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I like Rain World game. Especially with its new DLC. And I want to share this love to all and every being I meet. Just look at this damn adorable slugcat! Just right amount of Slug and Cat, maybe overly feral (and maybe with somewhat weird eyes, but, well, it is part slug, isn't it?), but still cute as fluff! And, agree, this soul can use some slimy concepts, don't it? :)\n\n---\n\n[b]Tool:[/b] ComfyUI\n[b]Used Custom Nodes:[/b]\n+ [url=https://github.com/Jordach/comfy-plasma]Plasma Noise for ComfyUI[/url] - adds ability to start generation from plasma noise - allows to have better shadows and highlights with no additional cost.\n+ [url=https://github.com/DeInfernal/StupidSimpleNodes]Stupid Simple Nodes[/url] - as name states, adds primitive nodes that for some reason nobody added - such as SEED generator\n+ [url=https://github.com/BlenderNeko/ComfyUI_ADV_CLIP_emb]Advanced CLIP Text Encode[/url] - gives finer control over CLIP encoder, allowing to simulate results closer to A1111 tool.\n+ [url=https://github.com/comfyanonymous/ComfyUI_experiments/blob/master/sampler_rescalecfg.py]Rescale CFG[/url] - to control V-Prediction things.\n[b]To see the workflow (model, prompts, seeds, etc.), download the JSON file and drag it into ComfyUI. It will open the workflow.[/b]\n\n[b][i]Other Useful Nodes:[/i][/b]\n+ [url=https://github.com/WASasquatch/was-node-suite-comfyui]WAS Node Suite[/url] - adds a lot of small, but useful nodes, like Constant Number and other similar stuff.\n+ [url=https://github.com/BlenderNeko/ComfyUI_Cutoff]BlenderNeko's Cutoff[/url] - gives more precision about details, allows to limit sets\n+ [url=https://github.com/Davemane42/ComfyUI_Dave_CustomNode]Davemane42's Custom Node[/url] - gives easier control over image segregation, combining workflow of 3-8 nodes into one.\n+ [url=https://github.com/ssitu/ComfyUI_UltimateSDUpscale]Ultimate SD Upscaler[/url] - node that makes HD images within a single node instead of 10 different ones.\n+ [url=https://github.com/LEv145/images-grid-comfy-plugin]ImagesGrid[/url] - allows to simulate X/Y plot script of A1111.\n+ [url=https://github.com/EllangoK/ComfyUI-post-processing-nodes]EllangoK's Post-Processing Nodes[/url] - gives some funny filters to increase the quality of finished image.\n+ [url=https://github.com/diontimmer/ComfyUI-Vextra-Nodes]Vextra Nodes[/url] - gives a bit of funny filters, if you are into it.\n+ [url=https://github.com/Fannovel16/comfy_controlnet_preprocessors]ControlNet Preprocessors[/url] - adds preprocessing, that helps a lot when you try to make sharpening operations","description_bbcode_parsed":"<span style='word-wrap: break-word;'>You know... I like Rain World game. Especially with its new DLC. And I want to share this love to all and every being I meet. Just look at this damn adorable slugcat! Just right amount of Slug and Cat, maybe overly feral (and maybe with somewhat weird eyes, but, well, it is part slug, isn&#039;t it?), but still cute as fluff! And, agree, this soul can use some slimy concepts, don&#039;t it? :)<br /><br />---<br /><br /><strong>Tool:</strong> ComfyUI<br /><strong>Used Custom Nodes:</strong><br />+ <a href=\"https://github.com/Jordach/comfy-plasma\" rel=\"nofollow\">Plasma Noise for ComfyUI</a> - adds ability to start generation from plasma noise - allows to have better shadows and highlights with no additional cost.<br />+ <a href=\"https://github.com/DeInfernal/StupidSimpleNodes\" rel=\"nofollow\">Stupid Simple Nodes</a> - as name states, adds primitive nodes that for some reason nobody added - such as SEED generator<br />+ <a href=\"https://github.com/BlenderNeko/ComfyUI_ADV_CLIP_emb\" rel=\"nofollow\">Advanced CLIP Text Encode</a> - gives finer control over CLIP encoder, allowing to simulate results closer to A1111 tool.<br />+ <a href=\"https://github.com/comfyanonymous/ComfyUI_experiments/blob/master/sampler_rescalecfg.py\" rel=\"nofollow\">Rescale CFG</a> - to control V-Prediction things.<br /><strong>To see the workflow (model, prompts, seeds, etc.), download the JSON file and drag it into ComfyUI. It will open the workflow.</strong><br /><br /><strong><em>Other Useful Nodes:</em></strong><br />+ <a href=\"https://github.com/WASasquatch/was-node-suite-comfyui\" rel=\"nofollow\">WAS Node Suite</a> - adds a lot of small, but useful nodes, like Constant Number and other similar stuff.<br />+ <a href=\"https://github.com/BlenderNeko/ComfyUI_Cutoff\" rel=\"nofollow\">BlenderNeko&#039;s Cutoff</a> - gives more precision about details, allows to limit sets<br />+ <a href=\"https://github.com/Davemane42/ComfyUI_Dave_CustomNode\" rel=\"nofollow\">Davemane42&#039;s Custom Node</a> - gives easier control over image segregation, combining workflow of 3-8 nodes into one.<br />+ <a href=\"https://github.com/ssitu/ComfyUI_UltimateSDUpscale\" rel=\"nofollow\">Ultimate SD Upscaler</a> - node that makes HD images within a single node instead of 10 different ones.<br />+ <a href=\"https://github.com/LEv145/images-grid-comfy-plugin\" rel=\"nofollow\">ImagesGrid</a> - allows to simulate X/Y plot script of A1111.<br />+ <a href=\"https://github.com/EllangoK/ComfyUI-post-processing-nodes\" rel=\"nofollow\">EllangoK&#039;s Post-Processing Nodes</a> - gives some funny filters to increase the quality of finished image.<br />+ <a href=\"https://github.com/diontimmer/ComfyUI-Vextra-Nodes\" rel=\"nofollow\">Vextra Nodes</a> - gives a bit of funny filters, if you are into it.<br />+ <a href=\"https://github.com/Fannovel16/comfy_controlnet_preprocessors\" rel=\"nofollow\">ControlNet Preprocessors</a> - adds preprocessing, that helps a lot when you try to make sharpening operations</span>","writing":"","writing_bbcode_parsed":"<span style='word-wrap: break-word;'></span>","pools_count":0,"title":"ID - 66DF [R]","deleted":"f","public":"t","mimetype":"image/png","pagecount":"2","rating_id":"0","rating_name":"General","ratings":[],"submission_type_id":"1","type_name":"Picture/Pinup","guest_block":"f","friends_only":"f","comments_count":"0","views":"35","latest_file_name":"4626669_ProjectSoulstealer_workflow.json","latest_mimetype":"application/json","latest_file_url_full":"https://nl.ib.metapix.net/files/full/4626/4626669_ProjectSoulstealer_workflow.json","latest_file_url_screen":"https://nl.ib.metapix.net/files/screen/4626/4626669_ProjectSoulstealer_workflow.json","latest_file_url_preview":"https://nl.ib.metapix.net/files/preview/4626/4626669_ProjectSoulstealer_workflow.json"}