| A | B | C | D | E | F | G | H | I
--- | --- | --- | --- | --- | --- | --- | --- | --- | ---
1 | Name | DT | Weight | Value | Added Effects | Notes |  |  |
2 | Light Armour | DT 2min, 12max |  |  |
3 | Leather | 6 | 15 | 80 | None | Pretty Basic |  |  |
4 | Merc Outfit | 2 | 8 | 50 | Firearms +2, Melee +2 |  | Note: A Pegasus or Griffon Character May add wing blades to any non-powered armour for 10% of its cost or 100 caps, whichever is greater. These blades add an additional 1d10 damage in unarmed or melee
5 | Armoured-Mesh Cloak | 2 | 2 | 50 | Stacks with other armour |
6 | Raider Armour | 4 | 15 | 50 | Seen as Raider if worn | Littlepip's folly
7 | Tribal Armour | 4 | 15 | 50 | Tribal Affiliation |
8 | Reinforced Leather | 8 | 15 | 180 | None |  |  |  |
9 | Police/Security Barding | 8 | 15 | 300 | Firearms +5, Speech +5 |  |  |  |
10 | Reinforced Security | 10 | 15 | 400 | Firearms +5, Speech +5 |  |  |  |
11 | Assassin Suit | 12 | 20 | 1800 | Sneak +10 |  |  |  |
12 | Zebra Stealth Armour | 10 | 20 | 1500 | Sneak +5 |  |  |  |
13 | Zebra Legionaire Uniform | 6 | 15 | 400 | Melee +5, Unarmed +10 | Includes Garish Headdress |  |  |
14 | Junior Talon Armour | 8 | 10 | 1000 | Unarmed +5, Firearms +5 | Bonus Unarmed/Melee Dmg | Wing Blades already included, Griffons Only
15 | Medium Armour | DT 12min, 18max | Medium Armour reduces Sneak by 10
16 | Combat Armour | 12 | 25 | 600 | None |  |  |  |
17 | Reinforced Combat Amr. | 15 | 25 | 800 | None |  |  |  |
18 | Zebra Field Armour | 12 | 25 | 750 | Melee +5, Unarmed +10 |  |  |  |
19 | Military Police Armour | 12 | 25 | 800 | Firearms +5, Speech +5 |  |  |  |
20 | Recon Armour | 14 | 20 | 1200 | Sneak +10 |  |  |  |
21 | Riot Gear | 18 | 30 | 2200 | Firearms +5, Agi +1 | DR 10% |  |  |
22 | Talon Combat Armour | 15 | 20 | 1800 | Unarmed +5, Firearms +5 | Bonus Unarmed/Melee Dmg | Wing Blades already included, Griffons Only
23 | Heavy Armour | DT 15min, 30max | Heavy Armour reduces Sneak by 20, Powered by 30
24 | Metal Armour | 15 | 30 | 1100 | Agi -1 | DR 10% |  |  |
25 | Reinforced Metal Armour | 18 | 30 | 1500 | Agi -1 | DR 15% |  |  |
26 | Salvaged Power Armour | 20 | 40 | 1800 | Agi -2 | DR 10% |  |  |
27 | Royal Guard Armour | 18 | 25 | 1750 | Speech +15, Cha +1 | DR 5% |  |  |
28 | Zebra Legate Armour | 20 | 30 | 2000 | Melee +10, Unarmed +10 | DR 10% |  |  |
29 | Steel Ranger Armour | 30 | 40 | 3200 | Str +2, Agi -2, Rad Res +25% | Powered, DR 15%, EP Only |  |  |
30 | Enclave Armour | 26 | (when worn) 0, 40 | 3500 | Per +1, Cha -1 Rad Res +15% | Powered, DR 15%, Pegasi Only |  |  |
31 | Griffon Powered Armour | 22 | 40 | 2800 | Str +1, Agi-1, Rad Res +10% | Powered, DR 10%, Griffons Only |  |  |
32 |  |  |  |  | All Powered Armour is fully enclosed, includes SATS, automated drug/healing potion injection, and gives +20 to Battle Saddles |  |  |
33 |  |  |  |  |  |  |
34 | Helmets | Gives +2 DT against Head hits and Halves Bonus Damage from Called Headshots
35 | Security/Police | 2 | 5 |  |  | Can only be worn with corresponding armour |  |