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20:38:49.054549+02","create_datetime_usertime":"10 Aug 2023 20:38 CEST"}],"pools":[],"description":"Pikmin 2 caves made harder.","description_bbcode_parsed":"<span style='word-wrap: break-word;'>Pikmin 2 caves made harder.</span>","writing":"# CaveInfo\n{\n\t{c000} 4 5 \t# 階層\n\t{_eof} \n}\n5 # FloorInfo\n{\n\t{f000} 4 0 \t# 階はじめ\n\t{f001} 4 0 \t# 階おわり\n\t{f002} 4 8 \t# 敵最大数\n\t{f003} 4 1 \t# アイテム最大数\n\t{f004} 4 0 \t# ゲート最大数\n\t{f014} 4 50 \t# キャップ最大数\n\t{f005} 4 2 \t# ルーム数\n\t{f006} 4 0.200000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 1_NARI_4x4c_conc.txt \t# 使用ユニット\n\t{f009} -1 normal_light_lv0.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 1 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 2 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t6 \t# num\n\tArmor 30 \t# weight\n\t1 \t# type\n\tTobi 20 \t# weight\n\t0 \t# type\n\tFuefuki 20 \t# weight\n\t1 \t# type\n\tFuefuki 10 \t# weight\n\t5 \t# type\n\tWakame_s 6 \t# weight\n\t6 \t# type\n\tClover 2 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t1 \t# num\n\tleaf_normal 10 \t# weight\n}\n# GateInfo\n{\n\t0 \t# num\n}\n# CapInfo\n{\n\t2 \t# num\n\t0 \t# captype\n\tSokkuri 20 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\tEgg 11 \t# weight\n\t1 \t# type\n}\n# FloorInfo\n{\n\t{f000} 4 1 \t# 階はじめ\n\t{f001} 4 1 \t# 階おわり\n\t{f002} 4 10 \t# 敵最大数\n\t{f003} 4 2 \t# アイテム最大数\n\t{f004} 4 1 \t# ゲート最大数\n\t{f014} 4 50 \t# キャップ最大数\n\t{f005} 4 2 \t# ルーム数\n\t{f006} 4 0.200000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 1_NARI_4x4b_conc.txt \t# 使用ユニット\n\t{f009} -1 normal_light_lv1.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 2 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t8 \t# num\n\tFrog_g_futa_titiyas 10 \t# weight\n\t8 \t# type\n\tMaroFrog 10 \t# weight\n\t8 \t# type\n\tMaroFrog 20 \t# weight\n\t1 \t# type\n\tFireOtakara 10 \t# weight\n\t0 \t# type\n\tHiba 20 \t# weight\n\t1 \t# type\n\tHiba 30 \t# weight\n\t5 \t# type\n\tWakame_s 4 \t# weight\n\t6 \t# type\n\tZenmai 4 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t2 \t# num\n\tahiru_head 10 \t# weight\n\tkan_b_gold 10 \t# weight\n}\n# GateInfo\n{\n\t1 \t# num\n\tgate 4000.000000 \t# life\n\t1 \t# weight\n}\n# CapInfo\n{\n\t2 \t# num\n\t0 \t# captype\n\tBlackPom 10 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\t$1Egg 11 \t# weight\n\t1 \t# type\n}\n# FloorInfo\n{\n\t{f000} 4 2 \t# 階はじめ\n\t{f001} 4 2 \t# 階おわり\n\t{f002} 4 20 \t# 敵最大数\n\t{f003} 4 2 \t# アイテム最大数\n\t{f004} 4 2 \t# ゲート最大数\n\t{f014} 4 50 \t# キャップ最大数\n\t{f005} 4 3 \t# ルーム数\n\t{f006} 4 0.200000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 1_units_a_conc.txt \t# 使用ユニット\n\t{f009} -1 normal_light_lv2.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 2 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t5 \t# num\n\tDemon 40 \t# weight\n\t1 \t# type\n\tElecBug 80 \t# weight\n\t1 \t# type\n\tArmor 40 \t# weight\n\t0 \t# type\n\tTobi 40 \t# weight\n\t0 \t# type\n\tZenmai 8 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t2 \t# num\n\tsinjyu 10 \t# weight\n\tkan_nichiro 10 \t# weight\n}\n# GateInfo\n{\n\t1 \t# num\n\tgate 4000.000000 \t# life\n\t1 \t# weight\n}\n# CapInfo\n{\n\t3 \t# num\n\t0 \t# captype\n\t$1RandPom 10 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\tEgg 11 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\t$1Sarai 10 \t# weight\n\t1 \t# type\n}\n# FloorInfo\n{\n\t{f000} 4 3 \t# 階はじめ\n\t{f001} 4 3 \t# 階おわり\n\t{f002} 4 15 \t# 敵最大数\n\t{f003} 4 2 \t# アイテム最大数\n\t{f004} 4 3 \t# ゲート最大数\n\t{f014} 4 50 \t# キャップ最大数\n\t{f005} 4 3 \t# ルーム数\n\t{f006} 4 0.200000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 3_ABE_d_pypen_dani_conc.txt \t# 使用ユニット\n\t{f009} -1 normal_light_lv3.