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18:25:17.692425+02","create_datetime_usertime":"10 Aug 2023 18:25 CEST"}],"pools":[],"description":"Pikmin 2 caves made harder.","description_bbcode_parsed":"<span style='word-wrap: break-word;'>Pikmin 2 caves made harder.</span>","writing":"# CaveInfo\n{\n\t{c000} 4 5 \t# 階層\n\t{_eof} \n}\n5 # FloorInfo\n{\n\t{f000} 4 0 \t# 階はじめ\n\t{f001} 4 0 \t# 階おわり\n\t{f002} 4 10 \t# 敵最大数\n\t{f003} 4 1 \t# アイテム最大数\n\t{f004} 4 0 \t# ゲート最大数\n\t{f014} 4 50 \t# キャップ最大数\n\t{f005} 4 2 \t# ルーム数\n\t{f006} 4 0.000000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 1_units_cent3_tsuchi.txt \t# 使用ユニット\n\t{f009} -1 normal_light_lv0.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 0 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t7 \t# num\n\tArmor 40 \t# weight\n\t1 \t# type\n\tDemon 20 \t# weight\n\t0 \t# type\n\tUjiA 20 \t# weight\n\t0 \t# type\n\tUjiB 20 \t# weight\n\t0 \t# type\n\tClover 4 \t# weight\n\t6 \t# type\n\tTukushi 2 \t# weight\n\t6 \t# type\n\tKareOoinu_s 2 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t1 \t# num\n\tjuji_key_fc 10 \t# weight\n}\n# GateInfo\n{\n\t0 \t# num\n}\n# CapInfo\n{\n\t0 \t# num\n}\n# FloorInfo\n{\n\t{f000} 4 1 \t# 階はじめ\n\t{f001} 4 1 \t# 階おわり\n\t{f002} 4 2 \t# 敵最大数\n\t{f003} 4 0 \t# アイテム最大数\n\t{f004} 4 0 \t# ゲート最大数\n\t{f014} 4 100 \t# キャップ最大数\n\t{f005} 4 2 \t# ルーム数\n\t{f006} 4 0.000000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 1_units_cent2_tsuchi.txt \t# 使用ユニット\n\t{f009} -1 muraon_light_lv2.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 0 \t# α属性\n\t{f012} 4 2 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t3 \t# num\n\tBlackPom 20 \t# weight\n\t8 \t# type\n\tHikariKinoko 6 \t# weight\n\t6 \t# type\n\tKareOoinu_s 2 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t0 \t# num\n}\n# GateInfo\n{\n\t0 \t# num\n}\n# CapInfo\n{\n\t1 \t# num\n\t0 \t# captype\n\tEgg 20 \t# weight\n\t1 \t# type\n}\n# FloorInfo\n{\n\t{f000} 4 2 \t# 階はじめ\n\t{f001} 4 2 \t# 階おわり\n\t{f002} 4 14 \t# 敵最大数\n\t{f003} 4 2 \t# アイテム最大数\n\t{f004} 4 0 \t# ゲート最大数\n\t{f014} 4 0 \t# キャップ最大数\n\t{f005} 4 3 \t# ルーム数\n\t{f006} 4 0.000000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 2_ABE_norhiba_blkhiba_tsuchi.txt \t# 使用ユニット\n\t{f009} -1 normal_light_lv2.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 0 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t3 \t# num\n\tTank 70 \t# weight\n\t1 \t# type\n\tHiba 70 \t# weight\n\t8 \t# type\n\tHikariKinoko 8 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t2 \t# num\n\tdonutswhite 10 \t# weight\n\tdia_c_green 10 \t# weight\n}\n# GateInfo\n{\n\t0 \t# num\n}\n# CapInfo\n{\n\t0 \t# num\n}\n# FloorInfo\n{\n\t{f000} 4 3 \t# 階はじめ\n\t{f001} 4 3 \t# 階おわり\n\t{f002} 4 6 \t# 敵最大数\n\t{f003} 4 1 \t# アイテム最大数\n\t{f004} 4 0 \t# ゲート最大数\n\t{f014} 4 50 \t# キャップ最大数\n\t{f005} 4 2 \t# ルーム数\n\t{f006} 4 0.000000 \t# ルートの割合\n\t{f007} 4 0 \t# 帰還噴水(1=あり)\n\t{f008} -1 2_ABE_mid1_nor3_tsuchi.txt \t# 使用ユニット\n\t{f009} -1 normal_light_lv3.