I've been wanting to do this RP for a while. It's mainly inspired by things like 30 Days of Night, Stakeland, and a touch of Blade. I just have the plot typed out at the moment. If you think I should elaborate, or there's something in the plot I need to improve, remove, or touch up, then tell me 
(Before I post the plot, I thought I'd point out that when this RP is created, posts are going to be limited to a minimum of 5 lines, except in things like quick responses in a conversation. Even then, part of your post will have to include things outside of quotation marks.)
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When Dusk Settles
PLOT: Vampire. The word brings up images of black-caped, pale-faced, racist-stereotype-accented bloodsucker, Dracula and Nosferathoof, to name a few. However, in reality, the true vampire is completely different, in that whatever controls them, virus, insanity, or curse, knows what it’s doing.
The vampires that have suddenly appeared around Equestria are apex predators. We’re their food source, and they know it, so they don’t take any chances. They’ll come at you head on, risking bullet wounds and harm of all sorts if it means getting to feast on your jugular vein. Those who survive their attacks join them, adding to their ever-swelling ranks. Their incredible strength, speed, numbers, and resistance to most pain is what has made them such a threat.
When they first appeared, it didn't take them long to overpower our unprepared military, who is used to fighting predictable enemies, such as bandits or assassins, not their own mother, brother, daughter, or best friend covered in blood from their previous victims.
Thus, it was the duty of those who survived to try and fight off this disease. We learned, over time, that vampires do, in fact, have a sense of rank. We also managed to learn something more important; their weaknesses.
No matter what vampire you’re talking about, at least half a minute or more of sunlight, piercing the heart, or damage to the brain is a surefire way to kill them. (Except for Nobles (explained later) that can only be killed by two minutes of sunlight or direct damage to their heart.)
There are your average “Feral” or “Type 1” vampires, who have reddened eyes, slightly pale skin, and an apparent inability to communicate in audible words. They’ll take almost any risk to get blood, except going through sunlight. They seem to “burn” when exposed to sunlight, characterized by a noticeable reddening of the skin and something akin to steam coming out of the exposed area. Ferals retain little to no knowledge of their past life (We cannot tell, since Ferals cannot speak.) However, certain Pegasi and Griffon Ferals have been seen flying, but not at the level of an experienced, uninfected flyer.
Then, you have your rarer, and much more dangerous, “Noble” or “Type 2” vampires. They have been proven to be smarter, and much less noticeable, then Type 1s. This inconspicuousness has given them the ability to blend into groups of uninfected, which can have catastrophic results for any group. Nobles are able to speak, and retain most knowledge from their previous lives, spare for some information, which seems to vary among Nobles. They seem to have a certain amount of control over Ferals, as they have been seen commanding Ferals in combat. One sighting even documented a Feral vampire sacrificing itself to defend its commanding Noble from a rifle shot. Nobles are able to last about 2 minutes in direct sunlight, almost 4 times the survival time of a Feral vampire. They are also impervious to any blow to the head. They may be blinded, but any damage they receive except for heart damage will heal itself once the Noble is in direct darkness. Use caution when fighting.
(NOTE: The reason that some infected become Ferals and some become Nobles is unknown. Theories include genes, remaining blood during infection, mental condition, and even dumb luck.)
As vampires slowly begin to outnumber uninfected creatures, they have found themselves starving, (It takes a vampire, of either type, about a month and a half to two months without blood to starve.) The populations of both infected and uninfected have found themselves both nearing extinction. With vampires (luckily) not developing any recorded “blood-farming” techniques (as the theory was commonly called when it was still being studied.), and with the uninfected far from united, due to a lack of supplies, both sides have found themselves at an impasse.
You, whether you are a survivor trying to keep yourself and the ones you care about alive, or a Noble, trying to keep yourself fed and your condition unknown to those around you, are doing what you can to survive. Two years since the first outbreak, you have found yourself in a small settlement on some grassy islands not too far off of the eastern coast of Equestria, near Baltimare, trying to eke out an existence. Supplies are becoming rarer, and you and your allies soon realize that you’ll need to go back to the mainland if you wish to survive. However, you have no clue who or what will be there when you arrive…
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Took about a half-hour to an hour to type

Hope you like what you see so far!
(I WON'T start this RP in the VERY near future, considering I already have some clogging up the forums

)
[FIELD NOTES/SURVIVAL TIPS]
1. A third type of vampire has been rumored to appear during nights with a new moon. While their existence hasn't been proven, they're described as more monster than pony, bearing large, sharp teeth, a coat-less skin, fleshy wings, and bright red eyes (with possible bio-luminescence.) Despite the fact that they're not proven to exist, they still receive the category; "Type 3" and the nickname "Hunters"
2. If you have an open wound, especially one that's still bleeding, cover it and hide. Vampires are able to smell blood from very long distances, up to 13 miles away.
3. Fire can be an effective weapon against vampires for two reasons; one, it keeps destroyed flesh from healing, and two, it provides a source of light strong enough to kill a vampire with prolonged exposure. Be careful, though; for a vampire on fire could prove to be more troublesome than one that isn't.
4. Nobles are going to be some of the most dangerous vampires you encounter. If you think that somepony near you could be a Noble, don't give them a second chance if they act suspiciously.
5. When choosing melee weapons (which should only serve as a last resort) go for either extremely sharp slashing weapons, like knives or axes, or, even better, a stabbing weapon like a spear or a harpoon. (And for Celestia's sake, AIM FOR THE HEART.)
6. Travel by day, fortify by night. Stockpile whatever you can get during the daylight hours, because if vampires are banging against your doors, you're going to have a restless night.
7. If you plan on staying somewhere for a while, have plenty of lights on at night, to keep hungry vampires at bay. If you don't plan on staying somewhere for a prolonged period of time, then try to conceal yourself as much as possible. Light, although effective, makes it much easier for vampires to find you.
8. Nobles can stay in the sunlight almost four times as long as Ferals. However, if they're wearing concealing clothing, like dark coats or thick robes, they can remain in sunlight almost indefinitely. Don't wear sunglasses to look cool, lest somepony shoot you in the back of the head.
9. Once somepony has been bitten, it takes about 12 hours for the virus to take effect, and is even quicker at night. (Note: Infection time can vary depending on location, severity, and number of bites.) Certain methods to prevent turning, like blood transfusions and dialysis, have been proven as some of the only ways to prevent vampirism. However, they are difficult to perform (or find the right equipment for), and are not effective 100% of the time. Bear in mind, these methods can only ever be successful if the pony they're being used on has not already been turned.
10. Vampires have heightened senses, especially scent and hearing. This can be helpful not only to them, but to us as well, as proven in the following two real-world scenarios;
1) A mare by the name of Vinyl Scratch had protected her nightclub in Ponyville, along with the survivors in it, by turning on extremely loud music, playing it at full volume, and aiming the speakers at the main entrance. By morning, at least 34 vampires were found dead. The bodies of the vampires at the night club had been examined, and it was found that their ear lobes exploded, and their brain was somehow effected, but due to our lack of neural analysis technology, how exactly their brains were effected is unknown.
2) Another mare, Nurse Redheart, of Ponyville, had made several traps around her fortified hospital by taking several vials of blood, breaking them open inside of cages, and when Ferals came to investigate, they were trapped in the cages until the sun came, which led to their deaths. While almost any Feral near her hospital was killed by these traps, Nobles were not so easily fooled.
Edited by scifidude47, 04 February 2014 - 12:31 AM.