DAY 10   >Recap: >Stopped singing to the Treasure Seeker Fanatic, watched her get turned to stone by the Cockatrice >Huddled up and waited for the Cockatrice to leave >Headed down the path, found Sweetie Belle injured in a bush. Rarity had vanished. >Put Sweetie Belle in wagon, continued onward to the base of the mountain trail >Scouted ahead of the team because Scootaloo was too chicken to do so herself >Came to a plateau, saw two ponies standing on the other side >Sang to ponies, discovered that they were Rarity and the derped out filly Fluttershy lost >Chanted to a dead tree >Saw a gap in the trail, told Applebloom to cut down the tree to make a bridge >Gigantic stone bird flew by on patrol, caught the group by surprise >xXx Decided to try and utilize the mysterious box to attempt to control the giant stone bird xXx >xXx Raisin lost her mind, player unable to control Raisin… xXx >APPLE QUEST TIEM > Player assumed control of Applebloom >**Took Raisin’s explosives, threw them at the giant stone bird. Bird was defeated** >Rushed the team out of the plateau due to an impending avalanche >All ponies accounted for; group hug and attempt to restore Raisin’s mind >Rarity runs off ahead of the group >**Used Marshmallows as earplugs to stop the derped out filly from rushing off to the Castle** >**Traveled to the Castle in the Sand** >Used a stone to distract guards, assumed cardboard box disguises from hammerspace, snuck into the Castle >Distracted guards inside the Castle with rocks, got most of team to the Grand Staircase >**Went back and rescued the scared filly** >Looked into treasure room; tempted to search through treasure >Sitting on steps, trying to determine next course of action >Decide to investigate the treasury to see what may be inside >xXx Have Pinkie jump onto the puzzle tiles xXx >**Let Strawberry show you how to safely traverse the tile puzzle trap** >Safely reach the treasure room >**Raisin relinquishes Golden Box** >Tell Strawberry to go and find the key that opens the box >Stop Strawberry from entering Tezel’s Throne Room >xXx Open the box yourself xXx >**Dump out Piece of Granite** >Formulate a plan to attack Tezel >**Send Pinkie in to distract Tezel…** >xXx Have Pinkie deliver the Golden Box directly to Tezel xXx >(RIP) Pinkie is crushed, Tezel has the Golden Box(RIP) >**Destroy the Crystal Phonograph** >Tezel goes into a rampage; escape with remaining party members   >Standing out in the middle of the grand hallway of the Castle in the Sand with Sweetie Belle, Scootaloo, Strawberry, and her unresponsive friend Raisin, Applebloom shivers in fear as she contemplates her next move. Horrible things have happened for these brave fillies and, somehow, Applebloom is determined to set things right. With Tezel stomping mad just outside the castle, the young filly collects her wits and tries to come up with a plan to save her friends… and fast.   >Tonight, you will once again assume the role of Applebloom. I wish you the best of luck in attempting to resolve your current dilemma.   Head to the entrance and try to spot Rarity and Twilight.   The rest of the unicorn guards should be dazed or smooshed. Head directly into the Throne room and look to see if you recognize any of them.   Keep a good distance between us and Tezel, and head in the general direction of the statue.   Once Tezel's a bit preoccupied, tell Sweetie to start calling out her sister's name while we look for white and purple pone.   go to the throne room and investigate the path opposite the entrance to the treasure room   >Though a tragedy has just occurred in the gigantic throne room behind your team, you begin to wonder where the other ponies you knew, like Rarity and Lyra, went off to. Without a word, you begin walking up the steps.   >"Applebloom! What are you doing?!" Scootaloo chases up after you. "Do you really want to go in there? After what that monster did to Pinkie?!" She looks into your eyes with certain horror. You affirm that your team must stay strong and rescue as many ponies as possible, starting with Rarity. Sweetie Belle snaps her head back. "Oh! OH! RARITY!" She starts to panic, running up the stairs. You catch her, covering her eyes up as you walk into the quiet chambers.   >The emptiness in the air hangs with a ghost like presence. The giant drapes covering the doorway all but blot out the noise from the entrance. Ahead, you see something pink on the carpet. To the right, you see something red. You try to avoid looking at either spot in any great detail. Further right, you see a unicorn up against the wall. He looks badly injured.   >Scootaloo looks only toward the right exit. "We're going that way, right? I don't want to be in here..." Raisin and Strawberry peer their way into the room. Strawberry carries the little purple filly on her back, keeping her eyes to the ground.   Head to the guard and offer help.   Ask if he remembers anything.   Shuffle over to the one that's alive, ask him if he remembers seeing a purple or white unicorn with blue styled hair?   >You make your way over to the guard, keeping your head turned away from the throne itself. The team seems to follow your lead, focusing only on the guard up ahead. You hear Strawberry sniffle a little bit. Looking over your shoulder, you see that Raisin is still non-responsive.   >The green maned guard coughs. "...oooOoohhh..." He shakes his head slowly. "Wh...who are you... where am I?" He looks dazed. You introduce yourself quietly.   >"A..Applebloom?" He nods his head. "...a..alright..." Scootaloo lifts up the guard's head, trying to comfort the confused pony as best as she can.   >You can hear the sound of Tezel's stomping hooves coming from the doorway. The shouts of ponies seem to flood in from this direction.   Tell the others to go hide just inside the entrance to the right exit. Warn them to be careful about where they step and remind them of the trap in the treasury.   Ask the guard if he can remember anything.   >"Excuse me, sir... do you remember anything at all about what happened?"   >The unicorn closes his eyes and blinks hard a few times. He slowly begins to mull over a few thoughts before coming up with an answer. "...yes... actually.. I do remember..." Scootaloo helps the guard up to his hooves. He sits down still a bit dazed.   >"The last thing I can remember is this really flashy salesgriffin handing me a bottle of this... what was it? Water?" He rubs his head. "...the next thing I know, I wake up and BAM!" He gestures to his side. "...kicked in the ribs!"   >You hear the sound of hooves clopping against the stone floor down the darker corridor on your right. The guard looks into the room a bit, noticing the different colors contrasting against the stone floor. He doesn't say a word.   Tell him that he has to get out of here and if he can't move then at least try to drag himself behind the throne to hide.   Rush to meet the running ponies before they get into the throne room.   Yell to the darker corridor to not come in.   Just,..don't let them see Pinkie like that.   Does it sound like stone hooves or regular hooves? If it's stone hooves then let's get out of here. If it's regular hooves then lets wait here and ask the guard how good he is at carving stone.   >Curious as to the noise of normal pony hooves galloping down the darkened corridor to your left, you peek inside. Down the way, you can see moonlight pouring in from the outside. A couple of mares are running inside with their horns lit up, a look of sheer terror on their faces. You're unable to see their faces.   >"RUN!!"   >Chasing them, you see a monstrous stone lion.   Running seems like a good idea   Shit.   Uhh, well, hmm. I'm sure they'd win if they stood and fought, but I don't think there'd be a way to calm them down.   Try to get them to follow you into the treasure room and try to seal the doors. Make sure Strawberry/Raisin to come.   I just don't know anymore.   Every decision seems to just make things worse.   It'll be okay when we time warp.   ...yeah. It'll be okay.   Treasure room.   >You quickly react to the incoming mares shrill warning. "Quick! C'mon!" You nudge the dizzy unicorn guard to his hooves. Still disoriented, Scootaloo helps the stallion get his bearings as your small team starts to run toward the treasury.   >"Sweetie Belle!? WHAT ARE YOU DOING HERE?!" A familiar voice calls from behind your group.   >"Rarity!? Is that you!?" Sweetie Belle calls back. With a quick turn of your head, you see Rarity and Lyra booking it from a terrifying stone lion. You run as fast as your little apple pony legs will carry you.   >"C'mon! Hurry!" You see the guard that Scootaloo was helping tumble into the treasury room. Your group nearly falls down the stairs as the two mares come flying in behind you. Rarity scoops up Sweetie Belle and continues running. Lyra picks up Strawberry and Raisin, continuing her gallop. You and Scoots are now side by side, the unicorn guard fallen over in a pile of treasure in front of you.   >"Go on! I'll fend him off!" The unicorn charges up his horn. "Get! Go!"   >Scootaloo tugs on your hoof. "C'mon, AB!"   Three unicorns might be able to fight it off using their magic.   Give the guard a quick hug, thank him, and tell him it'll be okay... promise.   Follow Rarity and Lyra. Make sure to stop them if they're about to trigger the trap. Try to also make sure they don't go running outside if Tezel is still out there.   We do have the staff right?   Toss him that then take everyone out.   >You yank away from Scootaloo for a moment. "AB!" You run up to the unicorn, then give him a quick hug. Some very peculiar words come to mind. "It will be okay next time. I promise..." You're not sure why you said this, but you felt that you had to. The guard pushes you away, then shoves both you and Scootaloo toward the main treasury room entrance that Rarity and Lyra ran through. "Go! GO!"   >You and Scootaloo start running. You hear a giant thud, then the guard shouting, "Come on! Come get me!" You hear a thud again, then a roar.   >You patter your hooves on toward the entrance. Rarity and Lyra stand by the side of the door, their backs pressed up against the wall. Lyra pulls you over with her magic, then covers your mouth with her hoof.   >"Shhhhh!" Rarity motions. You cannot determine what is causing this odd behavior.   Look around to try and see what has them freaked out.   Now would probably be a bad time to SHOUT AND MAKE LOUD NOISES   Hold still and wait to hear if we've lost the monster.   Try not to burst into treats when we realize we're going to have to break the bad news to Rarity.   >You can hear the guard struggling with the lion in the other room still. You breathe hotly against Lyra's hoof, trying to figure out what has them all so spooked.   >Suddenly, a gigantic, muddy stone hoof comes slamming down onto the threshold entrance. "I can't believe those little brats even got in here!" Tezel's voice echoes in the hallway. He slowly moves into the hall.   >You pull up against the green mare, trying to remain as still and quiet as possible. You can hear Strawberry whimpering to your side.   Use our hooves to point to Lyra that Stwaberry is wimpering.   Her magic will be much more effective at blocking sound.     >muddy   Yes, that's mud, yes, it's just mud.   reach our hooves and cover Strawberry's mouth.   ten tons of mud is still heavy   I was referring to the implication that Tezel squished so many ponies that they're blood turned the ground to mud.   Good God, it's going to be traumatic no matter where we go.   >You quickly cover up Strawberry's mouth. You know how scared she is right now; you feel yourself trembling as well. You didn't come this far just to get squished.   >As you cover her mouth, you see Tezel stop in the entrance. "I suppose it doesn't matter anymore. Now that I've got The Adanemzurai.. and my greatest creation to date..." The giant golem continues towards the throne room. "...I cannot be beaten." His ears turn about, looking for noise. His hooves scuff over the marks he left in the granite. "Hmm... that's gonna take a little more than wax to buff out..."   >He walks up to the throne room, disappearing behind the curtains. Rarity and Lyra drag your group toward a corner.   >"Girls... I don't know what you're doing here or what's going on right now or what these living statues are doing, but we've gotta get out of here." She trembles, then looks at the main entrance.     Yeah, now that I think about it, maybe we should stay in the castle. We don't want to see literally a plain of mush.   Damn, this is getting so dark. You really want to hammer in the idea that we fucked up, huh?   >META INFO: I'm more than confident these kinds of deterrents will help motivate you in the case that you're able to use Hayseed and rewind time.   ask Rarity if she can fix Hayseed tell her raisin's been turned into a vegetable, and having her beloved doll restored to normal could snap her out of it   Once you get into the corner, ask her to fix Hayseed quickly.   There's no way we could POSSIBLY go on without it.   Give her the really, really sad eyes.   Tell her that we can't leave. Our friend got her soul sucked out and we think that if we fix her doll and give it to her, it'll do something to snap her out of her trance.   >An odd thought washes over your mind. Looking at Raisin's blank expression, you feel a sudden sadness. You remember how happy and adventurous a filly she was... all the adventures you've been together on. You remember the exciting times of spying on a small, evil dragon and the calm times, eating a peanut butter jelly sandwich on the couch with Raisin, Scoots, and Sweetie during a fall afternoon. You remember how Raisin loves her little doll...   >"...Rarity... could you do us a favor?"   >"Not now, Applebloom, we've got-"   >You cut her off. "Can you fix up Raisin's doll? I know this sounds weird... but..."   >"You want me to sew up a doll?! Now?!!?" Rarity looks completely baffled.   >"...Raisin's been in shock since she opened up that Golden Box..." You continue. "...if she had her doll, she might snap out of it." You give Rarity your irresistibly cute filly eyes.   >She gets a certain hopeless expression. Scootaloo looks at you like you're mad. "Applebloom? What are you even saying?"   >"...I'll do it." Rarity nods. "Where's the doll?"   >You can hear the distant thuds of Tezel's massive hooves from inside the throne room. He sounds like he's humming that melody to himself.   Get everyone to hide on the opposite wall.   Don't make a peep.   Get the doll out. Don't tell me she needs a needle, we've seen her morph fabric seamlessly.   If Rarity starts to lose focus, take Strawberry's marshmallows and put them in Rarity's ears   Alright, so if the giant statue is Akulakhan, and the golden box is the Heart of Lorkhan, I wonder if Sunder, Keening and Wraithguard are in the treasure room.   >Expecting the absolute worst to happen, the melody instinctively triggers you to take action. "Quick! Cover your ears! That song will make you go all loopy again!"   >Rarity and Lyra look at you funny. As the song continues, they just stare at you. Sweetie Belle reaches into Raisin's saddlebags, handing her sister the doll. "Here... she's got a little damage on her shoulder..."   >Scootaloo jumps up and covers Lyra's ears. "Sweetie! Cover your sister's ears!"   >Strawberry looks a bit panicked as well. She starts breathing really fast out of sheer anxiety.   >Rarity looks at Sweetie with a concerned gaze. She withdraws a small needle from her mane and starts stitching up the doll. Her expression looks purely hopeless.   >Tezel sure seems happy in the other room. It almost sounds like he's dancing about.     Just hug Rarity silently until she finishes. Tell her thank you.   Wait until Rarity finishes.   Maybe whisper is she has seen Twilight recently. She's the only unicorn we know who can even compete with Tezel.   >You cuddle up next to the white pony as she sews the damaged little pony doll's shoulder up. She does a very detailed job, matching the old seams perfectly. You wrap your hooves around her sides as she works.   >"Thank you, Rarity..."   >She doesn't say a word, but you can feel a small whimper escape her lips. In a matter of moments, you feel Hayseed resting on your back.   >"Do-Done." Rarity stammers.   >Suddenly, you see the curtains to the throne room open up. Tezel is waltzing out with a bunch of treasure up on his back. His eyes are closed in content. Strawberry backs up further into the corner. Your group slides up against the wall, trying to get out of sight.   >"I wish we still had those boxes right about now..." Scootaloo presses up against the wall.   Hide. Try to memorize what treasures he has on his back when he passes by.   Oh, ok. And we're somewhat well hidden? Tezel is probably on his way to the giant stone pone.   Give Raisin her doll and get her to hug it. You never know, she might wake up.   BE QUIET.   DON'T MOVE   DON'T EVEN BREATH.   When it's safe, wave Hayseed in front of Raisin's face and push the doll in Raisin's arms.   Hey, can't Lyra or Rarity use a spell to put the torches out? That might decrease our visibility.   It would also be kind of noticable when the torches suddenly go out.   We need to put Hayseed in Raisins hooves and hope that either Tezel doesn't notice us or that when he crushes us everything resets.   >You push the team toward the corner some more, trying to get as far out of view as possible. You're still visible from the hallway, however... you pray that the giant king keeps on bouncing his way out of the Castle and doesn't open his eyes.   >Quickly, you hoof the little doll over to Raisin. She doesn't respond at first, so you force her to hug Hayseed. You watch her face, noticing her brows furrow ever so slightly.   >"Well well... what have we here?" A booming voice reverberates off of your back. "And here I thought you'd all had run off on me to warn your precious little Princess that I was coming back for round 2." He laughs. "Ah, but I really must thank you all..." You turn around, now face to face with the gigantic golem king. "Without you, I might have lost The Adanemzurai forever."   >He smiles devilishly.   >"Please, let us go! Don't squish us! Please!!" Sweetie pleads to the king. Raisin sits in place, her forelegs wrapped firmly around Hayseed.   >"Squish you?" The king belts out another round of laughter. "Why, whatever made you think I'd muddy my hooves in such a barbaric manner? I'm not going to squish you..." The giant head pulls back up. He towers over your group.   "WAIT!"   Alright, you beat us, fair and square. You win, but you're a good king. Can you at least grant us a last request? Just restore our friend Raisin's mind, so we can say goodbye one last time.     I think this is the only option we have left. Please, please let it work.   Tell him that he won, stroke his ego.   Oh God, this is the part where he turns us inside out using his telekinesis, isn't it?   Something like that.     >"WAIT!" You shout.   >Tezel tilts his head with a coy grin. He raises one of his eyebrows. "I've got a little time to spare. Speak."   >"Okay, we admit it. We lost. We failed. We couldn't stop your evil plans. We messed up... we're..."   >"I get it." Tezel nods. "Continue."   >"...I know you're not going to let us leave this Castle alive, so could you at le-"   >"Oh, come now, child! I know that I may have stepped on a few friends of yours, but I honestly have no intention of mashing you into my beautiful granite floor. That's just so dirty." Suddenly, your group is lifted up into the air. "I'm going to crush you under the Titanio. You get to be my first victims!" He jumps happily in place. "Come! The excitement is killing me!"   >"Applebloom... is this really it?" Scootaloo whispers as your team is carried out into the night air. You refuse to give in.   >"Lord King Tezel... sir! Please, grant us just one last request!"   ?The King sets your team down on a large, flat rock. "Why certainly, my dear. What is it that you want?" He leans down. "And no asking for mercy. I know that's probably what you want, but I simply don't have any lying around to give."   >Raisin is still hugging her doll. You look at her with deep concern. "...could you help my friend? I want to say goodbye to her..."   >Tezel looks over the small purple filly. "...what's wrong with... Oh!" He chuckles. "Did she get curious with The Adanemzurai?" He pokes her in the forehead with his horn. Rarity pulls Raisin back. "My my... I'm amazed she was able to hold onto it long enough to do this..."   >"...please..." You beg.   >"Tell ya what, darling. When you see my statues start moving, your little friend here will come to. I'll give you a couple of seconds to say your goodbyes to one another..." He looks over the group with some sincerity. It feels extremely sarcastic. "...then you get to see what it's like to be crushed by a mountain."   >"No... noooo...." Sweetie cries.   >"Lighten up, little ponies. It's like... probably the quickest, least painful death I can possibly imagine. You'll like it, I promise."   >The team follows your lead, resisting the temptation to badger the giant golem. "Alright, you ponies just stand here. Couple of seconds, I promise." He gives you a wink and starts ascending up the mountain.   >"Applebloom... what are we going to do? You have a plan, right?" Scootaloo pulls you in close.   >For some reason, this decision feels right. You look at Raisin, watching her hug her doll while Scootaloo hugs you. You feel the warmth of the other ponies around you as you hug upon the stone.   >Suddenly, you feel yourself pulled away. In an instant, you are now looking at your group of friends from another angle. You can feel Hayseed in your hooves as warmth returns to your body.   >Raisin is now in your control. A chill runs up your spine.   GET US THE FUCK OUT OF HERE   LETS DO THE TIMEWARD AGAIN   Yell out TITANIO IS A STUPID NAME!   Then reload.   >Not knowing anything about where you are, you jump over to your friends, clutching Hayseed tight against your chest. Applebloom, Scootaloo, and Sweetie Belle's faces light up behind wet eyes. "Raisin!"   >"What happennnnnnnneeeeeeeedddddddd" You start to ask a question, but time begins to slow. You watch as your friends start to fade away. You can feel a weight against the top of your head pressing down with incredible force. It seems to move against you no matter how much you resist. Your friends disappear. You feel your body suddenly become cold... then numb. You are surrounded by darkness.   >...You can see a bright light. It travels your way. Your mother's voice echoes into the darkness. "Raisin... wake up, my dear..." Suddenly, you remember sitting by a warm fireplace with your mom and dad, stoking the fire with another log. You remember the smell of your mother's famous Grape Souffle over the fireplace, simmering in the cast iron kettle. You feel Hayseed against your cheek...   >You feel the warmth of two forelegs wrapped around your neck. Suddenly, they push you back. Your vision starts to come back, a little bleary.     >“Okay… soo… uh… now that you’re back on the ground, shouldn’t we go find Sweetie Belle and Rarity? They were supposed to wait for us.”   >Spike scratches his chin. “Maybe they’re at the Boutique?”   >Yep. We're THAT far back.   Close our eyes   Take a deep breath   Feel the sun on our face   Take a brief moment to truly appreciate how wonderful being alive is. YESSSSSS WE'RE ALIVE! PINKIE'S ALIVE! WE CAN WIN THIIIIISSSS!   Whooo. I am way more relieved than I should be about the fate of a made up pony in a quest on the internet.   Hug. Fucking. EVERYONE.   Alright, so smashing the granite shard didn't do shit.   NEW PLAN: Drop it off at the mail office, send it express to APPPAALOOOOSA!   “Hey Spike, do you have any earplugs?”   Okay So We have some options now we're 'in the clear'.   I'm throwing out the idea of A) Getting Rarity as soon as we can, and get Marshmallows in her ears   B) Get the box again   C) Really, really suggest finding Rainbow Dash. She could be invaluable in our assault against the castle, and in our possible fight against the stone golem.   D) Actually sleep. We know we have a bit of time to sleep. Though we could just get as much elixir as we can instead.   >Saving and loading will go as follows; Hayseed is now used for saving. You have 2 lives; loading occurs upon death. Hugging Hayseed will save the game up to our current progress.   >CURRENT INVENTORY: Raisin: CMC Cape, Boots, Hayseed, Stompstarter, Rocks, Vial of Glittering Sand Scootaloo: CMC Cape, Snakeoil Sally’s Miracle Elixir, Vial of Strange Water, Vial of Algae Spike: Nothing   >You shake off your daze. You still feel a bit tired, but you're overwhelmed by the feeling of the morning sunshine. A peculiar, happy smile spreads over your face. Scootaloo looks at you, a little embarrassed. "I didn't mean to actually, you know... like, hug you. That was ju-"   >"Spike? Do you know if Twilight kept any earplugs around?"   >In his tiredness, he yawns. "Eh? Earplugs? Aren't we looking for Sweetie Belle and Rarity?" You tell him that finding a set of earplugs would be really helpful if you all would like to get some shuteye in a little bit. Scootaloo and Spike look very relieved when you mention sleeping. "That sounds perfect right about now..." Spike snaps to. "Right. Twilight keeps a pair of earplugs up in her room... I'm sure she wouldn't mind if you borrowed them for a while."   >You start leading the way toward the Library, telling the team that you'll find Sweetie Belle in just a moment. Sure enough, as you expected, Sweetie Belle hops up and down in front of a town guard with a panicked looked over her face. The guard looks like he really wants to just get out of there.   >"...how'd you do that?" Scootaloo asks.   "I'm psychic."   greet sweetie belle. give her a hug too while you're at it. ask her what's wrong   I had a hunch.   Give Sweetie a Hug and ask what's wrong, for the fun of it.   "Do what? Oh, hi Sweetie!" Go in library and look for something on the Adenemzurai while Spike gets the earplugs.   Tell Scoots that you just thought Sweetie might go running to a guard and you noticed one heading in the way of the library.   Retrieve Sweetie and duck into the library a bit. Have spike send a letter thanking celestia for sending more guards and if she has any knowledge of a certain Ademe-whatsitcalled.   >You trot on up to Sweetie Belle. She takes notice to you almost immediately. "Raisin! Raisin! I lost her! I lo-"   >You stop her with a warm, heartfelt hug. You're amazingly happy just to be alive. She suddenly stops panicking, accepting the embrace. "...are you okay?" Sweetie sounds a little concerned as she almost instantly chippers up.   >"Raisin almost got turned into a street pancake by that stupid featherduster Sal-" Scootaloo is suddenly interrupted by your rear hoof. You plug her mouth up so that the guard doesn't overhear anything. Looking at the odd reunion of fillies, he whistles to himself before peeling away.   >"I lost Rarity... I don't know where she went." Sweetie sounds a lot more calm now. You suggest that the team head into the Library.   >"Spike, go get those earplugs. I have some research I wanna take care of."   >Spike gives you a tired little salute. "Whatever you want, Twilight." He heads in, not realizing his name blunder. Scootaloo laughs loudly in her tired daze. "Read some books, Twilight!" She seems thoroughly amused.   Don't research, but send a letter. If Celestia doesn't know anything about it, it sure as Hell won't be in any of the books.   We need to get those earplugs and have Spike send a letter anyway, while wečre in the library we might as well ask spike to point out some books. Do as many things at once as possible.   Leave Spike behind and tell him to do the research for us. No point in dragging him along if all we're doing is things around town.   Make sure to have Spike send a letter Mentioning the Adanemzurai.   Head out to the stage after he finishes, we don't want to miss Rarity or Pinkie.   Do a bit of research with Scootaloo and Sweetie Belle while Spike looks for the earplugs. Also ask Spike to send a letter asking Celestia about the Adenemzurai because Sally mentioned it we think it may be connected to Twilight's disappearance.   >While Spike goes upstairs to grab you Twilight's set of earplugs, you grab a piece of parchment off of Twilight's writing desk.   >"Research, huh? Looks like you're writing a letter..." Scootaloo comments.   >"Oh! Are you going to send another letter to Princess Celestia? What did you guys find out about Sally?" Sweetie Belle inquires, still a bit tired.   >Letter contents here, questers.   Dear Princess Celestia,   It's your purple filly pal, Raisin. We seem to have a pension for trouble, but this may be the worst yet. There's a Griffin in town by the name of Snakeoil Sammy, or Sally as she's calling herself now. I caught wind that she's actually being manipulated by a King Tezel, who's off in a nearby desert. He's planning on using something called a Adanemzurai or something to wage war on everyone! It's a little black box, and seems pretty dangerous. Do you know anything about it?   Please, send help when you can!   ~Raisin   If you put an XOXOXO at the end, I'll vote with you on this.   Seconding this.   >Dear Princess Celestia,   >It's your purple filly pal, Raisin. We seem to have a pension for trouble, but this may be the worst yet. There's a Griffin in town by the name of Snakeoil Sammy, or Sally as she's calling herself now. I caught wind that she's actually being manipulated by a King Tezel, who's off in a nearby desert. He's planning on using something called a Adanemzurai or something to wage war on everyone! It's a little black box, and seems pretty dangerous. Do you know anything about it?   >Please, send help when you can!   ~Raisin XOXOXO   >P.S. Opening the box is a really bad idea, too. It keeps saying stuff like CONTROL.   >"...wh...what is this? Raisin...?" Scootaloo reads the letter over your shoulder. "...did you bump your head at all?" She hold up her hoof in front of your face. "How many hooves am I holding up?"   >"We can't possibly be actually sending this... are we?" Sweetie Belle looks concerned.   >"We are as soon as Spike gets me those earplugs." As you voice your opinion, Spike comes up from behind you.   >"Here's those earplugs... you wanted..." He looks at Sweetie Belle and Scootaloo. "What's up with you guys? Is Raisin okay?"   >You roll your eyes. "Spike, send this quick. It's very import-" Scootaloo interrupts.   >"Raisin, you didn't answer my question. How many?" She waves her hoof in front of your face again.   Scoots, you only have one hoof.   "Sally told me about it when she was about to kill me." I hope we're not abusing our powers too much..   Just tell them it's all what Sally told you. Who knows, you might be on a wild goose chase, but you feel like you can trust Sally. She's probably being manipulated.   Anyways, we should probably look for Rarity at Sally's cart. She might be getting more elixir.   >"Scoots, you only have one hoof." You glower at her.   >"Okay. Just checking." She looks at you curiously. "So how come we've never heard anything about that stuff?"   >You explain it away, saying that Sally spilled the beans while she was threatening you up in the air. You tell your friends all about 'what happened' and that you think you may have something kind of like Pinkie Sense; you've been getting 'hunches' about stuff, like where Sweetie was. You have a 'hunch' that Rarity may be in the town square, trying to buy more elixir.   >"Oh my gosh! No! We've gotta stop her!" Sweetie Belle starts running for the door. Scootaloo steps on her tail, letting her hooves spin against the Library floor like a set of tires. The suspicious orange pegasus looks you over. "Wait a minute... if you're right, Raisin..." Scootaloo eyes you over. "...then..." She doesn't know what to say. "You know what? Let's just go see how right you are."   >You roll the letter up and hand it to Spike. "Send this quick and meet up with us at the Town Square." You wink at him.   >"Uh... alright." He looks the rolled up parchment over, then breathes his flames on it. In a wisp, the fire crackles off into the sky.   >"The Princess is gonna be so mad you just sent her junk mail, Spike." Scootaloo shakes her head. "C'mon, let's go see if your Raisin Sense is working."   "Tell you what, if I'm wrong, I'll bawk like a chicken in the town square, kapeesh?"   Lets hurry and hope she didn't have time to go anywhere else   Tell her that you'll owe her anything she wants if we're wrong. Hoof it to the square.   >You head on out of the Library, following behind Sweetie Belle as she runs ahead. Navigating down a few alleyways, you eventually come to a small, busy town square. Colorful ponies are all around, buying food and making merry. A small crowd is gather out front of Sally's Stage.   >"Hey! There she is! Rarity!!" Sweetie Belle waves her hooves around. "Rarity! Over here!"   >Scootaloo looks on, dumbfounded. "...well... look at that. Dumb luck, yet again..." She looks a little impressed, but also slightly creeped out.   >Pinkie is already up on stage, bartering with Derpy for her supply of elixir. Behind you is the food square, including your dad's grape cart. In front of you is Sally's Stage. To your left is the alleyway with the secluded tree at the end.   Give earplugs to sweetie and tell her to give them to Rarity to stop the music in her head. Try to get to Pinkie and ask for some elixir.   Ask Sweetie Belle and Scootaloo to go give Rarity the earplugs so she can't her that music she was talking about and make sure she doesn't get any elixir. Also ask them to beg Pinkie Pie for an extra elixir and tell Scootaloo she can drop the vial of algae if she needs room in her saddle bags. Tell them we are going to get some grapes from our dad and then meet them by the stage. Ask them to keep quiet about our mysterious cosmic powers.   Do this while we go and ask our dad for some grapes for breakfast.   Be sure to get enough for everyone!   >"Alright, here's the plan.." You spit the earplugs out of your mouth and hoof them over to Sweetie Belle. "Put these in Rarity's ears. This will help her focus, I promise."   >Sweetie Belle looks them over. "Earplugs? Why didn't I think about this earlier?" She rolls her eyes. "Okay, what else?"   >"Scootaloo, try to get some elixir off of Pinkie Pie. I know the stuff's poisonous, but I have a feeling we're going to need it."   >"Another hunch? Okay, but just understand I'm not buying into any of that hocus pocus Raisin Sense stuff." Scootaloo nods, affirming to do as you've requested. You quickly explain that you're going to get them something to munch on for breakfast. "Yeah! Hey, you're my girl." Scootaloo gives you a flank bump before running off with Sweetie Belle into the small crowd of ponies. You turn around, heading toward your dad's stall. As you approach, you see a soft smile on his face.   >"Hey there, Grapefruit. Weren't you over at Fluttershy's with your friends?" He gives you a curious look. "Not getting into any trouble now, are we?"   "Of course not. Can we get some grapes for us and our friends?"   Course not. Give him a hug, just in case, then grab some grapes and run back to our friends.   Trouble? Me? >angel halo Can I get some grapes for breakfast? We've got adventuring to do!   >You sport the most innocent, cute smile in your repertoire. "Of course not!" You can feel the radiance of an angel halo hovering above your head. He gives you a suspicious look. "Riiiiight."   >"Hey, can I get some grapes for me and my friends? We're all checking out that Snakeoil Show thingy and we didn't eat any breakfast..."   >"..looks like you didn't get any sleep, either." He laughs a little. "Sure, take one of the smaller baskets over with you. Try to spread 'em around the square a bit; it's good for business." He winks at you, then slides a small basket your way.   >Before you take off, you give him a big hug and a nuzzle. "Thanks, dad!" He pats you on the head. "Okay, now run along; go find your friends."   >You start running back to the group, carrying your small basket behind you. You get a mouthful as you comb over the little group, looking for Sweetie and Scootaloo. Suddenly, you see a small purple dragon running your way holding a scroll. He looks wide awake.   Greet Spike, and coyly ask him what's the matter.   Go to meet him. Make sure we are standing somewhere where Sweetie and Scoots will be able to see us.   >You calmly wave the dragon on over. He dashes between a few sets of legs. He looks very worried.   >"She responded almost instantly. Whatever you said must of got her attention!" Spike tosses you the letter. "Did you ask her about Twilight? What did you say? Read it!" He insists.   >You unroll the parchment. It looks like it was written relatively quickly. There's not even a formal header.   >Adanemzurai? Are you absolutely sure that was the exact word she spoke to you?   "Yep. Don't worry though, we got this."   Ask Spike to hold Hayseed while we go get Sweetie and Scoots Write below it that we are absolutely sure that is what she said and that Tezel doesn't currently have it in his possession. Tell her that arresting and questioning Sally might not be the best idea because she hinted that Tezel might send a stone assassin after her if she says too much.   Dear Princess Celestia,   I think that's what she said, yes. What is it?   -Raisin XOXOXOXOXOXOXOXO   >You pick up the quill in your mouth.   >"Dear Princess Celestia,   >Yes, I'm like 100% sure that's exactly what she said. Adanemzurai :O Well, I'm very sure that's what she said. What is it? :)   >~Raisin XOXOXO :) :)"   >You hoof the letter over to Spike quick. "Send this, please?" He shrugs his shoulders. "Alright, if you're good to go..." He inhales quick. Suddenly, something zips up behind you.   >"OhmigoshokaysoIabsolutelycouldnotresistandImeanIhaveanextraoneonhandso-" Scootaloo starts rambling behind you. She jitters around a bit, giggling as she tries to speak. She's got a Peppermint Candy Cane shoved in her mouth. Pinkie is right beside her. "Would a Raisin like a taste?" She's all bouncy and happy again, offering you a Peppermint Candy Cane.   Give Pinkie a big, full hug and tell her how happy she makes us.   She'll probably just tell Twilight to fix it   GODDAMMIT SCOOTALOO YOU LITTLE BITCH!   And here's where the fun starts again. Ask her where Sweetie is and tell Pinkie to get the jelly really at Sugarcube Corner. We'll be there in a moment.   Take the peppermint cane   Ask where Sweetie and Rarity are.   Oh goddammit.   This is what we get for trying to rush things.   Ask Scootaloo or Pinkie where they last saw Sweetie and Rarity.     Ask Scootaloo and Pinkie, then start yelling out both of their names. I can't believe we fucked up already. >You're immediately concerned. This didn't happen last time. "Scootaloo, where are Sweetie Belle and Ra-"   >The hyper little pegasus flutters up into the air a little bit. "Isawthembothheadonoutawayfr-" you stop her and boop her on the nose.   >"Pinkie, where did Sweetie Belle and Rarity go?"   >Pinkie scratches her chin, then slowly puts the other Peppermind Candy Cane she was holding into her mouth. "Oh! I saw those two start heading out of the square." Pinkie shrugs. "I think they went back to the Boutique!"   >"...so... am I sending this?" Spike holds the letter, staring at you.   >"Burn it up, comrade." You nod to Spike. In a wisp of green fire, the letter takes off into the sky. Pinkie makes some zip and zoom sound effects with her mouth as it flies up and away.   >In the distance, you can see Sweetie Belle and Rarity making their way back to the Town Square.   >Before doing anything else, you give Pinkie Pie a big, warm hug and tell her how happy she makes you. "Awww~~! You make me happy too, little Grape!" She embraces your hug, picking you up off the ground. She nuzzles into your cheek. The hug makes you think about how you hug Hayseed.   Maybe rush over to Sweetie and Rarity, then stop. I want to know if Sweetie was really stupid enough to drink the potion.   We should intercept Rarity and Sweetie Belle before stopping for the night. We should also ask Pinkie Pie if she can get off of work in an hour or two because we really need her help with something. Tell Spike that judging by the letter we just got Celestia is very worried and so he should stick with us.   Man, this is an epic journey.   >You lead the small group on over toward Sweetie Belle and Rarity. Rarity's eyes are focused, though she seems a bit confused about the earplugs. She points a hoof at them, then looks at you.   >"No music, right?" You shout to her. She nods.   >"NO, IM NOT COMPLAINING. I JUST DIDNT KNOW HOW YOU CAME UP WITH SUCH A BRILLIANT YET SIMPLE SOLUTION, DARLING." She yells at point blank.   >Sweetie looks fine. "I know better."   >Your group is united for a moment. Spike suddenly coughs. A letter appears in thin air. Immediately, you snatch it up.   >"Raisin, >I've sent my sister Luna to retrieve The Adanemzurai. If you know where it is, please direct her to it. She will be in the Town Square within the hour. >~Princess Celestia XO END OF DAY 10