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 0 \t# α属性\n\t{f012} 4 0 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t4 \t# num\n\tChappy_donutsichigo_s 10 \t# weight\n\t1 \t# type\n\tBlackPom 10 \t# weight\n\t8 \t# type\n\tChappy 40 \t# weight\n\t1 \t# type\n\tHikariKinoko 6 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t1 \t# num\n\tdia_b_blue 10 \t# weight\n}\n# GateInfo\n{\n\t0 \t# num\n}\n# CapInfo\n{\n\t2 \t# num\n\t0 \t# captype\n\tTamagoMushi 10 \t# weight\n\t1 \t# type\n\t0 \t# captype\n\tEgg 20 \t# weight\n\t1 \t# type\n}\n# FloorInfo\n{\n\t{f000} 4 4 \t# 階はじめ\n\t{f001} 4 4 \t# 階おわり\n\t{f002} 4 1 \t# 敵最大数\n\t{f003} 4 0 \t# アイテム最大数\n\t{f004} 4 0 \t# ゲート最大数\n\t{f014} 4 0 \t# キャップ最大数\n\t{f005} 4 1 \t# ルーム数\n\t{f006} 4 0.000000 \t# ルートの割合\n\t{f007} 4 1 \t# 帰還噴水(1=あり)\n\t{f008} -1 1_units_boss_tsuchi.txt \t# 使用ユニット\n\t{f009} -1 qchap_light.ini \t# 使用ライト\n\t{f00A} -1 none \t# VRBOX\n\t{f010} 4 1 \t# 階段を壊す岩で隠す(0=オフ 1=オン)\n\t{f011} 4 0 \t# α属性\n\t{f012} 4 1 \t# β属性\n\t{f013} 4 0 \t# 隠し床\n\t{f015} 4 1 \t# Version\n\t{f016} 4 0.000000 \t# BlackManTimer\n\t{f017} 4 0 \t# 沈む壁\n\t{_eof} \n}\n# TekiInfo\n{\n\t2 \t# num\n\tQueen_radar_a 10 \t# weight\n\t1 \t# type\n\tHanachirashi 8 \t# weight\n\t6 \t# type\n}\n# ItemInfo\n{\n\t0 \t# num\n}\n# GateInfo\n{\n\t0 \t# num\n}\n# CapInfo\n{\n\t0 \t# num\n}","writing_bbcode_parsed":"<span style='word-wrap: break-word;'># CaveInfo<br />{<br />\t{c000} 4 5 \t# 階層<br />\t{_eof} <br />}<br />5 # FloorInfo<br />{<br />\t{f000} 4 0 \t# 階はじめ<br />\t{f001} 4 0 \t# 階おわり<br />\t{f002} 4 10 \t# 敵最大数<br />\t{f003} 4 1 \t# アイテム最大数<br />\t{f004} 4 0 \t# ゲート最大数<br />\t{f014} 4 50 \t# キャップ最大数<br />\t{f005} 4 2 \t# ルーム数<br />\t{f006} 4 0.000000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 1_units_cent3_tsuchi.txt \t# 使用ユニット<br />\t{f009} -1 normal_light_lv0.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 0 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t7 \t# num<br />\tArmor 40 \t# weight<br />\t1 \t# type<br />\tDemon 20 \t# weight<br />\t0 \t# type<br />\tUjiA 20 \t# weight<br />\t0 \t# type<br />\tUjiB 20 \t# weight<br />\t0 \t# type<br />\tClover 4 \t# weight<br />\t6 \t# type<br />\tTukushi 2 \t# weight<br />\t6 \t# type<br />\tKareOoinu_s 2 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t1 \t# num<br />\tjuji_key_fc 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t0 \t# num<br />}<br /># CapInfo<br />{<br />\t0 \t# num<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 1 \t# 階はじめ<br />\t{f001} 4 1 \t# 階おわり<br />\t{f002} 4 2 \t# 敵最大数<br />\t{f003} 4 0 \t# アイテム最大数<br />\t{f004} 4 0 \t# ゲート最大数<br />\t{f014} 4 100 \t# キャップ最大数<br />\t{f005} 4 2 \t# ルーム数<br />\t{f006} 4 0.000000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 1_units_cent2_tsuchi.txt \t# 使用ユニット<br />\t{f009} -1 muraon_light_lv2.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 0 \t# &alpha;属性<br />\t{f012} 4 2 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t3 \t# num<br />\tBlackPom 20 \t# weight<br />\t8 \t# type<br />\tHikariKinoko 6 \t# weight<br />\t6 \t# type<br />\tKareOoinu_s 2 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t0 \t# num<br />}<br /># GateInfo<br />{<br />\t0 \t# num<br />}<br /># CapInfo<br />{<br />\t1 \t# num<br />\t0 \t# captype<br />\tEgg 20 \t# weight<br />\t1 \t# type<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 2 \t# 階はじめ<br />\t{f001} 4 2 \t# 階おわり<br />\t{f002} 4 14 \t# 敵最大数<br />\t{f003} 4 2 \t# アイテム最大数<br />\t{f004} 4 0 \t# ゲート最大数<br />\t{f014} 4 0 \t# キャップ最大数<br />\t{f005} 4 3 \t# ルーム数<br />\t{f006} 4 0.000000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 2_ABE_norhiba_blkhiba_tsuchi.txt \t# 使用ユニット<br />\t{f009} -1 normal_light_lv2.