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Mine Little Pony (mod that turns everyone into ponies)


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#1 JoyJoy

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Posted 24 July 2015 - 09:31 PM

http://www.brohoof.com/minelittlepony/

 

1.9.4: https://www.dropbox.....4.litemod?dl=0

1.9 beta: https://www.dropbox.....9.litemod?dl=0

1.8.9: https://www.dropbox.....9.litemod?dl=0

1.8: https://www.dropbox....ne.litemod?dl=0

 

1.9.4 liteloader: http://jenkins.litel...nstaller 1.9.4/

1.9 liteloader: http://jenkins.litel...rInstaller 1.9/

1.8.9 liteloader: http://jenkins.litel...nstaller 1.8.9/

1.8 liteloader: http://jenkins.litel...oaderInstaller/

 

Source is available here: https://github.com/M.../MineLittlePony

 

Use this to convert pre-1.8 skins or resource packs to the new format. Resource packs will make ponies look weird otherwise. (Requires Java 8)

https://www.dropbox....-1.0.1.jar?dl=0


Edited by JoyJoy, 22 May 2016 - 04:05 AM.


#2 xSKLx

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Posted 27 July 2015 - 02:46 AM

I made a quick update for this to 1.8. I didn't add anything for for the 1.8 skin features.

 

https://www.dropbox....ne.litemod?dl=0

 

Things that are broken:

  • armor
  • held items
  • multi-layer human skins

I'll leave thevoxelmodpack team to fix those things.

 

1.8 liteloader: http://jenkins.litel...oaderInstaller/

 

Edit: If you downloaded it already, download again. I fixed the crash without forge.

this was posted on my birthday thank you <3



#3 JoyJoy

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Posted 27 July 2015 - 03:34 AM

I've been literally coding non-stop (I barely ate) and was able to fix a lot of bugs. Armor, held items, short humans, and more.

 

Redownload :)



#4 Captain Char

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Posted 27 July 2015 - 09:59 AM

you will need to update the HD skins and capes, or else it will be SD skins only, which is ugly, either that or the mod isn't reading the hd skin stored on the server with uuid

Edited by Captain Char, 27 July 2015 - 10:00 AM.


#5 Saccharin

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Posted 27 July 2015 - 07:28 PM

I've been literally coding non-stop (I barely ate) and was able to fix a lot of bugs. Armor, held items, short humans, and more.

 

Redownload :)

After such a long delay for updates, you should be quite thanked. Godspeed.



#6 Captain Char

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Posted 27 July 2015 - 08:28 PM

I've been literally coding non-stop (I barely ate) and was able to fix a lot of bugs. Armor, held items, short humans, and more.
 
Redownload :)


the armor bug was also present in BMP 1.7.10 but was related to another mod causing it oddly

#7 JoyJoy

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Posted 27 July 2015 - 10:30 PM

the armor bug was also present in BMP 1.7.10 but was related to another mod causing it oddly

When I say armor bug, I mean in the version I uploaded earlier. Armor rendering changed in 1.8, so I had to rewrite it.



#8 JoyJoy

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Posted 30 July 2015 - 01:34 AM

Attention skin makers! Mine Little Pony now supports skin layers. Update and use them pretty please.

 

https://www.brohoof....ms/topic/54681-


Edited by Rainbow Dash McStarley, 30 July 2015 - 06:47 AM.


#9 JoyJoy

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Posted 01 August 2015 - 03:57 AM

Here's am example of what someone did with their skin.

e2bff24b874d8fad939bc72c81e675ae.gif

#10 Seabreeze

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Posted 01 August 2015 - 04:21 AM

What happens when the legs aren't together?



#11 greenjoe12345

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Posted 01 August 2015 - 02:25 PM

does ponyskincraft support these layers and seprate limb textures? if not is there another program that does?



#12 Rainbow Dash McStarley

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Posted 01 August 2015 - 03:01 PM

There are a few skin editors that support 1.8 layers, but they are all human.

