| A |  | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q
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1 | Firearms |  | Ammunition | Damage | Ammo Cap. | Range | AP | Burst Fire | STR | Weight | Value | Special Effects | Fluff | Notes |  |  |  |
2 |  |  | Note: a + is shorthand for +1d10 (ex: 28+++ = 28+3d10) |  |  |  |  |  |
3 |  |  | Note: Any Weapon with an AP Cost shown as (X/Y+Z) is a manual (Pump, Lever, Bolt) action weapon. Players may fire the weapon for the 'Y' value, and chamber the next round for the 'Z' value. X is the total AP cost of doing both as a single action |  |  |  |  |  |
4 | Pistols |  |  |  |  |  |  |  |  |  |  |  |  |
5 | .22 Revolver |  | .22 caliber | 8+ | 6 | Short | 15/10+5 | -- | 1 | 2 | 50 |  |  |
6 | Silenced .22 Pistol |  | .22 caliber | 8+ | 16 | Short | 15 | -- | 1 | 3 | 80 | Bonus Crit Chance, Bonus Crit Damage |  |
7 | .32 Revolver |  | .32 caliber | 10+ | 5 | Short | 15/10+5 | -- | 2 | 2 | 60 |  |  |
8 | Welrod Pistol |  | .32 caliber | 10++ | 1 | Short | 20/10+10 | -- | 2 | 1.5 | 100 | Silent, Bonus Crit Chance, Bonus Limb Damage | Un-moddable |  |  |  |
9 | 5.56mm Pistol |  | 5.56 mm | 20+ | 5 | Short | 20 | -- | 6 | 5 | 550 | Bonus Crit Chance |  |  |  |  |  |
10 | .357 Magnum Revolver |  | .357 magnum | 18+ | 6 | Short | 20/15+5 | -- | 3 | 2 | 200 |  |  |  |  |  |  |
11 | Casull Revolver |  | .357 magnum | 18++ | 6 | Short | 20 | -- | 4 | 2.5 | 400 | Bonus Limb Damage | Legend of the Casull |  |  |  |  |
12 | 9 mm Pistol |  | 9 mm | 12+ | 13 | Short | 15 | -- | 2 | 1.5 | 100 |  | Attack/Reload AP cannot go below 10/ 5 AP respectively, no matter what perk or Mod would lower it further. |  |  |  |
13 | Zebra C96 Infiltrator Pistol |  | 9 mm | 14+(+) | 10 | Short | 20 | -- | 2 | 2 | 500 | Silent |  |  |  |
14 | Ministry High Powered Pistol |  | 9 mm | 15+ | 12 | Short | 15 | -- | 3 | 2 | 240 |  |  |  |  |
15 | Walther P99 |  | 9 mm | 13+ | 15 | Short | 20 | -- | 2 | 1.5 | 200 | Highly Customizable |  |  |  |
16 | Sig 1025 |  | 10 mm | 16+ | 15 | Short | 25 | -- | 4 | 3 | 220 |  |  |  |  |  |  |
17 | 10 mm Pistol |  | 10 mm | 16+ | 12 | Short | 20 | -- | 4 | 3 | 180 |  |  |  |  |  |  |
18 | Target Pistol |  | 10 mm | 18+ | 5 | Medium | 20/15+5 | -- | 4 | 2.5 | 175 | Accurate, fragile 2/2 Degradation |  |  |  |  |  |
19 | Colt 1911 |  | .45 Auto | 20+ | 7 | Short | 15 | -- | 3 | 1.5 | 480 |  |  |  |  |  |  |
20 | HK .45 |  | .45 Auto | 22+ | 10 | Short | 20 | -- | 3 | 2 | 500 |  |  |  |  |  |  |
21 | G40 |  | .45 Auto | 18+ | 15 | Short | 20 | 40, 10% Penalty | 4 | 2 | 475 | 4 Round Burst, +2% Chance to jam |  |  |  |  |  |
22 | Python Revolver |  | .44 magnum | 22+ | 6 | Short | 20 | -- | 5 | 4 | 550 | Loud, |  |  |  |  |  |
