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Minecraft 1.9


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#1 Hazzat

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Posted 08 April 2015 - 07:51 PM

<--1.8 thread

 

There was an Easter egg hidden in the April Fool's Day "snapshot". When it snowed, the following pattern appeared on the ground:

ZGnqLdy.jpg

 

Scan it, and it says Minecraft 1.9: The Combat Update.

 

It isn't clear how combat in Minecraft is going to change, but Dinnerbone has been taking suggestions on how to improve it. Go and leave a comment there if you want your voice heard.

 

Is this a good change? What would you like to see changed in Minecraft combat?



#2 Harakhti

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Posted 08 April 2015 - 08:07 PM

Daggerfall-style combat would be cool.



#3 Captain Char

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Posted 08 April 2015 - 08:15 PM

more mobs in general would be nice, or more weapons, heck both... in terms of combat minecraft is as basic as an NES era game

#4 greebster

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Posted 09 April 2015 - 12:33 AM

Magic wand. That is all.



#5 Mystic

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Posted 09 April 2015 - 01:27 AM

I think this could be a good change and would like more mobs but I also agree with Harakhti with daggerfall like combat would be great

#6 FCtheHalfDragon

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Posted 09 April 2015 - 03:28 AM

Dual weilding, shields, and quivers.

#7 JoyJoy

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Posted 09 April 2015 - 03:36 AM

This was suggested on reddit. Critical areas. Different body parts do different damage. Limbs, body shots, and headshots.

#8 FCtheHalfDragon

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Posted 09 April 2015 - 03:47 AM

Crotch shots and arrows to the knees too?

#9 JoyJoy

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Posted 09 April 2015 - 04:56 AM

Croch shots only count of its a sticky grenade.

#10 Prince Polaris

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Posted 09 April 2015 - 05:39 AM

more mobs in general would be nice, or more weapons, heck both... in terms of combat minecraft is as basic as an NES era game

^



#11 Captain Char

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Posted 09 April 2015 - 09:51 AM

Maybe a dodge mechanic? although that would mean there'd either have to have mobs have a horde AI or something to counter that fact

#12 greenjoe12345

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Posted 09 April 2015 - 10:10 AM

i would like to see something like the battlegear mod, (duel wielding, shields, spears that get a damage boost when mounted)



#13 jimme neutron corndog

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Posted 09 April 2015 - 04:58 PM

Mounted combat pls get revamped pls

#14 Luna Lens

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Posted 09 April 2015 - 04:58 PM

...or they could do something useful and publish the modding API. Oh well, I guess now we'll just get GFWL instead.

#15 Harakhti

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Posted 09 April 2015 - 05:19 PM

...or they could do something useful and publish the modding API. Oh well, I guess now we'll just get GFWL instead.

 

Grand Theft Auto IV (PC) level DRM pls.



#16 Rainbow Dash McStarley

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Posted 10 April 2015 - 02:51 AM

Don't worry, I'm sure messing with so many different game mechanics that one would think are completely unrelated to any others and yet probably are somehow for some fucking reason can't possibly go wrong in any way given Mojang's spotless record with overhaul updates.


Edited by Rainbow Dash McStarley, 10 April 2015 - 02:51 AM.


#17 Mongo

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Posted 10 April 2015 - 11:40 PM

It would be cool to see different classes and definitely more mobs.  The only problem I see with adding new stuff now is how it will effect performance of the game with the way it is coded.  This is why I like Tekkit and FTB... they make things easy in terms of trying new add ons (well mods) on to the existing game with the exception of requiring a tanked out PC in most cases.

 

The more you add the faster your PC needs to be to handle it all... it almost feels like they are reaching the limit of what you can get away with using Java.

 

Just my thoughts on it all, but I would still like to see more combat related stuff, it would make survival all the more interesting for example the Guardians and the new sea temples... they are just breutal to raid but add a fun new experience to the game play. 



#18 danypony

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Posted 11 April 2015 - 09:01 AM

Knowing Mojang they probably are not gonna add stuff like dualwield or change combat syle.

They are probably gonna add something like new weapon spells, or make something with weapons, improve mob's ai, you know, the usual stuff.



