| A | B |  | C | D | E | F | G | H | I | J | K | L | M | N | O
--- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | ---
1 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
2 |  | Pistols |  |  |  |  |  |  |  |  |  |  |  |  |
3 |  | Name |  | DAM | AP | Rate of Fire | Mag Size | Ammo | Wg | Value | Str Req | Range | Type | Special |
4 |  | Silenced .22 Pistol |  | 8+ | 15 | - | 16 | .22LR | 3 | 10 | 1 | Short | Pistol | Silent |
5 |  | Zebra Special |  | 8+ (++ for 3 turns) | 15 | 3 | 12 | .22LR | 2 | 500 | 5 | Short | Pistol | Rare, Enchanted |
6 |  | .32 Revolver |  | 15+ | 20 | - | 5 | .32 Round | 2 | 15 | 3 | Short | Pistol | Revolver |
7 |  | .357 Revolver |  | 25+ | 25 | - | 6 | .357 Round | 2 | 75 | 3 | Short | Pistol | Revolver |
8 |  | Police Pistol |  | 28+ | 20 | - | 6 | .357 Round | 3 | 200 | 4 | Short | Pistol | Revolver |
9 |  | .44 Revolver |  | 35+ | 25 | - | 6 | .44 Round | 3.5 | 250 | 5 | Short | Pistol | Revolver |
10 |  | Colt .45 Auto Pistol |  | 25+ | 15 | - | 7 | .45 Auto | 1.5 | 1000 | 3 | Short | Pistol |  |
11 |  | Hunting Revolver |  | 50++ | 30 | - | 5 | .45-70 Govt | 4 | 2200 | 6 | Sniper | Pistol | Revolver, Sniper, Scoped |
12 |  | Ranger Sequoia |  | 55+ | 25 | - | 5 | .45-70 Govt | 4 | 2000 | 6 | Med | Pistol | Revolver |
13 |  | 10mm Pistol |  | 15+ | 15 | - | 12 | 10mm Round | 3 | 75 | 4 | Short | Pistol |  |
14 |  | 12.7mm Pistol |  | 35+ | 15 | - | 7 | 12.7mm Round | 3.5 | 2500 | 7 | Short | Pistol |  |
15 |  | 5.56mm Pistol |  | 28++ | 20 | - | 5 | 5.56mm Round | 5 | 1100 | 6 | Med | Pistol | Revolver |
16 |  | 9mm Pistol |  | 10+ | 15 | - | 13 | 9mm Round | 1.5 | 10 | 2 | Short | Pistol |  |
17 |  | Dart Gun |  | 5+ | 25 | - | 1 | Dart | 3 | Made | 1 | Short | Pistol | Silent, End check (at -2) or limbs count as crippled, Armor-Piercing (Dart) |
18 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
19 |  | Rifles |  |  |  |  |  |  |  |  |  |  |  |  |
20 |  | Name |  | DAM | AP | Rate of Fire | Mag Size | Ammo | Wg | Value | Str Req | Range | Type | Special |
21 |  | Hunting Rifle |  | 42++ | 35 | - | 6 | .308 Round | 6 | 300 | 6 | Long | Rifle |  |
22 |  | Battle Rifle |  | 48+ | 25 | - | 8 | .308 Round | 9.5 | 1000 | 6 | Med | Rifle |  |
23 |  | Sniper Rifle |  | 38++ | 25 | - | 5 | .308 Round | 8 | 1200 | 6 | Sniper | Rifle | Sniper, Scoped |
24 |  | Cowboy Repeater |  | 32+ | 25 | - | 5 | .357 Round | 5 | 225 | 4 | Long | Rifle | Tube loaded |
25 |  | Trail Carbine |  | 50++ | 30 | - | 8 | .44 Round | 5.5 | 1100 | 5 | Long | Rifle | Carbine, Tube Loaded |
26 |  | Brush Gun |  | 60++ | 30 | - | 6 | .45-70 Govt | 5 | 3000 | 6 | Long | Rifle |  |
27 |  | Anti-Materiel Rifle |  | 100++ | 45 | - | 8 | .50 MG | 20 | 4000 | 8 | Sniper | Rifle, Heavy | Sniper, Scoped |
