AWESOME SAUCE, I will download this right when it's finished (っ◕‿◕)っ
Mlp HD texturepack (Lemons & Tolerance)
#101
Posted 02 June 2013 - 07:32 AM
#102
Posted 02 June 2013 - 07:43 AM
If you are using textures from another pack, you must have permission with proof & modify 50% or more of the pack to post it.
Yeah, this is why.
I think if you just delete everything from L&T (so it uses default textures) you should be fine.
#103
Posted 02 June 2013 - 08:01 AM
I don't know how to get the proof :/ and idk haw most I have done
#104
Posted 02 June 2013 - 08:06 AM
Well, when you finish it you should be fine since all the textures will be original by then. For now just upload somewhere else.
Edited by Luigi, 02 June 2013 - 08:06 AM.
#106
Posted 02 June 2013 - 08:29 AM
It says 16x16 in the resolution ![]()
#107
Posted 02 June 2013 - 08:51 AM
Quick unrelated question, in Planet Minecraft your class is "New Unicorn" but when I go to the dropdown it only shows miner, explorer, and crafter. How do you change that?
Edited by Luigi, 02 June 2013 - 08:51 AM.
#108
Posted 02 June 2013 - 09:02 AM
Quick unrelated question, in Planet Minecraft your class is "New Unicorn" but when I go to the dropdown it only shows miner, explorer, and crafter. How do you change that?
I got to lvl 13 befor ther tog my pack down and my ex wit it
Edited by Idze, 02 June 2013 - 09:03 AM.
#109
Posted 02 June 2013 - 09:02 AM
I don't know how to get the proof :/ and idk haw most I have done
I'll leave a comment on PMC saying it's okay, that should be enough! You can also link them to earlier in the topic where I said it was okay.
#110
Posted 02 June 2013 - 09:19 AM
Okay Idze, I calculated it for you and you have about 42.8% done, but you might wanna keep it at 50% to avoid more mod problems.
Edited by Luigi, 02 June 2013 - 09:20 AM.
#111
Posted 04 June 2013 - 03:16 AM
nice use of buffs

#112
Posted 08 June 2013 - 09:27 AM
Keep the great work up idze it makes my TARDIS look awesome so far. Keep up the great work!!!!

A picture of the TARDIS with your pack. IT ROCKS.
Edited by nyanlover200, 08 June 2013 - 09:27 AM.
#113
Posted 09 June 2013 - 03:03 PM
Do you plan on adding any Optifine/MCPatcher features?
#114
Posted 09 June 2013 - 03:29 PM
Do you plan on adding any Optifine/MCPatcher features?
I have ctm glass and bookcase and may put random mod for cows and chickens
#115
Posted 09 June 2013 - 03:34 PM
I have ctm glass and bookcase and may put random mod for cows and chickens
Cool. When are you going to upload the next prototype?
#116
Posted 11 June 2013 - 03:46 PM
Celestia dam you paintings, why are there so many of them
and if I don't vector them it look ugly

#117
Posted 11 June 2013 - 08:04 PM
Cool. When are you going to upload the next prototype?
idk if I have to post the next prototype then I will have to take out all ♥&t or I will be taken down
![]()
#118
Posted 11 June 2013 - 08:09 PM
Well, since now you have more than 50% done and Hazzat posted proof that you have permission, I think you should be fine. Or maybe you might want to play it safe and upload it somewhere else like your deviantart.
Edited by Luigi, 11 June 2013 - 08:10 PM.
#119
Posted 11 June 2013 - 08:20 PM
I left a comment saying it was okay, wasn't that enough? I'll say whatever I need to to stop PMC taking it down.
#120
Posted 11 June 2013 - 08:29 PM
If you are using textures from another pack, you must have permission with proof & modify 50% or more of the pack to post it.
Idze, I think you're good to go.
#121
Posted 11 June 2013 - 08:54 PM
I left a comment saying it was okay, wasn't that enough? I'll say whatever I need to to stop PMC taking it down.
don't mind me only have minor depression because of the paintings
#122
Posted 11 June 2013 - 09:44 PM
YAY pokemon saddens gone but hav fell like adding a fev more block first
#123
Posted 18 June 2013 - 03:56 AM
Must
Not
Be
Forgot
!
#124
Posted 20 June 2013 - 04:14 PM
Chickens

#125
Posted 20 June 2013 - 05:19 PM
well ar going to post this *warning* BIG pic
save it as kz and put it in the folder Art

#126
Posted 21 June 2013 - 02:31 AM
I see you slipped the Applederp from your dA in there. Nice ![]()
#127
Posted 22 June 2013 - 02:08 PM
well ar going to post this *warning* BIG pic
save it as kz and put it in the folder Art
A sitting Lyra Heartstrings?~ I APPROVE OF THIS!~
#128
Posted 22 June 2013 - 05:59 PM
#129
Posted 23 June 2013 - 12:04 PM
Chickens
WHY CHICKENS NO SCOOTALOOS~?
#130
Posted 23 June 2013 - 12:15 PM
WHY CHICKENS NO SCOOTALOOS~?
They're orange with a purple mane. I'm not sure what else you want.
#131
Posted 23 June 2013 - 01:58 PM
WHY CHICKENS NO SCOOTALOOS~?
I don't want to kill Scootaloo.
And she not a chicken she a dodo.
#132
Posted 23 June 2013 - 02:15 PM
I don't want to kill Scootaloo.
And she not a chicken she a dodo.
This...
xD
#133
Posted 23 June 2013 - 03:14 PM
rails

