#base robot_giant.pop #base robot_standard.pop WaveSchedule { StartingCurrency 1200 RespawnWaveTime 1 CanBotsAttackWhileInSpawnRoom no //////////////////////////////////////////////////////////////////////////////////////////////////////// ///WAVE 1 1000 + 100 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Description "Melee Heavies and Scouts" Checkpoint Yes WaveSpawn { Name "Wave1A" Where spawnbot TotalCount 1 MaxActive 1 spawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 100 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ Skill easy } } WaveSpawn { Name "Wave1B" WaitForAllSpawned "Wave1A" Where spawnbot TotalCount 2 MaxActive 2 spawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 0 TotalCurrency 100 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ Skill Normal } } WaveSpawn { Name "Wave1C" WaitForAllSpawned "Wave1B" Where spawnbot TotalCount 6 MaxActive 6 spawnCount 3 WaitBeforeStarting 20 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ Skill Hard } } ////////////////////////////// WaveSpawn { Name "Wave1D" WaitForAllDead "Wave1C" Where spawnbot TotalCount 4 MaxActive 4 spawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 12 TotalCurrency 100 Squad { TFBot { Class Demoman Skill Normal } TFBot { Class Demoman Skill Normal } TFBot { Class Demoman Skill Normal } TFBot { Class Demoman Skill Normal } } } WaveSpawn { Name "Wave1D" WaitForAllDead "Wave1C" Where spawnbot TotalCount 3 MaxActive 2 spawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 12 TotalCurrency 100 TFBot { Class Heavyweapons Skill Normal } } WaveSpawn { Name "Wave1D" WaitForAllDead "Wave1C" Where spawnbot_giant TotalCount 3 MaxActive 2 spawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 12 TotalCurrency 100 TFBot { Class Soldier Skill Normal } } /////////////////////////////////// WaveSpawn { Name "Wave1E" WaitForAllDead "Wave1D" Where spawnbot_giant TotalCount 4 MaxActive 4 spawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 200 TFBot { Template T_TFBot_Scout_Melee ClassIcon scout_bat Skill Expert Attributes AlwaysCrit } } WaveSpawn { Name "Wave1E" WaitForAllDead "Wave1D" Where spawnbot_giant TotalCount 4 MaxActive 4 spawnCount 4 WaitBeforeStarting 30 WaitBetweenSpawns 15 TotalCurrency 200 Squad { TFBot { Class Heavyweapons Skill Hard } TFBot { Template T_TFBot_Medic Skill Expert } TFBot { Class Heavyweapons Skill Hard } TFBot { Template T_TFBot_Medic Skill Expert } } } } //////////////////////////////////////////////////////////////////////////////////////////////////////// ///WAVE 2 1100 + 100 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Name "Wave2A" Where spawnbot TotalCount 6 MaxActive 4 spawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 300 TFBot { Template T_TFBot_Heavyweapons_Fist } } WaveSpawn { WaitForAllSpawned "Wave2A" Where spawnbot_giant TotalCount 3 MaxActive 2 spawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 35 TotalCurrency 300 TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Name "Wave2B" WaitForAllDead "Wave2A" Where spawnbot_giant TotalCount 4 MaxActive 4 spawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 200 TFBot { Template T_TFBot_Sniper_Huntsman_Spammer Skill Expert Attributes "AlwaysCrit" } } WaveSpawn { Name "Wave2C" WaitForAllDead "Wave2B" Where spawnbot TotalCount 6 MaxActive 4 spawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 12 TotalCurrency 300 TFBot { Template T_TFBot_Demoman_Samurai Skill Expert Attributes "AlwaysCrit" } } } ////////////////////////////////////////////////////////////////////////////////////////////////////// ///WAVE 3 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Name "Wave3A" Where spawnbot TotalCount 1 MaxActive 1 spawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 12 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Demoman } } WaveSpawn { Name "Wave3B" WaitForAllDead "Wave3A" Where spawnbot TotalCount 1 MaxActive 1 spawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 12 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Heavyweapons } } } /////////////////////////////////////////////////////////////////////////////////////////////////////// pyro support ///WAVE 4 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes } }