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Land of Azrolandia "Not abandoning this one"


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#1 Slushie

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Posted 06 April 2014 - 10:16 PM

Yo, so I have made an open to all, not story driven RP that's kinda like dungeons and dragons. Here it is.

tumblr_n3my9hH33Z1t2vwzho1_500.png

Story takes place in the land of Azrolandia, a vast and ever growing place. There are many uncharted places, and dungeon crawlers lurk in every town. The land is controlled by the King, Sisma and his wife lady Annis.

Towns
The richer towns have large walls built around them, and have guards around every corner. These are the best places to loot and find quests.
Consequences:
Raiding in these towns or causing trouble can result in:
being put in jail, being hanged, publicly humiliated, banished from the lands, and used as a slave.

There are smaller towns, though, that can hold many riches as well. These towns still have guards, but not as many. The walls surrounding these towns are only about waist high (around 3 or 4 feet) and have open gates.
Consequences:
The punishment in these towns are most like death or prison.

There are also camps, these can be either extremely easy to raid, or hard. For instance, there could be a camp of thieves. Loot? Yes. Danger? Big time. There could be a camp of travelers from another town passing by. Loot? Maybe. Danger? Not likely. Unless there are guards or trained men, there is no real threat.
Consequences:
Most likely death.

Threat levels:

1- Not dangerous at all
2- Not dangerous, but there could be something lurking around
3- Not too dangerous, but there may be bandits, traps or guards.
4- Defiantly guards on duty/bandits or thieves/traps, but not many.
5- dangerous. There is a healthy dose of guards and other not pleasant things.
6- Very dangerous. A lot of guards and bandits/traps here.
7- Turn away slowly, maybe it isn't too late.

Places:
Dungeons- Dungeons are scattered around Azrolandia, and contain many treasures. However, there are traps. How many is unknown. If you manage to find a way in and out, you may have yourself some mighty fine loot.

Towns- A place to rest, raid, and look for quests. Depending on what mood you're in, you can use towns to rest and recover, or you can steal everything and burn it to the ground. There are also people there who you can get quests from. It may be something simple, or something very hard. Harder quests are for higher levels, but can be done by lower ones.

Camps- While traveling from place to place, you may stumble upon a small camp of travelers, merchants, or even worse, bandits. Depending on what you find, you can rest there, kill everyone and take their stuff, or buy some weapons, potions, or armor.

Abandoned/raided towns- Empty or dead towns with no one in them. Well, most of the time. There can very well be some bandits lurking in the shadows waiting for someone to come along and fall into one of their traps. Some of these towns, though, can have some leftover loot. But watch out, the place is crumbling, and there is a chance the whole place could collapse.

Monster dens- In this beautiful land, there comes much horror. One of these horrors is monsters. Monster dens or nests are home to these bests, and contain the loot of the heroes that have fallen before you. If you manage to kill the hoard, you can take this loot.


Caves- Caves can hold many things in them. Let it be monsters, ores, mineshafts, or portals to another dimension. Whatever it is, you're going to be a hard time getting out of it.

More as the story progresses.

Classes:

Mage: It's like a wizard, only not cool. The Mage can cast spells, heal teammates, and magically kick ass.

HP: 95
MP(Magic power): 100
Armor: 25
Intelligence: 75
Sneak: 10


Warrior: The warrior is a hardheaded tank that can take quite a few hits. A must-have if you plan on raiding or taking on a monster den.
 

HP: 200
MP: 25
Armor: 50

Intelligence: 20

Sneak: 10

Thief: The thief is able to sneak past guards and sometimes monsters, a thief can also blend in with a crowd, and pickpocket.

HP: 100
MP: 20
Armor: 25
Intelligence: 50
Sneak: 100


Ogre: King of the swamp, and not swamp. The ogre can bash through enemies and scare away villagers and sometimes even guards, thieves, and monsters.

 

HP: 125

MP: 10
Armor: 50
Intelligence: 10
Sneak: 5


Runaway slave: A slave who escaped from their master, and is now traveling the land looking for their self. And loot. The slave is a strong, scrawny, loyal member of the group, and can get quests from villagers easier.

HP: 80
MP: 10
Armor: 20
Intelligence: 10
Sneak: 50



Yeah, so I'm still working on it, and I'm going to be drawing some towns and maps out for it. But yeah. Tell me what you think!


Edited by SlushingWildly, 07 April 2014 - 12:51 AM.


#2 jimme neutron corndog

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Posted 06 April 2014 - 10:33 PM

supporttt

#3 Otoshwong ı̸̸̸̸̸̸

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Posted 07 April 2014 - 12:53 AM

I wanna be a not cool wizard



#4 jimme neutron corndog

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Posted 07 April 2014 - 01:32 AM

make threeed, and if you need help with it, pm me.

