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PVP: Rules of Engagement


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#1 Seabreeze

Seabreeze

    Everyone around me is incompetent

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    Seabreeze

Posted 22 November 2014 - 03:21 AM

Skyland

PVP in the Skyland is on a agreement-only basis. You may only attack other players or towns if both parties agree to the battle. 

 

Surface

 

Player Battles

You may attack any player that is online and not afk. Taking the items they drop on death is also permitted. 

 

Ships and Vehicles

1. You MUST announce your attack before any offensive actions are taken.

2. You may NOT destroy any block that is part of an enemy vehicle.

3. You may NOT place any block on or next to an enemy vehicle.

4. Following from this, the only permitted ways to attack an enemy vehicle are TNT cannons, torpedoes, fire charge cannons, or the unicorn fire spell.

5. Boarding actions are permitted as long as they adhere to rules 1 and 2. You may board an enemy vessel, but you may only attempt to kill the enemy players. You may not place TNT, set fire, or mess with redstone. You are only permitted to use buttons and levers if they open doors. 

6. You may not remove contents of inventories, such as chests, furnaces, dispensers, hoppers, droppers.

7. You may not attack unmanned ships, unless those ships were abandoned during combat, in which case you may continue to attack as if it was manned. If the ships are docked the raiding rules apply.

8. Sunken ships are free to loot.

 

Derelict Ship Provisions (original)

1. Ships docked or locked with obsidian or double chests are exempt from these rules. (If you try to pilot it and it tell you it failed, that means locked.)

2. Ships with protected chests are exempt from these rules (be sure you check before you perform actions).

3. The ship in question must be out at sea, land locked boats are still to be considered docked even though no official dock can be seen.

4. The ship in question must be devoid of players, if a player was spotted recently on the ship in question, give them the benefit of a doubt and come back to their ship later.

5. If you can manage to find a ship that meets all of the above criteria, you are free to do what you wish with it (break it down, loot chests, claim it for yourself, sink it, etc).

 

Raiding

Attacking:

1. You may ONLY raid the base of a player that is online, there, and not afk, or a town with at least one online player, in the town, and not afk. If the defenders try to abuse this rule by leaving as soon as the attack is declared, then the attackers are free to continue.

2. You MUST announce the attack before it begins and make sure that the defenders understand that the attack is happening. This does not apply to the time spent setting up and maneuvering into position, so you can have everything ready and then begin the attack immediately after announcing it, so long as the enemy player acknowledges the attack is occurring.

3. You may NOT mine any blocks that are a part of the builds.

4. You may ONLY build if it you are a reasonable distance away from the target; i.e. building a fort or cannon to siege the city with.

5. You may take items from unprotected chests.

 

Anything goes for defenders. Defenders should note that TNT launched into Towny-protected chunks will destroy blocks, as well as fire from cannons or unicorns.


Edited by Seabreeze, 27 June 2015 - 05:02 PM.
Removed mining within Towny mechanic, added derelict ship provisions.



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