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PonyZ: Survivor Stories (Forum RP) (Gameplay) (APP & OOC Thread)


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#1 scifidude47

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Posted 08 March 2014 - 08:40 PM

PonyZ: Survivor Stories

PLOT:
The world lies in ruins, torn apart by war and death. The dead have inexplicably started rising from their graves, hunting down the living. Those who were killed by them only added to their ranks, overwhelming our once great empire in a matter of months.

Our continent has been changed into a lawless waste; where the dead hunt the living, many struggle to survive, and many have resorted to killing to survive.

You are one of these ponies. You have survived mainly by barricading yourself in your home and hiding, living off of what little supplies you happened to have in your cupboard. You were fine for a while, still able to cook on your oven and get water from your sink. However, as society decayed, so did your necessities for survival. Power stations went down, water pipes became contaminated, and you knew from the start that your food stores were going to run out eventually.

Now you must gather up the last of your remaining supplies and leave your home, going out into a world that you no longer know…

 

Starting Supply List:

 

Slot 1: Melee Weapon


Claw Hammer
Crowbar
Baseball Bat

 

Slot 2: Survival


1 Day of Rations
1 Canteen of Water
1 Bottle of Painkillers

 

Slot 3: Tool


Lighter (Full)
Box of Nails
Roll of Duct Tape

 

Day System:

A single day ends after 5 pages. A single night ends after 3 pages.

 

Weather System:
Every day, the weather will be randomly decided. There is clear, clouds, rain, and snow.  Clear skies have no effect on you, clouds will give you a -1 debuff when doing actions involving accuracy (Such as shooting.) Rain will give a -3 debuff when doing ranged actions, and will also leave you cold if you don’t have a proper way to keep warm. Snow will give a -5 debuff to ranged actions, and will leave you even colder than rain.
Fortunately, the colder the weather, the less frequent the zombies. Plus, when you encounter ones, they’ll be slower.

 

ZOMBIES:

Shambler: Your average undead monster. They’re slow, dumb, and fairly easy to kill alone, but in hordes, they’re quite dangerous. Their combat roll is a d20-5. If they roll a 4 when damaging, it’s a bite.

Runner: These zombies are thin, hard to hit, and much quicker than normal zombies. Unlike most others, they are able to run, so they can be very dangerous in packs. Their combat roll is a d20. If they roll a 4 when damaging, it’s a bite.

 

Seekers: Seekers are a very rare kind of zombie, and possibly the most dangerous. For starters, they have increased agility, akin to the Runner. They also posses the ability to leap long distances, and they will use this gift to pounce on unwary survivors. They are quick, and difficult to kill, and if you see more than one, it is most likely best to run, especially if you’re alone. Their combat roll is a d20+5. If they roll a 2 or above when damaging, it’s a bite.

 

Basher: Bashers are zombies that were carrying melee weapons when they turned. While they don’t have the knowledge to repair their weapon or seek out more, they will use the weapon that they’re carrying to deadly effect. They can be dangerous, but you can pick up the weapon they were carrying upon their death if you didn’t break it. Despite their use of a weapon, they still tend to bite and attack with their hooves. Their combat roll is a d20+8. If they roll a 4 when damaging, it’s a bite.

 

ENEMIES:
Bandits: Some survivors have chosen to kill others in order to steal their supplies. Bandits have varying gear, ranging from just machetes to M4s. They may work alone, or travel in groups. They can be hard to kill, but doing so may be worthwhile, considering how much gear and supplies they’ve collected.

 

Military: With the world going down the drain, and nations being torn apart by the undead, the military is simply making their last stand, for lack of a better term. They want to reclaim what’s left to rebuild their own nation, and they’ll kill anypony who isn’t within their ranks in order to eliminate the competition. They often have Kevlar armor, so killing them can be difficult, but if you can, they often carry valuable loot.

 

Survivors: Besides you and your fellow players, there are also others that have survived the outbreak of the undead. They may be friendly, they may need your help, or they may think you’re a bandit. How you deal with them is up to you.

 

Gameplay:


No matter what, survival is your ultimate objective. Whether you do so by looting, trading, or banditry is your choice.

 

You must eat every three days, or you’ll die. You also must drink every 3 days, or you’ll die. Every day you don’t eat, you’ll suffer some debuffs until you die. Make sure to search for food and water often!


For food, you can scavenge canned goods, and you can also forage plants from the wilderness. For water, you can scavenge for water canteens and bottles, or drink from freshwater streams, pools, and lakes, which can also be used to refill any water containers you have.


(Remember, once you’ve completely searched a building, supplies won’t respawn from it.)


You also must stay warm, which can be difficult, depending on the weather. You can keep warm with clothes, campfires, and heat packs. The colder it is, the more sources of heat you’ll need. If you’re cold for 2 days straight, you will die.

