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  "writing": "#base robot_giant.pop\n#base robot_standard.pop\n#base robot_gatebot.pop\npopulation\n{\n\tStartingCurrency\t2000\n\tRespawnWaveTime\t1\n\tCanBotsAttackWhileInSpawnRoom\tno\n\tFixedRespawnWaveTime\tYes\n\tAddSentryBusterWhenDamageDealtExceeds\t999999\n\tAddSentryBusterWhenKillCountExceeds\t999\n\n\tMission // Sniper - wave 3\n\t{\n\t\tObjective Sniper\n\n\t\tInitialCooldown 120\n\t\tWhere spawnbot_mission_sniper\n\t\tBeginAtWave 3\n\t\tRunForThisManyWaves 1\n\t\tCooldownTime 20\n\t\tDesiredCount 12\n\n\t\tTFBot\n\t\t{\n\t\t\tClass Sniper\n\t\t\tSkill Expert\n\t\t\tName Sniper\n\t\t\tMaxVisionRange 3000\n\t\t\tAttributes \"AlwaysCrit\"\n\t\t}\n\t}\n\tMission // Engineer - wave 5\n\t{\n\t\tObjective Engineer  \n\n\t\tInitialCooldown 10\n\t\tWhere spawnbot\n\t\tBeginAtWave 5\n\t\tRunForThisManyWaves 2\n\t\tCooldownTime 40\n\t\tDesiredCount 1\n\n\t\tTFBot\n\t\t{\n\t\t\tTemplate T_TFBot_Engineer_Sentry_Teleporter\n\t\t}\n\t}\n\n/////////////////////////////////////////////////Wave 1 1400 + 100\n\tWave\n\t{\n\t\tWaitWhenDone\t65\n\t\tCheckpoint\tYes\n\t\tStartWaveOutput\n\t\t{\n\t\t\tTarget\twave_start_relay_classic\n\t\t\tAction\tTrigger\n\t\t}\n\t\tDoneOutput\n\t\t{\n\t\t\tTarget\twave_finished_relay\n\t\t\tAction\tTrigger\n\t\t}\n\n\nWaveSpawn\n{\nName \"Wave01a\"\n\nWhere spawnbot\nTotalCount 8\nMaxActive 8\nSpawnCount 4\nWaitBeforeStarting 0\nWaitBetweenSpawns 10\nTotalCurrency 700\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Heavyweight_Champ\n}\n}\n\n\nWaveSpawn\n{\nName \"Wave01a\"\n\nWhere flankers\nTotalCount 8\nMaxActive 8\nSpawnCount 4\nWaitBeforeStarting 5\nWaitBetweenSpawns 10\nTotalCurrency 700\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Heavyweight_Champ_Fast\n}\n}\n\n\n\n\nWaveSpawn\n{\nName \"Wave01b\"\nWaitForAllDead \"Wave01a\"\n\nWhere spawnbot\nTotalCount 16\nMaxActive 8\nSpawnCount 4\nWaitBeforeStarting 0\nWaitBetweenSpawns 10\nTotalCurrency 0\n\nSquad\n{\n\nTFBot\n{\nClass Soldier\nSkill Normal\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic\nSkill Expert\n}\n\n}\n}\n\n\n\n\nWaveSpawn\n{\nName \"Wave01c\"\nWaitForAllSpawned \"Wave01b\"\n\nWhere spawnbot\nTotalCount 24\nMaxActive 12\nSpawnCount 6\nWaitBeforeStarting 15\nWaitBetweenSpawns 10\nTotalCurrency 0\n\nSquad\n{\n\nTFBot\n{\nClass Heavyweapons\nSkill Normal\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_QuickUber\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_BigHeal\nSkill Expert\n}\n\n}\n}\n\n\n\t}\n/////////////////////////////////////////////////Wave 2 1400 + 100\n\tWave\n\t{\n\t\tWaitWhenDone\t65\n\t\tCheckpoint\tYes\n\t\tStartWaveOutput\n\t\t{\n\t\t\tTarget\twave_start_relay_classic\n\t\t\tAction\tTrigger\n\t\t}\n\t\tDoneOutput\n\t\t{\n\t\t\tTarget\twave_finished_relay\n\t\t\tAction\tTrigger\n\t\t}\n\n\n\nWaveSpawn\n{\nName \"Wave02a\"\n\nWhere spawnbot\nTotalCount 8\nMaxActive 8\nSpawnCount 4\nWaitBeforeStarting 0\nWaitBetweenSpawns 7\nTotalCurrency 0\n\nSquad\n{\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Fist\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_QuickUber\nSkill Expert\n}\n\n}\n}\n\n\n\nWaveSpawn\n{\nName \"Wave02b\"\nWaitForAllSpawned \"Wave02a\"\n\nWhere flankers\nTotalCount 2\nMaxActive 2\nSpawnCount 1\nWaitBeforeStarting 7\nWaitBetweenSpawns 5\nTotalCurrency 0\n\nTFBot\n{\nTemplate T_TFBot_Sniper_Huntsman_Spammer\nClassIcon Sniper_bow_multi\nSkill Expert\n}\n}\n\n\n\nWaveSpawn\n{\nName \"Wave02c\"\nWaitForAllSpawned \"Wave02b\"\n\nWhere spawnbot\nTotalCount 16\nMaxActive 16\nSpawnCount 8\nWaitBeforeStarting 7\nWaitBetweenSpawns 7\nTotalCurrency 0\n\nSquad\n{\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Fist\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_QuickUber\nSkill Expert\n}\n\nTFBot\n{\nClass Pyro\nSkill Expert\nAttributes \"AlwaysFireWeapon\"\n}\n\nTFBot\n{\nClass Pyro\nSkill Expert\nAttributes \"AlwaysFireWeapon\"\n}\n\n}\n}\n\n\n\nWaveSpawn\n{\nName \"Wave02d\"\nWaitForAllSpawned \"Wave02c\"\n\nWhere flankers\nTotalCount 2\nMaxActive 2\nSpawnCount 1\nWaitBeforeStarting 7\nWaitBetweenSpawns 5\nTotalCurrency 0\n\nTFBot\n{\nTemplate T_TFBot_Sniper_Huntsman_Spammer\nClassIcon Sniper_bow_multi\nSkill Expert\n}\n}\n\n\n///////////////////////////////////////\n\nWaveSpawn\n{\nName \"Wave02e\"\nWaitForAllDead \"Wave02d\"\n\nWhere spawnbot\nTotalCount 1\nMaxActive 1\nSpawnCount 1\nWaitBeforeStarting 0\nWaitBetweenSpawns 0\nTotalCurrency 1400\n\nTFBot\n{\nTemplate T_TFBot_Giant_Heavyweapons_Shotgun\n}\n}\n\n\n\n\nWaveSpawn\n{\nName \"Wave02e\"\nWaitForAllDead \"Wave02d\"\n\nWhere flankers\nTotalCount 8\nMaxActive 8\nSpawnCount 4\nWaitBeforeStarting 30\nWaitBetweenSpawns 12\nTotalCurrency 0\n\nTFBot\n{\nClass Soldier\nSkill Expert\nAttributes \"AlwaysCrit\"\n}\n}\n\n\n\n\n\n\n\t}\n/////////////////////////////////////////////////Wave 3 1900 + 100\n\tWave\n\t{\n\t\tWaitWhenDone\t65\n\t\tCheckpoint\tYes\n\t\tStartWaveOutput\n\t\t{\n\t\t\tTarget\twave_start_relay_classic\n\t\t\tAction\tTrigger\n\t\t}\n\t\tDoneOutput\n\t\t{\n\t\t\tTarget\twave_finished_relay\n\t\t\tAction\tTrigger\n\t\t}\n\n\n\n\nWaveSpawn\n{\nName \"Wave03a\"\n\nWhere flankers\nTotalCount 4\nMaxActive 4\nSpawnCount 4\nWaitBeforeStarting 0\nWaitBetweenSpawns 0\nTotalCurrency 0\n\nTFBot\n{\nTemplate T_TFBot_Giant_Scout_Fast\n}\n}\n\n\n\n\tWaveSpawn // Tanks\n\t\t{\n\t\t\tTotalCount 1\n\t\t\tWaitBeforeStarting 10\n\t\t\tWaitBetweenSpawns 0\n\t\t\tTotalCurrency 900\n\t\t\t\n\t\t\tFirstSpawnOutput \n\t\t\t\n\t\t\t{\n\t\t\t\tTarget boss_spawn_relay                       \n\t\t\t\tAction Trigger                         \n\t\t\t}\n\n\t\t\tTank\n\t\t\t{\n\t\t\t\tHealth \t7000\t\t\t\t\t\n\t\t\t\tSpeed 75\t\t\t\t\t\t\t\t\n\t\t\t\tName \"TankBossA\"\n\t\t\t\tStartingPathTrackNode \"tank_path_a_10\"\n\t\t\t\t\n\t\t\t\tOnKilledOutput                              \n\t\t\t\t{\n\t\t\t\t\tTarget boss_dead_relay\t\t\t\t\t\n\t\t\t\t\tAction Trigger                \n\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\tOnBombDroppedOutput                       \n\t\t\t\t{\n\t\t\t\t\tTarget boss_deploy_relay \t\n\t\t\t\t\tAction Trigger                  \n\t\t\t\t}\n\t\t\t}\n\t\t}\n\tWaveSpawn // Tanks\n\t\t{\n\t\t\tTotalCount 1\n\t\t\tWaitBeforeStarting 20\n\t\t\tWaitBetweenSpawns 0\n\t\t\tTotalCurrency 1000\n\t\t\t\n\t\t\tFirstSpawnOutput \n\t\t\t\n\t\t\t{\n\t\t\t\tTarget boss_spawn_relay                       \n\t\t\t\tAction Trigger                         \n\t\t\t}\n\n\t\t\tTank\n\t\t\t{\n\t\t\t\tHealth 7000\t\t\t\t\t\n\t\t\t\tSpeed 75\t\t\t\t\t\t\t\t\n\t\t\t\tName \"TankBossB\"\n\t\t\t\tStartingPathTrackNode \"tank_path_b_10\"\n\t\t\t\t\n\t\t\t\tOnKilledOutput                              \n\t\t\t\t{\n\t\t\t\t\tTarget boss_dead_relay\t\t\t\t\t\n\t\t\t\t\tAction Trigger                \n\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\tOnBombDroppedOutput                       \n\t\t\t\t{\n\t\t\t\t\tTarget boss_deploy_relay \t\n\t\t\t\t\tAction Trigger                  \n\t\t\t\t}\n\t\t\t}\n\t\t}\n\nWaveSpawn\n{\nName \"Wave03a\"\n\nWhere flankers\nTotalCount 8\nMaxActive 4\nSpawnCount 2\nWaitBeforeStarting 30\nWaitBetweenSpawns 15\nTotalCurrency 0\n\nTFBot\n{\nTemplate T_TFBot_Giant_Scout_Fast\n}\n}\n\n\n\n\nWaveSpawn\n{\nName \"Wave03b\"\nWaitForAllDead \"Wave03a\"\n\nWhere flankers\nTotalCount 4\nMaxActive 4\nSpawnCount 2\nWaitBeforeStarting 0\nWaitBetweenSpawns 5\nTotalCurrency 0\n\nTFBot\n{\nTemplate T_TFBot_Giant_Pyro\nAttributes \"AlwaysFireWeapon\"\nAttributes \"AlwaysCrit\"\n}\n}\n\n\n\n\t}\n/////////////////////////////////////////////////Wave 4 1900 + 100\n\tWave\n\t{\n\t\tWaitWhenDone\t65\n\t\tCheckpoint\tYes\n\t\tStartWaveOutput\n\t\t{\n\t\t\tTarget\twave_start_relay_classic\n\t\t\tAction\tTrigger\n\t\t}\n\t\tDoneOutput\n\t\t{\n\t\t\tTarget\twave_finished_relay\n\t\t\tAction\tTrigger\n\t\t}\n\n\nWaveSpawn\n{\nName \"Wave04a\"\n\nWhere spawnbot\nTotalCount 4\nMaxActive 4\nSpawnCount 2\nWaitBeforeStarting 0\nWaitBetweenSpawns 20\nTotalCurrency 950\n\nSquad\n{\n\nTFBot\n{\nTemplate T_TFBot_Giant_Soldier_Spammer_Reload\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_QuickUber\nSkill Expert\n}\n\n}\n}\n\n\n\nWaveSpawn\n{\nName \"Wave04a\"\n\nWhere flankers\nTotalCount 4\nMaxActive 4\nSpawnCount 2\nWaitBeforeStarting 0\nWaitBetweenSpawns 20\nTotalCurrency 950\n\nSquad\n{\n\nTFBot\n{\nTemplate T_TFBot_Giant_Soldier_Spammer_Reload\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_QuickUber\nSkill Expert\n}\n\n}\n}\n\n\nWaveSpawn\n{\nName \"Wave04a\"\n\nWhere spawnbot\nTotalCount 16\nMaxActive 8\nSpawnCount 4\nWaitBeforeStarting 25\nWaitBetweenSpawns 5\nTotalCurrency 0\n\nSquad\n{\n\nTFBot\n{\nClass Heavyweapons\nSkill Hard\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_BigHeal\n}\n\n}\n}\n\n///////////////////////////////////////\n\n\n\nWaveSpawn\n{\nName \"Wave04b\"\nWaitForAllSpawned \"Wave04a\"\n\nWhere spawnbot\nTotalCount 4\nMaxActive 4\nSpawnCount 2\nWaitBeforeStarting 20\nWaitBetweenSpawns 20\nTotalCurrency 0\n\nSquad\n{\n\nTFBot\n{\nTemplate T_TFBot_Giant_DemoMan_PrinceTavish\n}\n\nTFBot\n{\nTemplate T_TFBot_Giant_Medic\n}\n\n}\n}\n\n\nWaveSpawn\n{\nName \"Wave04b\"\nWaitForAllSpawned \"Wave04a\"\n\nWhere flankers\nTotalCount 4\nMaxActive 4\nSpawnCount 2\nWaitBeforeStarting 20\nWaitBetweenSpawns 20\nTotalCurrency 0\n\nSquad\n{\n\nTFBot\n{\nTemplate T_TFBot_Giant_DemoMan_PrinceTavish\n}\n\nTFBot\n{\nTemplate T_TFBot_Giant_Medic\n}\n\n}\n}\n\n\n\n\nWaveSpawn\n{\nName \"Wave04b\"\nWaitForAllSpawned \"Wave04a\"\n\nWhere spawnbot\nTotalCount 6\nMaxActive 3\nSpawnCount 1\nWaitBeforeStarting 45\nWaitBetweenSpawns 