
Yes, that is vomit above the poop...
Check out the Facebook page for their other pics of future things.
Posted 24 April 2014 - 04:14 PM

Posted 24 April 2014 - 04:50 PM
I still haven't been able to bring myself to drop my mosin to try the crossbow, though I've found two but no bolts from raiding cherno and elektro.
Posted 24 April 2014 - 06:07 PM
Saw this on the dayz standalone forum. Thought it was relevant and funny and true.

Posted 24 April 2014 - 07:53 PM
Hello guys, some news about the TS channels. I have edited them all, and changed the passwords.
[BH] TS Channel Lobby
[BH] DayZ SA
[BH] DayZ Mod
[BH] AFK Room
Sorry if this is a pain, but I have been meaning to do this for a while, the channel was looking a mess and I wanted to fix it up a little bit... One last thing I will be changing the channel once I find one that allows me to make permanent channels, I have to stay logged on for a certain amount of the day to keep these channels going. I should find a new host soon.
Once I do. I will link it and the info up/names/pass' will be all the same ![]()
-Hoovie
Posted 24 April 2014 - 09:07 PM
So, moral of my adventures today: Never trust anyone when they say or ask, "Friendly/Friendly?" I knew when I met the group of four people that I was screwed, so I saw that one coming and I knew I couldn't win. The second guy had a crowbar, I had a gun. I was busy pulling the zombie off him when his friend sniped me in the face.
I hate shoot on sight, but it might be time to adopt a more strict SoS rule for me for a while.
Posted 24 April 2014 - 09:12 PM
Ok guys, a quick update on the search for a channel/new host. I have found one I think. I will create all the news channels and edit them once I test around with this new host. I need to make sure they are perm channels.
This is good news. But I will make them all tomorrow. Time to go to bed I say. And damn... I'm sorry to hear that Kiba :S
ps: I will post the ip in here guys once I finish all the editing.
-Hoovie.
-And I hope this is helping guys x3 lol....
Posted 24 April 2014 - 09:36 PM
I hate shoot on sight, but it might be time to adopt a more strict SoS rule for me for a while.
That's sad but probably wise, especially if you're alone. Greeb and I met a player yesterday on our way to meet up with Hoovie, I'm almost certain he would have SoS us if Greeb didn't spot him first and call out that there were two of us and we weren't hostile (pretty sure he didn't know where I was till we got past him), we left him alone and he left us alone so worked out I guess. Maybe shooting near other players to scare them might work but it could just as easily turn them hostile if they weren't already.
Posted 24 April 2014 - 09:47 PM
In the first situation, I was carrying four guns. I had my mosin, a FX45, a CR75, and an M4 in my hands with about 4 mags full. I was just leaving the military base at the southern shores when I saw one guy, so I kind of started to formulate where I was going to hide. Then another guy, then two more, then there were four and they were all pointing at me. One of the guys laid down and asked me in German if I spoke German, so I responded with 'Njet' because I knew that no matter what I answered, I was about to be shot and a couple full 300 round boxes of ammo and good guns were about to be taken.
Second time, I was just being stupid at the northern airfield. Same server. I'm off for now, but I'm headed to Cherno and I'll be back in an hour or two if anybody's interested.
Posted 24 April 2014 - 10:32 PM
Ah. I dropped on for a bit to see if I could help you out but you were gone, it's bed time now, more likely to be on at the same time at the weekend. I think SoS is fair at the army base or airfields to be honest, you don't go there to find friends really, can happen though.
Posted 25 April 2014 - 12:50 AM
True, the second guy at the airfield was friendly at first, but he raised his gun either at me or the zombie I was trying to kill. There was a gunshot and he looked away and asked if I heard it. I said yes, thinking he had shot at me, but I couldn't do anything since I had no ammo, no gun, and a zombie pouncing on me. I assume either he shot me or he was being genuine and someone else shot me. Either way, I died and I was being friendly, so I'll be trying harder to not be with this character, though I don't mind starting over. It gives me a chance to try out different setups that I wouldn't dare drop my gear to try with full mods and ammo.
Posted 25 April 2014 - 12:53 AM
Posted 26 April 2014 - 03:51 PM

I call zombie bullshit on that!
I raided Novy/Stary Sobor, Kabanino, Vybor, The NWAF and Grishino and not one battery, getting to the point where I wanna go hunt fresh spawns to get a few. Seems every low pop, decent ping server that doesn't kick you out for joining is always less than an hour from dark.
Did find another crossbow and a quiver but it wasn't till I was getting ready to log out that I noticed the quiver was ruined, gonna give it a try next time, apparently you can attach a scope to it.
Didn't run into any other players even though I was on a medium pop server, must have been a few minutes behind some players though because the Airfield and Grishino were both picked clean ![]()
Posted 26 April 2014 - 04:01 PM
I've found about 5 or 6 in the tents south of Balota airfield. By the way, tent spawns are fixed, so don't forget to go through every single tent. I've found so much ammo that it's not even funny. I have a full 300 round box with all stacks of 60 5.56 ammo, 5 magazines of the stuff, 4 mags for FNX, 6 stacks of 40 .45 ammo, and I had another box of 7.62 x 51 / 39 that I ended up dropping for space. Also found more than enough attachments and stuff there for a squadron.
Oh, and yesterday when I joined the game, every single battery from all of my equipment had disappeared. My two flashlights on my m4 and pistol were missing batteries, my red dot scopes on both of them, and my head lamp. I'm now battery-less.
Edited by RunningWolf251, 26 April 2014 - 04:02 PM.
Posted 26 April 2014 - 04:13 PM
Think it must have been just bad luck then, gonna hit the NWAF again next time, not running out of ammo yet but I've taken to shooting zombies instead of meleeing (is that a word? looks wrong) most of the time so should keep my ammo box fullish.
Posted 26 April 2014 - 07:00 PM

Posted 26 April 2014 - 08:18 PM
I liked her faceplanted position. Soon after...
Posted 26 April 2014 - 09:03 PM
Caught this guy trying to log in near us... (not sure why Greeb felt like he needed to cover that tree)

