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#1 Breeze Runner

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Posted 16 April 2013 - 11:24 PM

I'm not sure if I'm asking this in the right place but what is the estimate fail rate for submissions at the moment?

Sorry if this is the wrong place to post this :(

#2 Distortion_

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Posted 16 April 2013 - 11:35 PM

85% are rejected

 

Just listen to tips from builders, make sure to have made some test houses in ranges and had a good look at ponyville in the showcase world.

 

You'll most likely be fine :)


Edited by Distortion_, 16 April 2013 - 11:38 PM.


#3 gamermanj4

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Posted 17 April 2013 - 02:42 PM

I'd like to add to distortions advice a bit, As far as looking at the showcase world, do this multiple times in your building process to make sure your house looks like something that would fit in the how case world. Also, in regards to listening to the advice of builders, if you haven't already post critique requests in the critique requests thread, most of the time this will get a more detailed critique of your house than in game, for me at least minecraft chats character limit can be annoying when trying to critique a house so I tend to go a bit short hand, now this isnt to say builders are going to completely explain how to pass as thats against the rules and quite frankly cheating but you will get much more info this way. The ikea give great ideas for furniture I think its /warp ikea ,,, im not sure but i know there is a thread about it, Id link it but I'm on a tablet atm and copying links doesn't like me. Also in submissions world there are a few examples of some of the worst things you can do to your house, if anything in your house resembles anything there, your doing it wrong. And finally because i see quite a few CMCs do this and make it their downfall, DO NOT RUSH YOUR SUBMISSION take your time, build as much of your general idea ( floor plan, exterior, some basic furnishings, etc) within the first day or two after doing a good bit of practice and planning, and take a good couple hours to do so, then for the rest of your submission time (what is it now a week?) to ask for builders opinions, checking your critique request thread, making tweaks on your own accord, and comparing it with the showcase world. I guess I added a more than a bit, but these are steps to take in your submission process if you want to pass take your time, take ALL your time.

#4 Verdana

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Posted 17 April 2013 - 03:16 PM

85% are rejected

 

On average. We don't use a quota. If we see 100 excellent houses, 100% of them will pass.



#5 gamermanj4

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Posted 17 April 2013 - 03:22 PM

On average. We don't use a quota. If we see 100 excellent houses, 100% of them will pass.


Doest submissions world have a % on that big sign tho? or am I remembering an older sub world?

#6 greebster

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Posted 17 April 2013 - 03:26 PM

It is all dependent on the CMC's ability to follow precise instructions carefully and being able to do thorough research without fully replicating a design. It also helps to understand some of Minecraft's dynamics in terms of what blocks can do. Foremost, it has to be able to show their own creative flair throughout the entire process.

If you can do all of the above and even more to your own initiative, you will most likely pass.

And that estimate in submissions is just the average. If I were you, just work really hard to follow all the guidelines, look at all the available warps (/warp ponyville and /warp ikea2, namely the two important ones) and practise plenty.

Edited by Greebster, 17 April 2013 - 03:22 PM.


#7 Luna Lens

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Posted 17 April 2013 - 04:02 PM

The simple fact that you asked this question shows that you actually care. I'm sure you won't have much difficulty passing.

#8 tudexd

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Posted 17 April 2013 - 10:05 PM

I'll just like to point it out that even if you read all the rules and do everything by the book there is still a possibility to fail, yes you need to have some building ability to pass the test

#9 Luigi

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Posted 17 April 2013 - 10:10 PM

You also have to keep in mind that most of that 85% are new people who just come to the server to make a house for the hell of it without a lot of dedication. If you practice, study Ponyville houses, and ask builders for help, you'll be more than fine.



#10 Breeze Runner

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Posted 17 April 2013 - 10:13 PM

Thanks everyone I'm sure I will be fine now you've explained more to me Plus


The simple fact that you asked this question shows that you actually care. I'm sure you won't have much difficulty passing.

laser_lens you have now officially given me alot more hope and made my day thanks :)

Edited by PinkieDash, 17 April 2013 - 10:17 PM.


