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Need help installing backup maps


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#1 lazerman56

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Posted 19 May 2016 - 02:52 AM

Hi, my friends. My name is lazerman56. You probably don't know me because I'm very quiet on the forums, but I could use some help. This topic will probably get the attention of a lot of users because of the upcoming server shutdown. Here's the problem. I'm running a MacBook with OS X El Capitan, and I downloaded the software necessary to unpack the backup maps, as explained on www.brohoof.com/backups. What I'm actually having trouble with is running the maps in my Minecraft client. I tried several versions, including 1.9 and 1.8, none of which used any pony mods (sorry, I don't really like mods a lot). When I put the maps into my "saves" folder, none of them showed up in my Minecraft single player menu. I expect that some others are having this problem as well, especially since we'd all like to grab the maps before the server goes down. I tried talking to some people on the server to see if they could help me, but HellSteedTrotsky suggested I post this, so huge shout-out to him. If he hadn't said anything, I probably wouldn't be posting. Thanks for reading, and I hope to get some replies soon. I'll be following the topic, so I'll try to be prompt with any questions you may have about my current problem.

 

Oh, one last thing! I noticed an inconsistency between the file systems of the backup maps and that of regular Minecraft worlds. You should probably note that if you decide to look deeper into the issue.



#2 Shroom Agent

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Posted 19 May 2016 - 03:10 AM

What exactly is the problem? What is happening that shouldn't be happening? Are you getting any errors in the console output?

#3 Rainbow Dash McStarley

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Posted 19 May 2016 - 03:15 AM

When you unzipped the world file, it most likely spat it out as <zipfilename>/<actualworld>/<worldfiles>. If the folder you're opening has just another folder in it, it won't work.

 

Open the folder you unzipped, and inside will be the actual folder you want (i.e. equestria5, fallouteq4, equestria4, et cetera). Move that folder with all the world files out of the unzipped folder and into your saves folder.

 

 

Also, since you're running this just on your client and not a Bukkit server with plug-ins, a lot of stuff will start melting/bursting into flames depending on where you go.


Edited by Rainbow Dash McStarley, 19 May 2016 - 03:17 AM.


#4 JoyJoy

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Posted 19 May 2016 - 03:46 AM

Extract them using this.

 

https://itunes.apple...425424353?mt=12

 

Edit: ignore this. I'm a derp who doesn't read posts


Edited by JoyJoy, 19 May 2016 - 03:47 AM.


#5 R9000

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Posted 19 May 2016 - 04:41 PM

Also, people probably aren't rushing to download worlds because they aren't going away. The worlds will still be available for download for as long as the forums stay up, which is going to be a long time (if not indefinitely) after the Minecraft server goes offline.



#6 lazerman56

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Posted 19 May 2016 - 10:38 PM

What exactly is the problem? What is happening that shouldn't be happening? Are you getting any errors in the console output?

 

Well, when I tried loading the world into a new server jar from the Minecraft website, it didn't work. I tried messing around with the properties file on a local multiplayer server (not public, by the way; my friends and I play on VPN sometimes), but something interesting happened. I got this warning that the server jar couldn't find the spawn biome, and I have good reason to believe that it completely corrupted the map. I spawned in a biome, and I did not see anything from the server. Whenever I try loading them in single player mode, they just won't show up in the game menu, even though they're in the "saves" folder.


When you unzipped the world file, it most likely spat it out as <zipfilename>/<actualworld>/<worldfiles>. If the folder you're opening has just another folder in it, it won't work.

 

Open the folder you unzipped, and inside will be the actual folder you want (i.e. equestria5, fallouteq4, equestria4, et cetera). Move that folder with all the world files out of the unzipped folder and into your saves folder.

 

 

Also, since you're running this just on your client and not a Bukkit server with plug-ins, a lot of stuff will start melting/bursting into flames depending on where you go.

