{"submission_id":"3090917","keywords":[{"keyword_id":"62519","keyword_name":"caves","contributed":"f","submissions_count":"67"},{"keyword_id":"192","keyword_name":"game","contributed":"f","submissions_count":"11095"},{"keyword_id":"732635","keyword_name":"hard mode","contributed":"f","submissions_count":"7"},{"keyword_id":"31732","keyword_name":"pikmin","contributed":"f","submissions_count":"108"}],"hidden":"f","scraps":"f","favorite":"f","favorites_count":"0","create_datetime":"2023-08-11 10:11:34.332723+02","create_datetime_usertime":"11 Aug 2023 10:11 CEST","last_file_update_datetime":"2023-08-11 10:10:40.095395+02","last_file_update_datetime_usertime":"11 Aug 2023 10:10 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10:10:40.095395+02","create_datetime_usertime":"11 Aug 2023 10:10 CEST"}],"pools":[],"description":"Pikmin 2 caves made harder.","description_bbcode_parsed":"<span style='word-wrap: break-word;'>Pikmin 2 caves made harder.</span>","writing":"# CaveInfo\n{\n\t{c000} 4 7 \t# 階層\n\t{_eof} \n}\n7 # FloorInfo\n{\n\t{f000} 4 0 \t# 階はじめ\n\t{f001} 4 0 \t# 階おわり\n\t{f002} 4 14 \t# 敵最大数\n\t{f003} 4 1 \t# アイテム最大数\n\t{f004} 4 0 \t# ゲート最大数\n\t{f014} 4 60 \t# キャップ最大数\n\t{f005} 4 3 \t# ルーム数\n\t{f006} 4 0.100000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 3_units_a_d_north_tile.txt \t# 使用ユニット\n\t{f009} -1 suityu_light_lv0.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 3 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t6 \t# num\n\tFrog 10 \t# weight\n\t1 \t# type\n\tWtank 20 \t# weight\n\t1 \t# type\n\tRock 30 \t# weight\n\t1 \t# type\n\t$1MaroFrog 30 \t# weight\n\t1 \t# type\n\t$1Tadpole 20 \t# weight\n\t0 \t# type\n\tElecHiba 30 \t# weight\n\t5 \t# type\n}\n# ItemInfo\n{\n\t1 \t# num\n\totama 10 \t# weight\n}\n# GateInfo\n{\n\t0 \t# num\n}\n# CapInfo\n{\n\t4 \t# num\n\t0 \t# captype\n\tWhitePom 10 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\tEgg 11 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\t$1Frog 20 \t# weight\n\t0 \t# type\n\t0 \t# captype\n\t$1MaroFrog 10 \t# weight\n\t1 \t# type\n}\n# FloorInfo\n{\n\t{f000} 4 1 \t# 階はじめ\n\t{f001} 4 1 \t# 階おわり\n\t{f002} 4 18 \t# 敵最大数\n\t{f003} 4 2 \t# アイテム最大数\n\t{f004} 4 1 \t# ゲート最大数\n\t{f014} 4 50 \t# キャップ最大数\n\t{f005} 4 2 \t# ルーム数\n\t{f006} 4 0.200000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 2_units_ud_dry_tile.txt \t# 使用ユニット\n\t{f009} -1 suityu_light_lv1.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 3 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t8 \t# num\n\tKurage 20 \t# weight\n\t1 \t# type\n\tBlueChappy 20 \t# weight\n\t1 \t# type\n\tRock 30 \t# weight\n\t1 \t# type\n\tBlueChappy 20 \t# weight\n\t0 \t# type\n\tBlueKochappy 40 \t# weight\n\t0 \t# type\n\tUmiMushiBlind 40 \t# weight\n\t0 \t# type\n\tGasHiba 10 \t# weight\n\t5 \t# type\n\tGasHiba 2 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t2 \t# num\n\ttoy_dog 10 \t# weight\n\tdenchi_2_black 10 \t# weight\n}\n# GateInfo\n{\n\t1 \t# num\n\tgate 8000.000000 \t# life\n\t1 \t# weight\n}\n# CapInfo\n{\n\t3 \t# num\n\t0 \t# captype\n\tBlackPom 10 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\tEgg 11 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\t$1BlueKochappy 20 \t# weight\n\t1 \t# type\n}\n# FloorInfo\n{\n\t{f000} 4 2 \t# 階はじめ\n\t{f001} 4 2 \t# 階おわり\n\t{f002} 4 31 \t# 敵最大数\n\t{f003} 4 2 \t# アイテム最大数\n\t{f004} 4 2 \t# ゲート最大数\n\t{f014} 4 50 \t# キャップ最大数\n\t{f005} 4 4 \t# ルーム数\n\t{f006} 4 0.000000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 4_units_a_d_f_l_tile.txt \t# 使用ユニット\n\t{f009} -1 suityu_light_lv2.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 1 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 3 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t8 \t# num\n\tOniKurage_compact_make 10 \t# weight\n\t1 \t# type\n\tKurage 40 \t# weight\n\t1 \t# type\n\tJigumo 50 \t# weight\n\t1 \t# type\n\tJigumo 50 \t# weight\n\t1 \t# type\n\t$2Catfish 50 \t# weight\n\t1 \t# type\n\t$1Catfish 50 \t# weight\n\t1 \t# type\n\t$2Catfish 30 \t# weight\n\t0 \t# type\n\t$1Catfish 30 \t# weight\n\t0 \t# type\n}\n# ItemInfo\n{\n\t2 \t# num\n\tfuta_a_gold 10 \t# weight\n\thotate 10 \t# weight\n}\n# GateInfo\n{\n\t1 \t# num\n\tgate 4000.000000 \t# life\n\t1 \t# weight\n}\n# CapInfo\n{\n\t2 \t# num\n\t0 \t# captype\n\tEgg 11 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\t$1MaroFrog 10 \t# weight\n\t1 \t# type\n}\n# FloorInfo\n{\n\t{f000} 4 3 \t# 階はじめ\n\t{f001} 4 3 \t# 階おわり\n\t{f002} 4 14 \t# 敵最大数\n\t{f003} 4 1 \t# アイテム最大数\n\t{f004} 4 0 \t# ゲート最大数\n\t{f014} 4 0 \t# キャップ最大数\n\t{f005} 4 1 \t# ルーム数\n\t{f006} 4 0.000000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 1_unit_16x17r_conc.txt \t# 使用ユニット\n\t{f009} -1 yakushima_3_16x17r_light.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 2 \t# α属性\n\t{f012} 4 2 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t10 \t# num\n\tRandPom 10 \t# weight\n\t1 \t# type\n\tShijimiChou 10 \t# weight\n\t1 \t# type\n\tClover 10 \t# weight\n\t0 \t# type\n\tClover 10 \t# weight\n\t0 \t# type\n\tKareOoinu_s 10 \t# weight\n\t0 \t# type\n\tKareOoinu_s 10 \t# weight\n\t0 \t# type\n\tZenmai 40 \t# weight\n\t8 \t# type\n\tKareOoinu_s 40 \t# weight\n\t8 \t# type\n\tClover 5 \t# weight\n\t6 \t# type\n\tOoinu_s 3 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t1 \t# num\n\tmomiji_normal 10 \t# weight\n}\n# GateInfo\n{\n\t0 \t# num\n}\n# CapInfo\n{\n\t0 \t# num\n}\n# FloorInfo\n{\n\t{f000} 4 4 \t# 階はじめ\n\t{f001} 4 4 \t# 階おわり\n\t{f002} 4 28 \t# 敵最大数\n\t{f003} 4 3 \t# アイテム最大数\n\t{f004} 4 3 \t# ゲート最大数\n\t{f014} 4 0 \t# キャップ最大数\n\t{f005} 4 3 \t# ルーム数\n\t{f006} 4 0.200000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 3_units_d_f_ujikou_tile.txt \t# 使用ユニット\n\t{f009} -1 suityu_light_lv2.