Princess Twinkle Bloom

Unicorn Level 9

  • Large fey magical beast
  • Initiative +7 Senses Perception +10; low-light vision
  • Fey Warding aura 2; allies in the aura gain a +2 bonus to all defenses.
  • HP 93; Bloodied 46
  • 12 healing surges
  • AC 23; Fortitude 21, Reflex 21, Will 21
  • Speed 8; see also fey step

m Hooves (standard; at-will)

  • +14 vs. AC; 2d6 + 3 damage.

Direct the Strike (standard; at-will)

  • Ranged 5; Target: One ally
  • Effect: The target makes a basic attack as a free action against an enemy of your choice that you can see and is within 10 squares of you.

m Intuitive Strike (standard; at-will)

  • +15 vs. Will; 1d8 + 8 damage. Until the start of your next turn, the next ally who attacks the target and has combat advantage against it gains a +2 power bonus to the attack roll.

M Piercing Charge (standard; at-will)

  • The unicorn makes a charge attack: +15 vs. AC; 2d8 + 8 damage,
    and the target is pushed 1 square and knocked prone.

M Horn Touch (minor; encounter) ✦ Healing

  • An adjacent ally can spend a healing surge or make a saving
    throw against one effect that a save can end at a +2 power bonus, and gain a +4 power bonus
    to saving throws against poisons until the end of the encounter.

CB Friendly Fire (immediate reaction; encounter)

  • Close Burst 10; An enemy misses you or an ally you can see with a melee or ranged attack.
  • Effect: The target repeats the attack as a free action against a creature you choose within
    2 squares of the target of its original attack. The new target must still be legal for the
    attack.

M Force of the Fellowship (standard; daily)

  • +14 vs. AC; 4d6 + 8 damage. The attack deals an extra 2d6 damage for each inspiring word
    you have used during this encounter, up to a maximum of 4d6 extra damage.
  • Effect: You can use your inspiring word one additional time during this encounter.

R Fey Beguiling (standard; recharges when no creature is affected by the power) ✦ Charm

  • Ranged 5; +12 vs. Will; the target cannot attack the unicorn, and the target must make
    opportunity attacks with a +2 bonus against any creature within reach that attacks the
    unicorn (save ends).

R Crown of Equilibrium (minor; recharges when an enemy saves against Fey Beguiling) ✦ Item
Ranged 10; One ally you can see may make a saving throw.

Fey Step (move; encounter) ✦ Teleportation

  • The unicorn can teleport 12 squares.

Alignment Unaligned

Languages Elven and Common

Skills: Diplomacy +10, History +8, Nature +10, and Perception +10

Combat Leader:
You and each ally within 10 squares who can see and hear you gain a +2 power bonus to initiative.

Resourceful Presence:
When an ally who can see you spends an action point to take an extra action and uses the action to make an attack, that attack gains a +11 bonus to damage. If the attack hits no target, the ally gains 12 temporary hit points.

Inspiring Word

  • Minor Action Close burst 5
  • Special: You can use this power twice per encounter, but only once per round.
  • Target: You or one ally in burst
  • Effect: The target can spend a healing surge and regain an additional 2d6 + 3 hit points.

Princess Twinkle Bloom

The World Born Dead mrlost