Version 0.98c beta has been released with numerous bugfixes and new features.
• DFHack and plugins implemented. Credits go to peterix, falconne, and others. This is a major upgrade to the gameplay of the mod, so let me know if you encounter any issues. o
Search function o
Furniture planning o
Automaterial construction o
Filter animals for pasturing o
Mouse functionality o
Resume suspended constructions o
Citizen monitor and happiness overlay• Landmines can be found in military crates and deployed at the armory as a potion that requires chickens for assembly. Pasture them at chokepoints for maximum effect. o The
HE mine is devastating against organic creatures, and can also be assembled from explosives and a sensor module at the workbench.
o The
pulse mine permanently disables enemy robots and power armored soldiers without killing them.
• New therapist noble you can appoint to meet with disgruntled ponies. o Credits go to gzoker for the concept.
• Slave traders will now bring slaves more reliably.
• A merchant will now accompany slave trader caravans.
• Steel ranger rockets replaced with flamethrowers.
• Rockets and rocket turrets removed.
• Cyberdogs can now be trained for war.
• Military robot armor plating has been weakened.
• Sprite-bots will only shoot lasers at enemies.
• Radscorpion stinging penetration reduced.
• Unicorn horn piercing penetration reduced.
• Floater goo evaporates faster.
• Ammo plural changed to bullets.
• Hellhound stealth attacks fixed.
• Updated Dwarf Therapist.
• Numerous minor bugfixes.