| A | B | C | D | E | F
--- | --- | --- | --- | --- | --- | ---
1 | Weapon | Mod | Value | Notes |  |
2 | Firearms |  |
3 | .22 Revolver | Muffle Frame | 25 | Silences Weapon |  |
4 | 9mm Pistol | Scope | 80 | Adds Short Range Scope |  |
5 |  | Extended Magazines | 150 | Ammunition Capacity +7 |  |
6 | 10mm Pistol | Silencer | 180 | Silences Weapon |  |
7 |  | Extended Magazines | 220 | Ammunition Capacity +4 |  |
8 |  | Laser Sight | 150 | Adds +3% Crit Chance |  |
9 | .357 Magnum Revolver | Long Barrel | 250 | Increases Base Damage by 3 |  |
10 |  | HD Cylinder | 300 | Increases Condition (?) |  |
11 | .44 Magnum Revolver | Scope | 300 | Adds Short Range Scope |  |
12 |  | Heavy Frame | 240 | Increases Condition (?) |  |
13 | Trail Carbine | Scope | 310 | Adds Medium Range Scope |  |
14 | 12.7mm Pistol | Silencer | 420 | Silences Weapon |  |
15 | .45-70 Hunting Revolver | 6 Shot Cylinder | 380 | Ammunition Capacity +1 |  |
16 |  | Match Barrel | 480 | Adds +3% Crit Chance |  |
17 |  | Scope | 450 | Adds Medium Range Scope |  |
18 | .45 Auto Pistol | HD Slide | 120 | Increases Condition (?) |  |
19 |  | Silencer | 240 | Silences Weapon |  |
20 |  | Extended Magazine | 300 | Ammunition Capacity +3 |  |
21 | .45 Auto SMG | Drums | 280 | Ammunition Capacity +20 |  |
22 |  | Compensator | 320 | Burst Accuracy Penalty Reduced (-5%) |  |
23 | Anti-Machine Rifle | Carbon Fiber Parts | 980 | Reduces Weight (-7), Str Req -1 |  |
24 |  | Custom Bolt | 1340 | Reduces AP Cost (-5 Chambering Cost) |  |
25 |  | Suppressor | 1120 | Reduces Weapon Noise |  |
26 | Assault Carbine | Extended Magazines | 500 | Ammunition Capacity +6 |  |
27 |  | Forged Receiver | 570 | Increases Condition (?) |  |
28 |  | Light Bolt | 740 | Reduces AP Cost (-5) |  |
29 | Brush Gun | Forged Receiver | 535 | Increases Condition (?) |  |
30 |  | Scope | 600 | Adds Medium Range Scope |  |
31 |  | Long Tube | 800 | Ammunition Capacity +3 |  |
32 | .357 Magnum Repeater | Custom Action | 265 | Reduces AP Cost (-5) |  |
33 |  | Long Tube | 235 | Ammunition Capacity +4 |  |
34 |  | Maple Stock | 210 | Reduces weight (-2), Str Req -1 |  |
35 | Hunting Rifle | Custom Bolt | 420 | Reduces AP Cost (-5 Chambering cost) |  |
36 |  | Scope | 480 | Adds Long Range Scope |  |
37 |  | Extended Magazines | 580 | Ammunition Capacity +5 |  |
38 |  | Suppressor | 520 | Reduces Weapon Noise |  |
39 | Light Machine-gun | Expanded Drums | 680 | Ammunition Capacity +110 |  |
40 | Assault Rifle | Forged Receiver | 680 | Increases Condition (?) |  |
41 |  | Upgraded Springs | 740 | Reduces AP Cost (-5) |  |
42 |  | Scope | 520 | Adds Medium Range Scope |  |
43 |  | Suppressor | 600 | Reduces Weapon Noise |  |
44 | Sniper Rifle | Suppressor | 530 | Reduces Weapon Noise |  |
45 |  | Carbon Fiber Parts | 440 | Reduces Weight (-5), Str Req -1 |  |
46 |  | Extended Magazines | 600 | Ammunition Capacity +5 |  |
47 | Varmint Rifle | Night Scope | 360 | Adds Night Scope |  |
48 |  | Extended Magazines | 220 | Ammunition Capacity +3 |  |
49 |  | Silencer | 290 | Silences Weapon |  |
50 | 9mm SMG | Ammo Drum | 375 | Ammunition Capacity +30 |  |
