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(old thread) Mine Little Pony mod, turns everyone into ponies!


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#101 Hazzat

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Posted 18 November 2011 - 05:30 PM

Not sure if you know about this bug yet, it's not on the bug list.
Spoiler

I struck myself with lightning and bam, fire mohawk that doesn't go away. It's only client-side and a restart fixes it, though.

#102 broken

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Posted 18 November 2011 - 06:43 PM

Not sure if you know about this awesomeness yet, it's not on the awesome list.

Spoiler

I struck myself with lightning and bam, fire mohawk that doesn't go away. It's only client-side and a restart fixes it, though.

fix't :D

#103 Sapphire_Lynx

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Posted 18 November 2011 - 06:45 PM

Not sure if you know about this bug yet, it's not on the bug list.

Spoiler

I struck myself with lightning and bam, fire mohawk that doesn't go away. It's only client-side and a restart fixes it, though.

That's not about the mod, it happens if you do it with any normal model too.

#104 Jumperoo

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Posted 20 November 2011 - 08:41 AM

Why isn't Verdana updating!? There's a patcher for 1.0! http://www.minecraft... ... d-fix-222/

#105 Bullpockey

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Posted 20 November 2011 - 09:02 AM

Why isn't Verdana updating!? There's a patcher for 1.0! http://www.minecraft... ... d-fix-222/

Give him time man, he's a mortal like all of us. His life doesn't circle around this mod (hopefully). He's doing a fine job updating on time, but who knows, he might just be resting.
Edit: Fixed, because I'm no Holmes.

#106 Ratty

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Posted 20 November 2011 - 09:07 AM

Why isn't Verdana updating!?

Slow down with the attitude.

#107 Verdana

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Posted 20 November 2011 - 09:25 AM

Why isn't Verdana updating!? There's a patcher for 1.0! http://www.minecraft... ... d-fix-222/

Give her time man, she's a mortal like all of us. Her life doesn't circle around this mod (hopefully). She's doing a fine job updating on time, but who knows, she might just be resting.

I promise there will be an update for 1.0 and I would have loved to have been working on it on it this weekend. My life sort of has circled around this mod the last couple of weeks to be honest but that's fine. I'm very sorry for not updating the mod within 2 days of a new version of Minecraft being released, but unfortunately I depend on the tool I use to make the mod being updated before I can start my work. The tool is called MCP, and it's what most people use to make mods; it decompiles Minecraft, and then recompiles the new files required for the mod so they work with Minecraft. Modding without MCP is possible but extremely hard (I will definitely not do it as long as MCP is an option). You can get some idea of what happens when you try to mod without using MCP here:

http://www.minecraft... ... es-no-mcp/

The tool you linked doesn't help at all unfortunately, it is just a convenient way to install mods, it doesn't magically make them compatible with new version of Minecraft:

Installing other Mods:
It is possible to install other mods straight from the patcher. This is a convenience feature only. The patcher only copies the mod files into minecraft.jar for you. It does not and cannot do anything to make other mods compatible with any version of the game other than the one they were written for.

Anyway, just so you know, I'm checking very regularly to see if there is an update to MCP so I can start work. The good news is, all the best servers are still running 1.8.1 :D

Also, I'm male :D

#108 Bullpockey

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Posted 20 November 2011 - 06:35 PM

Also, I'm male :D

Whoops.

#109 JoyJoy

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Posted 21 November 2011 - 01:04 AM

recommendation:

Make a bukkit plugin that fixes the hitboxes for people using the mod. you can also implement this into the mod for use in single player.

#110 Verdana

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Posted 21 November 2011 - 08:21 AM

recommendation:

Make a bukkit plugin that fixes the hitboxes for people using the mod. you can also implement this into the mod for use in single player.

Interesting idea, but I'm still focussing on this mod being purely a visual change at the moment (and identical to the original Minecraft experience gameplay-wise). I'd hate to introduce something that gives people an excuse to ban it on their servers because it changes gameplay in some way, and changing hitboxes would probably give non-pony players a large advantage. It might also conceivably screw up the ability of ponies to navigate through small areas, I'm not sure what contrlols how big the player is supposed to be but I wouldn't be particularly surprised to learn it is related to the hitbox (I'd need to experiment a bit with this).

