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  "description": "And more visual help! This is the map of what Viola Town, where Skyfire, Sunfire, Fleetfire and Lucinia live, looks like. I mostly made this as a visual help for myself so I would know exactly where everything is.\n\nThe numbers refer to the following list:\n\n[b]1:[/b] Quarry building\n[b]1a:[/b] Quarry processing building (here the stone is worked into usable bricks and such)\n[b]b:[/b] Clay pit\n[b]2:[/b] Small cottage for single persons\n[b]3:[/b] Large cottage for two persons/a couple\n[b]4:[/b] Large house for families of more than two persons\n[b]5:[/b] Carpentry (abandoned)\n[b]6:[/b] Butcher/meat store\n[b]7:[/b] Inn with private rooms\n[b]8:[/b] Bakery/bread and pastry store\n[b]9:[/b] School\n[b]10:[/b] Tailor/fabric store\n[b]11:[/b] Fruit and vegetable store\n[b]12:[/b] Herb store (that's a separate store as herbs are also used for potions and medicin)\n[b]13:[/b] Smithy or forge\n[b]14:[/b] Autocart repair station\n[b]15:[/b] Metal store (for weapons, tools and autocart parts)\n[b]16:[/b] Hospital\n[b]17:[/b] Two-story hotel with private rooms\n[b]18:[/b] Warm Lake and waterfall, where the Mry have their communal morning bath\n\n[b]S:[/b] Warehouse for storage of supplies\n[b]M:[/b] Grist mill\nThe building with the lightning bolt on it is the electricity building.\n\nThis is as good as certainly the final version of this map >~.^< I might still do a smaller map to show the rest of the north end of Viola Valley, where the lumberyards and the farms are, but I'm not sure. In any way, this is what Viola Town looks like!\n\nI suck at scale, so it's not in scale! As a guideline; the narrowest alleys between the cottages labeled #3 are wide enough for a Mry to walk through, the two streets are wide enough for two cars to pass each other, and the road coming from the north-east entrance into the valley is wide enough for three cars to ride side by side on.\nAlso; the alleys between the cottages and the stores are of stamped earth (looks a bit yellow)\nAnd those little protruberances on the houses marked #4; those are the small open 'sheds' in which the Mry park their car.",
  "description_bbcode_parsed": "<span style='word-wrap: break-word;'>And more visual help! This is the map of what Viola Town, where Skyfire, Sunfire, Fleetfire and Lucinia live, looks like. I mostly made this as a visual help for myself so I would know exactly where everything is.<br /><br />The numbers refer to the following list:<br /><br /><strong>1:</strong> Quarry building<br /><strong>1a:</strong> Quarry processing building (here the stone is worked into usable bricks and such)<br /><strong>b:</strong> Clay pit<br /><strong>2:</strong> Small cottage for single persons<br /><strong>3:</strong> Large cottage for two persons/a couple<br /><strong>4:</strong> Large house for families of more than two persons<br /><strong>5:</strong> Carpentry (abandoned)<br /><strong>6:</strong> Butcher/meat store<br /><strong>7:</strong> Inn with private rooms<br /><strong>8:</strong> Bakery/bread and pastry store<br /><strong>9:</strong> School<br /><strong>10:</strong> Tailor/fabric store<br /><strong>11:</strong> Fruit and vegetable store<br /><strong>12:</strong> Herb store (that&#039;s a separate store as herbs are also used for potions and medicin)<br /><strong>13:</strong> Smithy or forge<br /><strong>14:</strong> Autocart repair station<br /><strong>15:</strong> Metal store (for weapons, tools and autocart parts)<br /><strong>16:</strong> Hospital<br /><strong>17:</strong> Two-story hotel with private rooms<br /><strong>18:</strong> Warm Lake and waterfall, where the Mry have their communal morning bath<br /><br /><strong>S:</strong> Warehouse for storage of supplies<br /><strong>M:</strong> Grist mill<br />The building with the lightning bolt on it is the electricity building.<br /><br />This is as good as certainly the final version of this map &gt;~.^&lt; I might still do a smaller map to show the rest of the north end of Viola Valley, where the lumberyards and the farms are, but I&#039;m not sure. In any way, this is what Viola Town looks like!<br /><br />I suck at scale, so it&#039;s not in scale! As a guideline; the narrowest alleys between the cottages labeled #3 are wide enough for a Mry to walk through, the two streets are wide enough for two cars to pass each other, and the road coming from the north-east entrance into the valley is wide enough for three cars to ride side by side on.<br />Also; the alleys between the cottages and the stores are of stamped earth (looks a bit yellow)<br />And those little protruberances on the houses marked #4; those are the small open &#039;sheds&#039; in which the Mry park their car.</span>",
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