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 2 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t6 \t# num\n\tJigumo_chocolate 10 \t# weight\n\t8 \t# type\n\tJigumo 10 \t# weight\n\t8 \t# type\n\tCatfish 80 \t# weight\n\t1 \t# type\n\tTank 20 \t# weight\n\t1 \t# type\n\tTank 30 \t# weight\n\t5 \t# type\n\tZenmai 4 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t2 \t# num\n\tlocket 10 \t# weight\n\ttape_blue 10 \t# weight\n}\n# GateInfo\n{\n\t1 \t# num\n\tgate 4000.000000 \t# life\n\t1 \t# weight\n}\n# CapInfo\n{\n\t2 \t# num\n\t0 \t# captype\n\tWhitePom 10 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\tEgg 11 \t# weight\n\t1 \t# type\n}\n# FloorInfo\n{\n\t{f000} 4 4 \t# 階はじめ\n\t{f001} 4 4 \t# 階おわり\n\t{f002} 4 12 \t# 敵最大数\n\t{f003} 4 1 \t# アイテム最大数\n\t{f004} 4 0 \t# ゲート最大数\n\t{f014} 4 0 \t# キャップ最大数\n\t{f005} 4 1 \t# ルーム数\n\t{f006} 4 0.000000 \t# ルートの割合\n\t{f007} 4 1 \t# 帰還噴水(1=あり)\n\t{f008} -1 1_units_DKumo_conc.txt \t# 使用ユニット\n\t{f009} -1 normal_light_lv4.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 2 \t# α属性\n\t{f012} 4 1 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t7 \t# num\n\tDamagumo_key 10 \t# weight\n\t1 \t# type\n\tKogane 10 \t# weight\n\t8 \t# type\n\tClover 20 \t# weight\n\t0 \t# type\n\tKareOoinu_s 20 \t# weight\n\t0 \t# type\n\tHikariKinoko 2 \t# weight\n\t6 \t# type\n\tFrog 20 \t# weight\n\t0 \t# type\n\tMaroFrog 20 \t# weight\n\t0 \t# type\n}\n# ItemInfo\n{\n\t1 \t# num\n\tdiamond_blue 10 \t# weight\n}\n# GateInfo\n{\n\t0 \t# num\n}\n# CapInfo\n{\n\t0 \t# num\n}","writing_bbcode_parsed":"<span style='word-wrap: break-word;'># CaveInfo<br />{<br />\t{c000} 4 5 \t# 階層<br />\t{_eof} <br />}<br />5 # FloorInfo<br />{<br />\t{f000} 4 0 \t# 階はじめ<br />\t{f001} 4 0 \t# 階おわり<br />\t{f002} 4 8 \t# 敵最大数<br />\t{f003} 4 1 \t# アイテム最大数<br />\t{f004} 4 0 \t# ゲート最大数<br />\t{f014} 4 50 \t# キャップ最大数<br />\t{f005} 4 2 \t# ルーム数<br />\t{f006} 4 0.200000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 1_NARI_4x4c_conc.txt \t# 使用ユニット<br />\t{f009} -1 normal_light_lv0.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 1 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 2 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t6 \t# num<br />\tArmor 30 \t# weight<br />\t1 \t# type<br />\tTobi 20 \t# weight<br />\t0 \t# type<br />\tFuefuki 20 \t# weight<br />\t1 \t# type<br />\tFuefuki 10 \t# weight<br />\t5 \t# type<br />\tWakame_s 6 \t# weight<br />\t6 \t# type<br />\tClover 2 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t1 \t# num<br />\tleaf_normal 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t0 \t# num<br />}<br /># CapInfo<br />{<br />\t2 \t# num<br />\t0 \t# captype<br />\tSokkuri 20 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\tEgg 11 \t# weight<br />\t1 \t# type<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 1 \t# 階はじめ<br />\t{f001} 4 1 \t# 階おわり<br />\t{f002} 4 10 \t# 敵最大数<br />\t{f003} 4 2 \t# アイテム最大数<br />\t{f004} 4 1 \t# ゲート最大数<br />\t{f014} 4 50 \t# キャップ最大数<br />\t{f005} 4 2 \t# ルーム数<br />\t{f006} 4 0.200000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 1_NARI_4x4b_conc.txt \t# 使用ユニット<br />\t{f009} -1 normal_light_lv1.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 2 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t8 \t# num<br />\tFrog_g_futa_titiyas 10 \t# weight<br />\t8 \t# type<br />\tMaroFrog 10 \t# weight<br />\t8 \t# type<br />\tMaroFrog 20 \t# weight<br />\t1 \t# type<br />\tFireOtakara 10 \t# weight<br />\t0 \t# type<br />\tHiba 20 \t# weight<br />\t1 \t# type<br />\tHiba 30 \t# weight<br />\t5 \t# type<br />\tWakame_s 4 \t# weight<br />\t6 \t# type<br />\tZenmai 4 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t2 \t# num<br />\tahiru_head 10 \t# weight<br />\tkan_b_gold 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t1 \t# num<br />\tgate 4000.000000 \t# life<br />\t1 \t# weight<br />}<br /># CapInfo<br />{<br />\t2 \t# num<br />\t0 \t# captype<br />\tBlackPom 10 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\t$1Egg 11 \t# weight<br />\t1 \t# type<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 2 \t# 階はじめ<br />\t{f001} 4 2 \t# 階おわり<br />\t{f002} 4 20 \t# 敵最大数<br />\t{f003} 4 2 \t# アイテム最大数<br />\t{f004} 4 2 \t# ゲート最大数<br />\t{f014} 4 50 \t# キャップ最大数<br />\t{f005} 4 3 \t# ルーム数<br />\t{f006} 4 0.200000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 1_units_a_conc.txt \t# 使用ユニット<br />\t{f009} -1 normal_light_lv2.