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  "description": "Timmy was one of the earliest Monsterville characters after the initial playable characters and has always been the subject of controversy and fandom. Originally by Mon herself he was modified into his current beaver form by Otta a while after the 2016 remake project began. However, Otta claims no part of the design and has handed all rights back to Mon. Mon was unfortunately rather carefree in letting fans do what they want this character resulting in many story paths branching out from interacting with him in the game. He's been everything from a Benedictine monk to something rather unsavory that shall not be mentioned. Reality itself has been bent and tailored around this character within the fandom by scripts involving him changing major events in the story so that his scripts are always true no matter what the setting is supposed to be. From him we have every major plot development including the Real Tridot plot, the Elite Organization plot and a lot of Dolly's own Secret Agenda plots. He even seems to have worked his way into many other character's plots and, unlike Dolly who's only involved in other people's lives when it's significant, Timmy seems to pop up whenever he feels like like some sort of all-seeing all-knowing presence. Slimming it down into something that has defined purpose and direction has been hard especially as so many different ideas have been written already but I (Jay'98) have personally seen to organizing the writing project and I think you'll be happy with the results. Keeping Mon at bay is a difficult task as after all is said and done it is her character and any decisions that are made have to be approved by her but thankfully the writing still has a lot of freedom but it's not as wild anymore. It's been a major challenge making a character with a large degree of freedom of direction but also not causing so many outcomes and events that whole chunks of the game need to be rewritten. He's the bane of my existence but after a lot of flexing of my programming muscles on par with running a marathon to Saturn and back I'm rather glad with how the end result turned out. Sorry about all the characters and scripts that have been lost but I'll try my best to preserve them and use them elsewhere since after all that's said and done it is my job to do so. Phew this kid is a headache and I've never had so much fun as trying to make it work. Thanks a lot people (both sarcastically and not).\n\nTimmy's relationship with Atreyu Samson\nhttps://inkbunny.net/submissionview.php?id=1052517\n\nTimmy's relationship with Champion Barlow\nhttps://inkbunny.net/submissionview.php?id=1052750",
  "description_bbcode_parsed": "<span style='word-wrap: break-word;'>Timmy was one of the earliest Monsterville characters after the initial playable characters and has always been the subject of controversy and fandom. Originally by Mon herself he was modified into his current beaver form by Otta a while after the 2016 remake project began. However, Otta claims no part of the design and has handed all rights back to Mon. Mon was unfortunately rather carefree in letting fans do what they want this character resulting in many story paths branching out from interacting with him in the game. He&#039;s been everything from a Benedictine monk to something rather unsavory that shall not be mentioned. Reality itself has been bent and tailored around this character within the fandom by scripts involving him changing major events in the story so that his scripts are always true no matter what the setting is supposed to be. From him we have every major plot development including the Real Tridot plot, the Elite Organization plot and a lot of Dolly&#039;s own Secret Agenda plots. He even seems to have worked his way into many other character&#039;s plots and, unlike Dolly who&#039;s only involved in other people&#039;s lives when it&#039;s significant, Timmy seems to pop up whenever he feels like like some sort of all-seeing all-knowing presence. Slimming it down into something that has defined purpose and direction has been hard especially as so many different ideas have been written already but I (Jay&#039;98) have personally seen to organizing the writing project and I think you&#039;ll be happy with the results. Keeping Mon at bay is a difficult task as after all is said and done it is her character and any decisions that are made have to be approved by her but thankfully the writing still has a lot of freedom but it&#039;s not as wild anymore. It&#039;s been a major challenge making a character with a large degree of freedom of direction but also not causing so many outcomes and events that whole chunks of the game need to be rewritten. He&#039;s the bane of my existence but after a lot of flexing of my programming muscles on par with running a marathon to Saturn and back I&#039;m rather glad with how the end result turned out. Sorry about all the characters and scripts that have been lost but I&#039;ll try my best to preserve them and use them elsewhere since after all that&#039;s said and done it is my job to do so. Phew this kid is a headache and I&#039;ve never had so much fun as trying to make it work. Thanks a lot people (both sarcastically and not).<br /><br />Timmy&#039;s relationship with Atreyu Samson<br /><a href=\"https://inkbunny.net/submissionview.php?id=1052517\" rel=\"nofollow\">https://inkbunny.net/submissionview.php?id=1052517</a><br /><br />Timmy&#039;s relationship with Champion Barlow<br /><a href=\"https://inkbunny.net/submissionview.php?id=1052750\" rel=\"nofollow\">https://inkbunny.net/submissionview.php?id=1052750</a></span>",
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}