#134
Posted 23 June 2013 - 03:47 PM
rails
THAT END PORTAL LOOKS SO GODAMN SEXY
#135
Posted 23 June 2013 - 03:55 PM
rails
I love the Ruby Crystals has redstone torch
#136
Posted 24 June 2013 - 12:39 AM
WHY CHICKENS NO SCOOTALOOS~?
Honestly that joke in the original L&T got old fast.
#137
Posted 24 June 2013 - 07:37 AM
This texture pack certainly is getting along well! It's very interesting watching the development! Good job Idze!
#138
Posted 27 June 2013 - 06:07 PM
This must not be forgotten.
D:
#139
Posted 27 June 2013 - 06:28 PM
This must not be forgotten.
D:
THIS.
#140
Posted 29 June 2013 - 06:22 PM
Water, Lava and portal (al the same recolored)

#141
Posted 29 June 2013 - 07:59 PM
I see you're taking it nice and carefulWater, Lava and portal (al the same recolored)
Edited by Silent_Archer, 29 June 2013 - 08:00 PM.
#142
Posted 29 June 2013 - 09:01 PM
Nice job with the authenticity, Idze.
#143
Posted 02 July 2013 - 03:51 PM
I'm seeing your quartz blocks now. Impressive!
And I like the textures! ![]()
#144
Posted 10 July 2013 - 07:13 AM
well had a night were I din not sleep aging but got the cows done

#145
Posted 10 July 2013 - 07:37 AM
Did you convert it to a resource pack yet?
#146
Posted 10 July 2013 - 07:38 AM
Did you convert it to a resource pack yet?
no dot hav 1.6 jet
#147
Posted 10 July 2013 - 04:10 PM
no dot hav 1.6 jet
You can just get MCPatcher to convert it and save you the trouble.
#148
Posted 10 July 2013 - 09:10 PM
cool
#149
Posted 26 July 2013 - 05:19 AM
well had a night were I din not sleep aging but got the cows done
MOOSHROOM ![]()
#150
Posted 30 July 2013 - 06:05 AM
THAT END PORTAL LOOKS SO GODAMN SEXY
#151
Posted 30 July 2013 - 06:25 AM
This texture pack looks amazing. You never cease to amaze me Idze
#152
Posted 31 July 2013 - 02:57 PM
This texture pack looks amazing. You never cease to amaze me Idze
You mean "never cease to amaze"
#153
Posted 31 July 2013 - 05:46 PM
All of my yesssssssss. This is looking beautiful, Idze!
#154
Posted 31 July 2013 - 06:41 PM
You mean "never cease to amaze"
still makes sense
also, i love this texture pack.
#155
Posted 06 August 2013 - 03:20 AM
Wow, this pack looks AWESOME! I can't wait for some more updates.
#156
Posted 15 August 2013 - 12:32 AM
HOLY HECK THIS IS GREAT O3O HOLY FUCKING SHIT ITS THAT GOOD O-O
#157
Posted 16 August 2013 - 11:59 AM
Pls. make this a resource pack. My minecraft is 1.6.2, and the texture is really boring. I really love this texture pack and is looking forward for more updates.
#158
Posted 16 August 2013 - 05:57 PM
don't do dis I forgot how to install optifine
#159
Posted 16 August 2013 - 07:43 PM
don't do dis I forgot how to install optifine
You don't need optifine.
#160
Posted 25 August 2013 - 10:10 PM
looks pretty cool
#161
Posted 25 August 2013 - 11:01 PM
Finally got done whit the sheep :S


and are not going to make it a for 1.6 before I update my own mc cos i need to see how it look in game
#162
Posted 25 August 2013 - 11:20 PM
A word of advice, use the MCPatcher installer to convert your texture pack to 1.6 once you are ready to switch. It will get done much faster.
EDIT: Oh, I said this already. I can't has good memory.
Edited by Luigi, 25 August 2013 - 11:21 PM.
#163
Posted 27 August 2013 - 01:08 PM
Woooo no-pony armor done
those sheep were a BIG block for me :S
and it not easy dressing up zombies