 

You begin with your starting supplies, along with a 6-slot backpack, and a map of Equestria (The latter doesn’t take up any space in your inventory.) If you want to carry any significant amount of things, you need to get your hands on a large backpack. Two-handed weapons (Such as rifles and shotguns) take up 5 slots in your backpack. Sidearms take up 3 slots, Melee weapons take up 2, and food, water, and equipment items (Like ammo clips, components, and matches) take up one slot. No matter how big your backpack is, a rocket launcher will take up your entire backpack.

 

At the start of the game, you can only be skilled in two things (which are to be put in your application) However, as you keep surviving in the wastelands, you can pick up new skills. The more you do something, the better your buff will be while doing something. (For example, if you’ve been using medkits on yourself or others often, you’ll get a +1 success bonus when using them in the future, but if you’ve been using guns since you’ve started the game, you could end up with a +5 or above bonus. When you gain a bonus in a skill is random, but you must be practicing it often (You won’t upgrade your melee skill for killing 5 zombies.)

 

Rules:
1. Obey the dice.
2. You may do your own dice rolls, but you cannot decide your environment. Also, if I’m online, I’d preferably be the one doing the dice rolls. If you choose to do a roll, please let it be in the “MLPDayZRP2” Dice room on rolz.org. If you have questions about dice rolls, please message me.
3. Try not to swear every two words you say. It’s acceptable only in moderation.
4. Don’t whine if fortune isn’t in your favor. You’re gonna die eventually.
5. No meta-gaming. If your character is an engineer, don’t give them a huge bonus in medical operations.
6. To join, fill out an application below and message it to me.


APPLICATION SHEET:
Name:
Gender:
Race: (No alicorns, Changelings, or Crystal Ponies)
Relative Age:
Appearance: (Can be a picture or just a description)
Starting Equipment: (Choices found above) You also begin with a 6-slot backpack and a map of Equestria.
Skills: (Can be anything you can think of, but you can only have 2 starting skills. When doing actions related to your skills, you get a +5 Bonus to your roll. Some suggested ideas for skills include Ranged Weapons, Melee Weapons, Unarmed Combat, Medicine, Stealth, and Repair, but you can also come up with your own, so long as they aren’t overpowered.)
Short Bio: (Keep it to 1-2 paragraphs)

 

Current Player List:

1. Light Spectrum/Cirrus (HelixSpectrumGamer)

2. Lumière Sweethoof (Golden Sparks)

3. James Pavlovich (James the Sexy Cat)

4.

 

(Note: You'll all start together in one house in ponyville. Also note that I may increase the player limit if this gets popular enough. Thank you for checking out this reboot! c:

~scifidude47)


Edited by scifidude47, 15 March 2014 - 07:52 PM.


#2 scifidude47

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Posted 08 March 2014 - 10:43 PM

*bump*



#3 TemmixDaHelix

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Posted 09 March 2014 - 03:01 PM

Name: Light Spectrum (She uses the alias Cirrus with unknown ponies)

Gender: Mare

Race: Pegasus

Age: 17-18

Appearance: Orange coat with rainbow mane and yellow eyes. No cutie mark

Starting Equipment: Crowbar, 1 Canteen of Water, Rool of Duct Tape

Skills: Vegetation knowlage A.K.A. she knows what plants are edible, Flight A.K.A. she flies very fast and silently.

Short Bio: Light Spectrum was born into a kind semi-wealthy family in Ponyville. She had a wonderful affinity with plants and, at a young age, she could tell poisonous plants from benign plants just by the touch of them. However, her true love was in flying and later on she was practicing her flight even more than her plant studies. She was accepted into the Wonderbolts Academy at 15. At age 16, she left the academy and bought a small cloud house near Ponyville.

    When the outbreak began, she grabbed everything she could and raced to her parents' large home. Her parents left her a note saying that they were going to try to contact her in Manehatten on a skyscraper roof when the outbreak slowed down. Since then she has tried to look for a route to Manehatten so when the time comes she can leave. Note: She has claustrophobia.



#4 scifidude47

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Posted 09 March 2014 - 03:12 PM

Sounds good to me. Adding

 

NOTE: We'll start when we have two or more players. 



#5 TemmixDaHelix

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Posted 09 March 2014 - 03:17 PM

kk



#6 Varisity

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    Hi, why are you are even looking here?

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Posted 09 March 2014 - 07:54 PM

Name: Lumière Sweethoof
Gender: Mare
Race: Bat-Pony
Relative Age: 14
Appearance:
Spoiler

Skill: Scavenging and stealth
Starting Equipment: Baseball Bat, 1 Day of Rations and a Lighter (Full)
Short Bio: Lumière practically grew up to the zombie outbreak, thus had to learn quickly to be independent. She learnt how to use a weapon, which was a baseball bat she found. She also learnt to forage places, to possibly find useful things. She once, at the young age of 8, had a possibly life threatening encounter with a zombie. She learnt to be more careful after the encounter. She retained a scar across her left check from it. Her Father was lost to the zombies ranks. She learnt to never trust a stranger, and only follow her instincts in dire need. Lumière then grew up on her own, separated from her family for her own good.

