| A | B | C | D | E | F | G
--- | --- | --- | --- | --- | --- | --- | ---
1 |  |  |  |  |  |  |
2 | Drug List |  |  |  |  |  |
3 |  | Roll | Drug Name | Value | Effect | Addiction Chance |
4 |  | 01 to 06 | Stampede | 80 | +20% DR, +2d10 damage (3d10 for Unarmed/Melee) | 20% |
5 |  | 07 to 20 | RadSafe | 20 | Increases Rad Resistance by 25 + ((Medicine / 10, roudn down) x 5) | - |
6 |  | 21 to 28 | Rad Away | 60 | Cure one level of radiation sickness | - |
7 |  | 29 to 42 | Painkiller | 20 | +20% DR | 10% |
8 |  | 43 to 56 | Dash | 20 | +15 AP | 20% |
9 |  | 57 to 70 | Rage | 20 | +2d10 damage (3d10 for Unarmed/Melee) | 20% |
10 |  | 71 to 78 | Buck | 60 | + 3 END, + 2 STR , + 60 Wounds | 10% |
11 |  | 79 to 86 | Hydra | 60 | Cure all crippled limbs | 10% |
12 |  | 87 to 94 | Mint-Als | 60 | +2 INT, +2 PER, +1 CHA | 20% |
13 |  | 95 to 100 | Party-time Mint-Als | 80 | +2 INT, +2 PER, +5 CHA | 35% |
14 |  |  |  |  |  |  |
15 |  |  |  |  |  |  |
16 |  |  |  |  |  |  |
17 |  | For up to date rules: | https://docs.google.com/spreadsheet/ccc?key=0Ar_2-YbjBwHUdGdRTTg4WkloY1pPYU1UemF6aThINmc#gid=11 |