| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | ||
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1 | For Comparisons: | https://docs.google.com/spreadsheet/ccc?key=0Ar_2-YbjBwHUdDMwQXNqT0dpRzVUUHRNWU1sM1ZCNFE#gid=26 | ||||||||||||||||
2 | Tier 0 | |||||||||||||||||
3 | Name | DAM | AP | Rate of Fire | Mag Size | Ammo | Wg | Value | Str Req | Range | Type | Special | ||||||
4 | Silenced .22 Pistol | 8+ | 15 | - | 16 | .22LR | 3 | 10 | 1 | Short | Pistol | Silent | ||||||
5 | 9mm Pistol | 10+ | 15 | - | 13 | 9mm Round | 1.5 | 10 | 2 | Short | Pistol | |||||||
6 | .32 Revolver | 15+ | 20 | - | 5 | .32 Round | 2 | 15 | 3 | Short | Pistol | Revolver | ||||||
7 | Flare Pistol | 5+(++)* | 25 | - | 1 | Flare Round | 3 | 15 | 1 | Medium | Pistol | Magic, Bright | ||||||
8 | Red Racer BB Gun | 5+ | 20 | - | 6 | BB | 3 | 20 | 1 | Long | Rifle | Silent | ||||||
9 | .32 Rifle | 20+ | 30 | - | 5 | .32 Round | 6 | 30 | 5 | Long | Rifle | |||||||
10 | *reflects Low Burn ammo | |||||||||||||||||
11 | Tier 1 | |||||||||||||||||
12 | Name | DAM | AP | Rate of Fire | Mag Size | Ammo | Wg | Value | Str Req | Range | Type | Special | ||||||
13 | 10mm Pistol | 15+ | 15 | - | 12 | 10mm Round | 3 | 50 | 4 | Short | Pistol | |||||||
14 | .357 Revolver | 25+ | 25 | - | 6 | .357 Round | 2 | 50 | 3 | Short | Pistol | Revolver | ||||||
15 | Dart Gun | 5+ | 25 | - | 1 | Dart | 3 | Made | 1 | Short | Pistol | Silent, End check (at -2) or limbs count as crippled | ||||||
16 | Magical Energy Pistol | 10+ | 15 | - | 30 | Spark Cell | 3 | 50 | 1 | Med | Pistol | Magic, -2 DT (Spark Cell) | ||||||
17 | Recharger Rifle | 15+ | 20 | - | 7 | --- | 15 | 50 | 5 | Long | Rifle | Magic, recharging ammo, -2 DT | ||||||
18 | Varmint Rifle | 20+ | 25 | - | 5 | 5.56mm Round | 5.5 | 50 | 3 | Long | Rifle | |||||||
19 | Service Rifle | 12+ | 15 | - | 20 | 5.56mm Round | 8.5 | 75 | 2 | Med | Rifle | |||||||
20 | Silenced .22 SMG (auto) | 8+ | 30 | 5 | 180 | .22LR | 8 | 75 | 2 | Short | SMG | Silent | ||||||
21 | Single Shotgun | 45+++++(+ loss per yard past Short) | 45 | - | 1 | Shotgun Shell | 7 | 30 | 5 | Short | Shotgun, Rifle | Damage loss over range, Target DT x 3 | ||||||
22 | Caravan Shotgun | 30+++++(+ loss per yard past Short) | 30 | - | 2 | Shotgun Shell | 3 | 75 | 3 | Short | Shotgun, Rifle | Damage loss over range, Target DT x 3 | ||||||
23 | Sawed-off Shotgun | 45+++++(+ loss per yard past PB) | 35 | - | 2 | Shotgun Shell | 4 | 150 | 4 | Short | Shotgun, Pistol | Damage loss over range, Target DT x 3 | ||||||
24 | Anti-Pony Grenade Rifle | 30++AoE(Direct hit) | 30 | - | 4 | 25mm Grenade | 8 | 75 | 5 | Med | Rifle | AoE (5) | ||||||
25 | Crossbow | 20+ | 20 | - | 1 | Bolt | 6 | 150 | 3 | Med | Rifle | Rare, Silent | ||||||
26 | ||||||||||||||||||
27 | Tier 2 | |||||||||||||||||
28 | Name | DAM | AP | Rate of Fire | Mag Size | Ammo | Wg | Value | Str Req | Range | Type | Special | ||||||
29 | Police Pistol | 25+ | 20 | - | 6 | .357 Round | 3 | 200 | 4 | Short | Pistol | Revolver | ||||||
30 | .44 Revolver | 35+ | 25 | - | 6 | .44 Round | 3.5 | 250 | 5 | Short | Pistol | Revolver | ||||||
31 | 5.56mm Pistol | 22++ | 20 | - | 5 | 5.56mm Round | 5 | 225 | 6 | Med | Pistol | Revolver | ||||||
