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  "description": "[url=https://www.patreon.com/paraphore]Go support us on Patreon for custom scenes and UI skins and other cool shit~![/url]\n\n[url=https://goo.gl/forms/aHCeQJ4KwbkJSpzU2]Also, go ask us questions here![/url]\n\nArt:\nRoxelle, Kemp, and Red by [url=https://inkbunny.net/Smuttymutt]Smuttymutt[/url]\nRoxelle's cock by [url=https://inkbunny.net/lamia]Lamia[/url], scat edit by Kittery\nSnagglebank and Bright Forest sketches by [url=https://inkbunny.net/snofu]Snofu[/url]\nPixel animation by [url=https://inkbunny.net/lxander191]lxander191[/url]\nVector animation by [url=https://inkbunny.net/undersfw]undersfw[/url]\nMusic: [url=https://soundcloud.com/wrngr]Wronger[/url]\n\nYOOOOOoooooo!!!! This release adds two animations, a pet minigame, a healthy smattering of art (including the first \"X-TREME\" art), and some juicy story-focused Mynt scenes!!!\n\nWe've been sitting on this pet thingy for about two months or so, trying to find a way to build it, and while we don't feel like we had to cut other content or anything to fit it in, we definitely stressed ourselves harder than ever to make it work in time!!! And even still, it's not at its full potential. Most of the work done was on Fallow's end setting up some brand new architecture basically from scratch so that we could finish it in time without having to suffer horribly when we want to expand in the near future.\n\nDeciding to put so much effort towards something that wasn't the \"main\" game was risky for sure. Here's the reasons why we did it:\n\n[b]tl;dr We felt like the read-and-click routine was getting dull so we're going to start working on a sort of idle game with animations you can check up with every now and again to break up the monotony~[/b]\n\n1. Paraphore is played almost exactly like a choose-your-own-adventure book is read; for all its wacky varied characters, kinks, and settings, the gameplay mostly boils down to just reading and clicking to the next page.\n\nThe best way to fix this was to either make some pretty sweeping changes to the way the whole game is played, or introduce another element to the game that played differently. We chose the second one obviously! And we chose a style of game closer to idle games; stuff like Cookie Clicker you can leave running in the background (presumably while you read-and-click through Paraphore) and come back to every once in a while. This is how the pet game works, although it there aren't many cookies to click, per se. Your pet will regenerate stamina while you're away and then you can spend it to do activities with em!\n\n2. 75% of the time getting an item doesn't feel rewarding because items are only useful when they unlock a choice gate and let you read and click some more.\n\nAlthough it's very small right now, our solution to this was the AUTO-SHOP. There are only a few in this release but we're planning on stocking the shop with lots of cosmetics for your pet which will actually show up in animated scenes and art, as well as furniture items which will affect your pet's stats. In order to buy stuff for your pet, though, you need to collect and sell \"main game\" items— thus, they serve a greater purpose besides unlocking read-and-click sections, and they're almost always useful, or at least worth a couple caps!\n\n3. Having no home base or characters who will always be there for the player made my already chaotic writing really hard for some folks to slog through. It is tough to care what happens sometimes when the characters are always hopping location, disappearing, or acting just plain contrived. (Which they do a lot, usually to wrangle situations into sex.) To be fair, too many characters are just a bundle of pheromones with a name and a species with no real impact on anything; I'm going to work to fix this in the coming releases.\n\nSo our solution was first of all to give the player a place to call home, and second to give them literally the only virgin in the entirety of Paraphore's universe, someone hopefully serving as an anchor in a sea of flighty whimsical sluts— but more importantly, someone who reacts and changes depending on how you treat them. They don't stay a virgin for long, of course... but virginity is overrated anyway~!\n\nPersonality changes are done through stats: CHARISMA, SENSITIVITY, LUCK, PSYCHE, and TRUST. In the future most pet scenes will often have four variants depending on which of two stats is low or high. Choices will tell you which matter. For example, a choice that says \"Affected by: Charisma, Sensitivity\" might lead you to four branches depending on which is above or below zero:\n\nLOW CHARISMA, HIGH SENSITIVITY: Extremely subby.