"Keeper 2.0 plan" By Shay2014 (https://pastebin.com/u/Shay2014) URL: https://pastebin.com/GyhQ3jrq Created on: Sunday 20th of January 2019 08:19:47 AM CDT Retrieved on: Monday 26 of October 2020 03:26:40 AM UTC Keeper: self sacrificing healer that's powered by her stress - all abilities except Convalescence stress her a little Unique affliction: Tormented: Demons within start tearing her apart, making her damage herself and allies On crit: Activates riposte for 3 rounds - does normal damage, nothing special - also gains a -15% stress buff for 3 rounds Combat skills: -Writhe: decent damage, higher damage at higher stress (sprite: melee) one FX: Stock melee -Convalescence: Big stress heal and strong heal over time on self that lasts 1 round, clears horror (sprite: camp) FX: green glow around her with particles - like Leper's Solemnity -Phantom Wail: AOE dodge buff, mark clear, self mark, party debuffed for acc (sprite: scream) FX: scream effect around her like Antiquarian Get Down, distorted wavy effect on everyone else -Daemon's Embrace: single target low damage attack, damage debuff, low chance to stun, higher stun chance at high stress, self buff damage (sprite: tentacle) X FX: Dark red glow around the tentacle (like Occultist), while on the target two long, skeletal arms come from a red portal and grab them from below -Cacophony: AOE small damage but big crit chance, acc/dodge debuff, has even higher crit at high stress levels (sprite: scream) FX: same scream as Phantom Wail, but directed at enemies -Atonement: % based heal (15% at level 1), 66% chance to heal 4 stress, self bleed and strong 2 turn horror, heals more at high stress (sprite: heal) three FX: green glow around hand, green version of Vestal heal on target -Sacrifice: once per battle, full party guard for 2 rounds and small party heal, but Keeper takes heavy damage and self stress, +33% guard duration if over 50 stress (sprite: heal) FX: red glow around hand, red glow on targets like Flag Camp skills: -Baneful Pact: one ally gains +40% damage, -25% max hp, -10 dodge, +5 stress - effects last for quest X -Martyr's Touch: one ally gains -15% damage received, self: +15% damage received -Self-Exorcism: self: heal 25%, clear DD debuffs, -20 stress and another -20 stress if afflicted, allies: +5 stress and another +5 stress if religious X -Lonesome Communion: self: +3 speed, +15% prot, -10 stress https://imgur.com/a/Kf4nuyg