- Core Stats
- >Body
- A measure of a person's strength, his constitution, and endurance. This stat affects everything from running and jumping to holding ones breath under water. A must have for the most physical players. This stat also represents the amount of health a person has. It will be multipled by five to calculate hit points.
- >Mind
- A measure of a person's intelligence, his willpower, and wisdom. This stat affects everything from problem solving, common sense, to creating new devices. This will help players be creative in game using a d20 system.
- >Rules
- Everyone starts off with 5 points to spend in either tree. These influence your rolls in game.
- [OP Note: Make up some races or what not or specializations. Give +2 or split to either mind or body depending. Basically all the rolls are divided into mind or body]
- DusT System
- SPIRE INDUSTRIES™ present to the populace of Spire an evolutionary step in genetics.
- DusT is a breakthrough in scientific development. It uses crystals found in the deepest parts of Spire along
- with a synthetic chemical injection system to alter the body and mind of a person. These crystals, when found
- can be taken to various stations throughout Spire that will mix and properly treat them for usage. They can
- be either consumed orally or injected intravenously.
- Crystallography & Minerology Directory
- Red - Body - Red Crystals alter the physical body making the user stronger, faster, and resiliant. Side effects: Uncontrollable rage, abnormal muscle growth, muscle pain, muscle contractions (the list goes on)
- Blue - Mind - Blue Crystals empower the mind allowing it to think at a faster rate, perform complex calculations, and be an all out smarty-pants.
- Side Effects: Mental breakdowns. Memory loss. Blackouts.
- Green - Life - The green life crystals are a medical heavensend. The user with these injected into
- their bodies have natural regeneration, are able to heal the wounds of others with mere touch.
- Side Effects: Increased appetite and sexual arousal.
- Purple - Psionics - The rarest of all crystals, purple crystals allow the user to use the power of his
- mind and manifest it into the physical world. A person may read the thoughts of another or if he/she be really
- powerful control the body of another.
- Side Effects: Reality distorts. The user may have difficulty understanding what is real and what is not real.
- Yellow - Energy - This crystal allows the person afflicted to harvest energy and to use it at his disposal.
- Side Effects: Spontaneous combustion is possible. Irratibility.
- Black - Increase+ - An extremely common crystal used to increase the potency of a normal crystal
- Side Effects: Hyperness
- White - Decrease+ - An extremely common crystal used to decrease the potency of a normal crystal
- Side Effects: Sleepiness
- [DM Note]
- Each crystal use into your body increases your mineralivity by 5%. At certain levels you will undergo certain "developments". You may choose to not take the crystals but the game becomes significantly harder.
- CLASSES
- Comes in at level 3
- Engineer !Mind! - Build, hack, and construct to survive!
- @lvl(3) Hack - Hack devices, security terminals etc
- @lvl(5) Construct - Build from any found blueprints
- @lvl(7) Repair - Fix anything
- @lvl(9) RoboTron9000 - Construct a robot to defend and attack for you.
- Bruiser !Body! - Call upon inner vitility and strength to crush your enemies!
- @lvl(3) Rage - Go into a fercious rage! Double body rolls for three rounds. Exhaustion = no body roll for three rounds after. Resets.
- @lvl(5) Bloodlust - Kills grant +3 damage and +3 body: stacks infinitely untill combat ends.
- @lvl(7) Ignore Pain - Half Damage
- @lvl(9) Rallying Cry - Doubles everyone's HP for ten minutes. Once per day.
- Scavenger !Mind & Body! Using an uncanny ability to find rare and valuable materials, the scavanger is best friends with the engineer.
- @lvl(3) Scavenge - Mind rolls yield extra supplies and items in rooms
- @lvl(5) Camouflage - The Scavanger is an expert at hiding among rubble, trash, or anything messy.
- @lvl(7) Upgrade - Upgrades the potency of any weapon or piece of armor using available scrap.
- @lvl(9) Harvest - Can harvest minerals from dead or living mutant mineral ponies.
- Chemist !Mind!
- @lvl(3) Concoct - Make potions with successfull mind rolls.
- @lvl(5) Mix - Mix potions together to double the effects.
- @lvl(7) Enchant - Enchant gear with successfull mind rolls and reagents.
- @lvl(9) Unstable Brew - ??? Roll a 1d100. Find out what happens.
- Technomancer !Mind! - Technology and magic combined prove to be a deadly force.
- @lvl(3) Drain - 1d2 Per level. Steal an enemies vitility, healing you and weakening the target.
- @lvl(5) Void - Removes all light from an area. Allows the light to be moved and thrown at enemies for a blinding attack. Blinds for 1d4 rounds.
- @lvl(7) Overload - Overloads all electrical equipment in an area causing massive damage.
- @lvl(9) Blackhole - Conjures a miniture blackhole that pulls enemies towards it. Although the blackhole doesn't kill the targets they are stunned for the duration of the blackhole. 1d5 rounds.