application/x-vnd.lm_mohodoc version 31 ### Created in Moho version 8.0, © 1999-2011 Smith Micro Software, Inc. ### Created: Sat Feb 23 18:16:05 2013 ### static values dimensions 720 534 frame_range 1 240 fps 24 back_color 234 234 234 255 noise_grain 0 allow_3d true depth_sort false distance_sort false depth_of_field false 2 1 0.05 global_render_style 0 0 0 true stereo_mode 0 stereo_separation -1 extra_swf_frame false soundtrack "" ### styles ### animated values camera_track [ keys 1 0 1 0.1 0.5 0 0 1.7321 ] camera_zoom [ keys 1 0 1 0.1 0.5 1 ] camera_roll [ keys 1 0 1 0.1 0.5 0 ] camera_pan_tilt [ keys 1 0 1 0.1 0.5 0 0 ] ### layers layer_type 1 { ### generic layer values name "Layer 1" quality_flags 2044 animated_layer_effects false origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 3889 ### transforms translation [ keys 1 0 1 0.1 0.5 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] following [ keys 1 0 1 0.1 0.5 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 0 0 ] ### layer effects ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy true noise_amp 0.011236 noise_scale 0.089888 extra_lines 5 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 0 curves 0 shapes 0 groups 0 ] } layer_type 2 { ### generic layer values name "head.png" quality_flags 2046 animated_layer_effects false origin 0 0 parent_bone -3 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 10160 ### transforms translation [ keys 1 0 1 0.1 0.5 0.025545 0.374661 0 ] scale [ keys 1 0 1 0.1 0.5 0.649573 0.635593 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] following [ keys 1 0 1 0.1 0.5 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 0 0 ] ### layer effects ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 0 1 ] ### image layer values image "C:/Documents and Settings/All Users/Documents/Smith Micro/Anime Studio Debut/8/Library/Characters/Version 5/Aya_Front_images/head.png" interpreted_fps -1 avi_alpha false movie_looping false toon_effect false toon_min_edge_threshold 216 toon_max_edge_threshold 220 toon_gray_threshold 96 toon_black_threshold 32 toon_saturation 60 toon_lightness 0 toon_quantize 6 sampling_mode 1 psd_layer_bounds 0 0 0 0 shape 0.696629 1.172285 ### audio layer values audio_file "" spatial_positioning false audio_level [ keys 1 0 1 0.1 0.5 1 ] audio_jump [ keys 1 0 1 0.1 0.5 0 ] } layer_type 2 { ### generic layer values name "normal_eye.png" quality_flags 2046 animated_layer_effects false origin 0 0 parent_bone -3 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 15552 ### transforms translation [ keys 1 0 1 0.1 0.5 0.03406 0.519417 0 ] scale [ keys 1 0 1 0.1 0.5 0.596957 0.614195 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] following [ keys 1 0 1 0.1 0.5 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 0 0 ] ### layer effects ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 0 1 ] ### image layer values image "C:/Documents and Settings/All Users/Documents/Smith Micro/Anime Studio Debut/8/Library/Characters/Version 5/Aya_Front_images/normal_eye.png" interpreted_fps -1 avi_alpha false movie_looping false toon_effect false toon_min_edge_threshold 216 toon_max_edge_threshold 220 toon_gray_threshold 96 toon_black_threshold 32 toon_saturation 60 toon_lightness 0 toon_quantize 6 sampling_mode 1 psd_layer_bounds 0 0 0 0 shape 0.655431 0.220974 ### audio layer values audio_file "" spatial_positioning false audio_level [ keys 1 0 1 0.1 0.5 1 ] audio_jump [ keys 1 0 1 0.1 0.5 0 ] } layer_type 1 { ### generic layer values name "boy-punkhair" quality_flags 2044 animated_layer_effects false origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 10783 ### transforms translation [ keys 1 0 1 0.1 0.5 -1.047349 0.221391 0 ] scale [ keys 1 0 1 0.1 0.5 0.92439 0.898157 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] following [ keys 1 0 1 0.1 0.5 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 0 0 ] ### layer effects ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 0 1 ] ### mesh layer values noisy_shapes false noisy_lines false animated_noise false extra_sketchy true noise_amp 0.012346 noise_scale 0.098765 extra_lines 5 gap_filling false exclude_lines_from_mask false fill_texture "" line_texture "" 3d_mode 0 3d_options [ 3d_shading_mode 1 3d_shading_density 50 3d_shading_color 64 64 64 255 3d_silhouette_edges true 3d_material_edges true 3d_crease_edges true 3d_crease_angle 1.047198 3d_edge_extension 0 3d_backface_removal false 3d_reset_z false ] mesh [ curve_interpretation 1 points 44 [ keys 1 0 1 0.1 0.5 0.965594 0.635372 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 0 [ keys 1 0 1 0.1 0.5 0.904135 0.598264 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 1 [ keys 1 0 1 0.1 0.5 0.841516 0.468388 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 2 [ keys 1 0 1 0.1 0.5 0.82992 0.355905 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 3 [ keys 1 0 1 0.1 0.5 0.911093 0.450993 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 2 0 4 1 6 [ keys 1 0 1 0.1 0.5 1.088514 0.514772 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 6 [ keys 1 0 1 0.1 0.5 1.260201 0.514375 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 7 [ keys 1 0 1 0.1 0.5 1.284488 0.58203 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 9 [ keys 1 0 1 0.1 0.5 1.268079 0.509411 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 11 [ keys 1 0 1 0.1 0.5 1.419003 0.362863 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 2 0 17 2 0 [ keys 1 0 1 0.1 0.5 1.544501 0.300629 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 19 [ keys 1 0 1 0.1 0.5 1.474665 0.413886 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 20 [ keys 1 0 1 0.1 0.5 1.447994 0.584349 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 21 [ keys 1 0 1 0.1 0.5 1.351746 0.666681 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 22 [ keys 1 0 1 0.1 0.5 1.397454 0.679051 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 23 [ keys 1 0 1 0.1 0.5 1.434175 0.664555 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 24 [ keys 1 0 1 0.1 0.5 1.422579 0.694512 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 25 [ keys 1 0 1 0.1 0.5 1.351069 0.705142 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 26 [ keys 1 0 1 0.1 0.5 1.323045 0.679051 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 27 [ keys 1 0 1 0.1 0.5 1.321113 0.727368 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 28 [ keys 1 0 1 0.1 0.5 1.256368 0.791147 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 29 [ keys 1 0 1 0.1 0.5 1.291156 0.73993 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 30 [ keys 1 0 1 0.1 0.5 1.284391 0.698377 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 31 [ keys 1 0 1 0.1 0.5 1.111416 0.707075 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 32 [ keys 1 0 1 0.1 0.5 0.908484 0.720603 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 33 [ keys 1 0 1 0.1 0.5 0.814748 0.627834 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 34 [ keys 1 0 1 0.1 0.5 0.901719 0.662623 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 35 [ keys 1 0 1 0.1 0.5 1.002219 0.647161 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 36 [ keys 1 0 1 0.1 0.5 1.013128 0.500389 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 