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  "description": "Hopefully this license will be unnecessary as I'll just return in a few years, (and I ain't going to sue anyone anyway), but I figured it'd still be good preparation to set up a license in case anyone's crazy enough to continue if I haven't returned by 2030 :P\n\nJust fair warning: That the license mentions all the ways in which I [i]can [/i]use your contributions, doesn't mean I [i]will [/i]use your contributions.\n\n[b]Prompt used for my 'sona:[/b]\nbat using computer, bat wearing glasses, anthro, night,cropped,high quality, masterpiece, high quality,absurdres,beautiful\nNegative prompt: blurry,ugly,human\nSteps: 40, Sampler: Euler a, Schedule type: Karras, CFG scale: 5, Seed: 1172201158, Size: 1152x1152, Model hash: 5e28d591ac, Model: novaFurryXL_illustriousV7b, Version: f2.0.1v1.10.1-previous-224",
  "description_bbcode_parsed": "<span style='word-wrap: break-word;'>Hopefully this license will be unnecessary as I&#039;ll just return in a few years, (and I ain&#039;t going to sue anyone anyway), but I figured it&#039;d still be good preparation to set up a license in case anyone&#039;s crazy enough to continue if I haven&#039;t returned by 2030 :P<br /><br />Just fair warning: That the license mentions all the ways in which I <em>can </em>use your contributions, doesn&#039;t mean I <em>will </em>use your contributions.<br /><br /><strong>Prompt used for my &#039;sona:</strong><br />bat using computer, bat wearing glasses, anthro, night,cropped,high quality, masterpiece, high quality,absurdres,beautiful<br />Negative prompt: blurry,ugly,human<br />Steps: 40, Sampler: Euler a, Schedule type: Karras, CFG scale: 5, Seed: 1172201158, Size: 1152x1152, Model hash: 5e28d591ac, Model: novaFurryXL_illustriousV7b, Version: f2.0.1v1.10.1-previous-224</span>",
  "writing": "[b]MrFluffums' legally unenforcable license! [/b]\n\nThe prompts (generated_prompts.txt) I've used to generate my images are free to use without any restrictions. Go wild.\n\n[b]The code and assets of Cubsitting Simulator[/b] (hereafter referred to as CSS) are licensed as per the Creative Commons NonCommercial License, with the following modifications listed under the section ``Specific modifications to the creative commons license''.\n\n[b]You are free to:[/b]\n\nShare  -  copy and redistribute the material in any medium or format\n\nAdapt  -  remix, transform, and build upon the material\n\nThe licensor cannot revoke these freedoms as long as you follow the license terms.\n\n[b]Under the following terms:[/b]\n\nAttribution  -  You must give  appropriate credit, provide a link to the license, and indicate if changes were made  . You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.\n\nNonCommercial  -  You may not use the material for commercial purposes.\n\nNo additional restrictions  -  You may not apply legal terms or that legally restrict others from doing anything the license permits.\n\n[b]Notices:[/b]\n\nYou do not have to comply with the license for elements of the material in the public domain or where your use is permitted by an applicable exception or limitation  .\n\nNo warranties are given. The license may not give you all of the permissions necessary for your intended use. For example, other rights such as publicity, privacy, or moral rights  may limit how you use the material.\n\n[b]Specific modifications to the creative commons license:[/b]\n\nPlease wait until 2030 until starting to work on any remake of CSS, as I'm optimistic I'll have found a way to continue within the boundaries of the law before then.\n\nMods are fine, although any cub-related images generated with AI for use in CSS related works should use an open source model, and include the prompts together with hashes for the models, so everyone can validate the model wasn't trained on illegal material.\n\nAny scene or code you write for direct use in CSS or a remake remains yours, but you grant me / CSS (in case you call it quits and someone else creates a remake of your remake) a irrevokable and perpetual license to use it in CSS if I want (if/when I start working on it again) as long as I attribute credit as agreed in the following section, and you?re okay with me editing it (basically want to prevent a situation where I can't adapt code or fix typos in your stuff because I can't contact you).\n\nAny art you create for direct use in CSS or a remake similarly remains yours, but again you grant me / CSS a irrevokable and perpetual license to use and edit it. If I want to use it as a basis for AI gen (to enhance style consistency), I'll make sure to have a preferences option for people while playing that can be toggled between \"original art\" that shows your art, and \"adapted art\" that shows the AI gens that were based on your image.\n\nThe attribution will consist of the following:\n\nScenes that you write and I include in the 'main' version of Cubsitting Simulator will be listed in the about section as \"List of scenes written by X\"\n\nScenes that I include after extensive rewriting will be listed in the about section of CSS as \"List of scenes cowritten by MrFluffums and X\"\n\nArt you've created will be listed in the about section as \"List of images created by X\" with the respective file names.\n\nLarge (game breaking) bugs will be listed in the about section of CSS as \"List of game breaking bugs found by X\"\n\nIf you're correcting minor typos in existing writing, this won't be specifically listed out, but this will be summarized as \"Proofreading & fixing by X\" in the about section, similarly with small bugs.\n\nSomething that I realize is totally unenforcable, but please only work on CSS if you're on the same wavelength as me that whatever we write / enjoy as fiction, real relationships with children and / or viewing actual CSAM is not only illegal but also morally wrong.\n\n",
