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Realms Alpha V 0.2.6.3, Inventory Update!\n\nI Added the inventory system to the game. You can now hold items in your characters' inventory and the system will calculate the weight of the character. The player creator can now add inventory items to their characters and edit the inventory info of said item, adding souls to their item as well as custom names, enchantments, potion, has been read, and durability of the item. You can add or remove items at will and drop them in the characters' current location.\n\nI also fixed the steam issue with my updates. It seems I cant package the game as shipped content as it will require a unique key for steam, so from here on game versions will be in development mode for testing purposes until everything is flushed out. This should keep steam working. As a reminder, you require steam to be signed in and running to connect. If you can see the steam shortcut popup on your game, it works!\n\nWorld info has been set up. Characters can see their current location and locations or buildings around them as well as teleport to them. They can also see other characters in the current location they are in and show their stats in the player cards hud. if they are in a building they can exit it easily. They can also view the maps of the location their character is in. \n\nCrafting has been added to the game. Players can craft blueprints and recipes as well as enchant items. Repairing items is also possible with this update. I added the code decay as well for future use and time advancement. \n\nSmall quality of life tweaks have also been added to the game, including the ability to move your hud to the top over other UI menus. Most menus have been touched up in this update as the game editor has been combed through and new variables were added. \n\nThe character proficiencies menu has been unlocked and is ready to test. Players can see abilities they own and can buy. More is coming to this menu as it is still in development. You can also see your characters' languages and the current level they possess as well as the words and letters they have yet to figure out. \n\nFor past players of mythic realms, the buildings have been set back up as just requiring a location owner. The extra step to let players use the building name in more than one instance was too much to change. so it has been reverted. Any duplicate buildings must be deleted or your game will not work correctly. \n\nBug fixes - \nAs of the last update I set up the modifiers and restrictions but it seems the rolls were not fully-added to everything. \nProficiencies and stats were missing their buttons to add items into the player creator. you can now add them in.\n\nSee the Update log for more info on the changes to the game or check out my stream as I delve into this new update of the game! I'll Be Streaming after this posting, showing off the new update (November 27, 2021) on Twitch - https://www.twitch.tv/otterlygames\n-----------------------\nWhat is Mythic Realms-\nIt is an RPG game similar to that of traditional tabletop games with one exception, the entire game is a Create your based system in where you and your friends create the items while in-game. Then with the help of your imagination, you would type out your moves (similar to that of traditional RP) with an action menu to act like a gm and tell you if you succeeded or failed. Each player can control up to 3 separate characters at a time with saved passed characters to swap in and out at will, so on a 4 player server there can be up to 12 characters live in the game at one given time.\n\nWhy Play Mythic Realms-\nThis game is so customizable that you could create stories for other games or make your gameplay into a book (or submit your gameplay on your popular story web page). Simply choose on the main menu what you want to export (the story, chat logs, actions, Player Information) And the game will create your file based on your saved data.\n\nWhen Will Mythic Realms Be Playable-\nAt the moment I am the sole creator, so it will take a bit of time to flush everything out and fix all the bugs thus far, But the game is in its testing stages, you can input data thus far and with another program, you could find a use for this. I have a long way to go and eventually will be revamping all the huds to a more pleasing aesthetic look.\n\nHow Can you Help?-\nRaise awareness of my game!! lol, I'm always looking for people to help out and share ideas with. If you would like to volunteer to be a part of the creative process let me know!\n---------------------\n\nJoin the discord server to get access to the game! the newest update is downloadable to all testers. Become a tester by joining the Patreon\nWant to see more?!\nCheck me out on twitch as I code the game and see features not implemented in the public releases! (not always streaming so follow me!)