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Cockatrice Hunt

By: red1384 on Jun 23rd, 2013  |  syntax: None  |  size: 120.62 KB  |  hits: 37  |  expires: Never
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  1. <Foxius> I heard someone was going to do a RP soon. When? I wanna watch.
  2. <BlazingSky> Lucyne said something was happening between 10 and 12 gmt.
  3. <Cherenkov_Light_> We'll see if it still happens.  The other guy's system looks interesting, but needs some fleshing out and bug testing
  4. <Foxius> "Other guy's"?
  5. <Cherenkov_Light_> lol. sorry, didn't realize it was yours.  Don't normally look at names since I'm used to being anon.
  6. <Foxius> I was actually wondering who's version it was.
  7. <Drew> I'm back
  8. <Foxius> By the way, mine has been updated loads.
  9. <BlazingSky> what changed?
  10. <Foxius> Well, have you been following the thread?
  11. <Cherenkov_Light_> How would leveling up work?
  12. <BlazingSky> Not well, but to some degree.
  13. <Drew> catching up myself at the moment
  14. <Lucyne> We're gonna use a similar system to yesterday
  15. <Lucyne> With better balancing
  16. <Foxius> Well, I added some special spells, items, NPC enemies, generic info of game and changed some mana costs.
  17. <Cherenkov_Light_> I'm guessing mana/energy would regen after each encouter then.  Or is it tied to a time rate?
  18. <BlazingSky> A certain amount could regen after a cycle of turns.
  19. <Drew> finished catching up to thread, anything I need to know here?
  20. <Foxius> Not likely.
  21. <Drew> Lunch!
  22. <Foxius> Munch!
  23. <TradePanicky> Lunch?
  24. <Foxius> He went to eat.
  25. <-- Swift_Justice ([email protected]) has quit (Ping timeout: 192 seconds)
  26. <Foxius> I guess his ping was "Justice" nuff to get rid of him.
  27. --> Swift_Justice ([email protected]) has joined #FourCannon
  28. <Foxius> Ya missed my joke.
  29. <Swift_Justice> Drat.
  30. <Foxius> Hat.
  31. <TradePanicky> Mat
  32. <Swift_Justice> Rat.
  33. <FeatherDuster> Cat?
  34. <Swift_Justice> Bat.
  35. <Foxius> Pat.
  36. <FeatherDuster> Nat.
  37. <Foxius> Prat.
  38. <Swift_Justice> Fat.
  39. <FeatherDuster> That's enough of that.
  40. <Cherenkov_Light_> True dat.
  41. <Swift_Justice> Ooooohhh!!!
  42. <BlazingSky> Amazing.
  43. <FeatherDuster> Someone kill me.
  44. <Foxius> Okay.
  45. <Foxius> !roll d20
  46. <GameServ> 6 == 6
  47. <Foxius> Aw yeah.
  48. <Cherenkov_Light_> !rolll d20+-5
  49. <Cherenkov_Light_> !roll d20+-5
  50. <GameServ> (7) + -5 == 2
  51. <Swift_Justice> !rolld20
  52. <Swift_Justice> !roll d20
  53. <GameServ> 13 == 13
  54. <Swift_Justice> Oh, well look at that.
  55. <BlazingSky> !roll d20
  56. <GameServ> 17 == 17
  57. <Swift_Justice> Command's gonna be easier than the other one..
  58. <Foxius> !roll d20++1
  59. <GameServ> (4) + 1 == 5
  60. <Swift_Justice> ...What the fuck...Notepad file didn't save my stats...
  61. <Swift_Justice> Well fuck, good thing I remembered them.
  62. <Foxius> I haven't set my stats up yet.
  63. <Foxius> Not that I will RP.
  64. <Swift_Justice> Well, I meant from the last RP...
  65. <Foxius> Oh, I see.
  66. <Swift_Justice> Gonna have to work out mine for your system...
  67. <Foxius> Someone is asking to use mine.
  68. <Cherenkov_Light_> I think that Lucy said we're ignoring the level ups anyway
  69. <Swift_Justice> Oh.
  70. <Flippant_Iinsurance> damned irc I didnt realize there were people writing
  71. <Foxius> I made mine so you cannot be overpowered without having a big weakness.
  72. <Flippant_Iinsurance> !roll d20
  73. <GameServ> 13 == 13
  74. <Cherenkov_Light_> !roll 2d6
  75. <GameServ> 4, 1 == 5
  76. <Foxius> !roll d20
  77. <GameServ> 20 == 20
  78. <Cherenkov_Light_> you win the game
  79. <Flippant_Iinsurance> why are we rolling?
  80. <Foxius> !roll d20
  81. <GameServ> 20 == 20
  82. <Cherenkov_Light_> no reason
  83. <Foxius> Why is mine always 20?
  84. <Cherenkov_Light_> !roll d20
  85. <GameServ> 18 == 18
  86. <Foxius> !roll d20
  87. <GameServ> 4 == 4
  88. <Foxius> No wait.
  89. <Swift_Justice> >complaining about rolling 20
  90. <Swift_Justice> !roll d20
  91. <GameServ> 15 == 15
  92. <Swift_Justice> !roll d8
  93. <GameServ> 4 == 4
  94. <Foxius> What system is being used?
  95. <Swift_Justice> Well, that wouldn't have done shit.
  96. --> Able_Tome ([email protected]) has joined #FourCannon
  97. <BlazingSky> Is FeatherDuster here?
  98. --> NovaFlux[FU] ([email protected]) has joined #FourCannon
  99. <Lucyne> Adventure in 20 minutes, get hype
  100. <NovaFlux[FU]> Sup horsefuckers
  101. <Foxius> What system are you using?
  102. <TradePanicky> Hyping up.
  103. <BlazingSky> Hello, lord and master of the colony.
  104. <Lucyne> We're gonna use pretty much the same system as yesterday
  105. <Lucyne> I'll explain in a minute
  106. <Swift_Justice> Getting hype, m8.
  107. <Lucyne> It's extremely simple
  108. <Swift_Justice> 60%....
  109. <Foxius> I'm not gonna RP.
  110. <Swift_Justice> 90%...
  111. <Swift_Justice> 100%
  112. <Foxius> I just wanna watch.
  113. <Swift_Justice> Alright, I'm hype.
  114. <BlazingSky> I wasn't here yesterday, so I'm probably just gonna watch you guys rolepaly.
  115. <BlazingSky> roleplay*
  116. <Lucyne> Everyone is free to join, it's a very easy system
  117. <Lucyne> And the adventure is also very simple
  118. <Foxius> I am watching to gain ideas. I don't actually like RPing.
  119. <FeatherDuster> Just going to lurk to see how everything works, unless you're low on players.
  120. <Lucyne> Sure thing then
  121. <Lucyne> I think we have quite a group
  122. <Swift_Justice> Wait, do we get to keep our weps and armor from the last one?
  123. <Lucyne> >We should game out entire Four Cannon in GURPS
  124. <Swift_Justice> ..Because I love my sword. ;_;
  125. <Lucyne> Hue
  126. <Lucyne> Yep, but level ups are gone
  127. <Lucyne> (They were OP as fuck)
  128. <BlazingSky> there you are, FeatherDuster. What was the ETA on my drawing? Can I somehow insert myself to this? I have done jack shit when it comes to logs or RPing.
  129. <Lucyne> This RP is intended for anyone, no requirements
  130. <NovaFlux[FU]> So who brought up this whole level up thing?
  131. <NovaFlux[FU]> I think what you have is based on what you write
  132. <NovaFlux[FU]> as long as it not retarded
  133. <Lucyne> I used a level up system last gaming session
  134. <Foxius> I hate that system
  135. <Lucyne> But as I repeat: this is all an unfinished system
  136. <NovaFlux[FU]> For instance I plan for nova to revieve a book on magic in the next update
  137. <NovaFlux[FU]> But it was detailed
  138. <NovaFlux[FU]> and she would need to study to use it
  139. <NovaFlux[FU]> That might open up new things
  140. <NovaFlux[FU]> But it cant be OP
  141. <Foxius> Some people cannot write in detail, and some people cannot wait.
  142. --> Chinook ([email protected]) has joined #FourCannon
  143. <Lucyne> Ok, I'd argue with that but I ain't got the time now Nova
  144. <NovaFlux[FU]> for instance no one has no ability for flight and magic
  145. <NovaFlux[FU]> >Some people cannont write in detail
  146. <NovaFlux[FU]> >not waiting
  147. <NovaFlux[FU]> I think its time to learn how to write
  148. <FeatherDuster> The ETA is I'm lazy at the moment, and will finish it tonight. Going to watch this and the thread for now while I work on my logs.
  149. <Lucyne> >tfw spent 5 hours GMing (writing) and it counts for nothing
  150. <Lucyne> welp
  151. <BlazingSky> Alright, that's fine. I can help out with writing.
  152. <Lucyne> Anyhow, please flame me for bad decisions after the RP
  153. <Lucyne> Are we missing anyone?
  154. <Chinook> Not that i'm aware
  155. <Lucyne> Well then we might as well start
  156. <Lucyne> So, first I'll explain the rules
  157. <NovaFlux[FU]> Nova is best
  158. <Lucyne> Generally, whenever you attempt a task, you roll 1d20 by typing !roll 1d20
  159. <NovaFlux[FU]> [hueing intensifies]
  160. <Lucyne> I have a secret number you must roll higher then to suceed
  161. <-- Foxius ([email protected]) has quit (Ping timeout: 192 seconds)
  162. <Lucyne> There may be situational bonuses
  163. <Lucyne> Such as, an earth pony is tougher and gets +2 to break through a thin wall
  164. <Lucyne> Combat begins by everyone rolling initiative
  165. <Lucyne> This means everyone rolls 1d20
  166. <Lucyne> I record what was rolled and the actions are performed in order according to the rolls
  167. <Lucyne> So, if I roll a 15, and Swift roles a 12, I go first
  168. <Chinook> >Swift fucks up again
  169. <Swift_Justice> ....
  170. <Lucyne> Everyone turn is roughly 6 seconds, enough to make an attack or a similar action
  171. <Swift_Justice> brb
  172. <Lucyne> When you attack, you role d20
  173. <NovaFlux[FU]> can i get a doge bonus due to my size
  174. <Lucyne> You add 2 to this role if you are an earth pony
  175. <Lucyne> I was thinking no modifiers for characters what so ever Nova, but I would allow you trading one bonus point for dodge
  176. <Lucyne> What race are you?
  177. <Chinook> What bonus do Pegasi get?
  178. <Cherenkov_Light_> -1 dmg, +1 dodge for Nova, perhaps?
  179. --> Ikea ([email protected]) has joined #FourCannon
  180. <Lucyne> What race is nova?
  181. <NovaFlux[FU]> Unicorn
  182. <Chinook> sup Ikea
  183. <Lucyne> Pegasi get a +2 dodge bonus
  184. <Ikea> Sup, brb
  185. <-- Ikea ([email protected]) has quit (Client Quit)
  186. <Chinook> cool
  187. <Lucyne> Ok, then, you could take a penalty
  188. <NovaFlux[FU]> i was thinking making me lose a point in attack due to size
  189. <Lucyne> Such as -1 attack for +1 dodge
  190. --> Ikea ([email protected]) has joined #FourCannon
  191. <Lucyne> That would be fine
  192. <Able_Tome> NF: >small frame trait
  193. <BlazingSky> Any other bonuses/penalties for certain races?
  194. <Able_Tome> hah
  195. <TradePanicky> cheese
  196. <Lucyne> So generally, Earth ponies have +2 attack, pegasi +2 dodge and unicorns can do magic
  197. <Lucyne> More of that in a sex
  198. <Lucyne> *sec
  199. <Lucyne> If you decide to attack, you roll d20
  200. <NovaFlux[FU]> >dat freudian slip
  201. <Lucyne> And must get higher than the monsters armor
  202. <Cherenkov_Light_> she wants you, nova
  203. <Able_Tome> hue
  204. <Lucyne> >actually finger slip
  205. <Lucyne> If you roll higher, you hit and can roll damage
  206. <Ikea> >making it worse
  207. <BlazingSky> >tfw this rp will probably end in an orgy
  208. <Able_Tome> good good
  209. <Flippant_Iinsurance> It would be easier to read the system in a pastebin
  210. <Lucyne> Unarmed damage is d4, a light weapon d6, a normal arm d8 and a heavy arm d12
  211. <Cherenkov_Light_> >implying most irc rp's don't end that way
  212. <Lucyne> I know, I will make one tomorrow
  213. <Lucyne> Once someone reaches 0 HP, you are unconscious and cannot participate in combat
  214. <Ikea> As long as I can stay at opposite sides from Flux, I'm in...
  215. <Lucyne> Everyone has 10 HP
  216. <Lucyne> (Please keep track of those yourself)
  217. <TradePanicky> ok mom
  218. <BlazingSky> Will do.
  219. <Chinook> gotcha
  220. <Able_Tome> Acknowledged
  221. <Lucyne> Unicorns can also cast an attack spell
  222. <Chinook> Iron pipe is light weapon right?
  223. <Lucyne> It is the only ranged attack you've got, really
  224. <NovaFlux[FU]> >tfw no weapons
  225. <Lucyne> Yes, Chinook
  226. <Chinook> Shit on
  227. <Able_Tome> NF: >what are hindlegs
  228. <NovaFlux[FU]> Well i did come up with that knife design but I havent go to it in my journals
  229. <Lucyne> To cast a spell, you roll d20 vs 13
  230. <Lucyne> If you make it, you can roll d4 magic damage with no armor
  231. <Lucyne> If you fail, your magic fizzles for 1d4 rounds
  232. --> Rain_Drop ([email protected]) has joined #FourCannon
  233. <Cherenkov_Light_> that sounds better
  234. <Rain_Drop> Aha Got iT!
  235. <Chinook> >tfw no horn
  236. <Lucyne> Whenever someone rolls a natural 1 in combat, they hurt themselves in a VERY stupid way
  237. <Ikea> DC might be a bit low, but the automatic crit failure should make up for it
  238. <Lucyne> A natural 1 on magic can be catastrophic!
  239. <TradePanicky> I hoping for silly way.
  240. <Chinook> Like Cherenkov turning a spider into an explosion of entrails silly?
  241. <Lucyne> A natural 20 means a critical hit for double damage
  242. <Ikea> >Roll 1 on magic, Gender switch
  243. <NovaFlux[FU]> >gender switch
  244. <NovaFlux[FU]> No
  245. <BlazingSky> hue
  246. <NovaFlux[FU]> Thats just fucking stupid and that is the highest level of magic
  247. <Lucyne> That is basically the combat system, some monsters have special abilities, but you'll see as they come
  248. <Lucyne> Any questions?
  249. <NovaFlux[FU]> Yeah dont let ikea give bad ideas
  250. <TradePanicky> Mom?
  251. <Chinook> Not really, flying aint gonna do much good down here anyway
  252. <BlazingSky> Who is your favorite pony? //badjoke
  253. <Chinook> If I could
  254. <Lucyne> All ponies were created equal
  255. <Lucyne> Ok now, please post your race and equipment for reference
  256. <Ikea> Unicorn, unarmed and Nekkid
  257. <BlazingSky> Stallion pegaus, I wasn't here last time, so nothing.
  258. <NovaFlux[FU]> Unicorn, Small Frame, and a book of magic.
  259. <Rain_Drop> Pegasus Mare, rusty dagger and one berry
  260. <Lucyne> How about the book gives +1 on magic roles, Nova?
  261. <Cherenkov_Light_> unicorn arrows, and the dagger if we're keeping the loot from last session.  Saddlebags.
  262. <Rain_Drop> Where in the world did you find a book of magic?
  263. <NovaFlux[FU]> journal log coming up today.
  264. <NovaFlux[FU]> HUE
  265. <Able_Tome> hmm
  266. <Chinook> Pegasus, Iron Pipe (Still in good condition)
  267. <Rain_Drop> Damn your Hues haha
  268. <Lucyne> >yelling at me for giving out loot
  269. <Lucyne> >finds a magic book
  270. <Lucyne> Welp
  271. <Able_Tome> any rules on potions and such?
  272. <TradePanicky> Unicorn Stallion, Mirrors and a puppet
  273. <NovaFlux[FU]> lel
  274. <NovaFlux[FU]> As long as its not OP shit...
  275. <Flippant_Iinsurance> I'm a delicious female unicorn, no weapon, just some of panicky's mirrors
  276. <Chinook> Oh, Stallion if that matters
  277. <Lucyne> No rules directly, Able, but we could do something like splash damage potions if you want
  278. <NovaFlux[FU]> Also havent read book yet
  279. <Cherenkov_Light_> if you're talking about the pamphlet from my journal, I suppose it could be used. +1 turn to cast for some bonus for success
  280. <NovaFlux[FU]> Eh
  281. <NovaFlux[FU]> I feel bad
  282. <NovaFlux[FU]> No book
  283. <NovaFlux[FU]> I have nothing
  284. <Chinook> (Really need to work on my journals)
  285. <Lucyne> You can have it for all I care Nova
  286. <Lucyne> And Able can have potions, I really aren't that stingy
  287. <NovaFlux[FU]> OKAY
  288. <NovaFlux[FU]> I has a book of magic
  289. <BlazingSky> Alright, I have to leave for a few hours. So count me out of the RP, I'll join back later on and watch.
  290. <Lucyne> Ok, so, I've got 7 players, that coorect?
  291. <Rain_Drop> Hey Lucy is the rolls msg the same as the last one and do we need to repost them to make em count?>
  292. <Lucyne> Ok, 6 players
  293. <Chinook> Can I have a Flask with water?
  294. <Ikea> >get ye flask
  295. <Cherenkov_Light_> no, it's !roll 1d20+5 or such
  296. <Lucyne> For all I care, Chinook
  297. <Lucyne> yes, !roll 1d23753481
  298. <Flippant_Iinsurance> I'm playing
  299. <Able_Tome> Male unicorn, darts (dipped with psychedelic relaxant), rusty knife, used syringes (Schett)
  300. <Cherenkov_Light_> !roll 1d23753481
  301. <GameServ> 65 == 65
  302. <Cherenkov_Light_> lol
  303. <Lucyne> Wow, what a terrible roll
  304. <Ikea> ... that's really low
  305. <Rain_Drop> Cool I saw that so we dont have to repost em neat
  306. <-- BlazingSky ([email protected]) has quit (Quit: Web client closed)
  307. <Lucyne> Ok then, I am a Unicorn mare with no weapons and a run down leather shirt
  308. <Rain_Drop> We have alot of observers then if we only have 6
  309. <Lucyne> 7 players, so yea
  310. <Lucyne> Is Swift afk?
  311. <Rain_Drop> No idea
  312. <Cherenkov_Light_> well it is a half hour earlier than stated
  313. <Chinook> Said she'd be back
  314. <NovaFlux[FU]> testing
  315. <NovaFlux[FU]> !roll d10
  316. <GameServ> 3 == 3
  317. <Lucyne> He can always hop in at a later time
  318. <Lucyne> Ok then, let's get going
  319. <Able_Tome> its happening
  320. <Lucyne> It is a cloudy day over the settlement of Four Cannon
  321. <Rain_Drop> These low rolls do not spell good tidings for us poor ponies
  322. <Lucyne> Near the border, a multicolored group of equines have come together in a semi circle
  323. <Cherenkov_Light_>  (we're getting the bad luck out of the way now.)
  324. <Ikea> nono... it's good to get the bad rolls out early. That's how probability works; right?
  325. <NovaFlux[FU]> shush.
  326. --> HollowedBusiness ([email protected]) has joined #FourCannon
  327. <Lucyne> "So, where is the entrance again?"
  328. <Rain_Drop> "I dont know I thought you knew."
  329. <Chinook> "No one gave me a map"
  330. <TradePanicky> "Um"
  331. <Lucyne> "I thought one of you knew"
  332. --> Quicksilver ([email protected]) has joined #FourCannon
  333. <Lucyne> (New comers post race and equipment and hop right in)
  334. <Cherenkov_Light_> "....so none of us knows?"
  335. <Able_Tome> "Oh for Pete's sake..."
  336. <HollowedBusiness> (just lurking)
  337. <Rain_Drop> "And so the ponies never went on their adventure since no one knew where the hell we were going. Yeah that fits."
  338. <Ikea> We could always start digging and hope to hit a tunnel...
  339. <Chinook> "Got a shovel?"
  340. <Lucyne> "Let's just scout around, it can't be far"
  341. --> PrettyPenny ([email protected]) has joined #FourCannon
  342. <Rain_Drop> "So we make more tunnels when were worried about too many tunnels?"
  343. <Ikea> Should be in the trade depot.
  344. <NovaFlux[FU]> "Wait
  345. <Able_Tome> "I still think this entire endeavor is a bit...questionable."
  346. <Flippant_Iinsurance> who know how to get there?
  347. <NovaFlux[FU]> "I think I have a map somewhere"
  348. <TradePanicky> "H.. how deep is this cave?"
  349. <PrettyPenny> Hello my little ponies.
  350. <Lucyne> "That be helpful, Nova"
  351. <Ikea> Don't question my infallible logic, Rain!
  352. <Lucyne> "Hi there Pretty, coming along I see?"
  353. <Cherenkov_Light_> whomever explored it before.  Hello, Penny.
  354. <NovaFlux[FU]> "Wait.... Its just the shitty town map"
  355. <Lucyne> (Post race and equip)
  356. <Rain_Drop> "It reaches all the way to Tartarus dun dun dun!"
