A few days/weeks ago. They updated everyones favorite 2d minecraft game! I am still a fan after all this time. Me and my mate decided to restart and see what the new "expert mode" would have to offer. I am curious to see what other people have done with this new world
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Starlight of the Stars
Member Since 27 Nov 2011Offline Last Active Jun 10 2016 06:47 AM
About Me
If you have a question then just ask me and ill give you an answer.
If i dont know the answer ill find it or pass you own.
If you need to find me i'm usually at the Vault in Amicitia or playing whatever i found floating around my hard-drive.
Im rarely on since college and personal junk but ill get back to you if wait. Good things come to those who wait.
Community Stats
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- Active Posts 373
- Profile Views 2542
- Member Title Blade Unicorn (Level 60)
- Age 27 years old
- Birthday July 3, 1993
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minecraft
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Topics I've Started
Terraria 1.3
07 July 2015 - 06:22 PM
Into the Gray
28 June 2015 - 06:01 PM
The scars of great war are still fresh on the world. The eternal storm still rages below you, boiling and turning as you sit in the shuttle. You look around to see your team as you review the mission in your head. Your objective: Head down to the surface and search of the beacon source. You tap your hooves, anxious and nervous for the hell that awaits. You have heard stories of the surface. The monster that plague the land, the storm with winds that tear at your soul.
- This rp will take place in the surface world of the colonization server. All server plugins will be taken into consideration in terms of combat and survival.
- This rp will be mostly forum based, to allow for better control over outcomes.
- Combat between mobs and players will use a modified 1d100 rule. Details will be explained below
- Combat will involve character levels. Similar to the that in colonization.
- The Rule of 40: in the event that a player’s level is 40 or greater than their opponent’s, the probability of success may be assumed at 99%. The purpose behind this is to provide a “bite” behind major NPCs, or boss-grade instances.
- Baseline 10: regardless of level differences, the lower level shall always maintain at least a 10% chance of successfully hitting their target. This ensures even brand new players have enough capacity to defend themselves.
- Graduating Scale: if the difference is less than 40 levels, for each level of difference, deduct 2% from a base of 80%. Inversely, the higher level shall increase their chance 1% per level. For example, a level 10 vs a level 20 would have a 60% chance of success. Inversely, the level 20 would have a 90% chance of success.
- Your character sheets should be submitted here for reference: https://www.brohoof....aracter-sheets/
- Gear will be handled by me for fairness. Any questions regarding your gear quality/durability can be assumed to be known by the player at any time.
- All post will be done via post order. Only in the instance where players are separated from each other can you break post order.
Wars In Colonization?
25 August 2014 - 09:58 PM
Due to the possibility of wars being a thing in Colonization. I want made this to see what the general col population thinks about the idea of war and if so, what sort of systems should we use to determine "Winners" in these wars.
City Banners
14 August 2014 - 10:55 PM
I got bored and dabbled a bit with the 1.8 banners.
If you are not familiar with them: http://minecraft.gamepedia.com/Banner
This is something i came up with for the Crystal City i have.

Feel free to give some feedback if you want. Im always up for critiques and tips.
If you wanna post your banner creations for the cities of Colonization feel free to do so! I would love to see them and i bet your fellow citizens would too
What's for Dinner
23 July 2014 - 07:08 PM

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