I'm making a game about ponies getting lost in the woods.

http://play.everfree-outpost.com/

How to play:
>Use arrow keys to move, hold Shift to run
>Press Enter to type in the chat
>Press A to interact with objects such as trees, rocks, and anvils
>Press E to open inventory and assign items to the hotbar with 1-9. Press D in game to use the currently selected item.
>Use an anvil to craft items from raw materials. There is an anvil at spawn for getting started.
>Type /help to see a list of chat commands. Use /spawn if you get stuck.

The eventual goal is for this to play sort of like a cross between Minecraft and Golden Sun. It will be based partly on crafting and building things to expand the town, and partly on exploring the forest and solving Golden Sun-style puzzle-based dungeons for rare items and crafting materials. 


This week:
> New command: /sit
> Adjusted forest terrain generation parameters
> Made lakes non-walkable
> The inventory dialog is now rendered using WebGL instead of HTML/CSS. Please report any strange behavior in the thread.

Modding updates:
> Redesigned sprite data handling to better support modding. See mods/emotes for examples.
> Redesigned image cache to avoid slowdown and extreme memory use (>2GB of RAM) when processing sprites. However, the new system may use up a large amount of disk space after several builds. If this happens, delete build/data/image_cache.dat and .idx.
The new modpack builder is here: http://play.everfree-outpost.com/outpost-mod-win32-2016-03-19-emote.zip