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13:23:01.802432+02","create_datetime_usertime":"06 Sep 2022 13:23 CEST"}],"pools":[],"description":"","description_bbcode_parsed":"<span style='word-wrap: break-word;'></span>","writing":"// mvm_mannworks\n\n#base robot_giant.pop\n#base robot_standard.pop\n\nWaveSchedule\n{\n\tStartingCurrency 800\n\tCanBotsAttackWhileInSpawnRoom No\n\tRespawnWaveTime 7\n\t\n\tTemplates\n\t{\n\t\tT_TFBot_Heavyweapons_Deflector\n\t\t{\n\t\t\tClass Heavyweapons\n\t\t\tName \"Deflector Heavy\"\n\t\t\tClassIcon heavy_deflector\n\t\t\tSkill Hard\n\t\t\tItem \"The U-clank-a\"\n\t\t\tItem \"Deflector\"\n\t\t\tWeaponRestrictions PrimaryOnly\n\t\t\tMaxVisionRange 1200\n\t\t\tItemAttributes \n\t\t\t{\n\t\t\t\tItemName \"Deflector\"\n\t\t\t\t\"attack projectiles\" 1\n\t\t\t}\n\t\t}\n\t\t\n\t\tT_TFBot_Sniper_Jarate\n\t\t{\n\t\t\tClass Sniper\n\t\t\tName \"Jarate Thrower\"\n\t\t\tSkill Easy\n\t\t\tClassIcon sniper_jarate\n\t\t\tItem \"Jarate\"\n\t\t\tItem \"Desert Marauder\"\n\t\t\tWeaponRestrictions SecondaryOnly\n\t\t\tItemAttributes \n\t\t\t{\n\t\t\t\tItemName \"Jarate\"\n\t\t\t\t\"effect bar recharge rate increased\" 0.1\n\t\t\t}\n\t\t}\n\t}\n\n// MISSION: Sentry Buster\n\tMission\n\t{\n\t\tObjective DestroySentries\n\t\tWhere spawnbot\n\t\tCooldownTime 30\n\t\t\n\t\tTFBot\n\t\t{\n\t\t\tTemplate T_TFBot_SentryBuster\n\t\t}\n\t}\n\n// MISSION: Sniper 01\n\tMission\n\t{\n\t\tObjective Sniper\n\t\t\n\t\tWhere spawnbot_mission_sniper\n\t\t\n\t\tBeginAtWave 1\n\t\tRunForThisManyWaves 1\n\t\tCooldownTime 60\n\t\tInitialCooldown 30\n\t\tDesiredCount 1\n\t\t\n\t\tTFBot\n\t\t{\n\t\t\tTemplate T_TFBot_Sniper_Sydney_Sleeper\n\t\t}\n\t}\n\n// MISSION: Sniper 02\n\tMission\n\t{\n\t\tObjective Sniper\n\t\t\n\t\tWhere spawnbot_mission_sniper\n\t\t\n\t\tBeginAtWave 2\n\t\tRunForThisManyWaves 1\n\t\tCooldownTime 60\n\t\tInitialCooldown 20\n\t\tDesiredCount 2\n\t\t\n\t\tTFBot\n\t\t{\n\t\t\tTemplate T_TFBot_Sniper_Razorback\n\t\t}\n\t}\t\n\n// MISSION: Sniper 03\n\tMission\n\t{\n\t\tObjective Sniper\n\t\t\n\t\tWhere spawnbot_mission_sniper\n\t\t\n\t\tBeginAtWave 3\n\t\tRunForThisManyWaves 1\n\t\tCooldownTime 60\n\t\tInitialCooldown 20\n\t\tDesiredCount 2\n\t\t\n\t\tTFBot\n\t\t{\n\t\t\tTemplate T_TFBot_Sniper_Razorback\n\t\t}\n\t}\n\n// MISSION: Sniper 05\n\tMission\n\t{\n\t\tObjective Sniper\n\t\t\n\t\tWhere spawnbot_mission_sniper\n\t\t\n\t\tBeginAtWave 5\n\t\tRunForThisManyWaves 1\n\t\tCooldownTime 60\n\t\tInitialCooldown 20\n\t\tDesiredCount 2\n\t\t\n\t\tTFBot\n\t\t{\n\t\t\tTemplate T_TFBot_Sniper_Sydney_Sleeper\n\t\t}\n\t}\n\t\n// MISSION: Spy 01\n\tMission\n\t{\n\t\tObjective Spy\n\t\t\n\t\tWhere spawnbot_mission_spy\n\t\t\n\t\tBeginAtWave\t1\n\t\tRunForThisManyWaves 1\n\t\tCooldownTime 45\n\t\tInitialCooldown 45\n\t\tDesiredCount 1\n\t\t\n\t\tTFBot\n\t\t{\n\t\t\tTemplate T_TFBot_Spy\n\t\t}\n\t}\n\t\n// MISSION: Spy 02\n\tMission\n\t{\n\t\tObjective Spy\n\t\t\n\t\tWhere