Minecraft 1.2 discussion
#101
Posted 28 February 2012 - 01:11 PM
#102
Posted 28 February 2012 - 01:14 PM
With multiple .jars you can line all of them up and launch each version when it's relevant. For example in hardmode PvP I don't need a flymod or Tech pack.
#103
Posted 28 February 2012 - 01:19 PM
#104
Posted 29 February 2012 - 01:27 PM
link to preview jar
PLEASE remember that we will not be upgrading to 1.2 tomorrow. In all likelihood, we will not be upgrading for at least a week, if not several. It does take time for all of our plugins to get updated, so if you haven't downloaded MCVTool yet, go get it now.
If you're wondering why the server will be quieter than usual over the next weeks, this is because of the lack of new people joining the server, since they're on 1.2 while the server's on 1.1, and there will be the really lazy people who can't be arsed to get MCVtool or downgrade their 1.2 jar. They'll say something like "Oh server not upgrading? See you all in a few weeks, since I'm a lazy fecker!"
#105
Posted 29 February 2012 - 02:15 PM
1.2 coming out tomorrow.
link to preview jar
PLEASE remember that we will not be upgrading to 1.2 tomorrow. In all likelihood, we will not be upgrading for at least a week, if not several. It does take time for all of our plugins to get updated, so if you haven't downloaded MCVTool yet, go get it now.
If you're wondering why the server will be quieter than usual over the next weeks, this is because of the lack of new people joining the server, since they're on 1.2 while the server's on 1.1, and there will be the really lazy people who can't be arsed to get MCVtool or downgrade their 1.2 jar. They'll say something like "Oh server not upgrading? See you all in a few weeks, since I'm a lazy fecker!"
i agree what is the usual time you need for upgradign a mod? the server may be no problem right? even if i would update i got from 1.7.3beta till now every .jar file for backups so if anypony needs just ask i think ^^
#106
Posted 29 February 2012 - 03:46 PM
#107
Posted 29 February 2012 - 04:01 PM
Maybe I'll hide the Minecraft file..
#108
Posted 29 February 2012 - 04:04 PM
#109
Posted 29 February 2012 - 04:07 PM
Brohoof > Minecraft 1.2
#110
Posted 29 February 2012 - 04:08 PM
That's what Pure said... They're not updating until the plugins are.Can we please oh please not update the server tomorrow until all plugins are updatedd?
Brohoof > Minecraft 1.2
#111
Posted 29 February 2012 - 04:09 PM

EDIT: But wait there's more!
F3 now shows you what biome you're in! (not my screenshot)
There's an odd new sandstone-like texture in terrain.png
#112
Posted 29 February 2012 - 04:11 PM
#113
Posted 29 February 2012 - 04:32 PM
My theory is that Jeb will add some sort of structure that only spawns in desert biomes, like Pyramids or something like that.
#114
Posted 29 February 2012 - 05:47 PM
#115
Posted 29 February 2012 - 05:48 PM
Maybe in 1.3 there'll be a desert-only mob. Maybe one of those cacti out of the mario games or something.
That'd be real cool.
#116
Posted 29 February 2012 - 06:02 PM

I won't be releasing it until tomorrow though just in case they spring up something new.
#117
Posted 29 February 2012 - 07:52 PM
#118
Posted 29 February 2012 - 07:54 PM
#119
Posted 01 March 2012 - 10:21 AM
#120
Posted 01 March 2012 - 12:54 PM
Edited by pUREsTORM, 01 March 2012 - 01:14 PM.
1.1, not 1.0
#121
Posted 01 March 2012 - 02:26 PM
#122
Posted 01 March 2012 - 02:38 PM
QuVn37lb57E
#123
Posted 01 March 2012 - 03:04 PM
#124
Posted 01 March 2012 - 03:07 PM
If you're looking that the announcement at the top, that's now out of date.Wait, I thought it comes out tomorrow.
#125
Posted 01 March 2012 - 03:40 PM
#126
Posted 01 March 2012 - 03:41 PM
He gains cats , freaky Transformer Terminator thing and jungles.
#127
Posted 02 March 2012 - 02:07 AM
#128
Posted 02 March 2012 - 04:32 PM
#129
Posted 04 March 2012 - 05:10 AM
#130
Posted 06 March 2012 - 10:26 AM
#131
Posted 06 March 2012 - 01:19 PM
There's far more critical things that need to be updated. Stuff like WorldEdit, Permissions, Multiverse. All of those things are necessary for our server. Right now, we honestly don't know when we'll be able to update.is the server likely to be in 1.2 by winter wrap up? because the new bukkit build is out and mine little pony has updated
#132
Posted 30 March 2012 - 01:26 PM
However, this is a responsible update. Jeb and co. have released 1.2.5 as pre-release which is exactly the same as how it will be in the official release, allowing the for Bukkit and all the modders to update their stuff before the official release. How nice.
It's just bug fixes. Download and a list of all the fixes here:
http://www.mojang.co...2-5-prerelease/
#133
Posted 30 March 2012 - 01:31 PM
- Added shift clicking support in furnaces
- Added method to easily acquire blocks you have selected in the world in Creative mode using the ‘pick block’ key
- Made the Direct Connect dialog remember the last IP for the current session
- Fixed issues detected certain links in chat
- Fixed wild ocelots behaving like tamed cats
- Fixed various chat crashes
- Made cats less eager to sit on things
- Made cats less patient
- Fixed world generation failing under certain circumstances
- Fixed issues turning off sound under certain circumstances
- Removed all ghost entities under the command of Lord Herobrine
- Fixed crash when pasting certain characters in chat
- Fixed slash ‘/’ key not behaving correctly in certain environments
- Fixed command matching being too greedy (for example: typing ‘/stophammertime’ no longer stops your server)
- Fixed not being able to click coloured links
- Fixed potential issue with village door detection (which could cause too many villagers)
- Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls
- Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will activate the TNT)
Removed all ghost entities under the command of Lord Herobrine
under the command of Lord Herobrine
Lord Herobrine
#134
Posted 30 March 2012 - 01:34 PM
#135
Posted 30 March 2012 - 01:36 PM
#136
Posted 30 March 2012 - 02:07 PM
#137
Posted 01 April 2012 - 05:16 PM
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