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The Tales of Drem


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#1 Slushie

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Posted 09 December 2015 - 03:25 AM

Alright! It's your birthday, and you are your friends are at your place. You just opened your last present, and it's FORPG! And the beta edition, no less! "This this is so rare, dudes!" You say to your friends, who are starting to crowd around you. "Woah, no way man, who hooked you up with that?" One of your friends asks, "Huh... I don't know actually, the present didn't have a name on it." "Ah well, who cares! Let's go pop that bad boy in!" Another one of your friends shouts. "GROOVY!" You all say together.
Heading upstairs into your room, your hands begin to sweat. You don't know of anyone who has played this game! As a matter of fact, you haven't heard of this game. Why was everyone so excited? Maybe they knew something you didn't? But you didn't dwell on that. You have a new game to play!

---

You and your friends huddle around your computer, all awaiting to see what this beauty has in store. You crank up the brightness on your monitor and slide in the floppy, "Here we go fellas," you say over the excited whispers.


Spoiler


---
There it is! The opening title screen, it pops out and hits you in the face. "Come on, what are you waiting for? Press start!" Your friends shout.

---

FORPG:B is a group effort, you and any other users participating will control what the character in this rp does. Anything is possible, but I only ask you take this somewhat seriously, at least to the point where your actions progress the story some.

Basic mechanics:

-When you encounter enemies, the battle goes in turns. A virtual dice will be rolled, an even means you'll go first, an odd means the enemy will.

-Depending on what weapon you have, your damage will all be luck based. Your basic fists will not do much damage, ranging from 1-2, but having stronger weapons will increase this number, along with perks and power-ups. These attacks will also use dice.

-Evading/blocking is possible with certain types of items and skills/perks. (Having a shield for example will allow you block.) Again, the amount of damage you block will be determined by dice. With evades, even roll is dodged, odd roll is hit.

-Once you've cleared a room, you will automatically check it for loot.

-More will unfold as the game progresses. Good luck!

---

You mash enter, and a new screen appears.
Spoiler


Seems simple enough. What do you choose?

Edited by Slushie, 29 February 2016 - 08:35 PM.


#2 Rori

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Posted 09 December 2015 - 10:30 AM

Mail
Like male

#3 Slushie

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Posted 09 December 2015 - 01:42 PM

You select male, and leave the class how it is. Doesn't look like it was in this build anyways.

---

Your character is MALE, correct? [Y/N]

>Y

Generating backstory...

Your hero goes by the name of DREM. He is a lowly elf who travels from village to village searching for adventure and loot. He was born to wolves, and grew up with them. He later ate them, and used their fur to create his pouches and clothing.

 

Spoiler


While wandering through NIMKAH, he is stopped by an old woman, who seems panicked.

"Please help me! My husband, he's been kidnapped by bandits! They plundered our town recently, going from house to house, asking for a 'fee of protection.' I couldn't afford it, so they took my poor husband... Please, you have to help me! I can offer you very little, but you can keep any of our treasures you find on those bandits!"

Drem ponders, and wonders if he should accept the quest. After some consideration, he accepts.

"Oh thank you, thank you! Their camp is north from here, in Big Mouth Cave. Here is a map leading you there."

> Torn map to cave obtained
Spoiler


Drem thanks the woman for the map, and heads off towards the cave.

Before he leaves town though, he passes by some vendors. They are offering food, drink, weak potions, and handmade weapons. Do you stop to browse?

>Check money pouch

You have a total of 50 silver.


Edited by Slushie, 29 December 2015 - 07:11 PM.


#4 Squint

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Posted 09 December 2015 - 02:22 PM

Browse weapons.



#5 Slushie

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Posted 09 December 2015 - 04:28 PM

You walk up to one of the vendors, he seems to be selling some homemade weapons, ranging from small wooden swords to crudely smelted bronze shields.

"Welcome! Here to browse? Take a look at what we have in stock..."

>Wooden sword (2-3) 1 silver

> Wooden shield (Blocks 1-2) 2 silver

>Crude bronze sword (3-5) 20 silver

>Crude bronze shield (Blocks 2-4) 30 silver

>Imported iron long sword (10-12) 5 gold

"So, see anything you like?"

#6 Squint

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Posted 09 December 2015 - 04:54 PM

((Is the imported iron long sword meant to be 50 gold?))

 

 

The protagonist considers splashing out on a bronze sword and shield, but reconsiders and settles on purchasing a wooden sword and shield.



#7 Slushie

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Posted 09 December 2015 - 04:59 PM

((Is the imported iron long sword meant to be 50 gold?))

((Yea))

>3 silver removed

>47 silver remaining

>Wooden sword obtained

>Wooden shield obtained

>NEW SKILL UNLOCKED: Blocking

The shop keeper thanks you, and you head back out into the street. You see other vendors selling food and potions. Do you stop to look at them?

#8 Squint

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Posted 09 December 2015 - 05:06 PM

Approach the potion seller.

 

"Hello potion seller. I am going into battle and I want your strongest potions."



#9 Slushie

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Posted 09 December 2015 - 05:38 PM

"If you're looking for strong, we don't have it. All we've got is some cheaply put together elixirs, made for a buzz. Take a look anyways, there's gotta be something that interests you."

>Mini health potion (+5) 5 silver

>Luck potion (Hit with your highest damage for a turn) 10 silver

>Beer (+2 attack) 10 silver

"That's about all we got, but hey, we don't get many visitors, here."

>Small health potion obtained

"So, you buying anything?"

#10 Squint

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Posted 09 December 2015 - 08:09 PM

"Thanks, shopkeep! I'll take two mini health potions and a luck potion."



#11 BackwaterOtter

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Posted 09 December 2015 - 08:13 PM

>Small health potion obtained

(We bought a small health potion? Or did he give it to us?)

(Dammit, Squ Nerfed me)

Edited by Yandere Rose, 09 December 2015 - 08:13 PM.


#12 Slushie

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Posted 09 December 2015 - 09:13 PM

((You got it for free. Small health potion does +10 instead of +5 though))

"Alright, here you are."

>Mini health potion (x2) obtained

>Luck potion obtained

> 20 silver removed

>27 silver remaining

You thank the merchant and walk back out into the street.

You decide to do a quick inventory check.

You open your satchel, inside of it is 2 mini potions, a small health potion, a luck potion, a small ration of food, and a coin pouch (with 27 silver).

On your back is a wooden sword and shield.

You have 3 slots remaining in your satchel.

You decide not to go to the other vendor, as it is getting late. You begin your way out of the town.

Just outside of the town, a man in a horse-and-buggy stops you.

"Hello there! Where are you headed to stranger?"

You show the man your map, and he looks at it for a moment. "Oh my, that's Open Mouth Cave... I can take you pretty close to there, but I'm not going anywhere near that place. It'll cost you though, 30 silver to be exact."

You tell the man you don't have enough, and continue into the forest.

You are about an hour outside of the village, and about 2 hours away from the cave. The sun has almost set, and you see a camp fire up ahead. Needing a place to rest, you ponder if you should approach the camp, or sneak by.

Edited by Slushie, 09 December 2015 - 09:15 PM.


#13 Slushie

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Posted 10 December 2015 - 01:03 PM

((small bumpity))

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Posted 10 December 2015 - 07:33 PM

kill yourself



#15 Unicorn Hunter

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Posted 10 December 2015 - 08:21 PM

kill yourself


Find a pond and tie player to a rock

Edited by Unicorn Hunter, 10 December 2015 - 08:22 PM.


#16 Slushie

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Posted 10 December 2015 - 09:11 PM

You decide it would be a good idea to enter the camp.