Turned out to be scifidude so we had to let him go... next time we are gonna try to catch a wild Squint.
Edited by Limey, 26 April 2014 - 09:04 PM.
Posted 26 April 2014 - 09:38 PM
Today was babby's first encounter with people who are not Greeb, Keeb, Limey or Scifey! Babby feels very grown-up now, babby feels she can adventure out into the world on her own.
Short story short, I spawned in Berezino's dock, went to look for goodies in the warehouses, got shot in the leg by some numpty who later decided to shoot me in the head because I rolled over. Silly babby, that's not proper etiquette for when you're being held hostage!
EDIT: Furthermore, Limey's pic gave me a good laugh and I'll be using it as my desktop background for a little while.
Edited by Squint, 26 April 2014 - 09:39 PM.
Posted 26 April 2014 - 10:01 PM

Oh, and where do you fit in?

Edited by RunningWolf251, 26 April 2014 - 10:04 PM.
Posted 26 April 2014 - 10:06 PM
Meh, I'm probably True Neutral
Posted 26 April 2014 - 10:09 PM
I'd say I'm either true neutral or probably more chaotic good. I like to mess with people if I see them running across an open field, to be sure. Or I punch walls if I see someone running down the street just to see what they do.
Posted 26 April 2014 - 10:21 PM
Lawful goot
Posted 27 April 2014 - 01:19 AM
Today on find your friends simulator...
We found a new friend and helped him get set up (it was Sky Jazz).

Scifidude has an expensive new addiction

Running Wolf x Scifidude (Scifi is playing hard to get)

