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NameTypeLevelRanks Special ReqSkill ReqDescription
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Monster of Unusual SizeTrait--Monster or SpiritThis monster or spirit has a size other than zero. In addition to the normal attack modifier this generates, the creature has a bonus to Strength and DT equal to double the monster's size, and an Endurance bonus equal to the monster's size. (With a smaller size, these bonuses are penalties. Minimum 0 each. This can give the monster a Strength higher than 10.)
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Bit's for brainsTraitRobot or MachineThe device can act or move ONLY by the guideline of it programing.
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SapientTraitThreat: Orange or RedInt 6, Cha 6This monster can take perks from the normal perk list. All hellhounds and dragons have this trait for free.
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Artificial IntelligenceInt 6, Cha 6A machine that can make decisions and actions based on it's own.
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Threat: GreenTrait--This threat has HP 25 + (END x Level) AP 15+(AGI*3). The monster has a maximum of 3 points to distribute amongst SPECIALS and 0 Tag skills.
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Threat: YellowTrait--This threat has HP 50 + (END x Level) AP 25+(AGI*3). The monster has a maximum of 5 points to distribute amongst SPECIALS and 1 Tag skill.
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Threat: OrangeTrait--This threat has HP 100 + (END x Level) AP: 55+(AGI*3). The monster has a maximum of 7 points to distribute amongst SPECIALS and 2 Tag skills.
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Threat: RedTrait--This threat has HP 200 + (END x Level) AP: 75+(AGI*3). The monster has a maximum of 9 points to distribute amongst SPECIALS and 2 Tag skills.
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HoverRobot21The arcane magic keeps this machine aloft giving it Flight 1. Free for Sprite-bot
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Built ToughRobot23This monster starts with a DT of 4. Each additional level of this perk adds +3 to the monster's DT. Mastery adds +2 DT.
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Weapon MountRobot23Each rank add a weapon system to the machine
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Twin-Linked systemsRobot21Always fires it linked weapons together at the same target dose not give -20 to accuracy. Auto-turret get this for free.
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TrackedRobot21A effective movement system that gives the robot times 2 bonuses from being moved by pins and other effects.
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Magical arcane programRobot41A Build in spell matrix that can cast a programmed spell.
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Targeting SystemRobot44Built for combat gets a +5 boost to Magical Weapon, Firearms, and Explosives. +10 mastary
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Extra ArmorRobot41Adds 10 base DT
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Glass HeadRobot41You have the brains of a pony inside. you have half DT in the head and suffer an additionl d10 of damage when hit there. Brain Bots must take this perk.
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Robot SurgeonRobot43Built to apply medical add gets a +10 boost to Medicine but also add 5 base add +1d10 of melee damage per rank.
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User-InterfaceRobot41Robot can be accessed without the add of tools and can be reprogrammed with a science check.
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Robot6
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Robot6
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Robot6
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Robot
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Robot
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Auto repair matrixRobot101repairs 25 HP per turn
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Big Bucking MachineRobot101Size 1Built for war. adding 100 HP and 15 AP.