 

If you want to use ponyskincraft, you can first make your pony, save the file, then make your clothes and save that file, then stitch the two together in their proper places. (Or if you're lazy, hand me or another willing person the two and I/they'll combine them.)


Edited by Rainbow Dash McStarley, 01 August 2015 - 03:02 PM.


#13 Starlight Aurora

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Posted 01 August 2015 - 07:02 PM

Ok I'm having a bit of a problem with 1.8 MineLP.  I did the skin server thingy, and added my pony skin in there, but when i head into the server or a single player world I don't see it. Is there a reason why that is happening?



#14 darknessninja575

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Posted 02 August 2015 - 03:05 AM

Is it possible to make a coat? Judging by the template it doesn't like I'll be able to place my coat over my pony, ether that or I'm looking at it wrong.



#15 JoyJoy

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Posted 02 August 2015 - 03:31 AM

No, sadly. There's no room for a second layer for the body. However, you could make a vest.



#16 Captain Char

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Posted 02 August 2015 - 11:39 PM

just going to point out the hoof idle animation is jerky at times and at random no idea why

#17 Rainbow Dash McStarley

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Posted 03 August 2015 - 03:41 AM

If you mean wobbly and waves at nearby players, blame 1.8



#18 JoyJoy

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Posted 03 August 2015 - 03:48 AM

I fixed the part of it that waved as other players walked around yesterday. Redownload it.

 

The part that waves around in 3rd person is actually vanilla. As a pony, it will only happen if you're holding an item.



#19 RedheartFiM

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Posted 06 August 2015 - 12:38 AM

I fixed the part of it that waved as other players walked around yesterday. Redownload it.

 

The part that waves around in 3rd person is actually vanilla. As a pony, it will only happen if you're holding an item.

I thought you fixeded the armour bugs! cx I'm not complaining, because I don't want you to feel bad but it's definitely still really buggy. Should I just try downloading again?



#20 JoyJoy

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Posted 06 August 2015 - 12:56 AM

Yes, you should redownload.

 

This mod is practically in perpetual beta.


Edited by JoyJoy, 06 August 2015 - 12:56 AM.


#21 Starlight Aurora

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Posted 06 August 2015 - 02:45 AM

Is there a reason why i cannot see my pony skin? I do have liteloader, but when i do it the F1 way the pony skin doesn't work. Is there a reason for that?



#22 Rainbow Dash McStarley

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Posted 06 August 2015 - 05:03 AM

HD skins will be fetched and seen by everyone, except yourself.

SD skins will be seen by everyone, including yourself.

 

As for 'doing it the F1 way doesn't work', could you elaborate?



#23 Ratty

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Posted 06 August 2015 - 05:04 AM

F1 is (or was, it's been a long time since I messed with this) the key you would hit from the main menu to upload HD skins if you're using the mod.

#24 Starlight Aurora

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Posted 06 August 2015 - 05:14 AM

I guess to elaborate my problem, I hit F1 to take me to the skin manager, and I try to upload my SD skin.  It uploads the skin to the Server Skin side, but for whatever reason it does not show my pony skin on my screen.


Edited by Starlight Sparkle, 06 August 2015 - 05:14 AM.


#25 Rainbow Dash McStarley

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Posted 06 August 2015 - 06:06 AM

If it shows uploaded, give it time. If you leave the F1 menu and go back, it won't show your local skin anymore, but it will be at the server. You should also give it some time. It took anytime between 3-14 hours (not too exact since it was while I was sleeping) before the SD template I was testing actually appeared on me.

 

You can do it almost instantly through Mojang, too, if you don't mind having a weird 'human' skin to everyone else.



#26 Starlight Aurora

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Posted 06 August 2015 - 06:12 AM

If it shows uploaded, give it time. If you leave the F1 menu and go back, it won't show your local skin anymore, but it will be at the server. You should also give it some time. It took anytime between 3-14 hours (not too exact since it was while I was sleeping) before the SD template I was testing actually appeared on me.

 

You can do it almost instantly through Mojang, too, if you don't mind having a weird 'human' skin to everyone else.