#11 FaffleMaster

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Posted 17 April 2013 - 10:15 PM

Though I'm definitely not the person to ask for help (I was like, barely accepted. At a time when judging wasn't as strict.) I do recommend listening to advice from builders, and getting as many constructive critiques as possible.



#12 Luna Lens

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Posted 18 April 2013 - 02:44 AM

Thanks everyone I'm sure I will be fine now you've explained more to me Plus laser_lens you have now officially given me alot more hope and made my day thanks :)

 

Just remember, it's about skills as well as attitude.



#13 Night_Breeze

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Posted 18 April 2013 - 04:24 AM

85% are rejected

Well, thank-you very much.  Every once in a while I think I may be ready for a CMC test, then I read something like that and get so dang nervous- I can't build anything right



#14 Luigi

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Posted 18 April 2013 - 05:17 AM

Well, thank-you very much.  Every once in a while I think I may be ready for a CMC test, then I read something like that and get so dang nervous- I can't build anything right

I says so in the giant sign at submissions. He didn't say it to discourage people.


Edited by LuigiIsHungry, 18 April 2013 - 05:19 AM.


#15 Night_Breeze

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Posted 18 April 2013 - 06:52 AM

Hey, I know it's my problem. My flaws are pointed out so often though, sometimes I wonder if I should even try. Posts like that don't help though...

#16 Reverie

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Posted 18 April 2013 - 04:26 PM

Hey, I know it's my problem. My flaws are pointed out so often though, sometimes I wonder if I should even try. Posts like that don't help though...

Just keep practicing. Building anything that interests you- If you put enough effort in, it will be amazing. Make mental notes to yourself about what kinds of building techniques you like. You will be more than prepared after doing those things, and you would probably do just fine now. Remember not to be too protective when it comes to showing people your work- feedback really does help!



#17 Golfmann

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Posted 18 April 2013 - 08:27 PM

"Good comes to those who wait... But better things come to those who act and will do anything to make it happen."

 

Meaning that waiting is good and all, but you honestly have no idea wether or not you'll pass or fail if you never try in the first place.

 

"You miss 100% of the shots you never take." - Wayne Gretsky

 

I highly encourage those who are reading this to take a chance and take your building to the next level. Like Night Breeze c:


Edited by Golfmann, 18 April 2013 - 08:31 PM.


#18 High Orbit

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Posted 18 April 2013 - 09:17 PM

I fully agree with Reverie on that point, finding a suitable building style is quite important. Not only does it make things much easier, you don't have to go "Oh crap I have no idea what am I doing" halfway through the build. And how do you know what's your building style? BUILD. Watch building tutorials from good builders like Gazamo. Take their style, and tweak it to your liking, then BUILD.

 

GO to singleplayer, lock the doors, and just build whatever comes to your mind, be it house, pony or giant battlecruiser with a fully-resettable command-block powered adventure map within it. Just to get a feel of the blocks and how to place them.

 

And don't ever give up, even if you don't pass the first test. 

 

Sometimes, I wonder if the Admins purposely let you fail the first to see how you react to it... So don't let them get what they want, persist with a second build, and bloody blow their faces off.



#19 Jutsy

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Posted 18 April 2013 - 09:20 PM

Sometimes, I wonder if the Admins purposely let you fail the first to see how you react to it... So don't let them get what they want, persist with a second build, and bloody blow their faces off.

 

I can tell you with full confidence that if an admin did that and it was found out, they would nolonger be an admin.



#20 TheRanger7

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Posted 18 April 2013 - 10:09 PM

I fully agree with Reverie on that point, finding a suitable building style is quite important. Not only does it make things much easier, you don't have to go "Oh crap I have no idea what am I doing" halfway through the build. And how do you know what's your building style? BUILD. Watch building tutorials from good builders like Gazamo. Take their style, and tweak it to your liking, then BUILD.

