{"submission_id":"2848703","keywords":[{"keyword_id":"165","keyword_name":"male","contributed":"f","submissions_count":"974196"},{"keyword_id":"46111","keyword_name":"mvm","contributed":"f","submissions_count":"22"},{"keyword_id":"2361","keyword_name":"robot","contributed":"f","submissions_count":"13874"},{"keyword_id":"4173","keyword_name":"tf2","contributed":"f","submissions_count":"585"}],"hidden":"f","scraps":"f","favorite":"f","favorites_count":"0","create_datetime":"2022-11-02 08:56:20.516593+01","create_datetime_usertime":"02 Nov 2022 08:56 CET","last_file_update_datetime":"2022-11-02 08:54:45.252603+01","last_file_update_datetime_usertime":"02 Nov 2022 08:54 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08:54:45.252603+01","create_datetime_usertime":"02 Nov 2022 08:54 CET"}],"pools":[],"description":"","description_bbcode_parsed":"<span style='word-wrap: break-word;'></span>","writing":"// mvm_mannworks\n// advanced (Expert?) skill\n// ironman\t- increased spawn time\n//\t\t\t- longer waves\n//\t\t\t- bomb can reset mid wave via timeout (controled via trigger_relay in map)\n\n#base robot_giant.pop\n#base robot_standard.pop\n\nWaveSchedule\n{\n\tStartingCurrency 5000\n\tCanBotsAttackWhileInSpawnRoom No\n\tRespawnWaveTime 1\n\tFixedRespawnWaveTime Yes // normal respawn time scaling is supressed for ironman\n\tAdvanced\t3\n\t\n// MISSION: Sentry Buster\n\tMission\n\t{\n\t\tObjective DestroySentries\n\t\tWhere spawnbot\n\t\tCooldownTime 30\n\t\t\n\t\tTFBot\n\t\t{\n\t\t\tTemplate T_TFBot_SentryBuster\n\t\t}\n\t}\n\t\n\n\n// WAVE 01 2000 + 100\n\tWave\n\t{\n\t\tWaitWhenDone 60\n\t\tSound \"Announcer.IncomingMob\"\n\t\tCheckpoint Yes\n\t\t\n\t\tStartWaveOutput\n\t\t{\n\t\t\tTarget bombpath_arrows_clear_relay_ironman\n\t\t\tAction Trigger\n\t\t}\n\t\t\n\t\tDoneOutput\n\t\t{\n\t\t\tTarget bombpath_wavefinished\n\t\t\tAction Trigger\n\t\t}\n\nWaveSpawn\n{\nName \"Wave01a\"\nWhere spawnbot_right\nTotalCount 10\nMaxActive 10\nspawnCount 5\nWaitBeforeStarting 0\nWaitBetweenSpawns 0\nTotalCurrency 0\n\nSquad\n{\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Heavyweight_Champ\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Heavyweight_Champ\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Heavyweight_Champ\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Heavyweight_Champ\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Heavyweight_Champ\n}\n\n}\n}\n\n\nWaveSpawn\n{\nName \"Wave01b\"\nWhere spawnbot_left\nTotalCount 10\nMaxActive 10\nspawnCount 5\nWaitBeforeStarting 0\nWaitBetweenSpawns 0\nWaitForAllDead \"Wave01a\"\nTotalCurrency 0\n\nSquad\n{\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Heavyweight_Champ_Fast\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Heavyweight_Champ_Fast\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Heavyweight_Champ_Fast\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Heavyweight_Champ_Fast\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Heavyweight_Champ_Fast\n}\n\n}\n}\n\n\nWaveSpawn\n{\nName \"Wave01c\"\nWhere spawnbot_left\nTotalCount 5\nMaxActive 5\nspawnCount 5\nWaitBeforeStarting 0\nWaitBetweenSpawns 0\nWaitForAllDead \"Wave01b\"\nTotalCurrency 