Ever heard of word Salad? I present to you the very same _
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I think I'm going to back down on the flying thing, the majority apparently favors the new flight system. As long as the majority in favor is people who play flying classes to play for reasons outside flying, and not just because not flying sucks.
Also Dash to the point earlier in your argument you pointed out hitting the flying pony was unlikely to begin with, wouldn't that shine light on the Damage taken +50% as more of a joke? "You can do more damage, but try hitting me <3 "? I think it was kinda irrelevant except in the vein of PvE, where Damage +50% was tantamount to death by Wither or by Malevolent/Infernals.
in terms of lifesteal, Like I said, I'd prefer a Health on kill over a spamfest.
Sweeping Strikes was a passive when Bat Pony Reaper Spec. came out. Quite an effective one too when you would fly over gather mobs and then AoE one shot groups of mobs, and again, in tight spaces, a good player wouldn't pit themselves in unreasonable odds, especially when your flight is restricted by space.
My proposal is Rolling with it vs Life Steal on kill. Quite Frankly though, I'm in favor of a Zombie Tank, don't get me wrong. I just know some people are going to salt over the idea of a class outside their own being a Zombie Tank.
Night Prowler, I guess I see what you mean, wasn't that much of a issue for me, it was quite good. Seeing that more mobs spawned on the surface at night, we could make full use of flying and Night Prowler, Reapers benefited more from sweeping Strikes with easily gathered large mob groups. Hows this: Damage Depends on time of night, rising at dusk, peaking at midnight and receding at dawn. That way it won't be so abrupt. Although I will say I found the chat of Bat Ponies dying amusing because one-shot time was over and they got eviscerated by massive mob groups they *Thought* they were prepared for.
Also a side note: I want Giants back. Watching people throw rage in chat because they backed into a giant was FUNNY.
Also as guards... Why not a "Coordination" group buff, the guard organizes people for efficient combat. Or some other defensive buff. Personally I'm all for tactical classes. Which Colonies completely lacks. Crystal Ponies I don't count, nor do I count Zebras because they were not... uh... tactical? Hmm to word it properly... Tactical Classes to me are battle tide turners. Crystal Ponies were to me like: *Buff Buff* I hope I survive!~ Zebras were more like "Drink Potion" Hopefully this will keep me alive!
I didn't really find them interesting tbh.
Finally, I think I should explain my position and initial reasoning for choosing a Bat Pony Class:
In absence of a Tactical systematic class, An all out Offensive Class with scaling weaponry seemed like the optimal choice. The addition effects of certain skills/passives gave them high utility.
-Combat
While Flying gives vulnerability, Bat Ponies not particularly benefiting from ranged combat means that Close Quarters engagements were the quickest take down method. Initially, Bat Ponies to an amateur eye seems like a glass cannon class, second to Pegasi who had safety with range, just above Changelings (sorry hep) who had better regen and life steal, and a move specific for health Drain, just lacked damage.
To an experienced eye Bat Ponies were not just Zombie Tanks... They had serious firepower... at night. Being that this was the time Mobs would normally spawn, it really wasn't an issue, Life Steal, high damage, most encounters were meaningless at maximized levels. *Some nights I 2 shot Giants.* In all, Night Prowler's night time limit was not a problem. Being able to fly, fight, and Survive was pretty god status. Not to mention Unlimited Critical Attack Works from flying downwards so you were perpetually falling.
- Utility
Flying, and Nightvision reigned supreme here. Bat Ponies could ignore torches *We had massive DPS anyway what are a few skeleton?* We didn't have to worry about Diamonds and valuable resources being missed because we essentially had "The World card" We could see everything in a cave and figure its worth in mere seconds before moving on.
Flight made getting resources on cave ceilings a trivial matter, and enhanced travel. Also flying high above with Night Vision made caves very evident when Night Vision started fading causing caves exposed caves to essentially blink.
Creative Flight, and building, I mean come on. No brainier.
No fall Damage was nice too.
Overall, Bat Ponies were, as we call it in the MMO world: Anti-Situational. They could be applied almost anywhere.



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