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  "description": "\"We want to *BEEP*, yaaaaaay~\" xP\n\nA [url=https://vignette.wikia.nocookie.net/a-hat-in-time/images/c/c6/20171205211951_1.jpg/revision/latest?cb=20171205202301]Fire Spirit[/url] from the game A Hat in Time.\nBecause when I first came across them, they made my pee-pee feel funny D=\nI kinda felt bad for killing them, even if it was what they wanted. They may have wanted to become smoke, but in my opinion they were already smokin' xP\n\nWhen I decided to draw them, I took pictures of a Fire Spirit in-game, and realized that under their glow effect, they actually have eyes.\nWhen designing, I put more emphasis on her thighs, making them bigger, as that seemed like a somewhat prominent feature of their original design. I also made her boobs smaller than I usually would, to reference the Fire Spirit being, well... flat. [size=8]And flat is justice.[/size]\nAlso put in a little joke in there, like when you lick your finger, touch your hip and go \"tsss\", I also did that here, except it's literal because she's hot... Literally hot xP\n\nBut real talk, this game was all sorts of amazing.\nGiving the game a cutesy style made gave Subcon Forest such a stark contrast, making it THAT much freakier. Freaking Vanessa... I did NOT expect that X.X;\nAnother freaky thing were those angel statues that come after you when you don't look at them... Now where have I seen that before...? =3\n\nWhen taken out of context, it really isn't that scary, especially when put in a horror game, but if you take such a cheerful, cute and colorful game, and suddenly add in a horror element out of nowhere, it ends up being much creepier than it really is. Kind of like how in Kirby's Dreamland 3, everyone remembers how Zero's eye got ripped out, with blood clearly flowing. It's creepy because it shouldn't be there when compared to the rest of the game.\nThe reverse is also true. Take a horror setting, and add in something cute and innocent among the horror. It'll seem disturbing because it shouldn't be there. It conflicts with the rest of the context. Just look at N's playroom in Pokémon Black/White, for example.\n\nAt least, that's what I think. Psychological effects are always interesting. Of course, I'm not a horror expert, so maybe I'm wrong here, but these have just been my observations.\nThough the one thing I'm confused about is why horror genres sometimes use burning forests as a fear factor. Fear of the unknown is pretty much the biggest fear, and concealing something within darkness would bring out that effect well, but fire emits light, taking that darkness away. Is there something I'm not getting?\n\nBut I'm just rambling at this point xP\n\n[url=http://www.postybirb.com]Posted using PostyBirb[/url]",
  "description_bbcode_parsed": "<span style='word-wrap: break-word;'>&quot;We want to *BEEP*, yaaaaaay~&quot; xP<br /><br />A <a href=\"https://vignette.wikia.nocookie.net/a-hat-in-time/images/c/c6/20171205211951_1.jpg/revision/latest?cb=20171205202301\" rel=\"nofollow\">Fire Spirit</a>&nbsp;from the game A Hat in Time.<br />Because when I first came across them, they made my pee-pee feel funny D=<br />I kinda felt bad for killing them, even if it was what they wanted. They may have wanted to become smoke, but in my opinion they were already smokin&#039; xP<br /><br />When I decided to draw them, I took pictures of a Fire Spirit in-game, and realized that under their glow effect, they actually have eyes.<br />When designing, I put more emphasis on her thighs, making them bigger, as that seemed like a somewhat prominent feature of their original design. I also made her boobs smaller than I usually would, to reference the Fire Spirit being, well... flat.&nbsp;[size=8]And flat is justice.[/size]<br />Also put in a little joke in there, like when you lick your finger, touch your hip and go &quot;tsss&quot;, I also did that here, except it&#039;s literal because she&#039;s hot... Literally hot xP<br /><br />But real talk, this game was all sorts of amazing.<br />Giving the game a cutesy style made gave Subcon Forest such a stark contrast, making it THAT much freakier. Freaking Vanessa... I did NOT expect that X.X;<br />Another freaky thing were those angel statues that come after you when you don&#039;t look at them... Now where have I seen that before...? =3<br /><br />When taken out of context, it really isn&#039;t that scary, especially when put in a horror game, but if you take such a cheerful, cute and colorful game, and suddenly add in a horror element out of nowhere, it ends up being much creepier than it really is. Kind of like how in Kirby&#039;s Dreamland 3, everyone remembers how Zero&#039;s eye got ripped out, with blood clearly flowing. It&#039;s creepy because it shouldn&#039;t be there when compared to the rest of the game.<br />The reverse is also true. Take a horror setting, and add in something cute and innocent among the horror. It&#039;ll seem disturbing because it shouldn&#039;t be there. It conflicts with the rest of the context. Just look at N&#039;s playroom in Pok&eacute;mon Black/White, for example.<br /><br />At least, that&#039;s what I think. Psychological effects are always interesting. Of course, I&#039;m not a horror expert, so maybe I&#039;m wrong here, but these have just been my observations.<br />Though the one thing I&#039;m confused about is why horror genres sometimes use burning forests as a fear factor. Fear of the unknown is pretty much the biggest fear, and concealing something within darkness would bring out that effect well, but fire emits light, taking that darkness away. Is there something I&#039;m not getting?<br /><br />But I&#039;m just rambling at this point xP<br /><br /><a href=\"http://www.postybirb.com\" rel=\"nofollow\">Posted using PostyBirb</a></span>",
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