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Anonymous
#252587
1 year ago
Obviously Raul Duke needs a cutie mark that somehow combines drugs and journalism. Still working on that.
JustTheBast
#252608
1 year ago
Whoah, that's a lot more bones in the spine than I was willing to rig for my Poser/DAZ STudio version (>>30691). I only used three, and that was a bit of work - I don't even want to imagine six.

Oh, and Raoul Duke pony is awesome! ^_^
Anonymous
#252609
1 year ago
Every time I see a 3D model of the ponies, the mouths always look weird to me...

Other than that though, very nice :D I have no idea what program that is but still.

*Waits for a future J-fandom to make MMD-ponies*
Anonymous
#252626
1 year ago
^^ Blender can insert sub-bones automatically, which is great for spines. Raul actually only has two separate back bones.

The rig needs hella work, especially in the IK department.
Anonymous
#252627
1 year ago
Also thanks for reminding me to link http://kp-shadowsquirrel.deviantart.com/art/Pony-Model-Download-Center-215266264 as it was obviously instrumental in getting this far.
JustTheBast
#252644
1 year ago
@Anon #252626: That's the advantage of using a whole mesh with vertex-weight maps, rather than the clunky Poser method with segmented meshes and fall-off angles. I'm so glad that DAZ Studio 4 finally ditched the Poser compatibility and moved on with the times.

I found that optimising the fall-off zones and angles of the bones is the most complicated part of the rigging. It doesn't help that the back legs aren't really in a "zero" pose, but turned slightly outward.
Drax99
#252793
1 year ago
WE CAN'T POST HERE! IT'S BAT COUNTRY!
Anonymous
#252953
1 year ago
#252587
http://www.huntersthompson.co.uk/Gonzo_quote.PNG
*cough*