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 3 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t9 \t# num\n\tHanachirashi 20 \t# weight\n\t1 \t# type\n\tMaroFrog 10 \t# weight\n\t8 \t# type\n\tWtank 40 \t# weight\n\t1 \t# type\n\tBlueChappy 30 \t# weight\n\t1 \t# type\n\tChappy 30 \t# weight\n\t0 \t# type\n\tKumaChappy 20 \t# weight\n\t0 \t# type\n\tUmiMushiBlind 50 \t# weight\n\t1 \t# type\n\tElecHiba 40 \t# weight\n\t0 \t# type\n\tHiba 40 \t# weight\n\t5 \t# type\n}\n# ItemInfo\n{\n\t3 \t# num\n\ttoy_lady 10 \t# weight\n\tkan_iwate 10 \t# weight\n\tg_futa_kitaama 10 \t# weight\n}\n# GateInfo\n{\n\t1 \t# num\n\tgate 4000.000000 \t# life\n\t1 \t# weight\n}\n# CapInfo\n{\n\t4 \t# num\n\t0 \t# captype\n\tBlackPom 10 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\tEgg 11 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\t$1Kurage 10 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\t$4GasOtakara 20 \t# weight\n\t1 \t# type\n}\n# FloorInfo\n{\n\t{f000} 4 5 \t# 階はじめ\n\t{f001} 4 5 \t# 階おわり\n\t{f002} 4 17 \t# 敵最大数\n\t{f003} 4 3 \t# アイテム最大数\n\t{f004} 4 3 \t# ゲート最大数\n\t{f014} 4 50 \t# キャップ最大数\n\t{f005} 4 3 \t# ルーム数\n\t{f006} 4 0.100000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 3_units_a_l_yuko_tile.txt \t# 使用ユニット\n\t{f009} -1 suityu_light_lv3.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 3 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t8 \t# num\n\tElecOtakara 1 \t# weight\n\t6 \t# type\n\tGasOtakara 1 \t# weight\n\t6 \t# type\n\tBombOtakara 10 \t# weight\n\t6 \t# type\n\tMaroFrog 20 \t# weight\n\t1 \t# type\n\tDemon 20 \t# weight\n\t1 \t# type\n\tBlueChappy 20 \t# weight\n\t0 \t# type\n\tBlueChappy 40 \t# weight\n\t1 \t# type\n\tBlueKochappy 40 \t# weight\n\t0 \t# type\n}\n# ItemInfo\n{\n\t3 \t# num\n\tahiru 10 \t# weight\n\tdia_a_blue 10 \t# weight\n\tmilk_cap 10 \t# weight\n}\n# GateInfo\n{\n\t1 \t# num\n\tgate 4000.000000 \t# life\n\t1 \t# weight\n}\n# CapInfo\n{\n\t4 \t# num\n\t0 \t# captype\n\tFart 10 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\tWhitePom 10 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\t$4ElecOtakara 10 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\t$4BombOtakara 10 \t# weight\n\t1 \t# type\n}\n# FloorInfo\n{\n\t{f000} 4 6 \t# 階はじめ\n\t{f001} 4 6 \t# 階おわり\n\t{f002} 4 7 \t# 敵最大数\n\t{f003} 4 0 \t# アイテム最大数\n\t{f004} 4 6 \t# ゲート最大数\n\t{f014} 4 30 \t# キャップ最大数\n\t{f005} 4 2 \t# ルーム数\n\t{f006} 4 0.500000 \t# ルートの割合\n\t{f007} 4 1 \t# 帰還噴水(1=あり)\n\t{f008} -1 1_units_a_tile.txt \t# 使用ユニット\n\t{f009} -1 suityu_light_lv4.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 3 \t# α属性\n\t{f012} 4 1 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t3 \t# num\n\tUmiMushi_fue_wide 10 \t# weight\n\t8 \t# type\n\tUmiMushiBlind 40 \t# weight\n\t0 \t# type\n\tUmiMushiBlind 20 \t# weight\n\t1 \t# type\n}\n# ItemInfo\n{\n\t0 \t# num\n}\n# GateInfo\n{\n\t1 \t# num\n\tgate 100.000000 \t# life\n\t1 \t# weight\n}\n# CapInfo\n{\n\t1 \t# num\n\t0 \t# captype\n\t$1Egg 11 \t# weight\n\t1 \t# type\n}","writing_bbcode_parsed":"<span style='word-wrap: break-word;'># CaveInfo<br />{<br />\t{c000} 4 7 \t# 階層<br />\t{_eof} <br />}<br />7 # FloorInfo<br />{<br />\t{f000} 4 0 \t# 階はじめ<br />\t{f001} 4 0 \t# 階おわり<br />\t{f002} 4 14 \t# 敵最大数<br />\t{f003} 4 1 \t# アイテム最大数<br />\t{f004} 4 0 \t# ゲート最大数<br />\t{f014} 4 60 \t# キャップ最大数<br />\t{f005} 4 3 \t# ルーム数<br />\t{f006} 4 0.100000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 3_units_a_d_north_tile.txt \t# 使用ユニット<br />\t{f009} -1 suityu_light_lv0.