You walk up to the fire, but it looks like no one is here. You sit down in front of the fire to rest.

You use the fire to cook your food rations.

>Cooked food rations obtained

You fall asleep... But are awoken to the shuffling of feet and the whispering of voices. You jump and and ready your weapon.

A path is to the left, you watch it and see 2 trolls walk out from behind the trees. You cannot understand what they are saying, but it looks like one is carrying something on its back. You wait for them to pass by, then jump out to attack.

---

[You get the advantage!

[-2 to each troll! (Troll 1- 5/7) (Troll 2- 4/6)

The trolls snarl and ready their weapons.

[You attack the first troll for 2 damage! (3/7)

The trolls rush at you!

[You attempt to block, but fail!

[The trolls do a total of 4 damage! (16/20)

You stagger, but pick yourself back up and prepare to strike again.

[You attack the first troll for 2 damage! (1/5)

The troll falls back, and doesn't attack this turn.

[The second troll steps forward and strikes for 2 damage! (14/20)

[You shield bash the troll, sending back 1 damage! (3/6)

[You attack the second troll with a critical hit! (0/6)

You defeated the second troll!

The first troll begs for you to spare him. You let him leave, but he trips and falls on his own sword.

>You won!

>2 gold obtained!

>You now have 2g 27s

You check the sack they were carrying, and you find a small coin purse and a weak iron sword!

>3 gold obtained!

>You now have 5g 27s

>You drop your wooden sword for the weak iron sword (3-4)

You decide to head out back towards the cave, as it is morning. You are walking along the trail, and you see a waterfall and small pond. You go to take a bath in it, but as you enter, you realize that your wounds are healing! You drink the water and recover full health. (20/20)

You continue up the path towards the cave. You see a small shop/bar up ahead. Do you stop or keep going?

Edited by Slushie, 10 December 2015 - 09:13 PM.


#17 BackwaterOtter

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Posted 10 December 2015 - 10:06 PM

> Stop and Shop.

#18 Slushie

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Posted 10 December 2015 - 10:20 PM

You walk up to the small wooden shack and open up its door. It's overcrowded with boxes and shelves full of jars and junk. An old man sits alone at a counter in the back of the shop. You go up to meet him.

"Ah, hello there traveler. Sorry for the mess... May I offer you a drink?"

The man then tells you all he has to offer.

(3 slots open) You have 5g 27s

>Empty jar (Can be used to, well, hold things.) 1 silver

>Mug of Beer (+10 health instantly, cannot take out of bar) 5 silver

>Small health potion (+10 health) 10 silver

>Meat cleaver (4-6) 1 gold

"See anything ya like?"

#19 BackwaterOtter

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Posted 11 December 2015 - 12:12 AM

> Press Suicide Button

> Check your bag to see what items you have before buying anything

#20 Slushie

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Posted 11 December 2015 - 01:30 AM

You open your satchel. Inside of it is 2 mini health potions, 2 small health potions, a cooked ration of food, and a coin pouch containing 5 gold and 27 silver.

You have 2 slots remaining.

On your back is a weak iron sword (3-4), and a wooden shield (0-1).

Edited by Slushie, 11 December 2015 - 01:30 AM.


#21 Unicorn Hunter

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Posted 11 December 2015 - 08:31 AM

> buy empty jar
> buy small health potion

#22 Slushie

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Posted 11 December 2015 - 01:34 PM

You ask the man for a small jar and a small health potion. He reaches under the table and pulls out the two items.

"Here ya are, stranger."

>Empty jar obtained

>Small health potion obtained

No more slots available in your satchel!

"Good luck stranger, you stay safe up here."

You walk out of the shop and start your way back up the trail. You've been walking for about half an hour, and you start to hear voices up ahead. You duck down and slowly make your way up towards the sound.

You see 3 bandits around a cooking pot. They are set up right in front of the cave! They're talking about something, but you can't hear about what. You shuffle your feet, and one of the bandits turns towards where you're at.

"Hey... You guys hear that?"

[Luck roll... You weren't seen!

The bandits go back to talking and leave you alone.

You wonder if you should sneak up on them, or simply approach them to see if you can bribe them to let the man go.

#23 Unicorn Hunter

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Posted 11 December 2015 - 02:36 PM

>noscope them with empty jar

jk

>bribe

#24 Slushie

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Posted 11 December 2015 - 03:58 PM

You cautiously approach the bandits, raising your arms and making sure they no you mean no harm.

They look up, startled. On jumps up and draws his sword. "Easy there, he doesn't seem to be any harm. Might be a new recruit. What do you need?"

You tell them you are looking for a man they might have captured. You say you are willing to pay to set him free.

"Hm... We might be willing to let em go... For 5 gold, each."

You tell them that's crazy, and you don't have enough.

"Fine then, give us all you have on you. Your gold, silver, potions, weapons, and whatever else you have."

You start to wonder if you should run, attack, or give up you items.

#25 Unicorn Hunter

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Posted 11 December 2015 - 06:52 PM

> take one of them as a hostage.
> demand more hostages

Edited by Unicorn Hunter, 11 December 2015 - 06:52 PM.


#26 Slushie

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Posted 12 December 2015 - 12:38 AM

You rush the bandits, and attempt to take one hostage.

[Luck roll... Failed.

You lose your grip and the bandit breaks free. He runs over to where his friends are, who already have their weapons drawn and are ready to attack.

You are caught off guard, the enemy attacks first, dealing extra damage!

[The bandits do a total of 10 damage! A critical hit! (10/20)

[You stagger, falling back and gripping your arm from the pain. You swing your blade, slicing across the bandits! (4/5) (3/4) (3/4)

The bandits are preparing to attack!

[You attempt to block... And are successful! You block 1 damage.

[The bandits strike for a total of 8(-1) damage! (2/20)

[You are in critical health, and take a swig of your small health potion, which refills 10 health! (12/20)

[You slash into the toughest bandit, dealing 3 damage! (1/5)

[The bandit falls back, allowing the other to attack this turn!

[They swing their swords, but accidentally hurt themselves in the process! They deal 3 damage to you, and 2 to themselves. (You 9/20) (1/4) (1/4)

[You spit out some blood, and strike with all your might! You deal 4 damage to each, killing them all in one swift blow!

You won! You found 10 gold, and 5 silver.

>You now have 15g11s

You check the surrounding camp and find a reinforced wooden shield(protects 2-4)!

You drop your wooden shield to pick up the new one.

You do a quick inventory check.

You open your satchel, you have 2 mini health potions, a small health potion, a luck potion, a cooked ration of food, and a coin pouch containing 15g11s.

You enter the cave.

You grab a torch (3-5 for one turn) from the wall, and make your way further into the cave. You walk into a room, where there are 2 heavily armored bandits sleeping, and an old man in a cage. The old man starts rattling his chains and asking for help, you shush him as the bandits toss and turn.

You attempt to sneak up to the cage...

[Luck roll... successful!

You slowly make your way to the cage, opening the cell door and unbolting the chains with your sword. You make your way out of the cave with the old man.

>You drop the torch

Outside of the cave, there are Royal Officers. "You there, did you kill these bandits?" You answer yes, and tell them you were trying to rescue this man. "I see... Well, we'll take him from here. You can have this as an award, 10 gold coins." The old man begs you not to let them take him. "Oh be quiet you. Don't listen to him, he'll be safe with us, trust me."

Do you take the gold or keep the old man?

#27 iluvponies35

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Posted 12 December 2015 - 04:35 AM

>Attempt to convince the officers to let you have both.



#28 Slushie

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Posted 12 December 2015 - 04:55 AM

You attempt to persuade the officers into allowing you to escort the man yourself, while still getting a reward, saying you went through a lot to save him.