spawnbot_mission_spy\n\t\t\n\t\tBeginAtWave\t2\n\t\tRunForThisManyWaves 1\n\t\tCooldownTime 90\n\t\tInitialCooldown 30\n\t\tDesiredCount 2\n\t\t\n\t\tTFBot\n\t\t{\n\t\t\tTemplate T_TFBot_Spy\n\t\t}\n\t}\n\t\n// MISSION: Spy 04\n\tMission\n\t{\n\t\tObjective Spy\n\t\t\n\t\tWhere spawnbot_mission_spy\n\t\t\n\t\tBeginAtWave\t4\n\t\tRunForThisManyWaves 1\n\t\tCooldownTime 60\n\t\tInitialCooldown 5\n\t\tDesiredCount 3\n\t\t\n\t\tTFBot\n\t\t{\n\t\t\tTemplate T_TFBot_Spy\n\t\t}\n\t}\n\n// MISSION: Spy 05\n\tMission\n\t{\n\t\tObjective Spy\n\t\t\n\t\tWhere spawnbot_mission_spy\n\t\t\n\t\tBeginAtWave\t5\n\t\tRunForThisManyWaves 1\n\t\tCooldownTime 60\n\t\tInitialCooldown 30\n\t\tDesiredCount 2\n\t\t\n\t\tTFBot\n\t\t{\n\t\t\tTemplate T_TFBot_Spy\n\t\t}\n\t}\n\t\n// WAVE 01 900\n\tWave\n\t{\n\t\tCheckpoint Yes\n\t\t\n\t\tStartWaveOutput\n\t\t{\n\t\t\tTarget bombpath_arrows_clear_relay\n\t\t\tAction Trigger\n\t\t}\n\t\t\n\t\tDoneOutput\n\t\t{\n\t\t\tTarget bombpath_wavefinished\n\t\t\tAction Trigger\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 200\n\t\t\t\n\t\t\tName \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot_mission_sniper\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 12\n\t\t\tSpawnCount 2\n\t\t\tMaxActive 4\n\t\t\tWaitBetweenSpawns 20\n\t\t\tWaitBeforeStarting 5\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Pyro\n\t\t\t\tSkill Expert\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 700\n\t\t\t\n\t\t\tName \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 49\n\t\t\tSpawnCount 7\n\t\t\tMaxActive 21\n\t\t\tWaitBetweenSpawns 18\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tSquad\n\t\t\t{\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Giant_Demo_RapidFire\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tClass Heavyweapons\n\t\t\t\t\tItem \"fists of steel\"\n\t\t\t\t\tSkill Expert\n\t\t\t\t\tScale 1.5\n\t\t\t\t\tHealth 900\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tClass Heavyweapons\n\t\t\t\t\tItem \"fists of steel\"\n\t\t\t\t\tSkill Expert\n\t\t\t\t\tScale 1.5\n\t\t\t\t\tHealth 900\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tClass Heavyweapons\n\t\t\t\t\tItem \"fists of steel\"\n\t\t\t\t\tSkill Expert\n\t\t\t\t\tScale 1.5\n\t\t\t\t\tHealth 900\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tClass Heavyweapons\n\t\t\t\t\tItem \"fists of steel\"\n\t\t\t\t\tSkill Expert\n\t\t\t\t\tScale 1.5\n\t\t\t\t\tHealth 900\n\t\t\t\t}\n\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tClass Heavyweapons\n\t\t\t\t\tItem \"fists of steel\"\n\t\t\t\t\tSkill Expert\n\t\t\t\t\tScale 1.5\n\t\t\t\t\tHealth 900\n\t\t\t\t}\n\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tClass Heavyweapons\n\t\t\t\t\tItem \"fists of steel\"\n\t\t\t\t\tSkill Expert\n\t\t\t\t\tScale 1.5\n\t\t\t\t\tHealth 900\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\t\n// WAVE 02 900\n\tWave\n\t{\n\t\tCheckpoint Yes\n\t\t\n\t\tStartWaveOutput\n\t\t{\n\t\t\tTarget