23 | Double action Officers Revolver |  | .44 magnum | 22+(+) | 5 | Short | 25 | -- | 5 | 3.5 | 1300 | Advanced Enchanted Lightning, Bonus Crit Chance, Crit stuns target for one round |  |  |  |
24 | .44 Magnum Revolver |  | .44 magnum | 24+ | 6 | Short | 25 | -- | 5 | 3.5 | 600 | Loud |  |  |  |  |  |
25 | Desert Griffon |  | .44 magnum | 20+ | 8 | Short | 20 | -- | 5 | 4 | 750 | Loud |  |  |  |  |  |
26 | Hunting Revolver |  | .45-70 Ministry | 34+ | 5 | Medium | 25/20+5 | -- | 6 | 4 | 1300 | Loud |  |  |  |  |  |
27 | Ranger Sequoia |  | .45-70 Ministry | 34++ | 6 | Medium | 30 | -- | 7 | 5 | 1350 | Loud |  |  |  |  |  |
28 | 12.7 mm Pistol |  | 12.7 mm | 24++ | 7 | Short | 20 | -- | 7 | 3.5 | 1000 | Loud |  |  |  |  |  |
29 | AMT Automag Pistol |  | 12.7 mm | 25++ | 8 | Short | 25 | -- | 7 | 4 | 1250 | Loud | Make Braeburn proud |  |  |  |
30 | ISF 500 |  | .500 Macintosh | 28+++ | 6 | Short | 35 | -- | 8 | 5 | 1500 | Loud, Bonus Limb Damage, Terrifying |  |  |  |  |  |
31 | Needler Pistol |  | 6.8 Caseless Flechettes | 18++ | 20 | Short | 20 | 35, 5% Penalty | 3 | 4 | 1300 | Quiet, Bonus Limb Damage, 3 round burst |  |  |  |  |  |
32 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
33 | SMG's |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
34 | Silenced .22 SMG |  | .22 caliber | 6+ | 180 | Short | 20 | 30AP, 10% penalty | 2 | 8 | 250 | 4-shot Burst, Bonus Crit Chance/Damage |  |  |  |  |  |
35 | M3A1 Grease Gun (9mm Sub) |  | .32 Caliber | 8+ | 25 | Short | 20 | 35, 15% penalty | 2 | 7 | 300 | 6-shot Burst |  |  |  |  |  |
36 | Zebra Submachine Gun |  | .32 Caliber | 8+(+) | 30 | Short | 30 | 35, 10% penalty | 3 | 5 | 800 | 5-shot Burst, Enchanted, Silent, Bonus Crit Damage |  |  |  |  |
37 | MP5 |  | 9 mm | 10+ | 30 | Short | 20 | 30, 10% penalty | 3 | 4 | 400 | 4-shot Burst |  |  |  |  |  |
38 | Sten Gun |  | 9 mm | 10+ | 20 | Short | 25 | 30, 5% penalty | 3 | 3.5 | 350 | Full Auto(3-shot Burst) |  |  |  |  |  |
39 | FN P90c |  | 9 mm | 10+ | 50 | Short | 25 | 40,10% penalty | 3 | 5 | 600 | 5-shot burst |  |  |  |  |  |
40 | MP40 |  | 9 mm | 12+ | 30 | Short | 20 | 30, 10% penalty | 3 | 4 | 450 | Full Auto(3-shot burst) | Nyaahh! See? |  |  |  |  |
41 | 10 mm SMG |  | 10 mm | 14+ | 30 | Short | 25 | 30, 10% penalty | 5 | 5 | 500 | 4-shot Burst |  |  |  |  |  |
42 | Kriss XIX |  | 10 mm | 15+ | 20 | Short | 20 | 25, 5% penalty | 4 | 5 | 1000 | 2-shot Burst |  |  |  |  |  |
43 | .45 Auto SMG (Tommy Gun) |  | .45 Auto | 18+ | 30 | Short | 20 | 30, 10% penalty | 6 | 11 | 650 | 4-shot Burst |  |  |  |  |  |
44 | Walther MPL |  | .45 Auto | 18+ | 20 | Short | 20 | 30, 10% penalty | 4 | 8 | 550 | 3-shot Burst |  |  |  |  |  |