#5 Slushie

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Posted 07 April 2014 - 11:35 AM

make threeed, and if you need help with it, pm me.


Okiiiii

#6 Slushie

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Posted 07 April 2014 - 08:22 PM

Update on stuff:

 

Start place:

Mage: Today is the last day of Wizard School! But the problem is that there is a huge test, and you are likely to fail it. [Pass test] out of sheer luck! you have passed the final test! Your stats get +10 HP, +20 MP, +5 Armor, +20 Intel.) [Fail test] As expected, you failed the test. You have been kicked out of Wizard school and cannot return next year. You earn no stat upgrades. [After test] You may not be a wizard, but you can sure try your best to become one. You decide to set out to find more spells, quests, and make new allies. [Start in Wizard School]

Warrior: [Return home unharmed] You have just returned home from a massive war with the west. Still bloodthirsty and looking for adventure, you set out to go find dungeons, monsters, and anything else that looks deadly. (Stat upgrades: +10 MP, +10 Armor)
[Return home injured] Winning the war, but losing an arm, you come home to much celebration, and are carried to your house. You drift off to sleep, and wake up with a new mechanical arm, powered by steam, gears, and magic. (Stat upgrades: +20 MP, -50 HP, -10 Armor) You set off to find allies, discover and explore, and to crush the heads of the ones who took your arm.
[Start in Ann Town]

Thief: Coming from the west, the thief has decided to turn over a new leaf. Not wanting to just kill and steal in the name of evil, he has decided to do it in the name of good. He sets out, and looks for a party to join. [Start in Ann Town Motel]

Ogre: Tired of being the one everyone runs away from, the ogre tries to become more friendly, a hero, if you will. It wants to help the townsfolk, not hurt them. But being a hero is hard work, so the ogre steps out of its swamp for the first time to go find some allies and keep Azrolandia safe. [Start at Swamp]

Runaway Slave: You have just escaped from your masters home, an dap running to the nearest forest to hide. This forest just so happens to be full of nasty things. [Encounter Wishing Well] You stumble upon a small glowing well. You take a peak in, and are pushed! You fall, flailing your arms the whole way down. You land at the bottom, and break a leg. As you look around you see a glowing light, it is a fairy! It grants you 1 wish, and you ask for strength. You then set out to free other slaves and bring justice to the land. (Stat upgrades: +10 HP, +5 armor, +5 intel.)
[Encounter Ann Town] You make your way through the forest and eventually stumble upon a small town. You can hear shouting behind you, so so hide in a nearby crowd. [Start in Ann Town]

Some classes and characters may be more developed than others...

 

Also the things in brackets are these weird things Im working on. It will involve dice. 

 

Also drawing a map soon.


Edited by SlushingWildly, 07 April 2014 - 08:27 PM.


#7 Brü

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Posted 07 April 2014 - 11:16 PM

Update on stuff:

 

Start place:

Mage: Today is the last day of Wizard School! But the problem is that there is a huge test, and you are likely to fail it. [Pass test] out of sheer luck! you have passed the final test! Your stats get +10 HP, +20 MP, +5 Armor, +20 Intel.) [Fail test] As expected, you failed the test. You have been kicked out of Wizard school and cannot return next year. You earn no stat upgrades. [After test] You may not be a wizard, but you can sure try your best to become one. You decide to set out to find more spells, quests, and make new allies. [Start in Wizard School]

Warrior: [Return home unharmed] You have just returned home from a massive war with the west. Still bloodthirsty and looking for adventure, you set out to go find dungeons, monsters, and anything else that looks deadly. (Stat upgrades: +10 MP, +10 Armor)
[Return home injured] Winning the war, but losing an arm, you come home to much celebration, and are carried to your house. You drift off to sleep, and wake up with a new mechanical arm, powered by steam, gears, and magic. (Stat upgrades: +20 MP, -50 HP, -10 Armor) You set off to find allies, discover and explore, and to crush the heads of the ones who took your arm.
[Start in Ann Town]

Thief: Coming from the west, the thief has decided to turn over a new leaf. Not wanting to just kill and steal in the name of evil, he has decided to do it in the name of good. He sets out, and looks for a party to join. [Start in Ann Town Motel]

Ogre: Tired of being the one everyone runs away from, the ogre tries to become more friendly, a hero, if you will. It wants to help the townsfolk, not hurt them. But being a hero is hard work, so the ogre steps out of its swamp for the first time to go find some allies and keep Azrolandia safe. [Start at Swamp]

