ABCDEFGHIJKLMNOPQRSTUVW
1
For Comparisons:https://docs.google.com/spreadsheet/ccc?key=0Ar_2-YbjBwHUdDMwQXNqT0dpRzVUUHRNWU1sM1ZCNFE#gid=27
2
Tier 0Previous versions can also be found on another tab
3
NameDAMAP(Comparison at Str7)WgValueNotesSpecial AttackNote:
4
Straight Razor1xSTR +5 +1512+110ConcealableShave and a haircut: 25AP +5 damage, ignores DT* Can only be performed as a sneak attack.
5
Cleaver2xSTR +5 +2519+210
Hack, whack, chop that meat: 30AP. Attack counts as Crippling
6
Rolling Pin1xSTR +5 +2012+110 Lights Out: 25AP. This attack deals Stun damage instead of regular damage
7
Zebra Slicer1xAGI +157+015Agile, ConcealableTribal Diplomacy: 25AP +5 damage, ignores DT* Can only be performed as a sneak attack.
8
Bare Hooves1xSTR +157+00Inconspicuous, Set, UnarmedPunch Out: 20AP This attack deals Stun damage instead of regular damage
9
Horn (Unicorn)1xSTR +5 +1512+00Armor-Piercing (light), UnarmedPotent Strike: 25AP + [Potency] damage. This attack costs [Potency] Strain
10
Horn (Alicorn)1xSTR +10 +1517+00Armor-Piercing (light), UnarmedMajestic Strike: 25AP + [Potency] damage. This attack costs [Potency] Strain
11
Griffin Claws (incl bonus)1xSTR ++157++00Set, UnarmedEagle Dive: 15AP +2d10 damage on the first attack made directly after a flight move
12
13
Tier 1
14
NameDAMAP(Comparison at Str7)WgValueNotesSpecial AttackNote:
15
Switchblade1xSTR +05 +1512+135ConcealableBackstab: 30AP +15 damage. Can only be used on a foe that is not actively engaging the player
16
Knife1xSTR +08 +1515+130
Backslash: 30AP +10 damage
17
Machete2xSTR +10 +2024+250
Hack: 30AP. Attack counts as Crippling
18
Sickle2xSTR +05 +2019+240CripplingMaim: 25AP causes target to Bleed for 1d10 damage per turn until healed
19
Sword2xSTR +18 +2529+3100
Pommel Strike: 50AP [2xSTR +] Knocks target back like a Slam. Cannot be Parried
20
Knife Spear3xSTR +15 +3036+375Reach, ChargingLow Sweep: 20AP make a Trip attempt counting your STR as 1 higher. Can only be tried once per turn
21
Lead Pipe2xSTR +10 +2524+350 Lights Out: 35AP -10 damage. This attack deals Stun damage instead of regular damage
22
Nail Board3xSTR +10 +3031+450
Maim: 35AP causes target to Bleed for 1d10 damage per turn until healed
23
Cattle Prod1xSTR +10 ++3017++350StunningZzap!: 50AP +3d10 Stun damage
24
Police Baton2xSTR +10 +2524+250 Lights Out: 35AP -10 damage. This attack deals Stun damage instead of regular damage
25
Shovel Spear4xSTR +05 +3533+325ReachLow Sweep: 25AP make a Trip attempt counting your STR as 1 higher. Can only be tried once per turn
26
Pool Cue1xSTR +10 +2017+120 Break!: 25AP +20 damage. Weapon degrades 1 condition level (20% Cnd), e.g. Good drops to Used
27
Tire Iron2xSTR +10 +2524+320 Lights Out: 35AP -10 damage. This attack deals Stun damage instead of regular damage
28
9 Iron1xSTR +15 +2022+315 Fore!: 20AP a special Disarm attempt at -20 Melee skill. Only effects small weapons, e.g. Pistol, Knife
29
Brass Shoes2xSTR +02 +1516+150Set, UnarmedOne-two Punch: 35AP +15 damage
30
Mantis Helmet 2xSTR +05 +2019+1075Armor Piercing (light), Unarmed (Bladed)Gore: Combat Actions that end a Charge cause the target to Bleed for 1d10 damage per turn until healed
31
Bladed Helmet 3xSTR +05 +2526+1075 Unarmed (Bladed)Gore: Combat Actions that end a Charge cause the target to Bleed for 1d10 damage per turn until healed
32
Zebra Sword2xAGI +10 +2524+360AgileBlack and White: 55AP [4xAGI +10 +]. On crit: ignores 1/2DT instead of dealing bonus damage