45 | UMP 45 |  | .45 Auto | 19+ | 25 | Medium | 30 | 40, 10% Penalty | 5 | 7 | 600 | 3-shot Burst, Scoped |  |  |  |  |  |
46 | 12.7 mm SMG |  | 12.7 mm | 22++ | 20 | Short | 25 | 35, 10% penalty | 6 | 5 | 1200 | 4-shot Burst |  |  |  |  |  |
47 | Scorpio PDW |  | 12.7 mm | 24++ | 30 | Short | 30 | 40, 15% penalty | 6 | 4.5 | 1600 | 3-shot Burst |  |  |  |  |  |
48 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
49 | Assault Rifles/Carbines |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
50 | M4A1 CQB |  | 9 mm | 12++ | 24 | Medium | 25 | 30AP, 5% penalty | 3 | 6 | 1800 | 5-shot Burst |  |  |  |  |  |
51 | M4A1 (Assault Rifle) |  | 5.56 mm | 16++ | 24 | Medium | 30 | 35AP, 5% penalty | 3 | 8.5 | 800 | 3-shot Burst |  |  |  |  |  |
52 | FS2000 |  | 5.56 mm | 20++ | 30 | Medium | 30 | 35, 10% penalty | 5 | 8 | 1250 | 3-shot Burst |  |  |  |  |  |
53 | Zebra Infiltrator Carbine |  | 5.56 mm | 20++(+) | 24 | Medium | 30 | 30AP, 5% penalty | 3 | 7 | 2300 | Enchanted, 3-shot burst only, silent, scoped |  |  |  |  |  |
54 | M16A3 |  | 5.56 mm | 18+ | 30 | Medium | 25 | 40, 10% Penalty | 4 | 9 | 1000 | 3-shot Burst |  |  |  |  |  |
55 | XM8 |  | 6.5 mm | 18+++ | 30 | Medium | 35 | 40, 5% penalty | 5 | 6.5 | 1450 | 3-shot Burst, Scoped |  |  |  |  |  |
56 | Masada Carbine |  | 6.5 mm | 20++ | 20 | Medium | 30 | 40, 5% penalty | 5 | 8.5 | 1650 | 3-shot Burst |  |  |  |  |  |
57 | Enfield XL70E3 |  | 6.5 mm | 18+++ | 30 | Medium | 30 | 35, 5% penalty | 4 | 7.5 | 1800 | 3-shot Burst, Scoped, Bayonet |  |  |  |  |  |
58 | Zebra Assault Rifle |  | 7.62 mm | 24++ | 30 | Medium | 30 | 35, 15% penalty | 5 | 9 | 1200 | Full Auto(4-shot Burst) Bayonet |  |  |  |  |  |
59 | Minotaur Carbine |  | 7.62 mm | 22++ | 25 | Medium | 30 | 35, 10% penalty | 4 | 5 | 900 | 4-shot Burst |  |  |  |  |  |
60 | Scar-H (HAR) |  | 7.62 mm | 25++ | 24 | Medium | 35 | 40AP, 5% penalty | 4 | 10 | 1500 | 3-shot Burst |  |  |  |  |  |
61 | Steyr AUG |  | 7.62 mm | 24+ | 30 | Medium | 30 | 40, 15% penalty | 5 | 11.5 | 1350 | 5-shot Burst |  |  |  |  |  |
62 | BAR (Auto-rifle) |  | .308 caliber | 26++ | 20 | Long | 30 | 40AP, 10% penalty | 8 | 16 | 1400 | 4-shot Burst |  |  |  |  |  |
63 | FN FAL OST |  | .308 caliber | 28+ | 20 | Long | 30 | 35, 10% penalty | 6 | 11 | 1200 | 2-shot Burst |  |  |  |  |  |
64 | HK 36K |  | .308 caliber | 26+ | 30 | Medium | 35 | 40, 5% penalty | 6 | 8 | 950 | 3-shot Burst |  |  |  |  |  |
65 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
66 | Rifles |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
67 | .22 Single Shot Rifle |  | .22 caliber | 8++ | 1 | Medium | 35/20+15 | -- | 1 | 2 | 60 |  |  |  |  |  |  |