2 0 5 1 0 [ keys 1 0 1 0.1 0.5 0.96387 0.413659 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 1 1 [ keys 1 0 1 0.1 0.5 0.971839 0.181808 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 1 3 [ keys 1 0 1 0.1 0.5 0.902179 0.25589 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 1 4 [ keys 1 0 1 0.1 0.5 0.884655 0.373394 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 1 5 [ keys 1 0 1 0.1 0.5 1.354959 0.414426 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 12 [ keys 1 0 1 0.1 0.5 1.487998 0.322547 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 18 [ keys 1 0 1 0.1 0.5 0.945386 0.305351 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 1 2 [ keys 1 0 1 0.1 0.5 1.276457 0.546336 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 10 [ keys 1 0 1 0.1 0.5 1.275479 0.545358 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 8 [ keys 1 0 1 0.1 0.5 1.36691 0.416836 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 2 1 [ keys 1 0 1 0.1 0.5 1.317657 0.476769 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 2 2 [ keys 1 0 1 0.1 0.5 1.379658 0.199083 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 14 [ keys 1 0 1 0.1 0.5 1.445078 0.299117 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 16 [ keys 1 0 1 0.1 0.5 1.394563 0.275186 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 13 [ keys 1 0 1 0.1 0.5 1.428508 0.23278 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 15 curves 3 37 true -1 -1 16 0 true [ keys 1 0 1 0.1 0.5 0.3 ] 1 true [ keys 1 0 1 0.1 0.5 0.3 ] 2 true [ keys 1 0 1 0.1 0.5 0.3 ] 3 true [ keys 1 0 1 0.1 0.5 0.001 ] 4 true [ keys 1 0 1 0.1 0.5 0.3 ] 28 true [ keys 1 0 1 0.1 0.5 0.3 ] 5 true [ keys 1 0 1 0.1 0.5 0.3 ] 6 true [ keys 1 0 1 0.1 0.5 0.3 ] 37 true [ keys 1 0 1 0.1 0.5 0.3 ] 7 true [ keys 1 0 1 0.1 0.5 0.001 ] 36 true [ keys 1 0 1 0.1 0.5 0.3 ] 8 true [ keys 1 0 1 0.1 0.5 0.3 ] 33 true [ keys 1 0 1 0.1 0.5 0.001 ] 42 true [ keys 1 0 1 0.1 0.5 0.3 ] 40 true [ keys 1 0 1 0.1 0.5 0.001 ] 43 true [ keys 1 0 1 0.1 0.5 0.3 ] 41 true [ keys 1 0 1 0.1 0.5 0.3 ] 9 true [ keys 1 0 1 0.1 0.5 0.001 ] 34 true [ keys 1 0 1 0.1 0.5 0.3 ] 10 true [ keys 1 0 1 0.1 0.5 0.001 ] 11 true [ keys 1 0 1 0.1 0.5 0.3 ] 12 true [ keys 1 0 1 0.1 0.5 0.3 ] 13 true [ keys 1 0 1 0.1 0.5 0.3 ] 14 true [ keys 1 0 1 0.1 0.5 0.3 ] 15 true [ keys 1 0 1 0.1 0.5 0.001 ] 16 true [ keys 1 0 1 0.1 0.5 0.3 ] 17 true [ keys 1 0 1 0.1 0.5 0.3 ] 18 true [ keys 1 0 1 0.1 0.5 0.001 ] 19 true [ keys 1 0 1 0.1 0.5 0.3 ] 20 true [ keys 1 0 1 0.1 0.5 0.001 ] 21 true [ keys 1 0 1 0.1 0.5 0.3 ] 22 true [ keys 1 0 1 0.1 0.5 0.001 ] 23 true [ keys 1 0 1 0.1 0.5 0.3 ] 24 true [ keys 1 0 1 0.1 0.5 0.3 ] 25 true [ keys 1 0 1 0.1 0.5 0.001 ] 26 true [ keys 1 0 1 0.1 0.5 0.3 ] 27 true [ keys 1 0 1 0.1 0.5 0.001 ] [ keys 1 0 1 0.1 0.5 -0.1 ] [ keys 1 0 1 0.1 0.5 1.1 ] 7 false -1 -1 16 28 true [ keys 1 0 1 0.1 0.5 0.3 ] 29 true [ keys 1 0 1 0.1 0.5 0.3 ] 35 true [ keys 1 0 1 0.1 0.5 0.3 ] 30 true [ keys 1 0 1 0.1 0.5 0.001 ] 31 true [ keys 1 0 1 0.1 0.5 0.3 ] 32 true [ keys 1 0 1 0.1 0.5 0.3 ] 4 true [ keys 1 0 1 0.1 0.5 0.3 ] [ keys 1 0 1 0.1 0.5 -0.1 ] [ keys 1 0 1 0.1 0.5 1.1 ] 3 false -1 -1 16 9 true [ keys 1 0 1 0.1 0.5 0.001 ] 38 true [ keys 1 0 1 0.1 0.5 0.3 ] 39 true [ keys 1 0 1 0.1 0.5 0.3 ] [ keys 1 0 1 0.1 0.5 -0.1 ] [ keys 1 0 1 0.1 0.5 1.1 ] shapes 3 "" false true true true [ keys 1 0 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 0 ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0.125 ] 37 0 0 0 0 1 0 0 2 0 0 3 0 0 4 0 0 5 0 0 6 0 0 7 0 0 8 0 0 9 0 0 10 0 0 11 0 0 12 0 0 17 0 0 18 0 0 19 0 0 20 0 0 21 0 0 22 0 0 23 0 0 24 0 0 25 0 0 26 