  "writing_bbcode_parsed": "<span style='word-wrap: break-word;'><strong>MrFluffums&#039; legally unenforcable license! </strong><br /><br />The prompts (generated_prompts.txt) I&#039;ve used to generate my images are free to use without any restrictions. Go wild.<br /><br /><strong>The code and assets of Cubsitting Simulator</strong> (hereafter referred to as CSS) are licensed as per the Creative Commons NonCommercial License, with the following modifications listed under the section ``Specific modifications to the creative commons license&#039;&#039;.<br /><br /><strong>You are free to:</strong><br /><br />Share&nbsp;&nbsp;-&nbsp;&nbsp;copy and redistribute the material in any medium or format<br /><br />Adapt&nbsp;&nbsp;-&nbsp;&nbsp;remix, transform, and build upon the material<br /><br />The licensor cannot revoke these freedoms as long as you follow the license terms.<br /><br /><strong>Under the following terms:</strong><br /><br />Attribution&nbsp;&nbsp;-&nbsp;&nbsp;You must give&nbsp;&nbsp;appropriate credit, provide a link to the license, and indicate if changes were made&nbsp;&nbsp;. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.<br /><br />NonCommercial&nbsp;&nbsp;-&nbsp;&nbsp;You may not use the material for commercial purposes.<br /><br />No additional restrictions&nbsp;&nbsp;-&nbsp;&nbsp;You may not apply legal terms or that legally restrict others from doing anything the license permits.<br /><br /><strong>Notices:</strong><br /><br />You do not have to comply with the license for elements of the material in the public domain or where your use is permitted by an applicable exception or limitation&nbsp;&nbsp;.<br /><br />No warranties are given. The license may not give you all of the permissions necessary for your intended use. For example, other rights such as publicity, privacy, or moral rights&nbsp;&nbsp;may limit how you use the material.<br /><br /><strong>Specific modifications to the creative commons license:</strong><br /><br />Please wait until 2030 until starting to work on any remake of CSS, as I&#039;m optimistic I&#039;ll have found a way to continue within the boundaries of the law before then.<br /><br />Mods are fine, although any cub-related images generated with AI for use in CSS related works should use an open source model, and include the prompts together with hashes for the models, so everyone can validate the model wasn&#039;t trained on illegal material.<br /><br />Any scene or code you write for direct use in CSS or a remake remains yours, but you grant me / CSS (in case you call it quits and someone else creates a remake of your remake) a irrevokable and perpetual license to use it in CSS if I want (if/when I start working on it again) as long as I attribute credit as agreed in the following section, and you?re okay with me editing it (basically want to prevent a situation where I can&#039;t adapt code or fix typos in your stuff because I can&#039;t contact you).<br /><br />Any art you create for direct use in CSS or a remake similarly remains yours, but again you grant me / CSS a irrevokable and perpetual license to use and edit it. If I want to use it as a basis for AI gen (to enhance style consistency), I&#039;ll make sure to have a preferences option for people while playing that can be toggled between &quot;original art&quot; that shows your art, and &quot;adapted art&quot; that shows the AI gens that were based on your image.<br /><br />The attribution will consist of the following:<br /><br />Scenes that you write and I include in the &#039;main&#039; version of Cubsitting Simulator will be listed in the about section as &quot;List of scenes written by X&quot;<br /><br />Scenes that I include after extensive rewriting will be listed in the about section of CSS as &quot;List of scenes cowritten by MrFluffums and X&quot;<br /><br />Art you&#039;ve created will be listed in the about section as &quot;List of images created by X&quot; with the respective file names.<br /><br />Large (game breaking) bugs will be listed in the about section of CSS as &quot;List of game breaking bugs found by X&quot;<br /><br />If you&#039;re correcting minor typos in existing writing, this won&#039;t be specifically listed out, but this will be summarized as &quot;Proofreading &amp; fixing by X&quot; in the about section, similarly with small bugs.<br /><br />Something that I realize is totally unenforcable, but please only work on CSS if you&#039;re on the same wavelength as me that whatever we write / enjoy as fiction, real relationships with children and / or viewing actual CSAM is not only illegal but also morally wrong.<br /><br /></span>",
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