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02:26:55.918192+02","create_datetime_usertime":"13 Aug 2023 02:26 CEST"}],"pools":[],"description":"Pikmin 2 caves made harder.","description_bbcode_parsed":"<span style='word-wrap: break-word;'>Pikmin 2 caves made harder.</span>","writing":"# CaveInfo\n{\n\t{c000} 4 5 \t# 階層\n\t{_eof} \n}\n5 # FloorInfo\n{\n\t{f000} 4 0 \t# 階はじめ\n\t{f001} 4 0 \t# 階おわり\n\t{f002} 4 12 \t# 敵最大数\n\t{f003} 4 2 \t# アイテム最大数\n\t{f004} 4 0 \t# ゲート最大数\n\t{f014} 4 50 \t# キャップ最大数\n\t{f005} 4 3 \t# ルーム数\n\t{f006} 4 0.000000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 2_units_gw_l_conc.txt \t# 使用ユニット\n\t{f009} -1 suityu_light_lv0.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 2 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 300.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t8 \t# num\n\tBlackMan_fue_pullout 10 \t# weight\n\t1 \t# type\n\tFireChappy_cookie 10 \t# weight\n\t1 \t# type\n\tTank 30 \t# weight\n\t1 \t# type\n\tFireChappy 10 \t# weight\n\t0 \t# type\n\tFireChappy 10 \t# weight\n\t0 \t# type\n\tHiba 10 \t# weight\n\t0 \t# type\n\tHiba 40 \t# weight\n\t5 \t# type\n\tZenmai 9 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t2 \t# num\n\tbaum_kuchen_s 10 \t# weight\n\tchocoichigo 10 \t# weight\n}\n# GateInfo\n{\n\t0 \t# num\n}\n# CapInfo\n{\n\t2 \t# num\n\t0 \t# captype\n\tEgg 11 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\t$1Tank 10 \t# weight\n\t1 \t# type\n}\n# FloorInfo\n{\n\t{f000} 4 1 \t# 階はじめ\n\t{f001} 4 1 \t# 階おわり\n\t{f002} 4 17 \t# 敵最大数\n\t{f003} 4 2 \t# アイテム最大数\n\t{f004} 4 2 \t# ゲート最大数\n\t{f014} 4 0 \t# キャップ最大数\n\t{f005} 4 3 \t# ルーム数\n\t{f006} 4 0.000000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 3_units_h_k_pypes_conc.txt \t# 使用ユニット\n\t{f009} -1 suityu_light_lv1.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 1 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 2 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 240.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t8 \t# num\n\tBlackMan_fue_pullout 10 \t# weight\n\t1 \t# type\n\tBombSarai 30 \t# weight\n\t1 \t# type\n\tLeafChappy_cookie_s 10 \t# weight\n\t1 \t# type\n\tBlueChappy 40 \t# weight\n\t0 \t# type\n\tBlueKochappy 40 \t# weight\n\t0 \t# type\n\tFireOtakara 30 \t# weight\n\t8 \t# type\n\t$4FireOtakara 10 \t# weight\n\t1 \t# type\n\tZenmai 9 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t2 \t# num\n\tdonutschoco 10 \t# weight\n\tbaum_kuchen 10 \t# weight\n}\n# GateInfo\n{\n\t1 \t# num\n\tgate 4000.000000 \t# life\n\t1 \t# weight\n}\n# CapInfo\n{\n\t0 \t# num\n}\n# FloorInfo\n{\n\t{f000} 4 2 \t# 階はじめ\n\t{f001} 4 2 \t# 階おわり\n\t{f002} 4 21 \t# 敵最大数\n\t{f003} 4 2 \t# アイテム最大数\n\t{f004} 4 3 \t# ゲート最大数\n\t{f014} 4 50 \t# キャップ最大数\n\t{f005} 4 4 \t# ルーム数\n\t{f006} 4 0.200000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 3_units_f_g_m_conc.txt \t# 使用ユニット\n\t{f009} -1 suityu_light_lv2.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 1 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 2 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 180.