#19 Mongo

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Posted 11 April 2015 - 02:05 PM

Hmmm it would be cool to be able to cast spells... or they could just add in game "play as a pony" mode XD   How about biome dedicated animal mobs such as bears, aligators, sharks, wolves, tigers, and of course you could potentially encounter these sorts of animals during the day.  This isn't exactly combat related but man, I still remember the first time I encountered a bear in Skyrim when I was at a low skill level... 



#20 JoyJoy

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Posted 11 April 2015 - 03:05 PM

I still remember the first time I encountered a bear in Skyrim when I was at a low skill level...

Yes, it was when you were still in Riften, so level 1.

#21 Hazzat

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Posted 04 May 2015 - 02:16 PM

https://twitter.com/...224755126534144

xEj71Bl.png



#22 JoyJoy

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Posted 04 May 2015 - 05:52 PM

Ooh, different types of arrows. I recall poorly making a mod that added that a while ago. It was supposed to use a quiver, but I never got around to it.



#23 Brightful

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Posted 04 May 2015 - 06:18 PM

minecraft is starting to feel like it has a lot of mods

#24 JoyJoy

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Posted 04 May 2015 - 08:53 PM

That's why many people are hesitant to update to 1.8.  Just about all the features in it can be recreated with mods, and one of the features they would rather not have (model json).



#25 Seabreeze

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Posted 04 May 2015 - 10:13 PM

minecraft is starting to feel like it has a lot of mods

... Starting?

This game has more mods than Skyrim.
 

That's why many people are hesitant to update to 1.8.  Just about all the features in it can be recreated with mods, and one of the features they would rather not have (model json).



List of all features Mojang has implemented that haven't already been done with mods:

UUIDs



#26 Mongo

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Posted 05 May 2015 - 10:28 PM

I personally enjoy playing 1.8 but I have to agree that it is feels more like I'm playing a Tekkit or FTB combo and other than that the only part that I feel like was an actual improvement in game play was the improvements they made for chunks loading which I am pretty sure is just some combination of the relative chunks loading mod anyways.

 

What I would like to see is the vanilla height limit increased and further performance improvements... heck World Painter supports up to 2048 blocks!  The rest of the sillyness can wait, besides that is what mods are for anyways right?



#27 Hazzat

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Posted 06 May 2015 - 10:31 PM

I gave up on being excited about Minecraft updates long ago. More random junk keeps getting added, when the right thing to do would be to just finish the modding API, patch the bugs and let the community make the features. If I wanted a shield and quivers and stuff, I could go an install the mod for it right now.

 

I'm gonna keep posting updates here though because it's still interesting to watch.



#28 Captain Char

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Posted 07 May 2015 - 12:14 AM

minecraft needs a good kick in the ass to get some good progress going

#29 danypony

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Posted 19 May 2015 - 01:02 PM

As i said, knowing Mojang the update is probably gonna be one of two things:

Possibility 1: A minor update adding maybe a new spell type, new mob ai, and little improvements in fights like decreasing all hitboxes by 0.0.0.1%

Possibility 2: A big update adding new weapons, new features, new spells, new uses for existing weapons, new aggressive mobs, ecc...



#30 Tom Mosses

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Posted 20 May 2015 - 01:51 AM

@char the nes was magical... (still cant quote with this pc)



#31 Captain Char

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Posted 20 May 2015 - 04:42 AM

the way I look at 1.9 if it turns into something major, it will prob break alot of mods/plugins, so im curious either way, id hope for more mobs or weapons though

#32 danypony

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Posted 24 May 2015 - 09:15 PM

the way I look at 1.9 if it turns into something major, it will prob break alot of mods/plugins, so im curious either way, id hope for more mobs or weapons though

yeah it would be cool if it turned into a major update, but if they added things like dual wield or quivers it just wouldn't be Minecraft enough, i hope that no matter how far this game goes it will always keep its unique look and feel


Edited by danypony, 24 May 2015 - 09:15 PM.


#33 Hazzat

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Posted 29 May 2015 - 07:56 PM

if they added things like dual wield or quivers it just wouldn't be Minecraft

This just in from Dinnerbone:
28_12-36-39_5lAuKpChJR.png

#34 Mystic

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Posted 29 May 2015 - 08:05 PM

This just in from Dinnerbone:
28_12-36-39_5lAuKpChJR.png

Lol

I got nothing better to do, so might as well try 1.9 pre-version, or whatever its called.


Edited by Chespin, 29 May 2015 - 08:06 PM.


#35 Blazuhira Miller

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Posted 31 May 2015 - 06:02 PM

Combat that doesn't suck.



#36 Harakhti

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Posted 31 May 2015 - 06:47 PM

Combat that doesn't suck.

 

Daggerfall.



#37 Blazuhira Miller

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Posted 01 June 2015 - 03:35 PM

Daggerfall.

Yeah, something like that would be grand.



#38 Defective

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Posted 02 June 2015 - 07:56 PM

Meh. I don't really care much for combat. I just want windows that can be opened and closed like doors are. And maybe more types of neutral mobs like animals. The occasional new flower/decorative item is nice, too.



#39 Captain Char

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Posted 02 June 2015 - 08:52 PM

there is alot they could do, but I always wonder with each big update, how much does it set the modding community back

#40 Space Kitty

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Posted 02 June 2015 - 09:10 PM

There's a creeper in that QR code.



#41 danypony

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Posted 03 June 2015 - 06:12 PM

This just in from Dinnerbone:
28_12-36-39_5lAuKpChJR.png

So Minecraft has been ruined forever... great... just kidding, but i probably won't like these new features  :twilightangry:


Dinnerbone walks upside down, Rainbow Dash was flying upside down in the Bridle Gossip episode, going upside down = chaos, Dinnerbone = Discord confirmed



#42 danypony

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Posted 03 June 2015 - 06:16 PM

Dinnerbone released a few screenshots wich showed dual wield, new inventory slots and quivers, am i the only one that does not like these new features and am i the only one to think that the original Minecraft feel will be ruined?



#43 hxfthxft

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Posted 03 June 2015 - 06:24 PM

Yeah nothing really special about new updates, IMO minecraft should stay at one version and let the comunity mod it as they wish


Edited by hxfthxft, 03 June 2015 - 06:24 PM.


#44 Starlight Aurora

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Posted 03 June 2015 - 06:39 PM

For me, I find the 1.9 updates a bit unneeded, and really won't result a big impact on minecraft.  



#45 Shroom Agent

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Posted 03 June 2015 - 06:57 PM

Merged topics talking about 1.9 and 1.9 snapshots.

#46 danypony

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Posted 03 June 2015 - 07:30 PM

Yeah nothing really special about new updates, IMO minecraft should stay at one version and let the comunity mod it as they wishI

I don't know about that, i think official updates are amazing, everybody has the same version, bugs get fixed, no super widespread mods that require to be installed client-side to play on popular servers, etc...

But at the same time i don't think that they should have based themselves on mods so much


Merged topics talking about 1.9 and 1.9 snapshots.

Thanks but at least you could have told me XD


Edited by danypony, 03 June 2015 - 07:23 PM.


#47 Z-X

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Posted 05 June 2015 - 07:20 AM

Yeah nothing really special about new updates, IMO minecraft should stay at one version and let the comunity mod it as they wish

Well thats the benefit of Mojang offering downloads of old versions, You can just go back to a version you like and mod it to your preference. 



#48 greebster

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Posted 05 June 2015 - 07:36 AM

Thanks but at least you could have told me XD

He did.

I do not know nearly enough about the new updates, partly for the fact that I have yet to experience them personally, so I will refrain from stating an opinion until the aforementioned arrives. Best off that way.

#49 danypony

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Posted 05 June 2015 - 12:12 PM

He did.

No he didn't tell me he merged posts via pm



#50 danypony

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Posted 05 June 2015 - 12:42 PM

With all these new updates the server should really be updated



#51 greenjoe12345

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Posted 06 June 2015 - 11:29 AM

i do not think all of the plugins are at 1.8 yet, anyway, we would not be able to be ponies if the server became 1.8 as the mlp mod is not updated



#52 Harakhti

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Posted 06 June 2015 - 03:54 PM

I don't think anyone really cares about how many ender helicopters and versions the upstream version is ahead at this point. The server's plugins provide most of the things to do, not the game itself.



#53 danypony

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Posted 07 June 2015 - 09:49 AM

I don't think anyone really cares about how many ender helicopters and versions the upstream version is ahead at this point. The server's plugins provide most of the things to do, not the game itself.

Yeah but many new players will probably be confused cause of version issues



#54 Bird

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Posted 09 June 2015 - 06:24 AM

Upgrades to Bows.

