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  "description": "I got highpoly Brisby done and textured her and then realized I messed up her eye area so that she couldn't really look forward without looking very stupid. Here I've now reworked that area and have to redo highpoly and texturing. \n\nBut good thing about this fail was that I can now ask for feedback before proceeding with the highpoly. This model still has the old textures and due to reworking some areas there are some texture issues as well as normal map issue that I didn't manage to solve yet. (Mostly visible around her pussy) Gotta figure out how to fix that. It seems to be some kind of normal map format issue or something although I did try opengl and directx normal maps without any luck. Apparently opengl version is the right one. But yeah, I'm quite sure I can fix that when I re-texture her. \n\nAnyway. I would appreciate feedback at this point. After I remake the highpoly it's a bit late. Few things I'm thinking about: \n\n-Should she have toe & fingernails? 2d design doesn't seem to have. But of course those could be added. \n\n-What kind of feet would you prefer? well, bottom of her feet mostly (soles?) Not really sure if the current ones looks good. Realistic mouse foot pads probably won't fit the character. \n\n-Do her overall proportions looks alright? If not how would you change it?\n\n-She is obviously missing all her fur details at this point. Those will be added later when I add 3d fur.\n\n-Her eyeballs will look better eventually as I texture & set them up them properly. \n\n-Any other feedback / improvements? (don't pay too much attention to her colors as those will be redone and improved)\n\n\nAs I've said before I'm not very great at replicating existing characters from 2d images so feedback would be helpful.\n\nThanks.\n\nMrs. Brisby  ©  Don Bluth Productions / MGM/UA Entertainment Company / Aurora Productions ",
  "description_bbcode_parsed": "<span style='word-wrap: break-word;'>I got highpoly Brisby done and textured her and then realized I messed up her eye area so that she couldn&#039;t really look forward without looking very stupid. Here I&#039;ve now reworked that area and have to redo highpoly and texturing. <br /><br />But good thing about this fail was that I can now ask for feedback before proceeding with the highpoly. This model still has the old textures and due to reworking some areas there are some texture issues as well as normal map issue that I didn&#039;t manage to solve yet. (Mostly visible around her pussy) Gotta figure out how to fix that. It seems to be some kind of normal map format issue or something although I did try opengl and directx normal maps without any luck. Apparently opengl version is the right one. But yeah, I&#039;m quite sure I can fix that when I re-texture her. <br /><br />Anyway. I would appreciate feedback at this point. After I remake the highpoly it&#039;s a bit late. Few things I&#039;m thinking about: <br /><br />-Should she have toe &amp; fingernails? 2d design doesn&#039;t seem to have. But of course those could be added. <br /><br />-What kind of feet would you prefer? well, bottom of her feet mostly (soles?) Not really sure if the current ones looks good. Realistic mouse foot pads probably won&#039;t fit the character. <br /><br />-Do her overall proportions looks alright? If not how would you change it?<br /><br />-She is obviously missing all her fur details at this point. Those will be added later when I add 3d fur.<br /><br />-Her eyeballs will look better eventually as I texture &amp; set them up them properly. <br /><br />-Any other feedback / improvements? (don&#039;t pay too much attention to her colors as those will be redone and improved)<br /><br /><br />As I&#039;ve said before I&#039;m not very great at replicating existing characters from 2d images so feedback would be helpful.<br /><br />Thanks.<br /><br />Mrs. Brisby&nbsp;&nbsp;&copy;&nbsp;&nbsp;Don Bluth Productions / MGM/UA Entertainment Company / Aurora Productions </span>",
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