#Tails of Fallout: Equestria Changelog

## v1.2
* Races
  * Added Lead Belly talent (D4) to Brahmin race. Changed Strong Back to D4.
  * Added Half-Rotten quirk to Ghoul race.
* Quirks
  * Added Half-Rotten quirk.
* Equipment
  * Adjusted prices.
  * Added description for Gamma Gun.
  * Fixed page reference error for Radsafe.
  * Added note on crafting poisons
  * Added missing dice for Spider Climb talent granted by Wall-Walking Potion.
* Creatures & NPCs
  * Added Lead Belly to some creatures that live in irradiated environments.
  * Added Radiation and/or Taint immunity to some creatures
  * Removed Cutie Mark talent from advanced NPCs. Assume it is already covered by their Weapon talent or one of their other talents. (This makes encounter prep a little easier for storytellers)
  * Removed Tag! talent from NPCs.
  * Corrected Balloon Sentry talents.
  * Modified Brahmin (Typical) and Brahmin Merchant.
  * Modified Canterlot Ghost
  * Modified Ghoul (Typical) and Canterlot Ghoul
  * Modified Synth (Typical) and Synth Terminator
  * Modified Enclave Scout, Soldier
  * Modified Ganger Bouncer and Goon
  * Medic: Added Life Giver talent
  * Mercenary: Added Creative Flair: Intimidate talent
  * Modified Tribal Brave, Forager, and Shaman.

## v1.1
* Talents
  * Big Leagues allows user to move towards grenades to parry them.
  * Heave-Ho!: Bulk of thrown weapons is halved.
* Creatures:
  * Fixed Stamina for Canterlot Ghost.
  * Radiation Elemental: Gamma Ray daamge is not affected by the creature's Insubstantial talent.
  * Radiation Elemental: Added Radioactive Presence talent.
  * Star-Spawn: Added Multi-Attack quirk.
  * Enclave Wonderbolt: Fixed Stamina.
  * Gangsters: Fixed Stamina.
  * Mercenary: Fixed Stamina.
  * Slaver: Fixed Stamina.
  * Talon Bounty Hunter: Fixed Stamina.

## v1.0
* General
  * Added more artwork.
  * Fixed chapter numbers
* Talents
  * Anesthetic Spell - Changed duration to 1 round. Lasts 1 hour on a crit.
  * Eldritch Daggers - Changed to basic thrown weapon.
* Weapon
  * Removed Silent property from Crossbow
  * Adjusted weapons prices.
* Armor mods
  * Added resize mod.
* Magic Items
  * Revised Magical Fusion Core
  * Upgraded Ministry Mare Armored Dress to Legendary.
  * Removed Soul Jar Armor.
  * Removed Suppressor Ring
* Creatures:
  * Canterlot Ghost: Increased Body
  * Added Manowar Floater
  * Added Jackalope Radbit
  * Removed Glowing Radscorpion

## v0.10
* Introduction:
  * Revised introdocution.
* Advanced Combat:
  * Minor editing.
  * Moved rules for illness from radiation damage to Radiation Poisoning under Radiation in the Wasteland Adventuring chapter.
* Adventuring in Fo:E
  * Renamed chapter to "Wasteland Adventuring"
* Talents:
  * Added Heave-Ho! talent
* weapons
  * Simplified ammo types
* Weapon mods
  * Revised modding system
* Armor mods
  * Revised modding system
* Magic Items:
  * Removed Elements of Harmony
  * Removed Trottenheimer's Folly
* Creatures:
  * Added a lot more creature art.
  * Giant Mutant Hedgehog: Reduced Body to D4.
  * Removed Hellhound Sand Dog.
  * Made hospital horror attack description less graphic. Tongue has reach of 10'.
  * Added Owl-bot
  * Revised Paradore
  * Removed Super Stallion
* NPCs:
  * Removed Enclave Juggernaut
  * Added Medic.
  * Removed Steel Ranger Initiate
  * Added Zebra Alchemist.
  * Revised Zebra Mystic.
* NPC talents:
  * Revised Radioactive Presence.

