The Twelve cores: These a the twelve furs born between 18 years and 13 years ago. they possess extraodinary magic but there was originally twenty four of them half have been caught by the Zodiacs. The zodiacs: A group dedicated to Reviving ZYrx lead by an unkown figure who Kilec has figured to be one of Zryx's four sons. They are composed of a boss and twelve warriors who lead a gang. each gang is represented by one of the zodiac symbols such Capricorn and Cancer. The Alpha association: The group of Alphas that govern all thigsn related to alphas such as thier offspring property and even political aspriations. They approve most eveyrthing Alphas do while ensuring that the Alpha's status is never challenged and with the wolves so eager to serve alphas they have had little trouble. They oversee all legal action taken against alphas and have much power. The anti Alpha movement: This small group of wolves are dedicated with the eradication of all alphas. The Species movement: An emancipation movement. The Gay Soceity: A secret soceity that somehow Jacob Jr. ended up in. Not much is known about them except that they seem to allow slaves as it was Kaka who recruited Junior. The Fox Projects: A dark term given to the fox's military projects. Places: Trade towns: Peaceful towns normally ran by Rabbits meant for trading between species. The wolves and foxes have made a poitn to never start a conflict in these towns and even hyenas try to avoid the towns as the rabbits while weak physically just like the squirrels and use strong sexual magic. tribe lands: The countries that species inhabit. The can be dominated by one species with others being allowed to live there such as with the weasels and ferrets. Or totally being ruled by one with other species having no say like the wolves. Cursed forests: They are two known currently and one borders the Jackal's territory while the other circles the squirrels territory. These a forests of magic that bind those who enter them into their spell mostly made for defense against invasion. Terms: Magic: refers to the energy that allows one fo pull off supernatural feats. It is like air always present and always around but can only be felt by a few. For a species to feel magic thier Species essence has to mix his own lifeforce with the magic in the air to allow them the ability to access it. Species essence: This refers to the spirit that gives each species the ability to use the magic around them. Species without such a being cannot use magic but still can use enchanted weapons and limited abilities. The essences range in personalities but all require a cost that allows the species to continue to use thier magic. Certain species such as Hyenas and other war species require a blood sacrifice. Some of the more sexual species such as the foxes, squirresl, jackals and rabbits have to give shows of sexual appeasement to thier essences. Essences range in what they want in return and some take different routes. Some get worshipped as gods and others do not even interact with thier species. Sometimes the cost they require is only once or timed but others require constant pleasure. Essence: This refers to the magic of a fur. Since furs also have a magical presence to them they can influence magic from one another. Since this essence is smiliar to the properties of genes relatives can draw in each others magic as long as they have been in contact sufficently. Even if they are different species they can draw on the species magic of someone they share at one quarter of genes from. Chaos magic: This refers to magic that is not normal and when used disrupts the regular flow of magic. This type of magic is only used by some dark souls.