Subject: MLP MOVIE 2
From: "Lewis, Peter" <[email-masked]>
To: "McCarthy, Meghan" <[email-masked]>
Cc: "Davis, Stephen" <[email-masked]>, "Cullen, Robert" <[email-masked]>, "MacNeaney, Jenni" <[email-masked]>
Date: Tue, 12 Sep 2017 08:48:20 -0700

Hi Meghan

Here are some of our assumptions based on our schedule/ team planning for the scale/ scope of Pony Movie 2.  These are, of course, very headline but hopefully we might all find them useful.  We
think it’d be helpful if we run a check on the current storyline to get an idea if this is currently likely within these parameters as soon as we can.

We’ve also done a comparison of scope of our parameters with our breakdown of Movie 1.  This is interesting to see how what level of restriction/ constraint it may feel we’re under.

The main difference is the number of secondary and incidental characters.  We’re currently coming in at approximately half Movie 1 count – but!  Take a look at the attached ‘variants’ reference.
We’re trying to demonstrate here how we could still give the film a populated feel, but still work with relatively few characters.  See the ‘Brave’ example, particularly.

We’re encouraged by the comparison, to be honest.  If the ‘variation’ approach to the incidentals is acceptable, we’re not looking at a very significantly different asset count from Movie 1 to
Movie 2.  We’ve a 2 year schedule for a full CG feature based on these assumptions and we’ll present this and corresponding budget for Friday.  We’ll also put forward some reference guides to try to spec standards (set builds/ character complexity for example)
at the same time.

See what you think!

Best

Pete