Ok I'll give it until tomorrow.  



#27 Saccharin

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Posted 06 August 2015 - 09:08 AM

So, when I run the JoyJoy brand MineLP for 1.8 inside of my Liteloader 1.8 + Optifine profile, it crashes on world load. Crash report below.

Spoiler



#28 Rainbow Dash McStarley

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Posted 06 August 2015 - 12:25 PM

Optifine is incompatible with the latest betas of MineLP. Whether this will forever apply is yet to be determined.

 

 

If you absolutely must have Optifine, you can use this much older one. It will be buggier, and you probably won't get any support if you have issues with it.



#29 Starlight Aurora

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Posted 06 August 2015 - 04:21 PM

Ok just went to the server, and my SD pony skin isn't working. I'm guessing I somehow downloaded the MineLP version wrong, but idk.


Edited by Starlight Sparkle, 06 August 2015 - 04:37 PM.


#30 Thunder Flash

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Posted 06 August 2015 - 10:04 PM

If you're uploading it to the HD skin server instead of minecraft.net then the skin needs to be in 1.8 format (so, a regular 64x32 skin would become a 64x64). This can be done easily in paint.net by clicking Image>Canvas Size and then changing the canvas size to 64x64.

 

Keep in mind that this means you'll need to add in the other two legs manually as all limbs are now separate in 1.8 skins.



#31 JoyJoy

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Posted 06 August 2015 - 11:03 PM

If you're uploading it to the HD skin server instead of minecraft.net then the skin needs to be in 1.8 format (so, a regular 64x32 skin would become a 64x64). This can be done easily in paint.net by clicking Image>Canvas Size and then changing the canvas size to 64x64.

 

Keep in mind that this means you'll need to add in the other two legs manually as all limbs are now separate in 1.8 skins.

No, the skin can be 64x32 or 64x64. The client is smart enough to know what to do with both sizes.



#32 Thunder Flash

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Posted 07 August 2015 - 12:37 AM

I know the client is, but is the HD skin server?



#33 JoyJoy

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Posted 07 August 2015 - 01:03 AM

The hd skin server doesn't care.



#34 Tom_Tiara

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Posted 11 August 2015 - 10:22 PM

I've split all MineLP for 1.8 related posts into their own topic. All discussion regarding this version forward should go here :)



#35 Ratty

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Posted 12 August 2015 - 01:03 AM

This thread is now OFFICIAL.

#36 JoyJoy

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Posted 12 August 2015 - 01:40 AM

I've created a thing. If anyone wants to help out by doing some translations, that would be awesome of you.

https://gist.github....96190d8048148e5



#37 Tom_Tiara

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Posted 12 August 2015 - 06:55 PM

I run into this error and my game crashes whenever I try to open the HD skins GUI using the F1 key from the main menu:

Spoiler

 

It's not a big problem for me because I don't use an HD skin but it's curious none the less.



#38 JoyJoy

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Posted 12 August 2015 - 08:31 PM

Ok, Tom, I fixed it. The skin drop will no longer show up if you're not using Java 7 or later.



#39 Ratty

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Posted 12 August 2015 - 09:08 PM

Damn Tom, get with the times. :) Time for upgrade to Java 7 for you!

#40 JoyJoy

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Posted 13 August 2015 - 12:42 AM

No, it's not that. Tom has java 8 installed, but because Minecraft.app specifies java 6, it uses that. Really, it's all Mojang's fault.



#41 Ratty

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Posted 13 August 2015 - 12:58 AM

Oh, the java installation that gets installed by the launcher?
The version of java in \runtime\jre-x64 in my minecraft install is 1.8.0_25
Where would 1.6 come from?

#42 JoyJoy

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Posted 13 August 2015 - 01:21 AM

The old Minecraft launcher for Mac. The one that autodownloads java is only for Windows.



#43 Ratty

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Posted 13 August 2015 - 01:34 AM

Ok so the Mac launcher doesn't download java, then where does the install of Java 6 come from?