32 | Plasma Pistol | 20++ | 25 | - | 32* | Spark Cell (2) | 3 | 200 | 2 | Short | Pistol | Magic, -2 DT (Spark Cell), +2% Crit chance | ||||||
33 | Recharger Pistol | 10++ | 15 | - | 20 | --- | 7 | 250 | 2 | Med | Pistol | Magic, recharging ammo, -2 DT | ||||||
34 | Hunting Rifle | 45++ | 35 | - | 6 | .308 Round | 6 | 250 | 6 | Long | Rifle | |||||||
35 | Cowboy Repeater | 30+ | 25 | - | 5 | .357 Round | 5 | 225 | 4 | Long | Rifle | Tube loaded | ||||||
36 | Lever-action Rifle | 35+ | 30 | - | 10 | 10mm Round | 8 | 300 | 6 | Long | Rifle | |||||||
37 | Assault Rifle | 12+ | 30 | 4 | 24 | 5.56mm Round | 7 | 250 | 4 | Med | Automatic Rifle | |||||||
38 | Infiltrator | 10+ | 30 | 4 | 24 | 5.56mm Round | 7 | 275 | 4 | Med | Automatic Rifle | Silent, Scoped | ||||||
39 | Magical Energy Rifle | 20+ | 20 | - | 24 | MFC | 8 | 250 | 3 | Long | Rifle | Magic, -2DT (MFC) | ||||||
40 | 9mm SMG | 10+ | 30 | 5 | 30 | 9mm Round | 4 | 250 | 3 | Short | SMG | |||||||
41 | 10mm SMG | 12+ | 30 | 5 | 30 | 10mm Round | 5 | 300 | 4 | Short | SMG | |||||||
42 | Riot Shotgun | 20+++++(+ loss per yard past Short) | 20 | - | 12 | Shotgun Shell | 5 | 250 | 6 | Short | Shotgun, Rifle | Damage loss over range, Target DT x 3 | ||||||
43 | Grenade Launcher | 50++AoE(Direct hit) | 35 | - | 4 | 40mm Grenade | 12 | 250 | 5 | Med | Rifle | AoE (10) | ||||||
44 | Light Machine Gun (auto) | 15+ | 35 | 6 | 90 | 5.56mm Round | 15 | 300 | 8 | Med | Automatic, Heavy | |||||||
45 | Zebra Special | 8+(++ for 3 turns) | 15 | 3 | 12 | .22LR | 2 | 500 | 5 | Short | Pistol | Rare, Enchanted | ||||||
46 | ||||||||||||||||||
47 | Tier 3 | |||||||||||||||||
48 | Name | DAM | AP | Rate of Fire | Mag Size | Ammo | Wg | Value | Str Req | Range | Type | Special | ||||||
49 | Colt .45 Auto Pistol | 25+ | 15 | - | 7 | .45 Auto | 1.5 | 1000 | 3 | Short | Pistol | |||||||
50 | Battle Rifle | 45+ | 25 | - | 8 | .308 Round | 9.5 | 1000 | 6 | Med | Rifle | |||||||
51 | Sniper Rifle | 35++ | 25 | - | 5 | .308 Round | 8 | 1200 | 6 | Sniper | Rifle | Sniper, Scoped | ||||||
52 | Trail Carbine | 40+ | 25 | - | 8 | .44 Round | 5.5 | 1100 | 5 | Long | Rifle | Carbine, Tube Loaded | ||||||
53 | Zebra Rifle | 18+ (++ for 3 turns) | 30 | Burst | 24 | 5.56mm Round | 7 | 1200 | 5 | Med | Automatic Rifle | Rare, Enchanted, Silent, Scoped | ||||||
54 | Bronco Automatic Rifle | 35+ | 35 | 2 | 20 | .308 Round | 16 | 1200 | 8 | Short | Automatic, Heavy | Unwieldy, Fires 2 round Bursts (not 3) | ||||||
55 | Magic Energy Repeater | 15+ | 30 | 4 | 60 | Spark Cell | 4 | 1200 | 4 | Short | Automatic Rifle | Magic, -2DT (Spark Cell) | ||||||
56 | Plasma Rifle | 35++ | 30 | - | 24* | MFC (2) | 8 | 1000 | 3 | Med | Rifle | Magic, -2DT (MFC), +2% Crit chance | ||||||
57 | Tri Prism Rifle | 3x15+ | 25 | - | 24* | MFC (3) | 9 | 1200 | 4 | Short | Rifle | Magic, -2DT (MFC) | ||||||
58 | Hunting Shotgun | 40+++++(+ loss per yard past Short) | 25 | - | 5 | Shotgun Shell | 7.5 | 1000 | 5 | Short | Shotgun, Rifle | Damage loss over range, Target DT x 3 | ||||||
59 | Double-barrel Shotgun | 2x50+++++(+ loss per yard past Short) | 50 | - | 2* | Shotgun Shell (2) | 8 | 1000 | 6 | Short | Shotgun, Rifle | Damage loss over range, Target DT x 3 | ||||||
