| A |  | B | C | D | E
--- | --- | --- | --- | --- | --- | ---
1 |  |  | Type | Value | Wg | Effect
2 | BB |  | Standard | .5 (25) |  | -
3 | .22LR |  | Standard | 0.25 |  | -
4 |  | Hollow Point | 0.5 |  | +1d10 DAM, Target DT x 3
5 |  | Plinking | 0.25 (2) |  | -2 DAM
6 | .32 Round |  | Standard | 0.5 |  | -
7 |  | Hollow Point | 1 |  | +2d10 DAM, Target DT x 3
8 |  | Plinking | 0.25 |  | -2 DAM
9 | 9mm Round |  | Standard | 0.5 |  | -
10 |  | Hollow Point | 1.5 |  | +1d10 DAM, DT x 3
11 |  | +P | 1.5 |  | +2 DAM, DT -2, +1% C.Fail Chance
12 |  | JHP Hoof-load | *Crafted* |  | +2d10 DAM, DT x 2
13 | .357 Round |  | Standard | 1 |  | -
14 |  | Hollow Point | 1.5 |  | +2d10 DAM, Target DT x 3
15 |  | .38 Special | 0.5 |  | -5 DAM, -1% C.Fail Chance
16 |  | JFP Hoof-load | *Crafted* |  | +1d10 DAM, DT -3, +5 to Hit
17 | 10mm Round |  | Standard | 1 |  | -
18 |  | Hollow Point | 2.5 |  | +2d10 DAM, DT x 3
19 |  | JHP Hoof-load | *Crafted* |  | +2d10 DAM, DT x 2
20 | .44 Magnum Round |  | Standard | 1.5 |  | -
21 |  | Hollow Point | 3 |  | +3d10 DAM, Target DT x 3
22 |  | .44 Special | 1 |  | -5 DAM, -1% C.Fail Chance
23 |  | SWC Hoof-load | *Crafted* |  | +1d10 DAM, Target DT -6
24 | .45 Auto |  | Standard | 1.5 |  | -
25 |  | Hollow Point | 3 |  | +2d10 DAM, Target DT x 3
26 |  | +P | 3 |  | +3 DAM, Target DT -2, +1% C.Fail Chance
27 |  | Super Hoof-load | *Crafted* |  | +1d10 DAM, Target DT -4, +4% C.Fail Chance
28 | 12.7mm Round |  | Standard | 1.5 |  | -
29 |  | Hollow Point | 3.5 |  | +3d10 DAM, DT x 3
30 |  | JHP Hoof-load | *Crafted* |  | +3d10 DAM, DT x 2
31 | .45-70 Min. |  | Standard | 2 |  |
32 |  | Hollow Point | 4 |  | +4d10 DAM, Target DT x 3
33 |  | SWC Hoof-load | *Crafted* |  | +1d10 DAM, Target DT -6, +4% C.Fail Chance
34 | 5.56mm Round |  | Standard | 1 |  | -
35 |  | Hollow Point | 2 |  | +2d10 DAM, Target DT x 3
36 |  | Armour Piercing | 2 |  | -1 DAM, Ignores half of target's DT
37 |  | Surplus | 1 |  | +2 DAM, +4% C.Fail Chance
38 |  | .223 Caliber | 0.75 |  | -2 DAM, -1% C.Fail Chance
39 |  | Match Hoof-load | *Crafted* |  | +2 DAM, +10 to Hit
40 | 5mm Round |  | Standard | 0.5 |  | -10DT
41 |  | Hollow Point | 1.5 |  | +2d10 DAM, Target DT x 2
42 |  | Armour Piercing | 1.5 |  | -1 DAM, Ignores half of targets DT (Minimum of 10)
43 |  | Surplus | 0.25 |  | +2 DAM, -10DT, +4% C.Fail Chance, -10 to Hit
44 |  | JSP Hoof-load | *Crafted* |  | +3 DAM, -10DT, +1% C.Fail Chance
45 | 0.308 |  | Standard | 2 |  | -
46 |  | Hollow Point | 5 |  | +3d10 DAM, Target DT x 3
47 |  | Armour Piercing | 5 |  | -3 DAM, Ignores half of target's DT
48 |  | JFP Hoof-load | *Crafted* |  | +1d10 DAM, +2% C.Fail Chance
49 | .50 MG |  | Standard | 3 | 0.1 | -