0 0 27 0 0 28 0 0 29 0 0 30 0 0 31 0 0 32 0 0 33 0 0 34 0 0 35 0 0 36 0 0 14 0 0 16 0 0 13 0 0 15 0 "" false [ keys 1 0 0 0.1 0.5 0.062745 0.498039 0.698039 1 ] false 0.002058 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] 0 "" false 6.283185 0.25 true true -1 -1 -1 "" "" "" false true true true [ keys 1 0 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 0 ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0.125 ] 7 0 4 0 1 0 0 1 1 0 1 2 0 1 3 0 1 4 0 1 5 0 "" false [ keys 1 0 0 0.1 0.5 0.062745 0.498039 0.698039 1 ] false 0.002058 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] 0 "" false 6.283185 0.25 true true -1 -1 -1 "" "" "" false false true false [ keys 1 0 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 0 ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0.125 ] 2 2 0 1 2 1 1 "" false [ keys 1 0 0 0.1 0.5 0.062745 0.498039 0.698039 1 ] false 0.002058 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] 0 "" false 6.283185 0.25 true true -1 -1 -1 "" "" groups 0 ] } layer_type 2 { ### generic layer values name "mean_mouth.png" quality_flags 2046 animated_layer_effects false origin 0 0 parent_bone -3 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 19947 ### transforms translation [ keys 1 0 1 0.1 0.5 0.025545 0.344859 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] following [ keys 1 0 1 0.1 0.5 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 0 0 ] ### layer effects ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 0 1 ] ### image layer values image "C:/Documents and Settings/All Users/Documents/Smith Micro/Anime Studio Debut/8/Library/Characters/Version 5/Aya_45_images/mean_mouth.png" interpreted_fps -1 avi_alpha false movie_looping false toon_effect false toon_min_edge_threshold 216 toon_max_edge_threshold 220 toon_gray_threshold 96 toon_black_threshold 32 toon_saturation 60 toon_lightness 0 toon_quantize 6 sampling_mode 1 psd_layer_bounds 0 0 0 0 shape 0.194757 0.202247 ### audio layer values audio_file "" spatial_positioning false audio_level [ keys 1 0 1 0.1 0.5 1 ] audio_jump [ keys 1 0 1 0.1 0.5 0 ] } layer_type 2 { ### generic layer values name "Torso.png" quality_flags 2046 animated_layer_effects false origin 0 0 parent_bone -3 visible false render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false timing_offset 0 follow_layer -1 follow_curve -1 follow_bending false random_num 28687 ### transforms translation [ keys 1 0 1 0.1 0.5 -0.889821 -0.029803 0 ] scale [ keys 1 0 1 0.1 0.5 0.871795 0.719008 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] following [ keys 1 0 1 0.1 0.5 0 ] physics_nudge [ keys 1 0 1 0.1 0.5 0 0 ] ### layer effects ### physics physics_enabled true physics_static false physics_sleeping false physics_respawn 0 physics_velocity 0 0 physics_density 1 physics_friction 0.3 physics_restitution 0.5 physics_pivot false physics_enable_motor false physics_motor_speed [ keys 1 0 1 0.1 0.5 3.141593 ] physics_motor_torque 10000 physics_force_field false physics_force_field_vector [ keys 1 0 1 0.1 0.5 0 1 ] ### image layer values image "C:/Documents and Settings/All Users/Documents/Smith Micro/Anime Studio Debut/8/Library/Characters/Version 5/Winsor_Front_images/Torso.png" interpreted_fps -1 avi_alpha false movie_looping false toon_effect false toon_min_edge_threshold 216 toon_max_edge_threshold 220 toon_gray_threshold 96 toon_black_threshold 32 toon_saturation 60 toon_lightness 0 toon_quantize 6 sampling_mode 1 psd_layer_bounds 0 0 0 0 shape 0.595506 1.097378 ### audio layer values audio_file "" spatial_positioning false audio_level [ keys 1 0 1 0.1 0.5 1 ] audio_jump [ keys 1 0 1 0.1 0.5 0 ] }