I think it would be really nice to have a lot of pre-built unnatural structures. Things like bandit camps, shipwrecks, abandoned houses, mines, quarries etc. so it isn't completely barren. This could also provide a sort of backstory for any towns created on or nearby these structures. Considering the map size, I'd definitely like probably around a half and half ratio of land to water, again placing emphasis on having around three large continents as well as archipelagos, sandbars between islands, atolls (I believe there was at least one in col 2), islets, etc etc. Maybe even some artificial islands if appropriate. There can even be islands in big lakes!
Just generally I'd like islands to be more than just lumps of grass or rock. I know that col 2 pulled this off pretty well, but I can still make suggestions I suppose ![]()
Build structures at: /w col4depot
Edited by Squint, 14 November 2015 - 09:01 PM.
Split thread.



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