33
Wingblades1xAGI +10 +2017+3100Agile, Crippling, Set, Unarmed (Bladed)**Flyby: 20AP +2d10 damage if the attack is made during a Charge
34
35
Tier 2
36
NameDAMAP(Comparison at Str7)WgValueNotesSpecial AttackNote:
37
Combat Knife1xSTR +14 +1522+1200
Backslash: 30AP +10 damage
38
Cutlass3xSTR +18 +2539+5300Avast!: 25AP Can only be performed as a sneak attack. Target has -10 to skill rolls for the next turn
39
Hatchet3xSTR +30 +3051+2150
Hack: 35AP -10 damage. Attack counts as Crippling
40
Dress Cane1xSTR +15 +2522+3150InconspicuousWell, I Never!: 40AP +15 damage. Can only be performed as a sneak attack
41
War Club2xSTR +15 +2029+3150 Tribal Wrath: 30AP +15 damage -20 to hit
42
Baseball Bat2xSTR +20 +2534+3100 Home Run: 35AP +10 damage
43
Sledgehammer5xSTR +15 +3550+12250UnwieldyGrand Slam: 60AP [4xSTR +] -10 to hit. Knocks target back like a Slam. Cannot be Parried
44
Rebar Club4xSTR +25 +4053+9150UnwieldyConcrete Knockout: 60AP [4xSTR +] -20 to hit. Knocks target back like a Slam. Cannot be Parried
45
Steel Saw3xSTR +05 +++++3526+++++20250Unwieldy, Armor Piercing, Scrap Heap: 60AP deals half damage -20 to hit. Target's armor degrades one condition level
46
Spiked Shoes2xSTR +08 +1522+1250Set, UnarmedMaim: 25AP causes target to Bleed for 1d10 damage per turn until healed
47
Yao Guai Helmet2xSTR +10 +2024+10250 Unarmed (Bladed), Armor PiercingGore: Combat Actions that end a Charge cause the target to Bleed for 1d10 damage per turn until healed
48
Bear Trap Hoof 3xSTR +25 +3046+6300Unwieldy, Crippling, UnarmedMaim: 40AP causes target to Bleed for 1d10 damage per turn until healed
49
Solaris Hoof 4xSTR +04 ++2528++4300Unwieldy, Powered, Unlucky, UnarmedShining Hoof: 40AP. This attack is Armor Piercing
50
Magic Energy Spear 3xSTR +15 ++3036++4500Magic, Reach, RareExelion: 40 AP Attack gains Armor Piercing (Light)
51
Crystal Lance3xSTR +15 +3036+6500Reach, Charging, Armor Piercing (light), RareShining Joust: 45AP +15 damage +10 to hit. Wielder must be Charging (also gains the +2d10 damage from the Charging rule)
52
Rapier 1xAGI +12 +1517+2300Agile, Armor Piercing (light)Balestra: 25AP +5 damage. Character can make a Move of up to AGI x Feet as part of the attack
53
Scythe 3xSTR +25 +3546+4200Reach, CripplingGrim Harvest: 60AP -20 to hit. Apply the (Crippling) damage of this attack to all of the target's grounded limbs. Flying targets and targets of Size 2 or more are immune
54
Body Spikes 2xSTR +1514+1150Set, UnarmedBody Slam: 30AP a Slam attack that deals +1d10 damage
55
56
Tier 3
57
NameDAMAP(Comparison at Str7)WgValueNotesSpecial AttackNote:
58
Cosmic Knife2xAGI +12 +2026+11000Agile, Armor Piercing (light)Star Destroyer: 45AP. This attack is Armor Piercing (Heavy)
59
Bowie Knife1xSTR +18 +1525+11000
Dirt-Nap: 25AP causes target to Bleed for 1d10 damage per turn until healed
60
Gladius3xSTR +25 +2546+21200
Gladiator's Touch: 20AP a special Parry attempt that let's you counter attack at -25 damage if successful
61
Bumper Sword4xSTR +30 +3558+121500Unwieldy, ReachBraver: 50AP +15 damage -10 to hit
62
Thunder Hammer5xSTR +10 ++
[++ lightning]
3545++ [++]14MadeUnwieldyThunderstruck: 55AP +3d10 lightning damage. Target losses AP equal to the lightning damage dealt
63
Chainsaw3xSTR +20 +++++3541+++++202200Unwieldy, Powered, Crippling, RareChainsaw Massacre: 50AP +15 damage -20 to hit.