  357. <Chinook> "We're just covering our rumps here Able"
  358. <Flippant_Iinsurance> Who discovered the tunnels in the first place?
  359. <Ikea> So the diamond dogs dug too deep and too greedily?
  360. <Lucyne> "Yea, I have the same question as Flip"
  361. <Chinook> "That seems like it"
  362. <Able_Tome> "Sure...rumps...and a petrified rump at that."
  363. <PrettyPenny> Are we using the same dice system as the test session? Also, did you consider those 3 classes I added in the last thread?
  364. <Ikea> ... Maybe we should just move town...
  365. <TradePanicky> "How does one forget where the tunnel is?"
  366. <NovaFlux[FU]> Gtfo pretty penny
  367. <Lucyne> No classes, Pretty, same system, nerfed unicorn
  368. -*- Cherenkov_Light_ puts on the ITBEGINS face
  369. <Chinook> "Brush your teeth man"
  370. <Lucyne> "Well, if no one knows, we might as well go looking, can't be too hard to miss."
  371. <Lucyne> Roll d20 for search
  372. <Cherenkov_Light_> I would if we had safe water.
  373. <Ikea> hurr hurr... brush...
  374. --> Silver_Tongue ([email protected]) has joined #FourCannon
  375. <Rain_Drop> !roll1d20
  376. <Ikea> You know... cause he's a pony...
  377. <Cherenkov_Light_> !roll 1d20
  378. <GameServ> 8 == 8
  379. <Silver_Tongue> Hello folks
  380. <NovaFlux[FU]> !roll d20
  381. <GameServ> 1 == 1
  382. <Flippant_Iinsurance> !roll 1d20
  383. <GameServ> 10 == 10
  384. <NovaFlux[FU]> Well shit
  385. <Ikea> !roll 1d20
  386. <GameServ> 11 == 11
  387. <Chinook> !roll 1d20
  388. <GameServ> 13 == 13
  389. <Cherenkov_Light_> it's a space, rain
  390. <Silver_Tongue> !rolld20
  391. <Able_Tome> !roll 1d20
  392. <GameServ> 3 == 3
  393. <Rain_Drop> derp
  394. <Lucyne> (Silver, race and equip pls)
  395. <Rain_Drop> !roll 1d20
  396. <GameServ> 3 == 3
  397. <Silver_Tongue> !roll 1d20
  398. <GameServ> 15 == 15
  399. <NovaFlux[FU]> "I found nothing"
  400. <Chinook> "Nothing
  401. <Able_Tome> "Pehaps one of those entrances are located in the forest?"
  402. <Rain_Drop> "Same here. Is it even in town?"
  403. <Flippant_Iinsurance> nothing?
  404. <TradePanicky> !roll 1d20
  405. <GameServ> 17 == 17
  406. <Lucyne> After some searching, Nova finds a slightly pissed rat that bites him before running off
  407. <Ikea> I found a rock... and a bit of dirt that kinda looks like Richard Nixon
  408. <Silver_Tongue> "I guess i found nothing"
  409. <NovaFlux[FU]> >him
  410. <Cherenkov_Light_> Same here.  Maybe I could question somebody at the inn, see if they know
  411. <NovaFlux[FU]> >HIM
  412. <Drew> back again
  413. <Lucyne> >sorry
  414. <Chinook> "But it can't be too far, I doubt we're looking for a natural entrance"
  415. <Rain_Drop> Ahahahhahah
  416. <Lucyne> Trade finds the entrance
  417. <TradePanicky> "I found it."
  418. <Drew> into the catacombs?
  419. <NovaFlux[FU]> "Ouch fucking rat, I think it just a deep scratch, nothing to wory about"
  420. <Flippant_Iinsurance> Off we go
  421. <Lucyne> It is well hidden in the landscape, no wonder it was missed
  422. <Cherenkov_Light_> I think we should have a plan first.  Did you bring those mirrors?
  423. <Lucyne> The adventurers gather before the cave
  424. <Rain_Drop> "Sneaky diamond dogs be sneaky."
  425. <Drew> I was in their befor I could have shown you the way
  426. <Flippant_Iinsurance> we should take a cart to retrieve a diamond dog
  427. <Silver_Tongue> well what now? we got our mirros?
  428. <TradePanicky> "yes I brought enough and my experiment."
  429. <Lucyne> (Please post equip and race people who haven't)
  430. <Chinook> "Rain, still got that Cart?"
  431. <Rain_Drop> "Im going to have to go back to my farm to get my cart arent I?"
  432. <Ikea> Might want to bring some rope, too, just in case
  433. <Able_Tome> "Hmm, this dark cave will surely need some illumination."
  434. <Ikea> a a poking stick. poking sticks are very useful
  435. <Lucyne> "Probably, Rain."
  436. <PrettyPenny> !roll 1d20
  437. <GameServ> 10 == 10
  438. <Silver_Tongue> EP with a large stick
  439. <Flippant_Iinsurance> unicorn big mirror
  440. <Drew> (Earth Pony, no equipment)
  441. <Lucyne> "Able's right, who volunteers as lightbulb? My head is still dizzy from last time."
  442. <TradePanicky> "let me know where to set the traps."
  443. <Cherenkov_Light_> I'll try it this time.
  444. <Ikea> I'll work it
  445. <NovaFlux[FU]> "I can I guess"
  446. <Ikea> oops. nvm
  447. <Cherenkov_Light_> !roll 1d20
  448. <GameServ> 19 == 19
  449. <Swift_Justice> (Shit, back, what did I miss?)
  450. <NovaFlux[FU]> "Just protect me from stuff"
  451. <Lucyne> Your horn illuminates in a brilliant shine!
  452. <Silver_Tongue> i'm up for the guy hitting things if need be
  453. <NovaFlux[FU]> Well then
  454. <Rain_Drop> (nothing much we had no idea where the cave was and had to look and Now i need to get my cart)
  455. <NovaFlux[FU]> "I guess I am not needed"
  456. <Lucyne> (Swift post race, equip and we are infornt og the cave)
  457. <Chinook> (We found the cave)
  458. <Swift_Justice> (You lost the fucking cart again?)
  459. <Flippant_Iinsurance> we should get a cart
  460. <Lucyne> "Rain, go be a dear and get the cart would you?"
  461. <Rain_Drop> "I'll get my cart..."
  462. <Cherenkov_Light_> you mean that cart? *points at rain's cart*
  463. <Silver_Tongue> do we really need a cart? we have enough people to just drag it out
  464. <Drew> Wish I had been with you guys earlier I already found this join remember?
  465. <NovaFlux[FU]> "Did no one bring a saddle bag?"
  466. <Swift_Justice> (Earth, I have that old sword from the last one...)
  467. <Ikea> Should we all hit the depot and grab some useful items?
  468. <Cherenkov_Light_> I brought mine.  Have to carry the arrows some how
  469. <PrettyPenny> I wish I had mah guns :(
  470. <Chinook> (Recap: Pegasus, Iron Pipe, Flask on a String)
  471. <Rain_Drop> "Oh hey wonder why its doing out here..."
  472. <Drew> Brb, drink
  473. <Flippant_Iinsurance> we need the cart so we can quicly run away if needed
  474. <Silver_Tongue> im about to head into the cave mirror or not
  475. <Ikea> Wouldn't a cart slow us down?
  476. <Able_Tome> "I have some, Nova, but its currently stacked."
  477. <Chinook> Ok
  478. <Lucyne> So, how do you enter the cave?
  479. <Ikea> OH you mean so that we only have to outrun Rain to get away? gotcha!
  480. <Flippant_Iinsurance> not when moving the statue
  481. <Silver_Tongue> i got one Nova
  482. <Lucyne> Mirror first? Light first? Tank first?
  483. <Able_Tome> "A cart in the underground catacombs? Insurance, please, it only going to hinder us"
  484. <TradePanicky> "its so dark"
  485. <Cherenkov_Light_> Just leave it at the entrance until we find a diamond dog
  486. <Drew> It should be east
  487. <Cherenkov_Light_> That's because you went ahead of me, Trade.
  488. <Rain_Drop> "HEY! I heard that!"
  489. <NovaFlux[FU]> "Yeah leave the cart for now, we might need to run for it"
  490. <Drew> there is a smaller one, looked like a chiwawa
  491. <Flippant_Iinsurance> i agree with cherenkov
  492. <Cherenkov_Light_> Where was it at?
  493. <Able_Tome> "And if something will ambush us there, we are going to be forced to lose it."
  494. <Silver_Tongue> Is starting to regret coming along due to al this arguing
  495. <Drew> like I said down that east tunnle
  496. <Lucyne> >waiting for march order
  497. <Ikea> "It's a 4chan expedition... did you expect harmony?
  498. <Flippant_Iinsurance> I'm ready, lets go
  499. <NovaFlux[FU]> "East tunnel? Yeah lets go with that."
  500. <Silver_Tongue> Whos leading this party?
  501. <Rain_Drop> "Fine I'll just leave the cart at the entrance."
  502. <Lucyne> Who goes first?
  503. <Chinook> Light source takes point
  504. <NovaFlux[FU]> ^
  505. <Lucyne> Ok, go right ahead!
  506. <Silver_Tongue> kay
  507. <Drew> I'll cover light scauce
  508. <Cherenkov_Light_> Well, let's head out then.  Somebody watch out for me.
  509. <Silver_Tongue> I'll take up behind point
  510. <Able_Tome> "Careful there, Chinook"
  511. <Lucyne> Entering the mouth of the cave, you come into a large system of winding passages
  512. <Rain_Drop> I follow after Chinook
  513. <Silver_Tongue> i follow close to cherenkov
  514. <NovaFlux[FU]> Stays in the middle of the group.
  515. <Chinook> Roll for observation
  516. <Rain_Drop> "God we are going to get so lost. Calling it now."
  517. <Swift_Justice> "Yep...Just had to be a load of passageways."
  518. <Lucyne> One leads further downards to the east, the other wanders to the south
  519. <Flippant_Iinsurance> I have my mirror on top of me
  520. <Ikea> >heading up the rear
  521. <Drew> wow
  522. <Silver_Tongue> !roll 1d20
  523. <GameServ> 15 == 15
  524. <Able_Tome> Causiously follow Rain Drop, obsering the main group behind
  525. <TradePanicky> "staying in middle"
  526. <Rain_Drop> I vote east might as well see how far the rabbit hole goes
  527. <Lucyne> Which tunnel do you follow?
  528. <Cherenkov_Light_> What do you see, Silver?
  529. <Ikea> Hold on... we don't want to get lost
  530. <Lucyne> Silver sees nothing of interest
  531. <Chinook> I say East
  532. <Silver_Tongue> hmm not too much, but I definately see tunnels
  533. <PrettyPenny> I'm gonna stick with Able
  534. <Chinook> Do we have a method of marking spots we've been?
  535. <Drew> Some one leave marks to track ourselves
  536. <Ikea> Let's, as soon as we hit an crossroads, draw an arrow where we came from and number it
  537. <Flippant_Iinsurance> good idea
  538. <Lucyne> "Do we have chalk or similar?"
  539. <Silver_Tongue> anybody got anything sharp?
  540. <Cherenkov_Light_> I pick up a rock and mark the wall with an arrow in the direcrtion we came.
  541. <Rain_Drop> "We can scuff our hooves against the walls shouldnt be too hard."
  542. <Silver_Tongue> that'll di
  543. <NovaFlux[FU]> "We could scratch in with our hooves"
  544. <Swift_Justice> "Well, if the ground consists of dirt, I could just drag my sword around..."
  545. <Able_Tome> "This rusty knife, Silver"
  546. <Silver_Tongue> Nice job Cherenkov
  547. <NovaFlux[FU]> "Or find a rock that can scar the size"
  548. <Flippant_Iinsurance> we can  scratch with something for sure
  549. <Lucyne> The floor is solid rock
  550. <Swift_Justice> "Well shit."
  551. <Lucyne> So, do you follow the eastern passageway?
  552. <Cherenkov_Light_> well, shoot. no rocks around.
  553. <Drew> and we'll be too if you dont be quiet Lucy!
  554. <NovaFlux[FU]> "One of you have a blade right? Why not carve the wall with it?"
  555. <Rain_Drop> I say east!
  556. <Silver_Tongue> ^
  557. <Lucyne> >Lucy isn't talking
  558. <Chinook> East
  559. <Silver_Tongue> east i suppose
  560. <Cherenkov_Light_> It will dull the blade.  East is fine.
  561. <TradePanicky> "Oh jeez... I hope we don't get lost."
  562. <Ikea> We could arrange rocks in the pattern of an arrow, with a pile of rocks next to it depicting which number it is.
  563. <Swift_Justice> "Okay, I'll try that, Nova."
  564. <Silver_Tongue> I follow Cherenkov
  565. <Rain_Drop> "Lucy where you at?"
  566. <Drew> following
  567. <Lucyne> "Right here, let's go already!"
  568. <NovaFlux[FU]> "Well we will just keep taking rights in the tunnel then"
  569. <Swift_Justice> >jabs sword into wall and tries to pull it
  570. <Lucyne> "" means in character
  571. <Flippant_Iinsurance> let's go
  572. <NovaFlux[FU]> "When we come back we keep turning left"
  573. <Swift_Justice> "Damn it."
  574. <Chinook> "I'm with Silver and Chernkov, who else?"
  575. <Flippant_Iinsurance> mee
  576. <Lucyne> Roll d20 swift
  577. <Drew> "ready"
  578. <Swift_Justice> >retracts sword from wall in defeat
  579. <NovaFlux[FU]> "I will go with silver"
  580. <Swift_Justice> !roll d20
  581. <GameServ> 19 == 19
  582. <TradePanicky> "I'll go.'
  583. <Rain_Drop> "Swift you have the worst luck with things huh?"
  584. <Lucyne> the sword is unharmed
  585. <Lucyne> You wander down the eastern cavern
  586. <Swift_Justice> "Aparrently."
  587. <Able_Tome> "While we have some time, we can get dirt from outside and mark spots with it"
  588. <PrettyPenny> "I'll take the path less traveled."
  589. <Lucyne> The precarious slop hinders your movement somewhat
  590. <Ikea> Good idea, Flux, only that'll only take us around the perimeter of the cave
  591. <Silver_Tongue> "Careful Cherenkov"
  592. <Rain_Drop> "Careful dont wanna hit the ground shit hurts."
  593. <Chinook> "Trust me"
  594. <Cherenkov_Light_> "Indeed.  Advance slowly."
  595. <Rain_Drop> "You landed on sand I hit a wall and staglamites!"
  596. <Lucyne> An odd, penetrating smell fills the area as you descend
  597. <Lucyne> Somewhat...fruity?
  598. <Rain_Drop> Bad smell or just weird?
  599. <Silver_Tongue> I hold my beating stick up and follow close to Cherenov to protect him
  600. <Cherenkov_Light_> What is that smell?
  601. <Drew> Fruit bats!
  602. <TradePanicky> "Ewwwww what's that smell?"
  603. <Ikea> "... underground orchards?"
  604. <Lucyne> It truly smells like rotting oranges or similar
  605. <PrettyPenny> "What ever it is, it smells gay."
  606. <Silver_Tongue> can i roll to id the smell?
  607. <Swift_Justice> "Fruit bats? Oh shit."
  608. <Chinook> *Sniff sniff*
  609. <NovaFlux[FU]> "Guys, smells fruity, but wild"
  610. <Flippant_Iinsurance> !roll 1d20 rolling to check the smell
  611. <GameServ> 11 == 11
  612. <Silver_Tongue> !Roll 1d20 to ID the smell
  613. <GameServ> 13 == 13
  614. <Lucyne> It definitely smells like fruit
  615. <Cherenkov_Light_> I lift my head up to try and illuminate the ceiling.
  616. <Rain_Drop> "Well its a good thing no one has any fruit on em right?"
  617. <NovaFlux[FU]> "Hey did you guys hear that?"
  618. <Swift_Justice> "What would fruit be doing in a cave?"
  619. <Lucyne> Illuminating the ceiling, you see a few isolar fruit bats hanging from the ceiling
  620. <Drew> Yup saw some Fruit bats in the forest, also fruit bats are bats that ARE fruit
  621. <Cherenkov_Light_> "The same thing as regular bats I suppose."
  622. <NovaFlux[FU]> !roll 1d20 to detect sound
  623. <GameServ> 17 == 17
  624. <Swift_Justice> "Yeah, I did hear something..."
  625. <Silver_Tongue> "oh it's just bats"
  626. <Chinook> "They asleep?"
  627. <Lucyne> Nova, you hear faint flapping in the distance
  628. <Drew> Shhhh..."
  629. <PrettyPenny> "I'm scared. Hold me Dr. Tome."
  630. <Flippant_Iinsurance> it must be the bats
  631. <NovaFlux[FU]> "Guys they arent a sleep. Be quiet"
  632. <Lucyne> The bats are awoken by your light and fly off
  633. <Rain_Drop> "Not for long if you keep shining your lgiht put it down!"
  634. <NovaFlux[FU]> !roll 1d20 for stealth
  635. <GameServ> 13 == 13
  636. <Drew> Whelp
  637. <Chinook> "Great"
  638. <Silver_Tongue> "Come on Cher hurry up"
  639. <Lucyne> You do not see any other bats
  640. <Rain_Drop> "Too late."
  641. <TradePanicky> !roll 1d20
  642. <GameServ> 19 == 19
  643. <Cherenkov_Light_> that's fine. They're just bats
  644. <Flippant_Iinsurance> they won't attack us
  645. <Lucyne> But judging by the smell, there must be more furthr down
  646. <TradePanicky> I'm so stealthy
  647. <Flippant_Iinsurance> they're juist bats
  648. <Drew> if nothing else their edible"
  649. <Lucyne> Do you proceed?
  650. <Cherenkov_Light_> I don't think this is the right way
  651. <Lucyne> (Stupid ass GM question)
  652. <Rain_Drop> Yeah might as well
  653. <Chinook> Keep going
  654. <NovaFlux[FU]> "I bet they can be sold for good bits if we capture and breed them"
  655. <Lucyne> You continue down the path, light ablaze
  656. <Silver_Tongue> keep going in further
  657. <Cherenkov_Light_> "later.  not our mission right now."
  658. <Drew> "this is where I found that bucket"
  659. <Silver_Tongue> "Idoubt it NOva"
  660. <PrettyPenny> "Quiet down you foal."
  661. <Flippant_Iinsurance> let's focus on our mission
  662. <Lucyne> After about 5 minutes of descent, you come to a split in the path
  663. <TradePanicky> "Ever get that feeling that Celestia knew about this?"
  664. <Rain_Drop> "Guys chill Christ."
  665. <Chinook> "D'ya think Fruit Bat blood is like juice?"
  666. <Able_Tome> "Pehaps we can capture some of those."
  667. <Silver_Tongue> "It's not"
  668. <Lucyne> The smell radiates from the right tunnel
  669. <Drew> she probably thinks we can handle it"
  670. <NovaFlux[FU]> "Penny I'm going to evict you one of these days."
  671. <Lucyne> The left tunnel descends further into the earth
  672. <Rain_Drop> "Left or right folks?"
  673. <Silver_Tongue> "Later guys, remember we have a cocktrice to fight?"
  674. <PrettyPenny> "Left!"
  675. <Silver_Tongue> "Right"
  676. <Cherenkov_Light_> "You think we should go left, Drew?"
  677. <NovaFlux[FU]> Right.
  678. <Swift_Justice> "How about we avoid the bats..."
  679. <Chinook> I say right
  680. <Drew> Right"
  681. <NovaFlux[FU]> "Right, we need to keep things cosistent so we can find are away back"
  682. <Flippant_Iinsurance> why are you so worried about the bats
  683. <Able_Tome> "A few sample will not hurt, Silver. Though only if its going to be neccessary to fight them"
  684. <Lucyne> Deciding to go right, you come into a high domed cave
  685. <Able_Tome> "And yes...to left"
  686. <Drew> "Able focus"
  687. <Swift_Justice> "I just don't want bat blood on my sword..."
  688. <NovaFlux[FU]> "Bat droppings are good for crops too"
  689. <Swift_Justice> "Fruity swords aren't threatening."
  690. <Cherenkov_Light_> "Fine. Right it is.  Doesn't seem right them living around a cockatrice."
  691. <Able_Tome> "Right right, Drew."
  692. <Silver_Tongue> "Able there fruit bats, they don't attack people"
  693. <Lucyne> High above you, the ceiling is colored red, green and orange from the many fruit bats!
  694. <NovaFlux[FU]> "Using them will help grow are crops "
  695. <Flippant_Iinsurance> they are fruit bats, they won't attack if we don't provoke them, even if we do they are going to just fly away
  696. <PrettyPenny> *Facehooves* "Sure, why not dump shit at the ground and it magically makes crops."
  697. <Chinook> "That's....quite a lot"
  698. <Lucyne> Roll for stealth, light source
  699. <Cherenkov_Light_> "Are you sure this is the right way?"
  700. <Silver_Tongue> "WE can get thje damn bats after this, LEts Move"
  701. <Swift_Justice> "You better turn that shit off."
  702. <Cherenkov_Light_> !roll 1d20
  703. <GameServ> 10 == 10
  704. <Able_Tome> "Who knows, Silver. Maybe these catacombs have a special sort of those bats"
  705. <NovaFlux[FU]> "Penny you are really being stupid, bat dropings are full of nutrients for plants
  706. --> Anonion ([email protected]) has joined #FourCannon
  707. <-- HollowedBusiness ([email protected]) has quit (Ping timeout: 192 seconds)
  708. <Lucyne> Shining your light a little too quickly, the bats panic!