As I understand it if I made it as a Bukkit plugin it would just be up to the server admin whether or not to use the new hitboxes, so that sounds like it could be okay. Although I'm not sure how many admins would bother using it (particularly if it screws up the size of the player) so it could be a lot of work for a non-existant target audience. As far as Bukkit plugins for this mod go I'll start with the basic pony-detection functionality Ratty suggested, then think about what else can / should be done. Once that functionality is available it opens the door for all sorts of other fun server stuff.

#111 Ratty

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Posted 21 November 2011 - 10:02 AM

I don't think it would be worth it.
And for detection, I have no ability to make plugins, I would just parse the log files for attempts at running that command to see who is running the pony mod. Not to say nobody else would make use of that in a mod though.

#112 broken

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Posted 21 November 2011 - 11:04 AM

I don't think it would be worth it.
And for detection, I have no ability to make plugins, I would just parse the log files for attempts at running that command to see who is running the pony mod. Not to say nobody else would make use of that in a mod though.

I could think of one thing. Verdana has in his to-do list that he would like for the different pony types to behave differently. A server plugin would be one way to do that. Have the mod report to the server not only that it is running the mod, but also the type flag of pony skin the person is using. Then the server could selectively allow only Alicorns/Unicorns to teleport, Alicorns/Pegasus to fly, and do something for Earth ponies (nothing comes up off the top of my head)

#113 Ratty

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Posted 21 November 2011 - 11:20 AM

I'm not sure if it was mentioned in the thread already, but the last time it came up the way to handle that would be for the server plugin to fetch the player's skin, then examine that special pixel in the corner to see what class they are. There's no need for the client mod to do anything.
But anyway, I couldn't use a plugin like that though since we're creative mode.

#114 JoyJoy

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Posted 21 November 2011 - 01:00 PM

You could have the mod send out a command that the server recognizes. If it doesn't receive a command, then it knows that the player is not using MineLP. If the player joins a server w/o the plugin, nothing happens.

#115 Xykro

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Posted 21 November 2011 - 04:12 PM

recommendation:

Make a bukkit plugin that fixes the hitboxes for people using the mod. you can also implement this into the mod for use in single player.


I'm pretty sure that player modles in minecraft only have one hitbox, one very big hitbox.

#116 Ratty

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Posted 23 November 2011 - 11:25 AM

Kind of a random thing I came across regarding MCP, I never appreciated how much work it is to update.

http://www.minecraft... ... ry10356164

For 1.8 it took them a few weeks to update, so I bet this update is pretty intense too.

#117 Verdana

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Posted 23 November 2011 - 11:49 AM

Kind of a random thing I came across regarding MCP, I never appreciated how much work it is to update.

http://www.minecraft... ... ry10356164

For 1.8 it took them a few weeks to update, so I bet this update is pretty intense too.

For what it's worth they have now stated on IRC there will definitely not be an update to MCP prior to November 26th. That doesn't imply that MCP will be updated on November 26th of course, or even soon after. Notch has hinted there may be another Minecraft update very soon to fix some of the bugs with 1.0.0, so the MCP team may even wait for that. If at any point it is confirmed that there will definitely be a very long wait for MCP I'll get my hands dirty and try and mod the obfuscated code [shudder]. Meanwhile I'll work on adding more stuff to the mod for 1.8.1.

#118 Verdana

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Posted 24 November 2011 - 08:36 PM

While we wait for MCP to update I've been playing with making a few minor bug fixes against 1.8.1. I've made the sleep animation less derpy, fixed the position of the block on the head, but most crucially I've changed the way skins are checked. You may have noticed there is sometimes a long pause when you first see a new player; that's because Mine Little Pony was checking the player's skin to see how ponylike it was. I've changed the way skins are checked so this happens in the background. Now If you run with ponylevel 2 you may very briefly see player as background ponies when you see them for the first time. If you run with ponylevel 1 you'll briefly see the player as a human. Not ideal, but I think this is preferable to introducing lag spikes.