0\n\nSquad\n{\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Fist\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Fist\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Fist\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Fist\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Fist\n}\n\n}\n}\n\n\n\nWaveSpawn\n{\nName \"Wave01d\"\nWhere spawnbot_right\nTotalCount 2\nMaxActive 2\nspawnCount 1\nWaitBeforeStarting 0\nWaitBetweenSpawns 20\nWaitForAllDead \"Wave01c\"\nTotalCurrency 1000\n\nTFBot\n{\nName \"Giant Phlogistinator Pyro\"\nClass Pyro\nSkill Expert\nHealth 3000\nScale 1.8\nAttributes \"MiniBoss\"\nItem \"the phlogistinator\"\n\nCharacterAttributes\n{\n\"move speed bonus\" 0.5\n\"damage force reduction\" 0.6\n\"airblast vulnerability multiplier\" 0.6\n\"override footstep sound set\" 5\n}\n\nItemAttributes\n{\nItemName \"the phlogistinator\"\n\"damage bonus\" 1.5\n}\n}\n\n}\n\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 1000\n\t\t\t\n\t\t\tTotalCount 1\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tName \"Wave01e\"\n\t\t\tWaitForAllDead \"Wave01d\"\n\t\t\t\n\t\t\tTank\n\t\t\t{\n\t\t\t\tHealth 12000\n\t\t\t\tSpeed 75\n\t\t\t\tName \"tankboss_left\"\n\t\t\t\tStartingPathTrackNode \"boss_path_1\"\n\t\t\t\t\n\t\t\t\tOnBombDroppedOutput\n\t\t\t\t{\n\t\t\t\t\tTarget boss_deploy_relay\n\t\t\t\t\tAction Trigger\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\n\t}\n\n// WAVE 02 2000 + 100\n\tWave\n\t{\n\t\tWaitWhenDone 60\n\t\tSound \"Announcer.IncomingMob\"\n\t\tCheckpoint Yes\n\t\t\n\t\tStartWaveOutput\n\t\t{\n\t\t\tTarget bombpath_arrows_clear_relay_ironman\n\t\t\tAction Trigger\n\t\t}\n\t\t\n\t\tDoneOutput\n\t\t{\n\t\t\tTarget bombpath_wavefinished\n\t\t\tAction Trigger\n\t\t}\n\t\t\n\n\n\nWaveSpawn\n{\nName \"Wave02a\"\nWhere spawnbot_right\nTotalCount 10\nMaxActive 10\nspawnCount 5\nWaitBeforeStarting 0\nWaitBetweenSpawns 0\nTotalCurrency 0\n\nTFBot\n{\nClass Heavyweapons\nSkill Normal\n}\n}\n\n\n\nWaveSpawn\n{\nName \"Wave02b\"\nTotalCurrency 0\nTotalCount 10\nMaxActive 10\nSpawnCount 5\nWaitBeforeStarting 0\nWaitBetweenSpawns 0\nWaitForAllDead \"Wave02a\"\nWhere spawnbot_left\n\nTFBot\n{\nClass Demoman\nSkill Hard\n}\n}\n\n\n\n\nWaveSpawn\n{\nName \"Wave02c\"\nWhere spawnbot_right\nTotalCount 10\nMaxActive 10\nspawnCount 5\nWaitBeforeStarting 0\nWaitBetweenSpawns 30\nWaitForAllDead \"Wave02b\"\nTotalCurrency 1000\n\nSquad\n{\n\nTFBot\n{\nClass Demoman\nClassIcon Demoman\nName \"Giant Demoman\"\nHealth 3000\nScale 1.8\nSkill Expert\nAttributes \"MiniBoss\"\n\nCharacterAttributes\n{\n\"move speed bonus\" 0.5\n\"damage force reduction\" 0.6\n\"airblast vulnerability multiplier\" 0.6\n\"override footstep sound set\" 6\n}\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Fist\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Fist\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Fist\n}\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Fist\n}\n\n}\n}\n\n\n\nWaveSpawn\n{\nName \"Wave02d\"\nWhere spawnbot_left\nTotalCount 2\nMaxActive 2\nspawnCount 1\nWaitBeforeStarting 0\nWaitBetweenSpawns 25\nWaitForAllDead \"Wave02c\"\nTotalCurrency 1000\n\nTFBot\n{\nTemplate T_TFBot_Giant_Heavyweapons\n}\n\n}\n\n\n\n\n\t}\n\n// WAVE 03 2000\n\tWave\n\t{\n\t\tWaitWhenDone 60\n\t\tSound \"Announcer.IncomingMob\"\n\t\tCheckpoint Yes\n\t\t\n\t\tStartWaveOutput\n\t\t{\n\t\t\tTarget bombpath_arrows_clear_relay_ironman\n\t\t\tAction