28 |  | Lever-action Rifle |  | 40+ | 30 | - | 10 | 10mm Round | 8 | 300 | 6 | Long | Rifle |  |
29 |  | Varmint Rifle |  | 22+ | 25 | - | 5 | 5.56mm Round | 5.5 | 50 | 3 | Long | Rifle |  |
30 |  | Service Rifle |  | 12+ | 15 | - | 20 | 5.56mm Round | 8.5 | 100 | 2 | Med | Rifle |  |
31 |  | Assault Rifle (auto) |  | 15+ | 35 | 3 | 24 | 5.56mm Round | 7 | 300 | 4 | Med | Automatic Rifle |  |
32 |  | Infiltrator (auto) |  | 12+ | 35 | 3 | 24 | 5.56mm Round | 7 | 300 | 4 | Med | Automatic Rifle | Silent, Scoped |
33 |  | Zebra Rifle (auto) |  | 20+ (+ for 3 turns) | 35 | Burst Only | 24 | 5.56mm Round | 7 | 1200 | 5 | Med | Automatic Rifle | Rare, Enchanted, Silent, Scoped |
34 |  | Markspony Carbine |  | 22++ | 15 | - | 20 | 5.56mm Round | 6 | 2500 | 4 | Sniper | Rifle | Sniper, Carbine, Scoped |
35 |  | Assault Carbine (auto) |  | 12+ | 25 | 3 | 24 | 5mm Round | 6 | 1500 | 3 | Short | Automatic Rifle | Armor Piercing (5mm Round), Carbine |
36 |  | Crossbow |  | 20+ | 20 | - | 1 | Bolt | 6 | 150 | 3 | Med | Rifle | Rare, Silent |
37 |  | Composite Crossbow |  | 25+ | 20 | - | 1 | Bolt | 6 | 300 | 3 | Med | Rifle | Rare, Silent |
38 |  | Enchanted Crossbow |  | 20+(++ for 3 turns) | 20 | - | 1 | Bolt | 6 | 1000 | 3 | Med | Rifle | Rare, Enchanted, Silent |
39 |  | Enchanted Composite Crossbow |  | 25+(++ for 3 turns) | 20 | - | 1 | Bolt | 6 | 1300 | 3 | Med | Rifle | Very Rare, Enchanted, Silent |
40 |  | Red Racer BB Gun |  | 5+ | 20 | - | 6 | BB | 3 | 20 | 1 | Long | Rifle | Silent |
41 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
42 |  | SMGs |  |  |  |  |  |  |  |  |  |  |  |  |
43 |  | Name |  | DAM | AP | Rate of Fire | Mag Size | Ammo | Wg | Value | Str Req | Range | Type | Special |
44 |  | Silenced .22 SMG |  | 6+ | 30 | 4 | 180 | .22LR | 8 | 125 | 2 | Short | SMG | Silent |
45 |  | .45 Auto SMG |  | 20+ | 30 | 3 | 30 | .45 Auto | 11 | 1400 | 6 | Short | SMG |  |
46 |  | 10mm SMG |  | 12+ | 30 | 4 | 30 | 10mm Round | 5 | 300 | 4 | Short | SMG |  |
47 |  | 9mm SMG |  | 10+ | 30 | 4 | 30 | 9mm Round | 4 | 250 | 3 | Short | SMG |  |
48 |  | P9T 12.7mm SMG |  | 25+ | 30 | 3 | 21 | 12.7mm Round | 11 | 2800 | 6 | Short | SMG |  |
49 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
50 |  | Shotguns |  |  |  |  |  |  |  |  |  |  |  |  |
51 |  | Name |  | DAM | AP | Rate of Fire | Mag Size | Ammo | Wg | Value | Str Req | Range | Type | Special |
52 |  | Single Shotgun |  | 50++ (25+ past Short) | 45 | - | 1 | Shotgun Shell | 7 | 30 | 5 | Short | Shotgun, Rifle | Shotgun Shell: remaining Target DT x 3 |
53 |  | Caravan Shotgun |  | 40++ (20+ past Short) | 30 | - | 2 | Shotgun Shell | 3 | 75 | 3 | Short | Shotgun, Rifle | Shotgun Shell: remaining Target DT x 3 |
54 |  | Lever-Action Shotgun |  | 30++ (15+ past Short) | 25 | - | 5 | Shotgun Shell | 3 | 100 | 4 | Short | Shotgun, Rifle | Shotgun Shell: remaining Target DT x 3 |
