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Invisible_Pink_Unicorn
#262139
1 year ago
An update to [http://ponibooru.413chan.net/post/view/12114]this[/url] Fluttershy card in accordance to the feedback I got back then.
Invisible_Pink_Unicorn
#262151
1 year ago
Argh.
Drasvin
#262154
1 year ago
I just realised that Fluttershy Scorned auto-regens. That's pretty awesome.
Wrongness
#262170
1 year ago
never seen a card you have to flip before.
Drasvin
#262179
1 year ago
@Wrongness The mechanic is from the Kamigawa block
Kanrabat
#262197
1 year ago
I made a card like this years ago featuring the Incredible Hulk (based on the classic TV series).
What do you think?
fly_boy42
#262233
1 year ago
Couldn't you just replace "pet" with squirrel? Squirrels are epic!
Anonymous
#262327
1 year ago
A couple notes:

Fluttershy Scorned's text should read "unflip it." Flipping doesn't toggle a card; it just turns the card to the flipped position. It's like tapping and untapping. (Also, the Comprehensive Rules for flip cards say they can't be unflipped without leaving the battlefield, but since card text takes precedence, the Rules can EABOD in this case.)

And am I right to think that this card retains regenerate when it unflips, since it's an effect and not an ability? So if it doesn't take enough combat damage to kill Fluttershy Scorned or Fluttershy, you could put that fact to good use later in the turn.
Invisible_Pink_Unicorn
#262377
1 year ago
@ Drasvin: the auto-regen is more like a hack so that Fluttershy does not die if she takes 3-5 damage and flips back (6 will still kill her before the regen triggers), but if it looks awesome, all the better. :D

@ Kanrabat: The Banner/Hulk card is very flavourful. The card draw acts as an incentive to block, and fits a scientist, while the Hulk has a nice "calm down" trigger.
Dynamics-wise, barring lure/regen-type combos, the card would unfortunately flip very rarely, as you'd probably either get to draw a card (no blockers or just a single 1/*) or not attack at all because he would be blocked dead.
As for the Hulk, he may actually be more interesting to play without trample (although that's a really good fit flavour-wise), as that would put your opponent in the quandary of chump-blocking every turn or taking a big hit. With trample, you might as well take the full damage and have him shrink.
All in all a very cool card that just needs a little tweaking to make it behave the way you intend it to. (Maybe any kind of damage for Banner so you can poke him, and Annihilator 1 or 2 for the Hulk instead of trample?)

@ fly_boy42: She originally produced critter tokens, but I changed the creature type to "Pet" because there are Pet cards (e.g. Gummy) in the set and cards that interact with Pets. If there are not enough interesting Pet interactions in the finished set, or if Fluttershy's abilty makes people not want to play with Pet cards (you typically want to control less than your opponents with Fluttershy out), I'm going to change them back to Critters or maybe even make them 1/1 Squirrels as you suggested. I agree: Squirrels are awesome (and would make Mark Rosewater happy).
Drasvin
#262378
1 year ago
@anon 327 Regenerate would last until the end of turn.
“Regenerate [permanent]” means “The next time
[permanent] would be destroyed this turn, instead remove all damage marked on it and tap it. If it’s
an attacking or blocking creature, remove it from combat.”
Straight from the comprehensive rules.
Invisible_Pink_Unicorn
#262398
1 year ago
@ #262327: Huh, I didn't know that. Thanks for the info - I'll double-check to make sure, then update the card.
As for the regen, Drasvin should already have answered this question, but here's a spread of what should happen (provided I'm not making another mistake):
6+ damage: Fluttershy dies before the regeneration triggers.
3-5 damage: Fluttershy regenerates when she unflips.
0-2 damage: A free regeneration shield for your use and abuse!
Drasvin
#262405
1 year ago
And I just reread Anon's post, and feel like an idiot...
@IPU Oh. That makes sense. Not as awesome as I thought it was, but still cool.