No, it's not that. Tom has java 8 installed, but because Minecraft.app specifies java 6, it uses that. Really, it's all Mojang's fault.


Can't he just remove java 6? I'm really confused, how is this all Mojang's fault if the end user has an old insecure version of Java that should be removed? I'm not a Mac user, so maybe if I was I would understand.

#44 JoyJoy

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Posted 13 August 2015 - 02:03 AM

Because the way the app is and the way Apple designed it, it refuses the use any java version other than the one it specifies. There's 2 ways to use a different java.

  1. Edit your launcher profile and change the java path
  2. Use the multi-platform jar launcher. 

Edited by JoyJoy, 13 August 2015 - 02:04 AM.


#45 Ratty

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Posted 13 August 2015 - 06:00 AM

I didn't know people typically had multiple versions of java installed at the same time. I don't have a Mac, and hopefully never will, but what if you just uninstall java6? Will it just find another version of java and use it?

#46 JoyJoy

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Posted 13 August 2015 - 06:50 AM

No, it will prompt you to install 6. It assumes the program performs differently using a different version.



#47 Harakhti

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Posted 13 August 2015 - 08:36 AM

Option 1 works. If I recall right, it's /Library/Java/JavaVirtualMachines/jdk1.(v).0_(rev).jdk/bin/ if you install the JDK, less sure about the JRE.


Edited by Harakhti, 13 August 2015 - 08:37 AM.


#48 TiberiusMoon

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Posted 13 August 2015 - 11:41 AM

@joyjoy could you add builds to your beta version's to each update you make please?

 

just so others are aware of updates you make to the mod

 

e.g.

mod_minelp-1.8-01-UNOFFICIAL_mc1.8-standalone

 

mod_minelp-1.8-02-UNOFFICIAL_mc1.8-standalone

 

etc



#49 Tom_Tiara

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Posted 13 August 2015 - 02:43 PM

I've made a new site for the unofficial Mine Little Pony mod for Minecraft 1.8 here http://www.brohoof.com/minelittlepony/
 
I've also included a detailed guide on how to install and make skins for MineLP.

Edited by Sweetie Agent 27, 13 August 2015 - 08:24 PM.
spaces matter in links, it seems


#50 TiberiusMoon

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Posted 13 August 2015 - 08:23 PM

I've made a new site for the unofficial Mine Little Pony mod for Minecraft 1.8 here http://www.brohoof.c...inelittlepony/ 
 
I've also included a detailed guide on how to install and make skins for MineLP.

 
idk if this is for everyone but when i click on the link it adds %C2%A0 on the end breaking the link,

 

im using firefox, though id let ya know.

 

P.S. removing the %C2%A0 on the end fixes the link



#51 Shroom Agent

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Posted 13 August 2015 - 08:25 PM

fixed

#52 TiberiusMoon

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Posted 13 August 2015 - 08:35 PM

fixed

 

 

*Gives Sweetie a Cookie*



#53 TiberiusMoon

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Posted 13 August 2015 - 09:16 PM

Question, is there a way to retrieve my pony skin from the skin server?



#54 JoyJoy

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Posted 13 August 2015 - 09:37 PM

Yes, but you will need your UUID.

 

http://minelpskins.v...kins/<UUID>.png



#55 TiberiusMoon

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Posted 13 August 2015 - 09:37 PM

I've made a new site for the unofficial Mine Little Pony mod for Minecraft 1.8 here http://www.brohoof.com/minelittlepony/
 
I've also included a detailed guide on how to install and make skins for MineLP.

 

ive installed the mlp mod from this site, it gives me two hooves and dose not connect with skin server, but it is optifine compatible xD

 

thanks in advance and you joy joy xD


Edited by TiberiusMoon, 13 August 2015 - 09:39 PM.


#56 Tom_Tiara

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Posted 14 August 2015 - 12:48 PM

I don't believe optifine is compatible. Are you playing on the right profile, LiteLoader 1.8?

