Blotter updated: 06/17/12Show/Hide Show All

Image

Tag History
(edit info)
Rating

Prev | Index | Next

Comments

Invisible_Pink_Unicorn
#373273
11 months ago
Someone here once commented that I'm obsessed with cycles, and that person may be right. :P
I've broken up some of the cycles in the set, and I'll only be keeping them where they are expected or required. You're also mainly seeing cycles on my Ponibooru posts because I'm not posting most of the "ordinary" cards here (follow the source if you're interested in the rest or want better-quality PNGs instead of JPGs).

I have to admit that I'm not quite happy that you require four colors to get the most out of the split cards. I'm still working on that issue...
FanOfMostEverything
#373493
11 months ago
If you can keep the effects to single colors, then two-color split cards are easily doable. Or you could go with the Dissension route and have the two sides connected by a central color. As is, the cards feel completely disconnected, since you didn't so much pick interrelated concepts or intrinsic dichotomies for names as you took an axe to various song lyrics. Sorry, but this doesn't feel like a cycle. It feels like a case of Tourrete's in card form.
General_Samuel_Hoofston
#373614
11 months ago
Multi-part cards are cheating anyhow
Invisible_Pink_Unicorn
#373692
11 months ago
@ FanOfMostEverything:
I tried/am still trying to do 2 or 3 color versions, but some of the cards "break" when I do (color pie, mirroring/tie-in to the card name/lyrics).

"Cycle" is to be used loosely here in the sense that when WotC makes split cards, they take care to distribute them evenly among all colors (unless it's a vertical cycle restricted to a single color). The cards' effects can be completely unrelated.

If this doesn't feel like a cycle, all the better, and I suspect that the Tourette syndrome impression arises from seeing them all at once.

While Winter // Wrap Up admittedly does consist of unrelated effects, the other cards' halves mirror each other in one way or another (with varying degrees of success).
Invisible_Pink_Unicorn
#373693
11 months ago
@ General_Samuel_Hoofston:
Cheating? How so?
FanOfMostEverything
#373843
11 months ago
Hmm...
If I may make a suggestion? I'm not sure if what you're using can replicate the Who/What/When/Where/Why card frame, but if it can...

Loyalty 1R//Laughter 1B//Generosity 3U//Kindness 1W//Friendship 2G
Instant//Instant//Instant//Instant//Instant
Loyalty: Gain control of each permanent you own.
Laughter: Target player discards a card.
Generosity: Target opponent gains control of target permanent you control.
Kindness: Prevent all damage that would be dealt this turn.
Friendship: Gain 1 life for each creature you control.
Anonymous
#373921
11 months ago
Very good, like them all.
Invisible_Pink_Unicorn
#374018
11 months ago
@ FanOfMostEverything:
Hehe, I like the concept. I'm not sure whether someone bothered to create a frame like that though, and I wouldn't know how to create one. I'll check just in case.

Color philosophy-wise, I'd switch Loyalty and Kindness and alter the effects accordingly (the current distribution is fine, though). Blue doesn't really fit any of those, but you compensated nicely with a blue effect that fits the name.
Assuming that I can add the card to the set, I also may have to fiddle with some of the effects so that they fit into the environment better.
Would that be OK? (I'll add you to the credits, of course.)
Invisible_Pink_Unicorn
#374031
11 months ago
@ #373921:
That's high praise, especially considering that a) we are on the internet and b) your post is anonymous. ;)
Thanks for the motivation boost!
Invisible_Pink_Unicorn
#374053
11 months ago
@ FanOfMostEverything:
Too bad - no template. But I'll see what I can do with image editing. I can't promise when I'll get around to do this though, as it's probably going to take a few hours of work.
Anonymous
#374098
11 months ago
Does this set still have the Elements of Harmony card from >>28770? 'Cause it seems like At the Gala! would be a cheap way for an RG deck to bring that one out. Game-breaking combos ahoy!

(Granted, there are a few official cards that provide WUBRG, but they don't have the added benefit of "You can't counter me, neener neener neener.")

Flavor-wise, though, it's absolutely hilarious. "This party is awesome! But you know what would make it better?" *takes out EoH necklaces* "TASTE THE RAINBOW, MOTHERFUCKERS!"
Invisible_Pink_Unicorn
#374215
11 months ago
@ #374098:
Yes, yes it does.
I don't see it as game-breaking though, as you'd still require 6+ Ponies to activate the EoH, and using that many of your creatures leaves you exposed if you don't have enough "extras" left over. You'll also have to jump through a few hoops to have more than 2 or 3 creatures on turn four, and that's disregarding combat and removal.

That being said, you have a point, and breaking the EoH will be one of the first things I'll try during testing.
Anonymous
#394666
11 months ago
It seems you've sacrificed versatility in-game for versatility during deck-building. I'm intrigued as to how this'll play out.
Some of these effects are far too over-wrought for a split card, though I'd love to see them as standalones. Gala//Gala's probably the wordiest you should go, on the whole.
On the subject of cycles, I wouldn't worry too much. Rav-block had eleven mega-cycles, and that's not including local, non-guild-aligned ones.
Invisible_Pink_Unicorn
#399032
11 months ago
@ #394666
I agree on all points. Unfortunately, those are the best I could come up with for now. I'll give them another go once I have accrued more experience.
I have to admit I never noticed that about Ravnica. Must have felt natural due to the guild structure.