 

GO to singleplayer, lock the doors, and just build whatever comes to your mind, be it house, pony or giant battlecruiser with a fully-resettable command-block powered adventure map within it. Just to get a feel of the blocks and how to place them.

 

And don't ever give up, even if you don't pass the first test. 

 

Sometimes, I wonder if the Admins purposely let you fail the first to see how you react to it... So don't let them get what they want, persist with a second build, and bloody blow their faces off.

That would just be plain bad if they did that.  They see a house they like, they pass it.  I really don't think that they would fail you the first time around to see just how you react.



#21 Luigi

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Posted 19 April 2013 - 01:14 AM

Sometimes, I wonder if the Admins purposely let you fail the first to see how you react to it... So don't let them get what they want, persist with a second build, and bloody blow their faces off.

Just to make things clear: I passed the test the first try, this is not true.


Edited by LuigiIsHungry, 19 April 2013 - 04:53 AM.


#22 Ratty

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Posted 19 April 2013 - 04:24 AM

Sometimes, I wonder if the Admins purposely let you fail the first to see how you react to it... So don't let them get what they want, persist with a second build, and bloody blow their faces off.


What a twisted way to view us. I find that attitude very offensive, as if we enjoy rejecting people. What kind of evil person would put in as much work as we do in reviewing houses to enjoy failing people. We look at the ones that passed as a victory, and on the days when nobody passes, it saddens us. We WANT to pass people, many houses that are borderline pass we mark as "improve", meaning they get another week to make changes and submit it again without it counting as a try.
Do not treat us like an enemy, and submit a 2nd time only to "blow our faces off", submit again if you think you've improved since the last try, and we'll welcome you to the builder group. If you pass, we will be very happy. We're not the enemy. If anyone thinks of us like this, please leave and don't come back.

So ignoring that bad attitude, if you fail, just take all the feedback and practice up some to get better. Make a practice house in the derp world if you want constructive criticism, and of course builds in there don't count against tries. We like helping people if they take it seriously.

#23 Npaws

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Posted 19 April 2013 - 05:07 AM

But I mean, what if you fail that second try...? It's basically game over after that... You never get to try again. I guess it just reminds you to work and practice as hard as you can on that second try. That's why my plan is to take my 2nd and final test over the summer when I've had time to practice! Also, good luck on your house PinkieDash!

#24 High Orbit

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Posted 19 April 2013 - 05:31 AM

Looks like I owe you all an apology, seeing as I might have caused a misinterpretation of what I posted.

 

What I meant by "blowing your face off" was, in a way, me telling them to know the expectations of the Administrators, and build to surpass them, to surprise them by exceeding what they wanted of you, not building to pass of the sake of spiting them.

 

Now, I hold no grudge against any Administrator, nor do I "hate" them in any way, I'm a server owner myself, and I see fully the responsibility they have to bear, alongside the hate they have to face.

 

As for my suggestion that they purposely let the first build fail, I was implying in a way that even IF you fail, there's no need to just quit on the spot. Instead, take it as if they were testing you to see just how well you would react if they said no, and improve on that. I did not in any way intend to say that the Administrators themselves would do that, however I see how one might have reacted to it as such.

 

Remove my post if you require, I apologize for any misunderstanding.



#25 Ratty

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Posted 19 April 2013 - 05:53 AM

All is forgiven, thanks for the explanation.

#26 BlackoutPony

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Posted 19 April 2013 - 06:27 AM

Practice makes perfect. But since I have played minecraft since beta (and the nether update) I have enough experience to make it at least to builder. But if you fail the first time there is always a second chance right?



#27 High Orbit

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Posted 19 April 2013 - 06:30 AM

Ooh, a Beta player. Nice to see there's still others out there. What version was it when you joined?

