
| RainbowBrisk #81128 1 year ago |
and Fluttershy was JUST about to whip that flowchart ken. |
| PonyRIG #81142 1 year ago |
in pokemon black and white, this happens all the time.... |
| Anonymous #81195 1 year ago |
"Bawwwww I don't want a loss on my record. RAGEQUIT!!"
^ This right here is the most annoying thing about random Wi-Fi matchups in competitive games. Dunno how SFIV handles it, but the stupidest thing is when there's zero penalty for doing ragequitting, like with Pokémon Black & White. I'm not afraid to have a few (or even many) losses on my record. |
| Anonymous #81223 1 year ago |
more games need to show disconnects, I know BlazBlue does. I'd rather have a loss than a dc. |
| Yeoseo #81230 1 year ago |
My roommate is terrible about this with MvC3.... |
| Turin_Aramaia #81277 1 year ago |
I used to 'ragequit' on "Castle Wolfenstein" for the Apple II - I pop the floppy disk out after I get killed - the computer can't delete the game map on the floppy.
Shows you how OLD I am. (just turned 38 beginning this month) |
| Anonymous #82052 1 year ago |
happy belated birthday? |
| Anonymous #257881 1 year ago |
In Super Street Fighter IV, there's a defense against this. Go to Player Data and it looks up the player's disconnect record. Anything above 0%, and you're at risk. |
| Anonymous #281177 1 year ago |
Use Dan next time. They already lose before they can even disconnect. |
| Anonymous #721443 7 months ago |
Could be worse, could be Tatsunoko Vs Capcom, where YOU lose if they D/C. |
| Anonymous #982309 5 months ago |
RAGEQUIT! |