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Rocgazelle | OP
Within the Hinterland alpha te(...) 07/28/17(Fri)15:47:22 No.30612778
File: WtH_7-28-17.jpg (669 KB, 1919x1055)
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Within the Hinterland alpha testing 1.42 Rocgazelle | OP 07/28/17(Fri)15:47:22 No.30612778

> Hello horsefuckers! I am doing a semi-closed alpha for a game project I’m working on called “Within the Hinterland” You may have see this in the content creators thread, and yes it’s the same game.
> I’m looking for playtesters to start molding the game into the best it can be. I’ve been working on and off this project for the last 8 months, so I am the least qualified person to say if its good or not. That’s where you guys come in, because I know you fagots are good at giving your true opinions without any remorse.
> DOWNLOAD: https://drive.google.com/open?id=0B30c1zwN5FEud05ZWnB2UExyclk
> Recommend not playing in Fullscreen
> >What is the game?
> Within the Hinterland is a survival RTS (real time strategy). It’s all about collecting as many resources as possible and using them wisely. Enemies will attack during the night. This is where you need to use your resources to build up a base and protect the fire. The fire is what keeps you alive and playing. The fire will supply health every few seconds you stand by it, along with powering the turrets you build. Once it’s burnt out, no more health and no more turrets.
> >How to play
> The “How to play” button is broken in-game on purpose, I’m still building a tutorial.
> Movement: WASD, arrow keys
> Dash: Space
> Shooting: Left mouse button
> Cut Trees: Right mouse button (must be aimed towards tree)
> Spawn shield: Mouse Wheel Button
> Craft arrows: Q / click on value
> Craft shields: E / click on value
> Craft Fences: Toggle with “1” on grid by fire
> Craft Turrets: Toggle with “2” on grid by fire
> Close grid building: Tab
> Use adrenaline: R
> Pause: Escape
> >enemies
> There are 3 types of enemies you will face. A bear, horse, and bat-like creature. The bear is slower but stronger. The horse is faster but weaker. The bat isn’t effected by walls.
> >inb4 where is the sound
> Music and sound effects are being produced by pegasYs. I haven’t gotten permission to show off the work yet.

>>
Rocgazelle | OP
07/28/17(Fri)15:54:05 No.30612821
Rocgazelle | OP 07/28/17(Fri)15:54:05 No.30612821
File: quote_form_howto.jpg (758 KB, 1913x1005)
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> I will be adding later into the game a feature that will let the community add their own messages for an easter egg in the game.
> This easter egg will be in the form of a message in bottle and will be randomly placed in the game world. Once the player finds the bottle, a message will display. The message is text that is downloaded from a server. What this means is that I can update the file on the server and provide new messages to players without having them re-download the game. I already made 3 to get things rolling, but I trust you guys to make them a pleasent time to find…
> Google form can be found here: https://docs.google.com/forms/d/e/1FAIpQLSfrGUhr2fpFj8t_dgmcpmgrYQsuPGvNAE7uTz-4_T8mnR_ReQ/viewform?usp=sf_link

>>
Anonymous
07/28/17(Fri)16:17:51 No.30612979
Anonymous 07/28/17(Fri)16:17:51 No.30612979

> This is now, what, the third generic early-early-alpha pony themed game someone has peddled here this month? Fourth?
> Point is, never seen these go anywhere period. All I can say is good luck, I guess.

>>
Anonymous
07/28/17(Fri)16:19:33 No.30612983
Anonymous 07/28/17(Fri)16:19:33 No.30612983

> >>30612778
> Is this Don't Starve but with ponies?

>>
Rocgazelle | OP
07/28/17(Fri)16:22:17 No.30613009
Rocgazelle | OP 07/28/17(Fri)16:22:17 No.30613009

> >>30612979
> It's sad really. lot of people fall into the indie spiral. I've almost done it a few times. It happens. Everyone thinks their a game designer until they have to actually do the work

>>
Rocgazelle | OP
07/28/17(Fri)16:23:37 No.30613017
Rocgazelle | OP 07/28/17(Fri)16:23:37 No.30613017

> >>30612983
> Art style yes. Game play no.

>>
Anonymous
07/28/17(Fri)16:24:18 No.30613023
Anonymous 07/28/17(Fri)16:24:18 No.30613023

> >>30612983
> It sure looks this way.
> >>30612778
> I'll check it out OP, if only for the quotes.

>>
Rocgazelle | OP
07/28/17(Fri)16:27:15 No.30613041
Rocgazelle | OP 07/28/17(Fri)16:27:15 No.30613041

> >>30613023
> Quotes will be in the next update... just getting the main mechanics senpai

>>
Anonymous
07/28/17(Fri)16:34:57 No.30613086
Anonymous 07/28/17(Fri)16:34:57 No.30613086

> So how exactly do I place a turret, I can get to the grid but nothing I do will let me place it down?

>>
Rocgazelle | OP
07/28/17(Fri)16:40:32 No.30613109
Rocgazelle | OP 07/28/17(Fri)16:40:32 No.30613109

> >>30613086
> Shit forgot to include that. Right mouse button

>>
Anonymous
07/28/17(Fri)16:53:15 No.30613150
Anonymous 07/28/17(Fri)16:53:15 No.30613150

> Is there a way to kindle the fire with wood?
> Dash needs a longer cooldown since you can basically just spam it and outrun anything.

>>
Rocgazelle | OP
07/28/17(Fri)16:53:39 No.30613152
Rocgazelle | OP 07/28/17(Fri)16:53:39 No.30613152
File: neigh_by_wolfs42-db5unr2.png.jpg (115 KB, 834x957)
115 KB JPG

> Also should include price... couldn't fit in original post..
> //fences
> basic: 5 wood
> plank: 15wood
> log: 30 wood
> //turrets
> arrow: 50 wood
> ballista: 100 wood
> catapult: 200 wood
> once grid is visible, use right mouse button to spawn base objects

>>
Rocgazelle | OP
07/28/17(Fri)16:55:19 No.30613161
Rocgazelle | OP 07/28/17(Fri)16:55:19 No.30613161

> >>30613150
> >kindle fire
> no, then the player could just spam it full of wood and basically live forever.
> >longer cool down
> I agree. I'll keep it in mind.

>>
Anonymous
07/28/17(Fri)17:05:47 No.30613213
Anonymous 07/28/17(Fri)17:05:47 No.30613213

> >>30612821
> What's the point of having quotes if you're just gonna disallow everything? Fuck off faggot.

>>
Rocgazelle | OP
07/28/17(Fri)17:11:45 No.30613258
Rocgazelle | OP 07/28/17(Fri)17:11:45 No.30613258

> >>30613213
> Just a fun easteregg, a way for the community to take part in the game. Rules really arn't that strict. Just don't want to target any community/staff members.
> Plus it's just an easteregg, it's not like it's a major part of the game.

>>
Anonymous
07/28/17(Fri)19:05:23 No.30614016
Anonymous 07/28/17(Fri)19:05:23 No.30614016

> Pretty bare-bones right now, not sure why you'd need play testers tbqh

>>
Rocgazelle | OP
07/28/17(Fri)19:19:38 No.30614102
Rocgazelle | OP 07/28/17(Fri)19:19:38 No.30614102

> >>30614016
> It's never too early to play test.

>>
Anonymous
07/28/17(Fri)21:45:19 No.30614970
Anonymous 07/28/17(Fri)21:45:19 No.30614970

> Bump out of curiosity

>>
Anonymous
07/28/17(Fri)23:52:16 No.30615800
Anonymous 07/28/17(Fri)23:52:16 No.30615800

> bump for potential

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