Edited by Limey, 27 April 2014 - 01:19 AM.
Posted 27 April 2014 - 01:42 AM
(not sure why Greeb felt like he needed to cover that tree)
Posted 27 April 2014 - 03:05 AM
We were strolling slowly to our new anthem: Biggie Smalls' Thomas the train engine rap. We will now play this song when we meet bambis.
Edited by RunningWolf251, 27 April 2014 - 03:06 AM.
Posted 27 April 2014 - 03:51 AM
More photos of our exploits throughout Chernarus!
We found absolutely nobody .-. not until I died anyways.
Posted 27 April 2014 - 11:25 PM
Arma II is on sale on steam at the moment, 75% off including dlc, is the mod different enough to make it worth bothering?
Posted 28 April 2014 - 03:37 AM
I was actually just going to post about it, but you beat me to it. I bought the operation arrowhead set earlier today and then Har convinced me to just buy the rest of the dlc's while they were on sale. I'd say it's definitely worth it, especially at like $7 for Arma2/Op. A, $10 for complete set. The arma 2 engine is the exact same as the one in the standalone, aside from a few in-game and control tweaks in the standalone, and everything else from the SA is pulled from arma 2/op. a, so it's essentially a very useful way to have a sandbox world to test and train things and get used to what's likely going to be in the game in the future.
Cherno is pretty much the same apart from a few new towns and some edited parts in existing towns. The characters and a bit more wonky and the inventory system sucks, but I'd say it's definitely worth it overall. It runs a lot smoother on full graphics than I anticipated, considering dayz SA gives me constant 15's. I'm on Intel hd 3000 with 4g ram and I'm staying at 30-40 so far. Volumetric smoke kills me, but it's always been hard for my laptop to handle. I'll be downloading the DayZ mod tonight and I've already set up a forum account on DayZRP and hopefully I can get slaughtered online a few hundred times.
Posted 28 April 2014 - 06:13 AM
Posted 28 April 2014 - 07:03 AM
I enjoyed DayZRP quite a bit, but I think it would be better with friends.
Create a "Grobs' rp stuf group thingsy". ![]()
Posted 28 April 2014 - 07:07 PM
I enjoyed DayZRP quite a bit, but I think it would be better with friends.
I have installed it and I think it's ready. Only thing is that the whitelist for DayZRp is on hold because of a backlog of requests and I'm definitely not donating just to bump my name up. So I will have to wait, otherwise it's all installed and everything's ready. I've also installed base DayZ and DayZ Epidemic. If you've any other ones that you frequent, be sure and tell me so I can download them when I'm on campus. All of Arma and its DLC's were downloaded in less than an hour, so I'd prefer to do any downloading there to get it over with.
Until then, I'm playing base DayZ to get used to the game and controls before subjecting myself to punishment. I plan on storming sniper hill and dying frequently. It's gonna be fun.
Posted 28 April 2014 - 07:37 PM
Them DayzRP rules, wow that's quite a lot to take in, had to make an account just to read them, they defiantly seem to have their shit together, looks like my kind of place. Probably just gonna download the game for now, cause it so cheep, and look into making an application at the weekend. You guys using the same names on their forum?
Posted 28 April 2014 - 07:40 PM
Uh, I'm RunningWolf251 there, yeah. I hope they get the listing updated soon, I look forward to playing on their servers. They have one on the standalone, but it's in sweden so my connection there is excruciating.
Posted 28 April 2014 - 08:03 PM
Gonna have to come up with a good back story for myself, I assume the one you use as your application is the one they expect you to play as, didn't see it in the rules but it seemed implied and logical.
Posted 28 April 2014 - 10:06 PM
Wouldn't hurt. Maybe we could even critique each others' here in the meantime? Dunno who my character will be, but I assume everyone else is going to be something along the lines of "Once a Marine, served for ten+ years, became a Navy Seal, knows how to use and operate many different kinds of weapons effectively and is very well-versed in survival, stealth, fasting, and first aid." Too bad we can't see the other whitelist applications.
Posted 28 April 2014 - 10:40 PM
I used to play way too much DayzRP, but I may join back in if you all are.
Posted 28 April 2014 - 10:59 PM
Wouldn't hurt. Maybe we could even critique each others' here in the meantime? Dunno who my character will be, but I assume everyone else is going to be something along the lines of "Once a Marine, served for ten+ years, became a Navy Seal, knows how to use and operate many different kinds of weapons effectively and is very well-versed in survival, stealth, fasting, and first aid." Too bad we can't see the other whitelist applications.
I suspect they see a lot of that, probably better to be a normal person, like a teacher or maybe a street pick pocket, who managed to survive the initial outbreak who then has to learn from scratch how to survive in the cruel wilderness. I'll post mine here first if y'all wanna read it, won't be till the weekend though.
Posted 28 April 2014 - 11:57 PM
*They call him Don Apestoso, furry with a gun*
I might have to get back into DayZ once I upgrade my computer whenever, used to run the beta with a bunch of admins here back then.
Posted 29 April 2014 - 01:23 AM
Well, I'm gonna do a bit of the regular DayZ mod tonight and get used to it, but if you're interested, there's a steam group for those of us with Arma 2 and/or the standalone so we can keep tabs on each other and set up games. It's fairly small, but I think we're missing the rest of the Arma players currently.
Edit: First day seemed pretty chill in all the servers I hopped around through. Came across a massacre area at Balota and the guy must've been afk or he didn't care that I looted all the corpses at his feet. He didn't move so I picked up a G3/something or other and moved on to the hangars. Another guy came running in with about 7 zombies in tow so I helped him shoot some of them and then his friend came in. All friendly, despite my expectations from the standalone, and we all looted in peace before parting ways. Almost takes the fun out of the confrontations. Dayz mod itself almost seems more animated than it does in the standalone. I can really see where they went for the more realistic look with the TOH engine, but I like how much more responsive the character movement is with dayz mod. I still don't understand the issue with the inventory that I'd heard so much about, but it seems simple enough to me, maybe they just patched it since the last version or two. Dunno. Maybe have a different story tomorrow.
Edited by RunningWolf251, 29 April 2014 - 03:33 AM.
Posted 29 April 2014 - 07:05 PM
This isn't really DayZ but it's similar enough to go here I think, Battle Royal mod for Arma 3, looks awesome...
Posted 30 April 2014 - 12:21 AM
Whitelist is open for applications again.
Also, the story you submit isn't the one you have to use in-game.
Edited by RunningWolf251, 30 April 2014 - 02:37 AM.
Posted 02 May 2014 - 07:39 PM
Today, me and Hoovie played some Arma II, DayZ Taviana. We both crossed with a rather unpleasant character called Tucker. He had a habit of KoSing other players and boasting about it in the global channel, so we both decided to hunt him down. We knew he was at Krasno airfield, so we headed up there. Hoovie had an RPG of sorts, so he targeted Tucker's vehicle with it and destroyed it. However, Tucker got away unharmed. We decided to get a vantage point where we could overlook the airfield and, as we were doing so, we saw another player coming over in an Osprey. As the player, whose name was literally "Bambi" came in to land on the airfield, his Osprey exploded. Bambi had been killed by Tucker, but his death was not in vain. We could gauge the distance from Bambi's death-point to the area where the projectile had been fired from. So, we headed to the top of the hill to the east of the airfield and got out our scopes. From our position, we could see that Tucker had changed positions and was now taking off in a helicopter. However, his attempt to fly the thing was pathetic and he crashed. Tucker survived the crash, so Hoovie shot him down. Good times.
