Nerf Surface
#1
Posted 06 July 2015 - 01:40 AM
#2
Posted 07 July 2015 - 01:24 AM
I have to agree with this. The only methods I've found that enable transit and exploration while on the surface are flying--difficult at the best of times with the 3 block limit, near impossible without a set of full diamond armor with the sheer amount of skeletons that spawn, to say nothing of the repeated lightning strikes--and tunneling, which has, last I checked, become impossible thanks to the now extended protection around the outpost, out to a distance of at least 200m.
I know you're trying to make it so people will go there to grind mobs, but the sheer level of difficulty makes it more of a deathtrap than anything else, to say nothing of attempting to start a mine down there to collect the abundant resources that just don't occur on the islands.
I get that it's supposed to be difficult, but one or two changes could really make it more acceptably balanced. As it stands, only those with the best stats and equipment could possibly do anything down there, and even then, only for limited durations. Those that are below level 40 would probably describe the conditions similar to a suicide mission. From what I've seen so far, you could probably make the only thing that spawns down there be Malevolents, and the playerbase wouldn't notice a difference for the difficulty presented.
No, wait, they would; the decreased spawn rates would probably spawn a celebration.
#3
Posted 07 July 2015 - 03:24 AM
Couldn't have said it better myself.I have to agree with this. The only methods I've found that enable transit and exploration while on the surface are flying--difficult at the best of times with the 3 block limit, near impossible without a set of full diamond armor with the sheer amount of skeletons that spawn, to say nothing of the repeated lightning strikes--and tunneling, which has, last I checked, become impossible thanks to the now extended protection around the outpost, out to a distance of at least 200m.
I know you're trying to make it so people will go there to grind mobs, but the sheer level of difficulty makes it more of a deathtrap than anything else, to say nothing of attempting to start a mine down there to collect the abundant resources that just don't occur on the islands.
I get that it's supposed to be difficult, but one or two changes could really make it more acceptably balanced. As it stands, only those with the best stats and equipment could possibly do anything down there, and even then, only for limited durations. Those that are below level 40 would probably describe the conditions similar to a suicide mission. From what I've seen so far, you could probably make the only thing that spawns down there be Malevolents, and the playerbase wouldn't notice a difference for the difficulty presented.
No, wait, they would; the decreased spawn rates would probably spawn a celebration.
#4
Posted 08 July 2015 - 10:23 PM
I'd rather see people try to tackle it in smarter ways first rather than jumping straight to asking for changes. It's not supposed to be accessible to everyone, as long as a few people can survive there they can trade resources with everyone else.
#5
Posted 08 July 2015 - 10:30 PM
I'd rather see people try to tackle it in smarter ways first rather than jumping straight to asking for changes. It's not supposed to be accessible to everyone, as long as a few people can survive there they can trade resources with everyone else.
Seeing as level 60 people are complaining about it.... I don't know what player you expect to do this without being an asshole.
Edited by Jay Gatsby, 08 July 2015 - 10:32 PM.
#6
Posted 08 July 2015 - 10:34 PM
Seeing as level 60 people are complaining about it.... I don't know what player you expect to do this without being an asshole.
Levels are not a replacement for strategy or skill.
#7
Posted 08 July 2015 - 10:36 PM
Levels are not a replacement for strategy or skill.
But they're a massive advantage.
#8
Posted 09 July 2015 - 02:03 AM
Edited by DrGuthrie, 09 July 2015 - 02:03 AM.
#9
Posted 09 July 2015 - 06:23 AM
to be dependent on another player
Thatsthepoint.jpg
Get out and interact with people, put that money to good use. Players being able to be totally independent and living on their own without ever having to see anyone else, or a few players in one town that never even have to acknowledge other towns exist, is a bad thing, not something I want to go back to. If you want a singleplayer experience, stick to singleplayer; otherwise, get used to having to work with other people to get what you want.
#10
Posted 09 July 2015 - 01:53 PM
All I'm trying to say is you can't just put all the ores in what can best be described as grinder hell and then offer nothing new besides slightly better armor and items, which hardly help, then expect there to be no backlash or problems. You don't have to do anything now but atleast keep an eye on the situation and choose how to act on it you are the admin and it is not my decision but this is my suggestion. Nerf Surface or provide some sort of alternative I just can't see how it is now working out well in the future, there are already towns stealing resources from bigger towns.
Edited by DrGuthrie, 09 July 2015 - 03:48 PM.
#11
Posted 09 July 2015 - 08:19 PM
#12
Posted 09 July 2015 - 11:31 PM
I am going to throw in some practical solutions for everyone who thinks the surface is overpowered.
Minimum Level: 40, any less and you won't survive the surface. So please just don't do it if you can't.
Buckets of Water: Water slows down mobs significantly I believe down to 1/8 of their normal movement speed regardless of any other buffs they have on. So jump into the water and watch the mobs fail to chase you.
Tunneler/Gold/Diamond Pickaxes: These pickaxes mine fast enough that if you find cobblestone just dig down and block the entrance in 3 seconds and boom you can't die. Except by hunger.
Efficient Sprinting: If you run up and down blocks the mobs will slow down EVERY time they do the same. So while running take advantage of that and don't run in a straight line on a flat plain, you will probably die a horrible death.
Torches: Mobs don't spawn in bright light, surround a building area with torches to provide you a slight buffer from mobs.
Disposable gear: A full set of soul bound gear costs 4000 in the shop, BUY IT you can die with it on and nothing will happen, and it's durable enough to last you a while if you aren't 24/7 fighting mobs. If that's too much buy some iron armor and make do.
Teamwork: Friendship is Magic
If you combine these tips then you should be able to survive the surface for a while. Remember bring food, potions, and a good pickaxe in order to maximize your odds. Even with all these tips, things can go wrong, they will go wrong, and you should learn to deal with it. And if you survive and ./sethome in a dark tunnel in the surface what opens up to you? Every single ore in the game and potential to farm the largest grinder in any colonization server that ever existed.
Edited by Magicard101, 09 July 2015 - 11:49 PM.
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