  709. <Drew> Yes, I got out before, then again Rook was with me"
  710. <Rain_Drop> "DuCK!"
  711. <Lucyne> Everyone roll d20 with dodge boni
  712. <TradePanicky> "now ladies calm down."
  713. <Chinook> !roll 1d20
  714. <GameServ> 2 == 2
  715. <Flippant_Iinsurance> !roll 1d20
  716. <GameServ> 10 == 10
  717. <Swift_Justice> "God dammit!"
  718. <Cherenkov_Light_> !roll 1d20
  719. <GameServ> 12 == 12
  720. <Swift_Justice> !roll d20
  721. <GameServ> 4 == 4
  722. <Silver_Tongue> !roll 1d20
  723. <GameServ> 8 == 8
  724. <PrettyPenny> !roll 1d20
  725. <GameServ> 10 == 10
  726. <Ikea> !roll 1d20
  727. <GameServ> 5 == 5
  728. <Drew> Shit
  729. <TradePanicky> !roll 1d20
  730. <GameServ> 20 == 20
  731. <Able_Tome> !roll 1d20
  732. <GameServ> 15 == 15
  733. <Chinook> you gotta be
  734. <Rain_Drop> !roll 1d20+1
  735. <GameServ> (9) + 1 == 10
  736. <Swift_Justice> Shit.jpeg
  737. <NovaFlux[FU]> !roll 1d20+1
  738. <GameServ> (19) + 1 == 20
  739. <Flippant_Iinsurance> they are fruit bats
  740. <NovaFlux[FU]> (MUH DOGE BONUS WAS USELESS )
  741. <Rain_Drop> "With sharp ass teeth!"
  742. <Lucyne> The fruit bats swarm all around you in a frenzied panic!
  743. <Ikea> Drop to the ground
  744. <Silver_Tongue> oh noes
  745. <Drew> I eat a strawberry one!
  746. <Chinook> roll for shaking them the hell off
  747. <Chinook> !roll 1d20
  748. <GameServ> 16 == 16
  749. <Lucyne> You frantically try to get them out of your faces.
  750. <TradePanicky> "I think my mane made a friend"
  751. <Able_Tome> "Not attacking, eh?"
  752. <Silver_Tongue> I start swinging blindly
  753. <Lucyne> Chinook, you trip and fall into a sink hole!
  754. <Flippant_Iinsurance> I scram loudly to scare them off
  755. <Silver_Tongue> !roll 1d20
  756. <GameServ> 9 == 9
  757. <Chinook> wut
  758. <Cherenkov_Light_> Well, fuck.  Let's just get away
  759. <Lucyne> You rolled 2 last time around
  760. <Swift_Justice> "For fuck's sake, Chinook."
  761. <Rain_Drop> I flare my wings to make myself look bigger. "HeeYA get back damnit !"
  762. <Able_Tome> Slash knife at one of them
  763. <Drew> "Cheese it, lets move, forward tunnel!"
  764. <Able_Tome> !roll 1d20
  765. <GameServ> 19 == 19
  766. <Lucyne> Rain drop is knocked over by the bats
  767. <Chinook> "I WASN'T TRAINED FOR BATS"
  768. <Rain_Drop> !roll 1d20
  769. <GameServ> 4 == 4
  770. <TradePanicky> "There's one in my mane."
  771. <Flippant_Iinsurance> I scram loudly to scare them off !roll 1d20
  772. <Flippant_Iinsurance> !roll 1d20
  773. <GameServ> 15 == 15
  774. <Rain_Drop> "Fuck!"
  775. <Swift_Justice> "We weren't trained for the flying tentacle monster either.."
  776. <Drew> it's flying fruit just eat'em"
  777. <PrettyPenny> Rolling for yelling real loud.
  778. <PrettyPenny> !roll 1d20
  779. <GameServ> 12 == 12
  780. <Lucyne> Swift, Silver and Ikea also disappearinto winding shafts, dug long ago by diamond dogs for easy tranportation
  781. <NovaFlux[FU]> "Guys calm down! You are making them go into a larger frenzy"
  782. <NovaFlux[FU]> "NO PENNY"
  783. <Chinook> "Kinda in a Sink Hole here!"
  784. <Drew> Shit!"
  785. <NovaFlux[FU]> !roll 1d20 to stop penny
  786. <GameServ> 20 == 20
  787. <Swift_Justice> "Fucking bats, man...."
  788. <Rain_Drop> oh shit
  789. <Lucyne> You stop penny all right
  790. <Ikea> (whelp... so much for not getting lost...)
  791. <Flippant_Iinsurance> !roll 1d20 to save ikea
  792. <GameServ> 3 == 3
  793. <Lucyne> The bats exit the cave and everyone calms down
  794. <Silver_Tongue> Rolling to swing at the the bats with my big stick
  795. <Cherenkov_Light_> "someone help chinook.  Kinda focused with my magic light here."
  796. <NovaFlux[FU]> "What the hell is wrong with you penny!"
  797. <Silver_Tongue> !roll 1d20
  798. <GameServ> 15 == 15
  799. <Rain_Drop> "I got him."
  800. <Swift_Justice> >tries to find where the hell I am
  801. <Cherenkov_Light_> "Who's missing?"
  802. <Lucyne> Chinook is stuck in a whole and the other three have disappeared
  803. <TradePanicky> "get it get it get it out."
  804. <Drew> (I like this adventure, feels more in synch with the world)
  805. <PrettyPenny> "Stop sexually harassing me you little filly."
  806. <Chinook> "fuck fuck fuck fuck"
  807. <Drew> "NOM"
  808. <Drew> "mmm cherry"
  809. <Swift_Justice> "...Maybe if I go this way..."
  810. <NovaFlux[FU]> "Do you want the bats to go ape shit on us? Don't yell at them! Also guys I am here"
  811. <Rain_Drop> (wouldnt have anything to do with the fact that Penny and Nova are arguing again would it)
  812. <Silver_Tongue> "Ah Crap i'm lost"
  813. <TradePanicky> Runs in circles
  814. <Cherenkov_Light_> I go over to the sink hole that Chinook fell down and call out to him
  815. <Lucyne> Swift, you seem to have tumbled down a long tunnel before landing on what seems to be an abandoned mine track!
  816. <Flippant_Iinsurance> !roll 1d20 to look for our lost members
  817. <GameServ> 13 == 13
  818. <Ikea> (Can I roll for light source? Both to help me see and to help them see me)
  819. <Lucyne> (of course)
  820. <Swift_Justice> "Hm...A mine track..."
  821. <Silver_Tongue> !roll 1d20 to get the others attention
  822. <GameServ> 6 == 6
  823. <Lucyne> Ikea, you have landed next to Swift
  824. <-- Anonion ([email protected]) has quit (Quit: Web client closed)
  825. <Ikea> !roll 1d20 magic!
  826. <GameServ> 4 == 4
  827. <NovaFlux[FU]> "Guys were are the rest of you! I'm next to Penny"
  828. <Lucyne> Silver, you tumbled down a different shaft
  829. <Able_Tome> Picks one of the dead bats and stashes it into saddle bag
  830. <Swift_Justice> "Oh...Hey Ikea."
  831. <Ikea> (facehoof)
  832. <Drew> I'm right here"
  833. <Ikea> Hey, mate
  834. <Lucyne> Bat corpse acquired, Able
  835. <Rain_Drop> "I think they fell into that hole."
  836. <Ikea> "Come here often?"
  837. <Lucyne> chinook can be seen
  838. <Swift_Justice> "Not really..."
  839. <Chinook> "I'm down here!"
  840. <NovaFlux[FU]> "Guys..... We are standing it bat shit..."
  841. <Lucyne> But someone needs to help him out
  842. <Silver_Tongue> "Oh well lets start walking i guess"
  843. <TradePanicky> "there's still one in my mane."
  844. <Lucyne> Nova is very right, that explains the smell
  845. <Flippant_Iinsurance> where' ikea and the others?
  846. <Drew> Levitate him out"
  847. <Rain_Drop> I help Chinook out of the hole
  848. <Silver_Tongue> I start walking in whatever direction theres a path I can follow
  849. <Drew> Trade I already ate it
  850. <Cherenkov_Light_> "It will wash off."  "Can you fly out, Chinook?"
  851. <Rain_Drop> "Oh grow bat crap."
  852. <Lucyne> Drew, that is a difficult spell, roll d20!
  853. <Able_Tome> "Oh quit whining, miss Nova. You can always clean those hooves up later."
  854. <NovaFlux[FU]> "I can try to levitate him out"
  855. <Flippant_Iinsurance> just shit  though, I don't care
  856. <Chinook> "Sink hole, pretty hard but I can try"
  857. <NovaFlux[FU]> "I'm just stating it Able, we could use it for latter"
  858. <Able_Tome> "Now hopefully all this shouting haven't attracted our main goal"
  859. <PrettyPenny> "I need to ride on top of somepony to avoid getting my hooves dirty please."
  860. <Swift_Justice> "So uh...What now.."
  861. <Silver_Tongue> "HELLO!"
  862. <TradePanicky> "wait what?"
  863. <Lucyne> Chinook, it is very narrow, it will be hard to fly out
  864. <Rain_Drop> !roll 1d20 to help Chinook fly out of the hole
  865. <GameServ> 16 == 16
  866. <Flippant_Iinsurance> we need to find our guys
  867. <Silver_Tongue> !Roll 1d20 to get someones attention
  868. <GameServ> 9 == 9
  869. <Lucyne> Rain Drop, you reach Chinook
  870. <Lucyne> Chinook roll d20
  871. <Chinook> !roll 1d20
  872. <GameServ> 4 == 4
  873. <NovaFlux[FU]> !roll 1d20+1 to try to levitate silver back to the group.
  874. <GameServ> (12) + 1 == 13
  875. <Chinook> GOD
  876. <Lucyne> Silver, no one seems to hear you, neither do you hear the others
  877. <Rain_Drop> Well shit...
  878. <PrettyPenny> Rolling to regroup.
  879. <PrettyPenny> !roll 1d20
  880. <GameServ> 4 == 4
  881. <Lucyne> Nova, that difficult spell backfires for a slightly painful headache
  882. <Drew> Dammit
  883. <NovaFlux[FU]> "Ouch!"
  884. <Flippant_Iinsurance> !roll 1d20 to know where the hell are swift and ikea
  885. <GameServ> 1 == 1
  886. <Lucyne> Chinook, you bump painfully into a rock for 1 damage, but Rain pushes you out.
  887. <Drew> "y'allright?"
  888. <Swift_Justice> !roll 1d20 "Maybe we should try to call for help.."
  889. <GameServ> 6 == 6
  890. <Flippant_Iinsurance> oh damn
  891. <TradePanicky> "Need any help?"
  892. <Rain_Drop> "You good Chinook?"
  893. <Able_Tome> "Hmm, let me try it, Nova"
  894. <Swift_Justice> "....Shit, I don't think it worked..."
  895. <NovaFlux[FU]> "I'm find, just no yelling unless needed"
  896. <Chinook> "Fine thanks, damn Bats"
  897. <Able_Tome> !roll 1d20
  898. <GameServ> 9 == 9
  899. <Lucyne> No one answers, swift
  900. <Silver_Tongue> !roll 1d20 to follow whatever path is near by
  901. <GameServ> 14 == 14
  902. <Lucyne> Your spell backfires Able and you give yourself a static shock
  903. <Ikea> "When in danger, when in doubt, run in circles, scream and shout?"
  904. <Able_Tome> "Gah! Not the best of days it seems."
  905. <NovaFlux[FU]> "At least I did better then you able..."
  906. <Flippant_Iinsurance> who's spell?
  907. <Lucyne> Silver, you follow the tunnel before you
  908. <Lucyne> You hear water in the distance
  909. <Cherenkov_Light_> "Well, we found one.  I'm guessing they went down the other holes."
  910. <Swift_Justice> "Well, we could try that, Ikea."
  911. <Drew> So, two unicorns down and one pagasus failed"
  912. <Able_Tome> "True true...do we have ropes?"
  913. <Rain_Drop> "Think we should find Swift before she gets into trouble again I think they fell into that mine shaft there."
  914. <Silver_Tongue> !roll1d20 to see if i can sense/see anything
  915. <Silver_Tongue> !roll 1d20
  916. <GameServ> 20 == 20
  917. <Drew> I say we follow her!"
  918. <Swift_Justice> "How about we follow the tracks.."
  919. <Lucyne> Silver, you follow along the cave and hear a slight splashing noise, as if something was drinking from a pool of water
  920. <Drew> "so, not down the shaft?'
  921. <Lucyne> There are at least 6 holes that are throughout the cave
  922. <Rain_Drop> >inb4 Silver Statue
  923. <Silver_Tongue> I rush to the source of the noise
  924. <PrettyPenny> "C'mon ladies, we need to catch up to the group. Let's move."
  925. <Silver_Tongue> !roll 1d20
  926. <GameServ> 5 == 5
  927. <Chinook> "Yeah, yeah"
  928. <Lucyne> Silver, do you have any light?
  929. <Silver_Tongue> nope
  930. <Silver_Tongue> just a stick
  931. <Ikea> "Hmm... these are probably diamond dog mine tracks, so it's doubtful they'll lead out"
  932. <Lucyne> Ok, you fall right into the pool of water and hear a loud squawk as if from a chicken
  933. <Swift_Justice> "Yeah..."
  934. <Chinook> "May lead to whatever they were searcing for"
  935. <Ikea> "But there's not really much else to do..."
  936. <Chinook> oh shit
  937. <Drew> ........
  938. <Cherenkov_Light_> (ooc you're boned)
  939. <Able_Tome> "A system of tunnels such as this cannot contain only one entrance, Ikea"
  940. <Rain_Drop> Silver you are so stoned get outta there!
  941. <Lucyne> Quick Silver, what do you do?
  942. <Swift_Justice> "Not like there's anything to lose..."
  943. <Silver_Tongue> 'Chicken' 'crap'
  944. <TradePanicky> silently follows along
  945. <Lucyne> Swift, you and Ikea follow the tracks
  946. <Silver_Tongue> Roll 1d20 to close my eyes and swing my stick at everything
  947. <Ikea> Let's try to mark the hole we came down and the way we left in case the others come looking for us, then follow the tracks
  948. <NovaFlux[FU]> "I think there might be other way out."
  949. <Lucyne> Roll ahead!
  950. <Silver_Tongue> !roll 1d20
  951. <GameServ> 8 == 8
  952. <Chinook> You even think of letting that follow you to us I will personally introduce your head to this pipe
  953. <NovaFlux[FU]> (We need to go save her)
  954. <Lucyne> You wave your stick wildly! The creatures squawks in contempt.
  955. <Swift_Justice> "We don't have anything to mark with..."
  956. <Rain_Drop> "Guys where did Silver go?"
  957. <Drew> "Fuck marks we cant split up"
  958. <Silver_Tongue> Keeping my eyes closed
  959. <Lucyne> Everyone up top: Roll d20!
  960. <Chinook> !roll 1d20
  961. <GameServ> 18 == 18
  962. <Ikea> "Must be some loose rocks or something to arrange in a pattern"
  963. <Cherenkov_Light_> !roll 1d20
  964. <Silver_Tongue> i refuse to open them
  965. <GameServ> 16 == 16
  966. <Able_Tome> !roll 1d20
  967. <GameServ> 1 == 1
  968. <NovaFlux[FU]> !roll 1d20
  969. <GameServ> 2 == 2
  970. <Rain_Drop> !roll 1d20
  971. <GameServ> 7 == 7
  972. <Flippant_Iinsurance> where's silver tongue?
  973. <NovaFlux[FU]> Fuck
  974. <Lucyne> Chinook, you hear a faint splashing and screaming echoeing from one of the tunnels!
  975. <Swift_Justice> "I could just try breaking some stones from the wall..."
  976. <PrettyPenny> !roll 1d20
  977. <GameServ> 16 == 16
  978. <Lucyne> It's Silver!
  979. <Chinook> Head towards it
  980. <Lucyne> And he's in trouble
  981. <Rain_Drop> Follow after Chinook
  982. <Swift_Justice> !roll d20 >winds up to kick the wall in hopes some stones will be knocked out
  983. <GameServ> 20 == 20
  984. <Cherenkov_Light_> Follow Chinook
  985. <Drew> Following!
  986. <Swift_Justice> >grunts
  987. <Silver_Tongue> !roll 1d20 to continue swinging literally blind
  988. <GameServ> 15 == 15
  989. <Lucyne> With a tremendous kick, you liberate a chunk of stone from the wall, revealing a glistening gem stone!
  990. <PrettyPenny> Follow the Chinook brick road
  991. <Ikea> (>20. inb4 rocks fall everybody dies)
  992. <Lucyne> With a satisfying "thunk", your stick connects
  993. <Swift_Justice> "Gems...Well shit."
  994. <Flippant_Iinsurance> !roll 1d20 I use the mirror to point some of the light aheat of us
  995. <GameServ> 13 == 13
  996. <Drew> (except were the rocks)
  997. <Silver_Tongue> "Hah suck it dragoncock"
  998. <Lucyne> Flippant, it's too steep, you don't see silver
  999. <Chinook> Can we see the mess Silver's making?
  1000. <Lucyne> No, the tunnel makes a sharp turn
  1001. <Swift_Justice> "Okay...A chunk of stone and a gem."
  1002. <Lucyne> But you can hear it!
  1003. <Ikea> "Well... that's good... Now lets see if we can arrange the rocks in a patten indicating a direction and let's head on down the tracks
  1004. <Drew> "cant beleave I'm doing this, CHUMS UP LETS DO THIS"
  1005. <Silver_Tongue> !roll 1d20 to swing in the direction i connected with something
  1006. <GameServ> 6 == 6
  1007. <Chinook> Keep going
  1008. <NovaFlux[FU]> "Swith Justice.... Can I have the gem... It could have magic properties"
  1009. <Rain_Drop> I hide my head behind my wings and watch the ground going around the tunnel
  1010. <Lucyne> Wjtb
  1011. <Lucyne> With your screaming, hitting and splashing, you fail to hit anything but water
  1012. <Swift_Justice> (Sure Nova, once I get out of this fucking shaft.)
  1013. <Flippant_Iinsurance> I put the mirror in front of me as I start to move towards silver
  1014. <Rain_Drop> (Nova Swift is somewhere else from us. I think)
  1015. <TradePanicky> "oh crap oh crap ohcrap"
  1016. <NovaFlux[FU]> (Okay I will make you something in return)
  1017. <Silver_Tongue> the only positive is i am attracting the rest of the party
  1018. <Swift_Justice> "Well, we could try to cut a small arrow with this rock..."
  1019. <Lucyne> Silver, suddenly you see a bright light!
  1020. <Drew> "(shit)
  1021. <Lucyne> What do you do?
  1022. <Chinook> (Don't go for the light)
  1023. <NovaFlux[FU]> (Did we all find SIlver?
  1024. <Lucyne> (yes)
  1025. <Cherenkov_Light_> "Don't open your eyes!  We're almost there!"
  1026. <PrettyPenny> Am I still on my way to finding silver?
  1027. <Silver_Tongue> Close my eyes and swing at it
  1028. <Ikea> "good a plan as any... Let me see if I can get us some more light"
  1029. <Silver_Tongue> !roll 1d20
  1030. <GameServ> 20 == 20
  1031. <Flippant_Iinsurance> not yet
  1032. <Drew> "hang on silver!"
  1033. <Ikea> !roll 1d20 let there be Light!
  1034. <GameServ> 14 == 14
  1035. <Able_Tome> !roll 1d20 to use magic and illuminate tunnel
  1036. <GameServ> 14 == 14
  1037. <Lucyne> With a pure luck shot, your stick whacks the creature in the back of it's neck!
  1038. <NovaFlux[FU]> "My head hurts but I'm gonna try some more magic on the beast"
  1039. <Chinook> "Oh, what the hell"
  1040. <Swift_Justice> >both unicorns rolled 14 for light
  1041. <NovaFlux[FU]> !roll 1d20+1
  1042. <GameServ> (19) + 1 == 20
  1043. <Lucyne> Together with the unicorn light and the hard beating, the creatures flees!
  1044. <Silver_Tongue> !roll 1 d20 to continue wailing on the creature
  1045. <GameServ> 1 == 1
  1046. <Rain_Drop> "Is it gone? I cant tell."
  1047. <Cherenkov_Light_> (lol)
  1048. <Lucyne> Nova, you cast a magic missle after the creature!
  1049. <TradePanicky> I'm so confused.
  1050. <Drew> I run after it, and stomp it's head /msg GameServ ROLL 1d20
  1051. <Lucyne> Roll for damage
  1052. <NovaFlux[FU]> (I attacked it with a 20 magic damage)
  1053. <Lucyne> (It was an unnatural 20)
  1054. <NovaFlux[FU]> (OH YES THE MAGIC DAMAGE
  1055. <Chinook> (Too many people, you ask me)
  1056. <NovaFlux[FU]> (What is the roll for magic damage?
  1057. <Lucyne> (slightly to many, was a mistake to split you up, will rectify in a moment)
  1058. <Rain_Drop> (Probably but its fun at least.)