[Luck roll... Failed.

"What do you take us as, peasant? We will pay you only if you hand the man over. However..."

[Luck roll... Succeeded!

"We will listen to your story, if we think you've gone through a lot, we will give you 5 gold coins, and you can take the man yourself. Now, amuse us."

(Recap everything that's happened so far, make it exciting!)

((Sorry this isn't supposed to be like an English essay whoops, just... Just do it.))

Edited by Slushie, 12 December 2015 - 04:55 AM.


#29 Unicorn Hunter

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Posted 12 December 2015 - 05:34 AM

> 'Cold was the night, and tough was the battle. Being critically wounded, I knew these guys were no joke. It might have only been luck, or simply pure effort... but I managed to strike the first with a blow, followed by a slash across the other's chest. The third one hesitated after seeing his allies killed. I quickly used that moment to stab the criminal. Sneaking past the ones in the cave, I managed to infiltrate the area where they held the man prisoner. Taking him out, and bringing him out of the cave, I knew that in the end; I at least managed to save this man.'

 

> Briefly wonder whether they'll just stab me and take the man or not.


Edited by Unicorn Hunter, 12 December 2015 - 05:35 AM.


#30 Slushie

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Posted 13 December 2015 - 02:48 AM

"Heh, a bit overkill don't you think? Still, it was a good story... Here's your gold. You take care now."

>5 gold obtained

>You now have 20g11s

The officers gallop down the trail, and you follow behind. They are out of sight within a few minutes.

The old man taps your shoulder. "Mind if we rest..? It's getting late, and today has been quite eventful. Too much excitement for an old man like me."

You agree and set up a campfire.

"Uh... You wouldn't happen to have any food would ya? I haven't eaten well in weeks it seems like... To be honest, I don't know what they've been feeding me. Some kind of... Goo. Tasted like meat though, sort of like wolf, now that I think of it..."

You hand the man your cooked food ration, it is removed from your inventory.

"Oh, thank you!" He says through a mouth full of cooked ham.

After colledting some berries to eat, you walk over and sit down next to the old man. You don't remember getting his name, so you ask.

"Oh, many pardons. How rude of me! I must have just forgotten in all the panic. My name is Eli. My wife's name is Maria. I assume she sent you after me? That angel..."

You chat for a bit, making small talk, then go to sleep.

>Health restored (20/20)

You wake up the next morning, and the old man is putting the fire out. "Ready to go?"

You head out towards the village. It's been about 2 hours, and you see the village in the distance.

"I can't wait to see my wife. I've missed her so much..."

You arrive at Eli's house, and knock on the door. Maria answers, and is practically in tears.

"Oh my poor husband! Are you alright, did they hurt you? Oh come here my precious!" She turns to you. "Thank you so much, here, it's not much, but I think this will do. If you ever need somewhere to stay the night, you are always welcome!"

>10 silver added

>Homemade bread added (+5)

You walk back into the town. There are people all about, shopping, gardening, selling, talking. The streets are busy. But you see one small boy, dirty and alone, sitting outside of the local Inn. Do you approach him, or look for work elsewhere?

#31 iluvponies35

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Posted 13 December 2015 - 03:04 AM

>Toss him a gold coin before looking for work.



#32 Slushie

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Posted 13 December 2015 - 04:45 PM

You approach the boy, and dig around in your coin pouch. "Hello sir, they kicked me out of this Inn, do you have any money to spare.?"

You toss him a gold coin. "Oh, thank you sir! Here, take this map. A friend of mine found it. A great treasure is said to be found if you follow it!"

>Child's map obtained
Spoiler


You continue walking the streets, looking for a job. After a few minutes of browsing the streets, a frantic looking man runs up to you.

"Hey! Y-you there! I heard what you did, saving that old man and all! W-well, I was wondering, maybe you can help m-me out..?"

#33 Unicorn Hunter

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Posted 13 December 2015 - 10:47 PM

> 'You knew him?' Player asks. 'Might help you for a small price. Don't worry if you can't repay with money'

#34 Slushie

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Posted 14 December 2015 - 12:00 AM

"No, I didn't k-know him. Word g-gets around fast out h-here... S-s-sorry if I seem a bit... On edge. It's just, w-we've been getting a lot of c-cases in recently..."

You ask him what he means by cases.

"Oh, right, of course! You're n-new here..." The man straightens his back some and pokes out his chest. "I am Leo! L-local werewolf hunter! (Not officially, but s-still...)"

You ask him what he needs help with.

"Yes, right. Well, my business hasn't been going too well. The king d-doesn't really... Like what I d-do too m-much, for whatever reason. I've been h-having to work undercover, and that doesn't work too well when you're t-trying to gather up information from the townsfolk. They just know m-me as... As... As the Silver... Uh... T-the Silver-"

[Come up with a name]

#35 Squint

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Posted 14 December 2015 - 06:42 PM

"The Silver Bullet?" The protagonist asks, knowing some pop culture.



#36 Slushie

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Posted 14 December 2015 - 08:24 PM

"Yeah... Yeah! T-the Silver... Bullet! That's not that bad, actually..." Leo pulls out a small notebook from his pocket and scribbles something down on it. "I-I tell you what, I have something I need to work on. C-come back tonight, and make sure no one sees you, ok..? My house is right down the road, the one w-with the crooked door. I'll see you then."

The streets have died down some. You go and grab something to eat from the bar, then head to Eli's house to wait out the day.

---

Night falls, the streets are dark, lit only by dull lanterns hanging on either side of the road. You make your way down the street, making sure no one sees you. You arrive at the house with the crooked door. You knock on the door, and get pulled in by Leo.

"So, I've been working o-on these... These posters. Now, they had to be anonymous, so I used that name you gave me earlier. I need you to put them out, all around town. Some guards walk the streets at night, s-so be careful."

>Stack of posters added

You patrol the streets, putting up posters all night.

You try your best not to get caught...

[Luck roll... Failed.

...but while hanging up the posters, a guard spots you and chases you off. He didn't see your face, but you don't get a chance to hang up all of the posters, so you just throw them around the place.

>Stack of posters removed

You don't get any sleep that night, as you were working. (Attacks do -1 damage until you get some rest)

---

You head back to Leo's house that morning, and tell him what happened.

"O-oh... No matter, though! You still got most of them hung up. Here, for y-your efforts."

>10 silver obtained

>You now have 19g31s

"If you g-get any leads on the werewolves of this area, be sure to l-let me know! A-and I'll be sure to contact you I-if I find anything."

You exit the building. You're exhausted, and famished too. You did a lot of running around last night.

Edited by Slushie, 14 December 2015 - 08:25 PM.


#37 Slushie

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Posted 20 December 2015 - 08:07 PM

bamp

#38 BackwaterOtter

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Posted 20 December 2015 - 10:29 PM

CHECK BAG FOR FOOD

#39 Slushie

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Posted 21 December 2015 - 02:31 AM

You check your satchel for any food, it feels like you haven't eaten in almost a week!

Inside you find the homemade bread Eli gave you. Slightly stale, but it has a certain aroma to it, which you recognize is the Tavern Sadness Killer™, a drink so powerful, it'll knock the socks off any old, sad, lonely man. Beer bread, what a funny concept. You bite into it, and you instantly feel woken up and rejuvenated. (You are now woken up, you have full health and attacks now do +1 for the rest of this day)

You walk out into the street, and you see a puzzled looking vendor, pacing around an empty box. Behind him, a building or two back, is an odd looking fellow, who slips into a dark back alley. Who do you approach?

#40 Unicorn Hunter

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Posted 21 December 2015 - 07:42 PM

> Briefly study necromancy, before approaching the alley lurker.

