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  "description": "Finally, after some month again, i had some time to actually overwork the Spy Fight System i worked on in Secondlife.\n\nSo what is new?\nI mostly overworked th Traps and regen-rate of the health and Action Points so that you have to take your moves more carefully. Next to this i add the \"First Aid Kid\" Support ability, which let you drop a Health Kit - able to heal now others.\n\nAs you see on the picture, the game is ready to play and offers a lot now (Spy Avatar not inside, just said ;3 but you can get it in my store).\n\nAlso, we created a Co Store for the Spy stuff so far (Links Below)\n\nI hope people will enjoy the game since it was a lot lot work behind it.\n\n\nThe Patch Notes\nV 2.52\nSYSTEM\n- Regen-rate from 8 to 6 (was a bit to long)\n\nTRAPS\nNails\n-Had a spawn bug!\n\nV 2.5\nThis update was mostly made coz the regen-rates were to high. i put them down so to actually use the bandages more wisely and move around the \"battlefield\" more careful. I also balanced the traps that they actually makes more damage and work better at least. Also the Stun-time is slightly longer so booby traps and Spring traps work better, which are also a bit buffed.\n\nSYSTEM\n- Stun time up from 3.0 to 3.5\n- Regen-rate from 5 to 8\n-- AP regen-rate from 4 down to 2 (if HP is full 3)\n-- HP regen-rate from 2 down to 1\n- Velocity build up time from 45 to 75 (for range weapons which might will be come)\n\nHUD\nADD the \"First Aid Kit\"\n- Uses the \"First Aid Kit (Press 5)\" Gesture to active\n- Needs at least 25 AP to use\n- Drops a First Aid Kit which can be collected by everyone\n-- Heals 12 HP & 12 AP (if it is touched by a dead one it heals 25 HP & 12 AP)\n-- Stays at least around 60 Seconds before it disappears\n\nSUPPORT\nBandage\n- heals now 25 HP instead of 30 HP\n- heals now 25 HP instead of only 10 HP if you're down\n\nBooby trap\n- Makes now 14 Damage instead of 10\n- Slightly longer stun (coz of the Stun time buff from 0.5 sec)\n\nNails\n- larger Nail \"Field\"\n\nTRAPS\nBomb\n- slightly larger explosion\n- explosion has now a light effect\n\nSpring Trap\n- Damage buffed from 10 to 12\n\nAcid Bucket\n- Begins now to make faster damage\n\nGun Trap\n- Damage lowered from 25 to 18\n- AP Damage buffed from 10 to 18\n- Cooldown lowered from 25 to 22 Seconds\n\nTime-bomb/ Mine\n- Fuse time shorten from 0.3 to 0.18 Seconds\n\n\nSpy Fight System (Its mature rated so you need to be loged in!!!)\nhttps://marketplace.secondlife.com/p/SPY-vs-SPY-SPY-FIGHT-SYSTEM-V252/8601449\n\nMain Store\nhttps://marketplace.secondlife.com/de-DE/stores/180783",
  "description_bbcode_parsed": "<span style='word-wrap: break-word;'>Finally, after some month again, i had some time to actually overwork the Spy Fight System i worked on in Secondlife.<br /><br />So what is new?<br />I mostly overworked th Traps and regen-rate of the health and Action Points so that you have to take your moves more carefully. Next to this i add the &quot;First Aid Kid&quot; Support ability, which let you drop a Health Kit - able to heal now others.<br /><br />As you see on the picture, the game is ready to play and offers a lot now (Spy Avatar not inside, just said ;3 but you can get it in my store).<br /><br />Also, we created a Co Store for the Spy stuff so far (Links Below)<br /><br />I hope people will enjoy the game since it was a lot lot work behind it.<br /><br /><br />The Patch Notes<br />V 2.52<br />SYSTEM<br />- Regen-rate from 8 to 6 (was a bit to long)<br /><br />TRAPS<br />Nails<br />-Had a spawn bug!<br /><br />V 2.5<br />This update was mostly made coz the regen-rates were to high. i put them down so to actually use the bandages more wisely and move around the &quot;battlefield&quot; more careful. I also balanced the traps that they actually makes more damage and work better at least. Also the Stun-time is slightly longer so booby traps and Spring traps work better, which are also a bit buffed.<br /><br />SYSTEM<br />- Stun time up from 3.0 to 3.5<br />- Regen-rate from 5 to 8<br />-- AP regen-rate from 4 down to 2 (if HP is full 3)<br />-- HP regen-rate from 2 down to 1<br />- Velocity build up time from 45 to 75 (for range weapons which might will be come)<br /><br />HUD<br />ADD the &quot;First Aid Kit&quot;<br />- Uses the &quot;First Aid Kit (Press 5)&quot; Gesture to active<br />- Needs at least 25 AP to use<br />- Drops a First Aid Kit which can be collected by everyone<br />-- Heals 12 HP &amp; 12 AP (if it is touched by a dead one it heals 25 HP &amp; 12 AP)<br />-- Stays at least around 60 Seconds before it disappears<br /><br />SUPPORT<br />Bandage<br />- heals now 25 HP instead of 30 HP<br />- heals now 25 HP instead of only 10 HP if you&#039;re down<br /><br />Booby trap<br />- Makes now 14 Damage instead of 10<br />- Slightly longer stun (coz of the Stun time buff from 0.5 sec)<br /><br />Nails<br />- larger Nail &quot;Field&quot;<br /><br />TRAPS<br />Bomb<br />- slightly larger explosion<br />- explosion has now a light effect<br /><br />Spring Trap<br />- Damage buffed from 10 to 12<br /><br />Acid Bucket<br />- Begins now to make faster damage<br /><br />Gun Trap<br />- Damage lowered from 25 to 18<br />- AP Damage buffed from 10 to 18<br />- Cooldown lowered from 25 to 22 Seconds<br /><br />Time-bomb/ Mine<br />- Fuse time shorten from 0.3 to 0.18 Seconds<br /><br /><br />Spy Fight System (Its mature rated so you need to be loged in!!!)<br /><a href=\"https://marketplace.secondlife.com/p/SPY-vs-SPY-SPY-FIGHT-SYSTEM-V252/8601449\" rel=\"nofollow\">https://marketplace.secondlife.com/p/SPY-vs-SPY-SPY-FIG...</a><br /><br />Main Store<br /><a href=\"https://marketplace.secondlife.com/de-DE/stores/180783\" rel=\"nofollow\">https://marketplace.secondlife.com/de-DE/stores/180783</a></span>",
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