## v 0.9
* Combat:
  * Removed coup de grace
  * Dazed condition -> Staggered
  * Ongoing condition -> Burn
  * Cover
  * Tactical maneuvers
  * Nonlethal attacks
* Cannot fly or swim while encumbered
* Revised crafting
* Removed levels from equipment
* Shadow damage -> Necrotic damage
* Revised multi-weapon fighting
* Talents:
   * Anesthetic spell
   * PipBuck talent -> SATS
   * Revised Robotics Expert
   * Revised Life Giver
   * Flare Spell
   * Taint Purge Spell
   * Removed Here and Now talent
   * Added Industrious talent
   * Strong Back talent: earth ponies, brahmin only
   * Rolled Rad Resistance talent into Lead Belly.
* Quirks:
   * Removed Fast Shooter quirk
   * Removed Wild Wasteland quirk
   * Removed Heavy Hooved quirk
   * Added Pack Rat quirk
   * Added Sensate quirk
* Revised table of diseases
* Unliving creatures immune to disease, poison, and radiation
* Revised telekinetic attacks
* Equipment:
   * Removed jimmy hats
   * Revised duct tape and wonderglue
   * Replaced remote detonator with remote control
   * Added magical field conducting array
   * Added nightvision goggles
* Added Alchemy section to equipment
* Weapons:
   * Miss Min property -> Splash
   * Ongoing property -> Burn
   * Revised Payload property
   * Revised Reload property
   * Revised Heavy property
   * Revised Venom property
   * Revised HtH Weapons
   * Removed Harmless property
   * Added crossbow
   * Added Gamma Gun
   * Removed broadsider
   * Replaced microrocket launcher with grenade machinegun
   * Revised balefire egg launcher
   * Plasma weapons -> Magical energy/plasma weapons
   * Pulse weapons -> Matrix disruption weapons
   * Revised weapon mods system
   * Removed exotic ammo mod
   * Removed mercy property
   * Added silent property
   * Removed powered weapon mod
   * Added Quick Reload mod
   * Added Sniper Scope mod
   * Added Night Vision Scope mod
   * Added Enhanced Grip mod
   * Added Charge Shot mod
   * Added Stun mod
   * Added Breakdown mod
* Armor:
  * Revised armor and mods
  * Added Tower Shield
* Augments:
  * Added Cyberpony quirk.
  * Added Mutant quirk.
  * Added Zebra-Augmented Pony quirk.
  * Revised augments system.
  * Recategorized augments
  * Added Morphball augment
  * Added Chameleon augment
  * Added Bladed Feathers augment
  * Added Amphibious Feathers augment
  * Added Shielded Wings augment
  * Adamantium Skeleton -> Adamantium Bone Lacing
  * Added Bigger, Faster, Stronger augment
  * Added Bones of the Earth augment
  * Added Egghead augment
  * Added Glibness augment
  * Added Metabolic Mastery
  * Added Acidic Blood
  * Added Phase Distortion
  * Added Rooted
  * added Redundant Organs
  * Added The Glow
  * Added Flamer Glands
  * Added Elastic Limbs
* Magical Items
  * Revised Balefire Egg
  * Replaced magical item rarity placeholders
  * Revised Enclave Power Armor
  * Added Magic Bullets
  * Revised Magical Energy Lance
  * Removed Flux Gun
  * Removed Flux Regulator
  * Revised Spitfire's Thunder
  * Added Bloodwing Talisman
  * Added EFS Blocker
  * Revised Zebra Shock Sword
  * Revised Zebra Rifle
  * Revised PipBuck
  * Revised Steel Rangers Power Armor
  * Added Soul Jar Armor
  * Revised Star Blaster
  * Added The Fart
  * Added Trottenheimer's Folly
  * Added Saddlebags of Holding
  * Added Enchanted Weapon
  * Added MG StealthBuck II
  * Added Plasma Cannon
  * Added Little Gilda
  * Added Rebreather
  * Added Suppressor Ring
  * Added Ministry Mare Armored Dress
  * Added Horseshoes of Sprinting
  * Added Bag of Banking
  * Added Calculator of Appraisal
  * Added M.O.M. Headset
  * Added Force Buckler
  * Added Universal Travel Brochure
* Vehicles:
  * Revised some vehicles
  * Added capital weapons descriptions for some vehicles
  * Added Rad Racer
  * Removed Vertibuck
  * Added Griffonchaser II
* Factions:
  * Added quotes
  * Added Applejack's Rangers
  * Added Gawd's Ponies
* Locations:
  * Revised and reorganized locations.
  * Added quotes.
* Creatures:
  * Added source superscripts to all talents and quirks outside the core rulebook.
  * Changed some talents to use either the Special Skill, Keen Knowledge, or Creative Flair talents.
  * Added Multi-Attack quirk.
  * Alicorns: removed heavy gunner talent
  * Alicorns: Added Message: Mental talent  
  * Removed The Goddess
  * Removed Boss and Midboss quirks
  * Bloatsprites: Downgraded Consume talent.
  * Bloatsprite, glowing: Added Rad-Dependent quirk.
  * Bloodwings: Removed Darkvision quirk.
  * Added Canterlot Ghost.
  * Condensed ghoul subtypes
  * Cyberdragon: Added multi-attack
  * Hopper: Lowered body
  * Hospital Horror: Changed tentacles to tongues.
  * Molerat: Downgraded Body.
  * Mr. Gutsy: Revised buzzsaw. Added Multi-Attack
  * Sprite-bot: Removed Fly talent.
  * Added Pink Cloud Sprite-bot.
  * Star Spawn: added radiation and taint immunity
  * Star Spawn: Split into major and minor Star-Spawn.
  * Added Super Stallion Suicider
  * Renamed Synth Corsair to Synth Terminator
* NPCs:
  * Revised Gangster
  * Added Gangster Boss
  * Added Gangster Bouncer
  * Revised Mercenary
  * Revised Raiders
  * Renamed Raider Veteran to Raider Overboss.
  * Revised Slaver
  * Removed Steel Ranger Crusader
  * Rolled Steel Ranger Star Paladin into Senior Paladin
  * Talon Mercenary: Added Barter
  * Steel Ranger Scribe: Added Gun Nut
  * Revised Tribals
  * Added Tribal Forager
  * Revised Self-Destruct NPC talent
* Added Appendix: Random Junk
* Added Index