#41 Slushie

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Posted 21 December 2015 - 08:43 PM

You tend to stray away from the dark side of magic, and besides, you don't have any spell books. You decide to pass the puzzled looking vendor and go straight towards the strange man in the alley.

You turn into the alley, but it's empty... You walk into the shadows, looking around, but it seems to be a dead end.

You turn around, and right as you do, someone grabs you.

"No sudden movements, I'm not here to hurt you. Follow me, it's... Important."

Do you comply or try to break loose?

#42 Unicorn Hunter

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Posted 21 December 2015 - 09:41 PM

> talk your way out of it

#43 Slushie

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Posted 22 December 2015 - 02:57 AM

You speak softly, calmly. You simply ask to be let go, you won't report him, you'll just go on your way.

"Hm... W-wait a minute, let me just..." The man turns you around, and stares at you. "You're that hero I've been talking about, Drem! You need to come with me, oh man! The guys are going to flip!" The mans choice of words seems... Different. He doesn't seem to be very proper. However, you decide to follow him. The leads you towards the back of the alley, where a small hidden door is. He opens it and drops down, you follow after.

The walls are lined with strange blinking boxes, with round glowing buttons and glass with writing on them, flashing on and off. The room is a shade of green, and is surprisingly bright. And lanterns don't usually glow green, you don't think.

In the back of the room is a man, hearing a strange looking helmet, with string coming off of it, connecting to the odd blinking boxes. He stands up, and calls to another man on the other side of the room.

"Yooooo, who's this guy? You know we are supposed to keep this place a secret, dude."

Yo? Dude? What was this strange language? They must be foreign...

"Relax guy, this guys a hero! the hero! Alex, Henry, meet Drem." Both of them look puzzled, not really knowing what's going on. You feel them on a spiritual level. "Aw come on guys, this is the guy we've been looking for! He can update the game!"

Game..? What was he talking about?

"You're crazy man. None of these people are capable, we've been watching them for months. The game isn't going to get out of the beta."

"No, this guy is different! He's been going through this game like it was nothing! He's pretty much gotten it down pat! If we update it, this guy could totally beat it! And besides, that werewolf side-story seems really cool, don't you guys want to see it get done?"

The men both sigh, and pull a strange square-shaped object out of the glowing box. They hand it to the man who brought you to this crazy place.

"Here, Drem. Take this. You need to find the hidden terminal in this town. We think it'll be next to that werewolf hunter's place. Just put this into the slot, and it'll change your reality. Don't worry, you'll be fine."

What the fuck was this guy talking about? Oh, my bad. Ahem, lets uh, lets try that again.

What was this man talking about? No matter, you head back outside. The streets are empty. Which is strange, as it's the middle of the day.

You make your way down the street, and just like the man said, there is one of those weird glowing boxes. You take the square and look at it.

On it is written "FORPG: v1 FULL." Strange.

So, do you insert it?

#44 iluvponies35

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Posted 22 December 2015 - 03:59 AM

>Hell yes



#45 BackwaterOtter

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Posted 22 December 2015 - 04:39 AM

> Briefly think about the fact that he said something about a werewolf and some events and stuff...

> Ask yourself if you would want to fight a Werewolf

>Hell yes



#46 Slushie

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Posted 22 December 2015 - 10:38 PM

You enter the strange square and t̡h̀e ͏world goe̷ ̢s ͜ b ̴l ̸ac̢k

---

Your computer screen goes dark. You blink your eyes, and they begin to burn. How long has it been..? You notice all of your friends are gone. "That's weird, that was one hellova demo though! Can't wait for the full thing..." You walk downstairs and grab something to drink, and a couple bags of chips. Might as well bring along the Pepsi 6-pack as well. You head upstairs and there is a prompt on the screen:

Spoiler


'Hell yeah' you type. The game accepts it, surprisingly. It then gives you a notification that HARD MODE has been activated. Once you die, it's game over. "Oh boy."


---

It goes by in an instant. One second the odd box is there, you blink, and boom! It's gone. Must have been some kinda of magic. The town looks different... There's new vendors you haven't ever seen before, a man is selling armor, another is selling... Slaves..?

#47 BackwaterOtter

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Posted 23 December 2015 - 01:12 AM

>Check to see if you have money to buy slaves

#48 Slushie

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Posted 23 December 2015 - 01:36 AM

You walk up to the man selling the slaves. There is a crowd of angry people around him, shouting and waving papers in the air. You push your way through the crowd to the front and ask what's happening.

The man who's selling looks down at you, he has a big reddened nose, a large lower lip, bushy eyebrows, small piercing eyes, and a balding head. He speaks in a gruff, low pitched voice, "Well, I'm trying ta sell, an they're tryin ta buy. Now, wait your turn, or buzz off."

You are shoved to the back of the crowd, a young boy catches you before you hit the ground. You recognize him as the boy you gave money to awhile back. "Sir, you gotta help me, that gold really helped, but they took my brother!" You ask who, and the boy points to the slaver. "You have to help him, please! I don't have much to give, but no one else will help me..."

"Ey! You there!" The slaver calls after you. The crowd of people slowly pans out, allowing the slaver to get a good look at you and the boy. "I'll give ya 50 gold on the spot for that boy. No questions asked."

Do you sell him, or help him?

#49 BackwaterOtter

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Posted 23 December 2015 - 04:25 PM

> Help him, because then he'll have to do something for you in return later

#50 Slushie

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Posted 23 December 2015 - 07:53 PM

You refuse the man's offer, to the delight of the boy. "Uh... 100 gold! And I'll throw in an enchanted dagger, that change ye mind?"

You ponder for a second...

#51 iluvponies35

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Posted 23 December 2015 - 08:50 PM

>Dissapear into the crowd for a second and return with a entirely different boy.



#52 BackwaterOtter

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Posted 23 December 2015 - 10:35 PM

> Offer to trade da new boy for the other boys older brother

#53 Slushie

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Posted 23 December 2015 - 11:05 PM

A dark idea pops into your head, you push the boy back into the crowd, and slither your way into it behind him.

"Ey? Where do ya think yer goin?" You walk back out, with another poor boy, he's crying and asking for his mother. You ask the slaver if this will do, but the man just shakes his head. "I wanted the other boy. I'll give ya 5 gold tops for that young man." You ask if you could trade this boy for a new one. "A trader, eh? Hmm... Who are ya lookin for?"
You tell him that it's a brother of the young boy he wanted before. "Ah, I see... No deal. But I'll still take that boy of yours." You decide this has gone on long enough, you decline his offer and walk away.

The original boy is nowhere to be seen, you wonder if you should hit the tavern or go looking for him...

Edited by Slushie, 23 December 2015 - 11:06 PM.


#54 iluvponies35

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Posted 24 December 2015 - 12:31 AM

>Look for him



#55 BackwaterOtter

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Posted 24 December 2015 - 04:07 AM

> Mug someone to get money to buy the older boy

> While searching, check around evey nook and crany to see if you could find enough gold coins for the older boy

> Look around to see if there are any job opening signs while you're at it.

#56 Slushie

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Posted 24 December 2015 - 04:34 AM

You begin looking for the boy to apologize. What you did was... Different. You haven't been feeling yourself recently, and you need to tell him that, and that you'll help his brother out too.

While looking, you search for coins and you find...

[Luck roll... Failed.

...Nothing of worth.

((you would have gotten 1 gold 8 silver btw))

You spend the entire afternoon searching for the boy, but have no luck. You decide to ask around town if anyone has seen him.

[Luck roll... Succeeded!

You get vague directions from random tow folks, and it leads you to an old beaten up shack outside of town.

