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Anonymous Tue 30 Jul 2024 23:19:32 No.67851047 Report
Quoted By:
>>67850916
olivia tries to explain dark souls to inco
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Anonymous Wed 31 Jul 2024 18:15:43 No.67870682 Report
Quoted By: >>67870704
>>67851047
>I stare sideways at the TV screen ahead of us. The little knight dude has been doing pretty okay so far... until he gets flattened by a big fat guy with some cartoon hammer.
"HOW THE FUCK IS THAT FAIR! I ROLLED!"
>Olivia screams from below me, the back of her head pushing into my tummy. She's sitting on the floor of the Paynes' residence as I lay on the couch.
"Olivia, language! Vinny's home."
>A grumbling whine comes from the gator.
"...Sorry, auntie..."
>A worried look comes over my face. I've rarely seen her get as... vocal as when she plays this thing.
"Hey, 'Liv. If it's making you so angry, why don't you try playing something else?"
>Black-on-silver-on-yellow eyes glance up at me.
"What? Nah, I'm having fun.
"...If you say so."
>She turns her attention back to the screen as her own character, with her own comically oversized cartoon hammer, reappears on screen at a little campfire. Wait, why is she running straight to the big boss guy?
"Hey, don't you have to talk to that shopkeeper again?"
>She doesn't look up from the screen as she responds, but her character does slow down a little.
"Huh? Oh, nah. The game autosaves."
"Then why'd you start from the campfire again?"
"Those're like checkpoints. If you die, you just go back to them. Everything else gets remembered though."
"But all the enemies are ba-"
>I'm cut off by another swear from Olivia, and another reprimand from Sophia in the kitchen, as the distracted gamer-gator gets stabbed in the gut by some gaunt, skin-colored pterodactyl thing - as if to make my point for me. Her tail slaps the couch next to my face. Aiming isn't so easy when she's focused on something else.
"Thanks for distracting me, jerk! The enemies come back, but not any of the other stuff. It's like, they - (shit!) - they want to punish you for making mistakes, but they don't want it - (fuck!) - to be a slog where you gotta do all that other maintenance work over again."
"...Huh."

continued
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Anonymous Wed 31 Jul 2024 18:16:44 No.67870704 Report
Quoted By: >>67870728
>>67870682
>Before long, she's at the boss again. She just barely manages to touch some red splotch on the ground before she gets flattened again.
"UGH. This SU- uh, STINKS!"
>Sophia - who had been glaring at my girlfriend since she heard Olivia's character bite the dust, smiles approvingly at the catch. The sound of dishes being taken out of the dishwasher resumes.
"What are you even supposed to be doing here, anyway? I've seen you play this game for a whole day and barely anybody's talked to you."
"Hm? Oh, I gotta get the Kingbowl. It's just past this ganksquad."
>I ignore the strange nouns. Not worth it. Also not worth questioning why Olivia stripped her character nude, the shrivelled up green dino running around in her underwear. Think I heard her mutter something about "lightrolling" under her breath.
"No, I mean, like, what's the plot? And how are you supposed to know any of this? Like, all we got was a title card and that's it. Aren't games supposed to have plot?"
"What- of COURSE this game has plot, and it's way better than any of that lame Hashashin's Breed or Bomb Raider or Skinnie Game crap! You just gotta WORK for it. It's all about INFERENCES and hidden in item descriptions and stuff. You gotta put two and two together!"
>I huff, looking at her incredulously. She's getting increasingly agitated.
"That's stupid! If you put together a story that's worth reading, why the heck would you hide it behind three layers of obfuscation?"
>A green hand comes off the controller, hanging in the air as if to say 'duh?'
"Uh, for IMMERSION, duh."
"How are people supposed to get immersed in a game if they don't know what's going on? People aren't gonna wanna have to stop playing and dig around in their inventory reading paragraphs in order to figure out why they should care about the fact that this knight is a little more shiny and golden than the one standing right next to him."

continued
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Anonymous Wed 31 Jul 2024 18:17:45 No.67870728 Report
Quoted By: >>67870744
>>67870704
"Look, I don't gotta hear this from the guy who watches three hour video analyses about the 'dark hidden story' behind Five Nights At Teddy's. Maybe if you bothered to ever play Dark Snoots, you'd understa-"
>Recognition washes over me like a tidal wave.
"THIS IS DARK SNOOTS!? Isn't this the game that people keep comparing to everything?"
>She grimaces, sinking into her shoulders.
"Don't remind me."
>Awkward silence as she continues her run to the boss.
"...Honestly, I don't see the resemblance."
>She opens her mouth to say something, but cuts herself off in shock when one of the enemies she ignored chops her in half from the other side of the big white mist door.
"ARE YOU KIDDING ME!? I JUST LOST 120,000 SNOOTS!"
>I look over at her, confused.
"...What?"
>Her head falls back onto my belly again, staring up at the ceiling.
"Snoots. They're like a mix between XP and money. You drop 'em all when you die, but if you get over to your bloodstain, you get all the snoots you dropped."
"I thought you said earlier that everything is saved except for enemies."
>She gives me an annoyed look.
"...And snoots."
"Well, can't you just go to your bloodstain and get them back again?"
"No! If you die again, they're gone forever!"
"What!? That's stupid! I thought you said they designed the campfire-"
"Bonfire."
"...Whatever. I thought you said they designed that system to avoid making people do busywork, not make them want to farm snoots that they just lost."
>Olivia doesn't respond. She just sinks lower, sulking.

continued
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Anonymous Wed 31 Jul 2024 18:18:18 No.67870744 Report
Quoted By: >>67871157 >>67871467
>>67870728
"I think you should lower the difficulty."
>As the loading screen disappears and she respawns again, she picks up the controller, sighing. Another run to the boss.
"This game doesn't have difficulty."
>I look at her, surprised.
"No difficulty slider? No easy or hard mode?"
"Nope. Just set to exactly the level the developers intended.
>There's silence between us.
"...I think there should be an easy mode."
>I hear the clatter of plastic on the rug as Olivia's character stops right in front of an enemy.
"Oli-hrgk!"
>She doesn't do anything as her character is slowly stabbed to death. She's sitting straight up, staring ahead. Her tail is tightening slowly around my neck
>I can't speak. Or breathe. I stare at her in worry, my face going red and my sunglasses falling off my face.
>She slowly turns around to look me directly in the eye. There's no emotion in her gaze.
>...I think I may have said something wrong.
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Anonymous Wed 31 Jul 2024 18:36:25 No.67871157 Report
Quoted By: >>67871208 >>67871551
>>67870744
>Stopped on a cliffhanger
>A surprisingly intense cliffhanger too
Damn.
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Anonymous Wed 31 Jul 2024 18:54:02 No.67871551 Report
Quoted By: >>67871610 >>67871615
>>67871467
>>67871157
you'd best believe in cliffhangers being used as comic punchlines at the end of short stories, mister anon.
YOU READ ONE.