"VertexLitGeneric"
{
	"$basetexture" "JawSFM\TF2\OliviaMannEdit\torso_d"
	"$bumpmap" "JawSFM\TF2\OliviaMannEdit\Torso_N"

	"$nocull" 1

	"$AmbientOcclusion" 1

	"$phong"			"1"
	"$phongboost"		"0.2"
	"$phongexponent"		"16"
	"$phongtint"		"[1 .65 .55]"
	"$phongfresnelranges"	"[.1 .85 30]"
	
}