Like wood iron gold diamond



#55 Iggie_

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Posted 09 June 2015 - 05:22 PM

Upgrades to Bows.

Like wood iron gold diamond

 

nope.avi

 

I know people have different opinions on things. But that wouldn't be Minecraft Vanilla anymore. Imo 1.9 in general ruins the game. They should put more effort into the Mod/Plugin API and let the people mod the game how they want.

 

IMO minecraft should stay at one version and let the comunity mod it as they wish

Exactly.

 

Also:

Ud3lkLW.png (Source)

Rage.



#56 Hazzat

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Posted 11 June 2015 - 09:43 AM

Sword blocking is out because right-click now controls your secondary hand. My guess is that blocking will be replaced by a new shield item.

#57 Iggie_

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Posted 11 June 2015 - 04:39 PM

0/10 won't play.



#58 LongSleeves

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Posted 15 June 2015 - 11:33 AM

if it makes pvp somewhat interesting im willing to give it a try but honestly i wouldn't update past 1.6.4 till Ars magicka updated and I don't intend to update to 1.8 or 1.9 till my mods that i love so much update too.

Ars magica

Ancient Warfare if im not using ars magica

and of course our favorite mod pack.



#59 Iggie_

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Posted 15 June 2015 - 02:14 PM

I will give 1.9 a try if they add stonestairs.

 

Seriously mojang microsoft! Add stonestairs!

 

Its probably never going to happen...


Edited by Iggie_, 15 June 2015 - 02:15 PM.


#60 LongSleeves

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Posted 15 June 2015 - 03:23 PM

Now watch they will add the hay version of stairs and slabs instead



#61 Iggie_

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Posted 15 June 2015 - 07:25 PM

Now watch they will add the hay version of stairs and slabs instead

Ikr



#62 LongSleeves

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Posted 15 June 2015 - 11:55 PM

I wonder if the "combat" update as they are calling it will come with new AI. Or maybe new mobs all together.

I can see it now! "We at microsoft thought the game could use some new challanges. So now all zombies have the ability to dig. Creepers can place and light tnt. And skeleton were just pricks before so they now just shoot 3x faster at long range."

 

Or maybe new mobs. although that might actually be a good thing. I could use something new to takedown.



#63 Iggie_

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Posted 16 June 2015 - 04:01 PM

"We at microsoft thought the game could use some new challanges. So now all zombies have the ability to dig. Creepers can place and light tnt. And skeleton were just pricks before so they now just shoot 3x faster at long range."

 

God please no!



#64 LongSleeves

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Posted 17 June 2015 - 11:28 AM

God?

Notch left!

we are all going to experience Arachnid egg laying madness from spiders galore!



#65 Iggie_

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Posted 18 June 2015 - 04:48 PM

Egg-laying spiders sound interesting. I saw some mods with this feature. But I Don't want it in vanilla.



#66 LongSleeves

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Posted 19 June 2015 - 11:27 AM

I should turn this into a game. Off to the off topics area!



#67 Iggie_

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Posted 29 July 2015 - 10:08 PM



0/10 Do not want.

#68 LongSleeves

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Posted 30 July 2015 - 12:26 PM

There is a few good things they added (animations for the skeletons for example)

Things I like:

End has a use besides dragon

New food item

animation

arrow types

ender dragon can be respawned

Ender dragon crystals spawn with cages

Ability to outline pvp players who use invisibilty

New purple blocks to build with

 

Things I am iffy about:

Duel weilding... I want to see the shield first

This new mob and its spam capabilities

This new structure block with its command abilites

 

Things I don't like

maps in offhand slot not having to be looked at

Duel wielding takes up a huge amount of the screen

Ender dragon head (looks foolish on players)

No stairs or slabs for ender brick

The ugliness of the end structure

The emptyness of the end (you only filled it with a tree...)

 

I'll add to this as I rant in the future I'm sure.



#69 Iggie_

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Posted 30 July 2015 - 04:42 PM

Things I like:

Endstonebrick
Enderdragonfight harder
Enderdragon can be responding
New skeleton animation

Things that I think are ok:

Enderdragon head
End pillars are now in a circle around an already existing portal (but the actual portal is still spawning at the location of.the dragon?!)


Things I don't really like:

Everything else

Things I hate:

STILL NO FOKKEN STONE STAIRS!!

#70 Cat_Actor

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Posted 30 July 2015 - 06:46 PM

This is a really stupid update. They should add things that matter......



#71 JoyJoy

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Posted 30 July 2015 - 07:25 PM

Why is everyone so negative about this? Some really neat things were added to both the end and to combat. It's not even finished yet, geese. You're all acting like it's been released already; it's just a snapshot right now.



#72 LongSleeves

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Posted 30 July 2015 - 09:31 PM

Everyone will have things they like and don't like its simply how they are. I look forward to see what else they add but I was just hoping for a little more.... Like a certain mod api they talked about long ago...



#73 JoyJoy

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Posted 07 August 2015 - 06:54 PM

Particles are no longer entities

https://twitter.com/...616268082053120

https://twitter.com/...641294478974976



#74 Captain Char

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Posted 07 August 2015 - 07:42 PM

Particles are no longer entities
https://twitter.com/...616268082053120
https://twitter.com/...641294478974976


less lag?

#75 LongSleeves

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Posted 08 August 2015 - 09:28 AM

I'm hoping that will allow for better rendering and more tricks for their usage in mod design.



#76 JoyJoy

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Posted 31 August 2015 - 05:37 PM

A mod I made just got put into the snapshots.

https://twitter.com/...282256151375872

 

The mod: http://minecraft.cur...-push-and-shove



#77 Captain Char

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Posted 31 August 2015 - 10:20 PM

odd since you could push npc's around with the same mechanics shown off there

#78 JoyJoy

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Posted 31 August 2015 - 10:38 PM

That's not the point. You could always push mobs around, but they couldn't push you. This levels the playing field.

 

In 1.2, you were able to push an afk person and make them fall off a cliff or drown in water. I loved doing that.


Edited by JoyJoy, 31 August 2015 - 10:38 PM.


#79 LongSleeves

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Posted 03 September 2015 - 07:52 AM

snowballs were used to knock afk people into kill zones (pvp areas) This allowed for people on survivial servers to kill others without much of a challenge. (Or in my case knock idiots off of dirt towers as they tried to get to me.)



#80 JoyJoy

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Posted 03 September 2015 - 04:02 PM

In that case, they should also nerf snowballs and eggs the same way they nerfed swords. Give an advantage to not spamming it, time the throws and throw at the right time to gain the farthest distance. Spamming would just result in dropping things.

The player is very clumsy.

#81 LongSleeves

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Posted 04 September 2015 - 03:12 AM

how did you die? Somepony threw a egg at me and it spawned a chicken that knocked me off a dirt tower 50 blocks in the air. It then proceeded to float down and hop on my dead body...



#82 Iggie_

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Posted 21 September 2015 - 10:46 PM

This sums up my thoughts on 1.9 --> https://youtu.be/EVi4-pe95sY?t=722


#83 greenjoe12345

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Posted 10 October 2015 - 08:40 PM

well there are glider thingys now, and the boats are changed



#84 Iggie_

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Posted 11 October 2015 - 12:08 AM

Yep, 0/10 will never ride a boat again.
Minecraft is a simple game and they should keep it simple. Making everything realistic ruins the fun imo.
I like the hang glider but i still think it doesn't fit into the game.

The whole update doesn't fit in...

#85 BackwaterOtter

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Posted 13 October 2015 - 01:23 AM

The whole update doesn't fit in...

Except the levitation potions

Flying in survival mode: WITHOUT HACKS :D

Edited by Emerald Rose, 13 October 2015 - 01:23 AM.


#86 Captain Char

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Posted 13 October 2015 - 01:44 AM

unless 1.9 does something magical, i'll be more annoyed then anything

#87 Iggie_

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Posted 13 October 2015 - 05:41 AM

unless 1.9 does something magical, i'll be more annoyed then anything


Exactly.

#88 Z-X

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Posted 29 February 2016 - 07:54 PM

(Sorry to bump) 1.9 released today

#89 Captain Char

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Posted 29 February 2016 - 08:59 PM

if only the mods were as fast to release :[

Edited by Captain Char, 29 February 2016 - 08:59 PM.


#90 Mystic

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Posted 29 February 2016 - 09:10 PM

if only the mods were as fast to release :[

Wish they were :<



#91 Unicorn Hunter

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Posted 01 March 2016 - 04:53 PM

if only the mods were as fast to update thingy[


At least most servers will stay 1.8, amirite?


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