Jump to content


Photo

The Road to Phillydelphia (Construction in Progress)


  • Please log in to reply
15 replies to this topic

#1 Furseiseki

Furseiseki

    Background Pony

  • Pony
  • 11 posts
  • minecraft:
    Furseiseki

Posted 21 April 2011 - 10:00 AM

First off, I'm that guy with the Gordon Freeman skin.

Now I know that we have teleports, but I want to make a rail system to and from the two towns. Other people have showed interest in this as well. Now thanks the maps provided here viewtopic.php?f=1&t=21 we can easily plan where we want the track to be.

For early consideration, there's a desert west of Phillydelphia which could be a good place for Appleloosia. If we want to build Appleloosia there, then it would probably affect the rail plans.

RAIL PATH EXAMPLES
I've made some marks on the map with some suggestions of where we could have our tracks
Posted Image
-The red path is probably too time consuming to make a long enough bridge, but the ocean scenery could be nice
-The blue path will have both land and sea in the scenery. It would have smaller bridge needs.
-The magenta path will run through light forest, so we'll have to cut some trees down to plow through some hills.



These are just my suggestions so let's here some others.

Also
Posted Image We've also had ideas of making the rail in the air or underground. Depending on where we want our rails, they'll change the situation of the possible routes.
-Making it on the ground will be less fuss as we'll use ground that's already laid out. The scenery will be nothing out of the ordinary. In the show, it's on the ground.
-Sky paths will involve intensive (and slow) sky building, but will give us a nice leisurely view of the ground below
-Underground railways would take the longest time to prepare, as we'll be digging out room for the rail all the way. Underground sea tunnels could be nice scenery.

#2 Furseiseki

Furseiseki

    Background Pony

  • Pony
  • 11 posts
  • minecraft:
    Furseiseki

Posted 21 April 2011 - 10:01 AM

RAIL STATION EXAMPLES
Probably just one station for each town. Some station suggestions are in the back because we may want to include scenery of the towns.
Posted Image
Also, some people noted the desert west of Phillydelphia to be a possible location for Appleloosa.

#3 Furseiseki

Furseiseki

    Background Pony

  • Pony
  • 11 posts
  • minecraft:
    Furseiseki

Posted 21 April 2011 - 10:02 AM

USE THE BOOST TO GET THROUGH
We'll use traditional boosting methods. I've tried the new powered rails, but they're actually quite underpowered; they're weak and expensive (and we've downgraded the server anyway).

Below are the boosting methods I know so far. If you know of others, please link them here so we have a wide selection to help choose the best booster for us.
Posted Image
-The first one I find reliable. self reseting, and with medium power. A longer one would get us all the way to the other town.
-The second has high momentum potential. The two middle carts run and store momentum (as I understand it) and can transfer large amounts of momentum to another cart (the outside one.) Runs and charges constantly, low-high power.
-The third one is not very reliable. It's tricky to set up. Inconsistent. Should be powerful, I think...







So how's that for planning? Let's hear more suggestions. What elevation should we use? Where should our rail system go through? What boosters do we want?

#4 Ratty

Ratty

    Background Pony

  • Ratty
  • 15594 posts
  • minecraft:
    Ratty

Posted 21 April 2011 - 10:07 AM

For boosters I can put Minecart Mania back on, I only took it off because I thought nobody was using rails.
I'm surprised to hear powered rails are underpowered, if nobody is in the cart they stop, but if someone is in it, it travels 64 meters before stopping. And optimal spacing is a powered rail per 26 blocks.
Source: http://www.minecraft...ki/Powered_Rail

#5 Furseiseki

Furseiseki

    Background Pony

  • Pony
  • 11 posts
  • minecraft:
    Furseiseki

Posted 21 April 2011 - 10:27 AM

For boosters I can put Minecart Mania back on, I only took it off because I thought nobody was using rails.
I'm surprised to hear powered rails are underpowered, if nobody is in the cart they stop, but if someone is in it, it travels 64 meters before stopping. And optimal spacing is a powered rail per 26 blocks.
Source: http://www.minecraft...ki/Powered_Rail


Perhaps I need to play around with them a little more, but six in a row can't get you up a hill. I'll play around with Minecart Mania and see what we'll use of it, but I bet we can do without it.

#6 Ratty

Ratty

    Background Pony

  • Ratty
  • 15594 posts
  • minecraft:
    Ratty

Posted 21 April 2011 - 04:13 PM

I just hate boosters, there's no need for it. With minecart mania you can have blocks under the rails that do different things, such as increasing the speed. You can even override Minecraft's built in speed limit and go buggily fast.

#7 PaperGoat

PaperGoat

    Background Pony

  • Pony
  • 2 posts
  • minecraft:
    PaperGoat

Posted 21 April 2011 - 09:34 PM

I'd be up for any long hard manual labor involved with this project.

#8 Orshcmann

Orshcmann

    Moderator

  • Retired Admin
  • 627 posts
  • minecraft:
    Orshcmann

Posted 21 April 2011 - 10:13 PM

I'd also be willing to help with any mining/clearing/building for this project.

#9 cgbnab

cgbnab

    Background Pony

  • Pony
  • 13 posts
  • minecraft:
    cgbnab

Posted 21 April 2011 - 11:13 PM

I'd like to help out with this, I also have tons of iron ingots to contribute to making tracks.

I still support my idea of making an underground rail system so it doesn't interfere with possible buildings, and because underground railroads are cool (Equestrian Metro System!), although in that case the pink track would run the risk of going through my (in-progress) underground home.

