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#1 Ratty

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Posted 14 January 2013 - 10:01 AM

Anyone can make these, just download the worlds, then use a program to do it. The easiest to use one I found is called Chunky.

Or you can use a program to convert the world to an .obj file, and use a professional program to do it, but that's way harder.

Here's what I've been able to make with Chunky:

Ponyville
Ponyville from another angle
Ponyville at night
Cloudsdale
Wonderbolt Academy
Weather Factory
Weather Factory (darker)
Manehattan skyline
Manehattan closeup
Fallout Manehattan
Crystal Kingdom
Canterlot
Moon inspired by this comic
Moon closeup
Chaos capitol zoomed out
Chaos capitol medium (no pink clouds)
Chaos capitol zoomed in (no pink clouds)
pony army


Ponyville (view matches intro more)
Manehattan statue
Cloudsdale (overcast) (tinted)

Mane 6 Homes:
Applejack
Fluttershy
Rainbow Dash (brighter version)
Rarity
Twilight Sparkle
Pinkie Pie




For those wanting to try making their own renders, I used this for the "skymap" for Clousdale. I just googled for blue sky, and flipped one of them upside down. The original source image was a jpeg, so better can probably be done. If so, share! :)
If you render an outdoor scene with plenty of sunlight, usually "200" passes is enough, but if there's lots of "emitters" (light sources like torches and glowstone), it will come out grainy unless you let it do lots more rendering, like 1000. I let it go overnight to do the ponyville night scene, otherwise it was all grainy.

#2 greebster

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Posted 14 January 2013 - 10:05 AM

I could use this if I decide to make an animation, thanks Ratty ^^
If I make a pony model, I can totally do some cool stuff!
Maybe I could have some really cool effects with magic. I will have to experiment.

I sound a bit hipster when I get excited.

#3 Shiroe

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Posted 14 January 2013 - 10:07 AM

Well, these certainly look impressive.

 

The Cloudsdale rendering is eye opening for me. I guess the emptiness of the place never really hits me when I'm walking around, but seeing it laid out like that...wow.

 

Oh, and I can see my house from here! That lonely house that's all by itself on the right side of the picture. Sweet! 



#4 hxfthxft

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Posted 14 January 2013 - 10:19 AM

This looks beautiful :)

I'll have a lot of fun with this :D



#5 CrystalCloud

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Posted 14 January 2013 - 11:41 AM

Cloudsdale looks awesome.

I can see Scratchys House... and my House :D



#6 tudexd

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Posted 14 January 2013 - 12:24 PM

Manehattan and Cloudsdale looks sweet. Cloudsdale kind reminds me mount Olympus from that Hercules movie.



#7 JoyJoy

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Posted 15 January 2013 - 12:46 AM

How do you select all the chunks at once?  I somehow did it, but I can't seem to figure out how.  The way I did it before was to point and click on every single chunk, which is very tedious.



#8 Ratty

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Posted 15 January 2013 - 01:32 AM

Yeah that is not that intuitive, you have to hold shift and drag to select. Also it adds to the selection everytime you select, so you can keep selecting and selecting to include more chunks.

If you do a big area and run out of memory, update the .bat file to give it more RAM, hopefully you have a lot of RAM on your computer. It defaults to 2G I think.

Then do "new scene", click ok on the path it defaults to, but then give it a unique name. Then it will save all of the settings for the particular thing you are making a render of. It lets you start a render, then you can shut down the program, and if you start it up later and load the scene, it picks up exactly where it left off. Its great for seeing what the exact same scene looks like with different settings.

Then choose to make it save every 100 passes (they call it SPP or samples per pixel), then it will make a .png for each 100, so you can look to see how many you really need for it to look good, and get a better idea of how many you need to bother letting it process. Daylight looks good at 200, but night scenes need 1000 or more.
For example, ponyville at 200 passes vs 5000. Actually, it might have been more than 5000, but you can see the difference, its all grainy around light sources unless you let it run for a long time, and its up to the person rendering it if its worth it.
Actually after I wrote all that I just noticed they document this pretty well on their wiki, but I don't have the heart to delete all that stuff I wrote. :)
http://chunky.llbit....le=Path_Tracing

Oh and don't forget to load your favorite texture pack, or it uses the yucky default one.