#57 TiberiusMoon

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Posted 14 August 2015 - 04:19 PM

I don't believe optifine is compatible. Are you playing on the right profile, LiteLoader 1.8?

 

Yep i test it thoroughly with all kinds of profiles i even isolated the mods to only run  the mlp mod

 

This is what happens when i run the mod:

 

it dose not recognise my skin showing default daring doo

4VcnkMp.png

 

And shows my hand doubled slightly offset to the right, it shows a single normal hand when i go online but when i change perspective with F5 it shows this-

 

4AycWdN.png

 

The images were taken in the liteloader profile with optifine in the mods folder recognising optifine,

ive tested without the optifine in the mods folder and the extended profiles from liteloader to optifine.

 

I get the same results with these profiles.

 

ill re-download the mod and try in case of updates.

 

. . . okay i re-downloaded it and its acting like normal *not compatible with optifine*

i must have downloaded a odd build?

 

here is the build that is doing this: http://www.mediafire...iberius.litemod


Edited by TiberiusMoon, 14 August 2015 - 04:20 PM.


#58 Ashwit

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Posted 14 August 2015 - 04:35 PM

mine isn't working

when i go to f1 im a regular skin not a pony

and when i play im daring do

tell me whats wrong?

plz fix?

https://plus.google....519147011462564



#59 TiberiusMoon

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Posted 14 August 2015 - 04:50 PM

mine isn't working

when i go to f1 im a regular skin not a pony

and when i play im daring do

tell me whats wrong?

plz fix?

https://plus.google....519147011462564

 

wrong pixel ID fam

 

here's your skin all fixed: http://prntscr.com/84m10w

 

try and copy the color of the pixel with the pipette to get the best results next time

http://www.brohoof.c...ittlepony/help/


Edited by TiberiusMoon, 14 August 2015 - 04:54 PM.


#60 JoyJoy

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Posted 15 August 2015 - 03:36 AM

Arm and cape texture issues are fixed.



#61 TiberiusMoon

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Posted 15 August 2015 - 10:27 AM

Arm and cape texture issues are fixed.

 
okay nvm had to update forge, its all good

Edited by TiberiusMoon, 15 August 2015 - 10:46 AM.


#62 TiberiusMoon

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Posted 15 August 2015 - 02:16 PM

Arm and cape texture issues are fixed.

 

okay i have updated to the latest and been having odd issues with skeletons *maybe having the same issues with wither skeletons but haven't come across them yet*

 

when i start minecraft i get random results, sometimes i get unicorn skeletons holding bows:

 

RQV7WYC.png

 

and rarely skeletons missing textures:

 

7VFZMnb.png

 

this happens when i restart minecraft, maybe a loading issue?

and yes happens on its own without forge and other mods



#63 JoyJoy

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Posted 17 August 2015 - 06:25 AM

I fixed your arm copying what another player does when a human and pony are nearby.



#64 TiberiusMoon

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Posted 17 August 2015 - 09:40 AM

so far so good, thanks for you hard work joyjoy :3

 

say once the bugs have been fixed would you be adding features?

 

i have a suggestion to a feature:

Spoiler


#65 JoyJoy

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Posted 08 October 2015 - 03:40 AM

I fixed 2 issues today. First is a crash when bad plugineers create a skull with an Owner, but don't give a UUID. Second is the neck texture offset.



#66 JoyJoy

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Posted 13 October 2015 - 04:45 PM

Looks like we're going to be losing some skin real-estate.

http://www.reddit.co..._dont_fret_ive/

#67 JoyJoy

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Posted 29 October 2015 - 05:39 AM

I'm in the process of designing a new format for skins. It's probably going to look something like this.

PZ2yxEf.png

 

The upper half of it is unchanged from vanilla. Starting at 0,64, from left to right, body, ears, horn (below), neck, body coat, tail, wings (left and right), tail cover.

 

This format has the benefit of having a separate texture for every side, including a cover, and remove the need for plane renderers.

 

What are your thoughts on this? Don't like it? Should something change?