68 | Ruger 10/22 Carbine |  | .22 caliber | 8++ | 10 | Medium | 20 | -- | 3 | 3 | 120 |  |  |  |  |  |  |
69 | Mossbuck MVP(.32 rifle) |  | .32 caliber | 12++ | 5 | Medium | 30/15+15 | -- | 3 | 6 | 140 |  |  |  |  |  |  |
70 | Pipe Rifle |  | .32 caliber | 12++ | 1 | Medium | 30/20+10 | -- | 3 | 4 | 50 | Might explode |  |  |  |  |  |
71 | Markspony Carbine |  | 5.56 mm | 22++ | 20 | Long | 25 | -- | 4 | 6 | 1100 | Scoped |  |  |  |  |  |
72 | Ruger 223 (Vrmt Rifle) |  | 5.56 mm | 16++ | 5 | Long | 35/20+15 | -- | 3 | 5.5 | 200 |  |  |  |  |  |  |
73 | Lee Enfield Mk 3 |  | .30-06 | 34++ | 5 | Long | 40/25+15 | -- | 6 | 6 | 1000 | Bonus Crit Chance |  |  |  |  |  |
74 | 1903 Springfield |  | .30-06 | 32++ | 5 | Long | 35/25+10 | -- | 6 | 7 | 1200 | Bonus Crit Chance x2 |  |  |  |  |  |
75 | M1 Garand( Battlerifle) |  | .308 caliber | 30++ | 8 | Long | 25 | -- | 6 | 9.5 | 900 |  |  |  |  |  |  |
76 | Reminghoof .308(Hunting Rifle |  | .308 caliber | 32+++ | 5 | Extreme | 40/25+15 | -- | 6 | 6 | 1100 | Bonus Crit Chance |  |  |  |  |  |
77 | REA Markspony Rifle(Sniper) |  | .308 caliber | 28+++ | 5 | Extreme | 25 | -- | 6 | 8 | 1600 | Bonus Crit Chance, Scoped |  |  |  |  |  |
78 | SKS Semi automatic Rifle |  | .308 caliber | 28++ | 5 | Long | 25 | -- | 6 | 7 | 1200 | Bonus Crit Chance, Bayonet |  |  |  |  |  |
79 | .357 Braeburn Special (Rep.R. |  | .357 magnum | 20++ | 7 | Medium | 30/20+10 | -- | 4 | 5 | 250 |  |  |  |  |  |  |
80 | Trapper Carbine |  | .357 magnum | 20++ | 10 | Medium | 35/25+10 | -- | 5 | 7 | 400 |  |  |  |  |  |  |
81 | Trail Carbine |  | .44 magnum | 24++ | 8 | Medium | 30/20+10 | -- | 6 | 7.5 | 800 |  |  |  |  |  |  |
82 | Clydesdale Widowmaker |  | .44 magnum | 26++ | 6 | Medium | 30 | -- | 6 | 8 | 950 |  |  |  |  |  |  |
83 | Brush Gun |  | .45-70 Ministry | 36++ | 6 | Medium | 35/25+10 | -- | 6 | 5 | 1800 |  |  |  |  |  |  |
84 | Marlin 45-70 |  | .45-70 Ministry | 36++ | 10 | Long | 30/20+10 | -- | 6 | 8 | 2000 |  |  |  |  |  |  |
85 | Barrenhoof AM 50(AM Rifle) |  | .50 MG | 80+++ | 8 | Extreme | 45/30+15 | -- | 8 | 20 | 2700 | 2 Ponies Long, Scoped and Terrifying |  |  |  |  |  |
86 | Alicorns End |  | .50 MG | 85+++(+) | 1 | Extreme | 45/25+20 | -- | 8 | 15 | 3500 | Scoped, Enchanted, Suppressed | Zebra special weapons |  |  |  |
87 | Mass Driver |  | 6.8 Caseless | 90+++ | 5 | Extreme | 30 | -- | 6 | 10 | 5000 | x2 Crit damage, Bonus Crit Chance, Ignore 10DT, Knockdown | Mass acceleration for the magically disadvantaged. The Mass Driver can not take any firearms Mods, it can however, take Gestalt Mods |  |
88 | BB Gun |  | BB's | 2+ | 100 | Medium | 15 | -- | 3 | 2 | 30 | Bonus crit damage | Don't shoot your eye out. |  |  |  |
