James' Map
No, you cannot visit the worlds ingame.
Guilly's map is 6368 by 6432
James' map is 4336 by 4336
Edited by Shroom Agent, 14 February 2016 - 11:12 PM.
Posted 14 February 2016 - 10:16 PM
Edited by Shroom Agent, 14 February 2016 - 11:12 PM.
Posted 14 February 2016 - 10:24 PM
I like James' because it has less water. I also spy an island with some wild wheat.
Posted 14 February 2016 - 10:31 PM
in terms of landmass, it should be about equal. My design is 6k by 6k. The larger map size should make up for the larger oceans.
Just a note. My map still needs a few things to be finalised.
The empty riverbeds will be filled in and some other areas will be added as suggested by someone.
Edited by Solar Flare, 14 February 2016 - 10:44 PM.
Posted 14 February 2016 - 10:49 PM
Posted 14 February 2016 - 10:53 PM
2 main continents, the central main one and the snow area, the snow area being 1900 by 1000
the main continent ( which is the grass one) is 2000 by 2000
has 10 islands
has the following biomes
Volcano
Red Desert
Desert
Deep Jungle
Ocean
Deep Ocean
Clay Beach Island
Wheat Field
Thick Taiga
Mooshroom Island
Thick Forest
Forest Field
Plains
Flower Field
Mountains
Hills
Stone Hills
Stone Beaches
Stone Plains
Ice Plains
Snow Plains
Snow Mountain
Sparce Taiga Forest
Forest
Forest+
Birch Forest+
Taiga Forest
Volcano Land
Swampland
Savannah
Swampland River
River
End
going to get some pics in a bit
Edited by Maxson, 14 February 2016 - 11:15 PM.
Posted 14 February 2016 - 11:13 PM
My map is made of 1 Large main continent and 3 subcontinents, 2 seas filled with plenty of smaller islands with various biomes.
The main continent is made of :
Swamp,
pine forest
Large pine forest
Large redwood pine forest
Plenty of regular forests
Plenty of Birch forests
A mountain range on the southern section of the main continent.
Multiple rivers that actually have an elevation difference from spring to ocean.
Hot continent:
A large mesa / canyon area with a river flowing in the middle. (nice for rafting)
A savannah
another forest area on the northeast tip of the continent
A large desert with a meteor impact crater.
Jungle continent:
as the name suggests this is mostly jungle.
A large table mountain in the middle of the jungle (not visible due to the perspective the render was made in, could be seen if you can see the rocky cliff.)
A few sinkholes (a cave system connecting it all will be added)
A large volcano on the edge of the continent.
A few stone/coral beaches.
Cold continent:
Frozen river
Large frozen plains
a few mountains
(if desired I am planning on adding a glacier , the location has already been determined).
The islands in the ocean are mostly made of plains biome.
Plenty have forests.
Mushroom island.
A few jungle islands.
For those afraid of the amount of oceans, this map will most likely be released with Movecraft to make travelling by sea easier.
I'll be adding a few screenshots to give an idea of what the map looks like:
Edited by Solar Flare, 15 February 2016 - 12:02 AM.
Posted 14 February 2016 - 11:22 PM
bring back tsar's map, i want his map qq
Posted 14 February 2016 - 11:31 PM
bring back tsar's map, i want his map qq
no
Edited by Maxson, 14 February 2016 - 11:31 PM.
Posted 14 February 2016 - 11:49 PM
adding a few more images here since I couldn't add them to the previous post.
Edited by Solar Flare, 15 February 2016 - 12:07 AM.
Posted 15 February 2016 - 06:38 AM
look, i think both maps are good, but it seems with each i have problems... i guess mainly to do with biomes?
i like james' map because of the shear amount of biomes (and nicely spread ones too). The amount of landmass is more prefferable. From above the colourfulness (because gosh, i'm an artist, okay? i like colour) is pleasing.
With guilly's map, i would hope for maybe a few more different biomes on the other continents that are not the hot and cold ones. And even then, it seems like a long time will be spent drifting at sea. I like the scenery of this one- it looks good on foot.
my only problem with all the maps so far is the uninhabitable biomes- what purpose do they actually possess? and why make that much of the map uninhabitable? There's litterally no food, no life for miles- i know- i lived in the snow mountains on col 1 and i only survived on the scraggly bits of 'plains' biomes within the troughs on the mountains. I hated it when you couldn't do anything with this biome- and the snow annoyed me more lol- but that was my choice to live there anyways.
I like the volcanos in both. Unique, and actually a 'small' uninhabitable object i'd be happy to live next to- because again, yeah, it's colourful and interesting.
I guess what you should take from this is try to limit the boring, unihabitable things, and add one or two features to the landscapes of each biome you have- you WANT people to live there, don't you? People find huge plains biomes boring, snow biomes boring. IF you are to use a snow biome, then add ores under the ice/snow or something. make it desirable to live there, even if it is so uninhabitable and tasteless.
Don't take everything i say to heart, i bring only suggestions. hoping to see more of these maps but for now i can't decide lol
Posted 15 February 2016 - 06:51 AM
Movecraft will most likely be reverted to original configs but with their respective speeds doubled. Except for planes, of course.
For Royal, we're dropping the biome-limited plant growth, so habitation isn't really an issue. Likewise with ore distribution.
Edited by High Orbit, 15 February 2016 - 06:52 AM.
Posted 15 February 2016 - 08:33 AM
Movecraft will most likely be reverted to original configs but with their respective speeds doubled. Except for planes, of course.
For Royal, we're dropping the biome-limited plant growth, so habitation isn't really an issue. Likewise with ore distribution.