 

This might turn into a separate file if I can get a hold of the people in charge of the skin servers. I want to be able to give skins meta like Mojang's servers do.



#68 Rori

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Posted 29 October 2015 - 06:23 AM

so there'll be an extra layer for everything, even the back, neck, tail, etc?

other than that, awesome



#69 Captain Char

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Posted 29 October 2015 - 08:23 AM

what is skin meta?

#70 JoyJoy

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Posted 29 October 2015 - 07:50 PM

Skin meta would be like this. http://wiki.vg/Mojang_API

The last section.

#71 TiberiusMoon

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Posted 29 October 2015 - 09:50 PM

I'm in the process of designing a new format for skins. It's probably going to look something like this.
PZ2yxEf.png
 
The upper half of it is unchanged from vanilla. Starting at 0,64, from left to right, body, ears, horn (below), neck, body coat, tail, wings (left and right), tail cover.
 
This format has the benefit of having a separate texture for every side, including a cover, and remove the need for plane renderers.
 
What are your thoughts on this? Don't like it? Should something change?
 
This might turn into a separate file if I can get a hold of the people in charge of the skin servers. I want to be able to give skins meta like Mojang's servers do.

 
Could use this arrangement:
 
nBLVMBE.png

makes the layout slightly compact to make smaller file sizes

 

-Tetris OCD FTW!


Edited by TiberiusMoon, 29 October 2015 - 09:51 PM.


#72 Captain Char

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Posted 29 October 2015 - 10:47 PM

would this still support HD skins in this type?

#73 JoyJoy

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Posted 30 October 2015 - 12:46 AM


Could use this arrangement:

nBLVMBE.png
makes the layout slightly compact to make smaller file sizes

-Tetris OCD FTW!

I have it set up that way for a reason. You can change the position but not the shape. If I'm able to get it in a separate file, can make the file whatever dims I want.

#74 TiberiusMoon

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Posted 30 October 2015 - 06:08 PM

ahh okay,

 

 

nvm then :P


Edited by TiberiusMoon, 30 October 2015 - 06:08 PM.


#75 Captain Char

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Posted 12 November 2015 - 06:47 AM

noticed a minor error with the MLP mod, not sure if its server related or mod related however, if the client doesn't have a default skin it seems to get stuck in a loop.

Spoiler


#76 JoyJoy

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Posted 12 November 2015 - 08:53 PM

@Captain Char

I've gotten it fixed, but I won't be actually publishing it until 1.8.8 because it's a race condition (not effected by many). In the meantime, just upload something to Mojang's skin servers.



#77 twilight1234

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Posted 05 December 2015 - 04:56 PM

do i need to use litemod

 



#78 TiberiusMoon

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Posted 05 December 2015 - 06:27 PM

do i need to use litemod

yes



#79 JoyJoy

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Posted 14 December 2015 - 08:22 PM

Here's a version that works with Optifine. I've changed a lot before I got to Optifine, so some things might be different or not work. It should mostly work though.

https://www.dropbox....ne.litemod?dl=0


Edited by JoyJoy, 14 December 2015 - 08:30 PM.


#80 Captain Char

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Posted 14 December 2015 - 08:46 PM

i'll have to give it a try

#81 TiberiusMoon

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Posted 15 December 2015 - 10:05 AM

EXCITED HORSE NOISES!



#82 TiberiusMoon

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Posted 15 December 2015 - 11:36 AM

the mod seems fine with no issues/crashes testing most settings



#83 JoyJoy

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Posted 15 December 2015 - 06:35 PM

I never said there would be crashes. I was actually in the middle of refactoring mobs, so those will be buggy.

So far, I've noticed that zombies don't turn and baby zombies look like normal zombies. Resource packs will also need to be updated because I made the full switch to 64x64 skin textures. Normal skins should still work.

#84 TiberiusMoon

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Posted 17 December 2015 - 07:55 PM

I found a issue,

after some time the wings disappear,

the pixel code and everything is correct,

the wings show at the beginning as normal after some time passes they disappear,

ive tried with a clean MC i get the same thing.

