
| Anonymous #252587 1 year ago |
Obviously Raul Duke needs a cutie mark that somehow combines drugs and journalism. Still working on that. |
| JustTheBast #252608 1 year ago |
Whoah, that's a lot more bones in the spine than I was willing to rig for my Poser/DAZ STudio version (>>30691). I only used three, and that was a bit of work - I don't even want to imagine six.
Oh, and Raoul Duke pony is awesome! ^_^ |
| Anonymous #252609 1 year ago |
Every time I see a 3D model of the ponies, the mouths always look weird to me...
Other than that though, very nice :D I have no idea what program that is but still. *Waits for a future J-fandom to make MMD-ponies* |
| Anonymous #252626 1 year ago |
^^ Blender can insert sub-bones automatically, which is great for spines. Raul actually only has two separate back bones.
The rig needs hella work, especially in the IK department. |
| Anonymous #252627 1 year ago |
Also thanks for reminding me to link http://kp-shadowsquirrel.deviantart.com/art/Pony-Model-Download-Center-215266264 as it was obviously instrumental in getting this far. |
| JustTheBast #252644 1 year ago |
@Anon #252626: That's the advantage of using a whole mesh with vertex-weight maps, rather than the clunky Poser method with segmented meshes and fall-off angles. I'm so glad that DAZ Studio 4 finally ditched the Poser compatibility and moved on with the times.
I found that optimising the fall-off zones and angles of the bones is the most complicated part of the rigging. It doesn't help that the back legs aren't really in a "zero" pose, but turned slightly outward. |
| Drax99 #252793 1 year ago |
WE CAN'T POST HERE! IT'S BAT COUNTRY! |
| Anonymous #252953 1 year ago |
#252587
http://www.huntersthompson.co.uk/Gonzo_quote.PNG *cough* |