 

Always a second chance, just make sure you know exactly what you're doing when it comes, because they ain't going to give you another.



#28 Reverie

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Posted 19 April 2013 - 04:11 PM

Ooh, a Beta player. Nice to see there's still others out there. What version was it when you joined?

 

Always a second chance, just make sure you know exactly what you're doing when it comes, because they ain't going to give you another.

There are more of us than you think. I joined a few days before the first beta updates. Alpha 1.2.6, i believe. Not enough time was spent in alpha for me to consider myself an alpha veteran, but still, early beta.

 

It is very important to get the second try correct, but regardless if whether or not you pass or fail, building should never be viewed as a chore. If it is, you should take a step back from mine craft from a while, and do something else for a bit. Or perhaps explore a new style.

 

As long as at the end of the day you enjoy building, everything will be just fine.



#29 BlackoutPony

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Posted 19 April 2013 - 04:19 PM

Yea... back when world spawning was a lot more interesting... those were the days when my creation was the best. I could blend my creations into mountains and gigantic floating islands. Now we are stuck with sort of interesting spawning.:P



#30 greebster

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Posted 19 April 2013 - 07:07 PM

I was an alpha in the midst of the neon-green grass and simplistic features of a redstoneless Minecraft. Those were the days

And yes, the skewed landscape back then had very interesting forms.

#31 Breeze Runner

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Posted 21 April 2013 - 01:58 PM

wow i didnt think there would be this much replies :D



#32 tudexd

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Posted 22 April 2013 - 12:53 AM

I ask you guys to stop talking about older versions of minecraft in this particular thread.

 

 

 

But I mean, what if you fail that second try...? It's basically game over after that... 

 

Not quite. I do remember people who failed both submissions but they built something so amazing in freebuild that they got another chance. though that only happened once or twice



#33 Distortion_

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Posted 22 April 2013 - 01:16 AM

I ask you guys to stop talking about older versions of minecraft in this particular thread.

 

 

 

 

Not quite. I do remember people who failed both submissions but they built something so amazing in freebuild that they got another chance. though that only happened once or twice

and the fact that donators get 2 more tries. (not sure if that's still  the case, it was atleast)



#34 tudexd

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Posted 22 April 2013 - 01:32 AM

and the fact that donators get 2 more tries. (not sure if that's still  the case, it was atleast)

Donators don't get the tries anymore I don't think



#35 TheRanger7

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Posted 22 April 2013 - 01:50 AM

I remember hearing about this. The extra attempts for donors only applied for the kickstarter phase.



#36 Night_Breeze

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Posted 22 April 2013 - 05:25 PM

Donators don't get the tries anymore I don't think

In the first pleasefundus camppain, it said it would reset your subtest.  I think that should be +2 tries no matter what, but that doesn't seem to be what it states..



#37 Luigi

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Posted 22 April 2013 - 05:41 PM

In the first pleasefundus camppain, it said it would reset your subtest.  I think that should be +2 tries no matter what, but that doesn't seem to be what it states..

Either way that prize is not available anymore.

#38 Night_Breeze

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Posted 23 April 2013 - 03:24 AM

Yea, I donate to that plan, and this made me curious: do I have 2 CMC attempts or 4?



#39 Verdana

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Posted 23 April 2013 - 06:59 AM

Yea, I donate to that plan, and this made me curious: do I have 2 CMC attempts or 4?

 

From the pleasefund.us page describing the £20 pledge level:

 

Your CMC tries will be reset to 2 if you have already attempted the building test and were unsuccessful.

 

So if you had tried and failed twice, then made the pledge, you would have been given another 2 tries. If you had tried once and failed, you would have 2 tries remaining. If you had never tried, you would still have 2 tries remaining.


I remember hearing about this. The extra attempts for donors only applied for the kickstarter phase.

This is correct, this doesn't apply to new donations since the pleasefund.us campaign.




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