 

can anyone confirm this? o3o



#85 Captain Char

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Posted 18 December 2015 - 01:49 AM

I found a issue,
after some time the wings disappear,
the pixel code and everything is correct,
the wings show at the beginning as normal after some time passes they disappear,
ive tried with a clean MC i get the same thing.
 
can anyone confirm this? o3o


If I had to guess, i would say their animation stops or something so they just poof

#86 TiberiusMoon

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Posted 24 December 2015 - 04:37 PM

also me and few other players are getting odd armor positions

like:

 

yrw6dgT.png

 

its like the armor goes too low when crouching



#87 iiPartiestorm

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Posted 24 December 2015 - 07:12 PM

http://www.brohoof.com/minelittlepony/

 

I made a quick update for this to 1.8.

 

https://www.dropbox....ne.litemod?dl=0

 

1.8 liteloader: http://jenkins.litel...oaderInstaller/

 

TODO: populate this post... 

Wonderful!



#88 CaptainKyros

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Posted 14 January 2016 - 05:29 PM

when will this mod be ported to 1.8.9?



#89 JoyJoy

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Posted 14 January 2016 - 09:15 PM

when will this mod be ported to 1.8.9?

LiteLoader needs to update first.



#90 JoyJoy

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Posted 15 January 2016 - 08:53 AM

I just discovered an unintended feature of the skin drop (The dialog window that shows up when you open the skin manager). You are able to drag-and-drop images from your web browser and it will work. No need to download it. I guess this would have worked before had you copied the url into the file chooser.



#91 TiberiusMoon

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Posted 18 January 2016 - 04:35 AM

I just discovered an unintended feature of the skin drop (The dialog window that shows up when you open the skin manager). You are able to drag-and-drop images from your web browser and it will work. No need to download it. I guess this would have worked before had you copied the url into the file chooser.

 

oh yeah that reminds me, whenever i click the browse button the file explorer does not pop up on top of minecraft its always behind it.

would you be able to fix that or is it something unrelated to MC and more related to windows?

 

-Running win 10



#92 JoyJoy

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Posted 18 January 2016 - 04:41 AM

oh yeah that reminds me, whenever i click the browse button the file explorer does not pop up on top of minecraft its always behind it.

would you be able to fix that or is it something unrelated to MC and more related to windows?

 

-Running win 10

It's more of a Java thing. JFileChooser and swing aren't great, but if I were to switch to java 8, I could use javafx's version, which is significantly better.



#93 TiberiusMoon

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Posted 18 January 2016 - 11:09 AM

sounds good ^u^

 

another question for ya JJ,

How does the future for mlp mod look for 1.9?

-using shields

-using Elytra



#94 JoyJoy

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Posted 18 January 2016 - 10:12 PM

Honestly, I haven't looked into it, though I have thought about the off-hand item. It will probably be held in the mouth.



#95 Captain Char

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Posted 18 January 2016 - 10:16 PM

couldn't unicorns and alicorns still hold items via magic?

#96 JoyJoy

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Posted 18 January 2016 - 10:26 PM

Yes, but I was thinking more earth and pegasai.



#97 TiberiusMoon

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Posted 19 January 2016 - 09:41 AM

Honestly, I haven't looked into it, though I have thought about the off-hand item. It will probably be held in the mouth.

 

since shields are going to be large maybe they could be fixed to the forearms of the pony?

cC5tr8f.png

 

but idk if its possible to change item position with certain items



#98 JoyJoy

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Posted 22 January 2016 - 08:36 PM

I did a thing.

ohzwwJT.png

 

Edit: 

kRC4mRM.png


Edited by JoyJoy, 22 January 2016 - 09:10 PM.


#99 CaptainKyros

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Posted 22 January 2016 - 09:25 PM

I did a thing.

ohzwwJT.png

 

Edit: 

kRC4mRM.png

WTF



#100 JoyJoy

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Posted 22 January 2016 - 09:53 PM

Is there something wrong with my sitting animation or do you just not like change?




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