{
  "posts": [
    {
      "archived": 1,
      "archived_on": 1501330132,
      "bumplimit": 0,
      "closed": 1,
      "com": "Hello horsefuckers! I am doing a semi-closed alpha for a game project I\u2019m working on called \u201cWithin the Hinterland\u201d You may have see this in the content creators thread, and yes it\u2019s the same game. <br><br>I\u2019m looking for playtesters to start molding the game into the best it can be. I\u2019ve been working on and off this project for the last 8 months, so I am the least qualified person to say if its good or not. That\u2019s where you guys come in, because I know you fagots are good at giving your true opinions without any remorse. <br><br>DOWNLOAD: https://drive.google.com/open?id=0B<wbr>30c1zwN5FEud05ZWnB2UExyclk<br><br>Recommend not playing in Fullscreen<br><br><span class=\"quote\">&gt;What is the game?</span><br>Within the Hinterland is a survival RTS (real time strategy). It\u2019s all about collecting as many resources as possible and using them wisely. Enemies will attack during the night. This is where you need to use your resources to build up a base and protect the fire. The fire is what keeps you alive and playing. The fire will supply health every few seconds you stand by it, along with powering the turrets you build. Once it\u2019s burnt out, no more health and no more turrets. <br><br><span class=\"quote\">&gt;How to play</span><br>The \u201cHow to play\u201d button is broken in-game on purpose, I\u2019m still building a tutorial. <br><br>Movement: WASD, arrow keys<br>Dash: Space<br>Shooting: Left mouse button<br>Cut Trees: Right mouse button (must be aimed towards tree)<br>Spawn shield: Mouse Wheel Button<br>Craft arrows: Q / click on value<br>Craft shields: E / click on value<br>Craft Fences: Toggle with \u201c1\u201d on grid by fire<br>Craft Turrets: Toggle with \u201c2\u201d on grid by fire<br>Close grid building: Tab<br>Use adrenaline: R<br>Pause: Escape<br><br><span class=\"quote\">&gt;enemies</span><br>There are 3 types of enemies you will face. A bear, horse, and bat-like creature. The bear is slower but stronger. The horse is faster but weaker. The bat isn\u2019t effected by walls. <br><br><span class=\"quote\">&gt;inb4 where is the sound</span><br>Music and sound effects are being produced by pegasYs. I haven\u2019t gotten permission to show off the work yet.",
      "custom_spoiler": 1,
      "ext": ".jpg",
      "filename": "WtH_7-28-17",
      "fsize": 684682,
      "h": 1055,
      "imagelimit": 0,
      "images": 2,
      "md5": "hmL02Km8O4tHXJhKIwhsqw==",
      "name": "Rocgazelle | OP",
      "no": 30612778,
      "now": "07/28/17(Fri)15:47:22",
      "replies": 18,
      "resto": 0,
      "semantic_url": "within-the-hinterland-alpha-testing-142",
      "sub": "Within the Hinterland alpha testing 1.42",
      "tim": 1501271242024,
      "time": 1501271242,
      "tn_h": 137,
      "tn_w": 250,
      "w": 1919
    },
    {
      "com": "I will be adding later into the game a feature that will let the community add their own messages for an easter egg in the game. <br>This easter egg will be in the form of a message in bottle and will be randomly placed in the game world. Once the player finds the bottle, a message will display. The message is text that is downloaded from a server. What this means is that I can update the file on the server and provide new messages to players without having them re-download the game. I already made 3 to get things rolling, but I trust you guys to make them a pleasent time to find\u2026<br><br>Google form can be found here: https://docs.google.com/forms/d/e/1<wbr>FAIpQLSfrGUhr2fpFj8t_dgmcpmgrYQsuPG<wbr>vNAE7uTz-4_T8mnR_ReQ/viewform?usp=s<wbr>f_link",
      "ext": ".jpg",
      "filename": "quote_form_howto",
      "fsize": 776401,
      "h": 1005,
      "md5": "UD5+IbNzr747XI2irM5cug==",
      "name": "Rocgazelle | OP",
      "no": 30612821,
      "now": "07/28/17(Fri)15:54:05",
      "resto": 30612778,
      "tim": 1501271645753,
      "time": 1501271645,
      "tn_h": 65,
      "tn_w": 125,
      "w": 1913
    },
    {
      "com": "This is now, what, the third generic early-early-alpha pony themed game someone has peddled here this month? Fourth? <br>Point is, never seen these go anywhere period. All I can say is good luck, I guess.",
      "name": "Anonymous",
      "no": 30612979,
      "now": "07/28/17(Fri)16:17:51",
      "resto": 30612778,
      "time": 1501273071
    },
    {
      "com": "<a href=\"#p30612778\" class=\"quotelink\">&gt;&gt;30612778</a><br>Is this Don&#039;t Starve but with ponies?",
      "name": "Anonymous",
      "no": 30612983,
      "now": "07/28/17(Fri)16:19:33",
      "resto": 30612778,
      "time": 1501273173
    },
    {
      "com": "<a href=\"#p30612979\" class=\"quotelink\">&gt;&gt;30612979</a><br>It&#039;s sad really. lot of people fall into the indie spiral. I&#039;ve almost done it a few times. It happens. Everyone thinks their a game designer until they have to actually do the work",