Trigger\n\t\t}\n\t\t\n\t\t// DoneOutput\n\t\t// {\n\t\t\t// Target bombpath_wavefinished\n\t\t\t// Action Trigger\n\t\t// }\n\n\n\nWaveSpawn\n{\nName \"Wave03a\"\nTotalCurrency 0\nTotalCount 2\nMaxActive 2\nSpawnCount 2\nWaitBeforeStarting 0\nWaitBetweenSpawns 0\nWhere spawnbot_right\n\nSquad\n{\n\nTFBot\n{\nClassIcon soldier_spammer\nHealth 3800\nName \"Giant Burst Fire Soldier\"\nClass Soldier\nSkill Expert\nWeaponRestrictions PrimaryOnly\nAttributes \"MiniBoss\"\nAttributes \"HoldFireUntilFullReload\"\n\nItemAttributes\n{\nItemName tf_weapon_rocketlauncher\n\"move speed bonus\" 0.5\n\"faster reload rate\" 0.6\n\"fire rate bonus\" 0.1\n\"clip size upgrade atomic\" 5.0\n\"Projectile speed increased\" 0.65\n}\n\nCharacterAttributes\n{\n\"damage force reduction\" 0.4\n\"airblast vulnerability multiplier\" 0.4\n\"override footstep sound set\" 3\n}\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_QuickUber\nSkill Expert\n}\n\n}\n}\n\n\n\nWaveSpawn\n{\nName \"Wave03a\"\nTotalCurrency 0\nTotalCount 2\nMaxActive 2\nSpawnCount 2\nWaitBeforeStarting 0\nWaitBetweenSpawns 20\nWhere spawnbot_left\n\nSquad\n{\n\nTFBot\n{\nClassIcon soldier_spammer\nHealth 3800\nName \"Giant Burst Fire Soldier\"\nClass Soldier\nSkill Expert\nWeaponRestrictions PrimaryOnly\nAttributes \"MiniBoss\"\nAttributes \"HoldFireUntilFullReload\"\n\nItemAttributes\n{\nItemName tf_weapon_rocketlauncher\n\"move speed bonus\" 0.5\n\"faster reload rate\" 0.6\n\"fire rate bonus\" 0.1\n\"clip size upgrade atomic\" 5.0\n\"Projectile speed increased\" 0.65\n}\n\nCharacterAttributes\n{\n\"damage force reduction\" 0.4\n\"airblast vulnerability multiplier\" 0.4\n\"override footstep sound set\" 3\n}\n}\n\nTFBot\n{\nTemplate T_TFBot_Medic_QuickUber\nSkill Expert\n}\n\n}\n}\n\n\nWaveSpawn\n{\nName \"Wave03a\"\nWhere spawnbot_lower\nTotalCount 6\nMaxActive 4\nspawnCount 2\nWaitBeforeStarting 10\nWaitBetweenSpawns 7\nTotalCurrency 0\n\nTFBot\n{\nClass Demoman\nClassIcon demoknight\nName \"Demoknight\"\nWeaponRestrictions Meleeonly\nItem \"ali baba's wee booties\"\nItem \"the chargin' targe\"\nItem \"the eyelander\"\nSkill Expert\n}\n}\n\n//////////////////////////////////////////////////////////\n\n\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 1000\n\t\t\t\n\t\t\tTotalCount 1\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tName \"Wave03b\"\n\t\t\tWaitForAllDead \"Wave03a\"\n\t\t\t\n\t\t\tTank\n\t\t\t{\n\t\t\t\tHealth 8000\n\t\t\t\tSpeed 75\n\t\t\t\tName \"tankboss_left\"\n\t\t\t\tStartingPathTrackNode \"boss_path_1\"\n\t\t\t\t\n\t\t\t\tOnBombDroppedOutput\n\t\t\t\t{\n\t\t\t\t\tTarget boss_deploy_relay\n\t\t\t\t\tAction Trigger\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 1000\n\t\t\t\n\t\t\tTotalCount 1\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tName \"Wave03b\"\n\t\t\tWaitForAllDead \"Wave03a\"\n\t\t\t\n\t\t\tTank\n\t\t\t{\n\t\t\t\tHealth 8000\n\t\t\t\tSpeed 75\n\t\t\t\tName \"tankboss_right\"\n\t\t\t\tStartingPathTrackNode \"boss_path2_1\"\n\t\t\t\t\n\t\t\t\tOnBombDroppedOutput\n\t\t\t\t{\n\t\t\t\t\tTarget boss_deploy_relay\n\t\t\t\t\tAction Trigger\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\n\n\nWaveSpawn\n{\nName \"Wave03b\"\nWhere spawnbot_left\nTotalCount 8\nMaxActive 4\nspawnCount 2\nWaitForAllDead \"Wave03a\"\nWaitBeforeStarting 