1\nTotalCurrency 0\n\nTFBot\n{\nClass Pyro\nAttributes \"AlwaysFireWeapon\"\nSkill Hard\n}\n}\n\n\nWaveSpawn\n{\nName \"Wave04b\"\nWaitForAllSpawned \"Wave04a\"\n\nWhere flankers\nTotalCount 6\nMaxActive 3\nSpawnCount 1\nWaitBeforeStarting 45\nWaitBetweenSpawns 1\nTotalCurrency 0\n\nTFBot\n{\nClass Pyro\nAttributes \"AlwaysFireWeapon\"\nSkill Hard\n}\n}\n\n\n\n\n\n\t}\n/////////////////////////////////////////////////Wave 5 900 + 100\n\tWave\n\t{\n\t\tWaitWhenDone\t65\n\t\tCheckpoint\tYes\n\t\tStartWaveOutput\n\t\t{\n\t\t\tTarget\twave_start_relay_classic\n\t\t\tAction\tTrigger\n\t\t}\n\t\tDoneOutput\n\t\t{\n\t\t\tTarget\twave_finished_relay\n\t\t\tAction\tTrigger\n\t\t}\n\n\nWaveSpawn\n{\nName \"Wave05a\"\n\nWhere spawnbot\nTotalCount 8\nMaxActive 2\nSpawnCount 1\nWaitBeforeStarting 0\nWaitBetweenSpawns 0\nTotalCurrency 0\n\nTFBot\n{\nClass Heavyweapons\nSkill Hard\nAttributes \"AlwaysCrit\"\n}\n}\n\nWaveSpawn\n{\nName \"Wave05a\"\n\nWhere spawnbot\nTotalCount 8\nMaxActive 2\nSpawnCount 1\nWaitBeforeStarting 0\nWaitBetweenSpawns 0\nTotalCurrency 0\n\nTFBot\n{\nClass Soldier\nSkill Hard\nAttributes \"AlwaysCrit\"\n}\n}\n\nWaveSpawn\n{\nName \"Wave05a\"\n\nWhere spawnbot\nTotalCount 8\nMaxActive 2\nSpawnCount 1\nWaitBeforeStarting 0\nWaitBetweenSpawns 0\nTotalCurrency 0\n\nTFBot\n{\nClass Demoman\nSkill Hard\nAttributes \"AlwaysCrit\"\n}\n}\n\nWaveSpawn\n{\nName \"Wave05a\"\n\nWhere spawnbot\nTotalCount 8\nMaxActive 2\nSpawnCount 1\nWaitBeforeStarting 0\nWaitBetweenSpawns 0\nTotalCurrency 0\n\nTFBot\n{\nClass Pyro\nSkill Hard\nAttributes \"AlwaysCrit\"\n}\n}\n\nWaveSpawn\n{\nName \"Wave04a\"\n\nWhere flankers\nTotalCount 8\nMaxActive 4\nSpawnCount 1\nWaitBeforeStarting 10\nWaitBetweenSpawns 7\nTotalCurrency 0\n\nTFBot\n{\nTemplate T_TFBot_Giant_Scout_Fast\nAttributes \"AlwaysFireWeapon\"\n}\n}\n\n\tWaveSpawn // Tanks\n\t\t{\n\t\t\tWaitForAllSpawned \"Wave05a\"\n\n\t\t\tTotalCount 1\n\t\t\tWaitBeforeStarting 0\n\t\t\tWaitBetweenSpawns 0\n\t\t\tTotalCurrency 450\n\t\t\t\n\t\t\tFirstSpawnOutput \n\t\t\t\n\t\t\t{\n\t\t\t\tTarget boss_spawn_relay                       \n\t\t\t\tAction Trigger                         \n\t\t\t}\n\n\t\t\tTank\n\t\t\t{\n\t\t\t\tHealth 9000\t\t\t\t\t\n\t\t\t\tSpeed 75\t\t\t\t\t\t\t\t\n\t\t\t\tName \"TankBossB\"\n\t\t\t\tStartingPathTrackNode \"tank_path_b_10\"\n\t\t\t\t\n\t\t\t\tOnKilledOutput                              \n\t\t\t\t{\n\t\t\t\t\tTarget boss_dead_relay\t\t\t\t\t\n\t\t\t\t\tAction Trigger                \n\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\tOnBombDroppedOutput                       \n\t\t\t\t{\n\t\t\t\t\tTarget boss_deploy_relay \t\n\t\t\t\t\tAction Trigger                  \n\t\t\t\t}\n\t\t\t}\n\t\t}\n\nWaveSpawn\n{\nName \"Wave05b\"\nWaitForAllSpawned \"Wave05a\"\n\nWhere spawnbot\nTotalCount 6\nMaxActive 6\nSpawnCount 3\nWaitBeforeStarting 8\nWaitBetweenSpawns 32\nTotalCurrency 0\n\nSquad\n{\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Heater\nAttributes \"AlwaysCrit\"\n}\n\nTFBot\n{\nTemplate T_TFBot_Giant_Medic\n}\n\nTFBot\n{\nTemplate T_TFBot_Giant_Medic_regen\n}\n\n}\n}\n\n\n\nWaveSpawn\n{\nName \"Wave05b\"\nWaitForAllSpawned \"Wave05a\"\n\nWhere flankers\nTotalCount 4\nMaxActive 4\nSpawnCount 2\nWaitBeforeStarting 24\nWaitBetweenSpawns 32\nTotalCurrency 0\n\nSquad\n{\n\nTFBot\n{\nTemplate T_TFBot_Giant_Soldier_Spammer\nAttributes \"AlwaysCrit\"\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic\nSkill Expert\n}\n\n}\n}\n\n\tWaveSpawn // Tanks\n\t\t{\n\t\t\tWaitForAllSpawned \"Wave05b\"\n\n\t\t\tTotalCount 1\n\t\t\tWaitBeforeStarting 0\n\t\t\tWaitBetweenSpawns 0\n\t\t\tTotalCurrency 450\n\t\t\t\n\t\t\tFirstSpawnOutput \n\t\t\t\n\t\t\t{\n\t\t\t\tTarget boss_spawn_relay                       \n\t\t\t\tAction Trigger                         \n\t\t\t}\n\n\t\t\tTank\n\t\t\t{\n\t\t\t\tHealth \t9000\t\t\t\t\t\n\t\t\t\tSpeed 75\t\t\t\t\t\t\t\t\n\t\t\t\tName \"TankBossA\"\n\t\t\t\tStartingPathTrackNode \"tank_path_a_10\"\n\t\t\t\t\n\t\t\t\tOnKilledOutput                              \n\t\t\t\t{\n\t\t\t\t\tTarget boss_dead_relay\t\t\t\t\t\n\t\t\t\t\tAction Trigger                \n\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\tOnBombDroppedOutput                       \n\t\t\t\t{\n\t\t\t\t\tTarget boss_deploy_relay \t\n\t\t\t\t\tAction Trigger                  \n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\n\t}\n/////////////////////////////////////////////////Wave 6 1000\n\tWave\n\t{\n\t\tWaitWhenDone\t65\n\t\tCheckpoint\tYes\n\t\tStartWaveOutput\n\t\t{\n\t\t\tTarget\twave_start_relay_classic\n\t\t\tAction\tTrigger\n\t\t}\n\t\tDoneOutput\n\t\t{\n\t\t\tTarget\twave_finished_relay\n\t\t\tAction\tTrigger\n\t\t}\n\n\nWaveSpawn\n{\nWhere spawnbot\nTotalCount 21\nMaxActive 21\nSpawnCount 21\nWaitBeforeStarting 