Edited by Golden Sparks, 10 March 2014 - 07:22 AM.


#7 scifidude47

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Posted 09 March 2014 - 09:15 PM

*snip*

So I assume her skills are Scavenging and Melee Combat? Sorry It's just not that obvious :P



#8 Varisity

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    Hi, why are you are even looking here?

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Posted 10 March 2014 - 07:22 AM

Edited with the skills.

#9 scifidude47

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Posted 10 March 2014 - 07:47 AM

Edited with the skills.

Thank you! Adding!

 

I'll set up the real RP thread immediately.



#10 Varisity

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    Hi, why are you are even looking here?

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Posted 10 March 2014 - 07:47 AM

Yay! What kind of location is this set in?

#11 scifidude47

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Posted 10 March 2014 - 08:02 AM

You'll start off in ponyville, but you'll eventually be able to travel to other cities.

 

http://www.brohoof.c...real-rp-thread/

 ^

 |

Link to the real thread. 

 

It's Golden Spark's turn first, by the way. 


Edited by scifidude47, 10 March 2014 - 08:03 AM.


#12 Varisity

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    Hi, why are you are even looking here?

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Posted 10 March 2014 - 07:48 PM

So how do zombie bites work? You instantly turn, or is it possible to treat it?

#13 scifidude47

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Posted 11 March 2014 - 12:47 AM

You turn after three days of being bit, but that can vary depending on number, severity, and location of bites. 



#14 Varisity

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    Hi, why are you are even looking here?

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Posted 12 March 2014 - 07:59 AM

Are the bites possible to treat though?

#15 scifidude47

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Posted 13 March 2014 - 08:56 AM

They can be treated in such a way that you won't bleed out, but infection is an irreversible process.



#16 TemmixDaHelix

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Posted 13 March 2014 - 11:38 AM

What if you cut off the infected part just as you are bit I.E. SHe was bit on the bottom of her hoof so she cut her leg off.



#17 scifidude47

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Posted 14 March 2014 - 09:29 PM

That has a slight possibilty of working, but it's hard to pull off without killing the pony involved. 



#18 jimme neutron corndog

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Posted 15 March 2014 - 07:22 PM

APPLICATION SHEET:
Name:James Pavlovich
Gender:Male
Race Pegasus
Relative Age: 14 (yep hes young now)
Appearance: He is a tad bit small, With light green messy hair& & tail and his fur is a slight shade of yellow. He has a Medkit and a small bone for a cutiemark
Starting Equipment: Hammer, Bottle of painkillers and duct tape.
Skills: Searching and medicine.
Short Bio James was born to a small medical family in ponyville, and at the age of 5 he started basic studies of medicine. Since then he has studied medicine, and currently an adept and he earned his cutiemark at the age of 10, After a harsh day helping his father on a medium cut his father had gotten. At the age of 12, James was his parents on a trip within the everfree forest. When they came back, 2 days later of camping, they saw ponyville was deserted, and replaced with dead ponies walking, James was sepereted from his parents when a military grunt shot his dad, he had to run, and after 2 years, he remains in ponyville.

yey young jehms

Edited by James the Sexy Cat, 15 March 2014 - 07:22 PM.


#19 scifidude47

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Posted 15 March 2014 - 07:51 PM

Good to see ya back Jhems c:

 

adding! You can start by finding the starting house. 


Edited by scifidude47, 15 March 2014 - 07:51 PM.


#20 jimme neutron corndog

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Posted 15 March 2014 - 08:42 PM

so like is it golden posts then spectrum then me?

Edited by James the Sexy Cat, 15 March 2014 - 08:43 PM.


#21 Varisity

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Posted 15 March 2014 - 08:43 PM

I think so. It's currently Helixs turn.

#22 scifidude47

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Posted 15 March 2014 - 09:23 PM

so like is it golden posts then spectrum then me?

Yep



#23 scifidude47

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Posted 15 March 2014 - 10:05 PM

Just an FYI to Helix, It's James's turn. I'll do your post once he and Golden have had their turns. 



#24 scifidude47

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Posted 15 March 2014 - 11:12 PM

It's been an extended amount of time, so I'll do Helix's action, then you can go, James.



#25 scifidude47

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Posted 16 March 2014 - 12:23 AM

James, Spectrum isn't attacking the house. Where is the bumping noise coming from? I'm in control of the enemies of the game :P



#26 TemmixDaHelix

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Posted 16 March 2014 - 12:32 AM

Was James in our house from the beginning...or should i attack him?


Edited by HelixSpectrumGamer, 16 March 2014 - 12:33 AM.


#27 scifidude47

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Posted 16 March 2014 - 01:17 AM

He was in there at the start. 



#28 scifidude47

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Posted 16 March 2014 - 01:34 AM

Helix, you gave the saddlebags to Golden. 



#29 jimme neutron corndog

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Posted 16 March 2014 - 02:35 AM

omg i think ill redo all my posts :/


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