55 |  | Sawed-off Shotgun |  | 2x60++ (2x30+ past Point Blank) | 55 | - | 2* | Shotgun Shell(2) | 4 | 200 | 4 | Short | Shotgun, Pistol | Shotgun Shell: remaining Target DT x 3, reduced damage past Point Blank |
56 |  | Riot Shotgun |  | 40++ (20+ past Short) | 20 | - | 12 | Shotgun Shell | 5 | 1200 | 5 | Short | Shotgun, Rifle | Shotgun Shell: remaining Target DT x 3 |
57 |  | Hunting Shotgun |  | 50++ (25+ past Short) | 25 | - | 5 | Shotgun Shell | 7.5 | 1000 | 5 | Short | Shotgun, Rifle | Shotgun Shell: remaining Target DT x 3 |
58 |  | Double-barrel Shotgun |  | 66++ (33+ past Short) | 35 | - | 2 | Shotgun Shell | 6 | 250 | 6 | Short | Shotgun, Rifle | Shotgun Shell: remaining Target DT x 3 |
59 |  | Combat Shotgun |  | 60++ (30+ past Short) | 25 | - | 12 | Shotgun Shell | 7 | 2500 | 7 | Short | Shotgun, Rifle | Combat Shotgun: -5DT at Point Blank, Shotgun Shell: remaining Target DT x 3 |
60 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
61 |  | Heavy Weapons |  |  |  |  |  |  |  |  |  |  |  |  |
62 |  | Name |  | DAM | AP | Rate of Fire | Mag Size | Ammo | Wg | Value | Str Req | Range | Type | Special |
63 |  | Bronco Automatic Rifle |  | 28++ | 35 | 2 | 20 | .308 Round | 16 | 1200 | 8 | Short | Automatic, Heavy | Unwieldy, Fires 2 round Bursts (not 3) |
64 |  | Shoulder Mounted MG |  | 30+ | 35 | 3 | 60 | 10mm Round | 17 | 4000 | 6* | Med | Automatic, Heavy |  |
65 |  | Light Machine Gun |  | 15+ | 35 | 4 | 90 | 5.56mm Round | 15 | 350 | 8 | Med | Automatic, Heavy |  |
66 |  | Minigun |  | 15+ | 35 | 3 or 6 | 240 | 5mm Round | 25 | 4000 | 10 | Short | Automatic, Heavy | Armor Piercing (5mm Rounds), Full Auto Only |
67 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
68 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
69 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
70 |  | Magic Pistols |  |  |  |  |  |  |  |  |  |  |  |  |
71 |  | Name |  | DAM | AP | Rate of Fire | Mag Size | Ammo | Wg | Value | Str Req | Range | Type | Special |
72 |  | Recharger Pistol |  | 10++ | 15 | - | 20 | --- | 7 | 250 | 2 | Med | Pistol | Magic, recharging ammo, -2 DT |
73 |  | Flare Pistol |  | 5+(++)* | 25 | - | 1 | Flare Round | 3 | 15 | 1 | Medium | Pistol | Magic, Bright |
74 |  | Magical Energy Pistol |  | 10+ | 15 | - | 30 | Spark Cell | 3 | 75 | 1 | Med | Pistol | Magic, -2 DT (Spark Cell) |
75 |  | Gauss Pistol |  | 18+ | 20 |  | 20 | Spark Cell | 4 | 250 | 3 | Med | Pistol | Magic, Gauss, -4DT (Gauss Spark Cell) |
76 |  | Plasma Pistol |  | 25++ | 25 | - | 16 | Spark Cell | 3 | 250 | 2 | Short | Pistol | Magic, -2 DT (Spark Cell), +2% Crit chance |
77 |  | Plasma Defender |  | 32++ | 20 | - | 32* | Spark Cell (2) | 2 | 2000 | 2 | Short | Pistol | Magic, -2DT (Spark Cell), +2% Crit chance |