0\nWaitBetweenSpawns 0\nTotalCurrency 1000\n\nSquad\n{\n\nTFBot\n{\nClassIcon Pyro_Flare\nHealth 17500\nName \"Chief Flare\"\nClass Pyro\nSkill Expert\nScale 1.9\nWeaponRestrictions SecondaryOnly\nAttributes \"AlwaysCrit\"\nAttributes \"MiniBoss\"\nAttributes \"UseBossHealthBar\"\nItem \"the flare gun\"\nItem \"the bolt action blitzer\"\nItem \"the air raider\"\n\nItemAttributes\n{\nItemName \"the flare gun\"\n\"fire rate bonus\" 0.5\n\"faster reload rate\" 0.5\n\"damage bonus\" 4\n}\n\nCharacterAttributes\n{\n\"health regen\" 150\n\"move speed bonus\" 0.45\n\"damage force reduction\" 0.5\n\"airblast vulnerability multiplier\" 0.5\n\"override footstep sound set\" 6\n\"airblast vertical vulnerability multiplier\" 0.1\n}\n}\n\nTFBot\n{\nTemplate T_TFBot_Giant_Medic\n}\n\nTFBot\n{\nTemplate T_TFBot_Giant_Medic\n}\n\nTFBot\n{\nTemplate T_TFBot_Giant_Medic_regen\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_QuickUber\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_BigHeal\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_QuickUber\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_BigHeal\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_QuickUber\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_BigHeal\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_QuickUber\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_BigHeal\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_QuickUber\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_BigHeal\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic\nSkill Expert\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_QuickUber\nSkill Expert\n}\n\n}\n}\n\nWaveSpawn\n{\nWhere flankers\nTotalCount 100\nMaxActive 6\nSpawnCount 3\nWaitBeforeStarting 20\nWaitBetweenSpawns 10\nTotalCurrency 0\n\nSupport 1\n\nTFBot\n{\nClassIcon heavy_heater\nName \"Huo Long Heater Heavy\"\nClass HeavyWeapons\nSkill Hard\nItem \"the huo long heatmaker\"\n}\n}\n\n\nWaveSpawn\n{\nWhere flankers\nTotalCount 100\nMaxActive 6\nSpawnCount 3\nWaitBeforeStarting 20\nWaitBetweenSpawns 10\nTotalCurrency 0\n\nSupport 1\n\nTFBot\n{\nClass Pyro\nSkill Hard\nAttributes \"AlwaysFireWeapon\"\n}\n}\n\n\t}\n}",
  "writing_bbcode_parsed": "<span style='word-wrap: break-word;'>#base robot_giant.pop<br />#base robot_standard.pop<br />#base robot_gatebot.pop<br />population<br />{<br />\tStartingCurrency\t2000<br />\tRespawnWaveTime\t1<br />\tCanBotsAttackWhileInSpawnRoom\tno<br />\tFixedRespawnWaveTime\tYes<br />\tAddSentryBusterWhenDamageDealtExceeds\t999999<br />\tAddSentryBusterWhenKillCountExceeds\t999<br /><br />\tMission // Sniper - wave 3<br />\t{<br />\t\tObjective Sniper<br /><br />\t\tInitialCooldown 120<br />\t\tWhere spawnbot_mission_sniper<br />\t\tBeginAtWave 3<br />\t\tRunForThisManyWaves 1<br />\t\tCooldownTime 20<br />\t\tDesiredCount 12<br /><br />\t\tTFBot<br />\t\t{<br />\t\t\tClass Sniper<br />\t\t\tSkill Expert<br />\t\t\tName Sniper<br />\t\t\tMaxVisionRange 3000<br />\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t}<br />\t}<br />\tMission // Engineer - wave 5<br />\t{<br />\t\tObjective Engineer&nbsp;&nbsp;<br /><br />\t\tInitialCooldown 10<br />\t\tWhere spawnbot<br />\t\tBeginAtWave 5<br />\t\tRunForThisManyWaves 2<br />\t\tCooldownTime 40<br />\t\tDesiredCount 1<br /><br />\t\tTFBot<br />\t\t{<br />\t\t\tTemplate T_TFBot_Engineer_Sentry_Teleporter<br />\t\t}<br />\t}<br /><br />/////////////////////////////////////////////////Wave 1 1400 + 100<br />\tWave<br />\t{<br />\t\tWaitWhenDone\t65<br />\t\tCheckpoint\tYes<br />\t\tStartWaveOutput<br />\t\t{<br />\t\t\tTarget\twave_start_relay_classic<br />\t\t\tAction\tTrigger<br />\t\t}<br />\t\tDoneOutput<br />\t\t{<br />\t\t\tTarget\twave_finished_relay<br />\t\t\tAction\tTrigger<br />\t\t}<br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave01a&quot;<br /><br />Where spawnbot<br />TotalCount 8<br />MaxActive 8<br />SpawnCount 4<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 10<br />TotalCurrency 700<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Heavyweight_Champ<br />}<br />}<br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave01a&quot;<br /><br />Where flankers<br />TotalCount 8<br />MaxActive 8<br />SpawnCount 4<br />WaitBeforeStarting 5<br />WaitBetweenSpawns 10<br />TotalCurrency 700<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast<br />}<br />}<br /><br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave01b&quot;<br />WaitForAllDead &quot;Wave01a&quot;<br /><br />Where spawnbot<br />TotalCount 16<br />MaxActive 8<br />SpawnCount 4<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 10<br />TotalCurrency 0<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Class Soldier<br />Skill Normal<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic<br />Skill Expert<br />}<br /><br />}<br />}<br /><br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave01c&quot;<br />WaitForAllSpawned &quot;Wave01b&quot;<br /><br />Where spawnbot<br />TotalCount 24<br />MaxActive 12<br />SpawnCount 6<br />WaitBeforeStarting 15<br />WaitBetweenSpawns 10<br />TotalCurrency 0<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Class Heavyweapons<br />Skill Normal<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_QuickUber<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_BigHeal<br />Skill Expert<br />}<br /><br />}<br />}<br /><br /><br />\t}<br />/////////////////////////////////////////////////Wave 2 1400 + 100<br />\tWave<br />\t{<br />\t\tWaitWhenDone\t65<br />\t\tCheckpoint\tYes<br />\t\tStartWaveOutput<br />\t\t{<br />\t\t\tTarget\twave_start_relay_classic<br />\t\t\tAction\tTrigger<br />\t\t}<br />\t\tDoneOutput<br />\t\t{<br />\t\t\tTarget\twave_finished_relay<br />\t\t\tAction\tTrigger<br />\t\t}<br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave02a&quot;<br /><br />Where spawnbot<br />TotalCount 8<br />MaxActive 8<br />SpawnCount 4<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 7<br />TotalCurrency 0<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Fist<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_QuickUber<br />Skill Expert<br />}<br /><br />}<br />}<br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave02b&quot;<br />WaitForAllSpawned &quot;Wave02a&quot;<br /><br />Where flankers<br />TotalCount 2<br />MaxActive 2<br />SpawnCount 1<br />WaitBeforeStarting 7<br />WaitBetweenSpawns 5<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Template T_TFBot_Sniper_Huntsman_Spammer<br />ClassIcon Sniper_bow_multi<br />Skill Expert<br />}<br />}<br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave02c&quot;<br />WaitForAllSpawned &quot;Wave02b&quot;<br /><br />Where spawnbot<br />TotalCount 16<br />MaxActive 16<br />SpawnCount 8<br />WaitBeforeStarting 7<br />WaitBetweenSpawns 7<br />TotalCurrency 0<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Fist<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_QuickUber<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Class Pyro<br />Skill Expert<br />Attributes &quot;AlwaysFireWeapon&quot;<br />}<br /><br />TFBot<br />{<br />Class Pyro<br />Skill Expert<br />Attributes &quot;AlwaysFireWeapon&quot;<br />}<br /><br />}<br />}<br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave02d&quot;<br />WaitForAllSpawned &quot;Wave02c&quot;<br /><br />Where flankers<br />TotalCount 2<br />MaxActive 2<br />SpawnCount 1<br />WaitBeforeStarting 7<br />WaitBetweenSpawns 5<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Template T_TFBot_Sniper_Huntsman_Spammer<br />ClassIcon Sniper_bow_multi<br />Skill Expert<br />}<br />}<br /><br /><br />///////////////////////////////////////<br /><br />WaveSpawn<br />{<br />Name &quot;Wave02e&quot;<br />WaitForAllDead &quot;Wave02d&quot;<br /><br />Where spawnbot<br />TotalCount 1<br />MaxActive 1<br />SpawnCount 1<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 0<br />TotalCurrency 1400<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Heavyweapons_Shotgun<br />}<br />}<br /><br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave02e&quot;<br />WaitForAllDead &quot;Wave02d&quot;<br /><br />Where flankers<br />TotalCount 8<br />MaxActive 8<br />SpawnCount 4<br />WaitBeforeStarting 30<br />WaitBetweenSpawns 12<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Class Soldier<br />Skill Expert<br />Attributes &quot;AlwaysCrit&quot;<br />}<br />}<br /><br /><br /><br /><br /><br /><br />\t}<br />/////////////////////////////////////////////////Wave 3 1900 + 100<br />\tWave<br />\t{<br />\t\tWaitWhenDone\t65<br />\t\tCheckpoint\tYes<br />\t\tStartWaveOutput<br />\t\t{<br />\t\t\tTarget\twave_start_relay_classic<br />\t\t\tAction\tTrigger<br />\t\t}<br />\t\tDoneOutput<br />\t\t{<br />\t\t\tTarget\twave_finished_relay<br />\t\t\tAction\tTrigger<br />\t\t}<br /><br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave03a&quot;<br /><br />Where flankers<br />TotalCount 4<br />MaxActive 4<br />SpawnCount 4<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 0<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Scout_Fast<br />}<br />}<br /><br /><br /><br />\tWaveSpawn // Tanks<br />\t\t{<br />\t\t\tTotalCount 1<br />\t\t\tWaitBeforeStarting 10<br />\t\t\tWaitBetweenSpawns 0<br />\t\t\tTotalCurrency 900<br />\t\t\t<br />\t\t\tFirstSpawnOutput <br />\t\t\t<br />\t\t\t{<br />\t\t\t\tTarget boss_spawn_relay&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <br />\t\t\t\tAction Trigger&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <br />\t\t\t}<br /><br />\t\t\tTank<br />\t\t\t{<br />\t\t\t\tHealth \t7000\t\t\t\t\t<br />\t\t\t\tSpeed 75\t\t\t\t\t\t\t\t<br />\t\t\t\tName &quot;TankBossA&quot;<br />\t\t\t\tStartingPathTrackNode &quot;tank_path_a_10&quot;<br />\t\t\t\t<br />\t\t\t\tOnKilledOutput&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_dead_relay\t\t\t\t\t<br />\t\t\t\t\tAction Trigger&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />\t\t\t\t}<br />\t\t\t\t\t<br />\t\t\t\tOnBombDroppedOutput&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_deploy_relay \t<br />\t\t\t\t\tAction Trigger&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\tWaveSpawn // Tanks<br />\t\t{<br />\t\t\tTotalCount 1<br />\t\t\tWaitBeforeStarting 20<br />\t\t\tWaitBetweenSpawns 0<br />\t\t\tTotalCurrency 1000<br />\t\t\t<br />\t\t\tFirstSpawnOutput <br />\t\t\t<br />\t\t\t{<br />\t\t\t\tTarget boss_spawn_relay&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <br />\t\t\t\tAction Trigger&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <br />\t\t\t}<br /><br />\t\t\tTank<br />\t\t\t{<br />\t\t\t\tHealth 7000\t\t\t\t\t<br />\t\t\t\tSpeed 75\t\t\t\t\t\t\t\t<br />\t\t\t\tName &quot;TankBossB&quot;<br />\t\t\t\tStartingPathTrackNode &quot;tank_path_b_10&quot;<br />\t\t\t\t<br />\t\t\t\tOnKilledOutput&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_dead_relay\t\t\t\t\t<br />\t\t\t\t\tAction Trigger&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />\t\t\t\t}<br />\t\t\t\t\t<br />\t\t\t\tOnBombDroppedOutput&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_deploy_relay \t<br />\t\t\t\t\tAction Trigger&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br /><br />WaveSpawn<br />{<br />Name &quot;Wave03a&quot;<br /><br />Where flankers<br />TotalCount 8<br />MaxActive 4<br />SpawnCount 2<br />WaitBeforeStarting 30<br />WaitBetweenSpawns 15<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Scout_Fast<br />}<br />}<br /><br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave03b&quot;<br />WaitForAllDead &quot;Wave03a&quot;<br /><br />Where flankers<br />TotalCount 4<br />MaxActive 4<br />SpawnCount 2<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 5<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Pyro<br />Attributes &quot;AlwaysFireWeapon&quot;<br />Attributes &quot;AlwaysCrit&quot;<br />}<br />}<br /><br /><br /><br />\t}<br />/////////////////////////////////////////////////Wave 4 1900 + 100<br />\tWave<br />\t{<br />\t\tWaitWhenDone\t65<br />\t\tCheckpoint\tYes<br />\t\tStartWaveOutput<br />\t\t{<br />\t\t\tTarget\twave_start_relay_classic<br />\t\t\tAction\tTrigger<br />\t\t}<br />\t\tDoneOutput<br />\t\t{<br />\t\t\tTarget\twave_finished_relay<br />\t\t\tAction\tTrigger<br />\t\t}<br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave04a&quot;<br /><br />Where spawnbot<br />TotalCount 4<br />MaxActive 4<br />SpawnCount 2<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 20<br />TotalCurrency 950<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Soldier_Spammer_Reload<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_QuickUber<br />Skill Expert<br />}<br /><br />}<br />}<br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave04a&quot;<br /><br />Where flankers<br />TotalCount 4<br />MaxActive 4<br />SpawnCount 2<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 20<br />TotalCurrency 950<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Soldier_Spammer_Reload<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_QuickUber<br />Skill Expert<br />}<br /><br />}<br />}<br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave04a&quot;<br /><br />Where spawnbot<br />TotalCount 16<br />MaxActive 8<br />SpawnCount 4<br />WaitBeforeStarting 25<br />WaitBetweenSpawns 5<br />TotalCurrency 0<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Class Heavyweapons<br />Skill Hard<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_BigHeal<br />}<br /><br />}<br />}<br /><br />///////////////////////////////////////<br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave04b&quot;<br />WaitForAllSpawned &quot;Wave04a&quot;<br /><br />Where spawnbot<br />TotalCount 4<br />MaxActive 4<br />SpawnCount 2<br />WaitBeforeStarting 20<br />WaitBetweenSpawns 20<br />TotalCurrency 0<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_DemoMan_PrinceTavish<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Medic<br />}<br /><br />}<br />}<br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave04b&quot;<br />WaitForAllSpawned &quot;Wave04a&quot;<br /><br />Where flankers<br />TotalCount 4<br />MaxActive 4<br />SpawnCount 2<br />WaitBeforeStarting 20<br />WaitBetweenSpawns 20<br />TotalCurrency 0<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_DemoMan_PrinceTavish<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Medic<br />}<br /><br />}<br />}<br /><br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave04b&quot;<br />WaitForAllSpawned &quot;Wave04a&quot;<br /><br />Where spawnbot<br />TotalCount 6<br />MaxActive 3<br />SpawnCount 1<br />WaitBeforeStarting 45<br />WaitBetweenSpawns 1<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Class Pyro<br />Attributes &quot;AlwaysFireWeapon&quot;<br />Skill Hard<br />}<br />}<br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave04b&quot;<br />WaitForAllSpawned &quot;Wave04a&quot;<br /><br />Where flankers<br />TotalCount 6<br />MaxActive 3<br />SpawnCount 1<br />WaitBeforeStarting 45<br />WaitBetweenSpawns 1<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Class Pyro<br />Attributes &quot;AlwaysFireWeapon&quot;<br />Skill Hard<br />}<br />}<br /><br /><br /><br /><br /><br />\t}<br />/////////////////////////////////////////////////Wave 5 900 + 100<br />\tWave<br />\t{<br />\t\tWaitWhenDone\t65<br />\t\tCheckpoint\tYes<br />\t\tStartWaveOutput<br />\t\t{<br />\t\t\tTarget\twave_start_relay_classic<br />\t\t\tAction\tTrigger<br />\t\t}<br />\t\tDoneOutput<br />\t\t{<br />\t\t\tTarget\twave_finished_relay<br />\t\t\tAction\tTrigger<br />\t\t}<br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave05a&quot;<br /><br />Where spawnbot<br />TotalCount 8<br />MaxActive 2<br />SpawnCount 1<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 0<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Class Heavyweapons<br />Skill Hard<br />Attributes &quot;AlwaysCrit&quot;<br />}<br />}<br /><br />WaveSpawn<br />{<br />Name &quot;Wave05a&quot;<br /><br />Where spawnbot<br />TotalCount 8<br />MaxActive 2<br />SpawnCount 1<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 0<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Class Soldier<br />Skill Hard<br />Attributes &quot;AlwaysCrit&quot;<br />}<br />}<br /><br />WaveSpawn<br />{<br />Name &quot;Wave05a&quot;<br /><br />Where spawnbot<br />TotalCount 8<br />MaxActive 2<br />SpawnCount 1<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 0<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Class Demoman<br />Skill Hard<br />Attributes &quot;AlwaysCrit&quot;<br />}<br />}<br /><br />WaveSpawn<br />{<br />Name &quot;Wave05a&quot;<br /><br />Where spawnbot<br />TotalCount 8<br />MaxActive 2<br />SpawnCount 1<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 0<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Class Pyro<br />Skill Hard<br />Attributes &quot;AlwaysCrit&quot;<br />}<br />}<br /><br />WaveSpawn<br />{<br />Name &quot;Wave04a&quot;<br /><br />Where flankers<br />TotalCount 8<br />MaxActive 4<br />SpawnCount 1<br />WaitBeforeStarting 10<br />WaitBetweenSpawns 7<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Scout_Fast<br />Attributes &quot;AlwaysFireWeapon&quot;<br />}<br />}<br /><br />\tWaveSpawn // Tanks<br />\t\t{<br />\t\t\tWaitForAllSpawned &quot;Wave05a&quot;<br /><br />\t\t\tTotalCount 1<br />\t\t\tWaitBeforeStarting 0<br />\t\t\tWaitBetweenSpawns 0<br />\t\t\tTotalCurrency 450<br />\t\t\t<br />\t\t\tFirstSpawnOutput <br />\t\t\t<br />\t\t\t{<br />\t\t\t\tTarget boss_spawn_relay&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <br />\t\t\t\tAction Trigger&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <br />\t\t\t}<br /><br />\t\t\tTank<br />\t\t\t{<br />\t\t\t\tHealth 9000\t\t\t\t\t<br />\t\t\t\tSpeed 75\t\t\t\t\t\t\t\t<br />\t\t\t\tName &quot;TankBossB&quot;<br />\t\t\t\tStartingPathTrackNode &quot;tank_path_b_10&quot;<br />\t\t\t\t<br />\t\t\t\tOnKilledOutput&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_dead_relay\t\t\t\t\t<br />\t\t\t\t\tAction Trigger&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />\t\t\t\t}<br />\t\t\t\t\t<br />\t\t\t\tOnBombDroppedOutput&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_deploy_relay \t<br />\t\t\t\t\tAction Trigger&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br /><br />WaveSpawn<br />{<br />Name &quot;Wave05b&quot;<br />WaitForAllSpawned &quot;Wave05a&quot;<br /><br />Where spawnbot<br />TotalCount 6<br />MaxActive 6<br />SpawnCount 3<br />WaitBeforeStarting 8<br />WaitBetweenSpawns 32<br />TotalCurrency 0<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Heater<br />Attributes &quot;AlwaysCrit&quot;<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Medic<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Medic_regen<br />}<br /><br />}<br />}<br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave05b&quot;<br />WaitForAllSpawned &quot;Wave05a&quot;<br /><br />Where flankers<br />TotalCount 4<br />MaxActive 4<br />SpawnCount 2<br />WaitBeforeStarting 24<br />WaitBetweenSpawns 32<br />TotalCurrency 0<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Soldier_Spammer<br />Attributes &quot;AlwaysCrit&quot;<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic<br />Skill Expert<br />}<br /><br />}<br />}<br /><br />\tWaveSpawn // Tanks<br />\t\t{<br />\t\t\tWaitForAllSpawned &quot;Wave05b&quot;<br /><br />\t\t\tTotalCount 1<br />\t\t\tWaitBeforeStarting 0<br />\t\t\tWaitBetweenSpawns 0<br />\t\t\tTotalCurrency 450<br />\t\t\t<br />\t\t\tFirstSpawnOutput <br />\t\t\t<br />\t\t\t{<br />\t\t\t\tTarget boss_spawn_relay&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <br />\t\t\t\tAction Trigger&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <br />\t\t\t}<br /><br />\t\t\tTank<br />\t\t\t{<br />\t\t\t\tHealth \t9000\t\t\t\t\t<br />\t\t\t\tSpeed 75\t\t\t\t\t\t\t\t<br />\t\t\t\tName &quot;TankBossA&quot;<br />\t\t\t\tStartingPathTrackNode &quot;tank_path_a_10&quot;<br />\t\t\t\t<br />\t\t\t\tOnKilledOutput&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_dead_relay\t\t\t\t\t<br />\t\t\t\t\tAction Trigger&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />\t\t\t\t}<br />\t\t\t\t\t<br />\t\t\t\tOnBombDroppedOutput&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_deploy_relay \t<br />\t\t\t\t\tAction Trigger&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br /><br /><br />\t}<br />/////////////////////////////////////////////////Wave 6 1000<br />\tWave<br />\t{<br />\t\tWaitWhenDone\t65<br />\t\tCheckpoint\tYes<br />\t\tStartWaveOutput<br />\t\t{<br />\t\t\tTarget\twave_start_relay_classic<br />\t\t\tAction\tTrigger<br />\t\t}<br />\t\tDoneOutput<br />\t\t{<br />\t\t\tTarget\twave_finished_relay<br />\t\t\tAction\tTrigger<br />\t\t}<br /><br /><br />WaveSpawn<br />{<br />Where spawnbot<br />TotalCount 21<br />MaxActive 21<br />SpawnCount 21<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 0<br />TotalCurrency 1000<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />ClassIcon Pyro_Flare<br />Health 17500<br />Name &quot;Chief Flare&quot;<br />Class Pyro<br />Skill Expert<br />Scale 1.9<br />WeaponRestrictions SecondaryOnly<br />Attributes &quot;AlwaysCrit&quot;<br />Attributes &quot;MiniBoss&quot;<br />Attributes &quot;UseBossHealthBar&quot;<br />Item &quot;the flare gun&quot;<br />Item &quot;the bolt action blitzer&quot;<br />Item &quot;the air raider&quot;<br /><br />ItemAttributes<br />{<br />ItemName &quot;the flare gun&quot;<br />&quot;fire rate bonus&quot; 0.5<br />&quot;faster reload rate&quot; 0.5<br />&quot;damage bonus&quot; 4<br />}<br /><br />CharacterAttributes<br />{<br />&quot;health regen&quot; 150<br />&quot;move speed bonus&quot; 0.45<br />&quot;damage force reduction&quot; 0.5<br />&quot;airblast vulnerability multiplier&quot; 0.5<br />&quot;override footstep sound set&quot; 6<br />&quot;airblast vertical vulnerability multiplier&quot; 0.1<br />}<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Medic<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Medic<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Medic_regen<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_QuickUber<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_BigHeal<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_QuickUber<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_BigHeal<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_QuickUber<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_BigHeal<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_QuickUber<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_BigHeal<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_QuickUber<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_BigHeal<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic<br />Skill Expert<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_QuickUber<br />Skill Expert<br />}<br /><br />}<br />}<br /><br />WaveSpawn<br />{<br />Where flankers<br />TotalCount 100<br />MaxActive 6<br />SpawnCount 3<br />WaitBeforeStarting 20<br />WaitBetweenSpawns 10<br />TotalCurrency 0<br /><br />Support 1<br /><br />TFBot<br />{<br />ClassIcon heavy_heater<br />Name &quot;Huo Long Heater Heavy&quot;<br />Class HeavyWeapons<br />Skill Hard<br />Item &quot;the huo long heatmaker&quot;<br />}<br />}<br /><br /><br />WaveSpawn<br />{<br />Where flankers<br />TotalCount 100<br />MaxActive 6<br />SpawnCount 3<br />WaitBeforeStarting 20<br />WaitBetweenSpawns 10<br />TotalCurrency 0<br /><br />Support 1<br /><br />TFBot<br />{<br />Class Pyro<br />Skill Hard<br />Attributes &quot;AlwaysFireWeapon&quot;<br />}<br />}<br /><br />\t}<br />}</span>",
  "pools_count": 0,
  "title": "mvm_rottenburg_you_and_your_spy_buddy",
  "deleted": "f",
  "public": "t",
  "mimetype": "text/plain",
  "pagecount": "1",
  "rating_id": "0",
  "rating_name": "General",
  "ratings": [],
  "submission_type_id": "12",
  "type_name": "Writing - Document",
  "guest_block": "f",
  "friends_only": "f",
  "comments_count": "0",
  "views": "29"
}