
| Anonymous #423520 10 months ago |
inspired by
>>53652 |
| marioandsonic #423578 10 months ago |
But Quake 2 was awesome...? |
| Sonlir #423592 10 months ago |
Yeah Q2 was great. A completely different setting but a great game overall. |
| Anonymous #423610 10 months ago |
Poster here. I should have probably specified that I was talking about Quake II multiplayer (which is probably the worst in the series in my opinion) and not Quake II single player (which, on the flipside, is probably the best in the series.) |
| Anonymous #423612 10 months ago |
^ Talking is probably not the best word, but what I mean is the image itself. |
| RaZor #423759 10 months ago |
Quake II is one of the best games ever in my opinion |
| Keeshu #424246 10 months ago |
I've never played Quake 1, but I've played quake 2, 3 and 4.
Just looking at a few video game clips it seems that the gameplay is pretty much the same as Quake 2. Just a couple different weapons, and completely different enemies. The music in Quake 1 is more like ambience, combined with the fact that it's a pretty dark game with demonic stuff. Makes it sorta feel like you're in enemy territory and you never know what's going to be around the corner. Due to this, some of my friends that played both quake and doom say that the first quake is a bit too much like doom. Whether that's a good thing or not, I dunno. Quake 2 pretty much a totally different route where the music gets rockin, and stuff is generally brighter and not so demonic. Setting the mood to make you just wanna kick anything's *** no matter what they are Quake 3 just took the weapons and just made it a game for people who love to kill their friends. So basicly took quake 2's deathmatch (not sure if quake 1 had deathmatch) and polished it up a bit, added some AI (from what I've seen) is pretty decent at killing human players. Quake 4 however seperates itself from all other Quake games tremendously. Which follows the formula of no quake being anything like any other quake before it, but Quake 4 makes such huge changes in gameplay. Quake 4 is supposed to be a sequel to Quake 2, but literally every enemy has been changed soo much to the point where if you put the two creatures from each game with the same name, they look nothing alike. (Flyers going from being heads inside some hover craft thing [I'm not talking about technician, quake 4 made them floating fat men], to becoming gigantic ships? why, there were other strogg ships already, they didn't need to turn flyers into those huge ships). One big slap in the face is how the new makron came around. They thought it'd be a good idea to make a boss that looks much like doom 1's final boss, and make him smile. IMO Quake 4 isn't really a game. It's one of those games where the game takes you through a scripted storyline. Surely you've all played a game like that. Problem I have with these games is that they don't have replayability. In short: Quake 1: Some say it's too close to doom Quake 2: Same gameplay as Quake, but different story. Should not have been called Quake 2. Quake 3: Same gameplay style as previous quakes, but more focus on playing against other players. Nothing to do with the other quakes, also shouldn't have been called quake 3. Quake 4: Changes gameplay entirely to become more story driven, and more like generic shooters. I've never seen a game series have soo little in common with it's previous versions as much as the Quake series. (not including spin-off video games, of course those will be different) Quake 2 is what got me into FPS games in the first place. Unfortunately I don't think I'll be able to look forward to many new fast paced shooters, since that'd be too hard for the average player. Average player =/= average gamer. They gotta make it so people who never touched a controller before can make it through the whole game because people don't like losing or being stuck. Market to the larger crowd for more money so they can make more games. Some of the stuff I just said might not be accurate since I haven't slept in almost 24 hours. I like all the Quake games in their own way. I may enjoy Quake 4, but it's absolutely terrible in comparison to the other quake games. |
| Anonymous #424636 10 months ago |
^ Most of what you'ce said is basically true, although in regards to Quake 3, It was more |
| Anonymous #424671 10 months ago |
Or less a fixed version on Quake 2's (in my opinion) broken multiplayer (ex. less lag, the rocket launcher is not completely useless, railgun is not ultra overpowered, better maps, etc.) Frankly I regret making this image now due to the fact that Quake 2 single player is actually pretty good. I should have used Quake 2/3 to Quake 4 because Q4SP was total crap, and Q4MP was just Q3 with sliding (which I admit, while fun, is not enough change for a true sequel.)
P.S. I forgot the mention I was the poster. Sorry about that. Also sorry about the double post. |
| Kajet #424677 10 months ago |
Ha... I inspired something? Cool.
Personally I would have used Quake 2 and Quake 4... Or I guess Enemy Territory: Quake Wars would have been the best to use for the second one. |