89 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
90 | Shotguns |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
91 | Single Shotgun |  | 20 Gauge | 12p(2+1d3) | 1 | Short | 30 | -- | 5 | 7 | 150 |  | 24+ |  |  |  |  |
92 | Caravan Shotgun |  | 20 Gauge | 12p(2+1d3) | 2 | Short | 25 | -- | 3 | 3 | 300 |  | 24+ |  |  |  |  |
93 | Lever-Action Shotgun |  | 20 Gauge | 12p(2+1d3) | 5 | Short | 30/20+10 | -- | 4 | 3 | 450 |  | 24++ |  |  |  |  |
94 | Double-Barrel Shotgun |  | 12 Gauge | 8p(3+1d5) | 2 | Short | 30 | 40, 5% penalty | 4 | 6 | 500 | Both Barrels | 24++ | Git off my lawn |  |  |  |
95 | Sawed-Off Shotgun |  | 12 Gauge | 8p(3+1d5) | 2 | Short | 25 | 35, 5% penalty | 4 | 4 | 650 | Both Barrels | 24++ | Ash's revenge |  |  |  |
96 | Reminghoof Hunting Shotgun |  | 12 Gauge | 8p(4+1d6) | 5 | Medium | 30/20+10 | -- | 5 | 7.5 | 800 |  | 32++ |  |  |  |  |
97 | REA Combat Shotgun |  | 12 Gauge | 8p(4+1d6) | 8 | Medium | 25 | -- | 6 | 7 | 1000 |  | 32++ |  |  |  |  |
98 | Riot Shotgun |  | 12 Gauge | 8p(4+1d6) | 12 | Medium | 25 | 35, 10% Penalty | 7 | 5 | 1300 | 2 Shell Burst | 32+++ |  |  |  |  |
99 | RAAS-12 Assault Shotgun(AutoSG) |  | 12 Gauge | 8p(4+1d6) | 24 | Medium | 25 | 40, 15% Penalty | 7 | 10 | 1600 | 3 Shell Burst | 32+++ |  |  |  |  |
100 | Pancor Jackhammer |  | 8 Gauge | 6p(6+2d6) | 12 | Medium | 25 | 40, 10% Penalty | 6 | 9.5 | 2200 | 3 Shell Burst | 40+++ |  |  |  |  |
101 | Trench Gun |  | 8 Gauge | 6p(6+2d6) | 8 | Medium | 30/20+10 | -- | 6 | 7 | 800 | Bayonet | 38+++ | Fuck you and everypony behind you |  |  |
102 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
103 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
104 |  |  | Note: Shotguns damage is based on Buckshot, which employs multiple small projectiles. Target's Damage Threshold is applied against each individual pellet |  |  |  |  |  |  |  |  |  |
105 |  |  | At Point Blank Range, Shotguns Ignore 5 DT |  |  |  |  |  |  |  |  |  |  |  |
106 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
107 | Machineguns |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
108 | 5 mm Gast Gun |  | 5 mm | 17++ | 100 | Medium | 30 | 40AP, 10% Penalty | 7 | 20 | 2000 | 6 Round Burst |  |  |  |  |  |
109 | 5 mm Minigun |  | 5 mm | 18++ | 240 | Medium | 40 | 40AP, 15% Penalty | 8 | 25 | 2200 | Burst/automatic fire only (8 rounds) |  |  |  |  |  |
110 | Light Machine Gun |  | 5.56 mm | 18++ | 100 | Medium | 30 | 40AP, 10% penalty | 8 | 15 | 1250 | 5-shot Burst, requires mounting |  |  |  |  |  |
111 | Support Machine Gun |  | 7.62 mm | 23++ | 75 | Medium | 35 | 50AP, 15% penalty | 9 | 13 | 1800 | 5-shot Burst |  |  |  |  |  |
112 | Vindicator Minigun |  | 7.62 mm | 24+ | 100 | Medium | 40 | 50AP, 20% penalty | 9 | 20 | 2500 | Automatic/Burst fire only (10 rounds) |  |  |  |  |  |
113 | M60 |  | 7.62 mm | 24++ | 100 | Medium | 35 | 45Ap, 20% penalty | 8 | 12.5 | 1850 | 5-shot Burst |  |  |  |  |  |
114 | Bren Gun |  | 30-06 | 40++ | 40 | Long | 45 | 50AP, 15% penalty | 8 | 15 | 1500 | 3-shot Burst |  |  |  |  |  |
115 | Browning M2 (HMG) |  | .50 MG | 60++ | 30 | Long | 40 | 50, 20% penalty | 10 | 20 | 2500 | 5-shot Burst, Requires Mounting |  |  |  |  |  |
116 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
117 | Plasma Weapons |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
118 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
119 | Magic Plasma Pistol |  | Gem Pack | 24+ | 32 | Short | 20 | 2 ammo/shot | 2 | 3 | 500 | x3 Critical |  |  |  |  |  |
120 | Plasma Protector |  | Gem Pack | 26+ | 32 | Short | 20 | 2 ammo/shot | 2 | 2 | 800 | x3 Critical |  |  |  |  |  |
121 | Magic Plasma Rifle |  | Micro-Sparkle | 30++ | 24 | Medium | 25 | 2 ammo/shot | 4 | 8 | 1300 | x3 Critical |  |  |  |  |  |
122 | Multi-Plas Rifle |  | Micro-Sparkle | 3x30+ | 30 | Medium | 30 | 3 shots/fire, 2 ammo/shot | 4 | 7 | 2800 | x3 Critical, Crit chance on each beam |  |  |  |  |  |
123 | P94 Plasma Rifle |  | Micro-Sparkle | 35+++ | 20 | Medium | 45 | 2 ammo/shot | 5 | 9 | 3500 | x3 Critical |  |  |  |  |  |
124 | Multiplas Carbine Rifle |  | Spell-Flux | 3x35+ | 25 | Medium | 30 | 3 shots/fire | 4 | 6.5 | 3800 | x3 Critical, Crit chance on each beam |  |  |  |  |  |
125 | Magic Plasma Cannon |  | Spell-Flux | 50+++ | 30 | Medium | 40 | 3 ammo/shot | 8 | 30 | 4000 | x3 Critical, Ignores 10DT |  |  |  |  |  |
126 | BFG 9000 |  | Spell-Flux | 100+++ | 10 | Short | 60 | 10 ammo/shot | 8 | 20 | 7500 | x5 Critical, Ignore all DT, inflicts incendiary 50++ in 25ft AoE, | Unique Wild Wasteland Required |  |  |  |
127 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
128 | Laser Weapons |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
129 | Magic Laser Pistol |  | Gem Pack | 15+ | 30 | Short | 15 | -- | 1 | 3 | 175 | x3 Critical |  |  |  |  |  |
130 | Magic Recharger Pistol |  | Sparkle-Breeder | 16+ | 20 | Short | 15 | Breeds 3 Shots/Round | 2 | 7 | 700 | x3 Critical |  |  |  |  |  |
131 | Recharging Magic Rifle |  | Sparkle-Breeder | 12++ | 7 | Medium | 20 | Breeds 2 Shots/Round | 5 | 15 | 225 | x3 Critical |  |  |  |  |  |
132 | Magic Laser Rifle |  | Micro-Sparkle | 20++ | 24 | Long | 20 | -- | 3 | 8 | 800 | x3 Critical |  |  |  |  |  |
133 | Tri-Beam Magic Rifle |  | Micro-Sparkle | 3x20+ | 24 | Medium | 25 | 3 shots/fire | 4 | 9 | 2400 | x3 Critical, Crit chance on each beam |  |  |  |  |  |