12\nWaitBetweenSpawns 12\nTotalCurrency 0\n\nTFBot\n{\nTemplate T_TFBot_Heavyweapons_Fist\n}\n}\n\nWaveSpawn\n{\nName \"Wave03b\"\nWhere spawnbot_right\nTotalCount 6\nMaxActive 4\nspawnCount 2\nWaitForAllDead \"Wave03a\"\nWaitBeforeStarting 24\nWaitBetweenSpawns 12\nTotalCurrency 0\n\nTFBot\n{\nClass Demoman\nSkill normal\n}\n\n}\n\n\n\n//////////////////////////////////////////////////////\n\nWaveSpawn\n{\nName \"Wave03c\"\nTotalCurrency 0\nTotalCount 2\nMaxActive 2\nSpawnCount 2\nWaitBeforeStarting 12\nWaitBetweenSpawns 0\nWaitForAllDead \"Wave03b\"\nWhere spawnbot_right\n\nSquad\n{\n\nTFBot\n{\nHealth 5000\nName \"Giant Heavy\"\nClass HeavyWeapons\nSkill Expert\nMaxVisionRange 1200\nWeaponRestrictions PrimaryOnly\nAttributes \"MiniBoss\"\n\nItemAttributes\n{\nItemName tf_weapon_minigun\n\"damage bonus\" 1.5\n}\n\nCharacterAttributes\n{\n\"move speed bonus\" 0.5\n\"damage force reduction\" 0.3\n\"airblast vulnerability multiplier\" 0.3\n\"override footstep sound set\" 2\n}\n}\n\nTFBot\n{\nTemplate T_TFBot_Giant_Medic\n}\n\n}\n}\n\n\n\n\nWaveSpawn\n{\nName \"Wave03d\"\nTotalCurrency 0\nTotalCount 2\nMaxActive 2\nSpawnCount 2\nWaitBeforeStarting 12\nWaitBetweenSpawns 0\nWaitForAllDead \"Wave03c\"\nWhere spawnbot_left\n\nSquad\n{\n\nTFBot\n{\nHealth 5000\nName \"Giant Heavy\"\nClass HeavyWeapons\nSkill Expert\nMaxVisionRange 1200\nWeaponRestrictions PrimaryOnly\nAttributes \"MiniBoss\"\n\nItemAttributes\n{\nItemName tf_weapon_minigun\n\"damage bonus\" 1.5\n}\n\nCharacterAttributes\n{\n\"move speed bonus\" 0.5\n\"damage force reduction\" 0.3\n\"airblast vulnerability multiplier\" 0.3\n\"override footstep sound set\" 2\n}\n}\n\nTFBot\n{\nTemplate T_TFBot_Giant_Medic\n}\n\n}\n}\n\n\nWaveSpawn\n{\nName \"Wave03d\"\nTotalCurrency 0\nTotalCount 12\nMaxActive 4\nSpawnCount 2\nWaitBeforeStarting 0\nWaitBetweenSpawns 7\nWaitForAllDead \"Wave03c\"\nWhere spawnbot_lower\n\nTFBot\n{\nClass Scout\nSkill Normal\n}\n}\n\n\n\n\n/////////////////////////////////////////////////////////\t\t\n\n\t}\n}","writing_bbcode_parsed":"<span style='word-wrap: break-word;'>// mvm_mannworks<br />// advanced (Expert?) skill<br />// ironman\t- increased spawn time<br />//\t\t\t- longer waves<br />//\t\t\t- bomb can reset mid wave via timeout (controled via trigger_relay in map)<br /><br />#base robot_giant.pop<br />#base robot_standard.pop<br /><br />WaveSchedule<br />{<br />\tStartingCurrency 5000<br />\tCanBotsAttackWhileInSpawnRoom No<br />\tRespawnWaveTime 1<br />\tFixedRespawnWaveTime Yes // normal respawn time scaling is supressed for ironman<br />\tAdvanced\t3<br />\t<br />// MISSION: Sentry Buster<br />\tMission<br />\t{<br />\t\tObjective DestroySentries<br />\t\tWhere spawnbot<br />\t\tCooldownTime 30<br />\t\t<br />\t\tTFBot<br />\t\t{<br />\t\t\tTemplate T_TFBot_SentryBuster<br />\t\t}<br />\t}<br />\t<br /><br /><br />// WAVE 01 2000 + 100<br />\tWave<br />\t{<br />\t\tWaitWhenDone 60<br />\t\tSound &quot;Announcer.IncomingMob&quot;<br />\t\tCheckpoint Yes<br />\t\t<br />\t\tStartWaveOutput<br />\t\t{<br />\t\t\tTarget bombpath_arrows_clear_relay_ironman<br />\t\t\tAction Trigger<br />\t\t}<br />\t\t<br />\t\tDoneOutput<br />\t\t{<br />\t\t\tTarget bombpath_wavefinished<br />\t\t\tAction Trigger<br />\t\t}<br /><br />WaveSpawn<br />{<br />Name &quot;Wave01a&quot;<br />Where spawnbot_right<br />TotalCount 10<br />MaxActive 10<br />spawnCount 5<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 0<br />TotalCurrency 0<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Heavyweight_Champ<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Heavyweight_Champ<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Heavyweight_Champ<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Heavyweight_Champ<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Heavyweight_Champ<br />}<br /><br />}<br />}<br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave01b&quot;<br />Where spawnbot_left<br />TotalCount 10<br />MaxActive 10<br />spawnCount 5<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 0<br />WaitForAllDead &quot;Wave01a&quot;<br />TotalCurrency 0<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast<br />}<br /><br />}<br />}<br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave01c&quot;<br />Where spawnbot_left<br />TotalCount 5<br />MaxActive 5<br />spawnCount 5<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 0<br />WaitForAllDead &quot;Wave01b&quot;<br />TotalCurrency 0<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Fist<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Fist<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Fist<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Fist<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Fist<br />}<br /><br />}<br />}<br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave01d&quot;<br />Where spawnbot_right<br />TotalCount 2<br />MaxActive 2<br />spawnCount 1<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 20<br />WaitForAllDead &quot;Wave01c&quot;<br />TotalCurrency 1000<br /><br />TFBot<br />{<br />Name &quot;Giant Phlogistinator Pyro&quot;<br />Class Pyro<br />Skill Expert<br />Health 3000<br />Scale 1.8<br />Attributes &quot;MiniBoss&quot;<br />Item &quot;the phlogistinator&quot;<br /><br />CharacterAttributes<br />{<br />&quot;move speed bonus&quot; 0.5<br />&quot;damage force reduction&quot; 0.6<br />&quot;airblast vulnerability multiplier&quot; 0.6<br />&quot;override footstep sound set&quot; 5<br />}<br /><br />ItemAttributes<br />{<br />ItemName &quot;the phlogistinator&quot;<br />&quot;damage bonus&quot; 1.5<br />}<br />}<br /><br />}<br /><br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 1000<br />\t\t\t<br />\t\t\tTotalCount 1<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tName &quot;Wave01e&quot;<br />\t\t\tWaitForAllDead &quot;Wave01d&quot;<br />\t\t\t<br />\t\t\tTank<br />\t\t\t{<br />\t\t\t\tHealth 12000<br />\t\t\t\tSpeed 75<br />\t\t\t\tName &quot;tankboss_left&quot;<br />\t\t\t\tStartingPathTrackNode &quot;boss_path_1&quot;<br />\t\t\t\t<br />\t\t\t\tOnBombDroppedOutput<br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_deploy_relay<br />\t\t\t\t\tAction Trigger<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br /><br /><br />\t}<br /><br />// WAVE 02 2000 + 100<br />\tWave<br />\t{<br />\t\tWaitWhenDone 60<br />\t\tSound &quot;Announcer.IncomingMob&quot;<br />\t\tCheckpoint Yes<br />\t\t<br />\t\tStartWaveOutput<br />\t\t{<br />\t\t\tTarget bombpath_arrows_clear_relay_ironman<br />\t\t\tAction Trigger<br />\t\t}<br />\t\t<br />\t\tDoneOutput<br />\t\t{<br />\t\t\tTarget bombpath_wavefinished<br />\t\t\tAction Trigger<br />\t\t}<br />\t\t<br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave02a&quot;<br />Where spawnbot_right<br />TotalCount 10<br />MaxActive 10<br />spawnCount 5<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 0<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Class Heavyweapons<br />Skill Normal<br />}<br />}<br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave02b&quot;<br />TotalCurrency 0<br />TotalCount 10<br />MaxActive 10<br />SpawnCount 5<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 0<br />WaitForAllDead &quot;Wave02a&quot;<br />Where spawnbot_left<br /><br />TFBot<br />{<br />Class Demoman<br />Skill Hard<br />}<br />}<br /><br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave02c&quot;<br />Where spawnbot_right<br />TotalCount 10<br />MaxActive 10<br />spawnCount 5<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 30<br />WaitForAllDead &quot;Wave02b&quot;<br />TotalCurrency 1000<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Class Demoman<br />ClassIcon Demoman<br />Name &quot;Giant Demoman&quot;<br />Health 3000<br />Scale 1.8<br />Skill Expert<br />Attributes &quot;MiniBoss&quot;<br /><br />CharacterAttributes<br />{<br />&quot;move speed bonus&quot; 0.5<br />&quot;damage force reduction&quot; 0.6<br />&quot;airblast vulnerability multiplier&quot; 0.6<br />&quot;override footstep sound set&quot; 6<br />}<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Fist<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Fist<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Fist<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Fist<br />}<br /><br />}<br />}<br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave02d&quot;<br />Where spawnbot_left<br />TotalCount 2<br />MaxActive 2<br />spawnCount 1<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 25<br />WaitForAllDead &quot;Wave02c&quot;<br />TotalCurrency 1000<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Heavyweapons<br />}<br /><br />}<br /><br /><br /><br /><br />\t}<br /><br />// WAVE 03 2000<br />\tWave<br />\t{<br />\t\tWaitWhenDone 60<br />\t\tSound &quot;Announcer.IncomingMob&quot;<br />\t\tCheckpoint Yes<br />\t\t<br />\t\tStartWaveOutput<br />\t\t{<br />\t\t\tTarget bombpath_arrows_clear_relay_ironman<br />\t\t\tAction Trigger<br />\t\t}<br />\t\t<br />\t\t// DoneOutput<br />\t\t// {<br />\t\t\t// Target bombpath_wavefinished<br />\t\t\t// Action Trigger<br />\t\t// }<br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave03a&quot;<br />TotalCurrency 0<br />TotalCount 2<br />MaxActive 2<br />SpawnCount 2<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 0<br />Where spawnbot_right<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />ClassIcon soldier_spammer<br />Health 3800<br />Name &quot;Giant Burst Fire Soldier&quot;<br />Class Soldier<br />Skill Expert<br />WeaponRestrictions PrimaryOnly<br />Attributes &quot;MiniBoss&quot;<br />Attributes &quot;HoldFireUntilFullReload&quot;<br /><br />ItemAttributes<br />{<br />ItemName tf_weapon_rocketlauncher<br />&quot;move speed bonus&quot; 0.5<br />&quot;faster reload rate&quot; 0.6<br />&quot;fire rate bonus&quot; 0.1<br />&quot;clip size upgrade atomic&quot; 5.0<br />&quot;Projectile speed