\nHIGH CHARISMA, HIGH SENSITIVITY: Acts like they can take it rough but can't hold in even the littlest moan at a gentle petting.\nLOW CHARISMA, LOW SENSITIVITY: Extremely casual; likes cooking or doing regular, modest things whilst getting fucked. Alternatively, shyly asks for roughness.\nHIGH CHARISMA, LOW SENSITIVITY: Actively self-degrading and eager for hard stuff.\n\nIf you read all that shit, wow gosh thanks!!! I hope you found it interesting! Thanks for playing!!\n\n[b]Patch Notes:[/b]\n- Fixed issue where tooltips from pet game lingered\n- Fixed broken button in Red's shipwreck scene\n- Fixed broken screen when you correct Mynt about Jesus\n- Fixed pet stats breaking the main game's text\n- Fixed unintentional loop with Rox at the Floatillery\n- Fixed broken passage on the Fairgrounds floor\n- Fixed pet game button disappearing after saves are loaded\n- Fixed broken gender detection on Fairgrounds\n- Fixed SUMO floor going straight to the zebra girl and skipping all the other new content\n- Fixed not being able to give Kemp a Sweetgrass Bouquet\n\n[b]Changelog 0.1.3:[/b]\n\n> Patreon Commissions\n- A gobbo MILF in Bright Forest\n- Teen deerdog hybrid scene in Bright Forest\n- Cute rottweiler & doberman couple added to the Floatillery\n- New place in Junk City: The Snagglebank\n- A repeatable dragon herm preggo scene on the street outside\n- A scene with two rat brothers at the sperm bank inside, + a little extra with Bert & Rox\n- Kinky filth + cub scene in Sewer Suburbs added late to last release on Inkbunny, you mighta missed it\n- Even more kinky filth + cub +informality scene added to Sewer Suburbs\n- An X-TREME drowning scene added to Fairgrounds floor of Septricas\n\n> Added art by Snofu:\n- A glowbunny in Bright Forest\n- An owl girl in Bright Forest\n- A gore scene & cute doggy couple inside the Snagglebank\n- A zebra girl on the SUMO floor of Septrica's\n\n> New main menu\n- Cleaned up the clutter somewhat\n- Short version of most recent changelog displays on the monitor now\n- Better layout for credits-- artists and animators get their own credit bubbles now too >:3 Proper labels coming soon!\n\n> New settings menu\n- You're now able to change font, and a scroll bar now appears on passages to support fonts of different sizes\n- Added Roboto font\n- Added slick text transition and the option to toggle it off\n- Added slick choice button transition and the option to toggle it off\n\n> Added Pet minigame\n- New pet: Bleat, the goo-goat herm\n- Pixelly animation loop by lxander\n- Vector animation loop by Undersfw\n- Buttons now support tooltips to display required stats or items, will be ported to the main game soon\n\n> New Mynt expressions\n- :I\n- @u@\n- 3:\n- :<\n- ~w~\n- o.o\n- 8] (protocol)\n\n> New Mynt Messages\n- \"[Automated Health Reminder]\" message triggered after you play for 15 minutes\n- \"Accident\" message triggered by discovering glowberries (this is how you start the pet game)\n- \"Writing\" message triggered by getting recognized as a player twice\n\n> And a bunch of misc shit\n- Pregnancy & Hyper kink symbols added\n- Changed the way gender and body is selected, you can now select any combination of boobs, cunt, and cock, then your pronouns\n- Injected a steamy hot splurt of content into the SUMO floor of Septrica's\n- Added a shop with a special big menu-- the AUTO-SHOP, where you can sell any item for Capsules (money) to use in the Pet minigame (more main-game uses coming!)\n- New glitch visual effect for art sprites\n- Added scaling resolution (doesn't work with the animations tho :c)\n- Added super secret holiday surprises whenever you play in December\n- Added an FPS counter toggled by pressing F\n- Game size reduced by 20% with magical image compression, down from 8 MB to 6 MB, Fallow ladies and gentlemen he's a fucking wizard\n\nTHANKS SO MUCH FOR READING AND PLAYING I LOOOOVE YOU!",