\n\nMythic Realms Discord - https://discord.gg/C64HKuzAjv\nOtterly Games On Patreon - https://www.patreon.com/OtterlyGames\nTwitch - https://www.twitch.tv/otterlygames\n\nNew Public Release----\nDownload Version 0.2.6.3 - https://drive.google.com/file/d/1hO7gotse4Kq9wHDBtXtlbODLdW3bWyGJ/view?usp=sharing\nUpdate Logs - https://www.furaffinity.net/gallery/red-wolfy/folder/634993/Mythic-Realms-Update-Logs\n----------------------\nV 0.2.6.3\n~Added tutorials to game rules hud for easy access.\n~changed locations and building back to being referenced by name and not by name + owner name. This will break all duplicate names in past save games. \n~Changed active effects clearing out the old structure for a registry. \n~Added Turn Info to the player creator\n~Added script to world info, you can see other characters nearby and look at the info.\n~Added world info locations buildings and worlds, You can now see all locations around the current character as well as set new locations on select.\n~Added exit building in the world info\n~Added active effects in world info, you can see active effects in the location of the current character as well as in the world\n~Fixed world tab maps adding download images to all.\n~Fixed Main Hud world info displaying \"time does not exist\" in error\n~Added add/ remove/ drop inventory items to selections scroll. Items will add/ remove from inventory and if dropped will set the location as said characters' location.\n~Fixed hidden buttons in player creator to add proficiencies and stats\n~Fixed on save changes in stats and tolerances. it won't delete the entry now.\n~Remade the proficiencies, stat, item requirements, item modifiers, and quest objectives owner scroll looks. They now resemble the selections scroll.\n~Set the new huds to only get info on name select for faster to reload.\n~Fixed Language translator not working correctly\n~Added cash and max carry weight to the player creator.\n~Added calculation for current carry weight.\n~Fixed rolls not adding to the dropdown box in text search.\n~Added Custom inventory info to items, names, enchantments, and potions can be added to items.\n~Calculated time on a new game for default world.\n~Added the ability to change your worlds in the world tab even if they don't have a world in the first place. So long as you have a character selected.\n~Added toggle background map to world info tab (for future 3d view)\n~Added scripts for advancing and calculating the time for all worlds at once.\n~Fixed player card images (again, forgot to bind image)\n~Set background image to fill the screen and stretch to borders.\n~Fixed Percentages, changed integer to float.\n~Fixed dice rolls\n~Added item select to dice rolls\n~Fixed Image icon for text search lock button\n~Changed top buttons to a new design for dice rolling message.\n~Added top layer movement to all huds. a new button has been added to all huds and on open, they go to the top layer.\n~Added crafting items script. You can now craft item blueprints and recipes. \n~Added craft requirements to enchantments in-game editor.\n~Added repair Items to crafting script. You can now repair items.\n~Added new variables for repairing items to most inventory-based items. rate of decay, condition of item, durability, rate of repair, cost to repair, current decay.\n~Fixed spelling mistakes in tutorials, warning messages, and in the update log with Grammarly. (other mistakes are future fixes)\n~Fixed Action Points Required In-Game Editor - Foods\n~Fixed all missing variables in the game editor.\n~Added the ability to edit past game pages\n~Proficiencies tab is now working. you can buy spells and abilities for your character.\n~Changed how player creator downloads images.\n~Removed the ability to change and add other player cards in narrator mode. Only the host can.\n~Cleaned up player cards info. it now displays some character data.\n~Added show info button to all character cards.\n~Changed how selecting players work, now if the host selects a new player that player becomes the new host.\n~Fixed Player Count And game mode disappearing on load game.\n~Added more default items for crafting examples.\n~Bug found - some huds may be unclickable because of the top layer fix. So to fix this, you simply close the hud that was opened last.","description_bbcode_parsed":"<span style='word-wrap: break-word;'>Mythic Realms Alpha V 0.2.6.3, Inventory Update!<br /><br />I Added the inventory system to the game. You can now hold items in your characters&#039; inventory and the system will calculate the weight of the character. The player creator can now add inventory items to their characters and edit the inventory info of said item, adding souls to their item as well as custom names, enchantments, potion, has been read, and durability of the item. You can add or remove items at will and drop them in the characters&#039; current location.