  1059. <Lucyne> 1d4
  1060. <Ikea> (Nah, we just split the party, this always happens when you spleit the party)
  1061. <PrettyPenny> (I can't follow this properly)
  1062. <Swift_Justice> "So uh..How's the light coming along?"
  1063. <NovaFlux[FU]> !roll 1d4
  1064. <GameServ> 3 == 3
  1065. <NovaFlux[FU]> FUck yeah
  1066. <Drew> (on moment)
  1067. <TradePanicky> I'm just gonna silently follow along until I'm needed.
  1068. <Lucyne> The creature hisses in pain as it flees out of sight, leaking blood from it's wounds
  1069. <Chinook> "Do we go after it?"
  1070. <Ikea> "Any minute now..." *sounds of engine revving*
  1071. <Drew> AFTER IT!
  1072. <Able_Tome> "We should, Chinook"
  1073. <Cherenkov_Light_> "We have it now!  Pursue it and finish it off!"
  1074. <Drew> Wait we want one alive rememer!
  1075. <Lucyne> Swift and Ikea, you reach the end of the tunnel
  1076. <PrettyPenny> The hunt continues. *chase the cock*
  1077. <Flippant_Iinsurance> !roll 1d20 I point the mirror and some of the light towards the creature
  1078. <GameServ> 9 == 9
  1079. <Silver_Tongue> !roll 1 d20 to pursue the beast
  1080. <GameServ> 1 == 1
  1081. <NovaFlux[FU]> "Guys its hurt! Lets capture it or kill it!"
  1082. <Rain_Drop> (Swift and Ikea are in another tunnerl Able may be with them to we just hooked back up with silver after scaring of the cockatrice and I guess we can mark that off we have a definity cockatrcie infestiaton.)
  1083. <Lucyne> And you find it's former keepers!
  1084. <Chinook> "...."
  1085. <Drew> "I dont think the dogs kept them"
  1086. <Swift_Justice> "Okay, made it to the end of the tunnel..."
  1087. <Lucyne> Silver, you trip while exiting the pool for 1 damage
  1088. <TradePanicky> "You wan I should start setting traps?"
  1089. <Lucyne> 3 petrified diamond dogs stand near there still full cart
  1090. <Drew> Set em up, we'll check tomorrow
  1091. <Able_Tome> (you need to have that 1d20 together, Silver)
  1092. <Swift_Justice> "Oh shit.."
  1093. <Silver_Tongue> "ow"
  1094. <NovaFlux[FU]> "OH MY GOD"
  1095. <Chinook> "Everyone, stop. right. now"
  1096. <Rain_Drop> "Do that since this is a water source for it. I'll stay with ya to cover you Trade."
  1097. <NovaFlux[FU]> "GEMS!"
  1098. <Cherenkov_Light_> "Sure. We have to find the others, though."
  1099. <Lucyne> >Swift found the diamond dogs
  1100. <TradePanicky> !roll 1d20 for setting the traps
  1101. <GameServ> 3 == 3
  1102. <Able_Tome> "Hmm..."
  1103. <Swift_Justice> "Maybe we should loot the cart..."
  1104. <Drew> See cute chiuaua diamond dog!"
  1105. <Silver_Tongue> "Lets take the cart shall we?"
  1106. <Ikea> "Lovely...
  1107. <Ikea> Loot the cart
  1108. <Ikea> Great minds think alike, I guess
  1109. <NovaFlux[FU]> "We need to find a new way out through"
  1110. <Able_Tome> "I have a bad feeling about this..."
  1111. <Lucyne> You loot the cart
  1112. <PrettyPenny> !roll 1d20 Taking the cart to our possession.
  1113. <GameServ> 11 == 11
  1114. <Silver_Tongue> !roll 1d20 to start looting the cart
  1115. <GameServ> 5 == 5
  1116. <Lucyne> !roll 120
  1117. <GameServ> 1 == 1
  1118. <Lucyne> !roll 1d20
  1119. <GameServ> 1 == 1
  1120. <Chinook> "Where's that damn cockatrice?"
  1121. <Lucyne> Welp
  1122. <Chinook> !roll 1d20
  1123. <GameServ> 11 == 11
  1124. <Lucyne> It contains only worthless rocks
  1125. <Drew> I roll for awarnes
  1126. <Ikea> (We find an other cockatrice!)
  1127. <NovaFlux[FU]> !roll 1d20 to loot cart
  1128. <GameServ> 5 == 5
  1129. <Rain_Drop> Ahahahhahaha
  1130. <Swift_Justice> "Well fuck you too, Diamond Dogs."
  1131. <Lucyne> Ikea and Swift, you hear noises from down another passageway
  1132. <NovaFlux[FU]> "DUMB ROCKS!"
  1133. <Silver_Tongue> "Lets go kill the Dragon-cock shall we?"
  1134. <Chinook> "Don't we need one of these guys?"
  1135. <Swift_Justice> "...How about we avoid that passage...."
  1136. <Lucyne> It seems the rest of the party is not far!
  1137. <TradePanicky> continuing setting the traps
  1138. <Able_Tome> !roll 1d20 try to sense live around, searching for cocatrice
  1139. <GameServ> 20 == 20
  1140. <Lucyne> Able, you feel the path of blood, revealing which tunnel it took
  1141. <Ikea> "Good idea. Let's pick up some rocks for path marking and pick a path at random"
  1142. <Rain_Drop> "Think I could help ya with that Trade? Last one didnt turn out all that great."
  1143. <Cherenkov_Light_> Woah.  I even felt that with the magic
  1144. <Swift_Justice> "That'll work."
  1145. <Able_Tome> "Good, seems like the creature fled that way."
  1146. <Flippant_Iinsurance> !roll 1d20 I move the mirror in order to illuminate ahead
  1147. <GameServ> 7 == 7
  1148. <Drew> "neat" lets bag us sum snack-cock"
  1149. <Silver_Tongue> !roll 1d20 to find the blood trail
  1150. <GameServ> 14 == 14
  1151. <PrettyPenny> "I for one, enjoy this sport of cock killing. I'll cook it for you guys later."
  1152. <Able_Tome> "Everyone prepared to move out?"
  1153. <Lucyne> Able has the track
  1154. <Chinook> "Ready"
  1155. <Lucyne> "Let's go"
  1156. <Rain_Drop> "All these bad puns...After the chicken!"
  1157. <Drew> !roll 1d20
  1158. <GameServ> 17 == 17
  1159. <TradePanicky> "Almost done"
  1160. <Cherenkov_Light_> I am.  Let's get pick the traps back up.
  1161. <NovaFlux[FU]> "Penny lets have bacon grease cook for us"
  1162. <Lucyne> Do you recollect the trap?
  1163. <Silver_Tongue> I follow Able
  1164. <Chinook> ^
  1165. <PrettyPenny> Following Able
  1166. <TradePanicky> "Aaaaaaannnnnnnd.... done with this trap"'
  1167. <Silver_Tongue> "Yes lets kill it
  1168. <Cherenkov_Light_> I recollect one of them, following able
  1169. <NovaFlux[FU]> "I will take the trap"
  1170. <Drew> I'm saying with my group
  1171. <Lucyne> Ok, you all follow Able
  1172. <Rain_Drop> "Neat. Lets hurry and catch up to the others."
  1173. <Lucyne> Able, your magic let's you easily follow the creature through winding tunnels
  1174. <NovaFlux[FU]> (What type of trap did we take btw?)
  1175. <Cherenkov_Light_> (the mirror traps)
  1176. <Drew> (mirror trap)
  1177. <Lucyne> (the mirrors)
  1178. <Rain_Drop> (one of Trades I think.)
  1179. <NovaFlux[FU]> (okay)
  1180. <Lucyne> You aren't too sure if you will find back out but well
  1181. <Swift_Justice> "Well, which passage do we go into..."
  1182. <Lucyne> After a few minutes, Able halts
  1183. <Lucyne> the creature is just around the next curve
  1184. <Drew> "you see it"
  1185. <NovaFlux[FU]> "Guys maybe if we capture it we can use it for something else"
  1186. <Flippant_Iinsurance> You know, I've just realized that we should have installed mirrors in the entrance and the whole way here in order to illuminate the whole cave
  1187. <Able_Tome> "Shh, be quiet. The creature might sense us."
  1188. <Rain_Drop> "Trade your up do your mirror thing."
  1189. <TradePanicky> "Alright"
  1190. <Lucyne> What do you do?
  1191. <NovaFlux[FU]> !roll 1d20+1 to read book for paralysis spell"
  1192. <GameServ> (3) + 1 == 4
  1193. <Drew> "I'll throw a rock at it"
  1194. <Able_Tome> "Hmm, we can either ambush it"
  1195. <Lucyne> The creature seems to be licking it's wounds
  1196. <Rain_Drop> "Drew wait!"
  1197. <TradePanicky> !roll 1d20 for my mirror thing
  1198. <GameServ> 13 == 13
  1199. <Able_Tome> "Or set a trap and try to lure it out"
  1200. <PrettyPenny> !roll 1d20 Sneak up on our prey
  1201. <GameServ> 19 == 19
  1202. <Drew> Not yet
  1203. <Cherenkov_Light_> "no drew."
  1204. <Lucyne> Nova, you find a spell, but are not sure if you can cast it
  1205. <NovaFlux[FU]> "Looks like its no in the book, or I missed it"
  1206. <Ikea> (actually, is either of the DDogs a small variant? small enough to carry maybe)
  1207. <Flippant_Iinsurance> I put my mirror in front of us
  1208. <Silver_Tongue> !Roll 1d20 to leap and tackle the creature
  1209. <GameServ> 19 == 19
  1210. <Able_Tome> *sighs*
  1211. <Drew> One of the Dogs is smaller runt of the litter
  1212. <Lucyne> Silver Tongue lunges out from behind cover towards the creature!
  1213. <Rain_Drop> "Muwhaha its like he wants to die"
  1214. <Lucyne> Roll d20!
  1215. <Drew> !roll 1d20
  1216. <GameServ> 14 == 14
  1217. <Chinook> "He's crazy. He is actually crazy"
  1218. <NovaFlux[FU]> !roll 1d20+1 For magic spell on beast
  1219. <GameServ> (1) + 1 == 2
  1220. <PrettyPenny> !roll 1d20
  1221. <GameServ> 10 == 10
  1222. <NovaFlux[FU]> "FUCK"
  1223. <Lucyne> Oh wow Nova
  1224. <Cherenkov_Light_> !roll 1d20
  1225. <GameServ> 1 == 1
  1226. <Lucyne> What spell did you cast?
  1227. <Able_Tome> !roll 1d20 to throw dart with psychedelic relaxat at creature
  1228. <GameServ> 3 == 3
  1229. <NovaFlux[FU]> (Attack spell)
  1230. <Able_Tome> (shiiiet)
  1231. <Rain_Drop> (oh double fuck)
  1232. <Lucyne> Able tome, you miss!
  1233. <Silver_Tongue> wait you want me to roll again Lucyne?
  1234. <PrettyPenny> did I sneak up on the prey?
  1235. <Flippant_Iinsurance> !roll 1d20 to point mirror towards it
  1236. <GameServ> 2 == 2
  1237. <NovaFlux[FU]> (>mfw book stops me from critical failure)
  1238. <Lucyne> With a popping sound, Nova's horn explodes into energy, dealing 1 point of damage to everyone!
  1239. <Able_Tome> "Damn it"
  1240. <Drew> "ouch"
  1241. <NovaFlux[FU]> "OOOWWWW! Sorry guys!"
  1242. <Flippant_Iinsurance> fuck you nove
  1243. <TradePanicky> "ow"
  1244. <PrettyPenny> "Nova, you will pay for this."
  1245. <Rain_Drop> "Ouch fuck Nova?!"
  1246. <Swift_Justice> (What about us down here?)
  1247. <Drew> (just a sec)
  1248. <Chinook> "Nova, what the fuck"
  1249. <Lucyne> Silver, you need to roll d20
  1250. <Ikea> (>tfw secondary party)
  1251. <PrettyPenny> rollan to yell at the Cockatrice
  1252. <Silver_Tongue> !roll 1d20
  1253. <GameServ> 1 == 1
  1254. <Lucyne> (swift, I assumed you joined the gruop)
  1255. <PrettyPenny> !roll 1d20
  1256. <GameServ> 12 == 12
  1257. <Lucyne> (ikea too)
  1258. <Silver_Tongue> nice...
  1259. <Flippant_Iinsurance> !roll 1d20 to point mirror towards the cockatrice
  1260. <GameServ> 12 == 12
  1261. <Lucyne> OH FUCK
  1262. <Drew> (all these low rolls)
  1263. <Cherenkov_Light_> (>tfw no 3.14 cockatrice gf)
  1264. <NovaFlux[FU]> "I think I'm going to stop using magic for now"
  1265. <Swift_Justice> (Oh.)
  1266. <Ikea> (oh, I must've missed that)
  1267. <Lucyne> Lunging towards the creature, it meets your gaze perfectly!
  1268. <Chinook> "That'd be very considerate of you"
  1269. <TradePanicky> !roll 1d20 for mirror pointing
  1270. <GameServ> 18 == 18
  1271. <Able_Tome> !roll 1d20 to cast magic missle on cocatrice's legs
  1272. <GameServ> 20 == 20
  1273. <Lucyne> !roll 1d8
  1274. <GameServ> 6 == 6
  1275. <Drew> "Listen even if we kill it, it's clearly acting territorial, it may have eggs"
  1276. <Able_Tome> (ho)
  1277. <Rain_Drop> !roll 1d20 try to get the cockatrices attention to Flippant and Trade's mirrors
  1278. <GameServ> 19 == 19
  1279. <Lucyne> Silver, you take 6 points of damage and are immobilized as your legs are petrified
  1280. <PrettyPenny> "Kill the beast! Slit it's throat! Spill its blood!"
  1281. <NovaFlux[FU]> (Might have eggs, we need to find it)
  1282. <Drew> I threaten the Cockatrice!
  1283. <Drew> !roll 1d20
  1284. <GameServ> 4 == 4
  1285. <Lucyne> Able you cast a stupendous magic attack! Roll damage x2
  1286. <Silver_Tongue> "Motherfu..., Medic!"
  1287. <Able_Tome> !roll 1d4 for damage to cocatrice's legs
  1288. <GameServ> 3 == 3
  1289. <Ikea> (I think Penny might be going Khornate...)
  1290. <Lucyne> Rain, your shouting attracts the creature to the mirrors!
  1291. <Swift_Justice> "I'll go for the throat."
  1292. <Lucyne> With a definite flash, the leg snaps right off!
  1293. <Lucyne> !roll 1d20
  1294. <GameServ> 9 == 9
  1295. <Rain_Drop> "Lucy a heal would be great about now!"
  1296. <Lucyne> The creature sees it's reflection!
  1297. <Silver_Tongue> !Roll 1d20 to crawl over to the beast
  1298. <GameServ> 8 == 8
  1299. <Swift_Justice> !roll 1d20 "That motherfuck's gonna lose it's head.)
  1300. <GameServ> 14 == 14
  1301. <Ikea> I got ya, Rain
  1302. <Lucyne> !roll 1d8
  1303. <GameServ> 6 == 6
  1304. <Chinook> "Did it work?"
  1305. <Ikea> !roll 1d20
  1306. <GameServ> 7 == 7
  1307. <Able_Tome> "Is it still alive?"
  1308. <Lucyne> the creature petrifies it's own lower body!
  1309. <Rain_Drop> "Not me Silver his fucking legs just snapped!"
  1310. <Lucyne> It is hardly alive
  1311. <Drew> I tackle it and cover it's eyes !roll 1d20
  1312. <Drew> !roll 1d20
  1313. <GameServ> 13 == 13
  1314. <Flippant_Iinsurance> let it kill itself dude
  1315. <Lucyne> With a quick strike, Swift decapitate's the beast!
  1316. <PrettyPenny> !roll 1d20 Interrogating the beast to make it spill some information
  1317. <GameServ> 7 == 7
  1318. <Flippant_Iinsurance> never mind
  1319. <Swift_Justice> "4CANNON!"
  1320. <Able_Tome> !roll 1d20 to stab the creature with a syringe
  1321. <GameServ> 5 == 5
  1322. <Lucyne> The cockatrice has been defeated!
  1323. <Silver_Tongue> !roll 1d20 to swing my stick at the partially petrified beast
  1324. <GameServ> 17 == 17
  1325. <NovaFlux[FU]> "Penny are you stupid? Its a animal..."
  1326. <Rain_Drop> "Some one help me with Silver his legs! Holy crap!?
  1327. <Swift_Justice> "Now a headless animal."
  1328. <NovaFlux[FU]> "Guys you can stop now."
  1329. <Flippant_Iinsurance> Let's take it's head with us
  1330. <Drew> "I say we check for eggs, also penny isn't off on negotiating with animals, remember what setting this is"
  1331. <Cherenkov_Light_> "Are you allright Silver? Oh......"
  1332. <Lucyne> Oh no, Silver doesn't look good at all
  1333. <Flippant_Iinsurance> its
  1334. <Chinook> "Guys! It's dead!"
  1335. <TradePanicky> "I wan the eyes"
  1336. <Ikea> Right, can someone who isn't having the worst migrane of their life heal Silver?
  1337. <Swift_Justice> >blood drips from sword
  1338. <NovaFlux[FU]> "I think your legs will return now that it is dead"
  1339. <NovaFlux[FU]> "Wait
  1340. <Silver_Tongue> "Oh my legs are only stone, nothing much"
  1341. <Able_Tome> "One second, please"
  1342. <Rain_Drop> "They have been snapped off!?"
  1343. <NovaFlux[FU]> "Guys! The diamond dogs are returned to normal now!"
  1344. <TradePanicky> "I want the eyes."
  1345. <PrettyPenny> "Hmm, how does Silver's legs get fixed?"
  1346. <Drew> "NOTHING MUCH, YOUR LEG IS GONE!"
  1347. <Silver_Tongue> "No... they're only stone"
  1348. <Chinook> "oh SHIT"
  1349. <Able_Tome> comes near the corpse of cocatrice and gently pierces it with a used syringe
  1350. <NovaFlux[FU]> "We got bigger problems now"
  1351. <Lucyne> (ooc healing spell and dead cockatrice solowly repair silver's legs)
  1352. <Rain_Drop> "Oh. Oh thats bad..."
  1353. <Flippant_Iinsurance> Cockatrices petrification lingers after it's death
  1354. <Swift_Justice> !roll 1d20 "Gonna retrieve the eyes for Trade."
  1355. <GameServ> 18 == 18
  1356. <Cherenkov_Light_> (I thought it was the cock's leg that got hit, not silvers)
  1357. <Able_Tome> Tries to extract cocatrice's blood
  1358. <Ikea> NO! Bad Drew! No quoting the holy grail
  1359. <Drew> !roll 1d20 to negotiate with dogs
  1360. <GameServ> 11 == 11
  1361. <NovaFlux[FU]> "We need to smash the diamond dogs statues before they become living again!"
  1362. <Ikea> That way madness lies
  1363. <Lucyne> Able, you extract cockatrice blood!
  1364. <Silver_Tongue> "I second smashing the dogs"
  1365. <Flippant_Iinsurance> Nove shut up
  1366. <Chinook> "Nova, even I was gonna try diplomacy"
  1367. <Lucyne> The doigs are dea...they will not return
  1368. <Rain_Drop> (oh thank goodness that would have been rather brutal)
  1369. <PrettyPenny> "C'mon guys, lets go back to the diamond dogs and deal with them quickly."
  1370. <Cherenkov_Light_> Nova, no, you are stupid pone.
  1371. <Ikea> Oooor... we could try to talk with them.
  1372. <Ikea> You know, they might be grateful for us SAVING THEIR LIVES
  1373. <Cherenkov_Light_> We can help them set up our mine
  1374. <Lucyne> The dogs are DEAD, they were stone for too long
  1375. <Silver_Tongue> "Well my legs are getting a liitle better"
  1376. <Drew> "we freed them they might help us out in exchange"
  1377. <Flippant_Iinsurance> we came here to retrieve the fucking diamond dogs
  1378. <Chinook> "They're dead"
  1379. <NovaFlux[FU]> "Well you know they could come back from being stone... I guess the longitivity killed them"
  1380. <Able_Tome> "Or we can take those statues and use them as town beautifications"
  1381. <TradePanicky> "Can I please have the eyes?"
  1382. <Rain_Drop> "Considering that the dogs have been frozen for who knows how long I think they might be grateful?"
  1383. <Swift_Justice> "...I tried to for an 18.."
  1384. <NovaFlux[FU]> Stone diamond dog statues?
  1385. <Lucyne> Swift has the eyes
  1386. <Able_Tome> "Indeed, Nova"
  1387. <Cherenkov_Light_> Well, time to get out of here.  Let's find the others
  1388. <Ikea> Or insane if they were sentient... but that's highly unlikely..
  1389. <Silver_Tongue> !Roll 1d20 to take the Cokcatrice carcass
  1390. <GameServ> 15 == 15
  1391. <Lucyne> but...you're troubles aren#t over just yet...
  1392. <Swift_Justice> >hands the eyes over to Trade
  1393. <Chinook> "Think we'll need those to study petrification Swift?"
  1394. <Rain_Drop> dah fuck
  1395. <Lucyne> Looking around, you see that this is  nest!
  1396. <Cherenkov_Light_> DESTROY IT ALL.
  1397. <NovaFlux[FU]> "Oh shit"
  1398. <Able_Tome> "....a...cocatrice nest?"