Anyway, the point is it would be great if these changes are in place by the running of the leaves event this weekend, as with so many players it would not be good to introduce lag. I'm a bit cautious about making this a real update without more testing, but I know I can count on you all here to test things to destruction :(

So please download a release candidate, play with it, and see what breaks. Post here to let me know if it works fine for you or if there are any major problems. If everything seems fine by tomorrow night I'll make this an official release so everyone who wants it can get it in time for the running of the leaves.

http://www.mediafire...bdwbjer6y6u1r8y <- 0.9rc1 for users without modloader
http://www.mediafire...76dxfga8yqd7wwk <- 0.9rc1 for modloader

#119 NazzyDragon

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Posted 24 November 2011 - 08:39 PM

So please download a release candidate, play with it, and see what breaks. Post here to let me know if it works fine for you or if there are any major problems. If everything seems fine by tomorrow night I'll make this an official release so everyone who wants it can get it in time for the running of the leaves.

http://www.mediafire...bdwbjer6y6u1r8y <- 0.9rc1 for users without modloader
http://www.mediafire...76dxfga8yqd7wwk <- 0.9rc1 for modloader


I be testin' dis stuff. Like nao.

Edit: runs nicely, only one complaint. I start to lag a bit with it configured to setting #1... Not sure why. Tested on multiple servers in multiple areas.

#120 Ratty

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Posted 25 November 2011 - 08:30 AM

Verdana, MCP for 1.0.0 is out, though you probably already know. ;)

#121 Verdana

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Posted 25 November 2011 - 08:37 AM

Verdana, MCP for 1.0.0 is out, though you probably already know. ;)

Yep, if only I didn't have to go to work today... will be modding with this tonight at any rate. Not sure if I'll get a version of the mod out for 1.0.0 tonight, as they changed a few things to do with bows and potions so it isn't quite a simple copy-and-paste job.

While you all wait for me to make a version for 1.0.0 don't forget to test the lag-fix for the 1.8.1 version I posted last night.

#122 Ratty

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Posted 25 November 2011 - 08:43 AM

Oh I sure have been, no new problems so far. Memory usage does creep up to about 1G, but it did that in 0.8, I am using ponylevel=2. It doesn't skyrocket up like it did before, so its quite livable. Maybe higher memory usage is normal because of the ponylevel?

#123 Verdana

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Posted 25 November 2011 - 08:54 AM

Oh I sure have been, no new problems so far. Memory usage does creep up to about 1G, but it did that in 0.8, I am using ponylevel=2. It doesn't skyrocket up like it did before, so its quite livable. Maybe higher memory usage is normal because of the ponylevel?

Maybe, but as long as it isn't worse than 0.8 that's fine. I'm not sure if I will ever be able to make it use less memory (I haven't looked too hard at this apart from fixing leaks), but as long as it doesn't crash I guess this probably isn't too big a deal. I don't think I did anything that would reintroduce any bug as serious as 0.5-0.6, but I'm being a bit more careful with making full updates after my recent experiences ;)

Thanks for testing.

#124 broken

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Posted 25 November 2011 - 10:13 PM

Running 0.9 RC1 and after a few hours I got a "Minecraft has run out of memory" error

#125 Verdana

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Posted 25 November 2011 - 11:51 PM

Running 0.9 RC1 and after a few hours I got a "Minecraft has run out of memory" error

Did that ever happen to you with 0.8 or is it a new issue?

#126 broken

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Posted 26 November 2011 - 12:06 AM

New issue and didn't have it happen on 0.8, given it could be because I'm on my laptop at the moment.

#127 Verdana

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Posted 26 November 2011 - 01:55 PM

I've now made a release of Mine Little Pony for Minecraft 1.0.0. As always, you can read about it and download it here:

http://www.minecraft... ... -pony-v10/

#128 Shenko

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Posted 27 November 2011 - 04:54 PM

Mod for 1.0.0 still doesn't work for me and I can't completely uninstall the old launcher because the instructions say I have to delete a file that doesn't exist

#129 JoyJoy

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Posted 27 November 2011 - 06:14 PM

Mod for 1.0.0 still doesn't work for me and I can't completely uninstall the old launcher because the instructions say I have to delete a file that doesn't exist

if you're using the modloader version, you have to delete the previous version. So in effect, you can't use two different versions of minecraft while using the mod.