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t9 \t# num\n\tBlackMan_fue_pullout 20 \t# weight\n\t1 \t# type\n\tHanachirashi_g_futa_nihonraku 10 \t# weight\n\t1 \t# type\n\tLeafChappy 10 \t# weight\n\t1 \t# type\n\tMaroFrog 20 \t# weight\n\t1 \t# type\n\tElecOtakara 20 \t# weight\n\t1 \t# type\n\tElecBug 40 \t# weight\n\t0 \t# type\n\tElecBug 40 \t# weight\n\t0 \t# type\n\tElecHiba 50 \t# weight\n\t5 \t# type\n\tZenmai 9 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t2 \t# num\n\tcookie_u 10 \t# weight\n\tcookie_s_l 10 \t# weight\n}\n# GateInfo\n{\n\t1 \t# num\n\tgate 4000.000000 \t# life\n\t1 \t# weight\n}\n# CapInfo\n{\n\t4 \t# num\n\t0 \t# captype\n\tWhitePom 10 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\tEgg 11 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\t$1Hanachirashi 10 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\t$4ElecOtakara 10 \t# weight\n\t1 \t# type\n}\n# FloorInfo\n{\n\t{f000} 4 3 \t# 階はじめ\n\t{f001} 4 3 \t# 階おわり\n\t{f002} 4 27 \t# 敵最大数\n\t{f003} 4 2 \t# アイテム最大数\n\t{f004} 4 4 \t# ゲート最大数\n\t{f014} 4 50 \t# キャップ最大数\n\t{f005} 4 4 \t# ルーム数\n\t{f006} 4 0.200000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 4_units_d_j_n_o_conc.txt \t# 使用ユニット\n\t{f009} -1 suityu_light_lv3.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 1 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 2 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 120.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t9 \t# num\n\tBlackMan_fue_pullout 30 \t# weight\n\t1 \t# type\n\t$1BombOtakara 50 \t# weight\n\t1 \t# type\n\t$1BombSarai 20 \t# weight\n\t1 \t# type\n\t$1Bomb 31 \t# weight\n\t1 \t# type\n\t$1Bomb 31 \t# weight\n\t0 \t# type\n\tChappy 20 \t# weight\n\t1 \t# type\n\tWealthy_chocowhite 10 \t# weight\n\t1 \t# type\n\tGasHiba 30 \t# weight\n\t5 \t# type\n\tZenmai 9 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t2 \t# num\n\tkan_imuraya 10 \t# weight\n\tdenchi_3_red 10 \t# weight\n}\n# GateInfo\n{\n\t1 \t# num\n\tgate 4000.000000 \t# life\n\t1 \t# weight\n}\n# CapInfo\n{\n\t1 \t# num\n\t0 \t# captype\n\tEgg 11 \t# weight\n\t1 \t# type\n}\n# FloorInfo\n{\n\t{f000} 4 4 \t# 階はじめ\n\t{f001} 4 4 \t# 階おわり\n\t{f002} 4 4 \t# 敵最大数\n\t{f003} 4 0 \t# アイテム最大数\n\t{f004} 4 4 \t# ゲート最大数\n\t{f014} 4 0 \t# キャップ最大数\n\t{f005} 4 2 \t# ルーム数\n\t{f006} 4 0.000000 \t# ルートの割合\n\t{f007} 4 1 \t# 帰還噴水(1=あり)\n\t{f008} -1 1_units_manh_boss_conc.txt \t# 使用ユニット\n\t{f009} -1 normal_light_lv4.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 2 \t# α属性\n\t{f012} 4 1 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 15.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t4 \t# num\n\tBlackMan_fue_pullout 10 \t# weight\n\t8 \t# type\n\tEgg 30 \t# weight\n\t1 \t# type\n\tBlackMan 3 \t# weight\n\t6 \t# type\n\tZenmai 3 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t0 \t# num\n}\n# GateInfo\n{\n\t1 \t# num\n\tgate 100.000000 \t# life\n\t1 \t# weight\n}\n# CapInfo\n{\n\t1 \t# num\n\t0 \t# captype\n\tBlackPom 20 \t# weight\n\t1 \t# type\n}","writing_bbcode_parsed":"<span style='word-wrap: break-word;'># CaveInfo<br />{<br />\t{c000} 4 5 \t# 階層<br />\t{_eof} <br />}<br />5 # FloorInfo<br />{<br />\t{f000} 4 0 \t# 階はじめ<br />\t{f001} 4 0 \t# 階おわり<br />\t{f002} 4 12 \t# 敵最大数<br />\t{f003} 4 2 \t# アイテム最大数<br />\t{f004} 4 0 \t# ゲート最大数<br />\t{f014} 4 50 \t# キャップ最大数<br />\t{f005} 4 3 \t# ルーム数<br />\t{f006} 4 0.000000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 2_units_gw_l_conc.txt \t# 使用ユニット<br />\t{f009} -1 suityu_light_lv0.