<br /><br />I also fixed the steam issue with my updates. It seems I cant package the game as shipped content as it will require a unique key for steam, so from here on game versions will be in development mode for testing purposes until everything is flushed out. This should keep steam working. As a reminder, you require steam to be signed in and running to connect. If you can see the steam shortcut popup on your game, it works!<br /><br />World info has been set up. Characters can see their current location and locations or buildings around them as well as teleport to them. They can also see other characters in the current location they are in and show their stats in the player cards hud. if they are in a building they can exit it easily. They can also view the maps of the location their character is in. <br /><br />Crafting has been added to the game. Players can craft blueprints and recipes as well as enchant items. Repairing items is also possible with this update. I added the code decay as well for future use and time advancement. <br /><br />Small quality of life tweaks have also been added to the game, including the ability to move your hud to the top over other UI menus. Most menus have been touched up in this update as the game editor has been combed through and new variables were added. <br /><br />The character proficiencies menu has been unlocked and is ready to test. Players can see abilities they own and can buy. More is coming to this menu as it is still in development. You can also see your characters&#039; languages and the current level they possess as well as the words and letters they have yet to figure out. <br /><br />For past players of mythic realms, the buildings have been set back up as just requiring a location owner. The extra step to let players use the building name in more than one instance was too much to change. so it has been reverted. Any duplicate buildings must be deleted or your game will not work correctly. <br /><br />Bug fixes - <br />As of the last update I set up the modifiers and restrictions but it seems the rolls were not fully-added to everything. <br />Proficiencies and stats were missing their buttons to add items into the player creator. you can now add them in.<br /><br />See the Update log for more info on the changes to the game or check out my stream as I delve into this new update of the game! I&#039;ll Be Streaming after this posting, showing off the new update (November 27, 2021) on Twitch - <a href=\"https://www.twitch.tv/otterlygames\" rel=\"nofollow\">https://www.twitch.tv/otterlygames</a><br />-----------------------<br />What is Mythic Realms-<br />It is an RPG game similar to that of traditional tabletop games with one exception, the entire game is a Create your based system in where you and your friends create the items while in-game. Then with the help of your imagination, you would type out your moves (similar to that of traditional RP) with an action menu to act like a gm and tell you if you succeeded or failed. Each player can control up to 3 separate characters at a time with saved passed characters to swap in and out at will, so on a 4 player server there can be up to 12 characters live in the game at one given time.<br /><br />Why Play Mythic Realms-<br />This game is so customizable that you could create stories for other games or make your gameplay into a book (or submit your gameplay on your popular story web page). Simply choose on the main menu what you want to export (the story, chat logs, actions, Player Information) And the game will create your file based on your saved data.<br /><br />When Will Mythic Realms Be Playable-<br />At the moment I am the sole creator, so it will take a bit of time to flush everything out and fix all the bugs thus far, But the game is in its testing stages, you can input data thus far and with another program, you could find a use for this. I have a long way to go and eventually will be revamping all the huds to a more pleasing aesthetic look.<br /><br />How Can you Help?-<br />Raise awareness of my game!! lol, I&#039;m always looking for people to help out and share ideas with. If you would like to volunteer to be a part of the creative process let me know!<br />---------------------<br /><br />Join the discord server to get access to the game! the newest update is downloadable to all testers. Become a tester by joining the Patreon<br />Want to see more?!<br />Check me out on twitch as I code the game and see features not implemented in the public releases! (not always streaming so follow me!)<br /><br />Mythic Realms Discord - <a href=\"https://discord.gg/C64HKuzAjv\" rel=\"nofollow\">https://discord.gg/C64HKuzAjv</a><br />Otterly Games On Patreon - <a href=\"https://www.patreon.com/OtterlyGames\" rel=\"nofollow\">https://www.patreon.com/OtterlyGames</a><br />Twitch - <a href=\"https://www.twitch.tv/otterlygames\" rel=\"nofollow\">https://www.twitch.tv/otterlygames</a><br /><br />New Public Release----<br />Download Version 0.2.6.3 - <a href=\"https://drive.google.com/file/d/1hO7gotse4Kq9wHDBtXtlbODLdW3bWyGJ/view?usp=sharing\" rel=\"nofollow\">https://drive.google.com/file/d/1hO7gotse4Kq9wHDBtXtlbO...