#164
Posted 27 August 2013 - 02:18 PM
It's the effort that counts, Idze, not always the result. ![]()
Still, looks pretty cool so far.
#165
Posted 27 August 2013 - 02:20 PM
Nice, i love the diamond / iron armor
#166
Posted 11 September 2013 - 02:19 AM
download?
#167
Posted 11 September 2013 - 05:47 AM
download?
I don't think this texture pack is finished.
#168
Posted 11 September 2013 - 06:02 AM
download?
It's still unfinished and hasn't been updated to resource pack yet though.
http://www.planetmin...-tolerance-wip/
Edited by Luigi, 11 September 2013 - 06:07 AM.
#169
Posted 11 September 2013 - 06:18 AM
It's still unfinished and hasn't been updated to resource pack yet though.
guess I were time to update anyway
#170
Posted 13 September 2013 - 07:24 PM
Just got around to trying it out...well, wow. Instead of posting pictures, go check out places like Cloudsdale or Canterlot with it.
#171
Posted 16 September 2013 - 06:24 PM
Hardened Clay

#172
Posted 16 September 2013 - 07:17 PM
Nice
Can you make one that is 32x32
![]()
#173
Posted 16 September 2013 - 08:20 PM
That's pretty fancy, Idze. If I may make a suggestion, make sure to look into the latest version of L&T as it has extended functions (ie connected textures) at some parts. Not sure if You plan to do that, just saying.
#174
Posted 17 September 2013 - 10:35 AM
Nice
Can you make one that is 32x32
![]()
I am not even going to tell why I am not going to do that
That's pretty fancy, Idze. If I may make a suggestion, make sure to look into the latest version of L&T as it has extended functions (ie connected textures) at some parts. Not sure if You plan to do that, just saying.
don't know why, but what you are saying get me angry
but yes I am and have done some ctm
#175
Posted 17 September 2013 - 11:57 AM
Dunno why, but sorry ahead. Maybe it's the writing style I use.
#176
Posted 18 September 2013 - 08:00 PM
guess I can post this to and there were in the update

#177
Posted 18 September 2013 - 08:13 PM
So meta.
#178
Posted 19 September 2013 - 05:15 PM
Hope they're good enough. I like how they came out.
Edited by Harakhti, 20 September 2013 - 11:43 AM.
#179
Posted 19 September 2013 - 08:08 PM
THOSE PICS ARE F%&KING AMAZING!!!!
#180
Posted 26 September 2013 - 05:10 AM
guess I can post this to and there were in the update
hehehe, good job XD
#181
Posted 26 September 2013 - 09:28 PM
(requires VoxelTextures mod, which comes with BronyModPack)
#182
Posted 26 September 2013 - 11:56 PM
I made a changing booth for this in the /warp resourcepacks area. Just the tiny temporary booths behind the main ones.
(requires VoxelTextures mod, which comes with BronyModPack)
![]()
#183
Posted 27 September 2013 - 12:38 AM
omai
Edited by Flash_n_Scoot, 27 September 2013 - 12:39 AM.
#184
Posted 27 September 2013 - 02:10 PM
I love your work!
#185
Posted 27 September 2013 - 02:28 PM
This is gonna be one sweet-ass resource pack!
#186
Posted 27 September 2013 - 08:58 PM
more previews
have a icon fro the armor items, have more ctm and opdater some of the armors


#187
Posted 27 September 2013 - 09:25 PM
Looks nice. I'm curious, how much time does working on this averagely take?
#188
Posted 27 September 2013 - 10:54 PM
*Mouth hits floor* This is gonna be good~
#189
Posted 28 September 2013 - 06:59 PM
i love it!
#190
Posted 28 September 2013 - 08:02 PM
did not like that the leather armor did not look like armor. so I basset it off the Pegasus armor from Hearth's Warming Eve

Edited by Idze, 28 September 2013 - 08:04 PM.
#191
Posted 28 September 2013 - 10:20 PM
The pack is amazing Idze, I love it.
#192
Posted 30 September 2013 - 02:10 AM
i cant wait till this is done. this is gonna be good
#193
Posted 30 September 2013 - 04:23 AM
I'm already in love with this resource pack!
#194
Posted 30 September 2013 - 12:49 PM
I so want this Resource Pack, but it ain't even done yet~
#195
Posted 30 September 2013 - 01:36 PM
I so want this Resource Pack, but it ain't even done yet~
you can get it at Planet Minecraft
#196
Posted 01 October 2013 - 03:15 AM
you can get it at Planet Minecraft
I know...but how much longer until 100% completion?
#197
Posted 01 October 2013 - 04:51 AM
I know...but how much longer until 100% completion?
As they say in the modding world...
Release date = Initial ETA + (number of people who ask for an update x 30 minutes)
Edited by Killjoy, 01 October 2013 - 04:52 AM.
#198
Posted 01 October 2013 - 06:12 AM
As they say in the modding world...
Release date = Initial ETA + (number of people who ask for an update x 30 minutes)

Jokes aside, a lot's done in the preview release already. It's mostly just small blocks that need to be done.
#199
Posted 01 October 2013 - 10:05 AM
Jokes aside, a lot's done in the preview release already. It's mostly just small blocks that need to be done.
exactly why I asked! it's so close, yet so far!
#200
Posted 01 October 2013 - 07:36 PM
I'm really excited! This is probably gonna replace Love & Tolerance as most people's default resource pack.
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