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Anonymous
#229542
1 year ago
thats pretty dam good O-o
JustTheBast
#229554
1 year ago
My first experiment with the 3D models by KP-ShadowSquirrel.

I'm going to start rigging the base body for animation soon, but I need to adjust the model a little first. I'm not quite happy with the mesh topology around the hooves.
JustTheBast
#229566
1 year ago
Oh, and I didn't use the body texture, so there's no cutie mark in this test.
Anonymous
#229569
1 year ago
Dizzy. I'm so dizzy, my head is spinning. Like a whirlpool, it never ends...
Anonymous
#229570
1 year ago
Now we need a suitably large 3D printer for real-size model
Turin_Aramaia
#229572
1 year ago
you'll need to flex the polys during the bone animations so they'd look close to the cartoon.
Anonymous
#229586
1 year ago
I was thinking of rigging that model using CAT in 3DS Max, myself... Unfortunately, it may be much harder than it looks. Though, I think CAT has a pre-made horse rig, might use that and modify it accordingly...
Anonymous
#230878
1 year ago
Hasbro, take a note on product design.