  1399. <Rain_Drop> "Ok no one move."
  1400. <Lucyne> You find 8 eggs, all of them hatched
  1401. <PrettyPenny> "DON'T FUCK WITH 4 CANNON OR WE'LL FUCK YOU UP LIKE WE DID THIS COCK-DRAKE!" I yell at the rest of the cave.
  1402. <Drew> "Score, take the eggs, rais them as our own!"
  1403. <Ikea> Gather the eggs, they might have magical uses
  1404. <Flippant_Iinsurance> fuck
  1405. <NovaFlux[FU]> "FUCK, there is more"
  1406. <Rain_Drop> "Trade Flippant move the mirrors slowly around..."
  1407. <Able_Tome> "Shhhhh"
  1408. <Ikea> >hatched. balls
  1409. <TradePanicky> "oh oh I can use my experiment"
  1410. <Flippant_Iinsurance> moving mirrors
  1411. <NovaFlux[FU]> "Able use that detect live spell!"
  1412. <Drew> "Trade the mirros"
  1413. <Silver_Tongue> (Lucyen did i get the carcass?)
  1414. <Chinook> "Experiment?"
  1415. <Lucyne> You move the mirrors defensively
  1416. <TradePanicky> mirror moving
  1417. <Able_Tome> roll 1d20 cast detect life
  1418. <Able_Tome> (whoops)
  1419. <Able_Tome> !roll 1d20
  1420. <GameServ> 20 == 20
  1421. <Lucyne> (yes, but it's very heavy)
  1422. <Lucyne> Oh wow Able
  1423. <Flippant_Iinsurance> brb
  1424. <Rain_Drop> (fuck them rolls able damn)
  1425. <TradePanicky> "If given the time I can use my puppet"
  1426. <Lucyne> You detect 3 life signs nearby!
  1427. <PrettyPenny> (dinnertime bbl)
  1428. <Swift_Justice> "How many eggs?"
  1429. <Cherenkov_Light_> 8
  1430. <Able_Tome> "We have three of those nearby, people"
  1431. <Silver_Tongue> "I suggest we burn this place down"
  1432. <Rain_Drop> "Well you better hurry I dont know when those things will pop out."
  1433. <Chinook> "Want me to smash 'em?"
  1434. <Able_Tome> "Don't let you guard down just yet."
  1435. <Lucyne> It will be hard to find them, as the tunnels are confusing and their is no blood to follow
  1436. <Silver_Tongue> 'They're hatched Chinook"
  1437. <NovaFlux[FU]> !roll 1d20+1 to find a blind spell to use on cockatice hatchling
  1438. <GameServ> (12) + 1 == 13
  1439. <Chinook> "My question still stands
  1440. <Rain_Drop> "They are already hatched Chinook we gotta be careful."
  1441. <Lucyne> You do not find such a spell, Nova
  1442. <NovaFlux[FU]> "Ugh this book is full of jibberish!"
  1443. <Drew> "maybe baby cocks can only make you a little stiff?"
  1444. <Swift_Justice> "...."
  1445. <Chinook> "No comment"
  1446. <Lucyne> What do you do?
  1447. <Cherenkov_Light_> "Book you may have, training you do not."
  1448. <NovaFlux[FU]> "Drew we don't need boner pills..."
  1449. <Able_Tome> "Alright, we can either loot everything up and go back, or go hunting those small things."
  1450. <Rain_Drop> "Drew think about what you said..."
  1451. <TradePanicky> !roll 1d20 sending my puppet in to distract
  1452. <GameServ> 12 == 12
  1453. <Silver_Tongue> "I clutch the corpse and check on my legs
  1454. <Cherenkov_Light_> Let's get back out and find the others
  1455. <Ikea> Gather the egg shells, might be useful to have some chalk....
  1456. <Silver_Tongue> "HOw bad are my legs doc? will i ever dance again?"
  1457. <Lucyne> (trade, puppet?)
  1458. <Able_Tome> "But we're going to test our luck here, guys."
  1459. <Lucyne> Silver, you're slowly recovering
  1460. <Cherenkov_Light_> "Could you dance before?"
  1461. <TradePanicky> yes
  1462. <Silver_Tongue> "Yes Cher"
  1463. <Lucyne> (btw did the thread die?)
  1464. <Chinook> (Yeah)
  1465. <NovaFlux[FU]> Guys the thread died
  1466. <Able_Tome> (yeap)
  1467. <NovaFlux[FU]> I will make a new one
  1468. <Drew> (we're all in here and not the thread)
  1469. <Rain_Drop> (Maybe I think everyone is here...)
  1470. <TradePanicky> the eyes have a mirror coating and good for distractions
  1471. <Lucyne> (Can you describe this puppet please?)
  1472. <Drew> (add no re-rolling to the rules)
  1473. <Able_Tome> inspects Silver's leg
  1474. <Swift_Justice> >puppets
  1475. <Cherenkov_Light_> "Well, then We can dance if we want to
  1476. <Cherenkov_Light_> We can leave your friends behind
  1477. <Cherenkov_Light_> Cause your friends don't dance
  1478. <Cherenkov_Light_> And if they don't dance
  1479. <Cherenkov_Light_> Well they're no friends of mine."
  1480. <Lucyne> So, you all want to hunt the remaining cockatrices?
  1481. <TradePanicky> The puppet I got from Schett,
  1482. <Silver_Tongue> n ot particularly
  1483. <Drew> "live catch them rais them up and tame them"
  1484. <Lucyne> (I missed that, what does it do?)
  1485. <Ikea> I say, we can go where we want to A place where they will never find And we can act like we come from out of this world Leave the real one far behind And we can dance  source: http://www.lyricsondemand.com/onehitwonders/safetydancelyrics.html
  1486. <Flippant_Iinsurance> I'm back
  1487. <TradePanicky> heh
  1488. <Lucyne> Able, his legs are slowy returning to fleshy consistency, how interesting
  1489. <Chinook> "Can you even tame Cockatrices?"
  1490. <Silver_Tongue> "Dew thats an awful Idea"
  1491. <Ikea> (the formating on that was less than ideal...)
  1492. <Able_Tome> "A very peculiar effect there, Silver. You're a lucky guy."
  1493. <Drew> "it's worth a try"
  1494. <Lucyne> So, do you persue the cockatri?
  1495. <Cherenkov_Light_> "luckily we stopped it in time."
  1496. <Rain_Drop> "I think we should get read of them, Split up in teams of two with a mirror and spread out."
  1497. <NovaFlux[FU]> Someone made a shitty thread
  1498. <Rain_Drop> *rid
  1499. <NovaFlux[FU]> ignore that one
  1500. <Drew> >splitting up
  1501. <Drew> >agian
  1502. <Lucyne> >no splitting pls
  1503. <Lucyne> >group too large
  1504. <TradePanicky> So is the puppet a go?
  1505. <Cherenkov_Light_> sure
  1506. <Lucyne> (Is it like a robot?)
  1507. <Able_Tome> "So? We're going or not? I still have the reading on those things"
  1508. <Lucyne> "Lead the way, Able!"
  1509. <TradePanicky> not like the robot
  1510. <Chinook> "I'm following Able"
  1511. <Rain_Drop> might need some amazing rolls to get a puppet to even work though.
  1512. <Able_Tome> "Though it will not stay in effect for long."
  1513. <Lucyne> Able, roll d20 for orientation
  1514. <Flippant_Iinsurance> Our purpose is to stop petrification
  1515. <Able_Tome> !roll 1d20
  1516. <GameServ> 18 == 18
  1517. <Flippant_Iinsurance> !roll 1d20
  1518. <GameServ> 15 == 15
  1519. <Lucyne> Able, seriously
  1520. <Able_Tome> (hue)
  1521. <Ikea> (HAX!)
  1522. <Lucyne> You track down the cockatrice, but it's life signal is very weak
  1523. <Lucyne> It is 2 or so turns away
  1524. <Chinook> "So Equestria doesn't need to know we're going on an extermination attempt right?"
  1525. <Chinook> "I dunno how they'd take that"
  1526. <Able_Tome> "There's an opportunity to take this one alive, guys"
  1527. <Swift_Justice> "Well, they're cockatrices. We'd be helping."
  1528. <Rain_Drop> "I think they have the royal guard for that."
  1529. <Cherenkov_Light_> "get the traps ready"
  1530. <Ikea> Extermination? This is a relocation effort. It's just failing horribly. . .
  1531. <Silver_Tongue> "Able theres 8 here"
  1532. <Silver_Tongue> "One was a problem"
  1533. <Lucyne> Oddly, the creature does not seem to be moving, Able
  1534. <Able_Tome> "Perhaps we should reserve to non lethal actions"
  1535. <NovaFlux[FU]> (New thread is almost up, fucking upload speed)
  1536. <Able_Tome> "Hmm"
  1537. <Silver_Tongue> "8 is ridiculous to fight"
  1538. <Rain_Drop> "So, a good bonk on the head?"
  1539. <Able_Tome> !roll 1d20 to inspect the creature
  1540. <GameServ> 4 == 4
  1541. <Drew> "I thought we were going to have a tame cockatrice for security"
  1542. <Ikea> Let's bind it's eyes, bring it back anjd decide later
  1543. <Chinook> "Yeah, not a good idea Drew"
  1544. <Lucyne> Your magic fizzles and you lose focus, Able
  1545. <Ikea> >it's
  1546. <Cherenkov_Light_> >bind eyes. not head. wut
  1547. <TradePanicky> "I say retreat for now."
  1548. <Flippant_Iinsurance> !roll 1d20 to bind eyes of cock
  1549. <GameServ> 14 == 14
  1550. <Lucyne> You do not yet see the creature
  1551. <Drew> "okay then we cut our losses and leave the traps
  1552. <Able_Tome> "Gah!"
  1553. <Lucyne> It is a little farther away in a cave
  1554. <Silver_Tongue> Can I stand up yet Lucyne?
  1555. <Able_Tome> "Seems like all this magicking around is getting to me."
  1556. <Lucyne> Yes, you can walk now, but you are still very stiff
  1557. <Flippant_Iinsurance> we didn't retrieve diamond dogs as planed, fucking failure
  1558. <Silver_Tongue> bow chicka bow wow
  1559. <Lucyne> Do you enter the cave?
  1560. <Ikea> "Not moving... might be sleeping or wounded?"
  1561. <Chinook> "That's what I said!"
  1562. <Chinook> "Life sign's were low, thing must be nearly dead. Is it that Silver hit earlier?"
  1563. <Chinook> *that one
  1564. <Cherenkov_Light_> "You said the life sign was faint, right?  That should mean it's near death."
  1565. <Able_Tome> !roll 1d20 to throw another dart with chemical at the creature
  1566. <GameServ> 14 == 14
  1567. <Flippant_Iinsurance> !roll 1d20 to look around in case of other creatures
  1568. <GameServ> 20 == 20
  1569. <Rain_Drop> "Maybe?"
  1570. <Silver_Tongue> "How bout we take the dead one back, study it, and figre out any weaknesses before we go after the rest"
  1571. <Lucyne> Flip, you use a mirror to tentatively glance around the corner
  1572. <Lucyne> And you see a most pecuiar and horrifying sight
  1573. <Drew> !roll 1d20 to catch up and put a bucket over the chick
  1574. <GameServ> 7 == 7
  1575. <Rain_Drop> tentacle monster i bet
  1576. <Swift_Justice> "Oh shit.."
  1577. <Cherenkov_Light_> (no a dropbear)
  1578. <Chinook> (dat bear)
  1579. <Lucyne> A small, juvenile cockatrice being consumed by a horse sized cockroach with a petrified leg!
  1580. <Rain_Drop> (hey no just no no)
  1581. <Ikea> damn koalas...
  1582. <NovaFlux[FU]> (What has happen while i was making the thread)
  1583. <Drew> "........"
  1584. <Able_Tome> (wuut(
  1585. <Swift_Justice> "Holy fuck..."
  1586. <Flippant_Iinsurance> guys, a cockroach is eating a cockatrice
  1587. <Lucyne> It smells you and scitters to attack!
  1588. <Able_Tome> ",,,ohh damnn..."
  1589. <Ikea> That's not right, man....
  1590. <Rain_Drop> (Holy shit equestria is a nuclear wasterland!)
  1591. <Lucyne> Roll initiative!
  1592. <Flippant_Iinsurance> run
  1593. <Chinook> !roll 1d20
  1594. <GameServ> 8 == 8
  1595. <Drew> DREW JUMP
  1596. <Cherenkov_Light_> !roll 1d20
  1597. <GameServ> 9 == 9
  1598. <Flippant_Iinsurance> !roll 1d20
  1599. <GameServ> 17 == 17
  1600. <Ikea> !roll 1d20
  1601. <GameServ> 17 == 17
  1602. <Drew> !roll 1d20
  1603. <GameServ> 19 == 19
  1604. <Swift_Justice> !roll d20
  1605. <GameServ> 15 == 15
  1606. <Rain_Drop> !roll 1d20
  1607. <GameServ> 13 == 13
  1608. <TradePanicky> !roll 1d20
  1609. <GameServ> 14 == 14
  1610. <NovaFlux[FU]> (Wtf is going.... als0 new thread http://boards.4chan.org/mlp/res/11609146)
  1611. <Able_Tome> !roll 1d20 to dodge
  1612. <GameServ> 15 == 15
  1613. <Silver_Tongue> !roll 1d20
  1614. <GameServ> 12 == 12
  1615. <Lucyne> Initiative first
  1616. <Cherenkov_Light_> (giant cockroach is the natural enemy to the cockatrice apparaently)
  1617. <Able_Tome> (aye)
  1618. <NovaFlux[FU]> !roll 1d20
  1619. <GameServ> 8 == 8
  1620. <NovaFlux[FU]> WELL SHIT
  1621. <Ikea> (Cockroach is eating Cockatrice. We fight)
  1622. <Lucyne> (D&D logic hoh!)
  1623. <Drew> (does horse mean pony horse or the size of a real horse)
  1624. <Flippant_Iinsurance> I magic its antenae
  1625. <Flippant_Iinsurance> !roll 1d20
  1626. <GameServ> 13 == 13
  1627. <Lucyne> Real horse
  1628. <Cherenkov_Light_> (it attackd us)
  1629. <Lucyne> Initiative first, glip
  1630. <Chinook> (It's big and ugly, kill it)
  1631. <Flippant_Iinsurance> I did already, it was 17
  1632. <Lucyne> Drew begins the round!
  1633. <Lucyne> (I saw, but Drew is first)
  1634. <Flippant_Iinsurance> (oooh okay sorry)
  1635. <Rain_Drop> (dear god they do grow em big here christ!)
  1636. <NovaFlux[FU]> !roll 1d20+1 to evade
  1637. <GameServ> (7) + 1 == 8
  1638. <NovaFlux[FU]> FUCK
  1639. <Lucyne> Not your turn Nova
  1640. <Drew> !roll 1d20 to obser room, if there ar stalagtites I buck the wall to losen them into the roach
  1641. <GameServ> 9 == 9
  1642. <NovaFlux[FU]> >not my turn yes
  1643. <Lucyne> You see no such thing
  1644. <Drew> !roll 1d20 Then I just try to smash it's face
  1645. <GameServ> 13 == 13
  1646. <Lucyne> You hit!
  1647. <Lucyne> Roll damage
  1648. <Drew> !roll 1d4 +2
  1649. <GameServ> 2 == 2
  1650. <Silver_Tongue> (Is the Cockatrice dead?)
  1651. <Lucyne> (almost)
  1652. <Drew> (very)
  1653. <Able_Tome> (dying it seems)
  1654. <Lucyne> You buck the hideous creature for 2 damage!
  1655. <Chinook> (Dying, someone should do something about that)
  1656. <Rain_Drop> (Do we still keep the bonuses from our previouse advenutre or is that retconned?)
  1657. <Able_Tome> (that dart throw should cave contacted it, btw)
  1658. <Lucyne> It is now Flip's turn
  1659. <Cherenkov_Light_> (no)
  1660. <Drew> (retconned)
  1661. <Lucyne> (retconned)
  1662. <Able_Tome> (*have)
  1663. <Rain_Drop> (kay)
  1664. <Lucyne> (not your turn, able)
  1665. <Flippant_Iinsurance> !roll 1d20 magic its antenae
  1666. <GameServ> 6 == 6
  1667. <Flippant_Iinsurance> fuck
  1668. <-- PrettyPenny ([email protected]) has quit (Ping timeout: 192 seconds)
  1669. <Lucyne> Oh no! Your magic malfucntions
  1670. <Lucyne> Roll d4
  1671. <Flippant_Iinsurance> !roll 1d4
  1672. <GameServ> 3 == 3
  1673. <Able_Tome> (L: nah, that one was done prior the engagement and was targeted at cock)
  1674. <Flippant_Iinsurance> now it's 3
  1675. <Lucyne> You lose your magic for 3 rounds!
  1676. <Rain_Drop> "Ow horn burn that sucks."
  1677. <Lucyne> (You hadn't rounded the curve yet, the roach would have attacked you)
  1678. <Flippant_Iinsurance> (phew, i thought it was gonna be damage)
  1679. <Lucyne> It is now Ikea's turn
  1680. <Able_Tome> (understood)
  1681. <Ikea> Hmm...
  1682. <Ikea> !roll 1d20 Heal/stabilize  cock.
  1683. <GameServ> 10 == 10
  1684. <Able_Tome> ho shit
  1685. <Ikea> !roll 1d4 damn
  1686. <GameServ> 2 == 2
  1687. <Lucyne> Your magic malfucntions too!
  1688. <Rain_Drop> (Anyone else notice how calm its gotten when we are in combat?)
  1689. <Lucyne> You lose it for 2 rounds
  1690. <Drew> "Silver you have it's eyes right"
  1691. <Lucyne> (Initiative really makes it orderly)
  1692. <Able_Tome> (because rounds)
  1693. <Lucyne> It is now Swift's turn
  1694. <Lucyne> (That's why sllow turn based combat is good for IRC)
  1695. <-- Silver_Tongue ([email protected]) has quit (Ping timeout: 192 seconds)
  1696. <Cherenkov_Light_> (FUCK IT KILLED SILVER)
  1697. <Rain_Drop> (I know right? Also why in the world would you try to keep the cockatrice is alive?)
  1698. <Swift_Justice> !roll 1d20 "Gonna skewer the bastard in the face."
  1699. <GameServ> 15 == 15
  1700. <Lucyne> You hit!
  1701. <Lucyne> Roll for damage
  1702. <Chinook> "Jesus, Swift"
  1703. <Swift_Justice> (d8 for sword, right?)
  1704. <Lucyne> correct
  1705. <Rain_Drop> "No prisoners then."
  1706. <Ikea> (Better to have it alive and decide to kill it than to decide we wanted to keep it and have it dead)
  1707. <Able_Tome> (to study it, RD)
  1708. <Swift_Justice> !roll 1d8
  1709. <GameServ> 1 == 1
  1710. <Swift_Justice> "Fucking hell."
  1711. <Ikea> (also, might have helped against cockroach from hell)
  1712. <Rain_Drop> "Or not."
  1713. <Chinook> Wow
  1714. <Lucyne> You slightly prick the creature
  1715. <Swift_Justice> "...Well shit."
  1716. <Lucyne> It is now Able's turn!
  1717. <Swift_Justice> >hangs head in shame
  1718. <Able_Tome> (I assume paralysis is not available?)
  1719. <Lucyne> (nope)
  1720. <Rain_Drop> (Nova knows it but she didnt understand it well)
  1721. <Able_Tome> !roll 1d20 to cast magic missle at creature's...ugh...eye/head
  1722. <GameServ> 2 == 2
  1723. <Lucyne> (You were complaining of too much magic! So no magic for you)
  1724. <Lucyne> Your spell backfires tremendously!
  1725. <Able_Tome> (hah, hax are over)
  1726. <Lucyne> Roll d4
  1727. <Able_Tome> !roll 1d4
  1728. <GameServ> 3 == 3
  1729. --> Silver_Tongue ([email protected]) has joined #FourCannon
  1730. <Silver_Tongue> I'm back
  1731. <Silver_Tongue> circut blew
  1732. <Chinook> Able goofed
  1733. <Lucyne> You lose your magic for 3 rounds and take 3 points of damage!
  1734. <Rain_Drop> (Hes alive!)
  1735. <Lucyne> It is now Trade's turn
  1736. <Drew> "Silver you have the Cock eyes still right? we could use them on htis roach"
  1737. <Able_Tome> (6/10)
  1738. <Silver_Tongue> "I do have the corpse and head correct"
  1739. <Lucyne> Yes, minus the eyes
  1740. <TradePanicky> !roll 1d20 smacking it with one of my spare mirrors
  1741. <GameServ> 10 == 10
  1742. <Drew> "who has the eyes?"
  1743. <Silver_Tongue> "Trade took the eyes"
  1744. <Lucyne> Your attack doesn't harm it
  1745. <Swift_Justice> "..I handed them to Trade for the puppet-whatever-the-fuck.."
  1746. <Lucyne> It is now Rain's turn!
  1747. <Drew> "Trade, Eyes, Roach, now!"
  1748. <TradePanicky> "well damn."
  1749. <Chinook> "I guess your attack was, deflected"
  1750. <Cherenkov_Light_> (YEAAAAAH!)
  1751. <Silver_Tongue> I miss my turn?