Then I found an AS50 and started sniping people on the airfield for fun. And I took to animal cruelty as well. Yaaaaaay~
Posted 04 May 2014 - 03:40 PM
Welp, there goes this character, got hit by a zombie on a kindda high pop server so didn't want to fire my gun and now I'm slowly bleeding and it won't let me bandage! All I can do is wait out the lag and see if I can bandage myself or bleed to death and run back to my body. Dying to PvE sucks.
EDIT: So, the server reset without warning while I was waiting to bleed out and I lost everything I had! Managed to survive though and I'm gonna try and get geared back up, damn and I was just getting good with my Acog sight. Also fuck this stupid walking glitch! occasionally my character will just refuse to jog, I either have to walk or sprint and there seems to be no way to toggle the walk back on. I tryed the defuly key, rebinding it and even macroing it to spam it but all that seems to work is re-logging.
EDIT 2:
Edited by Limey, 04 May 2014 - 05:01 PM.
Posted 04 May 2014 - 06:47 PM
Yeah, my game was doing that glitch but it was not letting me sprint, and then after I got going it wouldn't let me stop. I remember many times where you guys were going, "Stop. STOP!" and I was trying to explain that I was holding S and it was still going. But I found that if I wanted to spring from the jog, I had to stop the character, then take off in the sprint from a dead stop.
Gonna try Taviana today I think.
Posted 04 May 2014 - 07:06 PM
Posted 04 May 2014 - 08:36 PM
Taviana is very good.
We need to all play together and that server Greeb. Let's see if we can sort an event out eh? *wink wink*Taviana is very good.
Posted 04 May 2014 - 09:01 PM
I was playing on the one that seems to always have about 35 to 40 people online and when I first spawned in, there were like 15 helicopters all around me and I considered taking one, but I figured there would be AA just waiting for that so I left and followed the coast after finding where I was on the map. A couple minutes later I turned around and saw a helicopter get blown out of the sky. I was rather glad I didn't take one. Ended up down in Martin raiding some of the buildings and I've come to the conclusion that food and weapons are way too common in the mod.
Posted 05 May 2014 - 10:59 AM
Finally died, KoS at the north east air field, guy was glitched in the floor hiding under the stairs of one of the prison buildings. Oh well, didn't have anything worth loosing apart from a can opener so won't take much to gear back up. There were only 3 people on that server and I had to run into the dick just waiting for somebody to deliver stuff to him.
EDIT 1:
Got geared back up, looted Berezino, the ship, the north east air strip, the new town north of the air strip and then ran to the North West Airfield. Didn't find much but I do now have a couple of pistols with a little ammo between then, a firemans axe (fat lot of good that is anymore) and an sks but no ammo (tons of M4 rounds though). I had the server pretty much to myself for most of my run but that meant nobody had passed by and killed any zombies. I was about ready to run to a safe spot to log out and got hit by a zombie that walked straight through a wall and broke my arm and ruined everything in my jacket, they really need to sort the zombie noclip out now they are that much harder to melee. Tried to sneak up on a few but even then it's so hard to get a head shot on them with the axe. gonna get back on later and see if I can find some sticks or morphine. Any suggestions of what town might have either near by would be appreciated otherwise I think I'll probably head for Stary Sobor.
I wanna see a pedometer added to the game, I'm very bored so I just worked it out roughly using the map and I ran about 22Km, I would have been interested to know how far I had run on my last character before I died (she lived a good long while).
EDIT 2:
Looted the North West Airfield to try and get a better gun or at least some ammo for my SKS, found even more ammo and a M4 in one of the barracks so I swapped to that as my connection probably isn't great for sniping and I have a ton of M4 ammo. I couldn't be bothered to fight zombies with my axe so i've been shooting them with my Magnum to use a bit of it's ammo up and I think I made a player log out in fear. Got as far as the fire station at the NWAF and found a fire extinguisher dropped in the middle of the bottom stair case, I'm fairly sure it won't spawn there naturally and I have heard of them being used to block corridors before, didn't bother to go check out if there was anything up there so I continued my way south to try and find some sticks. Looted basically every possible house along the road from Grishino to Novy Sobor and finally found some in the latter. Never made a splint before so I didn't quite know how it worked but I managed to get it to work with a unused bandage, I'd been trying with a 25% one before and was getting a little worried, decided to finish up my looting and log out because I was getting the glitch that only lets you inspect and pick up items but no actually use them. Got down to the police station in Novy Sobor and got hit by a zombie again! Of course immediately started bleeding and now I have no way to stop it due to the desync or whatever was causing that glitch. Risked logging out in the tree line and quickly logged back in to the same server to try and bandage and use my splint, it worked and now I'm too scared to play in case I get a broken leg or something next time I meet a zombie.
Edited by Limey, 05 May 2014 - 05:15 PM.
Posted 06 May 2014 - 03:38 PM
Anyone fancy joining me on Taviana later? I'll be playing at 9-10pm GMT for those interested. Hopefully we can do some crazy shit.
Posted 06 May 2014 - 04:23 PM
Yeah, I'll join you. That's like 3 pm for me I think, just message me on steam whenever you're ready. I'll be playing something but just bug me and I'll join up.
Posted 06 May 2014 - 04:58 PM
Posted 06 May 2014 - 06:05 PM
Posted 06 May 2014 - 07:56 PM
Ok guys, about to start, but first: should we play DayZ Standalone or DayZ Taviana. If more people are available, we could play SA.
Posted 07 May 2014 - 06:01 AM
Posted 07 May 2014 - 07:53 AM
Edited by Limey, 07 May 2014 - 07:55 AM.
Posted 07 May 2014 - 11:20 AM
THIRST QUENCHING APPLE CIDER FOR CUT-THROUGH REFRESHMENT.
That's what I opened my eyes to this morning, a few empty cans of Strongbow here and there.
Then I remembered the events of last night and I punched the air victoriously. "Still alive!"
Literally my morning episode.
Posted 07 May 2014 - 03:56 PM
I got a few screen shots I think, I'll upload any good ones later. Wish I had my first encounter with Sammich recorded. Don't know exactly what was said I was panicking at the time and there was quite a bit going on in chat with people trying to meet up.
"Friendly... FRIENDLY!!! Is that one of you guys!?" Something along those lines, then soon after I said the same thing, but it was two dudes that I somehow managed to kill. Thankfully Greeb showed up and looted them after all the excitement. I don't know what I'd do without you guys watching my back! /sarcasm
But honestly, I'm pretty excited that I didn't lose all that ammo and that I managed to survive an encounter for once, especially against two pretty well armed opponents. That's a first, I think, especially in close quarters like that. Got my heart a-pumpin', we should join back up soon.
*snip*
Ever get those moments when you hear a low growl or something similar to the zombies here and you think "Oh crap, get the axe. FRIENDLY!"
Posted 07 May 2014 - 06:49 PM
I wish RunningWolf