64
Shishkebab2xSTR +15 +
[+ fire /5 turns]
2029+3MadeUnwieldy, BurningCauterize: 35AP +3d10 fire damage. This attack counts as Crippling but loses the Burning effect
65
Ripper1xSTR +10 +++++2517+++++61200Powered, Armor PiercingOrgan Grinder: 45AP +15 damage
66
Fire Axe3xSTR +35 +3056+81200UnwieldyKnock Knock: 50AP -25 damage. Knocks target back like a Slam. Cannot be Parried
67
Plasma Lance3xSTR +20 ++3041++61200Magic, Reach, Charging, Armor Piercing, RarePlasma Joust: 45AP +15 damage +10 to hit. Wielder must be Charging (also gains the +2d10 damage from the Charging rule)
68
Hellhound Helmet2xSTR +10 +2024+10Made Unarmed (Bladed), Armor PiercingGore: Combat Actions that end a Charge cause the target to Bleed for 1d10 damage per turn until healed
69
Zap Sock2xSTR +20 ++2534++61200Unwieldy, Powered, Anti-Matrix, UnarmedHoof Buzzer: 55AP +3d10 lightning damage. Target losses AP equal to the lightning damage dealt
70
Power Hoof 4xSTR +12 ++2538++61500Unwieldy, Powered, UnarmedUltramareine Uppercut: 45AP +15 damage
71
Displacer Sock 4xSTR +++3028+++61300Unwieldy, Powered, Repulser, UnarmedTalk to the Hoof: 50AP a Repulser Slam that knocks the target back twice as far. Cannot be Parried
72
Supercharged Solaris Hoof5xSTR +05 +++++3535+++++6MadeUnwieldy, Powered, Unarmed, SuperchargedErupting Celestial Hoof: 45AP +5d10 fire damage. Only works if injured. See note.
73
74
Tier 4
75
NameDAMAP(Comparison at Str7)WgValueNotesSpecial AttackNote:
76
Katana2xAGI +30 +2044+32000AgileUnlabored Flawlessness: 50AP [4xAGI +40 +]. On crit: ignores 1/2DT instead of dealing bonus damage
77
Enchanted Zebra Sword2xAGI +30 ++ (++ 3 turns)2544++33000Agile, Magic, Enchanted, RareLaguna Blade: 45AP +3d10 lightning damage
78
Crystal Sword3xSTR +30 +2551+52500Armor PiercingCrazy Diamond: 40AP This attack is Armor Piercing (heavy)
79
Zebra Thunder Axe3xSTR +35 ++3041++82500Anti-Matrix, Magic, RareElectrocutioner: 55AP +3d10 lightning damage. Target losses AP equal to the lightning damage dealt
80
Thermic Lance4xSTR +15 ++3043++203000Magic, Reach, Charging, Armor Piercing (heavy), RareInfernal Joust: 45AP +10 damage +2d10 fire damage +10 to hit. Wielder must be Charging (also gains the +2d10 damage from the Charging rule)
81
Super Sledge5xSTR +40 ++3568++202500Unwieldy, CripplingUnstoppable Force: 70AP [10xSTR ++] -20 to hit. Knocks target back like a Slam. Cannot be Parried
82
Auto Axe4xSTR +10 +++++3538+++++203000Unwieldy, Powered, Armor Piercing (Heavy), RareScrap Heap: 60AP deals half damage -20 to hit. Target's armor degrades one condition level
83
Ballistic Hoof 5xSTR +15 ++2550++63000Unwieldy, Powered, UnarmedTwo-Trot Goodbye: 50AP -15 damage. Knocks target back like a Slam. Cannot be Parried
84
Industrial Shoe4xSTR +10 +++++3538+++++102800Unwieldy, Powered, Armor Piercing (heavy), UnarmedIndustrial Revolution: 55AP +15 damage
85
Enclave Battle Tail*2xAGI +25 + (poison: 2 AGI/turn, 3 turns)2539+3N/AAgile, Poisoned, Unarmed (Bladed)Stinger: 20AP -25 damage. This attack is Armor Piercing (Light). Ignores 25(%) poison resistance
86
*Requires Enclave (or Experimental Griffin) Power Armor
87
88
89
Thrown Melee
90
NameDAMAP(Comparison at Str7)WgValueRangeNotes
91
Throwing Knife10+1510+1510 + STR YardsThrown
92
Throwing Hatchet1xSTR +10 +2017+11010 + 2xSTR YardsThrown
93
Tomahawk2xSTR +10 +2524+21510 + 2xSTR YardsThrown
94
Throwing Knife Spear3xSTR +10 +3031+32520 + 3xSTR YardsUnwieldy, Thrown
95
Throwing Spear3xSTR +20 +2541+34020 + 3xSTR YardsUnwieldy, Thrown
96
Magic Energy Throwing Knife25+1525+420010 + STR YardsArmor Piercing (heavy), Magic, Thrown
97
Magic Energy Throwing Axe2xSTR +20 +2034+330010 + 2xSTR YardsArmor Piercing (heavy), Magic, Thrown
98
Zebra Throwing Stars (auto)1xAGI +5 +(++ 5sec)3012+110010 + 2xSTR YardsAgile, Rate of Fire 2, Enchanted, Thrown
99