#9 JoyJoy

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Posted 15 January 2013 - 01:51 AM

Thanks, but I figured it out.

 

I'm currently rendering something I made.  I'll post it when it's done in 30 minutes.

 

Edit:  That ETA is a lie.  It should have said it was for the current render process instead of just generally.
 

Edit2:  Here it is.  Not really sure why it's so grainy.  The first render I did was perfect.

 

4i9vl.jpg


Edited by Killjoy, 15 January 2013 - 03:33 AM.


#10 Ratty

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Posted 15 January 2013 - 11:58 PM

I'll keep the first post updated with ones I add.

Added Canterlot
Added Moon

In Progress: Moon closeup. I need to let it render for a long time before it looks sweet.

#11 The_Miner_Nick

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Posted 16 January 2013 - 12:12 AM

This is really cool! It's amazing how real Minecraft worlds look with a day's worth of processing and realistic lighting and a really far zoom out.



#12 Ratty

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Posted 17 January 2013 - 10:38 AM

Added some shots of Chaos.

Chaos capitol zoomed out
Chaos capitol medium (no pink clouds)
Chaos capitol zoomed in (no pink clouds)

#13 Ratty

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Posted 30 January 2013 - 12:57 PM

pony army
Weather Factory better angle, side by side it with screenshot from the show

Upvote this if you have a reddit account.
http://www.reddit.co...y_in_minecraft/

#14 ScratchVinyl

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Posted 30 January 2013 - 01:15 PM

pony army
Weather Factory better angle, side by side it with screenshot from the show

Upvote this if you have a reddit account.
http://www.reddit.co...y_in_minecraft/

 

Pony Army..

My unfinished OC looks Weird^^^^



#15 ConFused

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Posted 30 January 2013 - 07:29 PM

That's just beautiful!

 

Thank you so much for showing this tool to us, Ratty!

I have quite some stuff to render now! :D



#16 Ratty

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Posted 01 February 2013 - 10:00 AM

Oh no, What has science done, all the rejected and unfinished houses in one world?

High res version, with all of them viewable. Or get the 18MB PNG file

I'll try making one with approved submission houses soon.

#17 speedrunnerG55

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Posted 02 February 2013 - 07:19 AM

i used chunky..and tried to do a render of the manehattan skyline....

6nMyvZ4.jpg

i think i prefer this to blender because blender is too hard, (i tried)

Edited by speedrunnerG55, 02 February 2013 - 07:20 AM.


#18 speedrunnerG55

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Posted 02 February 2013 - 10:21 AM

more renders 8D

 

 

adwryns pillar of autum 

 

X1Xz6Cq.jpg

 

hEeMllu.jpg

 

cI0gGLf.png

 

2fZubIv.jpg

 

pYntA4c.jpg



#19 Ratty

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Posted 02 February 2013 - 10:26 AM

Approved world.

http://zoom.it/Itre

It goes from older to newer, back to front. You can tell when we added rules like "2 or more admins minimum to judge a house", so really ridiculous ones would stop being approved.

#20 hxfthxft

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Posted 02 February 2013 - 10:31 AM

Now try to find your house in the pic :)

 

Edit: Not sure but I think I found mine. From bottom to top line 5, 12th house from the right.


Edited by hxfthxft, 02 February 2013 - 10:41 AM.


#21 Seras Victoria

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Posted 02 February 2013 - 12:15 PM

Found my Sub! (I think)

 

6th Row from the front and 9th from the right. Dear god it looks absolutely massive... Oh and all these images look amazing, really love Cloudsdale and the Academy. Thanks Ratty



#22 tudexd

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Posted 03 February 2013 - 04:39 AM

I tried like crazy but I couldn´t find mine, but I found the wheat roof house on the failed subs world I say that´s a plus



#23 Silver Rock

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Posted 03 February 2013 - 05:54 AM

Found mine first row front 2nd one from left :D


Edited by Silver Rock, 03 February 2013 - 05:58 AM.