We own this server! and Rahludan didn't even have a tag on. (didn't even notice yesterday we were playing with Jesus! he might have been one of the guys you killed)

I don't know what Sammich said but Greeb looks pissed!

You logged into the wrong neighborhood

I don't even know...

Edited by Limey, 07 May 2014 - 06:53 PM.
Posted 07 May 2014 - 11:43 PM
Got into my first proper gun fight where I got to return fire
that was scary but fun. They tried to sneak up on us at the North East Airfield, we killed one of them and we think the other combat logged, took a little damage but we came out on top.
Posted 08 May 2014 - 12:50 AM
Limey shot me. I didn't die because I was badass god-tier level 47. It's ok though, we got cursed at by some unarmed fella we slaughtered. The guy at the airfield must've been hit because of the ruined flashlight up on the second floor. The first guy that I shot that had the mosin did not go inside the control tower, and the only other person up there since we went in to loot prior was the one who hid on the staircase. I assume when the pair of us opened fire into the staircase that we must have nipped him and he went upstairs and drank the soda, then logged off shortly after he fired at us when we tried to regroup.
All-in-all, I killed one bambi to save Greeb, I harassed two other bambis and the black-shirted one I scared enough into making him take all his clothes off whilst he ran down the train tracks, I got into a firefight with Greeb and he got shot, I medic'd Greeb and saved his life a second time, I got into a firefight with Limey and killed a bandit, Limey shot me but I sloughed it off like a badass with my kevlar vest, one or both of us wounded the meatbag on the staircase and he pussied out and left, and then Limey and I gangster-sprayed some hapless and ammo-less fool after he killed a zombie. He cursed at us very bluntly, but he died of many bullet wounds. I allowed him to gaze upon our awesomeness, and then Limey and I sprayed him once more.
It was a good day. I can feel my cardiac muscles tearing from the stress and my adrenal glands squeezing all the juice out of themselves. Fun times.
Posted 08 May 2014 - 06:53 AM
Posted 08 May 2014 - 07:19 AM
Limey shot me.
Then Limey and I gangster-sprayed some hapless and ammo-less fool after he killed a zombie. He cursed at us very bluntly, but he died of many bullet wounds. I allowed him to gaze upon our awesomeness, and then Limey and I sprayed him once more.
Posted 08 May 2014 - 01:51 PM
That poor bambi that, in my moment of cruelty, I sprayed my amphibia in the direction of. He didn't stop running. What a trooper. Best laugh I had in a while.
Nope, the bambi punching me wouldn't have knocked me out before I would have killed him. We both wore ballistic helmets, so we were fine.
I enjoyed our little cross-country sprint after that guy and it was even more worth it when he yelled "There's like two guys behind me! Help!"
You're wrong there Greeb. He would've ripped your intestines out with his bare hands. He even said it himself, "Don't mess with Rocky! I'll bash your face in, come on!" He almost smashed your head inside of your helmet. You gotta watch those MMA fighters, they'll kill you with their fists and not even break a sweat.
I may have shot him a little bit but it was friendly fire
I don't know how he didn't see us first, we were in the middle of a hill testing the long range capabilities of the crossbow, I would have liked to mess with him a bit first but it was late and the firefight had made me a bit trigger happy.
Same, I half expected him to see us when he lagged on the road. If he hadn't had two guns we probably could've messed around with him, but after we killed him and he had no ammo for any of his guns I felt kinda bad. Better safe than dead in a bush.
Posted 08 May 2014 - 02:28 PM
Posted 08 May 2014 - 02:48 PM
The character we found was a male character, the one we killed later was a female character. I also don't remember the player named "Wanted" being on the server before the reset that erased that dead body, but I wasn't looking to hard at that point because I didn't expect them to come back. Could've been the same one though, never know.
I mean, black shirt came back after we got to Berezino and Greeb left, so we'd been tailed for quite a ways by a separate player. He's the one who dropped all his clothes along the train tracks that we found before we switched from the barren server.
Edited by RunningWolf251, 08 May 2014 - 02:48 PM.
Posted 08 May 2014 - 08:23 PM
I enjoyed our little cross-country sprint after that guy and it was even more worth it when he yelled "There's like two guys behind me! Help!"
You're wrong there Greeb. He would've ripped your intestines out with his bare hands. He even said it himself, "Don't mess with Rocky! I'll bash your face in, come on!" He almost smashed your head inside of your helmet. You gotta watch those MMA fighters, they'll kill you with their fists and not even break a sweat.
Posted 08 May 2014 - 09:20 PM
Currently playing on hardcore and I was messing around trying to fix the lag I get when I hold my breath and zoom in with the mosin. Weird fix, but if anybody else is playing on a low-end computer/laptop, try setting your texture quality to very high and video memory to auto. It really, really helps with lag in the scope. I'm not a techie, but I saw somewhere that it helps even out CPU/GPU usage or something. Either way, I have significantly less lag in the scope and no effect on overall fps actually a bit better fps, even in towns, with texture quality on very high. I had it set on very low before now.
I have yet to reach elektro/cherno to try it in high object areas.
Edited by RunningWolf251, 08 May 2014 - 09:23 PM.
Posted 08 May 2014 - 09:34 PM
How do I get out of hardcore? I keep trying to switch to a regular server on every death and login, but I'm still locked in first person. I've also tried setting it (I'm not that silly.)
Posted 09 May 2014 - 12:56 AM
If you're constantly getting hardcore hive servers then you can filter it to show regular on the top and hardcore on the bottom of the server list. In the list view, it'll show you two or three bars from the right whether a server is normal or hardcore. I think it's right next to the server time. If you're in a regular server and still in first person, enter key is the default for changing view.
Posted 09 May 2014 - 01:20 AM
Posted 09 May 2014 - 08:46 AM
Posted 09 May 2014 - 11:20 AM
I did not, the person that I suspected it to be left the server after I made it to Novy Sobor, but the broken chain theory seems pretty promising. I made it to the coast and left at Solnichniy, so hopefully I can get a bit more testing in on the theory today or next week.
Posted 09 May 2014 - 01:27 PM
If you're in a regular server and still in first person, enter key is the default for changing view.
That ought to do the trick. Cheers!
Posted 10 May 2014 - 12:54 PM
I wish I was on D:
I also had a weird dream where Running shot me when I was looting a building...
...
Posted 10 May 2014 - 05:33 PM
I think that actually happened once. It was either you, or I shot DoctorWhoovez. I know I handcuffed and killed DoctorWhoovez once. Maybe I shot you. Maybe you're seeing the future. We may never know.
Also, announcement up on the steam group with the TeamSpeak info, but I'll post it here too.
The server is on voice.ts3live.com in a channel called "=BH= Group TS." It's a little ways up from the bottom of that server. Password is 'brohoof.' There's 4 different groups: Standalone, Mod, AFK, and a Lobby.
Posted 10 May 2014 - 08:28 PM
Not much happened in DayZ today, I ran the whole length of the coast from the ship to Balota on a medium pop server and didn't see a single player the whole trip, lots of bodies, looted buildings and zombies on the outskirts of towns. The airstrip at Balota was picked clean so I ran north to the air field see if I could find anyone. I managed to find two players, neither looked very geared up, leaving Vybor headed south. They were trying to take out a zombie with an axe and a wrench, one of them was bleeding quite badly. I shot the zombie and I think scared them both quite badly, I told them I wasn't looking to hurt them and bandaged the bleeding player and used a splint on the other who turned out had a broken arm to show them I was being sincere. They hadn't been playing very long, one of them was his first day, so I gave them a few drinks and cans of food to share and my spare can opener, I also traded my axe for the guys wrench and told them I was headed to the north west air field, if they wanted to come with me to get geared up they were welcome to follow. They said they were up near there and ran south about 20 mins before due to quite a lot of gun fire so they headed south and I carried on north feeling quite good about my deeds and ready to find this fight.
I think all the players involved in the fight logged out, didn't see any signs of players and all the buildings were open, I got a new fire fighters axe and a little ammo, picked up an amphibia to try but didn't find a mag. The player list had dwindled to 4, I was tempted to run to the other air strip to complete my lap but decided to log out and call it a day for now. Tried to play a couple of hours later and got kicked off 4 servers in a row so took the hint.
Posted 11 May 2014 - 07:53 PM
Damn this one looked fun but there was no way I was gonna make it in time
gonna try really hard to get the next one
Posted 11 May 2014 - 11:07 PM
I saw the announcement, but that many people with my internet at the time would've been impossible. I was shooting for a bit of the "sacrifice" one, but that one didn't win out I guess. Maybe next time.
Posted 12 May 2014 - 11:19 PM
I sacrifice myself for you kiba, so you may go on and tell my story...