60 | Flamer | 15++(+++ for 3 turns) | 10 | - | 60 | Flamer Fuel | 15 | 1000 | 8 | Short | Heavy | Short Range only, always does damage but a 'miss' causes half damage | ||||||
61 | Enchanted Crossbow | 20+(++ for 3 turns) | 20 | - | 1 | Bolt | 6 | 1000 | 3 | Med | Rifle | Rare, Enchanted, Silent | ||||||
62 | ||||||||||||||||||
63 | Tier 4 | |||||||||||||||||
64 | Name | DAM | AP | Rate of Fire | Mag Size | Ammo | Wg | Value | Str Req | Range | Type | Special | ||||||
65 | 12.7mm Pistol | 30+ | 15 | - | 7 | 12.7mm Round | 3.5 | 2500 | 7 | Short | Pistol | |||||||
66 | Hunting Revolver | 50++ | 30 | - | 5 | .45-70 Govt | 4 | 2200 | 6 | Long | Pistol | Revolver, Scoped | ||||||
67 | Ranger Sequoia | 55+ | 25 | - | 5 | .45-70 Govt | 4 | 2000 | 6 | Med | Pistol | Revolver | ||||||
68 | Plasma Defender | 35++ | 20 | - | 32* | Spark Cell (2) | 2 | 2000 | 2 | Short | Pistol | Magic, -2DT (Spark Cell), +2% Crit chance | ||||||
69 | Brush Gun | 60++ | 30 | - | 6 | .45-70 Govt | 5 | 3000 | 6 | Long | Rifle | |||||||
70 | Anti-Materiel Rifle | 90++ | 50 | - | 8 | .50 MG | 20 | 4000 | 8 | Sniper | Rifle, Heavy | Sniper, Scoped | ||||||
71 | Markspony Carbine | 25++ | 15 | - | 20 | 5.56mm Round | 6 | 3500 | 4 | Sniper | Rifle | Sniper, Carbine, Scoped | ||||||
72 | Assault Carbine (auto) | 15+ | 25 | 5 | 24 | 5mm Round | 6 | 2500 | 3 | Short | Automatic Rifle | Armor Piercing (5mm Round), Carbine, Scoped | ||||||
73 | Multiplas Rifle (short) | 3x20++ | 30 | - | 60* | MFC (3) | 7 | 2000 | 4 | Short | Rifle | Magic, -2DT (MFC), +2% Crit chance | ||||||
74 | Gauss Rifle | 120++ | 45 | - | 5* | MFC (5) | 7 | 2500 | 4 | Sniper | Rifle | Magic, -2DT (MFC), Sniper | ||||||
75 | .45 Auto SMG (auto) | 25+ | 30 | 4 | 30 | .45 Auto | 11 | 2800 | 6 | Short | SMG | |||||||
76 | Minigun (auto) | 18+ | 40 | 4 or 8 | 240 | 5mm Round | 25 | 4000 | 10 | Short | Automatic, Heavy | Armor Piercing (5mm Rounds) | ||||||
77 | Shoulder Mounted MG (auto) | 30+ | 30 | 3 | 60 | 10mm Round | 17 | 4000 | 6* | Short | Automatic, Heavy | |||||||
78 | Gatling Caster (auto) | 20+ | 40 | 4 or 8 | 240 | ECP | 18 | 4000 | 8 | Short | Automatic, Heavy | Magic, -2DT (SC Pack), Full Auto Only | ||||||
79 | Plasma Caster | 55++ | 25 | - | 10 | MFC | 20 | 4000 | 9 | Short | Heavy | Magic, -2DT (MFC), +2% Crit chance | ||||||
80 | Combat Shotgun | 60++ (30+ past Short) | 25 | - | 12 | Shotgun Shell | 7 | 2500 | 7 | Short | Shotgun, Rifle | Shotgun Shell (Combat Shotgun): -5DT at Point Blank, remaining Target DT x 3 | ||||||
81 | Thunder Cannon | 80++(++Dot for 2 turns) | 40 | - | 20* | ECP (5) | 8 | 4500 | 9 | Med | Heavy | Rare, Magic, Target's AP is halved unless END check is passed | ||||||
82 | Grenade Machine Gun (burst) | 30++(direct hit AoE) | 30 | (Burst) | 30 | 25mm Grenade | 15 | 3500 | 9 | Med | Heavy | AoE (5), Can fire Single Shot or Burst | ||||||
83 | Missile Launcher | 150++(direct hit AoE) | 55 | - | 1 | Missile | 20 | 3000 | 6 | Long | Heavy | AoE (15), -10 to hit dodging targets (Missile) | ||||||
84 | Balefire Egg Launcher | 500+10d10 (AoE) | 60 | - | 1 | Balefire Egg | 20 | 5000 | 9 | Med | Heavy | Rare, Massive AoE (50), Rads | ||||||
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