
| RileaSW #78801 1 year ago |
That actually sounds useful for games like two headed giant and such. |
| Invisible_Pink_Unicorn #78805 1 year ago |
There are also a few tricks you can do in a duel... |
| Anonymous #78809 1 year ago |
This is both solid and flavorful. I love it. |
| Anonymous #78810 1 year ago |
Jinxed idol, Ichor Wellspring, etc.
Play Leveller, Spike it over to Opponent, pass turn. Win. |
| Anonymous #78851 1 year ago |
^
YOU EEEEEEEEEEEEVIL. |
| CaliBrony #78873 1 year ago |
Yeah, the main combo I can think of is this guy and Leveler. Pretty interesting card. |
| YandereShy #79049 1 year ago |
1 drop artifact bouncer? R/G doesn't feel like it's colors should be W or B
this with Liquimetal Coating you can abuse ETB effects so much |
| YandereShy #79054 1 year ago |
*W or U |
| feather #79492 1 year ago |
red makes sense, actually, between goblin welder and bazaar trader. the green I think is just because spike seems like he'd be red green. |
| Anonymous #84583 1 year ago |
Green is artefact removal, Red is ownership changing. Although G/U would also work since it's directed ownership changing, rather than random like red normally does. |
| Anonymous #155799 1 year ago |
^Red can destroy artifacts too, you know...
The primary reason he'd be red is because HE'S A DRAGON! Dragons in MtG have almost always been red outside of the traditional 5-card cycle. Green was probably included either to work better with more recent MtG sets (like Alara block), and/or the fact that he's a BABY dragon and can't fly positions him somewhere among the traditional Green dragon/reptilian cards. |
| Anonymous #220318 1 year ago |
This is a fair way to spread the color pie, nobody wants blue to get another dumb artificing tool. |