You approach it slowly, trying not to scare the boy off...

[Stealth roll... Failed.

...but as you are walking up to the back door, you trip on a branch. Luckily, it doesn't make too much noise. You continue making your way to the door, and lightly push the door open. It creaks slightly, and you enter.

You are in a tiny hallway, the walls and ceiling are falling apart, and it looks like the floor is rotting, with fungus and plants oozing their way out of the ground. To your right is a small doorway, to the only room in the house. You hear the boy whispering and talking to someone, holding a conversation on both ends.

You peek around the corner, and you see the boy... With two skeletons. Their clothes are still on them, torn and decaying. Your eyes widen, and you try not to gasp out loud. You return to the hallway and gather your thoughts. How do you approach this?

Edited by Slushie, 24 December 2015 - 07:08 PM.


#57 iluvponies35

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Posted 24 December 2015 - 06:39 AM

>Throw a coin to grab his attention



#58 Slushie

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Posted 24 December 2015 - 03:09 PM

You dig a silver coin out of your coin oouch and toss it at the boy. He turns around, his eyes are red and bloodshot, it looks like he's been crying.

"W-what do you want?" You try to apologize about earlier...

[Luck roll... Succeded!

...and the boy ends up forgiving you. You ask him what he was doing with these skeletons, and the boy replies with "Oh, these are my parents! Mom, dad, meet... What was your name..?" You tell him it was Drem, trying not to be too weirded out. The boy and you talk for awhile, small talk mostly. You eventually convince him to come back to town. You stay in the Inn, and it puts you down 25 silver.

>You now have 19g5s

You are no longer suffering from any negative effects, and your health is fully restored.

You've been in this town too long. You are wondering if you should stick around a little longer or just pack up and slip away.

#59 Unicorn Hunter

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Posted 24 December 2015 - 05:00 PM

> knowing there's still that slaver you have a grudge against, you try going to the Inn in an attempt to gather travellers to help you slay werewolves. Attempt to gather power and recognition that way.

#60 Slushie

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Posted 24 December 2015 - 07:03 PM

You remember that slaver, and this young boy's brother. You decide that you'll get this done quick and easy, you'll breach the slaver's den tonight, break out the boy's brother, and check back with Leo before you leave town.

You pass the day napping and planning, you hen gather your gear and head out. You shake the boy awake, and explain to him what's happening. He wants to go with you, which you understand, and allow him to go. It's a little risky, but that's ok with you. You've been able to handle dangerous situations pretty well so far.

The night sky is overcast, but the moons light peaks it's way through some of the clouds, shining beams of glowing white light.

You sneak your way through the towns streets, crawling past guards and avoiding lantern's light. The boy is surprisingly nimble, and follows your actions exactly. On your way to the slaver's shop, you pass the alley where those strange men where at. You can't help but take a peek, but when you go to find the hidden door, it's not there. In its place is solid ground. The boy asks what you were doing, and you just dodge the question, saying you must hurry before sunrise.

You arrive at the shop, a large wooden building, with bits and pieces of scrap lining the walls. Nets and rope dangle from the sides, along with "KEEP OUT" and "PRIVITE PROPERTY" signs. You make your way to the back of the building, where he supposedly keeps his slaves. The back door is locked, of course. The boy however says he might be able to pick the lock. He pulls a small thin scrap of metal out of his pocket, and begins digging at the lock. You keep watch for the boy, but it's kind of hard to see, it's almost pitch black, save for the light from the moon. You think you hear some dogs in the distance, but it's probably nothing to worry about.

The boy finishes picking at the lock, and pushes the door open. "Come on, we need to hurry!" You follow behind him. The room is a mess, cages lined up on either side of it, stacked up on top of each other and some even hanging from the roof. Hands pop out of the dark cages, hands of men, woman, and children. They moan and stick their arms out towards you, begging for you to help them.

It's strange though, they seem well fed, for a slave... Just then, you hear a familiar voice coming from the main building. "Oy, quit ya yabberin! I'll fed ya in a minute..." You and the boy quickly find a place to hide, and watch as the man enters the room. He is carrying plates of food, well, more of a goopy paste than food. He sets it into each of the cages. The slaves look hesitant to eat it, but the slaver bangs on the cages and commands they eat it, or they get to see "the boss," whoever that is. This gets them to eating, however. The boy rubs his stomach and whispers to you, "Kinda smells like roast chicken... More maybe more of a cooked dog, or wolf... Mm..."

Wait, haven't you heard that before..? Maybe it was just a common thing for people to confuse...

The slaver leaves and the slaves go back to silently pleading. "I don't think I could pick all of these cages in time, Drem... Hey, wait! That's him, that's my brother over there!"

A young boy sits alone in a cage on the opposite side of the room from you. You both slowly make your way to it, and the boy begins to pick the lock. "Keep a lookout for me, ok?"

It takes about a minute for him to get the lock undone, he grabs his brother and you leave the building, sprinting back towards the Inn. A few guards spot you, but don't seem to care.

Right as you are about to reach the Inn, the clouds open up and the moon is exposed. You hear a scream in the distance, you ask yourself if it's worth checking out.

Edited by Slushie, 24 December 2015 - 07:05 PM.


#61 BackwaterOtter

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Posted 24 December 2015 - 07:13 PM

> Tell the boy and his brother to stay behind, and go out on your own to check it out.

#62 Unicorn Hunter

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Posted 24 December 2015 - 08:31 PM

> get yourself drunk while you're at it, and kill off a few guards. -And sink a ship by crashing one into another.

#63 BackwaterOtter

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Posted 26 December 2015 - 02:12 AM

> Oh, and don't forget to disguise yourself as you do all of this, and maybe be Robin Hood for a bit.

#64 Unicorn Hunter

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Posted 26 December 2015 - 04:18 PM

> buy all the stores, and declare a war on everything. And if that doesn't make you content, destroy a few cities and kill off the major factions.

#65 BackwaterOtter

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Posted 26 December 2015 - 07:43 PM

> And don't forget to become a Yandere, and disguise yourself with the carcasses of the ones you've slain



#66 Slushie

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Posted 27 December 2015 - 02:17 PM

╭━━━┳━━━┳━━━┳━━━┳━━━╮╭╮
┃╭━━┫╭━╮┃╭━╮┃╭━╮┃╭━╮┃┃┃
┃╰━━┫╰━╯┃╰━╯┃┃╱┃┃╰━╯┃┃┃
┃╭━━┫╭╮╭┫╭╮╭┫┃╱┃┃╭╮╭╯╰╯
┃╰━━┫┃┃╰┫┃┃╰┫╰━╯┃┃┃╰╮╭╮
╰━━━┻╯╰━┻╯╰━┻━━━┻╯╰━╯╰╯

Too many commands put in at once, rebooting from last known point of saving...

Be patient, this may take a few minutes...

((so I'm going to be out of town for a week or so, so I'll update when I get back. I might have access to a computer there but I dunno, let's see what happens.))

#67 Unicorn Hunter

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Posted 28 December 2015 - 07:53 PM

> hurry to the toilet, taking a break from playing.
> reconsider playing the death game.

#68 Slushie

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Posted 29 December 2015 - 07:03 PM

---

While the game is rebooting, you decide to go take a shit. While unleashing the beasts, you wonder if you really could become an evil emperor, maybe even take over the king? Maybe you'll try it out later. You head back to your computer, and on the screen is...

 

---

 

Right as you are about to reach the Inn, the clouds open up and the moon is exposed. You hear a scream in the distance, you ask yourself if it's worth checking out. 


Edited by Slushie, 29 December 2015 - 07:03 PM.


