[Suggestion] A new class - Griffons
#1
Posted 16 November 2015 - 11:42 AM
Also, I've thought of some skills for Griffons, which I may post if I expand on them.
#2
Posted 16 November 2015 - 01:52 PM
What skill ideas did you have? We've come up with the idea of adding griffons to col before, but we've always had a hard time giving them skills that would set them apart from pegasi.
#3
Posted 16 November 2015 - 11:00 PM
Maybe "Peck" could be a skill, kinda like the Pokemon move. Griffons are the only race with beaks.
Edited by Cat_Actor, 16 November 2015 - 11:00 PM.
#4
Posted 17 November 2015 - 10:38 PM
#5
Posted 18 November 2015 - 12:17 AM
The main reason I never added non-pony-shaped classes is because we don't have MineLP models for anything that's not shaped like a pony.
#6
Posted 18 November 2015 - 05:02 AM
The main reason I never added non-pony-shaped classes is because we don't have MineLP models for anything that's not shaped like a pony.
Is that really a big issue though?
#7
Posted 18 November 2015 - 05:10 AM
Is that really a big issue though?
I like my visuals to match up with my mechanics.
#8
Posted 18 November 2015 - 08:57 AM
well MineLP don't support crystal ponies, bat ponies or changelings, but we have them. You can make a skin that look like those classes but never really perfect, the same would be true to a Griffin skin.
#9
Posted 18 November 2015 - 02:12 PM
well MineLP don't support crystal ponies, bat ponies or changelings, but we have them. You can make a skin that look like those classes but never really perfect, the same would be true to a Griffin skin.
I don't really see why we don't have griffins but that is just me, its not that hard to toss in another class even if we don't have a model for it
#10
Posted 18 November 2015 - 06:18 PM
its not that hard to toss in another class
If we want to have a clone of the Pegasus class, than sure. Sure, Flight would be a similar trait, but I think we should have skills that are different enough from Pegasus to where people would want to consider the alternate flying class. For example, since Griffons have fur, their hunger would deplete faster during flight, but they have a small, passive damage resistance buff.
#11
Posted 18 November 2015 - 09:37 PM
Griffons also have claws, and long tails. Maybe those features could help make skills, like scratch and whip.
#12
Posted 18 November 2015 - 11:25 PM
• Fighting with your fists could slightly stronger then normal poniesGriffons also have claws, and long tails. Maybe those features could help make skills, like scratch and whip.
• Their could be an attack called "Rake" where essentially the player rakes the claws across the side of the enemy, and it could do about as much damage as a wooden-stone sword
• And their their tails could be used for attacking enemies behind you, as we see that the tail could be controlled pretty easily. This could do about as much damage as a wooden pickaxe would (or weaker)
• Beak can be used for an attack similar to "Peck" from Pokemon, and can take an item off of an enemy 1/20 times
^
All my ideas so far
Edited by Emerald Rose, 18 November 2015 - 11:26 PM.
#13
Posted 18 November 2015 - 11:41 PM
I always imagined griffons as being a tanky sort of class that has long cooldown but high impact spells. Lots of knockback and damage but not very often, useful when taking down big bosses. Of course, they could have a couple of harass damage attacks too (call it claw swipe or something).
Also, they produce egg like chicken.
#14
Posted 18 November 2015 - 11:58 PM
Wouldn't there need to be an ability, or was your idea for an ability? I don't understand it too well, wouldn't there need to be a male-female griffon choice, because Roosters don't poop out eggs? Or would it need to be activated, and you'll get 1-2 eggs everyone 10 minutes?Also, they produce egg like chicken.
EXPLAIN
#15
Posted 19 November 2015 - 06:27 AM
Also, they produce egg like chicken.
That's racist
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users