78 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
79 |  | Magic Rifles |  |  |  |  |  |  |  |  |  |  |  |  |
80 |  | Name |  | DAM | AP | Rate of Fire | Mag Size | Ammo | Wg | Value | Str Req | Range | Type | Special |
81 |  | Recharger Rifle |  | 15+ | 20 | - | 7 | --- | 15 | 150 | 5 | Long | Rifle | Magic, recharging ammo, -2 DT |
82 |  | Magical Energy Rifle |  | 20+ | 20 | - | 24 | MFC | 8 | 250 | 3 | Long | Rifle | Magic, -2DT (MFC) |
83 |  | Gauss Carbine |  | 30+ | 20 | - | 20 | MFC | 8 | 1000 | 4 | Med | Rifle | Magic, Gauss, -4DT (Gauss MFC), Carbine |
84 |  | Plasma Rifle |  | 35++ | 25 | - | 12 | MFC | 8 | 1000 | 3 | Med | Rifle | Magic, -2DT (MFC), +2% Crit chance |
85 |  | MASR |  | 45++ | 30 | - | 20 | MFC | 4 | 1200 | 4 | Long | Rifle | Magic, -2DT (MFC) |
86 |  | Tri Prism Rifle |  | 3x15+ | 25 | - | 16* | MFC (2) | 9 | 1200 | 4 | Short | Rifle | Magic, -2DT (MFC) |
87 |  | Multiplas Rifle |  | 3x20++ | 35 | - | 60* | MFC (3) | 7 | 2000 | 4 | Short | Rifle | Magic, -2DT (MFC), +2% Crit chance |
88 |  | Gauss Rifle |  | 100++ | 45 | - | 5* | MFC (5) | 7 | 2500 | 4 | Sniper | Rifle | Magic, Gauss, -4DT (Gauss MFC), Sniper, Scoped |
89 |  | Magic Energy Repeater |  | 12++ | 35 | 3 | 60 | Spark Cell | 4 | 1200 | 4 | Med | Automatic Rifle | Magic, -2DT (Spark Cell) |
90 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
91 |  | Magic Heavy Weapons |  |  |  |  |  |  |  |  |  |  |  |  |
92 |  | Name |  | DAM | AP | Rate of Fire | Mag Size | Ammo | Wg | Value | Str Req | Range | Type | Special |
93 |  | Gatling Caster |  | 18+ | 35 | 3 or 6 | 240 | ECP | 18 | 4000 | 8 | Short | Automatic, Heavy | Magic, -2DT (SC Pack), Full Auto Only |
94 |  | Thunder Cannon |  | 80++ (++ Lightning for 2 turns) | 40 | - | 20* | ECP (5) | 8 | 4500 | 9 | Med | Heavy | Rare, Magic, Target's AP is halved unless END check is passed (Max 1 test per turn) |
95 |  | Incinerator |  | 18++ (+++ for 3 turns) | 20 | - | 30 | Flamer Fuel | 12 | 400 | 7 | Short | Heavy | Elemental (fire), Sets target on Fire causing (+++) damage per turn for 3 turns (this damage stacks per hit), Rolls to hit using Firearms or Magic Weapon skills (gains no bonus from Armed and Dangerous or Buck Rogers) |
96 |  | Flamer |  | 18++ (+++ for 3 turns) | 30 | Burst Only | 60 | Flamer Fuel | 15 | 1200 | 8 | Short | Heavy, Flamer | Short Range only, always does damage but a 'miss' causes half damage, Elemental (fire), AoE (1) |
97 |  | Plasma Caster |  | 50++ | 25 | - | 10 | MFC | 20 | 3300 | 9 | Short | Heavy | Magic, -2DT (MFC), +2% Crit chance |
98 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
99 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
100 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
101 |  | Explosive Projectiles |  |  |  |  |  |  |  |  |  |  |  |  |