Edited by Limey, 12 May 2014 - 11:21 PM.
Posted 12 May 2014 - 11:59 PM
Gather round kids, it's time for Kiba's KautionaryTales from the Wasteland. Today we chronicle another death of our dear friend, Limey. May he rest in the arms of the great Bean Bandit Overlord.
So Limey and I were looting around the NEAF and, after seeing a couple people (the first being a German server host/admin and the other being a fresh spawn in NEAF) we decided to try a more high-risk lifestyle. But first things first, the German server host fiasco... We were in a German server just looting around and meeting up at the NEAF. I was alone in the airfield waiting for Limey to show up so we could hop servers and find some more loot. I was up in the second floor of the first two-story building talking to Limey over steam when I noticed a fella coming up the staircase. He wasn't dressed like Limey, whose character was in fact a girl, so I decided to shoot first and ask later. I shot the guy, who had dropped his Mosin, and he flipped out, turned, and sprinted down the stairs, blood spewing everywhere from his swiss-cheese but still-alive body. I encountered a bit of lag, but pursued as Limey confirmed that it wasn't him. I checked the entire building twice and the exterior was also clear, so I headed back in to finish looting and see if I had missed him. Limey and I were the only other two besides this guy who were on the server, so it was a bit of a shock that a moment later we both received a message that we had been kicked from the server. A little laugh at the desperate guy, "I must've killed the server's host," I mused. Nevertheless, we decided to change our names and try to get back in, but the server was not showing up on either of our server lists. I was curious, so I removed all filters and set ping cap to 10,000. Sure enough, he had changed the name of the server and set a password, and there was only a single guy on the server. What a dick move.
Moving on, we decided to head to a medium pop, 15/40 server just to see if we could wrangle up some excitement. Little did we know, we would find much more than our fair share of excitement. We spawned in a little south of the airfield and, after we exchanged some equipment from our little trip in the last server, we decided to play it fairly safe, considering the doors to all the buildings were open already. After crawling and crouching our way up to the hangar, we chose a more safe and tactical approach and we moved up in a pretty tight pair, keeping in constant voice contact as we moved up towards the control tower. Moving inside it like a well-oiled machine, we worked our way up to the top and concluded that it was clear.
Nothing new there, so we moved back down and headed to the other building. Limey took a bit longer, so I headed to the door to peek around the corner. On first glance, I saw a corpse. It was not oozing blood and all the doors were open, so I crouched over to the closest window and looked in. Nothing except the body, but again, it was not bleeding, so the kill was not so immediate, but it had been recent. With Limey in position behind me now, we moved in and he headed for the back of the building while I went in to check the vitals on the dead guy. The body was warm and lifeless -- the kill was very recent. He had nothing useful on his body, so I left, but I was still wary. Somewhere nearby was someone with a gun, or some people. But we had not heard any gunshots since we logged in, so there had been some time between the kill and that point in time. Regardless, we exited the building and headed down, deciding to avoid the front of the hangars for fear of open-ground firefights.
All clear behind the hangars. We moved in a very tight pair to the edge of the hangar, where I went down to a crawl and began to inch my way out into the open grass in front of the farthest two-story building. Limey sat doing some funky chicken dance behind me (killing the mood in a good way) so I carried on and hoped he wasn't getting kidnapped by bandits. After I reached a spot where I could shoot down the hallway through the open door, he moved up behind me and checked around a building right next to the main entrance. Nothing there, he reported, so we both moved up to the doorway. We were a little antsy, but we hadn't had any signs of other people so far, so we carried on with our normal looting routine. No noises, no movement, but something was rather eerie about the whole situation. There was a fairly fresh corpse -- yes -- on the airfield -- no shocker there -- but we had seen and heard no signs of life all the while. Checking the server pop showed about 30/40 now. "We better get the hell out of here," I said. So we did. End of story.
Right? WRONG. We crouched out and made it to the treeline by the road. "Home free," they call it. "Hell on earth," we called it. Out of nowhere, fire erupts from everywhere. Bullets are flying, blood is spattering, Limey is dead, and I'm completely unharmed, but still spraying (bullets and vomit) into the tree in front of me. As soon as Limey said he had died, though, I stopped firing. I knew that if he had died, there was still at least one person. Or more. I turned behind me to where Limey had been. There was nothing there. No Limey, no Limey's Corpse, no enemy. Nothing. But suddenly I heard the familiar scratching of bandages being torn apart and applied, so I quickly proned down to see underneath the foliage. There, bleeding profusely, was an unfamiliar face with a yellow and black bandana on. I let it rip. Bullets sprayed the ground, dirt flew, corpses took more lead, but so did his head. He died as blood poured from his noggin, mid-bandage. But what if there were more? How many were there? There was a lot of gunfire. More than what one person can unleash. It sounded like a minigun going off.
So I decided to chance it. I had to find out. I had to look. I just had to. And what I found... I found a nightmare.
Limey is in the front, surrounded by the corpses of four bandits. Two of them were stacked on each other in the top left under the tree. The one whose foot is hanging out on top of the bandit facing me was the one I shot. They had been waiting for us and we fell directly into their trap. But wait, Limey shot at someone, I shot in the completely opposite direction, and I only confirmed one kill. Why so many corpses? Well, either Limey killed more than he thought, I killed more than I thought when I sprayed at the guy, or they were really stupid and killed each other while trying to kill us. I honestly think it was the third one, but that could just be me.