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 0 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t3 \t# num<br />\tTank 70 \t# weight<br />\t1 \t# type<br />\tHiba 70 \t# weight<br />\t8 \t# type<br />\tHikariKinoko 8 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t2 \t# num<br />\tdonutswhite 10 \t# weight<br />\tdia_c_green 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t0 \t# num<br />}<br /># CapInfo<br />{<br />\t0 \t# num<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 3 \t# 階はじめ<br />\t{f001} 4 3 \t# 階おわり<br />\t{f002} 4 6 \t# 敵最大数<br />\t{f003} 4 1 \t# アイテム最大数<br />\t{f004} 4 0 \t# ゲート最大数<br />\t{f014} 4 50 \t# キャップ最大数<br />\t{f005} 4 2 \t# ルーム数<br />\t{f006} 4 0.000000 \t# ルートの割合<br />\t{f007} 4 0 \t# 帰還噴水(1=あり)<br />\t{f008} -1 2_ABE_mid1_nor3_tsuchi.txt \t# 使用ユニット<br />\t{f009} -1 normal_light_lv3.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 0 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 0 \t# &alpha;属性<br />\t{f012} 4 0 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t4 \t# num<br />\tChappy_donutsichigo_s 10 \t# weight<br />\t1 \t# type<br />\tBlackPom 10 \t# weight<br />\t8 \t# type<br />\tChappy 40 \t# weight<br />\t1 \t# type<br />\tHikariKinoko 6 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t1 \t# num<br />\tdia_b_blue 10 \t# weight<br />}<br /># GateInfo<br />{<br />\t0 \t# num<br />}<br /># CapInfo<br />{<br />\t2 \t# num<br />\t0 \t# captype<br />\tTamagoMushi 10 \t# weight<br />\t1 \t# type<br />\t0 \t# captype<br />\tEgg 20 \t# weight<br />\t1 \t# type<br />}<br /># FloorInfo<br />{<br />\t{f000} 4 4 \t# 階はじめ<br />\t{f001} 4 4 \t# 階おわり<br />\t{f002} 4 1 \t# 敵最大数<br />\t{f003} 4 0 \t# アイテム最大数<br />\t{f004} 4 0 \t# ゲート最大数<br />\t{f014} 4 0 \t# キャップ最大数<br />\t{f005} 4 1 \t# ルーム数<br />\t{f006} 4 0.000000 \t# ルートの割合<br />\t{f007} 4 1 \t# 帰還噴水(1=あり)<br />\t{f008} -1 1_units_boss_tsuchi.txt \t# 使用ユニット<br />\t{f009} -1 qchap_light.ini \t# 使用ライト<br />\t{f00A} -1 none \t# VRBOX<br />\t{f010} 4 1 \t# 階段を壊す岩で隠す(0=オフ 1=オン)<br />\t{f011} 4 0 \t# &alpha;属性<br />\t{f012} 4 1 \t# &beta;属性<br />\t{f013} 4 0 \t# 隠し床<br />\t{f015} 4 1 \t# Version<br />\t{f016} 4 0.000000 \t# BlackManTimer<br />\t{f017} 4 0 \t# 沈む壁<br />\t{_eof} <br />}<br /># TekiInfo<br />{<br />\t2 \t# num<br />\tQueen_radar_a 10 \t# weight<br />\t1 \t# type<br />\tHanachirashi 8 \t# weight<br />\t6 \t# type<br />}<br /># ItemInfo<br />{<br />\t0 \t# num<br />}<br /># GateInfo<br />{<br />\t0 \t# num<br />}<br /># CapInfo<br />{<br />\t0 \t# num<br />}</span>","pools_count":0,"title":"forest_1","deleted":"f","public":"t","mimetype":"text/plain","pagecount":"1","rating_id":"0","rating_name":"General","ratings":[],"submission_type_id":"12","type_name":"Writing - Document","guest_block":"f","friends_only":"f","comments_count":"0","views":"11"}