  1752. <Lucyne> No, not yet
  1753. <Silver_Tongue> kay
  1754. <TradePanicky> (I don't have the eye Swift does)
  1755. <Rain_Drop> !roll 1d20 Go under it and give a buck
  1756. <GameServ> 16 == 16
  1757. <Lucyne> You hit!
  1758. <Lucyne> Roll damage
  1759. <Rain_Drop> Well i have a dagger but i think i used my feet... d4 or d6?
  1760. <Lucyne> Whatever you use
  1761. <TradePanicky> (Wait what?)
  1762. <Able_Tome> (technically d4)
  1763. <Rain_Drop> !roll 1d4 kay bucking is a go
  1764. <GameServ> 1 == 1
  1765. <Chinook> (I say d4, d6 for light weapons right?)
  1766. <Able_Tome> "Ouch..."
  1767. <Lucyne> You slightly tap the creature
  1768. <Rain_Drop> (wow going to stab that fucker next time....)
  1769. <Lucyne> It is now Silver's turn!
  1770. <Able_Tome> "Oh goody...at this rate someone's going to get slaughtered..."
  1771. <TradePanicky> (Swift when did you give me the eyes?)
  1772. <Silver_Tongue> !roll 1d20 to jump and squish the bug
  1773. <GameServ> 9 == 9
  1774. <Swift_Justice> (...You told me you wanted em..)
  1775. <Lucyne> You miss!
  1776. <Ikea> "Slow and steady, Able... Slow and steady..."
  1777. <Lucyne> It is now the cockroache's turn!
  1778. <Chinook> ????
  1779. <Lucyne> (I forgot to role, so it rolled a 10)
  1780. <Able_Tome> "Bite the pillow, guys!"
  1781. <Rain_Drop> "Shut up Able!"
  1782. <TradePanicky> (Well I did, I didn't think you'd give them to me.)
  1783. <Lucyne> Annoyed by the intrusion of it's private space, it attacks Rain!
  1784. <Swift_Justice> "...What pillow?"
  1785. <Rain_Drop> "God damn it Able!"
  1786. <Lucyne> !roll 1d20+2
  1787. <GameServ> (7) + 2 == 9
  1788. <Chinook> "The Metaphorical one oh shit Rain!"
  1789. <Lucyne> But Rian evades the attack!
  1790. <Rain_Drop> "Too slow bug face!"
  1791. <Lucyne> It is now Cherenkov's turn!
  1792. <Cherenkov_Light_> I use my dagger to try and stab it.
  1793. <Cherenkov_Light_> !roll 1d20
  1794. <GameServ> 17 == 17
  1795. <Lucyne> You hit!
  1796. <Cherenkov_Light_> !roll 1d6
  1797. <GameServ> 6 == 6
  1798. <Lucyne> Nice roll!
  1799. <Lucyne> You shiv the fucker in it's face
  1800. <Cherenkov_Light_> And that's how it's done, folks.
  1801. <Rain_Drop> (By the way is the dogde thing for pegsi stil active or is still at base 10?
  1802. <Chinook> "He's gonna feel that"
  1803. <Lucyne> It seems very wounded
  1804. <Lucyne> (No, you have base 12)
  1805. <Chinook> (Sweet)
  1806. <Drew> How may till next init roll?
  1807. <Lucyne> It is now Chinook's turn
  1808. <Rain_Drop> (*Fist pump* oh yeah)
  1809. <Cherenkov_Light_> (soon. almost done)
  1810. <Lucyne> (2 more or so)
  1811. <Chinook> !roll 1d20 Smash one of its legs with this Pipe
  1812. <GameServ> 8 == 8
  1813. <Chinook> fug
  1814. <Lucyne> You miss!
  1815. <Lucyne> It is now Nova's turn!
  1816. <Lucyne> (Also I forgot I have a character too)
  1817. <NovaFlux[FU]> "Here it goes"
  1818. <Rain_Drop> (Crap...)
  1819. <NovaFlux[FU]> !roll 1d20+1 for Fire Damage.
  1820. <GameServ> (17) + 1 == 18
  1821. <Lucyne> >fire
  1822. <Lucyne> How about a nice magic missle
  1823. <Lucyne> It works!
  1824. <Lucyne> Roll for damage
  1825. <NovaFlux[FU]> !roll 1d4
  1826. <GameServ> 1 == 1
  1827. <Lucyne> The bolt is not very effetive
  1828. <Chinook> "At least it looked nice"
  1829. <NovaFlux[FU]> (triedstar.jpg)
  1830. <Able_Tome> "Ouch..."
  1831. <Rain_Drop> "Man is it magic resistant too?"
  1832. <NovaFlux[FU]> (Did it get a burn affect?0
  1833. <Flippant_Iinsurance> damn this thing  is going down
  1834. <Lucyne> It is now the DM's forgotten character's turn
  1835. <Lucyne> (no)
  1836. <Lucyne> I cast an attack spell
  1837. <Lucyne> !roll 1d20
  1838. <GameServ> 16 == 16
  1839. <Lucyne> !roll 1d4
  1840. <GameServ> 3 == 3
  1841. <Lucyne> With a briliant blue light, the creature is struck hard!
  1842. <Lucyne> It is heavily wounded
  1843. <NovaFlux[FU]> "Wow"
  1844. <Rain_Drop> "Nice one Lucy!"
  1845. <Lucyne> Roll initiative!
  1846. <Drew> !roll 1d20
  1847. <GameServ> 4 == 4
  1848. <Cherenkov_Light_> !roll d20
  1849. <GameServ> 8 == 8
  1850. <Flippant_Iinsurance> (the die is biased towards the gm)
  1851. <TradePanicky> "Whoo"
  1852. <Flippant_Iinsurance> !roll 1d20
  1853. <GameServ> 19 == 19
  1854. <Swift_Justice> !roll d20
  1855. <GameServ> 13 == 13
  1856. <NovaFlux[FU]> !roll 1d20
  1857. <GameServ> 10 == 10
  1858. <Rain_Drop> !roll 1d20
  1859. <GameServ> 18 == 18
  1860. <Drew> "Awesome work Lucey
  1861. <Able_Tome> !roll 1d20
  1862. <GameServ> 6 == 6
  1863. <Ikea> !roll 1d20
  1864. <GameServ> 17 == 17
  1865. <NovaFlux[FU]> (I got 18 btw)
  1866. <Flippant_Iinsurance> well done luce
  1867. <NovaFlux[FU]> (no it was 10)
  1868. <Rain_Drop> (I figured)
  1869. <Silver_Tongue> !roll 1d20
  1870. <GameServ> 20 == 20
  1871. <NovaFlux[FU]> (Rain you got the 18)
  1872. <Lucyne> "Thanks guys!"
  1873. <Chinook> "Keep it up!"
  1874. <Rain_Drop> (Damn Silver!)
  1875. <Silver_Tongue> i gots a 20, i'm da bes
  1876. <Flippant_Iinsurance> (damn, why 20 in the iniciative rolls)
  1877. <Lucyne> Silver starts the round!
  1878. <Chinook> wait shit missed the initiative
  1879. <Silver_Tongue> !roll 1d20 to smash the bugs head with my big ass stick
  1880. <GameServ> 4 == 4
  1881. <Chinook> i'll just go last its cool
  1882. <Lucyne> The bug ducks out of reach and you miss!
  1883. <Rain_Drop> (Roger that)
  1884. <Lucyne> !roll 1d20 also bug init
  1885. <GameServ> 15 == 15
  1886. <Lucyne> It is now flip's turn!
  1887. <Flippant_Iinsurance> !roll 1d20 to buck the bug in it's head on the base of the antenae
  1888. <GameServ> 10 == 10
  1889. <Flippant_Iinsurance> (fuck!)
  1890. <Lucyne> You miss!
  1891. <NovaFlux[FU]> >that deflection
  1892. <Lucyne> It is now Rain's turn!
  1893. <Rain_Drop> !roll 1d20 Take rusty dagger and drive it inbetween its attenna
  1894. <GameServ> 14 == 14
  1895. <Lucyne> You hit!
  1896. --> Lonely_Heart ([email protected]) has joined #FourCannon
  1897. <Rain_Drop> !roll 1d6 Dagger counts as light weapon right?
  1898. <GameServ> 4 == 4
  1899. <Lucyne> You stab the creature between it's antenna!
  1900. <Rain_Drop> "Die ugly buggy!"
  1901. <Chinook> (yeah)
  1902. <Lucyne> It thrashes around a little but slumps to the ground, defeated
  1903. <Drew> (JUH)
  1904. <Lonely_Heart> (so violent, somebody think of the children!)
  1905. <Lucyne> Rain remains scoreboard leader
  1906. <Rain_Drop> "Oh wow, must of hit a weak spot..."
  1907. <Drew> |"rain, you;ve don it again"
  1908. <NovaFlux[FU]> (arent you happy i corrected my mistake)
  1909. <Silver_Tongue> !roll 1d20 to pick up the injured Cockatrice and cover it's eyes
  1910. <GameServ> 6 == 6
  1911. <Able_Tome> "Good job, Rain."
  1912. <Lucyne> No need to roll
  1913. <Rain_Drop> (Thanks Nova!)
  1914. <Chinook> "Let's hope it's not alone"
  1915. <Rain_Drop> "Heh, just trying my best."
  1916. <TradePanicky> "Yay"
  1917. <Lucyne> You cover the shallowy breathing creature's eyes
  1918. <Drew> So where'd the little guy run off to?
  1919. <Lucyne> It is small enough to cary
  1920. <NovaFlux[FU]> !roll 1d20 to loot giant cockaroach
  1921. <GameServ> 19 == 19
  1922. <NovaFlux[FU]> WHAT DO I GET GM
  1923. <Cherenkov_Light_> (bug guts)
  1924. <Chinook> Messy Hooves
  1925. <Swift_Justice> >looting a giant insect
  1926. <Lucyne> The cockroach has only it's body
  1927. <NovaFlux[FU]> Cant i take it chitylan armor?
  1928. <Drew> "RadRoach meat?"
  1929. <Ikea> "I guess she does like cock after all"
  1930. <Rain_Drop> (Dah what a waste of a get..)
  1931. <Lucyne> If you can transport and process it, sure
  1932. <TradePanicky> "Now's a good time to flee before more show up."
  1933. <Swift_Justice> "I lol'd, Ikea."
  1934. <Rain_Drop> "Eew. Why would you eat rouches?"
  1935. <NovaFlux[FU]> "Guys I'm gonna take this with me. Could be useful for later"
  1936. <Lucyne> Nothing else of interest is in this room
  1937. <NovaFlux[FU]> "Hmmmm"
  1938. <Cherenkov_Light_> "agree. let's get out of here. we have what we came for."
  1939. <Chinook> "How heavy is it?"
  1940. <Ikea> (Thanks for the sympathy lol, Swift)
  1941. <Swift_Justice> >bug dick
  1942. <NovaFlux[FU]> !roll 1d20 to levitate body with me
  1943. <GameServ> 18 == 18
  1944. <NovaFlux[FU]> :D
  1945. <Drew> CockRaoch Coackatrice, nothing but big cocks
  1946. <Silver_Tongue> "SOmeone heal little horatio here, i want him as a pet"
  1947. <Lucyne> In a great display of magical power, Nova levitates the body
  1948. <TradePanicky> "cocks everywhere"
  1949. <Lucyne> You aren#t sure how long you can keep it up though
  1950. <Ikea> "Horatio?"
  1951. <Drew> Horatio?"
  1952. <Rain_Drop> "Here take my last berry should restore his health a little."
  1953. <Lonely_Heart> (he just wants a whore around)
  1954. <NovaFlux[FU]> "This will do well to help me make some armor and possibly give some parts to Able to experiment on"
  1955. <Lucyne> >in my midn, this is where the cockatrice dies if it is OP
  1956. <Able_Tome> "Maybe we should make it sure that the creature is subdued?"
  1957. <Silver_Tongue> i take a piece of cloth and blindfold the cockatrice
  1958. <NovaFlux[FU]> "Its dead"
  1959. <NovaFlux[FU]> "Oh the cocatrice..."
  1960. <Able_Tome> "I still have a dart with that relaxant."
  1961. <Lucyne> >So it's allowed to live then?
  1962. <Silver_Tongue> "Able it's very hurt, it needs care"
  1963. <Rain_Drop> "And my berry should keep him a live a little."
  1964. <TradePanicky> "I wonder what the food hall is making."
  1965. <Able_Tome> "A small pierce through the skin might guarantee that it won't cause any problems."
  1966. <Lucyne> Rain feeds it an enchanted berry, securing it's life for now
  1967. <Drew> "so we have new pet, wonderful"
  1968. <Rain_Drop> (I guess if bacon raises a stink well come to that ...)
  1969. <Silver_Tongue> "I blinded its eyes with a blindfold, so it can't petryfy us
  1970. <Flippant_Iinsurance> If we get the cockatrice back with us, we're free to experiment petrification
  1971. <Chinook> (Rain is the designated yellowquiet)
  1972. <Ikea> (Let's have it live for now, have it die in transfer if Bacon flips)
  1973. <NovaFlux[FU]> "So lets get out of here..."
  1974. <Chinook> (except less quiet)
  1975. <Cherenkov_Light_> (>implying he won't)
  1976. <Lucyne> (Sounds reasonable)
  1977. <Rain_Drop> (haha)
  1978. <Flippant_Iinsurance> yep, retreat
  1979. <Lucyne> (He probably will)
  1980. <Drew> (and without Schett we haf no Pinky)
  1981. <Able_Tome> "Alright. Lets get out."
  1982. <Ikea> (It's more than likely, yes)
  1983. <Able_Tome> "What about those diamon dog statues?"
  1984. <Lonely_Heart> (keeping a dangerous creature as a pet, yeah nothing unreasonable about that...)
  1985. <TradePanicky> "What would that make me?"
  1986. <Lucyne> You leave the cave to be once again in the maze like Diamond Dog tunnels
  1987. <Rain_Drop> !roll 1d20 navigation times
  1988. <GameServ> 4 == 4
  1989. <Chinook> "They depetrified right?"
  1990. <Chinook> "But still dead"
  1991. <Ikea> "Probably..."
  1992. <Drew> Umm.. that way I think"
  1993. <Cherenkov_Light_> "Up to you.  It's been forever so they haven't come back."
  1994. <Rain_Drop> "Think we should go back the way we came!"
  1995. <Silver_Tongue> I hold HOratio close to me and follow whoevers leading
  1996. <Flippant_Iinsurance> cockatrice petrification actually lasts after its death, do you even myth?
  1997. <Lucyne> Who is leading?
  1998. <TradePanicky> follow along
  1999. <Lucyne> >MLP logic here Flip
  2000. <Drew> That Tunnle looks right"
  2001. <Able_Tome> follow the party
  2002. <Rain_Drop> (I dont know I rolled a got a 4 for navigation)
  2003. <NovaFlux[FU]> "Can we please get out of here...
  2004. <Lucyne> So Rain Drop leads the way
  2005. <Chinook> "Got ya back"
  2006. <Able_Tome> >inb4 lost
  2007. <Rain_Drop> >Too late
  2008. <Lonely_Heart> (so far we've only seen it reverse when the cockatrice willing reversed it)
  2009. <NovaFlux[FU]> "Ewww I think this thing just dripped on me a bit..."
  2010. <Lucyne> After about 20 minutes you realize: You are very, very lost
  2011. <Flippant_Iinsurance> !roll 1d20 to smell bat shit
  2012. <GameServ> 16 == 16
  2013. <Drew> >inb4 Quarry Eel
  2014. <Silver_Tongue> "I pet the cockatrice i'm holding to keep it calm
  2015. <Chinook> "What about the markers?"
  2016. <Rain_Drop> "Oh we had those...I forgot...
  2017. <Lucyne> You can't smell it Flip
  2018. <Drew> !roll 1d20 to look for merkers
  2019. <GameServ> 5 == 5
  2020. <Cherenkov_Light_> Fuck it.  I'm going to try and retrace our steps.  Rolling for magic use.
  2021. <Lucyne> The cockatrice is too wounded to put up a fight
  2022. <Cherenkov_Light_> !roll 1d20
  2023. <GameServ> 12 == 12
  2024. <NovaFlux[FU]> "Able, can you think of a spell to find a way out?"
  2025. <Swift_Justice> "Let's try to find that hole I made once from stabbing the wall..."
  2026. <Able_Tome> *sighs*
  2027. <Lucyne> You find no signs and cherenkov's magic balks
  2028. <Able_Tome> "A shit detection spell, miss Nova?"
  2029. <Silver_Tongue> "Can someone just blow a hole out of here?"
  2030. <NovaFlux[FU]> "Any unicorns with a Clairvoyance spell"
  2031. <Ikea> "That would only lead us back to the chute, though, swift
  2032. <Rain_Drop> "And make the whole thing collapse on us?"
  2033. <Lonely_Heart> (you have the cock, you blow it)
  2034. <Chinook> "What and have the place cave in on us?"
  2035. <Swift_Justice> "Oh yeah..."
  2036. <Lucyne> >waiting for your actions
  2037. <Rain_Drop> (Swear to god if someone says Rainnook I am gonna hit someone...)
  2038. <NovaFlux[FU]> "Clairvoyance spell could help us out"
  2039. <Drew> So The Dogs are where we left them and I know how to get out from there"
  2040. <Silver_Tongue> "So lets find the dogs"
  2041. <Ikea> "Whelp... let's just keep looking mark paths we've gone through with bug guts and keep looking for the way out"
  2042. <Cherenkov_Light_> Which way is the ground slanting?  Can anyone feel wind in the tunnel?
  2043. <NovaFlux[FU]> "I don't want to cast another spell. I'm trying to hold this dead carcass"
  2044. <Rain_Drop> "I suggest Drew leads shes been here before."
  2045. <Lonely_Heart> (are the rules for taking 10 and taking 20 the same in this system, because you guys could all just take ten, assist each other, and carefully look for the markers)
  2046. <Drew> !roll 1d20 for sense of direction
  2047. <GameServ> 3 == 3
  2048. <TradePanicky> "I should check on that trap."
  2049. <Drew> (facpalm)
  2050. <Able_Tome> "I'm not sure if any one of us possesses that spell, Nova"
  2051. <NovaFlux[FU]> "drew this doesnt feel like the right way"
  2052. <Lucyne> (You can take 20 if you want)
  2053. <NovaFlux[FU]> "Able
  2054. <NovaFlux[FU]> "Look in my saddle and look through my book"
  2055. <Lucyne> The ground is very uneaven, slanting up and down, you feel no breeze
  2056. <Lonely_Heart> (Is it still, >take 20, spend one hour looking?)
  2057. <Able_Tome> "But perhaps...if its possible to cast a life detection..."
  2058. <NovaFlux[FU]> "maybe you can find the speel"
  2059. <Flippant_Iinsurance> !roll 1d20 to find markings
  2060. <GameServ> 7 == 7
  2061. <Chinook> "Shame those Diamond Dogs weren''t decaying, could've smelt them a mile off"
  2062. <Lucyne> (Yes)
  2063. <Drew> "I abdecate Direction duty, I fucked up again"
  2064. <NovaFlux[FU]> Allows able to Grab my magic book
  2065. <Rain_Drop> "Its alright we'll just try again."
  2066. <Lucyne> You remain lost, but here the sounds of claws coming your direction!
  2067. <Lucyne> *hear
  2068. <Chinook> "ready up"
  2069. <Ikea> "So... wait... Able felt 3 life signs before, yeah? One was... Horatio, one was the cockroach..."
  2070. <Silver_Tongue> !roll 1d20 to see if i recognize this path
  2071. <GameServ> 13 == 13
  2072. <Rain_Drop> "Crap I think we upset something.:
  2073. <Lucyne> bleh
  2074. <Cherenkov_Light_> Well, we're not going that way
  2075. <Flippant_Iinsurance> Hide
  2076. <Able_Tome> "Hmm...what's this?"
  2077. <Lonely_Heart> (shit, well so much for taking 20)
  2078. <TradePanicky> "What was?'
  2079. <Able_Tome> "A magic book?"
  2080. <Swift_Justice> >assume battle stance
  2081. <TradePanicky> "What was that?'
  2082. <NovaFlux[FU]> "The magic book I have. It might have something"
  2083. <Drew> "Come on!"
  2084. <Cherenkov_Light_> I suggest we run for it
  2085. <Cherenkov_Light_> ow
  2086. <Able_Tome> "Well, worth a try..."
  2087. <Ikea> Run in what direction, Cher?
  2088. <Lucyne> You would recognize those sounds anyone, it must be another one of the cockatri!
  2089. <TradePanicky> runs for it
  2090. <Chinook> !roll 1d20 Roll for find source of noise
  2091. <GameServ> 5 == 5
  2092. <Cherenkov_Light_> Same way we came in
  2093. <Drew> AWAY FROM THE CLAWING SOUND!
  2094. <Chinook> "BOOK IT!"
  2095. <Able_Tome> !roll 1d20 to skim through book trying to detect a useful spell in magic book
  2096. <GameServ> 18 == 18
  2097. <Rain_Drop> "Trade! Flip! MIRRIORS!"
  2098. <Able_Tome> "...what the?"
  2099. <Flippant_Iinsurance> Mirror in the direction of the sound
  2100. <TradePanicky> "oh okay" flips mirror
  2101. <Lucyne> Able, you find a clairvoyance spell, but are not sure you can cast it
  2102. <Swift_Justice> "I'll hold my ground. You guys can flee."
