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      "description": "here you can see some non brutal cooking and cannibalism pictures. it can contain \"dead\" characters or the last minutes of their lives. dont be afraid to take a bite of these exotic snacks :P",
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  "description": "upper row prices are \"per character\" \nmiddle row prices depend on complexity and size of the assets and scenes. \nasset-creation can exceed the listed prices if the assets are overly complex, which can happen with \ncomplcated machinery. \n\n---additional info--- \n\ncharacter creation: \nright now i don't offer the creation of completely new characters. instead, i remodel already existing \ncharacters in my library, but i'm able to model / sculpt unique teeth, horns, hair, fins and similar body parts. \nwings are a little harder to do, but you can send me a reference and i can tell you if it's possible or not. \nthe price depends on how much i have to modify on my models. \nthese models can only be used with my setup, so it's not possible for me to send them to you for your own usage. \nif you want me to create character models you can later use with your own 3D software, for second life \nor to commission other artists, you'll have to wait until i learn to effectively create posable characters from scratch. \nscroll to the bottom for more details.\n\ntexturing: \nthis includes the drawing of a diffuse map (standard texture), a fitting bumpmap and if necessary, \ni can also do specularity maps and opacity maps. \ni don't do normal maps nor vector displacement maps. my program has some difficulties with the latter. \n\nposing: \ncharacter posing prices depend on the amount of characters in the scene. \nsince more characters slow down my 3D program, the price goes higher the more characters there are to pose. \nposing up to 2 characters = 14€ per character \n3 characters = 15€ per char. \n4 char. = 16€ per char. \n5 char. = 17€ per char. \n6 char. = 18€ per char. \nfor now, 6 characters are the maximum amount i offer. everything else will slow down poser to a crawl, sorry. \n\nbackground creation 1: \nthis is highly variable, since it completely depends on what you want. creating a custom table for your \ncharacter to be served on might cost only 10€ while creating a fully automated industrial machine \nthat dispaches, skewers and roasts your character, using a lot of moving parts, might cost 200€ \n\nbackground creation 2: \nthis is easier to do, since i already have a well stocked 3D library with many usable components. \nthe price depends on the size of the background. \n\nbackground creation 3: \nthis is the easiest solution for backgrounds. the price is only dictated by the size of the scene, since \nlarger scenes give my software a harder time. increased lag / lower frame rate = longer work time \n\nrendering: \nif you're unsure what \"rendering\" means, imagine this: after the characters are posed. the background \nand lighting and all other effects are set up, the computer has to \"snap\" a picture. this process \ncan take up to two days. with more complex effects, larger scenes and higher resolutions, my computer needs \nmore time to render. \nit's possible that i will give you a maximum amount of pictures i'm willing to render at a time, so if you \nwant 10 different camera angles rendered in max. resolution, it's probably not going to work. \nso please be considerate when planning the amount of renders\n\npayment\nall commissions are paid upfront, i won't start working before payment has been received, though i'm willing \nto agree on a deferred payment. \npayment is done through e-junkie, using paypal as the payment processor. \nall you have to do is wait until i set up a link for you. just click on that link and pay through paypal. \nthat's all!\nall prices are subject to change at any time. already paid commissions will not be affected by any price changes. \nyou can't make a reservation with a fixed price beforehand. \n\ncustom character creation:\ni will offer sculpting of faces, bodies and clothes, including rigging, UV mapping and morphing \nwhen i learn how to pull that off efficiently. right now i can do some of that stuff, but i'm still \nlearning how to optimize those models afterwards and make them easy to use. \n\nif you have any questions, don't hesitate to ask :)",
  "description_bbcode_parsed": "<span style='word-wrap: break-word;'>upper row prices are &quot;per character&quot; <br />middle row prices depend on complexity and size of the assets and scenes. <br />asset-creation can exceed the listed prices if the assets are overly complex, which can happen with <br />complcated machinery. <br /><br />---additional info--- <br /><br />character creation: <br />right now i don&#039;t offer the creation of completely new characters. instead, i remodel already existing <br />characters in my library, but i&#039;m able to model / sculpt unique teeth, horns, hair, fins and similar body parts. <br />wings are a little harder to do, but you can send me a reference and i can tell you if it&#039;s possible or not. <br />the price depends on how much i have to modify on my models. <br />these models can only be used with my setup, so it&#039;s not possible for me to send them to you for your own usage. <br />if you want me to create character models you can later use with your own 3D software, for second life <br />or to commission other artists, you&#039;ll have to wait until i learn to effectively create posable characters from scratch. <br />scroll to the bottom for more details.<br /><br />texturing: <br />this includes the drawing of a diffuse map (standard texture), a fitting bumpmap and if necessary, <br />i can also do specularity maps and opacity maps. <br />i don&#039;t do normal maps nor vector displacement maps. my program has some difficulties with the latter. <br /><br />posing: <br />character posing prices depend on the amount of characters in the scene. <br />since more characters slow down my 3D program, the price goes higher the more characters there are to pose. <br />posing up to 2 characters = 14&euro; per character <br />3 characters = 15&euro; per char. <br />4 char. = 16&euro; per char. <br />5 char. = 17&euro; per char. <br />6 char. = 18&euro; per char. <br />for now, 6 characters are the maximum amount i offer. everything else will slow down poser to a crawl, sorry. <br /><br />background creation 1: <br />this is highly variable, since it completely depends on what you want. creating a custom table for your <br />character to be served on might cost only 10&euro; while creating a fully automated industrial machine <br />that dispaches, skewers and roasts your character, using a lot of moving parts, might cost 200&euro; <br /><br />background creation 2: <br />this is easier to do, since i already have a well stocked 3D library with many usable components. <br />the price depends on the size of the background. <br /><br />background creation 3: <br />this is the easiest solution for backgrounds. the price is only dictated by the size of the scene, since <br />larger scenes give my software a harder time. increased lag / lower frame rate = longer work time <br /><br />rendering: <br />if you&#039;re unsure what &quot;rendering&quot; means, imagine this: after the characters are posed. the background <br />and lighting and all other effects are set up, the computer has to &quot;snap&quot; a picture. this process <br />can take up to two days. with more complex effects, larger scenes and higher resolutions, my computer needs <br />more time to render. <br />it&#039;s possible that i will give you a maximum amount of pictures i&#039;m willing to render at a time, so if you <br />want 10 different camera angles rendered in max. resolution, it&#039;s probably not going to work. <br />so please be considerate when planning the amount of renders<br /><br />payment<br />all commissions are paid upfront, i won&#039;t start working before payment has been received, though i&#039;m willing <br />to agree on a deferred payment. <br />payment is done through e-junkie, using paypal as the payment processor. <br />all you have to do is wait until i set up a link for you. just click on that link and pay through paypal. <br />that&#039;s all!<br />all prices are subject to change at any time. already paid commissions will not be affected by any price changes. <br />you can&#039;t make a reservation with a fixed price beforehand. <br /><br />custom character creation:<br />i will offer sculpting of faces, bodies and clothes, including rigging, UV mapping and morphing <br />when i learn how to pull that off efficiently. right now i can do some of that stuff, but i&#039;m still <br />learning how to optimize those models afterwards and make them easy to use. <br /><br />if you have any questions, don&#039;t hesitate to ask :)</span>",
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