102 |  | Name |  | DAM | AP | Rate of Fire | Mag Size | Ammo | Wg | Value | Str Req | Range | Type | Special |
103 |  | Anti-Pony Grenade Rifle |  | 30++AoE (Direct hit) | 30 | - | 4 | 25mm Grenade | 8 | 100 | 5 | Med | Rifle | AoE (5) |
104 |  | Grenade Machine Gun (burst) |  | 30++ (direct hit AoE) | 35 | Burst | 30 | 25mm Grenade | 15 | 3500 | 9 | Med | Heavy | AoE (5), Can fire Single Shot or Burst |
105 |  | Grenade Launcher |  | 50++AoE(Direct hit) | 35 | - | 4 | 40mm Grenade | 12 | 250 | 5 | Med | Rifle | AoE (10) |
106 |  | Balefire Egg Launcher |  | 500+10d10 (AoE) | 60 | - | 1 | Balefire Egg | 20 | 5000 | 9 | Med | Heavy | Rare, Massive AoE (it's hard not to kill yourself), Rads |
107 |  | Missile Launcher |  | 150++ (direct hit AoE) | 60 | - | 1 | Missile | 20 | 1200 | 6 | Long | Heavy | AoE (15), -10 to hit dodging targets (Missile) |
108 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
109 |  | Thrown Explosives |  |  |  |  |  |  |  |  |  |  |  |  |  |
110 |  | Name |  | DAM | AP | Wg | Value | Range | Type | Special |  |  |  |
111 |  | Dynamite |  | 30++ | 25 | 0.5 | 10 | 10 + STR Yards | Thrown | AoE (10) |  |  |  |
112 |  | Fire Bomb |  | 10+ | 25 | 0.5 | 10 | 10 + STR Yards | Thrown | AoE (10), Causes 5d10 Fire Damage for 3 Rounds |  |  |  |
113 |  | Flash Bang |  | 0 | 25 | 0.5 | 20 | 10 + STR Yards | Thrown | AoE (20), -20 Penalty (-40 if using Nightvision) for 2 turns* |  |  |  |
114 |  | Frag Grenade |  | 50++ | 25 | 0.5 | 30 | 10 + STR Yards | Thrown | AoE (10) |  |  |  |
115 |  | Incendiary Grenade |  | 20+ | 25 | 0.5 | 30 | 10 + STR Yards | Thrown | AoE (10), Causes 8d10 Fire Damage for 3 Rounds |  |  |  |
116 |  | Plasma Grenade |  | 80++++ | 25 | 0.5 | 50 | 10 + STR Yards | Thrown | AoE (15) |  |  |  |
117 |  | Anti-Matrix Grenade |  | 10+ | 25 | 0.5 | 30 | 10 + STR Yards | Thrown | AoE (15), Anti-Matrix |  |  |  |
118 |  | Stun Grenade |  | 30++ | 25 | 0.5 | 40 | 10 + STR Yards | Thrown | AoE (10), Stun Damage, Ignores DT from Armor (but not magic) |  |  |  |
119 |  | Knockout Gas Grenade |  | Special | 25 | 0.5 | 40 | 10 + STR Yards | Thrown | AoE (Special)**, Poison Gas: -1 PER OR round. 5 Rounds. 0 Per = unconscious. Poison Resistance roll to avoid effects, with +10% bonus per AoE increment beyond the first. PER recovers 1 per 10 minutes.** |  |  |  |
120 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
121 |  | Placed Explosives |  |  |  |  |  |  |  |  |  |  |  |  |  |
122 |  | Name |  | DAM | AP | Wg | Value | Range | Type | Special |  |  |  |
123 |  | Powder Charge |  | 30++ | 35 | 0.5 | 10 | - | Placed | AoE |  |  |  |
124 |  | Frag Mine |  | 50++ | 35 | 0.5 | 30 | - | Placed | AoE |  |  |  |
125 |  | Plasma Mine |  | 80++++ | 35 | 0.5 | 50 | - | Placed | AoE, Magic |  |  |  |
