Blotter updated: 06/17/12Show/Hide Show All

Image

Tag History
(edit info)
Rating

Prev | Index | Next

Comments

yrthak
#66775
1 year ago
"end of upkeep" should be at the beginning of your draw step. There aren't end-of-step triggers.

It's a little awkward, but I see what you were going for. You might instead try having that ability exist when the number of counters is odd, and then never removing counters. Plus then you could have another ability activated by removing five or something, giving them an ability permanently.
Anonymous
#66785
1 year ago
Shoulda been a three part card.
The Cutie Mark Crusaders
Invisible_Pink_Unicorn
#66794
1 year ago
I like the even/odd idea. I'll keep it in mind for a future iteration.
It feels less like repeatedly failing to get a cutie mark, but it's a lot cleaner.
feather
#66824
1 year ago
reminds me of Homarid lol
PumaDriftCat
#67032
1 year ago
I actually like how it is currently.

Although I feel like it should be during your upkeep.

And how it's currently worded, you can still use their level 1 ability before they lose their level counters.
Anonymous
#67046
1 year ago
In the current iteration of the M:TG rules, the third ability needs to read: At the beggining of your upkeep, if there are two or more level counters on The Cutie Mark Crusaders, remove all level counters from The Cutie Mark Crusaders.
Anonymous
#67086
1 year ago
copying abilities isn't a green or red ability
Kriegs
#67105
1 year ago
Clever! Very clever!
Anonymous
#67122
1 year ago
Clever, but 3 for a 3/3 with mimicry is a bit too good. maybe 2RG, instead?
Invisible_Pink_Unicorn
#67163
1 year ago
^^^ Yeah, I know. I chose to orient the colors to the characters instead of the color pie. This results in a few cards that feel... off to experienced players.
Invisible_Pink_Unicorn
#67186
1 year ago
As for the costs, I generally try to use official cards as a guideline and grant a cumulative discount for:
1. Multicolor
2. Multiple instances of a single color in the cost
3. Legendary status
4. Mythic rare cards, which are generally costed very aggressively (for marketing reasons, I guess).
Here is an example of an arguably more powerful non-legendary card with the same costs: http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=97205
Sparkmane
#67578
1 year ago
apparently there is no level 2 ability, what is the point
Invisible_Pink_Unicorn
#67829
1 year ago
It's a "reset button". Still too clunky, though, so I'll fix it in an update.
Anonymous
#68720
1 year ago
Yeah I don't like how this works. It basically has mimicry every other turn, which is highly unreliable.

Level up cards are meant to be mana-sinks. I feel like it should build up to the mimicry ability.
Invisible_Pink_Unicorn
#69492
1 year ago
The "level up" is more of a gag to reflect learning... and failing.