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 2 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 300.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t8 \t# num<br />\tBlackMan_fue_pullout 10 \t# weight<br />\t1 \t# type<br />\tFireChappy_cookie 10 \t# weight<br />\t1 \t# type<br />\tTank 30 \t# weight<br />\t1 \t# type<br />\tFireChappy 10 \t# weight<br />\t0 \t# type<br />\tFireChappy 10 \t# weight<br />\t0 \t# type<br />\tHiba 10 \t# weight<br />\t0 \t# type<br />\tHiba 40 \t# weight<br />\t5 \t# type<br />\tZenmai 9 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t2 \t# num<br />\tbaum_kuchen_s 10 \t# weight<br />\tchocoichigo 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t0 \t# num<br />}<br /># CapInfo<br />{<br />\t2 \t# num<br />\t0 \t# captype<br />\tEgg 11 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\t$1Tank 10 \t# weight<br />\t1 \t# type<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 1 \t# 階はじめ<br />\t{f001} 4 1 \t# 階おわり<br />\t{f002} 4 17 \t# 敵最大数<br />\t{f003} 4 2 \t# アイテム最大数<br />\t{f004} 4 2 \t# ゲート最大数<br />\t{f014} 4 0 \t# キャップ最大数<br />\t{f005} 4 3 \t# ルーム数<br />\t{f006} 4 0.000000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 3_units_h_k_pypes_conc.txt \t# 使用ユニット<br />\t{f009} -1 suityu_light_lv1.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 1 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 2 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 240.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t8 \t# num<br />\tBlackMan_fue_pullout 10 \t# weight<br />\t1 \t# type<br />\tBombSarai 30 \t# weight<br />\t1 \t# type<br />\tLeafChappy_cookie_s 10 \t# weight<br />\t1 \t# type<br />\tBlueChappy 40 \t# weight<br />\t0 \t# type<br />\tBlueKochappy 40 \t# weight<br />\t0 \t# type<br />\tFireOtakara 30 \t# weight<br />\t8 \t# type<br />\t$4FireOtakara 10 \t# weight<br />\t1 \t# type<br />\tZenmai 9 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t2 \t# num<br />\tdonutschoco 10 \t# weight<br />\tbaum_kuchen 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t1 \t# num<br />\tgate 4000.000000 \t# life<br />\t1 \t# weight<br />}<br /># CapInfo<br />{<br />\t0 \t# num<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 2 \t# 階はじめ<br />\t{f001} 4 2 \t# 階おわり<br />\t{f002} 4 21 \t# 敵最大数<br />\t{f003} 4 2 \t# アイテム最大数<br />\t{f004} 4 3 \t# ゲート最大数<br />\t{f014} 4 50 \t# キャップ最大数<br />\t{f005} 4 4 \t# ルーム数<br />\t{f006} 4 0.200000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 3_units_f_g_m_conc.txt \t# 使用ユニット<br />\t{f009} -1 suityu_light_lv2.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 1 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 2 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 180.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t9 \t# num<br />\tBlackMan_fue_pullout 20 \t# weight<br />\t1 \t# type<br />\tHanachirashi_g_futa_nihonraku 10 \t# weight<br />\t1 \t# type<br />\tLeafChappy 10 \t# weight<br />\t1 \t# type<br />\tMaroFrog 20 \t# weight<br />\t1 \t# type<br />\tElecOtakara 20 \t# weight<br />\t1 \t# type<br />\tElecBug 40 \t# weight<br />\t0 \t# type<br />\tElecBug 40 \t# weight<br />\t0 \t# type<br />\tElecHiba 50 \t# weight<br />\t5 \t# type<br />\tZenmai 9 