#24 greebster

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Posted 03 February 2013 - 09:21 AM

Remind me to snaffle a world an render part of it nicely :3



I'm going to render some shots of Fallout EQ



#25 Ratty

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Posted 03 February 2013 - 10:29 PM

Newer render of Ponyville

http://zoom.it/PVLs
21MB image

#26 greebster

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Posted 04 February 2013 - 10:21 AM

sweet!



#27 ScratchVinyl

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Posted 04 February 2013 - 11:41 AM

found my sub in the approved. 6th row, Number 8 from the right side lol



#28 -Hawk-

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Posted 05 February 2013 - 12:51 PM

someone left the walls of my house open :P (I should really remember to jam those if I plan to be away for a while)

 

you should submit that pic to EQD or something, it looks absolutely epic.

though you may want to send another taken after winter wrap-up, because of the ice.


Edited by -Hawk-, 05 February 2013 - 12:52 PM.


#29 Shiisha

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Posted 07 February 2013 - 01:34 AM

As a relatively new builder. I am glad to see a final glimpse of my old subhouse in the first row number eight from the left. Thankyou for giving me this change ratty : ) Also my current home in the Ponyville looks great in the new renderings.

 

Edit: Have to add that the picture looks AWESOME! ^^^


Edited by Shiisha, 07 February 2013 - 01:40 AM.


#30 Ratty

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Posted 11 February 2013 - 04:43 AM

Tartarus

#31 Virelen

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Posted 11 February 2013 - 04:45 AM

Tartarus

W-we have Tartarus? 

 

WHY WAS I NOT INFORMED OF THIS?!



#32 greebster

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Posted 24 February 2013 - 08:19 AM

Here's a test render. I'm going to do some more interesting ones today

9GNkN68.png



#33 greebster

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Posted 24 February 2013 - 10:24 AM

Newest Render, Cloudsdale.

 

6ii01gg.png



#34 greebster

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Posted 24 February 2013 - 11:34 AM

Canterlot! :D

 

dMwCoMp.png



#35 Lumi

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Posted 24 February 2013 - 11:52 AM

These all look beautiful ^^



#36 Grapebloom

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Posted 24 February 2013 - 01:58 PM

:mrgreen: Realism

 

 

Very nice!



#37 greebster

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Posted 24 February 2013 - 05:32 PM

Everfree Forest (Ponyville Side)

 

wEN2hOw.jpg



#38 hxfthxft

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Posted 01 March 2013 - 08:33 PM

Tartarus looks epic in that picture. Cloudsdale would look even better when Tsar adds free-floating clouds.



#39 Ratty

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Posted 05 May 2013 - 11:04 PM

Just kind of a random thing, hxfthxft's dragon in plains

http://www.brohoof.c...xft-dragon1.png

#40 greebster

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Posted 05 May 2013 - 11:06 PM

OuO that looks pretty.



#41 Tom_Tiara

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Posted 06 May 2013 - 12:14 AM

Sugar Cube Corner rendered with Blender - Until I can figure out a way to fix the ambient occlusion problem, this would have to do :P

 

renderfilteroff_3_by_tommyng-d62de3z.png



#42 Rarara

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Posted 06 May 2013 - 01:43 AM

did a quick low-res one of one of my houses in Ponyville. They're not at all lying about it being CPU intensive, during rendering Core Temp showed all 6 CPU cores at 100% load with temps around 65C

cDY6PSc.png

not really sure how to get rid of the random dot thingies



#43 greebster

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Posted 06 May 2013 - 07:28 AM

minecraft__brohoof_s_ponyville_render_ap

#44 ZeBraffels

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Posted 07 May 2013 - 12:49 AM

Horray, finally got around to playing with this.  Some info to gauge on what it takes to get something, the SwagBots is SPP 1000 (~50 Min Render) and the Moon Temple is a silleh SPP 32,000. (~10 Hr Render) at 1920x1080 resolution with an i5 3Ghz quad core.

 

Some silleh done by buddies:

Spoiler

Edited by waffels, 07 May 2013 - 01:11 AM.