#69 BackwaterOtter

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Posted 29 December 2015 - 07:29 PM

Think about werewolf thing from earlier, and go to find a Silver Dagger before checking it out



#70 Slushie

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Posted 29 December 2015 - 09:59 PM

You remember Leo, and how theres been a werewolf problem recently, you grab the boy's hands and run to the nearest weapon shop. 

 

You run up to the shop's door and try opening it, but its closed. You knock on the door, saying its an emergency. An old crusty looking man opened the door, asking what the hell you wanted. You say you need a silver dagger, and fast. "Ughhh... I think I have one in the back. Hold on..." 

 

He brings you back a banged up, crooked silver dagger. The blade was slightly rusted, and had bangs and dings in it. "It's not that great lookin, but it'll get the job done. Pay me later, Im goin back to bed." He slams the door in your face and the building goes dark.

 

>Worn Silver Dagger added 

 

You tell the kids to go back to the Inn, and to not come out until you got back. You run off to the woods, where you heard the scream. The moon is fully out, and everything is strangely silent. 

 

You're sprinting through the forest, pushing brush and branches out of your way. You see blood dripping off the trees up ahead, and you slow down. You follow the trail of blood, and come across an opening, a small field is lit up in the moon light. 

 

You think you see figures up ahead, and you duck down, watching and trying to listen. 

 

The figures are moving in a weird way, they are lanky, but still have a lot of bulk. It looks like they're dancing around something. 

All of a sudden, light erupts from the group of shadows. You see what they are, werewolves! (Of course). They're dancing around a body, a totem is behind them, resembling a mixture of a wolf-like creature and maybe bigfoot, you cant tell. Either way, it spooks you. You ready your weapon, and start thinking of battle strategies. 



#71 BackwaterOtter

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Posted 30 December 2015 - 01:28 AM

Skip a rock across the ground, to get their attention on the rock, and then go in guns a blazin



#72 Slushie

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Posted 30 December 2015 - 06:42 PM

You pick up a rock off the ground, its covered in dirt and moss, you brush it off, and a Rocana Spider jumps out of it, it seems you've disturbed its nest! 

 

[Luck roll... Succeeded!

 

You manage not to get bit, and fling the spider off onto the ground.

 

Spoiler

 

You scribble down some notes about the Rocana Spider before continuing.

 

Spoiler

You pick the stone back up, and prepare to chuck it. 

 

[Strength roll... Failed.

 

You throw the rock, but your arm gives out when you do. The rock manages to go soaring towards the group, but you now do -1 damage. 

 

The rock slams into the head of one of the werewolf, killing it instantly. The others stop, and begin looking around for the one who did this. It doesnt take them very long to pick up on your scent. 

 

You surprise them by charging out of the forest, dagger in hand! 

 

((I forgot to mention but the dagger does 3-4 on humans and 10-12 on werewolves))

 

[You strike the first werewolf you see, and it lets out a gruesome howl! It falls over and turns to ash! (0/12) (12/12) (10/10) (10/10)

 

[You are surrounded by 3 other werewolves, who strike with speed and accuracy, dealing a total of 14 damage! (6/20)

 

[Your vision goes red and blurry, you're losing a lot of blood...

 

[You strike at the werewolves, and deal 8 damage to each! (4/12) (2/10) (2/10)

 

[The werewolves grab and tear at their hair.

 

[You strike again, with vigor, but only dealing 3 damage to each! (1/12) (0/10) (0/10)

 

[Two of the three remaining werewolves collapse to the ground, but one badly wounded towers over you, you're taking deep breaths, you try to raise your dagger but you hand gets pinned down by the werewolf, it looks like the end of you... 

 

╭━━━┳━━━┳━╮╭━┳━━━╮╭━━━┳╮╱╱╭┳━━━┳━━━╮
┃╭━╮┃╭━╮┃┃╰╯┃┃╭━━╯┃╭━╮┃╰╮╭╯┃╭━━┫╭━╮┃
┃┃╱╰┫┃╱┃┃╭╮╭╮┃╰━━╮┃┃╱┃┣╮┃┃╭┫╰━━┫╰━╯┃
┃┃╭━┫╰━╯┃┃┃┃┃┃╭━━╯┃┃╱┃┃┃╰╯┃┃╭━━┫╭╮╭╯
┃╰┻━┃╭━╮┃┃┃┃┃┃╰━━╮┃╰━╯┃╰╮╭╯┃╰━━┫┃┃╰╮╭╮╭╮╭╮
╰━━━┻╯╱╰┻╯╰╯╰┻━━━╯╰━━━╯╱╰╯╱╰━━━┻╯╰━╯╰╯╰╯╰╯
 
 
Better luck next time! Try again?
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
... But wait, whats this..? 
 
[Out of the shadows, a figure emerges! A crossbow in hand, they shoot a flaming bolt into the side of the slobbering werewolf, it lets out a scream and turns to dust, you're saved! (0/12)
 
[You cant loot ashes, ya dummy! 
 
You pick yourself up off the ground. The figure approaches you...

Edited by Slushie, 30 December 2015 - 07:55 PM.


#73 Unicorn Hunter

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Posted 30 December 2015 - 08:16 PM

> take a look around, hoping to find a hot spring.
> briefly glance at the stranger, before giving off a grin. Then scratch the back of your head, like they do in the cartoons you watch. Then, say that you had everything under control and deserved that kill.

#74 Slushie

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Posted 31 December 2015 - 10:28 PM

You look around, hoping there's some kind of magic pool nearby, but you see none.

The stranger approaches. You tell them you didn't need their help. "O-oh, really? Well I-it looked t-to me like you were about t-to be that wolfs d-dog food." They light a lantern and hold it up. It's The Silver Bullet, Leo!

"H-here, take this." He gives you a damp rag. "I-t has magic spring water on it, just r-rub it on yourself and you'll be feeling better in no t-time."

Health fully restored! (20/20)

You ask if the town is ok, and he doesn't reply with the answer you wanted. "T-the town..? It's uh... I-it's a bit of a mess. I need y-your help, there's j-just too many for me to take o-on my own. What do y-ya say, friend?"

#75 BackwaterOtter

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Posted 31 December 2015 - 11:33 PM

> Make it sound like you don't care, but eagerly accept



#76 Unicorn Hunter

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Posted 01 January 2016 - 12:40 PM

> remember to train your charismatic skills before heading into crazy towns.

#77 Slushie

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Posted 03 January 2016 - 05:19 PM

You nonchalantly agree, and ask what you need to do. Leo looks puzzled by your lack of enthusiasm...

"All you have to d-do is back me up. H-here, take this. Y-you're not strong enough to take these creatures o-on in your current state. T-this potion will raise your h-health and m-make you stronger." He tosses you a vile of liquid. Down the hatch!

Your head spins and your vision goes blurry... You stagger, but catch yourself before you topple over. Your throat is burning, and it feels like your insides just got scoped out with a flaming spoon..! Then, it's all over. You feel a power growing inside of your where the pain once was.

Health increased by 20! (40/40)

"Y-you ok? Great, now l-lets go!" Leo runs off back towards the town, and you follow behind.

You reach the town, and it's chaos. Buildings are on fire, smoke is climbing into the sky and through the streets like some kind of serpent. Screams and howls mix together and echo in your ears. The boys! You forgot about the boys!

#78 BackwaterOtter

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Posted 04 January 2016 - 03:01 AM

Tell him that you'll be right back, and run off towards the place you left them im, and try to stay out of sight while you're at it.

#79 Slushie

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Posted 04 January 2016 - 08:18 PM

You tell Leo that you need to go to the Inn for a second, and that it's extremely important. "Damnit Drem, your valuables c-can wait!" You tell him about the boys, to which he retracts his statement. "I-I'm sorry, I didn't k-know... Here, I-I'll come with you."

