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RileaSW
#78801
1 year ago
That actually sounds useful for games like two headed giant and such.
Invisible_Pink_Unicorn
#78805
1 year ago
There are also a few tricks you can do in a duel...
Anonymous
#78809
1 year ago
This is both solid and flavorful. I love it.
Anonymous
#78810
1 year ago
Jinxed idol, Ichor Wellspring, etc.

Play Leveller, Spike it over to Opponent, pass turn. Win.
Anonymous
#78851
1 year ago
^
YOU EEEEEEEEEEEEVIL.
CaliBrony
#78873
1 year ago
Yeah, the main combo I can think of is this guy and Leveler. Pretty interesting card.
YandereShy
#79049
1 year ago
1 drop artifact bouncer? R/G doesn't feel like it's colors should be W or B

this with Liquimetal Coating you can abuse ETB effects so much
YandereShy
#79054
1 year ago
*W or U
feather
#79492
1 year ago
red makes sense, actually, between goblin welder and bazaar trader. the green I think is just because spike seems like he'd be red green.
Anonymous
#84583
1 year ago
Green is artefact removal, Red is ownership changing. Although G/U would also work since it's directed ownership changing, rather than random like red normally does.
Anonymous
#155799
1 year ago
^Red can destroy artifacts too, you know...
The primary reason he'd be red is because HE'S A DRAGON!
Dragons in MtG have almost always been red outside of the traditional 5-card cycle. Green was probably included either to work better with more recent MtG sets (like Alara block), and/or the fact that he's a BABY dragon and can't fly positions him somewhere among the traditional Green dragon/reptilian cards.
Anonymous
#220318
1 year ago
This is a fair way to spread the color pie, nobody wants blue to get another dumb artificing tool.