134 | Laser Carbine |  | Micro-Sparkle | 20+ | 24 | Medium | 20 | 30, 10% Penalty | 4 | 6.5 | 850 | x3 Critical 3 Shot Burst |  |  |  |  |  |
135 | Metal Blaster |  | Micro-Sparkle | 9x6+ | 24 | Short | 25 | 3 shots/fire | 4 | 7 | 1200 | x3 Critical |  |  |  |  |  |
136 | Laser RCW |  | Spell-Flux | 15++ | 60 | Medium | 20 | 25, 10% Penalty | 4 | 4 | 1200 | 4 Shot Burst, x3 Critical |  |  |  |  |  |
137 | Magic Gatling Laser |  | Spell-Flux | 18++ | 240 | Medium | 30 | 35, 10% Penalty | 8 | 18 | 3500 | 6 Shot Burst, x3 Critical |  |  |  |  |  |
138 | AER14 Rifle |  | Spell-Flux | 25++ | 30 | Medium | 30 | 3 shots/fire | 4 | 6.5 | 1500 | x3 Critical |  |  |  |  |  |
139 | AER24 Scatterbeam Rifle |  | Spell-Flux | 4x20+ | 30 | Short | 30 | 4 shots/fire | 5 | 10 | 3000 | x3 Critical |  |  |  |  |  |
140 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
141 | Misc Energy Weaponry |  |  |  |  |  |  |  |  |  |  |  | Incendiary Rules apply half weapon base damage (Rnd up) +1d10 per turn until player puts himself out |  |  |
142 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
143 | Sonic Emitter |  | Gem Pack | 20+ | 24 | Short | 20 | -- | 2 | 2 | 650 | AP Damage to Robots/Power Armour |  |  |  |  |  |
144 | Flamer |  | Flamer Fuel | 20+ | 60 | Short | 30 | 10Fuel/shot | 7 | 15 | 1350 | Incendiary, 20ft cone, ignores 2DT |  |  |  |  |  |
145 | Flamer Rifle |  | Flamer Fuel | 15+ | 40 | Short | 25 | 5 Fuel/shot | 5 | 8 | 1500 | Incendiary, 15ft cone, ignores 2DT |  |  |  |  |  |
146 | Flamer Pistol |  | Flamer Fuel | 15+ | 20 | Short | 20 | 2 Fuel/shot | 4 | 4 | 300 | Incendiary, 5ft cone, dangerous, ignores 2DT | Crit fail destroys weapon, ignites user and 10ft radius around user |  |
147 | Incinerator |  | Flamer Fuel | 16+ | 30 | Medium | 35 | -- | 6 | 12 | 1100 | Incendiary, Bonus Crit Chance, ignores 2DT |  |  |  |  |  |
148 | Heavy Incinerator |  | Flamer Fuel | 20+ | 24 | Long | 25 | 2 Ammo/Shot | 8 | 15 | 2000 | Incendiary, Bonus Crit Chance, ignores 2DT |  |  |  |  |  |
149 | Lightning Rifle |  | Micro-Sparkle | 40++ | 20 | Long | 30 | -- | 4 | 4 | 2600 | x3 Critical, Crit Shuts Down Robots/PA |  |  |  |  |  |
150 | Gestalt Rifle |  | Micro-Sparkle | 90++++ | 5 | Extreme | 25 | 5 ammo/shot | 5 | 7 | 3000 | x3 Critical, ignores 10DT, Knockdown, Stun | ME Sniper Rifle Developed by MAS |  |  |  |
151 | Twilight Cannon |  | Spell-Flux | 60+++ | 20 | Long | 45 | 5 ammo/shot | 8 | 8 | 4500 | x3 Critical, 20+ Burst Damage in 30ft AoE |  |  |  |  |  |
152 | YK42b Pulse Rifle |  | Spell-Flux | 30++ | 10 | Long | 30 | 2 ammo/shot | 5 | 9 | 3000 | AP Damage to Robots/Power Armour, Crits shut down robots and power armour permanently |  |  |