  "description_bbcode_parsed": "<span style='word-wrap: break-word;'><a href=\"https://www.patreon.com/paraphore\" rel=\"nofollow\">Go support us on Patreon for custom scenes and UI skins and other cool shit~!</a><br /><br /><a href=\"https://goo.gl/forms/aHCeQJ4KwbkJSpzU2\" rel=\"nofollow\">Also, go ask us questions here!</a><br /><br />Art:<br />Roxelle, Kemp, and Red by <a href=\"https://inkbunny.net/Smuttymutt\" rel=\"nofollow\">Smuttymutt</a><br />Roxelle&#039;s cock by <a href=\"https://inkbunny.net/lamia\" rel=\"nofollow\">Lamia</a>, scat edit by Kittery<br />Snagglebank and Bright Forest sketches by <a href=\"https://inkbunny.net/snofu\" rel=\"nofollow\">Snofu</a><br />Pixel animation by <a href=\"https://inkbunny.net/lxander191\" rel=\"nofollow\">lxander191</a><br />Vector animation by <a href=\"https://inkbunny.net/undersfw\" rel=\"nofollow\">undersfw</a><br />Music: <a href=\"https://soundcloud.com/wrngr\" rel=\"nofollow\">Wronger</a><br /><br />YOOOOOoooooo!!!! This release adds two animations, a pet minigame, a healthy smattering of art (including the first &quot;X-TREME&quot; art), and some juicy story-focused Mynt scenes!!!<br /><br />We&#039;ve been sitting on this pet thingy for about two months or so, trying to find a way to build it, and while we don&#039;t feel like we had to cut other content or anything to fit it in, we definitely stressed ourselves harder than ever to make it work in time!!! And even still, it&#039;s not at its full potential. Most of the work done was on Fallow&#039;s end setting up some brand new architecture basically from scratch so that we could finish it in time without having to suffer horribly when we want to expand in the near future.<br /><br />Deciding to put so much effort towards something that wasn&#039;t the &quot;main&quot; game was risky for sure. Here&#039;s the reasons why we did it:<br /><br /><strong>tl;dr We felt like the read-and-click routine was getting dull so we&#039;re going to start working on a sort of idle game with animations you can check up with every now and again to break up the monotony~</strong><br /><br />1. Paraphore is played almost exactly like a choose-your-own-adventure book is read; for all its wacky varied characters, kinks, and settings, the gameplay mostly boils down to just reading and clicking to the next page.<br /><br />The best way to fix this was to either make some pretty sweeping changes to the way the whole game is played, or introduce another element to the game that played differently. We chose the second one obviously! And we chose a style of game closer to idle games; stuff like Cookie Clicker you can leave running in the background (presumably while you read-and-click through Paraphore) and come back to every once in a while. This is how the pet game works, although it there aren&#039;t many cookies to click, per se. Your pet will regenerate stamina while you&#039;re away and then you can spend it to do activities with em!<br /><br />2. 75% of the time getting an item doesn&#039;t feel rewarding because items are only useful when they unlock a choice gate and let you read and click some more.<br /><br />Although it&#039;s very small right now, our solution to this was the AUTO-SHOP. There are only a few in this release but we&#039;re planning on stocking the shop with lots of cosmetics for your pet which will actually show up in animated scenes and art, as well as furniture items which will affect your pet&#039;s stats. In order to buy stuff for your pet, though, you need to collect and sell &quot;main game&quot; items&mdash; thus, they serve a greater purpose besides unlocking read-and-click sections, and they&#039;re almost always useful, or at least worth a couple caps!<br /><br />3. Having no home base or characters who will always be there for the player made my already chaotic writing really hard for some folks to slog through. It is tough to care what happens sometimes when the characters are always hopping location, disappearing, or acting just plain contrived. (Which they do a lot, usually to wrangle situations into sex.) To be fair, too many characters are just a bundle of pheromones with a name and a species with no real impact on anything; I&#039;m going to work to fix this in the coming releases.<br /><br />So our solution was first of all to give the player a place to call home, and second to give them literally the only virgin in the entirety of Paraphore&#039;s universe, someone hopefully serving as an anchor in a sea of flighty whimsical sluts&mdash; but more importantly, someone who reacts and changes depending on how you treat them. They don&#039;t stay a virgin for long, of course... but virginity is overrated anyway~!<br /><br />Personality changes are done through stats: CHARISMA, SENSITIVITY, LUCK, PSYCHE, and TRUST. In the future most pet scenes will often have four variants depending on which of two stats is low or high. Choices will tell you which matter. For example, a choice that says &quot;Affected by: Charisma, Sensitivity&quot; might lead you to four branches depending on which is above or below zero:<br /><br />LOW CHARISMA, HIGH SENSITIVITY: Extremely subby.