Runaway Slave: You have just escaped from your masters home, an dap running to the nearest forest to hide. This forest just so happens to be full of nasty things. [Encounter Wishing Well] You stumble upon a small glowing well. You take a peak in, and are pushed! You fall, flailing your arms the whole way down. You land at the bottom, and break a leg. As you look around you see a glowing light, it is a fairy! It grants you 1 wish, and you ask for strength. You then set out to free other slaves and bring justice to the land. (Stat upgrades: +10 HP, +5 armor, +5 intel.)
[Encounter Ann Town] You make your way through the forest and eventually stumble upon a small town. You can hear shouting behind you, so so hide in a nearby crowd. [Start in Ann Town]

Some classes and characters may be more developed than others...

 

Also the things in brackets are these weird things Im working on. It will involve dice. 

 

Also drawing a map soon.

I don't understand. from the RP's I've seen, aren't the individual RP'ers meant to create their own individual backstories?



#8 Slushie

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Posted 08 April 2014 - 12:01 AM

This is different. Forget everything you know. 



#9 Brü

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Posted 08 April 2014 - 12:10 AM

This is different. Forget everything you know. 

Okay.



#10 Someguy500

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Posted 13 April 2014 - 11:14 PM

Hmm, are the numbers estimates for roleplayers or are you going to crunch numbers whenever someone battles?
Nice touch on the stat ambiguity, by the way.

Edited by Someguy500, 13 April 2014 - 11:16 PM.


#11 Squint

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Posted 13 April 2014 - 11:22 PM

Can I be Dave and a wizard



#12 Slushie

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Posted 14 April 2014 - 02:55 AM

Hmm, are the numbers estimates for roleplayers or are you going to crunch numbers whenever someone battles?
Nice touch on the stat ambiguity, by the way.

*munchy munch*

 

Can I be Dave and a wizard

Mage only. you can become a wizard when you get to a high enough level tho 



#13 Squint

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Posted 14 April 2014 - 04:10 PM

*munchy munch*

 

Mage only. you can become a wizard when you get to a high enough level tho 

Okay

 

Is there a pizza place?



#14 Slushie

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Posted 15 April 2014 - 11:40 AM

Possibly.

#15 Someguy500

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Posted 15 April 2014 - 11:22 PM

Hey, when do you think you can get the thread up?

#16 Slushie

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Posted 19 April 2014 - 01:40 PM

Hey, when do you think you can get the thread up?

When I get all of the locations, maps, creatures, and some weapons worked out. But soon, hopefully. 



#17 Slushie

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Posted 21 April 2014 - 02:01 AM

Random notes from me iPad

Banning together, you and the group can decide: do you want to go adventuring, and stay wherever you can find shelter, or start up your own town, establish an economic system, and travel far, but have to return each time? Towns can be built wherever and whenever, but be careful where you build it.

Possible things to happen:
-Town is under attack, must escape/fight back
-portal from hell opens up when the wizarding school screws up, and unleashes 8 demons into the world, which you must fight to gain a shard from each to close the portal. Or something like that.
-heroes are trapped in a ever-expanding cave system, and must escape
-war wages and the heroes must stop it before all of Azrolandia is destroyed
-King/queen disappears and you must find them
-heroes/hero is cursed and must travel the land to find a witch doctor to reverse it before it's too late
-more stuff later(?)
-possibly use suggestions from an ooc thread(?)

Some of this might spoil some things and quests
Spoiler



Due date: hopefully 5/1/14

Hopefully.

#18 Someguy500

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Posted 21 April 2014 - 11:31 PM

Wow, this is good. How about a good old fashioned PLAGUE, while we're at it?

#19 Slushie

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Posted 22 April 2014 - 12:14 AM

Wow, this is good. How about a good old fashioned PLAGUE, while we're at it?

Thats... Not a bad idea...

 

*evil laughing*



#20 Haxorizer145

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Posted 22 April 2014 - 02:52 AM

i have a idea but it might be kinda dumb ok sorry

 

Spoiler
are we doing this fable style like there's a big mission and many side quests or it just stretches on and on with many side quests.


Edited by Haxorizer145, 22 April 2014 - 03:05 AM.


#21 Slushie

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Posted 22 April 2014 - 09:54 PM

i have a idea but it might be kinda dumb ok sorry

 

Spoiler
are we doing this fable style like there's a big mission and many side quests or it just stretches on and on with many side quests.

woAh now. thats pretty interesting... I'll work that in somewhere. Maybe. Also its mainly just a thing where you go and explore the land, and find new things and do quests. But there can be a main quest, if you so desire. 