#130 Shenko

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Posted 27 November 2011 - 07:05 PM

I'm not using the modloader version. Modloader doesn't work with my computer either

#131 iRoyce

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Posted 28 November 2011 - 08:09 PM

Just out of anyone who ask, if you want to change skins but don't want to make a custom theres a folder full of default pony skins.

#132 JoyJoy

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Posted 28 November 2011 - 08:45 PM

Its custom or die for me. After i learned to make them, I never used a premade skin. I have modified them though.

#133 Bullpockey

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Posted 28 November 2011 - 11:18 PM

Skip to 13:00, your mod is positively mentioned.

83n-z9MGNyM

#134 Verdana

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Posted 28 November 2011 - 11:26 PM

Skip to 13:00, your mod is positively mentioned.

Nice find! I hope most people realise that most of the new stuff in the Yogscast video (like the new gems that guy mentioned) came from the mods in the Technic pack rather than Mine Little Pony.

#135 Ratty

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Posted 28 November 2011 - 11:36 PM

Depending on how many people see that guy's vid, you'll probably get a lot asking how to activate new gems. :)

#136 JoyJoy

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Posted 28 November 2011 - 11:40 PM

at 13:20, i now know what my next skin will be.

#137 Sneak4000

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Posted 29 November 2011 - 10:50 PM

After this mod I am never going back to Steve again in my life.

#138 JoyJoy

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Posted 29 November 2011 - 11:37 PM

Are you sure, I made a nice, but creepy, steve pony skin. its not perfect, but it creeped some people out.

#139 Shenko

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Posted 01 December 2011 - 03:07 AM

Mine has always looked like this:
Posted Image


Oh gosh, it got worse
Posted Image

#140 Bullpockey

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Posted 01 December 2011 - 03:20 AM

Um?
Posted Image
I think Notch is pulling a BP.

#141 Verdana

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Posted 01 December 2011 - 08:00 AM

Oh gosh, it got worse

Shenko, sorry if you have already told me this, but what version of Mac OS X and what version of Java are you running?

I've just seen a suggestion that macs running 10.4 are unable to use any version of Java past 1.5 (they rely on Apple to provide Java updates). If you are using Java 1.5 that could be the cause of all of your problems.

#142 Shenko

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Posted 01 December 2011 - 11:08 AM

It only happened that one time:

OS X Version 10.5.8
Java SE 6

Gosh, and MCPatcher. Having a similar situation to MinecraftError with MCPatcher. When I patch the mods and test minecraft, it works fine, but then the game doesn't work again when I launch it normally.

#143 noobsqoou

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Posted 05 December 2011 - 10:56 PM

Does this mod still break zombe fly mod? I don't plan on using the entire mod pack, just the fly mod.

If it still breaks it, are there any other fly mods out there that are compatible?

#144 deathfire365

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Posted 05 December 2011 - 11:12 PM

Only bummer is it breaks zombe mod. Other than that, this mod is pure win.

thats why my zombe mod wasn't working

#145 Xykro

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Posted 05 December 2011 - 11:15 PM

Does this mod still break zombe fly mod? I don't plan on using the entire mod pack, just the fly mod.

If it still breaks it, are there any other fly mods out there that are compatible?


It's more than compatible.
Your pegasis's wings flap when you're using it.
Check it out, bro!
Spoiler


#146 Lemonite

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Posted 06 December 2011 - 03:20 AM

Only bummer is it breaks zombe mod. Other than that, this mod is pure win.

thats why my zombe mod wasn't working

Yeah, no, sorry friend. The issues with that were resolved a while back.
I'm not sure what your issue is...

#147 deathfire365

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Posted 06 December 2011 - 03:36 AM

Only bummer is it breaks zombe mod. Other than that, this mod is pure win.

thats why my zombe mod wasn't working

Yeah, no, sorry friend. The issues with that were resolved a while back.
I'm not sure what your issue is...

darn

#148 broken

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Posted 11 December 2011 - 06:24 AM

So GameTrailers finally released their review of Minecraft and a certain mod is shown off at around 2:45 in.

#149 Lemonite

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Posted 11 December 2011 - 06:21 PM

So GameTrailers finally released their review of Minecraft and a certain mod is shown off at around 2:45 in.