So I survived. Now what? Limey had respawned a ways away in Berezino, so I decided to play watch-dog and hover near the corpses until he arrived to claim some gear. He reported a lot of players following him around Berezino and even one asking him to kill him, to which he replied something like, "I'm a fresh spawn, I haven't even got anything, sorry mate." I figured he'd be coming in hot and I'd have to kill some tail, so I picked through the corpses and grabbed up one of two pristine m4's, a big box of ammo, and a can opener in case we needed to make a quick escape. Everything on Limey's corpse was ruined beyond use. Two of the bandits were ruined completely, and the other two were still in pretty good condition. So I waited.
Nothing happened. A lot of glitchy noises occurred that we believe were happening because of plain old SFX glitches or because these fellas might've been hackers, considering they ALL had the extremely rare Blue Press Vests and some events that happened a bit later. So he told me he could see the hangars and a short while later he said he could see me and was nearly there. We spent a bit of time looting and picking through gear. We got all saddled up, but something still felt amiss. We still had that feeling of being watched, so we decided to truck it out of there as quick as we could and log out.
Well, just as we thought we were home free, disaster struck. We realized we didn't have any toilet paper The bandits came back. Or, rather, somebody came back. In force. Lots of them. We were halfway across an open field when the treeline behind us lit up light a Christmas tree. Lead flew all around us, bullets ricocheted, Limey got hit (come on, man!) but was ok, just bleeding a bit. I hadn't got hit, so I informed Limey to zig-zag more and take evasive action. We made it through a small cluster of trees in the middle of the field and figured we could catch a breather and regroup and hopefully return fire. Well, no, that didn't happen. The bullets started coming again, but there was no other option. It was either turn and face them and likely die, considering we couldn't even see where they were shooting from or how many there were, or we could run in any direction and be right back in the open field again. We took the safest option, and ran willy-nilly through an open field in the middle of a downpour of hot lead. It was awful, it was like Vietnam all over again. I half expected artillery shells to start landing next to us and a Phantom to drop down Napalm behind us.
I could see the bullets bounce off the ground beside and in front of me. I could see the tracer lines and hear the pa-ching! of bullets blasting craters in the ground around me. Limey was still running, as was I, but a sharp pain stung from my back. Then, another pain in my arm. I was bleeding now, but up ahead was the treeline we so desired. We were so close, it wasn't much farther now... I turned to look and see if I could see our enemy, but there was none there. No enemy dared step foot onto the field behind us. We were fighting ghosts, or Navy SEALs.
That day, we ran across 250 meters of open field under constant MG fire and only sustained two hits each. We made it into the trees and the bullets slowed and stopped, but we kept running. I was thirsty and Limey was hungry, but we cursed it away and ran and ran and ran. Eventually, we broke off to the right and headed deeper into the forest. We didn't even want to chance them catching up to us now. But we had lost them. We both breathed deep sighs of relief and were pretty excited. We stopped in a tree and dressed our wounds. Our hearts were racing, but we had survived. We stepped into the gates of Hell and we survived. Achievement get. (Author's note: Limey actually died once, so... yeah)
Damn, that was super intense. But so totally worth it. Exhilarating. Adrenaline is still pumping. I don't get paid enough for this shit.
Posted 13 May 2014 - 05:47 AM
Posted 13 May 2014 - 06:09 PM
Sounds fun!
It was, we were only online maybe 80-90 minutes but it was such a good run, even with the unfortunate death but the way I see it is they were sitting there waiting for us to leave (maybe they saw us looting through the other buildings as Kiba said 'like a well-oiled machine' and got scared) they were gonna shoot us both in the back, filthy bandits. I'm sure I must have killed the two laying on top of each other at the back, they didn't have much time to return fire after I saw them, didn't see the third.
I don't really think I can add anything to that amazing story, high pressure at the airfield and under fire doesn't encourage screen shots sorry:( but I feel I must explain my 'funky chicken dance'... I suck! Trying to reset my field of view to better cover Kiba and I missed the escape key twice It was the dance of safe journey to help us return safely from our adventure, I must have got one of the steps wrong or been facing the wrong way.
Edited by Limey, 13 May 2014 - 09:03 PM.
Posted 13 May 2014 - 09:26 PM
So I actually joined a server for the specific reason to do some mathematical scientologic testing on the theories we've been tossing back and forth like currency lately. First up was the "ping is a direct measure of the size and quality of a player's inventory."
The independent variable there was the size and quality of a player's inventory and the dependent variable was the ping caused by it. The p-value for this test was... negligible.
Testing grounds: Berezino.
Subjects: ...Idiots.
So, first things first. I gathered the information on the size and quality of a random player's inventory. My name was pulled from a hat. How convenient, I can see and judge quality and size of my inventory. That negates the need to kill and vivisect any other player's backpack. Moving on, I judged the size and quality of my inventory. I had some food, a good 8 or 10 slots of ammo, a melee weapon and an m1911. I'd say that should rack up a decent ping compared to a fresh spawn.
My ping for that setup was a whopping 87 across the board. Hrm... Good thing I got raped by zombies a short while later, because it gave me a chance to show my ping from a fresh spawn perspective in the same location.
Well, ~300. But I have absolutely nothing apart from a flashlight, a battery, and some clothes. But I'm in Berezino, so maybe it's that?
As soon as I left Berezino, though, my ping went back down to 100, even though I had all my old equipment and some more, as well as an SKS in my hands. So maybe it's not a good indicator? Doesn't matter. A short while later, I got an even better opportunity.
========================================================================================
Desynch! Wonderful! The Chain of Hatred returns in full fury with a glorious 100000 desynch. But that's not all!
There is another player with 100000 desynch and I'm just getting into range of the NEAF. Perfect opportunity, and it makes sense that there would be another player there. So I moved in to investigate and I grabbed up my binoculars to scan the environment. A little barren apart from a single zombie.
