| A | B | C | D | E | F | G | H | I | |
|---|---|---|---|---|---|---|---|---|---|
1 | Name | DT | Weight | Value | Added Effects | Notes | |||
2 | Light Armour | DT 2min, 12max | |||||||
3 | Leather | 6 | 15 | 80 | None | Pretty Basic | |||
4 | Merc Outfit | 2 | 8 | 50 | Firearms +2, Melee +2 | Note: A Pegasus or Griffon Character May add wing blades to any non-powered armour for 10% of its cost or 100 caps, whichever is greater. These blades add an additional 1d10 damage in unarmed or melee | |||
5 | Armoured-Mesh Cloak | 2 | 2 | 50 | Stacks with other armour | ||||
6 | Raider Armour | 4 | 15 | 50 | Seen as Raider if worn | Littlepip's folly | |||
7 | Tribal Armour | 4 | 15 | 50 | Tribal Affiliation | ||||
8 | Reinforced Leather | 8 | 15 | 180 | None | ||||
9 | Police/Security Barding | 8 | 15 | 300 | Firearms +5, Speech +5 | ||||
10 | Reinforced Security | 10 | 15 | 400 | Firearms +5, Speech +5 | ||||
11 | Assassin Suit | 12 | 20 | 1800 | Sneak +10 | ||||
12 | Zebra Stealth Armour | 10 | 20 | 1500 | Sneak +5 | ||||
13 | Zebra Legionaire Uniform | 6 | 15 | 400 | Melee +5, Unarmed +10 | Includes Garish Headdress | |||
14 | Junior Talon Armour | 8 | 10 | 1000 | Unarmed +5, Firearms +5 | Bonus Unarmed/Melee Dmg | Wing Blades already included, Griffons Only | ||
15 | Medium Armour | DT 12min, 18max | Medium Armour reduces Sneak by 10 | ||||||
16 | Combat Armour | 12 | 25 | 600 | None | ||||
17 | Reinforced Combat Amr. | 15 | 25 | 800 | None | ||||
18 | Zebra Field Armour | 12 | 25 | 750 | Melee +5, Unarmed +10 | ||||
19 | Military Police Armour | 12 | 25 | 800 | Firearms +5, Speech +5 | ||||
20 | Recon Armour | 14 | 20 | 1200 | Sneak +10 | ||||
21 | Riot Gear | 18 | 30 | 2200 | Firearms +5, Agi +1 | DR 10% | |||
22 | Talon Combat Armour | 15 | 20 | 1800 | Unarmed +5, Firearms +5 | Bonus Unarmed/Melee Dmg | Wing Blades already included, Griffons Only | ||
23 | Heavy Armour | DT 15min, 30max | Heavy Armour reduces Sneak by 20, Powered by 30 | ||||||
24 | Metal Armour | 15 | 30 | 1100 | Agi -1 | DR 10% | |||
25 | Reinforced Metal Armour | 18 | 30 | 1500 | Agi -1 | DR 15% | |||
26 | Salvaged Power Armour | 20 | 40 | 1800 | Agi -2 | DR 10% | |||
27 | Royal Guard Armour | 18 | 25 | 1750 | Speech +15, Cha +1 | DR 5% | |||
28 | Zebra Legate Armour | 20 | 30 | 2000 | Melee +10, Unarmed +10 | DR 10% | |||
29 | Steel Ranger Armour | 30 | 40 | 3200 | Str +2, Agi -2, Rad Res +25% | Powered, DR 15%, EP Only | |||
30 | Enclave Armour | 26 | (when worn) 0, 40 | 3500 | Per +1, Cha -1 Rad Res +15% | Powered, DR 15%, Pegasi Only | |||
31 | Griffon Powered Armour | 22 | 40 | 2800 | Str +1, Agi-1, Rad Res +10% | Powered, DR 10%, Griffons Only | |||
32 | All Powered Armour is fully enclosed, includes SATS, automated drug/healing potion injection, and gives +20 to Battle Saddles | ||||||||
33 | |||||||||
34 | Helmets | Gives +2 DT against Head hits and Halves Bonus Damage from Called Headshots | |||||||
35 | Security/Police | 2 | 5 | Can only be worn with corresponding armour | |||||