UNSUPPORTED, CAVEAT EMPTOR!!!
Anyone brave enough can now test a release candidate of Mine Little Pony. This is going to be my final update for Minecraft 1.2.5. You folks can test this while I check compatibility with 1.3 and update all the skins tomorrow. Let me know if you find any bugs please. I know there's an issue with ponies in minecarts (particularly the new models), I'm not too bothered about fixing that before I release because it never looked that great to begin with. I'd like to know about anything else you find though please. Release notes below.
Bugs I know about:
Pony appears to hover when standing on fences. This is an old bug which I won't be attempting to fix in this release.Texture precision error, textures have small black lines / pixels around them. Most noticable on the bottom of the headgear. This is an old bug which I won't be attempting to fix in this release.
http://www.minecraft...tle-pony-v1311/
The modloader version should now be compatible with a lot more stuff.
Here are some example skins so you can see the new models and copy the trigger pixels onto your own skins:
Sweetie Belle

Scootaloo

Cadence (I think HarlequinQueen made the original)

Big Mac

*****
I've added compatibility with forge and modloader where it was previously broken (e.g. support for new armour and items). Tested and working with IC2, Mine Little Brony, etc. Refactored modloader version to conflict with less stuff.
Some bugs with advanced skinning technique have been fixed. The advanced technique incorrectly displayed the back and belly of the pony textures flipped (compared to what you'd expect and how they were displayed on the default model) in previous mod versions. It also took the texture for the unicorn horn from the wrong place (using part of the head texture) so that's now fixed too. Also fixed bug where underside of the pony was rendered too bright in some lighting conditions.
I removed the old models. Hardly anyone was using the older models (the ones without the necks and snuzzles) and they were annoying to maintain so they've been removed.
There's a new config style. Now the config is stored in mods/MineLittlePony/MineLittlePony.properties (rather than saved in the zip file or jar). It is generated automatically if the file doesn't exist, so mod installation is simpler. The config file is installed into mods/MineLittlePony/MineLittlePony.properties in your Minecraft folder. By default it looks like this:
# Mine Little Pony
# (date and time it was created)
ponylevel=2
sizes=1
The file is read when the mod is first loaded, and determines how it will behave. Change the numbers in this file to change the behaviour of the mod. Change sizes to 0 if you to not want to see the different sizes of ponies (you'll only see the standard size). Change ponylevel to 0 if you do not want to see ponies (everyone will appear human), and 1 if you only want to see the players who use Mine Little Pony skins as ponies (the rest of the players will appear human). The default setting of 2 changes everyone into a pony even if they are using a human skin (they'll get assigned a random skin supplied with the mod).
There are some new player models in this release. Use of the different models is triggered by a special pixel. The new pixel is at 3,0, check the example skins for details
Foal - (R=255,G=190,B=83);
Larger pony (Big Mac) - (R=206,G=50,B=84);
Alicorn - (R=42,G=60,B=120)
Any other colour will show the normal pony model.



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