#22 Haxorizer145

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Posted 22 April 2014 - 11:16 PM

thank

Edited by Haxorizer145, 22 April 2014 - 11:18 PM.


#23 Someguy500

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Posted 22 April 2014 - 11:48 PM

Well, I've got a small map of an area leftover from a tabletop roleplay. It might help.

Spoiler

Edited by Someguy500, 23 April 2014 - 11:10 PM.


#24 Slushie

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Posted 24 April 2014 - 09:41 PM

Update: Working on monster and village designs. Already got 3 monsters done, and a small map section finished.

#25 Haxorizer145

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Posted 25 April 2014 - 01:52 AM

mmm i can help u with the monsters



#26 Slushie

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Posted 25 April 2014 - 11:41 AM

Oki

I'm thinking I'm going to have to just write what they look like, and do the drawings later, because I plan on having a lot of them.

#27 Slushie

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Posted 26 April 2014 - 12:43 AM

Contains bluud 0)_____________(0

Spoiler

 

One monster guy. He has peg legs. 



#28 Slushie

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Posted 01 May 2014 - 08:37 PM

News! Setting the start date back a little. It may be a month or two before this is out. Sorry for the wait, school is a bitch.

#29 Someguy500

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Posted 05 May 2014 - 11:24 PM

I still have free time, so PM me if you want someone to help build a world, I guess.
Edit: I mean text-based stuff like backstories and names.

Edited by Someguy500, 06 May 2014 - 11:12 PM.


#30 Populuxe

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Posted 05 May 2014 - 11:43 PM

I'm into this! Please , please PM if you need ideas or maybe a town layout I can build it on the server :P.

I have already started to plan my character as a run away slave who changes her name and appearance to get away from her life as a slave, then falls in love with someone and they start to build up their own village/kingdom that could crash miserably or thrive depending on what happens.

#31 jimme neutron corndog

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Posted 06 May 2014 - 03:02 PM

Contains bluud 0)_____________(0

Spoiler

 
One monster guy. He has peg legs.


is he gon smother a character in his metal teeetees?

Btw, i can also do town layouts in minecraft if you so desire

~

#32 Brü

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Posted 07 May 2014 - 06:58 AM

So this is an in-game RP?



#33 Slushie

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Posted 07 May 2014 - 09:11 PM

So this is an in-game RP?

No. I have everything set up to be text and dice based, with some drawings thrown in.

 

Also, I would love for you guys to help! I'll PM you in a little bit. c:



#34 Slushie

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Posted 07 May 2014 - 10:22 PM

Some area name ideas


Ann Town

Ogre's Swamp

Mage Island

Jasmyn Lake/River

Grand Library

Underground Village

Dusty Path

Ranger's Mountain

Union Village

Yellow Town
Dislike each other
Blue Town

Wistful Meddows




Bleh

#35 jimme neutron corndog

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Posted 08 May 2014 - 04:03 AM

Im building right now Ann town, i guess and Swamp

#36 Slushie

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Posted 08 May 2014 - 11:36 AM

Im building right now Ann town, i guess and Swamp


No need for Ann town, because I already have it set up. But if you have already started on it, that's fine.

#37 Slushie

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Posted 15 May 2014 - 11:28 PM

Small Update:

-Dice mechanics are in process

-characters health and stuff may change a bit

-Changing characters so there is more freedom to players

-New Areas and monsters in the works 



#38 adambigaxe1

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Posted 17 May 2014 - 09:46 PM

Some area name ideas


Ann Town
 

Ogre's Swamp

 

-snip-

You must name the ogre swamp Shreken Swamp


Edited by adambigaxe1, 17 May 2014 - 09:47 PM.


#39 jimme neutron corndog

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Posted 17 May 2014 - 10:54 PM

You must name the ogre swamp Shreken Swamp


get out

#40 Slushie

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Posted 18 May 2014 - 05:18 PM

get out

+1



#41 Slushie

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Posted 18 May 2014 - 06:47 PM

Ok, so because I have some people helping me with this, I want to make groups of people so I can fit more people into PMs. 

 

The groups will be

-Characters /Monster Designs

-Backstory

-Towns

-Areas

-Items

-Other things Ive forgotten

 

So just post what you want to help with and I'll add you! 



#42 Slushie

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Posted 07 June 2014 - 01:32 PM

update: 

 

I have been disscussing and adding more things into the game. Also i will be "beta testing" it to see if it works. PM me if you want to be apart of it. There are not a lot of slots though!



#43 Slushie

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Posted 03 August 2014 - 02:18 AM

Beta in progress.

 Soon We Rise. 


Edited by Slushie҉̻͙̻, 03 August 2014 - 02:18 AM.



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