Oh wow!
And it wasn't even a quick clip like I expected, it was two clips that actually gave you time to see it!
Sweet!

#150 MillsV2

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Posted 07 January 2012 - 12:37 AM

will someone post how to install its like my computer hates it because after gong through the video of how to install for mac it dosen't work. and im upset because i wanna look like a pony now just like apple bloom wants her cutie mark now

#151 Hazzat

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Posted 07 January 2012 - 12:41 AM

If you read the Installation part of the original post:
http://www.minecraft... ... -pony-v10/
You'll get the text version, instead of the video one.

#152 MillsV2

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Posted 07 January 2012 - 05:09 PM

well i have a mac and the terminal thing dosen't work

#153 frenchie16

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Posted 08 January 2012 - 07:52 PM

Just a tip for installing this (and, in fact, any mod) on a Mac. If you rename the "minecraft.jar" file in bin to "minecraft.zip", double-click it (so you now have a folder called "minecraft"), delete the zip, and name the folder "minecraft.jar" (yes, that's right, a folder named minecraft.jar), minecraft will recognize that folder and run just fine. From there, it is much easier to add whatever class files you need and delete META-INF.

The approximate (untested, just from memory, so take with a grain of salt) instructions that worked for me are as follows:
-in Finder, press shift-cmd-g. Type "~/Library/Application\ Support/Minecraft/". Click "Go". This should take you to the minecraft folder, containing, among other things, the bin folder.
-open bin.
-rename minecraft.jar as minecraft.zip.
-open minecraft.zip to create a folder called minecraft.
-delete minecraft.zip.
-rename the new minecraft folder (which is inside bin) "minecraft.jar".
-download modloader. Place all the class files inside the "minecraft.jar" folder, choosing "replace" when asked.
-delete META-INF within the minecraft.jar folder.
-launch minecraft, log in to a server or a single-player world, then close minecraft.
-Now, go back to the minecraft folder (the one containing bin, not the one you renamed.) it should now have a folder called mods.
-download the MineLP zip, place it in the mods folder.
-If you want, you can also expand this to a folder, name it whatever, delete the zip file, and then edit the config file to change the ponification level.
-launch minecraft.
-be a pony.

#154 Bebaibear

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Posted 08 January 2012 - 08:20 PM

I really dont see the need for a fly mod when you can be a pegasus.

#155 MillsV2

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Posted 10 January 2012 - 12:35 AM

well i don't have the option to replace so somehow(this is weird) the classes i deleted one by one came back from the dead. also when i did do all the steps i didnt get a folder called mods in minecraft.jar folder

#156 Lemonite

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Posted 10 January 2012 - 06:50 AM

I really dont see the need for a fly mod when you can be a pegasus.

I honestly can't tell if maybe you're being sarcastic here, but assuming not, the mod itself does not give flying capabilities. You need a separate mod to give you the ability to fly.

#157 HeadPikachu

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Posted 15 January 2012 - 06:39 AM

I notice your default skins pack does not include Nightmare Moon. This should help that. :3 It's the one I've been using on and off, and I based it off the Princess Luna S2 one, which is yours(or whoever made the skins) anyway. XD Didn't really know where to put it so...Here ya go. I share my gift with the public.

http://i.imgur.com/tZy4F.png

#158 DJ BRON3

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Posted 15 January 2012 - 08:23 AM

When will this mod work for 1.1? I am downgrading so I can go on brohoof but i'm just wondering.

#159 Flaire

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Posted 15 January 2012 - 04:31 PM

Dang sugarcube...this is epic! Im a pony now /)^3^(

Posted Image

#160 2BlondieGirl

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Posted 15 January 2012 - 09:48 PM

what an awesome mod i just have to wait to download it until i learn how to download mods correctly :???:

#161 Verdana

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Posted 15 January 2012 - 10:55 PM

When will this mod work for 1.1? I am downgrading so I can go on brohoof but i'm just wondering.


Yes I'll do an update one evening this week.

#162 Verdana

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Posted 16 January 2012 - 11:26 PM

Mine Little Pony is now updated to 1.1, you can get it from the usual place

#163 Dracoshroob

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Posted 21 January 2012 - 09:51 PM

How come Zacura is not in the folder of skins you can download from minecraft forums

#164 My Little Epicness

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Posted 22 January 2012 - 12:43 AM

it wont let me download the mod.... but!! i need it! if i dont get it i will go berserk

#165 My Little Epicness

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Posted 22 January 2012 - 12:43 AM

and everypony need this mod!

#166 SnyderTime86

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Posted 22 January 2012 - 04:35 AM

I just downloaded the new version. Looks fantastic! I also took a peek at your Mine Little Pony Creator, too. It gives any pony or brony a chance to put their character inside the server. Maybe it'll save me some skin requests... :-P
By the way, I'm always updating my skin center, so feel free to take a look if you need some canon ponies.

#167 Apprehence

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Posted 24 January 2012 - 12:23 PM

Everybody's a default pony, including me... Help?

#168 bronytron3000

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Posted 30 January 2012 - 01:30 AM

I'm having trouble disabling it.
it says this:

uncomment one of the following lines and comment out the others to set your value of pony level.

Pony level=0
pony level=1
pony level=2.

i keep on doing what it says, at least i think i do what it says, but it wont work.

Please help!

Edited by bronytron3000, 31 January 2012 - 05:00 AM.


#169 shadowcolt

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Posted 01 February 2012 - 04:47 AM

Heyoo! If anypony can find me a "Minecraft Mods for Dummies" type tutorial for mods that would be great! thx :3

#170 Squint

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Posted 02 February 2012 - 06:24 PM

Are you ever going to add sea ponies? Just wondering, it's cool if you don't. C:

#171 MillsV2

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Posted 03 February 2012 - 03:33 AM

remember a while ago i had trouble with the mod and dealt with it, well now i have the newest kind of macbook pro and theres no way to modify my minecraft with maac osx lion or this computer in general what do i do?

#172 thatapplefreak

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Posted 03 February 2012 - 11:38 AM

Is it a known bug that when one warps from Equestria to the chaos world that the skin is lost and a default one takes over? Every time I have tried this i have been able to reproduce it.

#173 Hazzat

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Posted 03 February 2012 - 11:59 AM

That's a bug in Minecraft, not the mod. Your skin will disappear sometimes when you switch worlds.

#174 MillsV2

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Posted 04 February 2012 - 10:40 PM

is anyone gonna help me with my problem?

#175 Lipmae

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Posted 05 February 2012 - 04:03 AM

I feel so lame. I cant find the download button on the page. Can any-pony lend a new filly a hoof?

#176 Green Patch

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Posted 05 February 2012 - 04:23 AM

Only bummer is it breaks zombe mod. Other than that, this mod is pure win.

I have both zombe mod and mine little pony mod and its working fine.

#177 Rena-kun

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Posted 05 February 2012 - 01:41 PM

[Ratty's quote]
I have both zombe mod and mine little pony mod and its working fine.

That post was made when the mod was incompatible with Zombe's Modpack.

#178 s1nest33rph33r

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Posted 05 February 2012 - 10:59 PM

fluttershy if awsome
please add me to the server

#179 MillsV2

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Posted 08 February 2012 - 01:33 AM

just saying i retract my earlier statement i figured out how to get to mine craft in library so i can install texture packs and mods
so later gonna try and figure out how to install mine little pony and love and tolerance tp

Edited by MillsV2, 08 February 2012 - 01:33 AM.


#180 bronytron3000

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Posted 08 February 2012 - 09:36 PM

question:
y no pony help me with pony settings question?

#181 MillsV2

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Posted 08 February 2012 - 11:37 PM

just wondering after i replace the mod loader class folders and go into mine craft, is it normal that my minecraft window goes black? or does that mean i messed something up?

#182 Squint

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Posted 08 February 2012 - 11:39 PM

just wondering after i replace the mod loader class folders and go into mine craft, is it normal that my minecraft window goes black? or does that mean i messed something up?


Delete META.INF (or meta-inf or something). You know, the file you always have to delete.