increased&quot; 0.65<br />}<br /><br />CharacterAttributes<br />{<br />&quot;damage force reduction&quot; 0.4<br />&quot;airblast vulnerability multiplier&quot; 0.4<br />&quot;override footstep sound set&quot; 3<br />}<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_QuickUber<br />Skill Expert<br />}<br /><br />}<br />}<br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave03a&quot;<br />TotalCurrency 0<br />TotalCount 2<br />MaxActive 2<br />SpawnCount 2<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 20<br />Where spawnbot_left<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />ClassIcon soldier_spammer<br />Health 3800<br />Name &quot;Giant Burst Fire Soldier&quot;<br />Class Soldier<br />Skill Expert<br />WeaponRestrictions PrimaryOnly<br />Attributes &quot;MiniBoss&quot;<br />Attributes &quot;HoldFireUntilFullReload&quot;<br /><br />ItemAttributes<br />{<br />ItemName tf_weapon_rocketlauncher<br />&quot;move speed bonus&quot; 0.5<br />&quot;faster reload rate&quot; 0.6<br />&quot;fire rate bonus&quot; 0.1<br />&quot;clip size upgrade atomic&quot; 5.0<br />&quot;Projectile speed increased&quot; 0.65<br />}<br /><br />CharacterAttributes<br />{<br />&quot;damage force reduction&quot; 0.4<br />&quot;airblast vulnerability multiplier&quot; 0.4<br />&quot;override footstep sound set&quot; 3<br />}<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Medic_QuickUber<br />Skill Expert<br />}<br /><br />}<br />}<br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave03a&quot;<br />Where spawnbot_lower<br />TotalCount 6<br />MaxActive 4<br />spawnCount 2<br />WaitBeforeStarting 10<br />WaitBetweenSpawns 7<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Class Demoman<br />ClassIcon demoknight<br />Name &quot;Demoknight&quot;<br />WeaponRestrictions Meleeonly<br />Item &quot;ali baba&#039;s wee booties&quot;<br />Item &quot;the chargin&#039; targe&quot;<br />Item &quot;the eyelander&quot;<br />Skill Expert<br />}<br />}<br /><br />//////////////////////////////////////////////////////////<br /><br /><br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 1000<br />\t\t\t<br />\t\t\tTotalCount 1<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tName &quot;Wave03b&quot;<br />\t\t\tWaitForAllDead &quot;Wave03a&quot;<br />\t\t\t<br />\t\t\tTank<br />\t\t\t{<br />\t\t\t\tHealth 8000<br />\t\t\t\tSpeed 75<br />\t\t\t\tName &quot;tankboss_left&quot;<br />\t\t\t\tStartingPathTrackNode &quot;boss_path_1&quot;<br />\t\t\t\t<br />\t\t\t\tOnBombDroppedOutput<br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_deploy_relay<br />\t\t\t\t\tAction Trigger<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 1000<br />\t\t\t<br />\t\t\tTotalCount 1<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tName &quot;Wave03b&quot;<br />\t\t\tWaitForAllDead &quot;Wave03a&quot;<br />\t\t\t<br />\t\t\tTank<br />\t\t\t{<br />\t\t\t\tHealth 8000<br />\t\t\t\tSpeed 75<br />\t\t\t\tName &quot;tankboss_right&quot;<br />\t\t\t\tStartingPathTrackNode &quot;boss_path2_1&quot;<br />\t\t\t\t<br />\t\t\t\tOnBombDroppedOutput<br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_deploy_relay<br />\t\t\t\t\tAction Trigger<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br /><br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave03b&quot;<br />Where spawnbot_left<br />TotalCount 8<br />MaxActive 4<br />spawnCount 2<br />WaitForAllDead &quot;Wave03a&quot;<br />WaitBeforeStarting 12<br />WaitBetweenSpawns 12<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Template T_TFBot_Heavyweapons_Fist<br />}<br />}<br /><br />WaveSpawn<br />{<br />Name &quot;Wave03b&quot;<br />Where spawnbot_right<br />TotalCount 6<br />MaxActive 4<br />spawnCount 2<br />WaitForAllDead &quot;Wave03a&quot;<br />WaitBeforeStarting 24<br />WaitBetweenSpawns 12<br />TotalCurrency 0<br /><br />TFBot<br />{<br />Class Demoman<br />Skill normal<br />}<br /><br />}<br /><br /><br /><br />//////////////////////////////////////////////////////<br /><br />WaveSpawn<br />{<br />Name &quot;Wave03c&quot;<br />TotalCurrency 0<br />TotalCount 2<br />MaxActive 2<br />SpawnCount 2<br />WaitBeforeStarting 12<br />WaitBetweenSpawns 0<br />WaitForAllDead &quot;Wave03b&quot;<br />Where spawnbot_right<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Health 5000<br />Name &quot;Giant Heavy&quot;<br />Class HeavyWeapons<br />Skill Expert<br />MaxVisionRange 1200<br />WeaponRestrictions PrimaryOnly<br />Attributes &quot;MiniBoss&quot;<br /><br />ItemAttributes<br />{<br />ItemName tf_weapon_minigun<br />&quot;damage bonus&quot; 1.5<br />}<br /><br />CharacterAttributes<br />{<br />&quot;move speed bonus&quot; 0.5<br />&quot;damage force reduction&quot; 0.3<br />&quot;airblast vulnerability multiplier&quot; 0.3<br />&quot;override footstep sound set&quot; 2<br />}<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Medic<br />}<br /><br />}<br />}<br /><br /><br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave03d&quot;<br />TotalCurrency 0<br />TotalCount 2<br />MaxActive 2<br />SpawnCount 2<br />WaitBeforeStarting 12<br />WaitBetweenSpawns 0<br />WaitForAllDead &quot;Wave03c&quot;<br />Where spawnbot_left<br /><br />Squad<br />{<br /><br />TFBot<br />{<br />Health 5000<br />Name &quot;Giant Heavy&quot;<br />Class HeavyWeapons<br />Skill Expert<br />MaxVisionRange 1200<br />WeaponRestrictions PrimaryOnly<br />Attributes &quot;MiniBoss&quot;<br /><br />ItemAttributes<br />{<br />ItemName tf_weapon_minigun<br />&quot;damage bonus&quot; 1.5<br />}<br /><br />CharacterAttributes<br />{<br />&quot;move speed bonus&quot; 0.5<br />&quot;damage force reduction&quot; 0.3<br />&quot;airblast vulnerability multiplier&quot; 0.3<br />&quot;override footstep sound set&quot; 2<br />}<br />}<br /><br />TFBot<br />{<br />Template T_TFBot_Giant_Medic<br />}<br /><br />}<br />}<br /><br /><br />WaveSpawn<br />{<br />Name &quot;Wave03d&quot;<br />TotalCurrency 0<br />TotalCount 12<br />MaxActive 4<br />SpawnCount 2<br />WaitBeforeStarting 0<br />WaitBetweenSpawns 7<br />WaitForAllDead &quot;Wave03c&quot;<br />Where spawnbot_lower<br /><br />TFBot<br />{<br />Class Scout<br />Skill Normal<br />}<br />}<br /><br /><br /><br /><br />/////////////////////////////////////////////////////////\t\t<br /><br />\t}<br />}</span>","pools_count":0,"title":"mvm - Mannworks - Fun With Pipe Grenades","deleted":"f","public":"t","mimetype":"text/plain","pagecount":"1","rating_id":"0","rating_name":"General","ratings":[],"submission_type_id":"12","type_name":"Writing - Document","guest_block":"f","friends_only":"f","comments_count":"0","views":"2"}