This reference is used to create baby pony skins with the new 1.2.5 and 1.3.1 Mine Little Pony test models.
SKIN REFERENCE:
(to download, Right click the skin, and save the file.)Some skinning help
1. Change the eye color if you want. I dont care :3
2. The white with grey(ish) parts that are left on the model are the diaper. Dont mess with those
3. I can suggest that you use Skinedit, so you can find the peices easier :3
4. the Foal model has been selected already, This is the use of the Advanced Skinning template.
(In case you need the advanced skinning, here it is)
Skinning guide
Your skin will only be displayed if you colour the top left hand pixel of the skin a specific colour. If you leave this pixel transparent, or colour it some other colour, your skin will not be used (you'll be assigned one of the background pony skins instead). If your skin is not showing up, there is probably something wrong with that pixel. This is done because the existing skins are not normally compatible with the pony models. Checking that the pixel is a specific colour is a way to try and ensure that Minecraft doesn't try and put a non-pony skin on a pony model. Ponies are larger than the standard player model, so there is more space to cover with textures. The textures are mostly taken from the areas that would normally not be used in a standard minecraft skin.
The different pony models are triggered by colouring the pixel in the top left-hand corner of the skin a specific colour. Depending on the colour of this pixel, the earth pony, pegasus, unicorn, or alicorn model will be used to display the player. You must ensure that a texture is present in the "wing" area of the skin (rather than transparent pixels) if you want the pony to have wings. Similarly there must be a texture in the "horn" area, if the pony should have a horn. Use a tool like Photoshop or The Gimp to paint a pixel of this specific colour in the top left hand corner of your finished skin, to activate the desired model. The colour codes (red, blue, green values) to activate the different pony models are as follows:
(R:249, G:177, B:49) Activate earth pony model
(R:136, G:202, B:240) Activate pegasus model
(R:209, G:159, B:228) Activate unicorn model
(R:254, G:249, B:252) Activate alicorn model
Or you can just copy that area from the example skins.
Version 1.2 of the mod introduces 2 new trigger pixels in addition to the pixel at (0,0) used to set the type of pony.
The pixel to the right of the pixel for the type of pony (i.e. at 1,0) is for setting the length of the tail. If you do not colour this pixel the pony will have a full length tail. To give the pony a shorter tail, use the following colour values (or copy them from the guide image):
(R:66, G:88, B:68) Tail stub only
(R:70, G:142, B:136, 255) Quarter length tail
(R:83, G:75, B:118, 255) Half lenth tail
(R:138, G:107, B:127, 255) Three-quarter length tail
The pixel to the right of the pixel for the tail lenth (i.e. at 2,0) is for setting the gender of the pony. For a male pony, set this pixel to full white (R:255, G:255, B:255). Any other colour will make the pony female.
You can look at the example skins to see where the textures on the new models come from. In particular you might want to copy and recolour the wings from the pegasus ponies to your own models.
Advanced skinning technique
And that's the art of the skin!
(QUOTE BY VERDANA)
5: Use the advanced skinning, If you feel worried this wont work, have someone on the fourm do it for you.
So, thats all there is to it!
(DISCLAIMER: THE BABY PONY MODEL WILL LOOK VERY AKWARD AND BUCKED UP TO ANYBODY NOT USING THE MINE LITTLE PONY 1.2.5 TO 1.3.1 TEST MOD.)
Have fun.








