- The Point of it All
- Player Characters
- Conflicts (animated GIF warning)
- Approaches, Recovery, and Growth
So, a long time ago when I was just a wee lass, I decided to hack Fate to play My Little Pony. Specifically, I started out with Dresden Files, replaced the stunts with pony themed race and talent stunts, and replaced the city creation phase with something more suitable for the genre.
It turned out alright, for where I was at the time -- a total newbie at this whole role playing thing. However, since then I've wanted to redo it in Fate Accelerated with some more drastic changes to the system. Stuff that would really get at what the show was about in an accessible way.
This is that hack.
First Things First
What I Won't Do
I'm not going to repeat what's in the core book. Where it's needed, I'll include notation to certain pages of the Fate Accelerated book.
I'm not going to create an adventure game. If you want to play a My Little Pony game where the main focus is action and adventure, Fate Accelerated is perfect for that already.
I am not going to write a game for bronies. I won't descend into a rant about how they're ruining the show for little girls or appopriating a feminine icon -- and I could -- but I'm going to keep this hack faithful to the original spirit of the show, as it existed before BronyMania set in.
What I Will Do
I am going to keep it simple. The changes are real, but anybody who already knows Fate Accelerated should have no problem finding their feet. I've only turned a few dials.
I am going to make it flexible. Adventures are still one of the cool things that you can do. You can also play any sort of species you want out of the box, not just earth ponies, pegasi, and unicorns; any sort of magic is available; and the world can be explored how you like.
But I'm also going to drift the focus of the game into a more emotional frame of reference.
Next time we'll talk about player characters.
Until then -- catch you later, falling star.