Oh, also, idea for under-the-water rails: We could go through before we add the tracks and make the roof out of glass so people could see the water above them.

And I actually wouldn't mind railroads through my place (if it actually got in the way), it'd just be interesting figuring out how to work around it.

#10 Fazareza

Fazareza

    Background Pony

  • Pony
  • 8 posts
  • minecraft:
    ArisenSalmon

Posted 22 April 2011 - 02:44 AM

Why do I always seem to be the only one that knows the pro tricks (the two of you that know my obsidian trick)? I can make a booster that can shoot you from bedrock level straight to the max build height (well at an angle) at considerably high speed. It's a little bit like the first design, only minus the doubling back. It goes straight forward. If you don't mind somewhat spastic elevation changes, I can help engineer the boost systems.
I have nothing to say about minecart mania. I will treat it as a amusement only. I try to remain faithful to the vanilla tricks as well as possible. This is why I am most likely to survive the mod apocalypse- much like the one we had not too long ago
As far as the routes go... Why not all three? Majenta obviously has the most show-accurate scenery, but i think i'd like blue's more. I think two extra track lines would make a good addition and side project. Just a thought.

#11 Paavi0

Paavi0

    Background Pony

  • Pony
  • 2 posts
  • minecraft:
    Paavi0

Posted 22 April 2011 - 01:47 PM

well if you are going to make underground rail system i just happend to dig quite long 3x5 tunnel at 22 depth.
Posted Image
could be usefull

#12 Furseiseki

Furseiseki

    Background Pony

  • Pony
  • 11 posts
  • minecraft:
    Furseiseki

Posted 23 April 2011 - 09:36 AM

Sorry for the late response people

Since we're not getting much route suggestions, we'll probably go with cgbnab's underground idea.
And probably soon (in a day if no one speaks up)
Also, I really want this tunnel to have some sea scenery. I have glass, and can get more glass.

If there are no objections, we should start deciding now where exactly where the stations and route is going to be.

Underground station anyone?

#13 FFWoodycooks

FFWoodycooks

    Admin

  • Retired Admin
  • 199 posts
  • minecraft:
    NedTurbo

Posted 24 April 2011 - 07:53 PM

As awesome as an underground rail system sounds and would look (which is 20% cooler than radical), I personally don't think it would fit the pony theme very well :/ I was originally for the underground rail system idea, but thinking about the only time we have seen a rail system on the show, it definitely wasn't underground. But that doesn't mean we can't make a tasteful awesome looking above ground rail system with a series of neat looking bridges and cutting through mountains.

#14 Furseiseki

Furseiseki

    Background Pony

  • Pony
  • 11 posts
  • minecraft:
    Furseiseki

Posted 25 April 2011 - 08:13 AM

As awesome as an underground rail system sounds and would look (which is 20% cooler than radical), I personally don't think it would fit the pony theme very well :/ I was originally for the underground rail system idea, but thinking about the only time we have seen a rail system on the show, it definitely wasn't underground. But that doesn't mean we can't make a tasteful awesome looking above ground rail system with a series of neat looking bridges and cutting through mountains.



That's what I was thinking (that the rail was on the ground in the show) but people are interested in an underground system as much as an on-ground one.

We can definitely do both. We can hunt for more iron and we seem to have plenty of builders. What we need to decide right now is where we want the stations and where the paths will be. Anyone want a particular route?

#15 rokugin

rokugin

    Background Pony

  • Pony
  • 3 posts
  • minecraft:
    rokugin

Posted 25 April 2011 - 01:02 PM

USE THE BOOST TO GET THROUGH
*We'll use traditional boosting methods. I've tried the new powered rails, but they're actually quite underpowered*; they're weak and expensive (and we've downgraded the server anyway).

...

...

So how's that for planning? Let's hear more suggestions. What elevation should we use? Where should our rail system go through? What boosters do we want?


*Pretty sure he means the new booster rail made out of gold, it's just a rail with redstone and gold on it, powered, it doesn't increase the speed past maximum though, so once you run out of power booster you drift to a lame halt. These booster rails also work as good breaks, so really they'd make better stations. When they're off they're breaks, they work on slopes too, when they're on they allow carts to move across them again.*

It would definitely be better to throw Minecart Mania back on for this. I run a server for my friends and me, I've got so many plugins on that thing I'm not even sure how to work half of them anymore. None of them cause any slow down, Minecart Mania being one of the plugins. Traditional boosters are just as effective, however they're generally bulky and get in the way of everything.

With Minecart Mania you can set up the main stations to send a cart along a certain distance and then setup a station block with signage, basically break it up into two rails, one would be a traditional overground the other could cut under/across the sea.

#16 Furseiseki

Furseiseki

    Background Pony

  • Pony
  • 11 posts
  • minecraft:
    Furseiseki

Posted 26 April 2011 - 03:29 AM

Moving things along here.

Since I'm not getting much suggestions as to where exactly we're going to build this, here's my proposed route and stations. If I don't get any objections, I'm going to just start building it.

Posted Image
This is for the regular rail. If anyone wishes to help me, I'll lay out sand markers to show where the track should go. If you don't know what you're doing, I can further clarify on what needs to be done.

cgbnab, go ahead and take charge of the underground path. I'll still help you, but I'll be focusing my efforts on the ground rail.

TL:DR
We're building both surface and underground. I'll build the surface rail first. The picture above are the plans. Ask me if you got questions.



0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users