#183 MillsV2

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Posted 09 February 2012 - 12:28 AM

i did but I'm just gonna delete the bin folder and restart the whole process

#184 CoolRainbowDash12

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Posted 10 February 2012 - 09:44 PM

I LOVE THIS MOD!!

Posted Image

#185 CoolRainbowDash12

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Posted 10 February 2012 - 09:45 PM

i did but I'm just gonna delete the bin folder and restart the whole process

I don't think u should do that millsV2
think of the children :(

#186 harrymills1

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Posted 13 February 2012 - 07:57 PM

I need a little help installing the mod! I installed using modloader and it made me black screen. However I did follow everything correctly. I then tried installing the one with no modloader. That also made me black screen. Could someone send me a minecraft.jar file which has the mod installed or at least send me a guide on how to install the modloader and non modloader version.
Thanks.
Iklutchandwin.

#187 Rena-kun

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Posted 13 February 2012 - 08:26 PM

I need a little help installing the mod! I installed using modloader and it made me black screen. However I did follow everything correctly. I then tried installing the one with no modloader. That also made me black screen. Could someone send me a minecraft.jar file which has the mod installed or at least send me a guide on how to install the modloader and non modloader version.
Thanks.
Iklutchandwin.

Did you remember to delete META-INF from your minecraft.jar?

#188 harrymills1

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Posted 13 February 2012 - 09:27 PM

@Rena-kun Yes because I had already installed the optifine mod to make my minecraft run smoother

#189 Rena-kun

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Posted 13 February 2012 - 09:40 PM

@Rena-kun Yes because I had already installed the optifine mod to make my minecraft run smoother

Oh, I don't know then, sorry.

#190 janisse23

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Posted 13 February 2012 - 10:55 PM

I can use it!

#191 Rossstarific

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Posted 14 February 2012 - 04:03 AM

CLICK HERE


Posted Image

excuse me anypony who can help me, i tried to make a custom pony skin and i did everything right but i dont hav a tail when i play on minecraft can somebody plz help

#192 CoolRainbowDash12

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Posted 14 February 2012 - 06:35 PM

it is soo cool!!

#193 CoolRainbowDash12

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Posted 17 February 2012 - 08:18 PM

i just got the texture pack for this SO AWESOME!!!

#194 legoman2852

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Posted 20 February 2012 - 11:25 PM

@Rena-kun Yes because I had already installed the optifine mod to make my minecraft run smoother

what other mods do you have installed. cause if any of the mods alter what your character does then its probably not going to work with this mod.

#195 Dracoshroob

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Posted 22 February 2012 - 11:55 PM

theirs no zacura in the skin folder of the mod which makes me sad. is it becuase people thinks she is evil. Did no one pay attention to the lesson in that episdoe

#196 Rena-kun

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Posted 23 February 2012 - 01:09 AM

theirs no zacura in the skin folder of the mod which makes me sad. is it becuase people thinks she is evil. Did no one pay attention to the lesson in that episdoe

It's because no one has sent Micky a skin of Zecora for the mod or the pack hasn't been updated with it. Micky updates the skin folder when he updates the mod.

#197 seiseki

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Posted 23 February 2012 - 01:46 PM

Next patch will include zombie siege and improved village AI.
So it would be pretty awesome if this mod ponified both the zombies(zombie pony!?) and villagers..

#198 Dracoshroob

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Posted 02 March 2012 - 11:21 PM

I cant wait for this to be updated to 1.2.3, hopefully by then modloader will be fixed, on a side note, if anyone can get in contact with Verdana could they ask for me pretty please if she will contact the makers of MCSkin3D and see if she can find a way for the mod to work on that program so its easier to make pony skins

#199 seiseki

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Posted 03 March 2012 - 12:14 AM

I cant wait for this to be updated to 1.2.3, hopefully by then modloader will be fixed, on a side note, if anyone can get in contact with Verdana could they ask for me pretty please if she will contact the makers of MCSkin3D and see if she can find a way for the mod to work on that program so its easier to make pony skins


They already support pony models, I'm using that for my own skins!
You have to download the latest beta.

#200 Verdana

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Posted 06 March 2012 - 12:09 AM

Mine Little Pony is now updated for Minecraft 1.2!

This update includes a special treat for everyone making skins, I hope you have fun playing with the new features.


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