126 |  | Pulse Mine |  | 10+ | 35 | 0.5 | 30 | - | Placed | AoE, +120 DAM vs Robots, +60 DAM vs Power Armour |  |  |  |
127 |  | Bottlecap Mine |  | 100+++ | 35 | 0.5 | 50 | - | Placed | AoE |  |  |  |
128 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
129 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
130 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
131 |  | Unarmed Weapons |  |  |  |  |  |  |  |  |  |  |  |  |  |
132 |  | Name |  | DAM | AP | (at Str7) | Wg | Value | Notes |  |  |  |
133 |  | Bare Hooves |  | 1xSTR + | 15 | 7+ | 0 | 0 | Inconspicuous, Set, Unarmed |  |  |  |
134 |  | Horn (Unicorn) |  | 1xSTR +5 + | 15 | 12+ | 0 | 0 | Armor-Piercing (light), Unarmed |  |  |  |
135 |  | Horn (Alicorn) |  | 1xSTR +10 + | 15 | 17+ | 0 | 0 | Armor-Piercing (light), Unarmed |  |  |  |
136 |  | Griffin Claws (incl bonus) |  | 1xSTR ++ | 15 | 7++ | 0 | 0 | Set, Unarmed |  |  |  |
137 |  | Brass Shoes |  | 2xSTR +02 + | 15 | 16+ | 1 | 50 | Set, Unarmed |  |  |  |
138 |  | Mantis Helmet |  | 2xSTR +05 + | 20 | 19+ | 10 | 75 | Armor Piercing (light), Unarmed (Bladed) |  |  |  |
139 |  | Bladed Helmet |  | 3xSTR +05 + | 25 | 26+ | 10 | 75 | Unarmed (Bladed) |  |  |  |
140 |  | Wingblades |  | 1xAGI +10 + | 20 | 17+ | 3 | 100 | Agile, Crippling, Set, Unarmed (Bladed)** |  |  |  |
141 |  | Spiked Shoes |  | 2xSTR +08 + | 15 | 22+ | 1 | 250 | Set, Unarmed |  |  |  |
142 |  | Yao Guai Helmet |  | 2xSTR +10 + | 20 | 24+ | 10 | 250 | Unarmed (Bladed), Armor Piercing |  |  |  |
143 |  | Bear Trap Hoof |  | 3xSTR +25 + | 30 | 46+ | 6 | 300 | Unwieldy, Crippling, Unarmed |  |  |  |
144 |  | Solaris Hoof |  | 4xSTR +04 ++ | 25 | 28++ | 4 | 300 | Unwieldy, Powered, Unlucky, Unarmed |  |  |  |
145 |  | Body Spikes |  | 2xSTR + | 15 | 14+ | 1 | 150 | Set, Unarmed |  |  |  |
146 |  | Hellhound Helmet |  | 2xSTR +10 + | 20 | 24+ | 10 | Made | Unarmed (Bladed), Armor Piercing |  |  |  |
147 |  | Zap Sock |  | 2xSTR +20 ++ | 25 | 34++ | 6 | 1200 | Unwieldy, Powered, Anti-Matrix, Unarmed |  |  |  |
148 |  | Power Hoof |  | 4xSTR +12 ++ | 25 | 38++ | 6 | 1500 | Unwieldy, Powered, Unarmed |  |  |  |
149 |  | Displacer Sock |  | 4xSTR +++ | 30 | 28+++ | 6 | 1300 | Unwieldy, Powered, Repulser, Unarmed |  |  |  |
150 |  | Supercharged Solaris Hoof |  | 5xSTR +05 +++++ | 35 | 35+++++ | 6 | Made | Unwieldy, Powered, Unarmed, Supercharged |  |  |  |
151 |  | Industrial Shoe |  | 4xSTR +10 +++++ | 35 | 38+++++ | 10 | 2800 | Unwieldy, Powered, Armor Piercing (heavy), Unarmed |  |  |  |
152 |  | Ballistic Hoof |  | 5xSTR +15 ++ | 25 | 50++ | 6 | 3000 | Unwieldy, Powered, Unarmed |  |  |  |
153 |  | Enclave Battle Tail |  | 2xAGI +25 + (poison: 2 AGI/turn, 3 turns) | 25 | 39+ | 3 | N/A | Agile, Poisoned, Unarmed (Bladed) |  |  |  |
154 |  |  |  |  |  |  |  |  | *Requires Enclave (or Experimental Griffin) Power Armor |  |  |  |