51 |  | Light bolt | 400 | Reduces Burst AP Cost (-5) |  |
52 | 10mm SMG | Extended Magazines | 210 | Ammunition Capacity +10 |  |
53 |  | Recoil Compensator | 230 | Burst Accuracy Penalty Reduced (-5%) |  |
54 | 12.7mm SMG | Laser Sight | 610 | Adds +3% Crit Chance |  |
55 |  | Stacked Magazine | 520 | Ammunition Capacity +6 |  |
56 |  | Suppressor | 660 | Reduces Weapon Noise |  |
57 | Silenced .22 SMG | Expanded Drums | 150 | Ammunition Capacity +60 |  |
58 | Hunting Shotgun | Long Tube | 370 | Ammunition Capacity +3 |  |
59 |  | Choke | 315 | Increases Base Pellet Damage by 1 |  |
60 | Minigun | Damped Sub-frame | 910 | Burst Accuracy Penalty Reduced (-10%) |  |
61 |  | High-Speed Motor | 1250 | Reduces AP Cost (-5) |  |
62 | Magical Energy Weapons |  |
63 | Beam Pistol | Combat Sights | 125 | Adds +3% Crit Chance |  |
64 |  | Focus Optics | 200 | Increases Base Damage by 3 |  |
65 |  | Recycler | 275 | Every 4th Shot is Free |  |
66 | Plasma Pistol | High-Energy Ionizer | 325 | Increases Base Damage by 7 |  |
67 |  | Magnetized Accelerator | 225 | Increases Range |  |
68 |  | Recycler | 325 | Every 4th Shot is Free |  |
69 | Plasma Protector | Scope | 320 | Adds Short Range Scope |  |
70 |  | Sheath Stabilizer | 350 | Adds +3% Crit Chance |  |
71 |  | Hi-Capacity Terminal | 420 | Ammunition Capacity +32 |  |
72 | Beam Rifle | Focus Optics | 900 | Increases Base Damage by 3 |  |
73 |  | Beam Splitter | 650 | Two Beams at 13+ |  |
74 |  | Scope | 850 | Adds Long Range Scope |  |
75 | Plasma Rifle | Magnetized Accelerator | 800 | Increases Range |  |
76 | Gatling Laser | Focus Optics | 2000 | Increases Base Damage by 3 |  |
77 |  | Carbon Fiber Frame | 1500 | Reduces Weight (-6), Str Req -1 |  |
78 | Tri-Beam Magi-Rifle | Focus Optics | 950 | Increases Base Damage by 3 (per beam) |  |
79 |  | HD Capacitor | 1050 | Increases Condition (?) |  |
80 |  | Hi-Capacity Terminal | 900 | Ammunition Capacity +24 | The Fun is Doubled |
81 | Laser RGC | Recycler | 1060 | Every 4th Shot is Free |  |
82 | Explosive Ordinance |  |
83 | Grenade Rifle | Long Barrel | 250 | Increases Range (+150 Ft) |  |
84 | Grenade Machinegun | High-Speed Kit | 750 | Reduces AP Cost (-5) |  |
85 | Battle Saddles |  |
86 | Any | Ammo Changer | 10% of weapon price per extra feed | Allows changing of ammo types (AP, Standard, ME, etc.) without removing the Saddle (10AP) |  |
87 |  | Jambuster | 20% of Weapon price | Installs a device than can quickly (15 AP) clear a jammed or glitched weapon |  |
88 |  | Mine Dropper | 150 | Replaces one weapon on a Saddle with an explosive dropping primer arm. Must Choose Grenades OR Mines | 15AP to drop an explosive, -10 for weapon difference |
89 | Identical Weapons | Weapons Link | 50% of weapon price | Allows the firing of both weapons for the AP cost and roll of one. Critical Failure in either gun jams both |  |
90 | Single Shot Weapons | Auto-Loader | 50% of weapon price | Allows the automated reloading of weapons that fire a single shot per load without removing the saddle | Single Shotgun, Missile Launcher, Gestalt Rifle, etc. | Included in PA Automatically
91 | Melee Weapons |  |