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The purpose of survival...


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#1 OrangeL

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Posted 17 April 2011 - 06:00 AM

....Is what exactly? I know it was voted that the server should be kept a survival server, but does that really fit our needs? What exactly are we surviving from? All monsters are disabled.

Changing to creative and allowing people to summon blocks makes the "Make Equestria" process easier then mining... I mean, seriously? We're going to have a bunch of cobble houses unless we switch to creative.
Permissions could be set up like the old creative, with an approval process. Plus all the new plugins installed make greifing 150% harder.

Maybe after we finish the bulk work, we can switch back to survival so we can have monsters in whatever-forest-it-was, but for now creative seems more practical.

Discuss.

#2 Ratty

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Posted 17 April 2011 - 06:27 AM

I am glad you brought this up, I was going to make a post about it.

We are definitely not really survival, but there could be an economy.
If we go full on creative, it will remove all value from having anything. Nobody will ever mine or craft anything, we can just remove all iconomy plugins, or chance of doing anything that relies on scarcity of resources.

We can decide to switch to creative, but it is a one way door, if we do it, there is no going back without resetting the whole world and starting over.

We have to agree that there will be no chance of:

An economy.

Monsters and animals. We'll all be god mode, they will just get in the way.

Custom crafting recipes. I can just delete the plugin.

All food items, and actually pretty much everything except for blocks become useless items.

Plugins to have classes such as choosing between flying and xray vision, though its looking very unlikely such a thing will exist anyway.

Chest locking, I can just delete that too since there's nothing valueable anymore, everything suddenly becomes worthless.

Right now I see a lot of stuff in chat about "anyone have any iron?" and stuff like that, that would completely stop. Also I don't know if I trust the general public with the ability to build skyscrapers in 10 minutes.

I'm not saying no way, I'm just saying its a hard decision, and we can't change back.

I really wish more of the people we got would read the forums, then I could put up a poll. :D

I've adminned both creative (where everyone can have access to /item, god mode, basically focusing on building things) and survival. Even survival isnt really survival, in reality its creative but where you might die and lose everything on you if you fall in lava while mining or get snuck up on by monsters while outside. When I started the nom server over as survival, nobody ever said they missed creative.

What do the rest of you think?

#3 Imponytor

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Posted 17 April 2011 - 09:02 AM

I like actually having to put some form of effort into getting my construction materials as it feels way more fulfilling then just summoning a bunch rare materials out of nowhere, however for some projects we absolutely need to use creative server style methods like what we did to establish Ponyville's Foundation, The Library, Rainbow Dash's House, etc. I like the system we have now and as for the "cobble houses" maybe we should try having some slight building recommendations; Ponyville's style doesn't require anything rare or fancy just wood (which there's a bunch of in Everfree) and yellow wool for the roof (there's a bunch of flowers in the field by the ballon) so I don't really see how making a nice house that goes with Ponyville's theme would be hard for a new person on the server to do.

#4 Otterpony

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Posted 17 April 2011 - 05:30 PM

I like actually having to put some form of effort into getting my construction materials as it feels way more fulfilling then just summoning a bunch rare materials out of nowhere, however for some projects we absolutely need to use creative server style methods like what we did to establish Ponyville's Foundation, The Library, Rainbow Dash's House, etc. I like the system we have now and as for the "cobble houses" maybe we should try having some slight building recommendations; Ponyville's style doesn't require anything rare or fancy just wood (which there's a bunch of in Everfree) and yellow wool for the roof (there's a bunch of flowers in the field by the ballon) so I don't really see how making a nice house that goes with Ponyville's theme would be hard for a new person on the server to do.


A million times this, people should be able to build a proper pony themed home with what is provided in the area. Though I just think we should just use the construct world for big projects with summoning and such, like we still need to build Carousel Boutique, Sugar Cube Corner, and Fluttershy's Cottage. Those might require alot of rare wool colors (I think, haven't gone to recently look at a ref). I think I might work on the Carousel Boutique next, so I can turn that into a "fabric"(wool) store, so that way the economy has a purpose lol, since we have no shops yet lol. Sugar Cube Corner can have cakes and cookies for sale lol. :3c

As for monsters, isn't there a plugin that controls where they spawn? We should utilize it. o3o lol. EVERYONE, RAID ON EVERFREE FOREST, POOOOOONNNNYYYYYYYY JEEENNNNNKIIIIINNNNNSSS.

#5 Ratty

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Posted 17 April 2011 - 05:42 PM

I'm up for any specific suggestion on guiding people, right now its pretty chaotic since only 1 of the new people actually reads the forums, so it has to be in-game. Ponies need to learn to read and stop making friends!
I've kind of concluded that its a lost cause for ponyville right now, and we can just shoot for really being able to enforce standards on future projects, such as Cloudsdale. We needed a base of people first, then we can see who's good and make sure they get to join in on the new projects. Right now people just join the server, and maybe they will read any signs by the spawn, but that's it.

It is on my todo list to play with region specific monster spawning, I hope that works. Herpaderpy modified the texture for the sword to make it be a big "HA", so you can giggle at the ghosties. :D

#6 Herpaderpy

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Posted 17 April 2011 - 09:19 PM

I'm up for any specific suggestion on guiding people, right now its pretty chaotic since only 1 of the new people actually reads the forums, so it has to be in-game. Ponies need to learn to read and stop making friends!
I've kind of concluded that its a lost cause for ponyville right now, and we can just shoot for really being able to enforce standards on future projects, such as Cloudsdale. We needed a base of people first, then we can see who's good and make sure they get to join in on the new projects. Right now people just join the server, and maybe they will read any signs by the spawn, but that's it.

It is on my todo list to play with region specific monster spawning, I hope that works. Herpaderpy modified the texture for the sword to make it be a big "HA", so you can giggle at the ghosties. :)


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#7 Ratty

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Posted 18 April 2011 - 05:34 AM

It is on my todo list to play with region specific monster spawning, I hope that works.

I tried it, and it doesnt work. I can see now it says it doesn't on the worldguard spreadsheet, it has a "spawn-groups" which is something else, but denial of certain mobs from spawning per region just plain doesn't work yet. It says it will be fixed, but who knows how long before that happens.

#8 Fazareza

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Posted 22 April 2011 - 03:05 AM

I for one like survival mode. Not only is my house nice, it has a value of prestige. Of course this sorta just goes with my selfish subliminal motivation to be better than everyone else. Having to put work into it makes it that much more satisfying. The mods that allow unique crafting really just make the whole building from scratch thing that much more interesting.
As far as monsters go, I'm not the slightest bit worried. Okay creepers destroying half of my beautiful house might be problematic, but I am capable of rebuilding. I have no concern for my health though. I am much more than prepared for an engagement, and would like an opportunity to enjoy the spoils. Not to mention i'd be more than willing to assist in defending those that find themselves less capable of- er... "giggling at ghosties." I like the idea of everfree forest only spawning. it would make completely random encounters fairly nonexistent. it would also be much more show accurate. While I initially hold my doubts to it, I'd be more than willing to give it a try. Things like that often turn out better than I expect them to.


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