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 3 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t6 \t# num<br />\tFrog 10 \t# weight<br />\t1 \t# type<br />\tWtank 20 \t# weight<br />\t1 \t# type<br />\tRock 30 \t# weight<br />\t1 \t# type<br />\t$1MaroFrog 30 \t# weight<br />\t1 \t# type<br />\t$1Tadpole 20 \t# weight<br />\t0 \t# type<br />\tElecHiba 30 \t# weight<br />\t5 \t# type<br />}<br /># ItemInfo<br />{<br />\t1 \t# num<br />\totama 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t0 \t# num<br />}<br /># CapInfo<br />{<br />\t4 \t# num<br />\t0 \t# captype<br />\tWhitePom 10 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\tEgg 11 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\t$1Frog 20 \t# weight<br />\t0 \t# type<br />\t0 \t# captype<br />\t$1MaroFrog 10 \t# weight<br />\t1 \t# type<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 1 \t# 階はじめ<br />\t{f001} 4 1 \t# 階おわり<br />\t{f002} 4 18 \t# 敵最大数<br />\t{f003} 4 2 \t# アイテム最大数<br />\t{f004} 4 1 \t# ゲート最大数<br />\t{f014} 4 50 \t# キャップ最大数<br />\t{f005} 4 2 \t# ルーム数<br />\t{f006} 4 0.200000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 2_units_ud_dry_tile.txt \t# 使用ユニット<br />\t{f009} -1 suityu_light_lv1.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 3 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t8 \t# num<br />\tKurage 20 \t# weight<br />\t1 \t# type<br />\tBlueChappy 20 \t# weight<br />\t1 \t# type<br />\tRock 30 \t# weight<br />\t1 \t# type<br />\tBlueChappy 20 \t# weight<br />\t0 \t# type<br />\tBlueKochappy 40 \t# weight<br />\t0 \t# type<br />\tUmiMushiBlind 40 \t# weight<br />\t0 \t# type<br />\tGasHiba 10 \t# weight<br />\t5 \t# type<br />\tGasHiba 2 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t2 \t# num<br />\ttoy_dog 10 \t# weight<br />\tdenchi_2_black 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t1 \t# num<br />\tgate 8000.000000 \t# life<br />\t1 \t# weight<br />}<br /># CapInfo<br />{<br />\t3 \t# num<br />\t0 \t# captype<br />\tBlackPom 10 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\tEgg 11 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\t$1BlueKochappy 20 \t# weight<br />\t1 \t# type<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 2 \t# 階はじめ<br />\t{f001} 4 2 \t# 階おわり<br />\t{f002} 4 31 \t# 敵最大数<br />\t{f003} 4 2 \t# アイテム最大数<br />\t{f004} 4 2 \t# ゲート最大数<br />\t{f014} 4 50 \t# キャップ最大数<br />\t{f005} 4 4 \t# ルーム数<br />\t{f006} 4 0.000000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 4_units_a_d_f_l_tile.txt \t# 使用ユニット<br />\t{f009} -1 suityu_light_lv2.