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t2 \t# num<br />\tcookie_u 10 \t# weight<br />\tcookie_s_l 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t1 \t# num<br />\tgate 4000.000000 \t# life<br />\t1 \t# weight<br />}<br /># CapInfo<br />{<br />\t4 \t# num<br />\t0 \t# captype<br />\tWhitePom 10 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\tEgg 11 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\t$1Hanachirashi 10 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\t$4ElecOtakara 10 \t# weight<br />\t1 \t# type<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 3 \t# 階はじめ<br />\t{f001} 4 3 \t# 階おわり<br />\t{f002} 4 27 \t# 敵最大数<br />\t{f003} 4 2 \t# アイテム最大数<br />\t{f004} 4 4 \t# ゲート最大数<br />\t{f014} 4 50 \t# キャップ最大数<br />\t{f005} 4 4 \t# ルーム数<br />\t{f006} 4 0.200000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 4_units_d_j_n_o_conc.txt \t# 使用ユニット<br />\t{f009} -1 suityu_light_lv3.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 1 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 2 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 120.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t9 \t# num<br />\tBlackMan_fue_pullout 30 \t# weight<br />\t1 \t# type<br />\t$1BombOtakara 50 \t# weight<br />\t1 \t# type<br />\t$1BombSarai 20 \t# weight<br />\t1 \t# type<br />\t$1Bomb 31 \t# weight<br />\t1 \t# type<br />\t$1Bomb 31 \t# weight<br />\t0 \t# type<br />\tChappy 20 \t# weight<br />\t1 \t# type<br />\tWealthy_chocowhite 10 \t# weight<br />\t1 \t# type<br />\tGasHiba 30 \t# weight<br />\t5 \t# type<br />\tZenmai 9 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t2 \t# num<br />\tkan_imuraya 10 \t# weight<br />\tdenchi_3_red 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t1 \t# num<br />\tgate 4000.000000 \t# life<br />\t1 \t# weight<br />}<br /># CapInfo<br />{<br />\t1 \t# num<br />\t0 \t# captype<br />\tEgg 11 \t# weight<br />\t1 \t# type<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 4 \t# 階はじめ<br />\t{f001} 4 4 \t# 階おわり<br />\t{f002} 4 4 \t# 敵最大数<br />\t{f003} 4 0 \t# アイテム最大数<br />\t{f004} 4 4 \t# ゲート最大数<br />\t{f014} 4 0 \t# キャップ最大数<br />\t{f005} 4 2 \t# ルーム数<br />\t{f006} 4 0.000000 \t# ルートの割合<br />\t{f007} 4 1 \t# 帰還噴水(1=あり)<br />\t{f008} -1 1_units_manh_boss_conc.txt \t# 使用ユニット<br />\t{f009} -1 normal_light_lv4.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 2 \t# &alpha;属性<br />\t{f012} 4 1 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 15.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t4 \t# num<br />\tBlackMan_fue_pullout 10 \t# weight<br />\t8 \t# type<br />\tEgg 30 \t# weight<br />\t1 \t# type<br />\tBlackMan 3 \t# weight<br />\t6 \t# type<br />\tZenmai 3 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t0 \t# num<br />}<br /># GateInfo<br />{<br />\t1 \t# num<br />\tgate 100.000000 \t# life<br />\t1 \t# weight<br />}<br /># CapInfo<br />{<br />\t1 \t# num<br />\t0 \t# captype<br />\tBlackPom 20 \t# weight<br />\t1 \t# type<br />}</span>","pools_count":0,"title":"yakushima_4","deleted":"f","public":"t","mimetype":"text/plain","pagecount":"1","rating_id":"0","rating_name":"General","ratings":[],"submission_type_id":"12","type_name":"Writing - Document","guest_block":"f","friends_only":"f","comments_count":"0","views":"2"}