
| StreakTheFox #129303 1 year ago |
Later today, I'm thinking about hosting a small little beta-battle-test where the Mane 6 face off against The Great and Powerful Trixie. This isn't a boss battle, it's actually a side quest boss battle, but I won't give too much away.
Regardless, I'm not 100% sure if I am going to host this or not, but I am highly considering it. If you're interested, comment below. If you're REALLY interested, go to my DA page (which will be in the source) and send me a note, a comment, or something to notify me that you are interested in this little test. Also, because I didn't have enough room on her character sheet to type out the EXACT specifics of her spells, I shall do so here. Magic Shield - Creates a barrier around Trixie that deflects 100% of all magic attacks and effects back at the caster. Lasts 3 turns, does not stack, cannot be casted again while still in effect, costs 5 SP. Dazzle Blast - Attacks 3 enemies at once, dealing damage depending on the roll. Costs 7 SP Roll = 1, critical failure Roll = 2-7, 6 damage each Roll = 8-13, 8 damage each Roll = 14-19, 10 damage each Roll = 20, 13 damage each The 3 attacked enemies are random, chance of attacking each are evenly split depending on the number of opponents. Roll dice for each enemy 1 at a time. If 11-20, then the current enemy will be 1 of the 3 targeted. If 1-10, current enemy will not be targeted. Running out of targets will immediately peg the last remaining enemies as targets (i.e, if there were 2 enemies left to roll for the chance and only 1 had been brought up, those remaining 2 become the last 2 targets) Starlight - Heals self for 30 hit points over 3 rounds. Cannot stack, cannot be cast again while still in effect, costs 5 SP Magic Beam - damages target for 10 hp, costs 2 SP NOTE: regular armor does not reduce magical damage. Only special items that specifically reduce the damage of magical attacks have an effect on offensive magic. |
| Anonymous #129307 1 year ago |
Her status are way too high compared to the other ponies. |
| Anonymous #129308 1 year ago |
^ agreed v: |
| Anonymous #129312 1 year ago |
Well she is level 10 and the others are level 1. |
| DJ_Paradroid #129315 1 year ago |
Challenge Rating would be a little on the high side for a Level 1 party, yes. Without some kind of Item of Power. |
| StreakTheFox #129318 1 year ago |
@Anon3 thanks for noticing the level. She is lvl 10, not 1.
@DJ This side quest battle would be down the road enough for the mane 6 to have leveled several times. It is 6 against 1 though, so they won't be level 10 along with her. They will be high enough to be able to effectively combat her at least. If I get enough people interested, I will edit the Mane 6 character sheets to apply the appropriate levels and prepare for the beta test. |
| Anonymous #129331 1 year ago |
You shuold put all the status at level 1, it's difficult to compare the characters if everyone has different levels |
| StreakTheFox #129348 1 year ago |
^
So you're saying I should make a level 1 trixie sheet? You do know that at the time of this encounter with trixie, the Mane 6 are already around level 4-6 |
| Anonymous #129375 1 year ago |
It may not be a bad idea to figure out how she scales (a level 5 trixie and how she got to level ten gives you an idea about what a level 15 ought to look like, sort of thing), in case you want to use her again, later. |
| Turin_Aramaia #129587 1 year ago |
Way too high on magic ability.
Hers is more charm than magic. Or honesty. |
| Derpie_Pie #129632 1 year ago |
Wow. Trixie is overpowered magician.... I like it. |
| Thaluka #129640 1 year ago |
Yeah you should make a level one template, just so you know she's scaled consistently with the PCs. Since obviously people would want to play as Trixie too sometime. ;) |
| Anonymous #129889 1 year ago |
Trixie WOULD be a munchkin...
That, or her illusionary magic only makes everyone think the's actually competent |
| Anonymous #130986 1 year ago |
I support Trixie being a boss in a future game. |