But there was movement as the sun began to set rapidly on the airfield. Another player! One of two besides me on the server, and it was quite promising that I had gotten the desynch at around the Radio Tower. Gives a bit of a perspective on the 'lag-bubble' theory. So I moved in, but the sun was down and it got pitch black. I figured he had gone so I decided to check the buildings and hangars and move over that way to see if I could pick up his trail and hopefully kill him and check his pulse to get his name.
I got to the two-story building there where I showed the picture and all the doors were open... except for the second-floor door. Curious... Why would he leave that door closed? I smelled a trap, so I readied my SKS and opened the door, sprinting in as fast as I could. A shot rang out, but it missed. On the floor was the player. I easily ducked around behind him, knowing he couldn't turn around in a prone position with so many obstacles around. I shot him and he died rather meekly. Pulse check confirmed suspicions. It was "Advanced Noob." Seems to be a pretty good indicator that desynch can be used to judge when a player has entered your lag-bubble.
And then me and Greeb played for a bit on the same server. I went to find a flashlight and fell off the control tower. Greeb arrived, I arrived a little while later thanks to a convenient spawn-in at Krasnostav. We could not get into my body, though it had bugged and was showing up on my screen. So we left it and continued searching before hopping servers. We went into town because we were both starving, but Greeb got mauled by zombies and then after a little bit we decided to stop playing.
Also just got a notification of a flash mob called "Assassinate the VIP on the Rify." That's this Friday, it seems.
Edited by RunningWolf251, 13 May 2014 - 09:28 PM.
Posted 13 May 2014 - 09:32 PM
Posted 13 May 2014 - 09:34 PM
Well, if you've got steam and want to play with some of us then I can add you to the group. A few of us recently got the mod but haven't been able to play together on it.
And if there's anybody out there with the mod version only, feel free to post here and you can join the group too. It's not just for standalone players!
Posted 13 May 2014 - 09:41 PM
I think this proves our desync = player nearby theory without any doubt, excellent job sciencing.
The way I understand the bandwidth is players below 150 will have nothing much, 150-300 could be a geared player in the wilds or a player with a little but in a high loot area or with other players around them especially if they have desync too. Anyone above 300 will probably have a lot of gear and almost certainly a big gun to shoot your face. 500 plus I would go ahead and assume that's a few players with gear together and so on. Next time we're one with 3 or more people we should log in one at a time to the same area, after the desync has evened out each time, to see if we bump each others bandwidth.
When we were at the air field yesterday, before I got shot to little pieces we triumphed over the bandits, we got the desync just before the east most hanger, my map says that's ~200m, that seems little low, I would expect it to be more, you can see players a lot further off than that but maybe their gear isn't loaded in the same range as the player model? Still needs more testing but it's a good early warning system. (also I have no idea if they logged in within range or were running down to us, 200m was where we found them but that was a good few minutes later)
Edited by Limey, 13 May 2014 - 09:51 PM.
Posted 13 May 2014 - 09:58 PM
I'll agree, the ping thing could've been better done on my part, but I was trying to keep tabs on all of them and not get melee'd to death. Didn't help when some lone gunman opened fire on all of us and we scattered. I also found the naked black guy who told me he had just been KOS'd twice and was trying to commit suicide on the Berezino crane dead from the gunman. I took his m1911, which gave me three guns at that point.
Will you be on tomorrow? I think me and greeb are gonna play for a while tomorrow.
Posted 13 May 2014 - 10:17 PM
Yeah, I'll try and get one as soon as I can after dinner. I'm gonna jump on soon for a few minutes to check my inventory and throw out anything that was ruined when we expertly escaped the worlds most useless hackers.
Posted 14 May 2014 - 02:55 AM
Posted 14 May 2014 - 05:22 AM
I was wondering if anyone wanted to do a Taviana Event? Me and Greeb played on a server to faff around on, it was pretty fun. I was thinking this friday? If anyone is up for it, I guess we can talk about times then
Posted 14 May 2014 - 05:33 AM
Posted 14 May 2014 - 02:22 PM
Hello guys, event on DayZ today! I'm thinking maybe around 8pm GMT. Leave a post with what you fellas want to play in particular. Personally, I don't mind DayZ Standalone (regular because that's what most people play) or the Mod (we can choose any map and play style from commander, so that could be fun).
Anyhow, hopefully enough people are interested and we can get down to playing!
Greeb can you move that an hour behind so 7pm, aka 8pm for me, since I really wanna do something, since I keep missing them due to me having to go to bed early these last few days... and I was wondering about DayZ Tavi. How about we play on that server we were on?
Posted 14 May 2014 - 03:07 PM
Posted 14 May 2014 - 05:42 PM
Posted 15 May 2014 - 10:40 PM
For anybody interested and who hasn't seen yet, there's a steam sale on Bohemia Interactive games. Arma 2: Combined Operations (for the DayZ Mod) is on sale for $4.99. It's not shown on the main list, but the price for both together is less than buying them separate. It should show up under Operation Arrowhead's packages, so if you're interested in a couple really good games and the opportunity to play the mod, then buy those right up while you can. If you're getting those, you might as well buy the Complete Collection and get those three other DLC's with it for just a couple bucks more. They're definitely all worth the price.
Standalone is also on sale for about $25, so it's not as drastic, but definitely a bit less than the $30 regularly. Again, definitely worth every penny once you get into it and get going. Ignore the all-caps description of the game, it's literally just there to scare you away.
Get on it! Sale ends on the 19th.
Posted 15 May 2014 - 10:46 PM
Posted 15 May 2014 - 11:30 PM
I think you timed that about right. Char. If you end up buying it, join up and we'll help you graduate from Bambi school. You might even get a commemorative briefcase if you don't die right away, but you'll have to win the Gauntlet first and return unscathed from Castle Perilous. I think you can manage, though.
Posted 15 May 2014 - 11:37 PM
Edited by Captain Char, 15 May 2014 - 11:37 PM.
Posted 16 May 2014 - 12:16 AM
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