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What items would you like to see return in Col 4?


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#1 Seabreeze

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Posted 08 November 2015 - 02:00 AM

Basically, what custom items would you really want to see kept in the next iteration of the server? Anything that you can't live without? Be as specific as possible, please.

I.E.:

 

Class Items

Guns

SF items (including machines and blocks)



#2 Dinges360

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Posted 08 November 2015 - 02:07 AM

The Ender Book, which links to the enderchest, that was obtainable at last year's Hearths Warming Market


Edited by Dinges360, 08 November 2015 - 02:07 AM.


#3 Cat_Actor

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Posted 08 November 2015 - 02:38 AM

The juicer is one of my favorites, including all the berries. I want to see more pets though.



#4 Neon

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Posted 08 November 2015 - 03:05 AM

I'm sure alot of people, probably most of them who don't understand SF, will disagree with me here, but definately SF in general. It's really nice if you are actually able to 'industrialize your place', as well as it stimulates people to make more detailed buildings which is ofcourse also a really nice thing to have going.



#5 Doctor Charcoal

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Posted 08 November 2015 - 03:12 AM

I'm sure alot of people, probably most of them who don't understand SF, will disagree with me here, but definately SF in general. It's really nice if you are actually able to 'industrialize your place', as well as it stimulates people to make more detailed buildings which is ofcourse also a really nice thing to have going.

 

To counter your view, for the people who still play col, most, if not all of them have been using Slimefun. I'd love to fully continue it on the next survival world. If taken the time and effort, they can actually do things with it, and it can and would be useful if we did use it in the future.



#6 Cat_Actor

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Posted 08 November 2015 - 03:21 AM

I don't know if this counts as an item, but I want more skills. For pegasi, the majority of our attack skills require arrows. It is easy to obtain arrows, but they go by so quick. I think in the future you should keep the same skills and just add more, so the pegasi dont have to rely on arrows for attacking skills. 



#7 Seabreeze

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Posted 08 November 2015 - 05:26 AM

I don't know if this counts as an item, but I want more skills. For pegasi, the majority of our attack skills require arrows. It is easy to obtain arrows, but they go by so quick. I think in the future you should keep the same skills and just add more, so the pegasi dont have to rely on arrows for attacking skills. 

No, that doesn't count. Please keep the discussion strictly to items.



#8 jimme neutron corndog

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Posted 08 November 2015 - 06:44 AM

turrets (but a better version)



#9 Pip_DK19

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Posted 08 November 2015 - 09:39 AM

The Class item was nice, when i knew that was what they where, I would like to see class items for the basic classes and specific sub classes, would prefer craftable, maybe combine in the slimefun if possible and if you keep it. Guns is okay, but ammunition is so expensive that arrow and bow is more useful, tho i know why it is. I have also been a huge enemy against the SF items, the different dust and iron and miscellaneous items make it very complicated, but again as long as i am not forced to use it, i am okay with it(we should not, in any way, have SF be a reliable and only way to get the basic resources of the game).

The BSU is very lovely as long as players use them aesthetically ;)
 



#10 Iggie_

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Posted 08 November 2015 - 10:23 PM

I'm sure alot of people, probably most of them who don't understand SF, will disagree with me here, but definately SF in general. It's really nice if you are actually able to 'industrialize your place', as well as it stimulates people to make more detailed buildings which is ofcourse also a really nice thing to have going.

I agree. Keep SF in general.
Also keep the guns, but there should be way to craft the ammo.

Edited by Iggie_, 08 November 2015 - 10:25 PM.


#11 Mystic

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Posted 13 November 2015 - 12:27 PM

To counter your view, for the people who still play col, most, if not all of them have been using Slimefun. I'd love to fully continue it on the next survival world. If taken the time and effort, they can actually do things with it, and it can and would be useful if we did use it in the future.

This is Brandon, and I approve of this message, still learning some aspects of slimefun but it is very entertaining.


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