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BackgroundPony17
#565554
9 months ago
I don't know much about animation techniques, but how the heck do you change the "depth of focus" in a flash animation?
HeinousActsZX
#565556
9 months ago
I thought that this part was well done.
Gittonsxv
#565570
9 months ago
pony, advanced blur tools, some insane skills, and a shit ton of layers........and being god.......
Anonymous
#565581
9 months ago
There is not focus ... just add blur to a layer...
Gittonsxv
#565583
9 months ago
there is a trick to it but it still takes a long ass time....this show has amazing quality O-o
misnamed
#565608
9 months ago
i would not believe this was doable in flash
Anonymous
#565631
9 months ago
Attention to details. Me gusta.
Bronidas
#565692
9 months ago
It can very well be post-production, not done inside Flash.
Anonymous
#565733
9 months ago
@5692 This.
nemryn
#565954
9 months ago
Actually, I think I remember an interview with somebody who said that they were doing things nobody thought you could do with Flash.
Anonymous
#565955
9 months ago
On a slight tangent...does anypony wanna see this scene photoshooped so the bottom pic is Molestia? :P
Anonymous
#566213
9 months ago
poor Twilight. I love her!
Nitrocosm
#566231
9 months ago
While Flash supports blur effects, as far as I know (in CS4 at least) they can only be applied to "movie clip" type elements. Elements have to be placed on stage as "graphic" elements in order to animate when exporting to video. It's pretty likely they split the animation up and applied the filters in After Effects.
Wheezie_Moonflower
#566757
9 months ago
Flash has improved the blur system, which can be applied to sprites.
SpecialAnon
#566936
9 months ago
Also, fun note, she has perfect mane forever one second, then goes back to crazy mane a few frames later, the former of which is depicted here in the second panel.
Dale
#569222
9 months ago
This is easy to do in flash, I played with animated blur effects in a beginners class back at the end of 2005. Apparently you can do it selectively to different layers, that's all. Very simple. One goes from no blur to a bunch of blur while the other goes from blur to no blur. The reason you don't see this on, like, web animations is that it is CPU-intensive as all fuck and will laugh at your computer's feeble attempts to render it in real time.