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 1 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 3 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t8 \t# num<br />\tOniKurage_compact_make 10 \t# weight<br />\t1 \t# type<br />\tKurage 40 \t# weight<br />\t1 \t# type<br />\tJigumo 50 \t# weight<br />\t1 \t# type<br />\tJigumo 50 \t# weight<br />\t1 \t# type<br />\t$2Catfish 50 \t# weight<br />\t1 \t# type<br />\t$1Catfish 50 \t# weight<br />\t1 \t# type<br />\t$2Catfish 30 \t# weight<br />\t0 \t# type<br />\t$1Catfish 30 \t# weight<br />\t0 \t# type<br />}<br /># ItemInfo<br />{<br />\t2 \t# num<br />\tfuta_a_gold 10 \t# weight<br />\thotate 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t1 \t# num<br />\tgate 4000.000000 \t# life<br />\t1 \t# weight<br />}<br /># CapInfo<br />{<br />\t2 \t# num<br />\t0 \t# captype<br />\tEgg 11 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\t$1MaroFrog 10 \t# weight<br />\t1 \t# type<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 3 \t# 階はじめ<br />\t{f001} 4 3 \t# 階おわり<br />\t{f002} 4 14 \t# 敵最大数<br />\t{f003} 4 1 \t# アイテム最大数<br />\t{f004} 4 0 \t# ゲート最大数<br />\t{f014} 4 0 \t# キャップ最大数<br />\t{f005} 4 1 \t# ルーム数<br />\t{f006} 4 0.000000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 1_unit_16x17r_conc.txt \t# 使用ユニット<br />\t{f009} -1 yakushima_3_16x17r_light.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 2 \t# &alpha;属性<br />\t{f012} 4 2 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t10 \t# num<br />\tRandPom 10 \t# weight<br />\t1 \t# type<br />\tShijimiChou 10 \t# weight<br />\t1 \t# type<br />\tClover 10 \t# weight<br />\t0 \t# type<br />\tClover 10 \t# weight<br />\t0 \t# type<br />\tKareOoinu_s 10 \t# weight<br />\t0 \t# type<br />\tKareOoinu_s 10 \t# weight<br />\t0 \t# type<br />\tZenmai 40 \t# weight<br />\t8 \t# type<br />\tKareOoinu_s 40 \t# weight<br />\t8 \t# type<br />\tClover 5 \t# weight<br />\t6 \t# type<br />\tOoinu_s 3 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t1 \t# num<br />\tmomiji_normal 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t0 \t# num<br />}<br /># CapInfo<br />{<br />\t0 \t# num<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 4 \t# 階はじめ<br />\t{f001} 4 4 \t# 階おわり<br />\t{f002} 4 28 \t# 敵最大数<br />\t{f003} 4 3 \t# アイテム最大数<br />\t{f004} 4 3 \t# ゲート最大数<br />\t{f014} 4 0 \t# キャップ最大数<br />\t{f005} 4 3 \t# ルーム数<br />\t{f006} 4 0.200000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 3_units_d_f_ujikou_tile.txt \t# 使用ユニット<br />\t{f009} -1 suityu_light_lv2.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 3 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t9 \t# num<br />\tHanachirashi 20 \t# weight<br />\t1 \t# type<br />\tMaroFrog 10 \t# weight<br />\t8 \t# type<br />\tWtank 40 \t# weight<br />\t1 \t# type<br />\tBlueChappy 30 \t# weight<br />\t1 \t# type<br />\tChappy 30 \t# weight<br />\t0 \t# type<br />\tKumaChappy 20 \t# weight<br />\t0 \t# type<br />\tUmiMushiBlind 50 \t# weight<br />\t1 \t# type<br />\tElecHiba 40 \t# weight<br />\t0 \t# type<br />\tHiba 40 \t# weight<br />\t5 \t# type<br />}<br /># ItemInfo<br />{<br />\t3 \t# num<br />\ttoy_lady 10 \t# weight<br />\tkan_iwate 10 \t# weight<br />\tg_futa_kitaama 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t1 \t# num<br />\tgate 4000.000000 \t# life<br />\t1 \t# weight<br />}<br /># CapInfo<br />{<br />\t4 \t# num<br />\t0 \t# captype<br />\tBlackPom 10 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\tEgg 11 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\t$1Kurage 10 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\t$4GasOtakara 20 \t# weight<br />\t1 \t# type<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 5 \t# 階はじめ<br />\t{f001} 4 5 \t# 階おわり<br />\t{f002} 4 17 \t# 敵最大数<br />\t{f003} 4 3 \t# アイテム最大数<br />\t{f004} 4 3 \t# ゲート最大数<br />\t{f014} 4 50 \t# キャップ最大数<br />\t{f005} 4 3 \t# ルーム数<br />\t{f006} 4 0.100000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 3_units_a_l_yuko_tile.txt \t# 使用ユニット<br />\t{f009} -1 suityu_light_lv3.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 3 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t8 \t# num<br />\tElecOtakara 1 \t# weight<br />\t6 \t# type<br />\tGasOtakara 1 \t# weight<br />\t6 \t# type<br />\tBombOtakara 10 \t# weight<br />\t6 \t# type<br />\tMaroFrog 20 \t# weight<br />\t1 \t# type<br />\tDemon 20 \t# weight<br />\t1 \t# type<br />\tBlueChappy 20 \t# weight<br />\t0 \t# type<br />\tBlueChappy 40 \t# weight<br />\t1 \t# type<br />\tBlueKochappy 40 \t# weight<br />\t0 \t# type<br />}<br /># ItemInfo<br />{<br />\t3 \t# num<br />\tahiru 10 \t# weight<br />\tdia_a_blue 10 \t# weight<br />\tmilk_cap 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t1 \t# num<br />\tgate 4000.000000 \t# life<br />\t1 \t# weight<br />}<br /># CapInfo<br />{<br />\t4 \t# num<br />\t0 \t# captype<br />\tFart 10 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\tWhitePom 10 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\t$4ElecOtakara 10 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\t$4BombOtakara 10 \t# weight<br />\t1 \t# type<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 6 \t# 階はじめ<br />\t{f001} 4 6 \t# 階おわり<br />\t{f002} 4 7 \t# 敵最大数<br />\t{f003} 4 0 \t# アイテム最大数<br />\t{f004} 4 6 \t# ゲート最大数<br />\t{f014} 4 30 \t# キャップ最大数<br />\t{f005} 4 2 \t# ルーム数<br />\t{f006} 4 0.500000 \t# ルートの割合<br />\t{f007} 4 1 \t# 帰還噴水(1=あり)<br />\t{f008} -1 1_units_a_tile.txt \t# 使用ユニット<br />\t{f009} -1 suityu_light_lv4.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 3 \t# &alpha;属性<br />\t{f012} 4 1 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t3 \t# num<br />\tUmiMushi_fue_wide 10 \t# weight<br />\t8 \t# type<br />\tUmiMushiBlind 40 \t# weight<br />\t0 \t# type<br />\tUmiMushiBlind 20 \t# weight<br />\t1 \t# type<br />}<br /># ItemInfo<br />{<br />\t0 \t# num<br />}<br /># GateInfo<br />{<br />\t1 \t# num<br />\tgate 100.000000 \t# life<br />\t1 \t# weight<br />}<br /># CapInfo<br />{<br />\t1 \t# num<br />\t0 \t# captype<br />\t$1Egg 11 \t# weight<br />\t1 \t# type<br />}</span>","pools_count":0,"title":"yakushima_3","deleted":"f","public":"t","mimetype":"text/plain","pagecount":"1","rating_id":"0","rating_name":"General","ratings":[],"submission_type_id":"12","type_name":"Writing - Document","guest_block":"f","friends_only":"f","comments_count":"0","views":"9"}