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 2 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t5 \t# num<br />\tDemon 40 \t# weight<br />\t1 \t# type<br />\tElecBug 80 \t# weight<br />\t1 \t# type<br />\tArmor 40 \t# weight<br />\t0 \t# type<br />\tTobi 40 \t# weight<br />\t0 \t# type<br />\tZenmai 8 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t2 \t# num<br />\tsinjyu 10 \t# weight<br />\tkan_nichiro 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t1 \t# num<br />\tgate 4000.000000 \t# life<br />\t1 \t# weight<br />}<br /># CapInfo<br />{<br />\t3 \t# num<br />\t0 \t# captype<br />\t$1RandPom 10 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\tEgg 11 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\t$1Sarai 10 \t# weight<br />\t1 \t# type<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 3 \t# 階はじめ<br />\t{f001} 4 3 \t# 階おわり<br />\t{f002} 4 15 \t# 敵最大数<br />\t{f003} 4 2 \t# アイテム最大数<br />\t{f004} 4 3 \t# ゲート最大数<br />\t{f014} 4 50 \t# キャップ最大数<br />\t{f005} 4 3 \t# ルーム数<br />\t{f006} 4 0.200000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 3_ABE_d_pypen_dani_conc.txt \t# 使用ユニット<br />\t{f009} -1 normal_light_lv3.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 2 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t6 \t# num<br />\tJigumo_chocolate 10 \t# weight<br />\t8 \t# type<br />\tJigumo 10 \t# weight<br />\t8 \t# type<br />\tCatfish 80 \t# weight<br />\t1 \t# type<br />\tTank 20 \t# weight<br />\t1 \t# type<br />\tTank 30 \t# weight<br />\t5 \t# type<br />\tZenmai 4 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t2 \t# num<br />\tlocket 10 \t# weight<br />\ttape_blue 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t1 \t# num<br />\tgate 4000.000000 \t# life<br />\t1 \t# weight<br />}<br /># CapInfo<br />{<br />\t2 \t# num<br />\t0 \t# captype<br />\tWhitePom 10 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\tEgg 11 \t# weight<br />\t1 \t# type<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 4 \t# 階はじめ<br />\t{f001} 4 4 \t# 階おわり<br />\t{f002} 4 12 \t# 敵最大数<br />\t{f003} 4 1 \t# アイテム最大数<br />\t{f004} 4 0 \t# ゲート最大数<br />\t{f014} 4 0 \t# キャップ最大数<br />\t{f005} 4 1 \t# ルーム数<br />\t{f006} 4 0.000000 \t# ルートの割合<br />\t{f007} 4 1 \t# 帰還噴水(1=あり)<br />\t{f008} -1 1_units_DKumo_conc.txt \t# 使用ユニット<br />\t{f009} -1 normal_light_lv4.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 2 \t# &alpha;属性<br />\t{f012} 4 1 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t7 \t# num<br />\tDamagumo_key 10 \t# weight<br />\t1 \t# type<br />\tKogane 10 \t# weight<br />\t8 \t# type<br />\tClover 20 \t# weight<br />\t0 \t# type<br />\tKareOoinu_s 20 \t# weight<br />\t0 \t# type<br />\tHikariKinoko 2 \t# weight<br />\t6 \t# type<br />\tFrog 20 \t# weight<br />\t0 \t# type<br />\tMaroFrog 20 \t# weight<br />\t0 \t# type<br />}<br /># ItemInfo<br />{<br />\t1 \t# num<br />\tdiamond_blue 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t0 \t# num<br />}<br /># CapInfo<br />{<br />\t0 \t# num<br />}</span>","pools_count":0,"title":"yakushima_1","deleted":"f","public":"t","mimetype":"text/plain","pagecount":"1","rating_id":"0","rating_name":"General","ratings":[],"submission_type_id":"12","type_name":"Writing - Document","guest_block":"f","friends_only":"f","comments_count":"0","views":"9"}