155 |  | Melee Weapons |  |  |  |  |  |  |  |  |  |  |  |  |  |
156 |  | Name |  | DAM | AP | (at Str7) | Wg | Value | Notes |  |  |  |
157 |  | Straight Razor |  | 1xSTR +05 + | 15 | 12+ | 1 | 35 | Concealable |  |  |  |
158 |  | Cleaver |  | 2xSTR +5 + | 25 | 19+ | 2 | 10 |  |  |  |  |
159 |  | Rolling Pin |  | 1xSTR +5 + | 20 | 12+ | 1 | 10 |  |  |  |  |
160 |  | Zebra Slicer |  | 1xAGI + | 15 | 7+ | 0 | 15 | Agile, Concealable |  |  |  |
161 |  | Switchblade |  | 1xSTR +05 + | 15 | 12+ | 1 | 35 | Concealable |  |  |  |
162 |  | Knife |  | 1xSTR +08 + | 15 | 15+ | 1 | 30 |  |  |  |  |
163 |  | Machete |  | 2xSTR +10 + | 20 | 24+ | 2 | 50 |  |  |  |  |
164 |  | Sickle |  | 2xSTR +05 + | 20 | 19+ | 2 | 40 | Crippling |  |  |  |
165 |  | Sword |  | 2xSTR +18 + | 25 | 29+ | 3 | 100 |  |  |  |  |
166 |  | Knife Spear |  | 3xSTR +15 + | 30 | 36+ | 3 | 75 | Reach, Charging |  |  |  |
167 |  | Lead Pipe |  | 2xSTR +10 + | 25 | 24+ | 3 | 50 |  |  |  |  |
168 |  | Nail Board |  | 3xSTR +10 + | 30 | 31+ | 4 | 50 |  |  |  |  |
169 |  | Cattle Prod |  | 1xSTR +10 ++ | 30 | 17++ | 3 | 50 | Stunning |  |  |  |
170 |  | Police Baton |  | 2xSTR +10 + | 25 | 24+ | 2 | 50 |  |  |  |  |
171 |  | Shovel Spear |  | 4xSTR +05 + | 35 | 33+ | 3 | 25 | Reach |  |  |  |
172 |  | Pool Cue |  | 1xSTR +10 + | 20 | 17+ | 1 | 20 |  |  |  |  |
173 |  | Tire Iron |  | 2xSTR +10 + | 25 | 24+ | 3 | 20 |  |  |  |  |
174 |  | 9 Iron |  | 1xSTR +15 + | 20 | 22+ | 3 | 15 |  |  |  |  |
175 |  | Zebra Sword |  | 2xAGI +10 + | 25 | 24+ | 3 | 60 | Agile |  |  |  |
176 |  | Combat Knife |  | 1xSTR +14 + | 15 | 22+ | 1 | 200 |  |  |  |  |
177 |  | Cutlass |  | 3xSTR +18 + | 25 | 39+ | 5 | 300 |  |  |  |  |
178 |  | Hatchet |  | 3xSTR +30 + | 30 | 51+ | 2 | 150 |  |  |  |  |
179 |  | Dress Cane |  | 1xSTR +15 + | 25 | 22+ | 3 | 150 | Inconspicuous |  |  |  |
180 |  | War Club |  | 2xSTR +15 + | 20 | 29+ | 3 | 150 |  |  |  |  |
181 |  | Baseball Bat |  | 2xSTR +20 + | 25 | 34+ | 3 | 100 |  |  |  |  |
182 |  | Sledgehammer |  | 5xSTR +15 + | 35 | 50+ | 12 | 250 | Unwieldy |  |  |  |
183 |  | Rebar Club |  | 4xSTR +25 + | 40 | 53+ | 9 | 150 | Unwieldy |  |  |  |
184 |  | Steel Saw |  | 3xSTR +05 +++++ | 35 | 26+++++ | 20 | 250 | Unwieldy, Armor Piercing, |  |  |  |
185 |  | Magic Energy Spear |  | 3xSTR +15 ++ | 30 | 36++ | 4 | 500 | Magic, Reach, Rare |  |  |  |
186 |  | Crystal Empire Lance |  | 3xSTR +15 + | 30 | 36+ | 6 | 500 | Reach, Charging, Armor Piercing (light), Rare |  |  |  |
187 |  | Rapier |  | 1xAGI +12 + | 15 | 17+ | 2 | 300 | Agile, Armor Piercing (light) |  |  |  |
188 |  | Scythe |  | 3xSTR +25 + | 35 | 46+ | 4 | 200 | Reach, Crippling |  |  |  |
189 |  | Cosmic Knife |  | 2xAGI +12 + | 20 | 26+ | 1 | 1000 | Agile, Armor Piercing (light) |  |  |  |