You both sprint through the smokey streets and past the burning buildings. You see outlines of werewolves on either side of you as you run. Luckily the smoke impairs not only their sight but their sense of smell too.

You arrive at the Inn. It appears to be in good condition, untouched by the flames surrounding it. However, the door is locked. You bang on it, hoping the owner is in there hiding. You receive no answer, so you step back a little and prepare your body, then you throw yourself at the door...

[Strength roll... Succeeded!

And in one go, you send the door flying, along with yourself. You pick yourself up off the ground and make your way through the Inn.

Approaching your room, you see blood on the handle, and some on the floor and wall... Leo grabs your shoulder, "A-are you sure t-this is your room..?"

#80 BackwaterOtter

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Posted 04 January 2016 - 08:49 PM

You stagger a yes, and enter worriedly, hoping the boys are okay.

#81 Slushie

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Posted 05 January 2016 - 01:19 AM

You nervously reply, your voice is shaking. Leo steps back, and let's you open the door. You grab the knob and you feel that the blood is warm... You push the door open, and... You see the boy you rescued.

He's naked, covered in blood, crouched over something. His hands are on his face, you think you hear him crying. The smell of iron fills your nose, and your eyes open wide, you're trembling now.

The shock of this distracts you from the rest of the room. You don't notice the bits and chunks of mysterious blobby red goo splattered around. You don't notice the stray arm laying on the bed. You don't notice that at your feet lay clumps of hair, matted together with ripped skin and sticky blood.

This was your one responsibility, these kids counted on you, and you left them. You could have stopped this, but you went off to find adventure instead of sticking by those who needed you.

You drop to your knees with a thud. The sound of this makes the boy turn around. His face... It's covered in pieces of torn skin... His entire face is caked in blood, but his eyes shined like... Like the moon...

Edited by Slushie, 05 January 2016 - 01:20 AM.


#82 iluvponies35

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Posted 05 January 2016 - 02:03 AM

>Quickly pull out your sword and shakily point it at the thing infront of you.



#83 Slushie

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Posted 05 January 2016 - 05:05 PM

You jump up and draw your sword, your arm shakes uneasily. You scream at... At that thing in front of you. You ask where the boys are. You ask why it did this.

"I... I... I didn't... Mean to..." That voice, it sounds familiar. So it really is that boy you saved...

You ask what he's talking about, and where his brother is.

"Just kill me... Kill me..." You ask again. "Kill me..."

You ask again. "Please..."

You ask again. "Look around you... He's all over the walls, at your feet... In my... Mouth... Just kill me, I'm a monster..."

#84 BackwaterOtter

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Posted 05 January 2016 - 08:30 PM

Try not to lose your cool and look at the guy, trying to think of another way. You weren't a bad guy, and he seems deeply sorry, and it probably wasn't his choice to become a werewolf. If you know any other way, such as helping him tame the beast, don't kill him and do it that way. If not, kill him.

#85 Slushie

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Posted 05 January 2016 - 09:45 PM

You look into the boy's eyes. They seem dark, but regretful and mournful. You lower your sword.

You ask Leo if there is any way to cure a werewolf. "W-well, there have been many theories, b-but I don't recall any cases of them working."

You tell the boy that you can try to help him, try to turn him back to normal. "That's not what I want, damnit! Kill me, kill me!" You try to calm him down but it's too late. His voice becomes groggy and rough. "I watched the life drain from his eyes, I listened to his lungs deflate. Ever snap of bone, every gush of meat being ripped from his body. I loved it... I loved every minute of it. And that... That isn't right, I want death, I need it..." The boy begins to morph, hair sprouts from his body, his face distorts and twists, his eyes bulge and become bloodshot, his teeth stick out from his mouth and his arms and legs bend and crack. He lets out a howl, and looks you in the eyes. "K...Kill... M...e..."

[The werewolf growls and breaths heavily, begging for death.

[You draw your dagger and attack for 9 damage! (1/10)

[The werewolf crumples to the floor and begins to sob.

[You stand above the creature. You raise your dagger and plunge it into the werewolf's back! (0/10)

[The werewolf lets out one last scream and turns to ash.

[Pendant found on the floor in a pile of meat

Leo managed to write some notes about the werewolf as you were fighting.

Spoiler


You leave the room, you have other beasts to slay.

You follow Leo back into the streets, but it looks like the werewolves have left the town. You walk down the road, looking to see if anyone survived. You see the slaver from earlier, laying against a wall. He looks badly injured.

#86 iluvponies35

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Posted 06 January 2016 - 02:56 AM

>Check if he's conscious, if so, ask him if he's been bit. If not try to find some rope or chain to tie him up as he may be a werewolf.



#87 Slushie

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Posted 06 January 2016 - 09:17 PM

You approach him, and ask if he is infected.

"No, my slaves escaped though. Saw what was happenin outside, so when I came round ta feed em, they jumped me. Left me in pretty bad shape too."

Wait... Haven't they been fed that same goo? You ask what he was feeding them. "Don't ask me! It was the king's order. He was handin it out left an right, to scumbags like us, I suppose. Why, somethin wrong with it?"

You tell him about the boy you saved, and what happened to him. "Oh christ, that's what caused this? Damn slime? That's what I'm dyin for? Perfect." He shifts, trying to set himself up, but falls back down, letting out a grunt of pain. "Look kid, I'm sorry bout the boy, there ain't nothin I can do bout that. But, and just hear me out here, maybe this has somethin to do with the king. Don't ask me why he'd do it, but he has been actin strange lately. No one has even seen the guy in recent. There's a group of the king's army that's comin through here soon, maybe if you can off one or two, you can take their gear and sneak in with em. That or, talk it out I guess. Your call." He coughs violently, and some blood flies out. "Ooh, that ain't good... Ah, hey, here-" he reaches into his back pocket and pulls out a small key, "take this. It's a key to my safe. It's in the back, where the cages are. Take anything ya need. Good luck, kid."

>Safe key added

>Inventory check

>You open your satchel and see that you have a worn silver dagger (10-11 to werewolf, 3-4 to other), a reinforced wooden shield (2-4), a pendant, a key to a safe, a mini health potion, a small health potion, a luck potion, a cooked ration of food, and a coin pouch containing 19g5s.

(I probably messed that up pretty bad. But just go with it))

"Oh, is this what death feels like.? Auuughhhh..." The slaver lets out one long final breath, and slumps over. Godspeed.

#88 iluvponies35

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Posted 06 January 2016 - 10:48 PM

>Quickly raid the safe and unlock anyone still left in a cage before heading to the entrance of the city.



#89 Slushie

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Posted 09 January 2016 - 03:43 AM

You leave the body to the wolves and run back behind the building. The door is ripped off and laying on the ground, you see claw marks all over it. Entering the room, you see the doors to the cages are broken, and the bars bent so a person could fit through. Or in this case, a massive hairy person with fangs and claws. All of the cages are empty except for one, a normal looking body lays in the cage, unmoving.

You see the safe, and approach it. Taking out the key, you unlock it. As you open it, you hear a click and the spinning of gears.

[A bomb goes off, taking you down by 10 health points! (30/40)

You fly backwards, but are able to get back up. "A-are you ok?!" Leo asks from the doorway. You say you're fine and look in what's left of the safe.

>You find a small metal box containing 10 gold! You now have 29g5s.

That's about all you see, there seems to be business papers and crude receipts, but they all were mostly destroyed in the explosion.

Taking a look around the room, you see the entrance to the main building, a still man in a cage, claw marks, and the exit, with Leo standing in the doorway.