50 |  | Armour Piercing | 7 | 0.1 | -4 DAM, Ignores half of target's DT
51 |  | Incendiary | 9 | 0.1 | Ignites Target causing 3d10 burning damage per round (3 turns)
52 |  | Explosive | 20 | 0.1 | Causes damage in an AoE (1)
53 |  | Match Hoof-load | *Crafted* | 0.1 | +2d10 DAM, +10 to Hit
54 | 20 Gauge Shotgun Shell |  | Buckshot | 1 |  | Target DT x 3
55 |  | Magnum | 2 |  | +5 DAM, DT -2, Target DT x 3, +1% C.Fail Chance
56 |  | Slug | 1 |  | -3d10 DAM, Full DAM past short range
57 |  | Anti-Matrix Slug | 2 |  | -3d10 DAM, -5 DAM, Full DAM past short range, Anti-Matrix (light)
58 | 12 Gauge Shotgun Shell |  | Buckshot | 1.5 |  | Target DT x 3
59 |  | Magnum | 2.5 |  | +5 DAM, DT -2, Target DT x 3, +1% C.Fail Chance
60 |  | Flechette | 2.5 |  | -2 DAM, DT -8, Target DT x 2
61 |  | Slug | 1.5 |  | -4d10 DAM, Full DAM past short range
62 |  | Anti-Matrix Slug | 2.5 |  | -4d10 DAM, -5 DAM, Full DAM past short range, Anti-Matrix (light)
63 |  | Dragon's Breath | 2.5 |  | -2 DAM, Target DT x 3, Ignites target causing 2d10 burning damage per round (3 turns), Now loses damage starting from Point Blank (see Sawed Off Shotgun)
64 |  | Bean Bag | 2 |  | Deals stun damage, target gets half DT from armor and normal stun DT. If Point Blank then END check to knock Target down/out (check modified by GM according to Target/repeated hits)
65 |  | Coin | *Crafted* |  | +5 DAM, DT -5, Target DT x 3, +2% C.Fail Chance
66 | Gem Pack |  | Standard | 1 |  | DT -2
67 |  | Overcharge | 2 |  | +1d10 DAM, DT -5, +1% C.Fail Chance
68 |  | Max Charge | 2.5 |  | +2d10 DAM, DT -10, +4% C.Fail Chance
69 |  | Bulk | 0.5 |  | -2 DAM, -1% C.Fail Chance
70 |  | Optimized | *Crafted* |  | +1d10 DAM, DT -5
71 | MFC (Magic Fusion Cell) |  | Standard | 1.5 |  | DT -2
72 |  | Overcharge | 3 |  | +1d10 DAM, DT -5, +1% C.Fail Chance
73 |  | Max Charge | 4 |  | +2d10 DAM, DT -10, +4% C.Fail Chance
74 |  | Bulk | 0.5 |  | -4 DAM, -1% C.Fail Chance
75 |  | Optimized | *Crafted* |  | +1d10 DAM, DT -5
76 | ECP (Energon Crystal Pack) |  | Standard | 0.5 |  | DT -2
77 |  | Overcharge | 1 |  | +3 DAM, DT -5, +1% C.Fail Chance
78 |  | Max Charge | 1.5 |  | +5 DAM, DT -10, +4% C.Fail Chance
79 |  | Bulk | 0.25 |  | -2 DAM, -1% C.Fail Chance
80 |  | Optimized | *Crafted* |  | +3 DAM, DT -5
81 | 2mm EC |  | Standard | 5 |  | -10 DT
82 |  | Hyper Velocity | 10 |  | Ignores half of targets DT (Minimum of 10), +10 to hit
83 | Flamer Fuel |  | Standard | 0.5 |  | -
84 |  | Homemade | 0.25 |  | +4% C.Fail Chance
85 |  | Optimized | *Crafted* |  | +1d10 DAM, DT -5, +1% C.Fail Chance
86 | 25mm Grenade |  | Standard | 4 | 0.25 | AoE (5)
87 |  | High Explosive | 10 | 0.25 | +3d10 DAM, AoE (10)
88 |  | Plasma | 10 | 0.25 | +3d10 DAM, AoE (5), 3x DAM on Crit.