153 | YK32 Pulse Pistol |  | Spell-Flux | 15++ | 10 | Medium | 20 | 2 ammo/shot | 4 | 4.5 | 2500 | AP Damage to Robots/Power Armour, Crits shut down robots and power armour permanently |  |  |
154 | PPK12 Gestalt Pistol |  | Gem Pack | 50+ | 10 | Short | 30 | 10 ammo/shot | 7 | 3 | 2890 | Ignore 10DT at PB range |  |  |  |  |  |
155 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
156 | Explosives |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
157 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
158 | 25mm Grenade APW |  | 25mm | 40+++ | 6 | Medium | 30 | -- | 5 | 8 | 1300 | 20+ Burst Damage in 20ft AoE |  |  |  |  |  |
159 | Grenade Machine Gun |  | 25mm | 40+++ | 30 | Medium | 35 | 50, 15% Penalty | 8 | 15 | 2000 | 20+ Burst Damage in 20ft AoE, 3-Burst |  |  |  |  |  |
160 | XM25 APW |  | 25mm | 40+++ | 10 | Medium | 25 | 40, 10% Penalty | 5 | 7.5 | 2000 | 20+ Burst Damage in 20ft AoE, 3-Burst |  |  |  |  |  |
161 | XM307 |  | 25mm | 40+++ | 100 | Medium | 35 | 50, 15% Penalty | 9 | 20 | 3500 | 20+ Burst Damage in 20ft AoE, 8-round Burst, Requires mounting |  |  |  |  |
162 | XM109 |  | 25mm | 40+++ | 5 | Extreme | 40/25+15 | -- | 8 | 15 | 3000 | 20+ Burst, 20ftAoE, Scoped |  |  |  |  |  |
163 | Grenade Rifle |  | 40mm | 48+++ | 1 | Medium | 35 | -- | 3 | 6 | 300 | 25+ Burst Damage in 30ft AoE |  |  |  |  |  |
164 | Multi-Grenadier |  | 40mm | 48+++ | 4 | Medium | 30/20+10 | -- | 5 | 12 | 1600 | 25+ Burst Damage in 30ft AoE |  |  |  |  |  |
165 | Heavy GMG |  | 40mm | 60++++ | 15 | Long | 40 | 55, 15% Penalty | 8 | 15 | 2600 | 30+ Burst Damage in 30ft AoE, 3-Burst |  |  |  |  |  |
166 | Milkor GL |  | 40mm | 48+++ | 6 | Medium | 30 | -- | 6 | 8 | 2000 | 30+ Burst Damage in 30ft AoE |  |  |  |  |  |
167 | Flare gun |  | Flares | 20+ | 1 | Medium | 30/20+10 | -- | 3 | 2 | 200 | 10+ Incendiary Burst in 10ft AoE |  |  |  |  |  |
168 | Flak Cannon |  | 20mm | 30++ | 16 | Long | 40 | 55, 20% Penalty | 10 | 35 | 3400 | 4-shot Burst, +20Dmg against flying enemies, 15ft AoE |  |  |  |  |
169 | Missile Launcher |  | Missile | 75+++ | 2 | Long | 40 | 50, Guided Shot | 6 | 20 | 2200 | Guided Shot (+20 Accuracy) |  |  |  |  |  |
170 | Rocket Launcher |  | Rocket | 50+++ | 1 | Long | 40 | -- | 6 | 20 | 1800 |  |  |  |  |  |  |
171 | Quad Launcher |  | Rocket | 50+++ | 4 | Long | 35 | -- | 6 | 20 | 2600 |  |  |  |  |  |  |
172 | B.E.L. |  | Balefire Egg | 300+10d10 | 1 | Long | 60 | Irradiates Area | 8 | 30 | 7500 | 150++ Burst Damage in 60ft AoE |  |  |  |  |  |
173 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
174 | Note: Credit for Original Sheet Goes to Strobe and TenMihara. All subsequent additions made by Ironwolves21 |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |