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Colonizations 3: Empty Skies


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#1 Seabreeze

Seabreeze

    Everyone around me is incompetent

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    Seabreeze

Posted 27 June 2015 - 08:01 PM

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Long before the age of Equestria...
 
Before the first atoms of harmony and breaths of chaos...
 
In an age where the sun and moon yet spun through the sky on their own...
 
Deep through the eons, hidden in the mists of time...
 
There was Symphoria.
 
Greatest of all empires, king amongst nations, unequalled by any before or ever hence, a civilization that ruled the world from coldest wastes to hottest jungle and highest mountain to deepest ocean, its capital Symphorium shining across land and sea like a second sun. They had plumbed the mysteries of magic and science and discovered their depths, reached for the stars and held them to their eyes. All that they wanted they already had, the true masters of the planet they lived upon.
 
Or, so they thought.
 
For hundreds of generations the Emperors and Empresses of Symphoria ruled in peace, an endless stream of wonders accomplished with every new generation. It was the reign of the 394th Empress that the first inklings of the threat approached. With eyes that pierce through the veils of illusion that shrouded the world and gaze upon the true nature of reality, the Empress saw it for what it was. Yet despite the years spent in preparation, of raising armies and building armadas, it was not enough for what lay in store.
 
By the time they realized the true magnitude of the threat, they were already staring into its thousand maws.
 
Some claimed it was punishment, sent down by the gods they worshipped for the sins of a people grown fat on comfort. Others said it was a leftover fragment of creation, a primordial monster that had been slumbering since the beginning of time. Still more whispered that it was the will of the planet itself, crying out in vengeance for the way the Symphorians had exploited her.
 
Titan of Torment, Beast of Creation, King of Monsters, and Lord of Storms.
 
Typhon.
 
With a roar that shook the earth from highest peak to deepest sea, he rose from the depths of the planet's core, accompanied by throngs of abominations that covered the lands and blotted out the sky. Volcanos burst, quakes shook, storms ravaged every inch of the surface and waves inundated the continents as Death's scythe reaped the harvest of billions.
 
Yet in the end, the Symphorians would not fall. At last they sealed Typhon and his teeming swarms back into the depths of the planet, forming what, in eons to pass, would become Tartarus.
 
Yet the scale of the loss was incomprehensible. Of a nation of seven billion, only tens of thousands remained, so far as they knew. Worse still, even though Typhon was gone, his Worldstorm showed no signs of abating, continuing to ravage the surface even in its creators absence.
 
So the remaining Symphorians devised a plan: To raise what little intact land they could find above the rain and wind to live in the sky, until such a time came that the Worldstorm at last passed and they could once again return to the planet they knew.
 
Rules
1. Colonizations is themed survival. This means that we still care about keeping the world pretty. Clean up after yourself; don't leave dirt towers or tiny shacks behind. If you do, they may be cleaned up without warning. No strip mining for resources (underground quarries are ok), and hide your redstone mechanisms. Likewise, mob grinders are not permitted.
2. Standard Brohoof rules regarding chat use and behavior apply.
3. 3. The world has three new channels, C and market. "C" chat is the main Colonizations channel, while "market" is the channel for all buying/selling/advertising. Colonizations also has its own rp, "CRP". You may RP in C and market, but are not obligated to, but must RP in CRP. Local chat in Colonizations is named "loc". In summary, the rules for channels looks like this:
G chat: Cannot RP
C chat: May RP
CRP chat: Must RP
 
/warp col to get to the Colonizations world. Freebuilders and CMCs must have an application approved in the Applications forum. To apply, make a thread in the Applications forum with your name as the title. /warp brohoof to get back.
 
Classes
/help class to see class commands
 
Each class starts at level 1 and maxes out at level 40, at which point you may choose one of two advanced classes for your race. Gain exp and level up by killing mobs. Every time you level up you gain 1 skill point that can be put into your skills. To level up a skill, type /skills and click one of the "items" that shows up. Special items for advanced classes may be purchased from the class shop in Symphorium.
 
Symphorium
This isn't your grandpa's spawn area. Symphorium is the capital of the Symphorian Empire, and though a shadow of its former glory, it remains a large and expansive city with facilities to remain relevant for players no matter how advanced they are. Newcomers to Colonizations will spawn at the South Dock. Ascending up the stairs to the inner ring will bring you to a plaza where most of the shops are found. The West Dock runs Storm Shuttle services to the surface, while the East Dock runs shuttles to the outlying islands. Player-made towns may build a dock and submit a ship design that will represent their town to create a shuttle route linking Symphorium to their town. Quests made be found from the NPCs in the city. On the north side of the city, cross the light bridge to reach the Symphorium Shipyard, where skyships may be purchased from the instant-assembly booths.
 
Technology
Symphoria has more advanced technology than you may be used to in Minecraft. Guns, explosives, and beam weapons are available from the weapons store in Symphorium. Sanctasi, a robot Servitor stationed near the West Plaza, sells Slimefun Guides that enable access to hundreds of new machines and items. Technology items must be researched with vanilla xp using the Slimefun Guide before they may be crafted. DO NOT PUT ANY OF THESE SPECIAL BLOCKS ON SHIPS!
 
Skyships
Skyships are constructs made of blocks that can be piloted via the Movecraft plugin. Ships (except skiffs) require a furnace with coal in it to serve as fuel. Ships also must be at least 1% redstone blocks in block count (so if you have a ship with 100 blocks total, it must have 1 redstone block). If a ship falls below this number of redstone blocks, it will sink. There are several types of ships that can be built.
 
SkySkiff
Size: 100-500 blocks
Speed: Medium
Fuel Consumption: None
 
SkyYacht
Size: 500-3000 blocks
Speed: High
Fuel Consumption: Low
 
SkyCruiser
Size: 3000-7000 blocks
Speed: Medium
Fuel Consumption: Medium
 
SkyTitan
Size: 7000-12000 blocks
Speed: Medium
Fuel Consumption: High
--------------------------------------------------
Piloting:
To pilot a ship, create a sign with the type of the ship on the first line (i.e. "Skyskiff"), then right click on it with a stick. If the ship is valid, then right click in any direction to move the ship in that direction. Ships cannot be connected to other buildings or land.  Type /release to let go of your ship.
 
Rotation:
To rotate a ship, create a sign with "[helm]" as the first line, then right click to turn it into a wheel. Left or right clicking on the wheel will rotate the ship in that direction around the wheel.
 
Cruising:
To cruise, create a sign with "Cruise: OFF" on the first line. Right click to turn cruising on. Your ship will automatically move in the direction of your sign. Note that cruising is more fuel efficient that normal maneuvering. Remember /release can be used to let go of your ship if it's out of control. Ascend/Descend signs work in the same way but move up and down, and use "Ascend: OFF" and "Descend: OFF".
 
Repairing:
To be able to repair a ship, create a sign with "Repair:" on the first line. On the second line, type a UNIQUE name for the repair state, i.e. "ShipnameRepair". Place the sign anywhere in your ship. Left click to save your ship's repair state. Right click once to see the cost for repair, right click again to repair. Repairs need the necessary blocks, which will be taken from chests onboard your ship, and cost money per block.
 
Crew (Spawning on board):
To spawn on board after death, create a sign with "Crew:" on the first line, and the name of the player on the second line. Place the sign over a bed onboard your ship, then sleep in the bed. Your spawn point will now move with your ship.
 
Materials
Not all blocks are valid ship building materials. Notably, dirt, soil, grass, gravel, sand, sandstone, stone, stone brick, obsidian, melons, pumpkins, and double chests, cannot be part of a ship. Double slabs can be part of a ship, but cannot take up more than 20%.

The full list of block IDs that can be used in ships is here:
Spoiler

 
Ship Locking
To lock your ship, place a double chest on your ship and lock it using LWC (all placed chests are protected by default). Since ships cannot move if they have double chests, and no one except you may destroy your protected chests, your ship is effectively locked in place until you break your double chest.
 
Worlds
Colonizations 3 has three major worlds. More may be added at a future date.
 
Skyland is the default world and home to Symphoria and the floating islands. It represents part of the area consisting of floating islands raised above the Worldstorm. Skyland has a wide variety of biomes and terrain. Plants can grow here, but each plant may only grow in certain biomes. Skyland has a normal day-night cycle and normal mob spawning, with the exception of rare Malevolent Mobs, which are mini-boss monsters that drop items with unique and powerful effects. No mineable resources can be found in Skyland. PVP here is set to toggle, and towns may only fight each other with the agreement of both parties to go to war. The edge of the world is at +/- 3600, both x and z. Flying your ship past the edge will result in it being lost forever.
 
Surface is the second world, representing the Shiftski region, where the Atakhana Desert, the Mordrid Volcano Fields, and the Kalstana Mountain Range meet. The terrain is inhospitable to life, and growing plants here is impossible. The thunderstorm is ceaseless, and flying more than three blocks off the ground will result in taking damage from the storm winds. The mobs here are faster, stronger, and more aggressive than in the Skylands. However, the world is rich in resources. Surface is only accessible via the Storm Shuttles that operate out of the West Dock in Symphoria, as normal ships are unable to survive the journey through the Worldstorm.
 
The Singing Abyss is a strange and mysterious dimension tied to the Requiem questline. The questline may be started by speaking to Morning Glory in Symphoria. The Singing Abyss is not buildable, and flying is disabled.'
 
Creative Server and Builderpoints
 
Builderpoints from the main server can be used to obtain things on Colonizations. The follow items can be obtained by asking an admin to exchange your builderpoints.
 
- Bits: Builderpoints can be converted to bits. 1 Builderpoint is worth 20 bits.
- Chaingun: For 500 bp, you may obtain the powerful Chaingun, the ultimate spike gun.
- Beam Sweeper: For 500 bp, you may obtain the mighty Beam Sweeper, the perfected version of the Beam Repeater.
- Portable Ion Cannon: For 500 bp, you may obtain the Portable Ion Cannon, a devastating weapon that one-shots most enemies.

Edited by Shroom Agent, 06 December 2015 - 05:56 AM.
why is the outdated app thread link still there?



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