#90 Unicorn Hunter

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Posted 10 January 2016 - 05:34 PM

> Try to find remains of the slime and let Leo study it. Then try waking up the man to question what he saw.

#91 Slushie

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Posted 10 January 2016 - 09:40 PM

You search the room for any of that weird goo, but you don't find any. You approach the man in the cage and attempt to wake him up. He's dead. You return outside, not having anything else to do inside.

The smoke has somewhat let up, and in the distance, you see the king's soldiers approaching the town, their armor glistening a mix of orange and white from the light of the flames and the moon above.

#92 Slushie

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Posted 14 January 2016 - 05:50 PM

((Bamp))

#93 iluvponies35

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Posted 15 January 2016 - 05:37 AM

>Go to the soldiers and ask if you can be taken to the capital of the land.



#94 Slushie

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Posted 19 January 2016 - 11:08 PM

As the soldiers begin their patrol, you attempt to make contact with them. They don't seem to be very talkative, and you can't really see their faces under their helmets. They ignore you and continue on their way, picking up dead bodies and searching for any unwanted guests.

As they walk off, the smoke returns. You decide to follow after them to see if they will be able to talk after they're done. You make your way through the smoke, weaving around blood puddles and broken glass and wood. The further you go, the stronger the smoke becomes. You cover your face and press forward. Leo spots something in the distance, two figures are carrying a body towards you...

You ready yourself, and approach slowly. As the figures draw near, you see that they are wearing the king's men's armor. A naked, unmoving body is being drug by the pair. They almost seem to be made of the smoke around you, you can't make out their faces... As you move closer, their eyes light up, shining a bright yellow. They drop the body, and a buzzing sound fills the air. You ready your dagger and shield, and Leo jots down some notes before joining you.

["Shadow men" attack first, dealing 2 damage to Leo! (48/50)

[You throw yourself at the shadow men, dealing 4 damage to each, a critical, adding an extra 2 hit points! (4/10) (14/20)

[Leo inserts a bolt into his crossbow and hits one of the shadow men for 10 damage, a critical, adding an extra 2 hit points! (0/10) (14/20)

The shadow man slumps to the ground on his knees, then seems to evaporate in a puff of mist.

[The other shadow man is furious! An extra 5 health points is added to him! (19/30)

[The shadow man reaches his hand out and shoots a black arrow at Leo, dealing 5 damage! (43/50)

[Leo staggers, but manages to pull the arrow out. He loads his own bolt and fires at the shadow man, dealing a measly 1 damage. (18/30)

[You slash at the shadow man, dealing 3 damage! (15/30)

[The shadow man charges at you, dealing 8 damage! (32/40)

[Leo loads his crossbow and fires at the shadow man, dealing 6 damage! (9/30)

[You stab the shadow man, dealing 4 damage, a critical! (3/30)

[The shadow man lets out a terrifying, headspliting scream, dealing 6 damage to both Leo and you! (24/40) (37/50)

[Leo loads his crossbow and fires at the shadow man, dealing 4 damage! (0/30)

The shadow man falls, and dissolves into the air.

[You find 2 king's men's armor sets, and 2g7s!

>You now have 31g2s.

Leo jots down some notes.

Spoiler


You take the armor sets and put them on. You feel protected.

>You are now dressed as a member of the King's Men.

The smoke clears some, and you see the KM walking down a road nearby. They seem to have lost something.

Edited by Slushie, 19 January 2016 - 11:09 PM.


#95 BackwaterOtter

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Posted 20 January 2016 - 12:02 AM

> Pretend to be one of them, in hopes of getting in contact with the king.

#96 Slushie

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Posted 20 January 2016 - 12:35 AM

The group of men spot you, and wave for you to come over. They ask your if you have see Ethan or Xio, to which you reply with "... Nope." The men take this answer and continue searching. You follow behind, mimicking the things they say, the words they use, and how they walk and move. After about an hour of searching, the group gives up. "We lost two good men today, we shall return to the king with heavy hearts, but do not let it weigh you down brothers-" he then goes into a five minute speech about how fighting for the kingdom is the most honorable thing and dying in the field is blahblahblah really good or something. You can't remember.

The group of men exit the town, and begin their way back to the king. You and Leo are in the back of the group, trying not to be noticed or allow anyone to get a chance to talk to you.

After about two hours of walking, you come across an old, dirty looking man. The men ignore him and continue walking, some even making jests and jokes at him. The man asks for food, water, coins, anything, but they all walk past and pretend it didn't happen. The man grabs your leg and pleads for even just a few coins. Leo looks at you, talking with his eyes. 'Are you going to help or not?'

#97 BackwaterOtter

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Posted 20 January 2016 - 01:45 AM

> Check to make sure that none of the guards are looking, and slip him anything you can spare while the guards aren't looking.

Or

> If they are looking, throw a stone in a random direction, hope they go off to investogate, and if they do, slip the man anything you can spare.

#98 Slushie

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Posted 20 January 2016 - 02:18 PM

You stick behind while Leo and the others continue ahead. You dig into your coin pouch and drag out some coins. "Thanks you... I haven't had a decent meal in days... Weeks maybe..." The man's voice is frail and raspy, he holds out his boney hand towards you. You drop 4g4s in his palm.

>You now have 26g8s

As the coins touch his skin, they begin to shine brightly, what is this..? The man closes his fist, and beams of light shine through the gaps of his finger. When he reopens his hand, a small triangular object is in the place of your coins. You ask what he just did, but he just laughs. "My boy, I am a wizard. A retired wizard, but a wizard no less." You ask what happened to your coins. "I absorbed them, transformed them into this-" he looks at the object in his hand, "this is a wishing stone. A powerful item in the magic world. I assume you haven't been exposed to much of that recently. Well, that's a story for another time. Here, take this. It will grant you 5 wishes, one for each side. But be careful my boy, for each wish you ask for, a sliver of you life will be taken. Use this sparingly."

>Wishing stone added to inventory

"Now, there are rules to these things. When you make your wish, never-" the man is cut short by the yelling of one of the king's men. "Hey! Are you talking to that loon? Get up here now!"

You leave the old wizard, apologizing for not being able to talk longer. Hey calls out something as you leave, but you can't understand it.

After walking for what seemed like an eternity, you see the castle up ahead. A towering beast it is, looming over you like some kind of stone creature. You enter the gates, expecting to see busy streets, with peasants and animals running about,but instead you are met with silence. Everything seems abandoned, like everyone just got up and left. "Ugh, it gets creepier and creepier every time we come back..." one of the men says. "Yeah. This place is like a ghost town now..." another replies. They group disbands to separate parts of the kingdom. You and Leo are left alone in the courtyard. "So... What now? Are we just going to question the king?" Leo asks. Well of course not, that would be reckless. You suggest you look around for clues. "Alright then, which way then? The peasants' housing, or the guards'?"

#99 Unicorn Hunter

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Posted 20 January 2016 - 04:03 PM

> Knowing the guards are most likely going to patrol the areas, take a break by entering the peasants' housing.

#100 Slushie

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Posted 20 January 2016 - 06:28 PM

You decide that the peasants' houses might be a good start. You follow the cobblestone road to their living area, and notice a big change from where you just where. The houses all look rickety, like they might fall over any minute. The stone road underneath your feet breaks up and turns to dirt and mud, weeds and grass have taken most of this area over. Looks like no one's been home in awhile.

You dig through the houses and manage to dig up an old chest. It's made of some kind of metal, and is locked tight. "H-hey, ya think there might b-be some goods in there? Maybe there's a key around here somewhere... T-think we have enough time to search for it?"


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