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No. 34253
ID: 7d3f06
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The voices suggested to humiliate, harass or try to befriend him
"Right, I could either humiliate him, or sexually harass him or try to get him on my side. I'm not used to humiliating people, so I don't really know how, but I'm sure the voices know best."
[a note about the procedures behind these "decisional rolls": whenever faced with multiple suggestions which seem to him contrasting I'll roll a die to decide which one he will follow. If, however, he deems a suggestion complementary to an other he will do it. For example, in this case grabbing the equipment from the defeated guard goes with everything but befriending him.]
>(roll 1d3: 1)
>Taken Shoulderpad from guard. Equipped, +1 AC (armor bonus).
>Taken Shortsword from guard. Put in inventory.
>Taken Keyring from guard. Put in inventory.
The hyena fliches as I slice through the string of his loincloth, but keeps a stern façade.
>Taken Sliced loincloth from guard. Put in inventory.
"Yield thyself and answer my questions, Nevius!"
//But... why are you talking li-
"Silence, thou unmannered dog! The voices are never mistaken! Tell me, how many other dogs patrol this place? What's in the end of this passage? Talk or I'll slice you like the swine that you are!"
//Ok, no need to throw the weakest insults ever heard at me. I'll tell you what you want: there are other two guards other then me. At the end of this hallway there's a bend with two doors. both of them lead to the manor proper, while the hallway continues towards our barracks.
"The nerve of him! Even in defeat he jeers! My insults may have been not so humiliating, I fear. Voices, what should I do? I might be wasting my time with this one"
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