| A | B | C | D | E | F | G | |
|---|---|---|---|---|---|---|---|
1 | |||||||
2 | Drug List | ||||||
3 | Roll | Drug Name | Value | Effect | Addiction Chance | ||
4 | 01 to 06 | Stampede | 80 | +20% DR, +2d10 damage (3d10 for Unarmed/Melee) | 20% | ||
5 | 07 to 20 | RadSafe | 20 | Increases Rad Resistance by 25 + ((Medicine / 10, roudn down) x 5) | - | ||
6 | 21 to 28 | Rad Away | 60 | Cure one level of radiation sickness | - | ||
7 | 29 to 42 | Painkiller | 20 | +20% DR | 10% | ||
8 | 43 to 56 | Dash | 20 | +15 AP | 20% | ||
9 | 57 to 70 | Rage | 20 | +2d10 damage (3d10 for Unarmed/Melee) | 20% | ||
10 | 71 to 78 | Buck | 60 | + 3 END, + 2 STR , + 60 Wounds | 10% | ||
11 | 79 to 86 | Hydra | 60 | Cure all crippled limbs | 10% | ||
12 | 87 to 94 | Mint-Als | 60 | +2 INT, +2 PER, +1 CHA | 20% | ||
13 | 95 to 100 | Party-time Mint-Als | 80 | +2 INT, +2 PER, +5 CHA | 35% | ||
14 | |||||||
15 | |||||||
16 | |||||||
17 | For up to date rules: | https://docs.google.com/spreadsheet/ccc?key=0Ar_2-YbjBwHUdGdRTTg4WkloY1pPYU1UemF6aThINmc#gid=11 | |||||