<br />HIGH CHARISMA, HIGH SENSITIVITY: Acts like they can take it rough but can&#039;t hold in even the littlest moan at a gentle petting.<br />LOW CHARISMA, LOW SENSITIVITY: Extremely casual; likes cooking or doing regular, modest things whilst getting fucked. Alternatively, shyly asks for roughness.<br />HIGH CHARISMA, LOW SENSITIVITY: Actively self-degrading and eager for hard stuff.<br /><br />If you read all that shit, wow gosh thanks!!! I hope you found it interesting! Thanks for playing!!<br /><br /><strong>Patch Notes:</strong><br />- Fixed issue where tooltips from pet game lingered<br />- Fixed broken button in Red&#039;s shipwreck scene<br />- Fixed broken screen when you correct Mynt about Jesus<br />- Fixed pet stats breaking the main game&#039;s text<br />- Fixed unintentional loop with Rox at the Floatillery<br />- Fixed broken passage on the Fairgrounds floor<br />- Fixed pet game button disappearing after saves are loaded<br />- Fixed broken gender detection on Fairgrounds<br />- Fixed SUMO floor going straight to the zebra girl and skipping all the other new content<br />- Fixed not being able to give Kemp a Sweetgrass Bouquet<br /><br /><strong>Changelog 0.1.3:</strong><br /><br />&gt; Patreon Commissions<br />- A gobbo MILF in Bright Forest<br />- Teen deerdog hybrid scene in Bright Forest<br />- Cute rottweiler &amp; doberman couple added to the Floatillery<br />- New place in Junk City: The Snagglebank<br />- A repeatable dragon herm preggo scene on the street outside<br />- A scene with two rat brothers at the sperm bank inside, + a little extra with Bert &amp; Rox<br />- Kinky filth + cub scene in Sewer Suburbs added late to last release on Inkbunny, you mighta missed it<br />- Even more kinky filth + cub +informality scene added to Sewer Suburbs<br />- An X-TREME drowning scene added to Fairgrounds floor of Septricas<br /><br />&gt; Added art by Snofu:<br />- A glowbunny in Bright Forest<br />- An owl girl in Bright Forest<br />- A gore scene &amp; cute doggy couple inside the Snagglebank<br />- A zebra girl on the SUMO floor of Septrica&#039;s<br /><br />&gt; New main menu<br />- Cleaned up the clutter somewhat<br />- Short version of most recent changelog displays on the monitor now<br />- Better layout for credits-- artists and animators get their own credit bubbles now too &gt;:3 Proper labels coming soon!<br /><br />&gt; New settings menu<br />- You&#039;re now able to change font, and a scroll bar now appears on passages to support fonts of different sizes<br />- Added Roboto font<br />- Added slick text transition and the option to toggle it off<br />- Added slick choice button transition and the option to toggle it off<br /><br />&gt; Added Pet minigame<br />- New pet: Bleat, the goo-goat herm<br />- Pixelly animation loop by lxander<br />- Vector animation loop by Undersfw<br />- Buttons now support tooltips to display required stats or items, will be ported to the main game soon<br /><br />&gt; New Mynt expressions<br />- :I<br />- @u@<br />- 3:<br />- :&lt;<br />- ~w~<br />- o.o<br />- 8] (protocol)<br /><br />&gt; New Mynt Messages<br />- &quot;[Automated Health Reminder]&quot; message triggered after you play for 15 minutes<br />- &quot;Accident&quot; message triggered by discovering glowberries (this is how you start the pet game)<br />- &quot;Writing&quot; message triggered by getting recognized as a player twice<br /><br />&gt; And a bunch of misc shit<br />- Pregnancy &amp; Hyper kink symbols added<br />- Changed the way gender and body is selected, you can now select any combination of boobs, cunt, and cock, then your pronouns<br />- Injected a steamy hot splurt of content into the SUMO floor of Septrica&#039;s<br />- Added a shop with a special big menu-- the AUTO-SHOP, where you can sell any item for Capsules (money) to use in the Pet minigame (more main-game uses coming!)<br />- New glitch visual effect for art sprites<br />- Added scaling resolution (doesn&#039;t work with the animations tho :c)<br />- Added super secret holiday surprises whenever you play in December<br />- Added an FPS counter toggled by pressing F<br />- Game size reduced by 20% with magical image compression, down from 8 MB to 6 MB, Fallow ladies and gentlemen he&#039;s a fucking wizard<br /><br />THANKS SO MUCH FOR READING AND PLAYING I LOOOOVE YOU!</span>",
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