#45 Verdana

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Posted 07 May 2013 - 09:37 AM

Moon Temple

 

I tweaked the levels on this a little so you can see it more easily:

Spoiler


#46 Shadow Raikou

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Posted 08 May 2013 - 04:46 PM

My computer runs out of memory really quickly, but I managed to render this over two hours.

 

Spoiler

 

...Yeah, I need to get a new computer. 



#47 Rarara

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Posted 08 May 2013 - 08:07 PM

Also, does anyone know, is the "Render Threads" option for how many CPU threads to use? I ask because when it's using all 6 it's pretty hard to do other things with all 6 cores at 100% load- will setting it to 4 help?



#48 Ratty

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Posted 08 May 2013 - 08:39 PM

Yes render threads is how many cpu threads.
Go to the task manager, find java.exe process in "Processes", right click on it and set priority to low. That makes a big difference, and chunky can still use all the threads and have your computer still be usable.

#49 Tom_Tiara

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Posted 09 May 2013 - 09:36 PM

Rendered my airship in Blender:

 

bbbuwFI.jpg



#50 Ratty

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Posted 09 May 2013 - 11:26 PM

You guys should consider adding a skymap. The default one looks kind of like smog.

I use this:
http://www.brohoof.c...udsdale-sky.png

some others to try (Tsar showed me these)
http://www.bzfusion....y_lightblue.jpg
http://www.bzfusion..../sky_povray.jpg
http://www.bzfusion....y_sunbeams1.jpg

#51 greebster

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Posted 10 May 2013 - 01:27 AM

Adding a new render sometime next week. Probably on Tuesday.

#52 Tom_Tiara

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Posted 10 May 2013 - 02:14 AM

I've been tinkering around with Blender and I'm not really sure if there is a way to load custom sky boxes. I'll try to process the image in Photoshop with one of those sky boxes.



#53 TheCytox

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Posted 10 May 2013 - 02:58 AM

Rendered my airship in Blender:

 

bbbuwFI.jpg

Steam punk airship?



#54 Tom_Tiara

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Posted 10 May 2013 - 03:19 AM

Steam punk airship?

Yep

 

Also rendered another one with enhanced sky and background:

minecraft_airship_render_by_tommyng-d64q


Edited by Tom_EN, 10 May 2013 - 09:49 AM.


#55 Ratty

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Posted 14 July 2013 - 01:05 AM

Ponyville (view matches intro more)
Manehattan statue
Cloudsdale - (overcast) - (tinted)

Mane 6 Homes:
Applejack
Fluttershy
Rainbow Dash - (brighter version)
Rarity
Twilight Sparkle
Pinkie Pie

#56 Seabreeze

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Posted 14 July 2013 - 01:21 AM

That jungle grass looks really weird-colored :/



#57 Ratty

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Posted 14 July 2013 - 02:54 AM

On which one? It helps me if you can be specific.

#58 JoyJoy

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Posted 14 July 2013 - 04:15 AM

I'll agree with Tsarbomb.  The grass looks like the color's been drained from it.  It could use some more saturation.



#59 Ossy102

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Posted 22 July 2013 - 09:31 AM

If you do a big area and run out of memory, update the .bat file to give it more RAM, hopefully you have a lot of RAM on your computer. It defaults to 2G I think.

 

Where do i find the .bat file?



#60 SilverOtter

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Posted 23 July 2013 - 01:34 AM

NECROMANCY

IT HAPPENS



#61 The_Miner_Nick

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Posted 25 July 2013 - 01:33 AM

It's hardly necromancy when it's a relevant topic that hasn't been replaced.

 

 

...Anyways, to find the .bat file, look in Chunky-<Version>/Chunky/Chunky.bat



#62 SilverOtter

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Posted 26 July 2013 - 01:29 AM

It's hardly necromancy when it's a relevant topic that hasn't been replaced.

 

 

...Anyways, to find the .bat file, look in Chunky-<Version>/Chunky/Chunky.bat

 

My opinion: if it's not on the first page, it's dead.



#63 CalistoVolan

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Posted 26 July 2013 - 08:48 AM

That would be your opinion. In mine, it had only been a couple of weeks, and the guy posted asking a relevant question. You posting obnoxiously doesn't help anyone.




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