190 |  | Bowie Knife |  | 1xSTR +18 + | 15 | 25+ | 1 | 1000 |  |  |  |  |
191 |  | Gladius |  | 3xSTR +25 + | 25 | 46+ | 2 | 1200 |  |  |  |  |
192 |  | Bumper Sword |  | 4xSTR +30 + | 35 | 58+ | 12 | 1500 | Unwieldy, Reach |  |  |  |
193 |  | Thunder Hammer |  | 5xSTR +10 ++ [++ lightning] | 35 | 45++ [++] | 14 | Made | Unwieldy |  |  |  |
194 |  | Chainsaw |  | 3xSTR +20 +++++ | 35 | 41+++++ | 20 | 2200 | Unwieldy, Powered, Crippling, Rare |  |  |  |
195 |  | Shishkebab |  | 2xSTR +15 + [+ fire /5 turns] | 20 | 29+ | 3 | Made | Unwieldy, Burning |  |  |  |
196 |  | Ripper |  | 1xSTR +10 +++++ | 25 | 17+++++ | 6 | 1200 | Powered, Armor Piercing |  |  |  |
197 |  | Plasma Lance |  | 3xSTR +20 ++ | 30 | 41++ | 6 | 1200 | Magic, Reach, Charging, Armor Piercing, Rare |  |  |  |
198 |  | Fire Axe |  | 3xSTR +35 + | 30 | 56+ | 8 | 1200 | Unwieldy |  |  |  |
199 |  | Enchanted Zebra Sword |  | 2xAGI +30 ++ (++ 3 turns) | 25 | 44++ | 3 | 3000 | Agile, Magic, Enchanted, Rare |  |  |  |
200 |  | Katana |  | 2xAGI +30 + | 20 | 44+ | 3 | 2000 | Agile |  |  |  |
201 |  | Crystal Sword |  | 3xSTR +30 + | 25 | 51+ | 5 | 2500 | Armor Piercing |  |  |  |
202 |  | Zebra Thunder Axe |  | 3xSTR +35 ++ | 30 | 41++ | 8 | 2500 | Anti-Matrix, Magic, Rare |  |  |  |
203 |  | Thermic Lance |  | 4xSTR +15 ++ | 30 | 43++ | 20 | 3000 | Magic, Reach, Charging, Armor Piercing (heavy), Rare |  |  |  |
204 |  | Super Sledge |  | 5xSTR +40 ++ | 35 | 68++ | 20 | 2500 | Unwieldy, Crippling |  |  |  |
205 |  | Auto Axe |  | 4xSTR +10 +++++ | 35 | 38+++++ | 20 | 3000 | Unwieldy, Powered, Armor Piercing (Heavy), Rare |  |  |  |
206 |  |  |  |  |  |  |  |  |  |  |  |  |
207 |  | Thrown Melee |  |  |  |  |  |  |  |  |  |  |  |  |  |
208 |  | Name |  | DAM | AP | (at Str7) | Wg | Value | Range | Notes |  |  |  |
209 |  | Throwing Knife |  | 10+ | 15 | 10+ | 1 | 5 | 10 + STR Yards | Thrown |  |  |  |
210 |  | Throwing Hatchet |  | 1xSTR +10 + | 20 | 17+ | 1 | 10 | 10 + 2xSTR Yards | Thrown |  |  |  |
211 |  | Tomahawk |  | 2xSTR +10 + | 25 | 24+ | 2 | 15 | 10 + 2xSTR Yards | Thrown |  |  |  |
212 |  | Throwing Knife Spear |  | 3xSTR +10 + | 30 | 31+ | 3 | 25 | 20 + 3xSTR Yards | Unwieldy, Thrown |  |  |  |
213 |  | Throwing Spear |  | 3xSTR +20 + | 25 | 41+ | 3 | 40 | 20 + 3xSTR Yards | Unwieldy, Thrown |  |  |  |
214 |  | Magic Energy Throwing Knife |  | 25+ | 15 | 25+ | 4 | 200 | 10 + STR Yards | Armor Piercing (heavy), Magic, Thrown |  |  |  |
215 |  | Magic Energy Throwing Axe |  | 2xSTR +20 + | 20 | 34+ | 3 | 300 | 10 + 2xSTR Yards | Armor Piercing (heavy), Magic, Thrown |  |  |  |
216 |  | Zebra Throwing Stars (auto) |  | 1xAGI +5 +(++ 5sec) | 30 | 12+ | 1 | 100 | 10 + 2xSTR Yards | Agile, Rate of Fire 2, Enchanted, Thrown |  |  |  |
217 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |