""Our" industry." By robblu (https://pastebin.com/u/robblu) URL: https://pastebin.com/ZqS83qmU Created on: Tuesday 25th of April 2017 08:49:16 PM CDT Retrieved on: Saturday 31 of October 2020 03:21:11 AM UTC "Our" industry. Hard-core video gamers are the lineal descendants of the guys (and they were almost exclusively guys) who played old-school military board games and military and fantasy RPGs. Flynt/Wu's attitude toward video games is similar to some troon walking into an old war-gaming club and demanding that everyone stop playing Panzergruppe Guderian or Axis and Allies or Napoleonic miniatures and start playing something that the troon would enjoy; he would probably suggest Chutes and Ladders or Candyland or Parcheesi. Our hypothetical troon (just kidding; it's Flynt/Wu) would then go after the companies that make war games and demand that they start publishing games featuring battalions of Amazons, Maenads and Lesbian berserkers. He doesn't realize at all that game sales are driven by market forces and that there's a reason -- a reason he is incapable of understanding -- that guys want to play Drang Nach Osten and Call of Duty instead of Clue or Japanese Schoolgirl Confidential. Flynt/Wu's ultimate goal is not to change the video game industry but to change men into women. You would think that his spectacular personal failure in this area would convince him that it can't be done.