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[1.7.10] The Charcoal Mod!


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#1 R9000

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Posted 04 September 2015 - 08:35 PM

Now there's probably a tonne of people online who know more than me and will tell me I'm doing this wrong, but it's the first time I've properly released a mod, so please leave your exasperated grievances below, but be nice. :)
After a night's many moons' worth of coding, I came up with this. A mod expanding the usefulness of one of Minecraft's most unappreciated items: charcoal. I'll be adding more soon, but currently the mod adds different charcoal blocks and three new sets of armor. The armor has its own effects too, so it's not entirely useless. ;) Currently the mod has versions for 1.7.10 and 1.8.8, and you'll need Minecraft Forge or FTB to run it.
 
Here's the download link: 
v0.5 for 1.7.10: https://www.dropbox....1.7.10.jar?dl=0

v0.6 for 1.7.10: https://www.dropbox....1.7.10.jar?dl=0

v0.7 for 1.7.10: https://www.dropbox....1.7.10.jar?dl=0

 

v0.5 for 1.8.8: https://www.dropbox....-1.8.8.jar?dl=0

 
If anyone (for whatever deranged reason) wants to use this in a modpack, I give full permission, as long as you're not making money off it. A full Minecraft forums page will be created soon. Any questions or problems, just PM me.
Thanks for checking it out!
-R9000
 
ttj1k0X.png


Edited by R9000, 20 February 2016 - 03:07 AM.


#2 Doctor Charcoal

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Posted 04 September 2015 - 08:45 PM

As a Charcoal Lord/Boss/President/Leader/More names, I got early access to this mod, and man, it's what I've dreamed about. I mean, charcoal blocks, charcoal armor!? Even an upgraded charcoal armor, the Bound Charcoal Armor, that lets you bounce! I mean, just take a load of that. Bouncy charcoal stuff!

 

And best of all, reinforced charcoal blocks/armor. I mean, the blocks are blast resistant and the armor makes you fire resistant. Who could ask for more. This is what I've been looking for perhaps two years, ever since I made Charcoal Inc. for the first time.

 

If I was to give this mod it's very first rating, it'd be 10/charcoal, because oh my god, it's amazing, even for how simple it is.

 

So get out there, and Charcoal On!™

 

OoKkxxg.png



#3 Seabreeze

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Posted 04 September 2015 - 08:56 PM

I presume the armor makes you much more vulnerable to fire?



#4 R9000

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Posted 04 September 2015 - 08:59 PM

I presume the armor makes you much more vulnerable to fire?

I could add that, but currently the base charcoal armor is nerfed by giving you slowness and mining fatigue due to breathing in the charcoal dust. :P The dust is a thing, by the way. It shows up when you start moving.

The other types of upgraded charcoal armor have better effects.

 

By the way, any ideas like this that anyone has, I'm completely open to. Please keep them coming.


Edited by R9000, 04 September 2015 - 09:01 PM.


#5 Seabreeze

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Posted 04 September 2015 - 09:47 PM

Fire makes more sense, miner's lung is a chronic disease that takes a while to get going. It also never goes away once you get it.



#6 R9000

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Posted 04 September 2015 - 11:10 PM

Fire makes more sense, miner's lung is a chronic disease that takes a while to get going. It also never goes away once you get it.

You're quite correct, I know the causes and symptoms of lung disease. But this is Minecraft after all, and this isn't really meant to be a serious mod. :) If the slowness and mining fatigue were permanent, I don't think it'd be very fun. Anyway, duly noted, and I may modify the armor soon.



#7 Seabreeze

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Posted 04 September 2015 - 11:22 PM

You're quite correct, I know the causes and symptoms of lung disease. But this is Minecraft after all, and this isn't really meant to be a serious mod. :) If the slowness and mining fatigue were permanent, I don't think it'd be very fun. Anyway, duly noted, and I may modify the armor soon.

I'm aware, I'm just pointing out that vulnerability to fire makes more sense.



#8 R9000

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Posted 04 September 2015 - 11:24 PM

I'm aware, I'm just pointing out that vulnerability to fire makes more sense.

Indeed, very true.



#9 Spotsy

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Posted 05 September 2015 - 02:09 AM

charcoal biome.



#10 jimme neutron corndog

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Posted 05 September 2015 - 02:10 AM

charcoal biome.


Once it spawns it gets set on fire by the sun

#11 R9000

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Posted 05 September 2015 - 02:56 AM

Yes and yes.



#12 JoyJoy

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Posted 05 September 2015 - 03:57 AM

Fire makes more sense, miner's lung is a chronic disease that takes a while to get going. It also never goes away once you get it.

It's called black lung.

 

Also, using the excuse of "no mods are on 1.8 yet" is a terrible way of thinking. What if all the modders had that view? Mods would never get updated, which is actually what is happening. I encourage you to update to 1.8. Seriously, 1.8 is a year old now; it's time to update.


Edited by JoyJoy, 05 September 2015 - 03:59 AM.


#13 Doctor Charcoal

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Posted 05 September 2015 - 04:06 AM

It's called black lung.

 

Also, using the excuse of "no mods are on 1.8 yet" is a terrible way of thinking. What if all the modders had that view? Mods would never get updated, which is actually what is happening. I encourage you to update to 1.8. Seriously, 1.8 is a year old now; it's time to update.

 

Actually, probably the reason why he hasn't updated is because we play together on a 1.7.10 server. So R9 thought it best to just make it for 1.7. So I think, at least, since I am probably the only person who will actually use this mod a lot.



#14 Mystic

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Posted 05 September 2015 - 05:27 AM

Why...
Must you incourage abouya's charcoal obsession
lol

"If I was to give this mod it's very first rating, it'd be 10/charcoal, because oh my god, it's amazing, even for how simple it is."
Best Quote 2015

Edited by Mystic, 05 September 2015 - 05:30 AM.


#15 R9000

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Posted 06 September 2015 - 01:34 AM

It's called black lung.

 

Also, using the excuse of "no mods are on 1.8 yet" is a terrible way of thinking. What if all the modders had that view? Mods would never get updated, which is actually what is happening. I encourage you to update to 1.8. Seriously, 1.8 is a year old now; it's time to update.

 

Actually, probably the reason why he hasn't updated is because we play together on a 1.7.10 server. So R9 thought it best to just make it for 1.7. So I think, at least, since I am probably the only person who will actually use this mod a lot.

Yes, that was the reason I wrote the thing in 1.7.10 originally. Buuuut...

 

Updated to 1.8 because obviously Joyjoy likes .json files more than most. ;)


#16 Squint

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Posted 06 September 2015 - 12:38 PM

When wood catches on fire, instead of disappearing it turns into a charcoal block?



#17 R9000

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Posted 06 September 2015 - 01:23 PM

When wood catches on fire, instead of disappearing it turns into a charcoal block?

That's... actually really clever. Not sure how I'd change the game's code like that though. Perhaps I could use Forge's EventHandler to spawn a charcoal block as soon as a wood one is destroyed. Anyhoo, thanks for the suggestion, Squint! I'll try my best. :)



#18 R9000

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Posted 22 September 2015 - 10:55 PM

Update time! Ok, so I've been working hard, and I've added quite a bit more content for 1.7.10, including a charcoal biome, charred trees, charcoal power and more. Most of the suggestions here have been included. I will update (the update) to 1.8 as soon as I can, but it's gonna be a while (maybe a week) because of all the new code I added in the 1.7.10 version.

 

Trust me, if you liked the first version, you'll love the new stuff. Tutorial video coming out soon.


Edited by R9000, 22 September 2015 - 10:58 PM.


#19 R9000

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Posted 18 February 2016 - 11:03 PM

Been working on this again, became busy with other stuff for a while, but got some time now. Here's a screenshot, if anyone still cares. :P

 

8dWptWR.png



#20 Doctor Charcoal

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Posted 18 February 2016 - 11:25 PM

Oh my gosh, this is still here? I have to start playing this again, this is amazing!

 

Put this on col 4 pls



#21 R9000

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Posted 18 February 2016 - 11:34 PM

Oh my gosh, this is still here? I have to start playing this again, this is amazing!

 

Put this on col 4 pls

 

If it were Forge-based, I totally would.



#22 R9000

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Posted 20 February 2016 - 03:10 AM

Yoyoyo, skrubs, it's update time. 0.7 is now available for Minecraft 1.7.10. I'll port to 1.8 at some point, but I'm looking at a while's worth of porting with all the stuff I've added this time. But yes, I'll likely get to 1.0 (mod version) before I port to 1.8 (or 1.9 if it's worth it). By the way, I added batteries. : >


Edited by R9000, 20 February 2016 - 03:31 AM.



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