</a><br />Update Logs - <a href=\"https://www.furaffinity.net/gallery/red-wolfy/folder/634993/Mythic-Realms-Update-Logs\" rel=\"nofollow\">https://www.furaffinity.net/gallery/red-wolfy/folder/63...</a><br />----------------------<br />V 0.2.6.3<br />~Added tutorials to game rules hud for easy access.<br />~changed locations and building back to being referenced by name and not by name + owner name. This will break all duplicate names in past save games. <br />~Changed active effects clearing out the old structure for a registry. <br />~Added Turn Info to the player creator<br />~Added script to world info, you can see other characters nearby and look at the info.<br />~Added world info locations buildings and worlds, You can now see all locations around the current character as well as set new locations on select.<br />~Added exit building in the world info<br />~Added active effects in world info, you can see active effects in the location of the current character as well as in the world<br />~Fixed world tab maps adding download images to all.<br />~Fixed Main Hud world info displaying &quot;time does not exist&quot; in error<br />~Added add/ remove/ drop inventory items to selections scroll. Items will add/ remove from inventory and if dropped will set the location as said characters&#039; location.<br />~Fixed hidden buttons in player creator to add proficiencies and stats<br />~Fixed on save changes in stats and tolerances. it won&#039;t delete the entry now.<br />~Remade the proficiencies, stat, item requirements, item modifiers, and quest objectives owner scroll looks. They now resemble the selections scroll.<br />~Set the new huds to only get info on name select for faster to reload.<br />~Fixed Language translator not working correctly<br />~Added cash and max carry weight to the player creator.<br />~Added calculation for current carry weight.<br />~Fixed rolls not adding to the dropdown box in text search.<br />~Added Custom inventory info to items, names, enchantments, and potions can be added to items.<br />~Calculated time on a new game for default world.<br />~Added the ability to change your worlds in the world tab even if they don&#039;t have a world in the first place. So long as you have a character selected.<br />~Added toggle background map to world info tab (for future 3d view)<br />~Added scripts for advancing and calculating the time for all worlds at once.<br />~Fixed player card images (again, forgot to bind image)<br />~Set background image to fill the screen and stretch to borders.<br />~Fixed Percentages, changed integer to float.<br />~Fixed dice rolls<br />~Added item select to dice rolls<br />~Fixed Image icon for text search lock button<br />~Changed top buttons to a new design for dice rolling message.<br />~Added top layer movement to all huds. a new button has been added to all huds and on open, they go to the top layer.<br />~Added crafting items script. You can now craft item blueprints and recipes. <br />~Added craft requirements to enchantments in-game editor.<br />~Added repair Items to crafting script. You can now repair items.<br />~Added new variables for repairing items to most inventory-based items. rate of decay, condition of item, durability, rate of repair, cost to repair, current decay.<br />~Fixed spelling mistakes in tutorials, warning messages, and in the update log with Grammarly. (other mistakes are future fixes)<br />~Fixed Action Points Required In-Game Editor - Foods<br />~Fixed all missing variables in the game editor.<br />~Added the ability to edit past game pages<br />~Proficiencies tab is now working. you can buy spells and abilities for your character.<br />~Changed how player creator downloads images.<br />~Removed the ability to change and add other player cards in narrator mode. Only the host can.<br />~Cleaned up player cards info. it now displays some character data.<br />~Added show info button to all character cards.<br />~Changed how selecting players work, now if the host selects a new player that player becomes the new host.<br />~Fixed Player Count And game mode disappearing on load game.<br />~Added more default items for crafting examples.<br />~Bug found - some huds may be unclickable because of the top layer fix. So to fix this, you simply close the hud that was opened last.</span>","writing":"","writing_bbcode_parsed":"<span style='word-wrap: break-word;'></span>","pools_count":0,"title":"Mythic Realms Alpha Update V 0.2.6.3 - Inventory","deleted":"f","public":"t","mimetype":"image/png","pagecount":"1","rating_id":"0","rating_name":"General","ratings":[],"submission_type_id":"1","type_name":"Picture/Pinup","guest_block":"f","friends_only":"f","comments_count":"0","views":"8"}