89 |  | Anti-Matrix | 6 | 0.25 | AoE (5), Anti-Matrix (light)
90 |  | Timed | 4 | 0.25 | AoE (5), Explodes on the next turn
91 | 37mm Grenade |  | Standard | 5 | 0.5 | AoE (10)
92 |  | Anti-Tank | 20 | 0.5 | -15 DT
93 |  | High Explosive | 12 | 0.5 | +3d10 DAM, AoE (15)
94 |  | Smoke | 6 | 0.5 | Produces a smoke cloud 20' across, all attacks going into or out of suffer a -20% to hit penalty and -2 to all PER checks. Last for 3 turns.
95 |  | Flash Bang | 8 | 0.5 | AoE (10), The target's Weapon Skills are halved for 3 Rounds
96 |  | Enchanted | 15 | 0.5 | AoE (10), Enchanted
97 | 40mm Grenade |  | Standard | 6 | 0.5 | AoE (10)
98 |  | High Explosive | 15 | 0.5 | +3d10 DAM, AoE (15)
99 |  | Incendiary | 9 | 0.5 | -15 DAM , AoE (5), ++ (3 turns)
100 |  | Plasma | 15 | 0.5 | +3d10 DAM, AoE (5), 3x DAM on Crit.
101 |  | Anti-Matrix | 9 | 0.5 | AoE (5), Anti-Matrix
102 |  | Canister | 15 | 0.5 | Reduces range to Short, DAM halved after Short rage as 'Shotgun', +6d10 DAM, Target DT x 3, Dose not scatter
103 | Rocket |  | Standard | 30 | 2 | AoE (10)
104 |  | Anti-Tank | 60 | 2 | AoE (1), -30 DT
105 |  | Hight Explosive | *Crafted* | 2 | AoE (15), +5d10 DAM, as Standard
106 |  | Incendiary | *Crafted* | 2 | AoE (5), -35 DAM, ++ (3 turns), as Standard
107 | Missile |  | Standard | 50 | 3 | AoE (15)
108 |  | High Explosive | 100 | 3 | AoE (20), +6d10 DAM
109 |  | High Velocity | 100 | 3 | AoE (15), +15 to hit
110 |  | Hive | 75 | 3 | Half damage, AoE (30)
111 |  | Anti-Tank | 100 | 3 | AoE (1), -50 DT
112 | Balefire Egg |  | Standard | 175 | 6 | +120 RADs, AoE (40), Gives off 10 Rads ever 12s
113 | Railway Spikes |  | Standard | 1 |  | -
114 | Dart |  | Standard | 1 |  | -
115 | Bolt |  | Standard | 1 |  | At GM's discretion a character may attempt to recover used Bolts. Roll LCK -1 for each bolt fired, on a pass the bolt is recovered. On a fail the bolt is considered lost or broken.
116 |  | Explosive | 10 | 0.5 | 30 ++ DAM, AoE (5)
117 | Flare |  | Low Burn | 2 |  | 2d10 Fire/Turn (3 Turns), Bright: Illuminates an area roughly 20ft, -20 to sneak in illuminated area, +10 to hit targets in illuminated area, last for 3 turns, Burning
118 |  | High Burn | 3 |  | 4d10 Fire/Turn (2 Turns), Bright: Illuminates an area roughly 20ft, -20 to sneak in illuminated area, +10 to hit targets in illuminated area, last for 3 turns, Burning