  2103. <NovaFlux[FU]> (roll fool)
  2104. <Cherenkov_Light_> "MAGIC LATER. RUN NOW."
  2105. <Drew> "not without me!"
  2106. <NovaFlux[FU]> Okay I'll start running
  2107. <Flippant_Iinsurance> !roll 1d20 Mirror in the direction of the sound
  2108. <GameServ> 7 == 7
  2109. <Lucyne> Does anyone flee or do you stand your ground?
  2110. <Rain_Drop> "Guys calm down!! We still have the mirrors!"
  2111. <NovaFlux[FU]> "Defend us!"
  2112. <Chinook> "Disregard that previous statement"
  2113. <Drew> I stand ground with Swft
  2114. <TradePanicky> !roll 1d20 for mirror fliping
  2115. <GameServ> 18 == 18
  2116. <Able_Tome> "I'm with Rain on this one. Pacify it."
  2117. <Chinook> "Standing ground with Drew and Swift"
  2118. <Flippant_Iinsurance> stand ground, if we flee we may even get more lost
  2119. <Lucyne> Everyone roll intiative that stays and fights
  2120. <Chinook> !roll 1d20
  2121. <GameServ> 18 == 18
  2122. <Cherenkov_Light_> Damn you guys.
  2123. <Cherenkov_Light_> !roll 1d20
  2124. <GameServ> 18 == 18
  2125. <Able_Tome> !roll 1d20
  2126. <GameServ> 6 == 6
  2127. <Flippant_Iinsurance> !roll 1d20
  2128. <GameServ> 4 == 4
  2129. <Rain_Drop> !roll 1d20
  2130. <GameServ> 11 == 11
  2131. <Ikea> !roll 1d20
  2132. <GameServ> 19 == 19
  2133. <Drew> !roll 1d20
  2134. <GameServ> 4 == 4
  2135. <Silver_Tongue> I flee with Horatio
  2136. <TradePanicky> !roll 1d20
  2137. <GameServ> 12 == 12
  2138. <Swift_Justice> !roll 1d20 "Standing Ground."
  2139. <GameServ> 15 == 15
  2140. <NovaFlux[FU]> I flee with SIlver
  2141. <Chinook> (Get him out of here, keep that cockatrice alive)
  2142. <Lucyne> Ok, everyone who fled is not participating in the fight
  2143. <Lucyne> !roll 1d20
  2144. <GameServ> 5 == 5
  2145. <Lucyne> Ikea goes first!
  2146. <Ikea> >rain
  2147. <Lucyne> A small juvenile cockatrice rounds the corner
  2148. <Ikea> I'm the 11
  2149. <Lucyne> Oh
  2150. <Cherenkov_Light_> looks like Rain was
  2151. <Lucyne> Rain then
  2152. <Rain_Drop> !
  2153. <Silver_Tongue> "Nova you okay?"
  2154. <Rain_Drop> !roll 1d20 Keep my eyes on the ground and stand in front of mirror. "Hey little guy what are you doing in here?"
  2155. <GameServ> 3 == 3
  2156. <Lucyne> You choke on some dust and cough a little
  2157. <NovaFlux[FU]> "Im fine... This bug carcase leaked on me"
  2158. <Chinook> "uh oh...."
  2159. <Lucyne> Roll a second d20 to avoid eye contact
  2160. <Rain_Drop> !roll 1d20
  2161. <GameServ> 7 == 7
  2162. <Flippant_Iinsurance> !roll 1d20
  2163. <GameServ> 20 == 20
  2164. <Chinook> !roll 1d20
  2165. <GameServ> 12 == 12
  2166. <Cherenkov_Light_> !roll 1d20
  2167. <GameServ> 10 == 10
  2168. <Silver_Tongue> "Okay, i got some spare cloth here of you need to close a wound or something"
  2169. <Flippant_Iinsurance> (now i get 20 ¬¬)
  2170. <Lucyne> You catch a glimpse of it's eye!
  2171. <Able_Tome> !roll 1d20
  2172. <GameServ> 1 == 1
  2173. <Ikea> (Rain fails an animal empathy check >le gasp)
  2174. <Lucyne> (Only rain needs roll)
  2175. <Able_Tome> (though that thing applies to Rain only)
  2176. <Lucyne> You take
  2177. <Lucyne> !roll 1d3
  2178. <GameServ> 2 == 2
  2179. <Lucyne> 2 damage from petrification
  2180. <Lucyne> It is now Chinook's turn
  2181. <Rain_Drop> "Ooof."
  2182. <Silver_Tongue> "Nova do you think you can stabalize Horatio? or should we wait til we get home?"
  2183. <Chinook> Its gaze is on Rain right?
  2184. <Able_Tome> "Don't look in its eyes, Rain."
  2185. <Lucyne> No, he just caught a glimpse of it by mistake
  2186. <Lucyne> It's darting it's eyes around offensively
  2187. <NovaFlux[FU]> " I dont think I can do medical magic silver"
  2188. <Chinook> hmm
  2189. <Silver_Tongue> "Okay then, we wait til we get home then"
  2190. <NovaFlux[FU]> "Also Im keeping this levitation spell up. If i drop it i dont think i will be able to cast anything"
  2191. <Drew> Bag this one firts worry about that one later"
  2192. <Chinook> Throw pipe to distract it !roll 1d20
  2193. <Chinook> !roll 1d20
  2194. <GameServ> 19 == 19
  2195. <Rain_Drop> (Nice throw)
  2196. <Lucyne> It is distracted by the loud noise!
  2197. <Ikea> (It's highly effective!)
  2198. <Able_Tome> "Thing might be just a hatchling, but it sure does possess power to turn us into an exquisite pidgeon shitter"
  2199. <Lucyne> No one needs to roll to avoid gaze for this turn
  2200. <Silver_Tongue> "Fair enough"
  2201. <Lucyne> It is now Cherenkov's turn
  2202. <Chinook> "Nuke the fucker!"
  2203. <Cherenkov_Light_> I slash it with the dagger to make some KFC.
  2204. <Cherenkov_Light_> !roll 1d20
  2205. <GameServ> 16 == 16
  2206. <Lucyne> You hit!
  2207. <Cherenkov_Light_> !roll 1d6
  2208. <GameServ> 1 == 1
  2209. <Cherenkov_Light_> lol
  2210. <Lucyne> but only slightly wound it
  2211. <Lucyne> It is now Swift's turn
  2212. <Silver_Tongue> "So NOva, kind of off topic, but what do you think oof our town?"
  2213. <Swift_Justice> !roll 1d20 "Gonna slice the bitch in half."
  2214. <GameServ> 5 == 5
  2215. <Swift_Justice> "Fucking hell.."
  2216. <Lucyne> You miss!
  2217. <Lonely_Heart> (wouldn't fleeing cause a concentration check to keep up that levitation spell?)
  2218. <Lucyne> It is now Trade's turn
  2219. <Cherenkov_Light_> (probably)
  2220. <Lucyne> (I think fleeing is fine)
  2221. <Silver_Tongue> "Nova Hello?"
  2222. <Lucyne> Trade?
  2223. <TradePanicky> ah
  2224. <TradePanicky> !roll 1d20 for mirror push
  2225. <GameServ> 17 == 17
  2226. <Drew> "Well I think 4Cannon looks promising for what it's worth"
  2227. <Lucyne> You maneuver the mirror into position, but it is looking in another direction
  2228. <Lonely_Heart> (and for those that are missing their 'Pinkie Pie' group pony, the next adventure could have coke'd up Lonely, fun times)
  2229. <Lucyne> It is now Ikea's turn
  2230. <Ikea> !roll 1d20 Grapple to cover eyes
  2231. <GameServ> 18 == 18
  2232. <Cherenkov_Light_> (That's right.  You're the druggie.  Read your journal)
  2233. <Lucyne> You grapple the creature and cover it's eyes!
  2234. <Rain_Drop> (Yeah but Schett saved our asses alot in really weird ways usaually wiht his horn covering granted,,,)
  2235. <NovaFlux[FU]> "Is the fighting over"
  2236. <Rain_Drop> "Keep him down Ikea!"
  2237. <Cherenkov_Light_> (no)
  2238. <Lucyne> It is the cockatrice's turn
  2239. <Drew> (he was also genuinely funny)
  2240. <Ikea> "Working on it!"
  2241. <Lucyne> It attacks trade
  2242. <Lucyne> I mean Ikea
  2243. <Cherenkov_Light_> (That he was)
  2244. <Lucyne> !roll 1d20
  2245. <GameServ> 11 == 11
  2246. <Lucyne> It hits!
  2247. <Lucyne> !roll 1d4
  2248. <GameServ> 4 == 4
  2249. <Chinook> (How petrified is Rain?)
  2250. <Lucyne> It bites you for 4 damage!
  2251. <Rain_Drop> (Cept for the bear corpse what hell!)
  2252. <Lucyne> (Only slightly)
  2253. <Ikea> "ouch! damn chicken..."
  2254. <Drew> (I'm just imagining us wrestling with something the size of a Chick"
  2255. <Cherenkov_Light_> (fuck and now Ikea too)
  2256. <Lucyne> Roll d20 to hold on
  2257. <Ikea> !roll 1d20
  2258. <GameServ> 3 == 3
  2259. <Ikea> balls
  2260. <Flippant_Iinsurance> shit
  2261. <Lucyne> It frees itself from your grip!
  2262. <Lucyne> Roll d0 to avoid it's gaze
  2263. <Lucyne> *d20
  2264. <Ikea> !roll 1d20
  2265. <GameServ> 16 == 16
  2266. <Flippant_Iinsurance> phew
  2267. <Lucyne> But you avert your eyes!
  2268. <Lucyne> It is now Drew's turn!
  2269. <Able_Tome> (>tfw rolled 18 in initiative and no action)
  2270. <Rain_Drop> (This just occured to me this is just like Steve Irwins Crocodile hunter show)
  2271. <Lucyne> (I missed someone in the intiative rolls I think)
  2272. <Drew> Me
  2273. <Lucyne> (ah, it was Able, speak up!"
  2274. <Ikea> (considering how often I grapple, maybe my cutie mark should be a luchador mask...)
  2275. <Chinook> "Not gonna hurtcha)
  2276. <Ikea> (crikey!)
  2277. <Lucyne> It's able's turn then
  2278. <Lucyne> Sorry
  2279. <Able_Tome> !roll 1d20 to buck creature hard into its head, trying to pacify it
  2280. <GameServ> 7 == 7
  2281. <Silver_Tongue> I pet Horatio and try to stem the bleeding on his wounds
  2282. <Rain_Drop> (Indeed)
  2283. <Lucyne> But it evades your attack!
  2284. <Lucyne> Now it's drew's turn
  2285. <Able_Tome> "Shifly little devil."
  2286. <Able_Tome> *shifty
  2287. <Drew> !roll 1d20 to attempt animal empathy while covering eyes with ears
  2288. <GameServ> 6 == 6
  2289. <Cherenkov_Light_> .....
  2290. <Lucyne> You don't manage to say many interesting things
  2291. <Lucyne> It is now Fip's turn
  2292. <Flippant_Iinsurance> !roll 1d20 to put mirror in front of its stupid face
  2293. <GameServ> 14 == 14
  2294. <Rain_Drop> "Drew I think you just made it laugh..."
  2295. <Drew> Whelp I wasted that turn
  2296. <Lucyne> It succeeds!
  2297. <Flippant_Iinsurance> yay
  2298. <Lucyne> !roll 1d20
  2299. <GameServ> 6 == 6
  2300. <Chinook> Not my turn?
  2301. <Lucyne> And it sees it's reflection!
  2302. <Chinook> nvm this is better
  2303. <Lucyne> (You already had a turn I thought?)
  2304. <Flippant_Iinsurance> fuck yeah eat stone beeyetch
  2305. <Lucyne> !roll 1d6
  2306. <GameServ> 2 == 2
  2307. <Lucyne> It petrifies itself slightly for 2 damage
  2308. <TradePanicky> "Smack it."'
  2309. <Chinook> (Oh yeah, same turn, threw the pipe)
  2310. <Lucyne> It is now Emotionless GM character's turn
  2311. <Lucyne> I guess I magic missle it
  2312. <Lucyne> !roll 1d20
  2313. <GameServ> 8 == 8
  2314. <Lucyne> Welp
  2315. <Rain_Drop> (we really need to get someone to DM so Lucy can play too,,,(
  2316. <Lucyne> Lucyne's magic sputters and fails
  2317. <Lucyne> !roll 1d4
  2318. <GameServ> 2 == 2
  2319. <Lucyne> For 2 rounds!
  2320. <Lucyne> (That's sweet Rain, I do hope someday someone else might)
  2321. <Lucyne> Roll initiative everyone!
  2322. <Chinook> !roll 1d20
  2323. <GameServ> 16 == 16
  2324. <Drew> !roll 1d20
  2325. <GameServ> 7 == 7
  2326. <Swift_Justice> !roll 1d20
  2327. <GameServ> 7 == 7
  2328. <Cherenkov_Light_> !roll 1d20
  2329. <GameServ> 14 == 14
  2330. <Flippant_Iinsurance> !roll 1d20
  2331. <GameServ> 5 == 5
  2332. <TradePanicky> !roll 1d20
  2333. <Ikea> !roll 1d20
  2334. <GameServ> 20 == 20
  2335. <GameServ> 5 == 5
  2336. <Rain_Drop> !roll 1d20
  2337. <GameServ> 8 == 8
  2338. <Lucyne> (Also we should move to roll20, even if only for the initiatice)
  2339. <Drew>  have the worst luck today...
  2340. <Ikea> >tripple!
  2341. <Rain_Drop> >dem trips...
  2342. <Lucyne> !roll 1d20
  2343. <GameServ> 11 == 11
  2344. <Flippant_Iinsurance> (?)
  2345. <Lucyne> (It's a great RP site with lots of tools)
  2346. <Lucyne> Who rolled the 20 now?
  2347. <Ikea> (Three of us requested rolls at the same time)
  2348. <Lucyne> I think trade
  2349. <Ikea> (Flippy)
  2350. <Rain_Drop> Trade I think
  2351. <-- Quicksilver ([email protected]) has quit (Ping timeout: 192 seconds)
  2352. <Flippant_Iinsurance> (I got 5)
  2353. <Lucyne> Then trade goes first!
  2354. <Ikea> (Weird... mine shows Me, Flip, Trade :: 5, 20, 5)
  2355. <TradePanicky> !roll 1d20 magic missle
  2356. <GameServ> 5 == 5
  2357. <Rain_Drop> (I dont now)
  2358. <Lucyne> Your magic fails!
  2359. <Lucyne> Roll d4
  2360. <TradePanicky> !roll 1d4
  2361. <GameServ> 3 == 3
  2362. <Flippant_Iinsurance> (mine shows me, trade, ikea)
  2363. <Chinook> (One last turn and I gotta split, sorry guys)
  2364. <Able_Tome> (L: roll20's, but I wish they would fix that interface. That campaign log maintenance gets tedious)
  2365. <Cherenkov_Light_> (it's okay)
  2366. <Rain_Drop> (Its alright)
  2367. <Flippant_Iinsurance> (no probs)
  2368. <Lucyne> You lose your magic for 3 rounds!
  2369. <Rain_Drop> "Trade you okay?"
  2370. <Lucyne> It is now Chinook's turn
  2371. <TradePanicky> "My head hurts"
  2372. <Flippant_Iinsurance> "Stiff upper lip Trade, be a man"
  2373. <Chinook> With the pipe gone, or at least out of reach, I I buck it as hard as I can
  2374. <Chinook> !roll 1d20
  2375. <GameServ> 13 == 13
  2376. <Lucyne> You hit!
  2377. <Rain_Drop> "Well at least your horn didnt explode or anything."
  2378. <Chinook> !roll 1d4
  2379. <GameServ> 1 == 1
  2380. <Chinook> :I
  2381. <Drew> can Horns heal from that?
  2382. <Lucyne> Rolling sure is weird tonight
  2383. <Lucyne> It is now Cherenkov's turn!
  2384. <Cherenkov_Light_> it takes several months at least
  2385. <Flippant_Iinsurance> (yeah, horribly low)
  2386. <Rain_Drop> "We really need to get more practice in our bodies this is getting rediculus!"
  2387. <Cherenkov_Light_> I stab it with the steely knife !roll1d20
  2388. <Cherenkov_Light_> !roll 1d20
  2389. <GameServ> 15 == 15
  2390. <Lucyne> You hit!
  2391. <Cherenkov_Light_> !roll 1d6
  2392. <GameServ> 1 == 1
  2393. <Cherenkov_Light_> But I just can't kill the beast
  2394. <Lucyne> "This seems like good practice"
  2395. <Lucyne> Oh wow
  2396. <Able_Tome> hah
  2397. <Lucyne> It has many slightly annoying bruises
  2398. <Rain_Drop> "True just a lot more lethal!"
  2399. <Drew> If we can bag two I'll call this a win"
  2400. <Lucyne> It is now the Cockatrices turn!
  2401. <Cherenkov_Light_> Welcome to the Hotel California....
  2402. <Ikea> "It's ok, lads. death by a thousand cuts!"
  2403. <Lucyne> (Also Able I missed your initiative again somehow)
  2404. <Rain_Drop> "And mares!"
  2405. <Lucyne> It attacks Ikea!
  2406. <Lucyne> !roll 1d20
  2407. <GameServ> 11 == 11
  2408. <Lucyne> It hits!
  2409. <Lucyne> !roll 1d4
  2410. <GameServ> 1 == 1
  2411. <Ikea> "AND ma-AAH"
  2412. <Able_Tome> (whistlin' on the background)
  2413. <Lucyne> It pecks you for 1 damage
  2414. <Flippant_Iinsurance> Noooo, Ikeaaaaa!!!
  2415. <Lucyne> Roll d20 to avoid gaze
  2416. <Ikea> !roll 1d20
  2417. <GameServ> 1 == 1
  2418. <Chinook> "Ikea!"
  2419. <Cherenkov_Light_> .....
  2420. <Ikea> YAY!
  2421. <Lucyne> Oh wow
  2422. <Drew> "NO!"
  2423. <Flippant_Iinsurance> Noooooooooooooooooooooooooooooooooooo!!!!!!!!!!!
  2424. <Lucyne> !roll 2d6
  2425. <GameServ> 2, 1 == 3
  2426. <Able_Tome> "Oh damn..."
  2427. <Swift_Justice> "What the hell, Ikea."
  2428. <Lucyne> Oh wow you lucky bugger
  2429. <Rain_Drop> "Ikea!"
  2430. <Lucyne> You only take 3 damge
  2431. <Chinook> Ikea, what's your health?
  2432. <Ikea> It's ok, guys! I've still got 1 hp left!"
  2433. <Cherenkov_Light_> Famous last words....
  2434. <Lucyne> >so much luck
  2435. <Flippant_Iinsurance> ikea retreat please
  2436. <Rain_Drop> "Get back you idiot! This thing plays for keeps!"
  2437. <Lucyne> It is now Rain's turn
  2438. <Drew> "Ha ha, what do you think this is, DnD?"
  2439. <Chinook> "Can you move Rain?"
  2440. <Rain_Drop> "A little stiff."
  2441. <Ikea> "If it was DnD I'd be dead by now. The dice hate me"
  2442. <Drew> Does it have to be direct eye contact, can sunglasses block it?
  2443. <Lucyne> I'd say sunglasses don't work
  2444. <Silver_Tongue> What about mirrored sunglasses
  2445. <Lucyne> That might work
  2446. <Lucyne> At least partially
  2447. <Lucyne> Rain?
  2448. <Rain_Drop> !roll 1d20 "Hey! You mister need to learn to behave! I know that you have grown up all by yourself but that does NOT mean you have the right to treat others this way! Espically when they are my friends!"
  2449. <GameServ> 11 == 11
  2450. <TradePanicky> "Did someone say mirrors?"
  2451. <Flippant_Iinsurance> (The reflction turns into stone, it would have effect as long as you see it)
  2452. <Lucyne> A good try, but the monster is PISSED
  2453. <Able_Tome> (nope)
  2454. <Chinook> "Diplomacy's over"
  2455. <Lucyne> It is now Drew's turn
  2456. <Able_Tome> "Time to end this..."
  2457. <Rain_Drop> (Oh well, um uh oh...)
  2458. <Lucyne> (Also Able, what did you roll?)
  2459. <Able_Tome> (18)
  2460. <Lucyne> (Ah, tell me this shit man)
  2461. <Lucyne> (then is was your turn about 4 people ago)
  2462. <Drew> !roll 1d20 to attempt to contain it in my work vest, using it as a sack
  2463. <GameServ> 2 == 2
  2464. <NovaFlux[FU]> (so what is going on?)
  2465. <Lucyne> You fail, hard, it slips right away
  2466. <Able_Tome> (already told ya in the previous round)
  2467. <Lucyne> Roll d20 to avert gaze
  2468. <Rain_Drop> (Dieing I think...)
  2469. <Drew> !roll 1d20
  2470. <GameServ> 13 == 13
  2471. <Lucyne> (You rerolled, right?)
  2472. <Chinook> (I've gotta leave guys, kick its ass ok?)
  2473. <Lucyne> You avert your gaze!
  2474. <Lucyne> (Sure thing, see ya pal)
  2475. <Rain_Drop> (Well try!)
  2476. <Ikea> (Have a good one!)
  2477. <Lucyne> It is now Able's turn!