Posted 15 February 2016 - 10:11 AM
Posted 15 February 2016 - 11:34 AM
look, i think both maps are good, but it seems with each i have problems... i guess mainly to do with biomes?
i like james' map because of the shear amount of biomes (and nicely spread ones too). The amount of landmass is more prefferable. From above the colourfulness (because gosh, i'm an artist, okay? i like colour) is pleasing.
With guilly's map, i would hope for maybe a few more different biomes on the other continents that are not the hot and cold ones. And even then, it seems like a long time will be spent drifting at sea. I like the scenery of this one- it looks good on foot.
my only problem with all the maps so far is the uninhabitable biomes- what purpose do they actually possess? and why make that much of the map uninhabitable? There's litterally no food, no life for miles- i know- i lived in the snow mountains on col 1 and i only survived on the scraggly bits of 'plains' biomes within the troughs on the mountains. I hated it when you couldn't do anything with this biome- and the snow annoyed me more lol- but that was my choice to live there anyways.
I like the volcanos in both. Unique, and actually a 'small' uninhabitable object i'd be happy to live next to- because again, yeah, it's colourful and interesting.
I guess what you should take from this is try to limit the boring, unihabitable things, and add one or two features to the landscapes of each biome you have- you WANT people to live there, don't you? People find huge plains biomes boring, snow biomes boring. IF you are to use a snow biome, then add ores under the ice/snow or something. make it desirable to live there, even if it is so uninhabitable and tasteless.
Don't take everything i say to heart, i bring only suggestions. hoping to see more of these maps but for now i can't decide lol
Posted 15 February 2016 - 11:58 AM
Posted 15 February 2016 - 01:59 PM
I much prefer the detail of James' map. Less water, more small islands.
Posted 15 February 2016 - 02:01 PM
As a bonus, suggest where spawn would be on either/both maps so we can get that pasted in too.
Posted 15 February 2016 - 03:24 PM
I much prefer the detail of James' map. Less water, more small islands.
Posted 15 February 2016 - 06:45 PM
Ehm the amount of islands wouldn't really have to do with detail in my opinion. That is about quantity. I couldve easily put in a whole lot of islands but then things would just feel too cluttered.
Too cluttered, perfect, what good is there looking at an ocean that never ends, i would like to see places to explore, rather then an empty sphere to sail around.
I do like both maps but my first request was more landmass then ocean.
with guilly's map I could easy find a spot to build and have my own spot, a bit harder with james's, but I would rather walk then swim. Don't like movecraft, would rather use a minecraft boat or minecart.
It is great that we have more then one choice, but then again sad that we have to choose between 2 very good maps.
Posted 15 February 2016 - 07:01 PM
Too cluttered, perfect, what good is there looking at an ocean that never ends, i would like to see places to explore, rather then an empty sphere to sail around.
I do like both maps but my first request was more landmass then ocean.
with guilly's map I could easy find a spot to build and have my own spot, a bit harder with james's, but I would rather walk then swim. Don't like movecraft, would rather use a minecraft boat or minecart.
It is great that we have more then one choice, but then again sad that we have to choose between 2 very good maps.
Again, the amount of landmass is about equall to james' map. The extra space my map has is just occupied by ocean.
For example:
The main continent is made up of two sections
one section is about 2500 by 2000 blocks.
the mountain section is about 750 by 2000 blocks.
Posted 15 February 2016 - 07:13 PM
Edited by Captain Char, 15 February 2016 - 07:13 PM.
Posted 15 February 2016 - 07:38 PM
wouldn't be a bad idea, would give some extra options to chose for. It seems like the general consensus is really divided right now. Whichever map gets chosen, one half of the voters will not get what they chose for so I would opt for a compromise.
Edited by Solar Flare, 15 February 2016 - 09:08 PM.
Posted 15 February 2016 - 10:31 PM
Oh course maybe it's time to look into alternatives to movecraft. There are a couple I've looked at, but they all have their problems and benefits. I would say That Guilly's map would be even better, not with any new islands, but perhaps make the few there are just a bit larger. of course, the render images don't really show the size scale difference between these two maps. Guilly's has (6368*6432)-(4336*4336) = 22158080 more blocks to explore total than does Jame's. Now the land proportion I do have to agree with. It would have been a little nicer to have more of that be useful than tied up in water. However, the extreme depth of Guilly's underworld is a benefit, and the ocean depths, debatable. Unless we are going to make Submarines and Ships a major part of the world, which I know many were hoping to avoid. These areas though beautiful in and of themselves don't really add to the playable level.
Guilly has expressed concern to me and I agree that with the voting neck and neck through out the whole thing. 50% of the users aren't getting what they want. We should maybe stop and rethink the map a little. since there is so much controversy over it. Of course everypony is eager to get started as fast as possible with Equus. And stopping to redo the maps is another delay, but something we should perhaps seriously consider doing.
Posted 16 February 2016 - 12:40 AM
Right now, how the current vote stands (currently 21 to 21 for future context). It seems that we either should go with a vanilla map (so we don't know what we'll be getting). Or me and James both have to cooperate to make something that suits both parties. Because whichever party wins by just a few votes to spare, would leave the other party unsatisfied.
Edited by Solar Flare, 16 February 2016 - 12:44 AM.
Posted 16 February 2016 - 12:46 AM
Right now, how the current vote stands (currently 21 to 21 for future context). It seems that we either should go with a vanilla map (so we don't know what we'll be getting). Or me and James both have to cooperate to make something that suits both parties. Because whichever party wins by just a few votes to spare, would leave the other party unsatisfied.
we decided to make a map as a team (me, guilly, and maybe clef) so the new map is going to come up soon.
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