      "name": "Rocgazelle | OP",
      "no": 30613009,
      "now": "07/28/17(Fri)16:22:17",
      "resto": 30612778,
      "time": 1501273337
    },
    {
      "com": "<a href=\"#p30612983\" class=\"quotelink\">&gt;&gt;30612983</a><br>Art style yes. Game play no.",
      "name": "Rocgazelle | OP",
      "no": 30613017,
      "now": "07/28/17(Fri)16:23:37",
      "resto": 30612778,
      "time": 1501273417
    },
    {
      "com": "<a href=\"#p30612983\" class=\"quotelink\">&gt;&gt;30612983</a><br>It sure looks this way.<br><br><a href=\"#p30612778\" class=\"quotelink\">&gt;&gt;30612778</a><br>I&#039;ll check it out OP, if only for the quotes.",
      "name": "Anonymous",
      "no": 30613023,
      "now": "07/28/17(Fri)16:24:18",
      "resto": 30612778,
      "time": 1501273458
    },
    {
      "com": "<a href=\"#p30613023\" class=\"quotelink\">&gt;&gt;30613023</a><br>Quotes will be in the next update... just getting the main mechanics senpai",
      "name": "Rocgazelle | OP",
      "no": 30613041,
      "now": "07/28/17(Fri)16:27:15",
      "resto": 30612778,
      "time": 1501273635
    },
    {
      "com": "So how exactly do I place a turret, I can get to the grid but nothing I do will let me place it down?",
      "name": "Anonymous",
      "no": 30613086,
      "now": "07/28/17(Fri)16:34:57",
      "resto": 30612778,
      "time": 1501274097
    },
    {
      "com": "<a href=\"#p30613086\" class=\"quotelink\">&gt;&gt;30613086</a><br>Shit forgot to include that. Right mouse button",
      "name": "Rocgazelle | OP",
      "no": 30613109,
      "now": "07/28/17(Fri)16:40:32",
      "resto": 30612778,
      "time": 1501274432
    },
    {
      "com": "Is there a way to kindle the fire with wood?<br>Dash needs a longer cooldown since you can basically just spam it and outrun anything.",
      "name": "Anonymous",
      "no": 30613150,
      "now": "07/28/17(Fri)16:53:15",
      "resto": 30612778,
      "time": 1501275195
    },
    {
      "com": "Also should include price... couldn&#039;t fit in original post..<br><br>//fences<br>basic: 5 wood<br>plank: 15wood<br>log: 30 wood<br><br>//turrets<br>arrow: 50 wood<br>ballista: 100 wood<br>catapult: 200 wood<br><br>once grid is visible, use right mouse button to spawn base objects",
      "ext": ".jpg",
      "filename": "neigh_by_wolfs42-db5unr2.png",
      "fsize": 117393,
      "h": 957,
      "md5": "mIJ6dT1It/tYyiRiXa2WEw==",
      "name": "Rocgazelle | OP",
      "no": 30613152,
      "now": "07/28/17(Fri)16:53:39",
      "resto": 30612778,
      "tim": 1501275219416,
      "time": 1501275219,
      "tn_h": 125,
      "tn_w": 108,
      "w": 834
    },
    {
      "com": "<a href=\"#p30613150\" class=\"quotelink\">&gt;&gt;30613150</a><br><span class=\"quote\">&gt;kindle fire</span><br>no, then the player could just spam it full of wood and basically live forever. <br><br><span class=\"quote\">&gt;longer cool down</span><br>I agree. I&#039;ll keep it in mind.",
      "name": "Rocgazelle | OP",
      "no": 30613161,
      "now": "07/28/17(Fri)16:55:19",
      "resto": 30612778,
      "time": 1501275319
    },
    {
      "com": "<a href=\"#p30612821\" class=\"quotelink\">&gt;&gt;30612821</a><br>What&#039;s the point of having quotes if you&#039;re just gonna disallow everything? Fuck off faggot.",
      "name": "Anonymous",
      "no": 30613213,
      "now": "07/28/17(Fri)17:05:47",
      "resto": 30612778,
      "time": 1501275947
    },
    {
      "com": "<a href=\"#p30613213\" class=\"quotelink\">&gt;&gt;30613213</a><br>Just a fun easteregg, a way for the community to take part in the game. Rules really arn&#039;t that strict. Just don&#039;t want to target any community/staff members. <br><br>Plus it&#039;s just an easteregg, it&#039;s not like it&#039;s a major part of the game.",
      "name": "Rocgazelle | OP",
      "no": 30613258,
      "now": "07/28/17(Fri)17:11:45",
      "resto": 30612778,
      "time": 1501276305
    },
    {
      "com": "Pretty bare-bones right now, not sure why you&#039;d need play testers tbqh",
      "name": "Anonymous",
      "no": 30614016,
      "now": "07/28/17(Fri)19:05:23",
      "resto": 30612778,
      "time": 1501283123
    },
    {
      "com": "<a href=\"#p30614016\" class=\"quotelink\">&gt;&gt;30614016</a><br>It&#039;s never too early to play test.",
      "name": "Rocgazelle | OP",
      "no": 30614102,
      "now": "07/28/17(Fri)19:19:38",
      "resto": 30612778,
      "time": 1501283978
    },
    {
      "com": "Bump out of curiosity",
      "name": "Anonymous",
      "no": 30614970,
      "now": "07/28/17(Fri)21:45:19",
      "resto": 30612778,
      "time": 1501292719
    },
    {
      "com": "bump for potential",
      "name": "Anonymous",
      "no": 30615800,
      "now": "07/28/17(Fri)23:52:16",
      "resto": 30612778,
      "time": 1501300336
    }
  ]
}