Well, I knew the world was going to be acting weird, but yeah. I knew what I was getting into, and the worlds I tried to load were actually copies. Just so I had the real thing somewhere else. I've got some weird files in there, too. For one thing, there's an unfamiliar folder called MCEDIT.TEMP and two odd files I've never seen before, each called touchfile and uid.dat. Everything else seems normal, except the DIM folders are missing. I honestly don't know whether that's good or bad.



#7 Rainbow Dash McStarley

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Posted 20 May 2016 - 03:12 AM

You can ignore those extra things.

MCEDIT.TEMP and touchfile are from - you guessed it - MCEdit.

uid.dat marks a world as unique, so if you had two worlds with the same name, it would alert you to this since it could cause issue.

 

There are no DIM folders because those are DIMension folders for the Nether and the End, neither of which any of our worlds had (and as such never generated).

 

Now, you've mentioned both 'running it in your client' and 'server.jar', so which are you trying to do, exactly?

 

If you want it on a server, you should just be able to change server.properties for level-name: <exactworldname>, and then drop the world folder in.



#8 lazerman56

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Posted 20 May 2016 - 05:30 AM

Now, you've mentioned both 'running it in your client' and 'server.jar', so which are you trying to do, exactly?

 

If you want it on a server, you should just be able to change server.properties for level-name: <exactworldname>, and then drop the world folder in.

Well, I mainly wanted to run it in single player mode, just for simplicity. You've done this before, right? It should be easy. I don't know why it's not behaving right, but I think it might just be a compatibility issue. Okay, new plan. I think somebody should try the same thing on a Windows PC. Just to see what happens. I don't have a Windows computer.



#9 Rainbow Dash McStarley

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Posted 21 May 2016 - 03:23 AM

OS shouldn't matter for this, and I've loaded worlds into single-player by just dropping the world straight into the saves folder.

 

Where exactly are you trying to put the world folder (what's the directory structure for where you're going, i.e. '~/Library/Application Support/minecraft/saves/'), and which folder are you putting in it?



#10 lazerman56

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Posted 21 May 2016 - 09:58 PM

OS shouldn't matter for this, and I've loaded worlds into single-player by just dropping the world straight into the saves folder.

 

Where exactly are you trying to put the world folder (what's the directory structure for where you're going, i.e. '~/Library/Application Support/minecraft/saves/'), and which folder are you putting in it?

Going by what you just said, I think something must have happened with my Minecraft save. I'll look into that later, but I'd still like someone else to try loading the current world backups. As for the latter question, my directory is "~/Library/Application Support/minecraft/saves". I put the world folder into that folder, like I would download any other map. The thing for me is, I've downloaded maps before, but not from Brohoof. For example, I've downloaded the "Dropper" maps, "Herobrine's Revenge", and others that may use MCEdit. I happen to have a guest account on my laptop, so I'll try testing the maps out on that account. In the meantime, I'd like to know if anyone else has tried downloading these worlds. I'd still like to get to the source of the problem.



#11 lazerman56

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Posted 21 May 2016 - 10:54 PM

It appears I've led you all on a wild goose chase. Let me explain. Now, it appears that there IS a compatibility issue, but it does not have anything to do with my operating system. I've just gone onto the Guest Account and tested the worlds, expecting them not to work. Instead, they worked perfectly fine! And that's not even the best part. After I reinstalled my Minecraft client on my computer, they worked! I guess what I'm saying is, if you're having the same issue, you should probably back up all your worlds and your server addresses.

 

That's right! If you want to solve the problem, you have to reinstall your Minecraft Client! One thing still puzzles me, though. I'm wondering if it had anything to do with the fact that I'd installed OptiFine in the past. I may not have found the source of the problem, but that doesn't mean I didn't find the solution. I'll allow this topic to continue if necessary. Even though I was the one who found the solution, I'd like to thank all the admins who helped me, as well as JoyJoy. I'll be fishing for a way to use commands in the worlds I've downloaded!



#12 JoyJoy

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Posted 21 May 2016 - 11:28 PM

Yeah, you probably had the game directory set to something else. That's why it didn't find the worlds.




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