  2478. <Flippant_Iinsurance> (see ya chinook)
  2479. <Cherenkov_Light_> (later!)
  2480. <Ikea> (I'll try to bleed on it abit)
  2481. <Chinook> (Alright later, maybe I can work on my journals)
  2482. <Able_Tome> !roll 1d20 to attack creature's head with a charged magic missle
  2483. <GameServ> 1 == 1
  2484. <-- Chinook ([email protected]) has quit (Quit: Web client closed)
  2485. <Lucyne> Oh wow
  2486. <Able_Tome> whoa
  2487. <Rain_Drop> (Oh dear god)
  2488. <Flippant_Iinsurance> shit
  2489. <NovaFlux[FU]> (did we finally kill it)
  2490. <Ikea> 1 dmg to everyone?
  2491. <Lucyne> Your magic flares up!
  2492. <Able_Tome> hue, time to bite
  2493. <Rain_Drop> (No but it might kill able)
  2494. <Lucyne> Roll d20
  2495. <Able_Tome> !roll 1d20
  2496. <GameServ> 8 == 8
  2497. <Lucyne> You hurt yourself!
  2498. <Lucyne> !roll 1d8
  2499. <GameServ> 1 == 1
  2500. <Lucyne> Oh wow
  2501. <Able_Tome> !roll 1d8
  2502. <GameServ> 2 == 2
  2503. <Able_Tome> whew
  2504. <Lucyne> You take 1 point of damage
  2505. <Rain_Drop> (laughing trolls)
  2506. <Flippant_Iinsurance> phew
  2507. <Lucyne> You also lose your magic for
  2508. <Able_Tome> (half life at this point)
  2509. <Lucyne> !roll 1d4
  2510. <GameServ> 4 == 4
  2511. <Lucyne> 4 rounds
  2512. <Lucyne> It is now Swift's turn
  2513. <Able_Tome> (stabbity stab stab it is)
  2514. <Swift_Justice> !roll 1d20 "Anyone up for chicken on a stick?"
  2515. <GameServ> 4 == 4
  2516. <Swift_Justice> "Fucking hell."
  2517. <Lucyne> But you miss!
  2518. <Rain_Drop> "Nope."
  2519. <Lucyne> Roll to avert gaze
  2520. <Swift_Justice> "Well, guess I'm gonna starve."
  2521. <TradePanicky> ?
  2522. <Swift_Justice> !roll 1d20
  2523. <GameServ> 14 == 14
  2524. <Lucyne> You avert your gaze
  2525. <Swift_Justice> "Oh, here comes the good roll."
  2526. <Lucyne> It is now Flip's turn
  2527. <Flippant_Iinsurance> !roll 1d20 mirror to its fucking face again
  2528. <GameServ> 16 == 16
  2529. <Lucyne> It works!
  2530. <Rain_Drop> >itblinks
  2531. <Lucyne> !roll d20
  2532. <GameServ> 13 == 13
  2533. <Lucyne> But it averts it's gaze!
  2534. <Flippant_Iinsurance> shit
  2535. <Lucyne> It is now Ikea's turn
  2536. <Flippant_Iinsurance> run ikea
  2537. <Cherenkov_Light_> (running while petrified 2011+2)
  2538. <Rain_Drop> "Ikea I got no berries left you need to go.:
  2539. <Ikea> !roll 1d20 "Ehh.. Parley?" -BEAT- Runs away
  2540. <GameServ> 6 == 6
  2541. <Silver_Tongue> oh my...
  2542. <Lucyne> You stumble somewhat but get out of range
  2543. <Lucyne> It is now Lucyne's turn
  2544. <Lucyne> I guess I stomp the thing
  2545. <Rain_Drop> "Smoke em Lucy!"
  2546. <Lucyne> (Lost magic, didn't I?)
  2547. <Cherenkov_Light_> (yes)
  2548. <Rain_Drop> (yeah...)
  2549. <Lucyne> !roll 1d20
  2550. <GameServ> 18 == 18
  2551. <Lucyne> Hit!
  2552. <Lucyne> !roll 1d4
  2553. <GameServ> 3 == 3
  2554. <Lucyne> Bam, to the face
  2555. <Lucyne> !roll 1d20
  2556. <GameServ> 16 == 16
  2557. <Lucyne> And avert gaze
  2558. <Lucyne> The cockatrice is now severely hurt
  2559. <-- TradePanicky ([email protected]) has quit (Quit: Web client closed)
  2560. <Swift_Justice> >inb4 GM saves us all
  2561. <Lucyne> >implying I won't laugh
  2562. <Rain_Drop> (Oh crap it ate Trade!)
  2563. <Drew> Roll?
  2564. <Lucyne> Yes, roll initiative!
  2565. --> TradePanicky ([email protected]) has joined #FourCannon
  2566. <Flippant_Iinsurance> !roll 1d20
  2567. <GameServ> 18 == 18
  2568. <Cherenkov_Light_> !roll d20
  2569. <GameServ> 6 == 6
  2570. <Rain_Drop> !roll 1d20
  2571. <GameServ> 17 == 17
  2572. <Able_Tome> !roll 1d20
  2573. <GameServ> 18 == 18
  2574. <Drew> !roll 1d20
  2575. <GameServ> 19 == 19
  2576. <Rain_Drop> Trade roll initiative!
  2577. <Silver_Tongue> "So Nova... you're cute, i'll admit it"
  2578. <Ikea> !roll 1d20 >implying I'g going to act
  2579. <GameServ> 3 == 3
  2580. <TradePanicky> !roll 1d20
  2581. <GameServ> 19 == 19
  2582. <Lucyne> !roll 1d20
  2583. <GameServ> 11 == 11
  2584. <Swift_Justice> !roll 1d20
  2585. <GameServ> 14 == 14
  2586. <Lucyne> Trade goes first!
  2587. <Rain_Drop> (Dog Pile? Dog Pile.)
  2588. <TradePanicky> !roll 1d20 kicking its face
  2589. <GameServ> 12 == 12
  2590. <Silver_Tongue> Is nova still here or did she explode?
  2591. <Able_Tome> (Might work)
  2592. <Lucyne> You hit!
  2593. <Lucyne> She ran
  2594. <Cherenkov_Light_> (she's not saying anything because of your spaghetti)
  2595. <Lucyne> trade, damage?
  2596. <TradePanicky> ?
  2597. <Able_Tome> (>Silver in charge of using his talent)
  2598. <Rain_Drop> roll d4
  2599. <NovaFlux[FU]> (I am here)
  2600. <TradePanicky> !roll 1d4
  2601. <GameServ> 3 == 3
  2602. <NovaFlux[FU]> (Just playing Bf3 as i wait for the fight to end
  2603. <Rain_Drop> "Solid kick Trade!"
  2604. <Lucyne> With a strong buck, you snap the creatures neck and it falls to the ground, lifeless!
  2605. <Silver_Tongue> (ah)
  2606. <TradePanicky> sorry computer acting up
  2607. <Silver_Tongue> (kay)
  2608. <Flippant_Iinsurance> yay
  2609. <Drew> >BF
  2610. <Rain_Drop> "Damn."
  2611. <Drew> >not good games
  2612. <Lucyne> Nova, role for orientation
  2613. <Silver_Tongue> I yell back "You guys done yet!?"
  2614. <TradePanicky> "I did it"
  2615. <Lucyne> If you kept running
  2616. <Able_Tome> "Finally."
  2617. <Rain_Drop> "Yeah nice one."
  2618. <Swift_Justice> "Good job, Trade."
  2619. <Rain_Drop> "Yeah we're done...coward..."
  2620. <Cherenkov_Light_> Nice
  2621. <Able_Tome> "There should be another one of these things in the caverns"
  2622. <Flippant_Iinsurance> I don't want to see a cock ever again
  2623. <Rain_Drop> "I think we hunted enough for one day Able.."
  2624. <Lucyne> >puns
  2625. <Flippant_Iinsurance> well done braveicky
  2626. <Silver_Tongue> "I ain't a coward i'm injured, and i've got the goddamn cockatrice"
  2627. <Cherenkov_Light_> Take body? Take body. Put in saddlebag
  2628. <Lucyne> What do you do now=
  2629. <Drew> "It's a good thing I'm probably a lesbian"
  2630. <TradePanicky> "thanks"
  2631. <Ikea> "Soo.... It's dead? For sure?"
  2632. <Drew> TO the Dogs, this way I remember now!"
  2633. <Cherenkov_Light_> "Dead enough."
  2634. <NovaFlux[FU]> "So are we getting out of here or?...."
  2635. <Rain_Drop> "I hope so. Sick of these caves..."
  2636. <Drew> Got to go
  2637. <NovaFlux[FU]> "I'm getting covered in bug goo"
  2638. <Cherenkov_Light_> "You'd better this time, Drew."
  2639. <Able_Tome> !roll 1d20 try to experiment with clairvoyance spell from Nova's book
  2640. <GameServ> 13 == 13
  2641. <Lucyne> Your spell fails, you aren't quite sure what you're doing....
  2642. <Able_Tome> "Worthed a try."
  2643. <Flippant_Iinsurance> Can I try yoru spell tome?
  2644. <Silver_Tongue> !roll 1d20 for orientation
  2645. <GameServ> 7 == 7
  2646. <Cherenkov_Light_> I'll have a go at it if Drew can't get us out. Can't be worse than reactor tech manuals
  2647. <Able_Tome> "Try it out, Flippy."
  2648. <Lucyne> Silver, you feel lost
  2649. <Able_Tome> give magic book to Flippant
  2650. <Flippant_Iinsurance> !roll 1d20 trying tome's clairvoyance spell
  2651. <GameServ> 19 == 19
  2652. <NovaFlux[FU]> !roll 1d20 to remember the way out
  2653. <GameServ> 11 == 11
  2654. <Ikea> (NOW you roll well...)
  2655. <Silver_Tongue> "I feel lost!"
  2656. <Flippant_Iinsurance> I see something
  2657. <Lucyne> You manage to project your vision! But it's giving you a hell of a headache
  2658. <Lucyne> Nova, you think you remember the way
  2659. <NovaFlux[FU]> "Flippant Try to remember where it guided too!
  2660. <Rain_Drop> "Keep it together Flip."
  2661. <NovaFlux[FU]> "Me and you can try to find out"
  2662. <Drew> back for like a minute or so
  2663. <Able_Tome> "Amazing, Flip. Just try to not overexert yourself."
  2664. <NovaFlux[FU]> !roll 1d20 to try harder to remember
  2665. <GameServ> 8 == 8
  2666. <Silver_Tongue> !roll 1d20 to smell fruityness
  2667. <GameServ> 16 == 16
  2668. <Flippant_Iinsurance> Let's go, over here, I think I can move
  2669. <NovaFlux[FU]> "Nope I got nothing, guess we need to work on are shit"
  2670. <Lucyne> With Flip's magic, nova's memory and silver's nose, you reach the batcave
  2671. <Able_Tome> Follow Flippant
  2672. <NovaFlux[FU]> "Guys!
  2673. <Cherenkov_Light_> "How's it going!"
  2674. <NovaFlux[FU]> "All we need to do is head left and awe can get out!"
  2675. <Rain_Drop> "Nice job fellas!"
  2676. <Silver_Tongue> "Oh sweet baby jesus these wonderful bats"
  2677. <NovaFlux[FU]> (Can i take some bat gunano with me?
  2678. <Drew> "Follow the bast!"
  2679. <Able_Tome> "And that...ugh...smell..."
  2680. <Flippant_Iinsurance> we have to inform the others about the bats
  2681. <Lucyne> (For all i care, sure)
  2682. <TradePanicky> "never thought I'd be happy to see bats"
  2683. <Flippant_Iinsurance> yes nova take it
  2684. <NovaFlux[FU]> Scopes up bat guano for future use.
  2685. <Drew> well adventure over I need to eat, later
  2686. <Flippant_Iinsurance> good fertilyzer
  2687. <-- Drew ([email protected]) has quit (Quit: Web client closed)
  2688. <NovaFlux[FU]> "It might be able to help grow are crops
  2689. <Silver_Tongue> I head to the left per someones instruction
  2690. <Lucyne> "Well, that was exciting."
  2691. <Flippant_Iinsurance> yeah
  2692. <Rain_Drop> "I know. Although I was a little bummed I couldnt pull another Fluttershy..."
  2693. <Lucyne> "But does this mean there are more down there?"
  2694. <NovaFlux[FU]> "Are we out yet? I want to take this carcuss and put in the shop and bathe in the river"
  2695. <Flippant_Iinsurance> now we can study petrification
  2696. <TradePanicky> "I kicked a cock"
  2697. <Cherenkov_Light_> Us almost dying a few times? Yeah
  2698. <Silver_Tongue> "Yeah, i guess i need to take Horatio here to a clinic so he doesn't die
  2699. <Able_Tome> "It sure is, Lucyne."
  2700. <Lucyne> "Don't feel bad Rain, everyone needs some practice."
  2701. <Rain_Drop> "Oh Trade.."
  2702. <Ikea> "We could always try an other Sense Life spell?"
  2703. <NovaFlux[FU]> "No lets get out.
  2704. <Able_Tome> "One of those creatures still lingers the tunnels"
  2705. <Rain_Drop> "No no another expedition can handle that!"
  2706. <NovaFlux[FU]> "we almost died in there"
  2707. <Cherenkov_Light_> Agreed. We need to remember to mark the paths for next time
  2708. <Flippant_Iinsurance> we did our mission
  2709. <Lucyne> "Well, we'll hunt it another day then, Able."
  2710. <Ikea> Able, there is?
  2711. <Silver_Tongue> "We saw 8 eggs, we killed the mother 1 kid, we have Horatio as well, so theres atleast 6 left in here guys"
  2712. <NovaFlux[FU]> We can go back to hunt them latter
  2713. <Lucyne> "*at Most, silver."
  2714. <Ikea> "One was horatio, one was the cockroach and one was the last"
  2715. <Cherenkov_Light_> "Plus 1 that the cockroach was feasting on.  Who knows how many more it ate?"
  2716. <Flippant_Iinsurance> we retrieved a cockatrice so we can study the petrifying properties
  2717. <Able_Tome> "Hmm...or not..."
  2718. <Silver_Tongue> true, so 5 at most"
  2719. <Able_Tome> "In any case these tunnels need some serious sweeps from militia"
  2720. <Lucyne> Well then, thanks for playing this very short dungeon crawl everyone
  2721. <Cherenkov_Light_> A living one, and two dead ones
  2722. <NovaFlux[FU]> "and i have the body of a dead roach with me"
  2723. <Flippant_Iinsurance> once we find a cure to petricication we can sweep the tunnels safely
  2724. <Lucyne> I had a lot of fun
  2725. <NovaFlux[FU]> I had fun too
  2726. <Able_Tome> "There are bound to be other entrances into those catacombs"
  2727. <Rain_Drop> Same
  2728. <Ikea> Ditto
  2729. <Cherenkov_Light_> Ditto
  2730. <Silver_Tongue> oh wait yeah, Horatio was the one the roach attacked< so still 6 then"
  2731. <Flippant_Iinsurance> yup
  2732. <Ikea> Stop copying me, Cher
  2733. <Rain_Drop> haha
  2734. <Cherenkov_Light_> No, U
  2735. <Rain_Drop> So we discussing what happened in the thread or is that a no no?
  2736. <Silver_Tongue> "so back to town then?"
  2737. <Lucyne> I hope I didn't piss anyone off with loot/lore
  2738. <Flippant_Iinsurance> yes, we need to inform the others
  2739. <Silver_Tongue> we kinda have to Rain, at least through journal logs, i gotta get horatio healed if we want him studied
  2740. <Rain_Drop> Shouldnt have you just used what they gave you and added in a really big bug
  2741. <Ikea> >and I finish on 1 hp yet again...
  2742. <Flippant_Iinsurance> (we could consider the thread to be dthe city hall)
  2743. <NovaFlux[FU]> !roll 1d20 for secrete bath time with no peeping toms.
  2744. <GameServ> 18 == 18
  2745. <Ikea> I really have a knack for surviving by the skin of my teeth, apparently...
  2746. <NovaFlux[FU]> Ahh private bathe time it is
  2747. <Lucyne> It suceeds Nova
  2748. <Lucyne> (except for the GM, the Gm always watches)
  2749. <Rain_Drop> "Hi Nova what are you doing in the tub?"
  2750. <Able_Tome> "Well, little journey and adventure is good and all, but I really need to get back to that work"
  2751. <NovaFlux[FU]> >tub
  2752. <Cherenkov_Light_> (Lucne x Nova OTP)
  2753. <NovaFlux[FU]> Nigga im bathing in the river
  2754. <Silver_Tongue> !roll 1d20 to walk into town like a badass
  2755. <GameServ> 13 == 13
  2756. <Lucyne> Ikea's cutiemark is that Russian guy that never wanted to died
  2757. <Able_Tome> "That bat won't disect itself on its own"
  2758. <NovaFlux[FU]> Anyway i guess we are done here
  2759. <Flippant_Iinsurance> !roll 1d20 to look pretty
  2760. <GameServ> 8 == 8
  2761. <Flippant_Iinsurance> lel
  2762. <Rain_Drop> Meh
  2763. <Ikea> !roll 1d20 to not stumble and fall on the way out, knocking me down to 0
  2764. <GameServ> 1 == 1
  2765. <Rain_Drop> ABABBABA
  2766. <Lucyne> "Keep me posted on the results Able, I am highly interested."
  2767. <Flippant_Iinsurance> hahahahaaha
  2768. <Lucyne> OH WOW
  2769. <Cherenkov_Light_> Whelp, time to find someone to stuff it so I can have it hang over the bar
  2770. <Swift_Justice> And saved...
  2771. <Silver_Tongue> Ikea diers on the spot
  2772. <Ikea> LKAO
  2773. <Ikea> LMAO*
  2774. <Lucyne> Ikea knocks himself out by running into a stalagtite
  2775. <Cherenkov_Light_> lol
  2776. <Flippant_Iinsurance> !roll 1d20 to help ikea get to his home for a good rest
  2777. <GameServ> 2 == 2
  2778. <Able_Tome> "Sure thing, L."
  2779. <Swift_Justice> Yeah, I was here the whole fucking time T.T
  2780. <Flippant_Iinsurance> hahaha you stay on the ground
  2781. <Able_Tome> "Oh yes...Nova. Can't you lend me that book of yours for a short time?"
  2782. <Cherenkov_Light_> !rolld20 to pock Ikea with a stick
  2783. <Cherenkov_Light_> !roll d20
  2784. <Rain_Drop> !roll 1d20 Get Ikea home so he doesnt get a cold.
  2785. <GameServ> 19 == 19
  2786. <GameServ> 17 == 17
  2787. <Ikea> Oh god... that was so perfect
  2788. <Able_Tome> "I want to take several notes from it."
  2789. <Rain_Drop> "Quit poking him with a stick Chere!"
  2790. <Able_Tome> "Some of those spells sure look complex and...useful"
  2791. <Cherenkov_Light_> Fine.  Watch me botch a heal.
  2792. <TradePanicky> lays down
  2793. <Lucyne> Ikea confirmed for angering the dice god's
  2794. <Silver_Tongue> !roll 1d20 to poke Ikea violently
  2795. <GameServ> 3 == 3
  2796. <Cherenkov_Light_> !roll d20
  2797. <GameServ> 5 == 5
  2798. <Flippant_Iinsurance> !roll 1d20 to go be alone at my place having no friends
  2799. <GameServ> 4 == 4
  2800. <NovaFlux[FU]> "No able. I would like to keep the book with me. It seems to hold stuff i dont want all to get. Not even me"
  2801. <Swift_Justice> "48 fucking pages...Jesus christ, Microsoft Word."
  2802. <Ikea> Like I said earlier, the dice hate me
  2803. <Lonely_Heart> (back everyone, did I miss anyth-...oh wow...)
  2804. <Rain_Drop> Oh hi lonely...heh
  2805. <Lucyne> (Also rain, I want to live with you or something, you are the only one I'm not afraid of to some degree)
  2806. <Rain_Drop> Swift you recorded this?
  2807. <Able_Tome> "But that clairvoyance spell might help our militia to guard outskirts of the town."
  2808. <Flippant_Iinsurance> (we should report on the thread now
  2809. <Flippant_Iinsurance> )
  2810. <Swift_Justice> Yep.
  2811. <Silver_Tongue> in a sec
  2812. <NovaFlux[FU]> "Another time, I just want to get home, wash, and rest."
  2813. <Rain_Drop> (Uh, sure I guess...Head to the field its just a tent for now keep getting ropped into adventures.)
  2814. <Swift_Justice> Recorded up to "[20:20] <Lucyne> Well then, thanks for playing this very short dungeon crawl everyone"
  2815. <Silver_Tongue> "As do i Nova"
  2816. <Ikea> >Luc(k)y Drop?
  2817. <Able_Tome> "...sacrificing mutual protection...tsk tsk."
  2818. <Lonely_Heart> (possible next adventure, bringing a group of NPCs(batpony guards) with the survey crew(PCs), to help fight those other 5 cocks)
  2819. <Cherenkov_Light_> Hold on, let me try and copy this from the program
  2820. <Silver_Tongue> "I'm hurt, was partially petrified, and slipped in a pool, but at least i got a pet"
  2821. <Able_Tome> "Well, other time. It. Is."
  2822. <Rain_Drop> Nice then we can compare which fits better my bardic tale or your on the spot facts...also Ikea I will drop you on the ground...