bombpath_arrows_clear_relay\n\t\t\tAction Trigger\n\t\t}\n\t\t\n\t\tDoneOutput\n\t\t{\n\t\t\tTarget bombpath_wavefinished\n\t\t\tAction Trigger\n\t\t}\n\t\t\n\t\tWaveSpawn // Crit Scout Invasion\n\t\t{\n\t\t\tTotalCurrency 200\n\t\t\t\n\t\t\tName \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 48\n\t\t\tSpawnCount 12\n\t\t\tMaxActive 16\n\t\t\tWaitBetweenSpawns 10\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tClass Scout\n\t\t\t\tSkill Expert\n\t\t\t\tAttributes AlwaysCrit\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn // Crit Scout Invasion Center\n\t\t{\n\t\t\tTotalCurrency 200\n\t\t\t\n\t\t\tName \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot_mission_sniper\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 24\n\t\t\tSpawnCount 6\n\t\t\tMaxActive 8\n\t\t\tWaitBetweenSpawns 10\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Scout_Melee\n\t\t\t\tSkill Expert\n\t\t\t\tAttributes AlwaysCrit\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn // Crit Scout Invasion Escalation\n\t\t{\n\t\t\tTotalCurrency 200\n\t\t\t\n\t\t\tName \"stage2\"\n\t\t\tWaitForAllSpawned \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot_mission_sniper\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 32\n\t\t\tSpawnCount 16\n\t\t\tMaxActive 16\n\t\t\tWaitBetweenSpawns 10\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tSquad\n\t\t\t{\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tClass Scout\n\t\t\t\t\tSkill Expert\n\t\t\t\t\tAttributes AlwaysCrit\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Medic_BigHeal\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn // Crit Scout Invasion Center Escalation\n\t\t{\n\t\t\tTotalCurrency 200\n\t\t\t\n\t\t\tName \"stage2\"\n\t\t\tWaitForAllSpawned \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot_mission_sniper\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 24\n\t\t\tSpawnCount 6\n\t\t\tMaxActive 8\n\t\t\tWaitBetweenSpawns 10\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tSquad\n\t\t\t{\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Scout_Melee\n\t\t\t\t\tSkill Expert\n\t\t\t\t\tAttributes AlwaysCrit\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Medic_BigHeal\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 100\n\t\t\t\n\t\t\tName \"stage2\"\n\t\t\tWaitForAllSpawned \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 10\n\t\t\tSpawnCount 2\n\t\t\tMaxActive 4\n\t\t\tWaitBetweenSpawns 8\n\t\t\tWaitBeforeStarting 10\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Soldier_BurstFire\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t}\n\t\n// WAVE 03 900\n\tWave\n\t{\n\t\tCheckpoint Yes\n\t\t\n\t\tStartWaveOutput\n\t\t{\n\t\t\tTarget bombpath_arrows_clear_relay\n\t\t\tAction Trigger\n\t\t}\n\t\t\n\t\tDoneOutput\n\t\t{\n\t\t\tTarget bombpath_wavefinished\n\t\t\tAction Trigger\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 100\n\t\t\t\n\t\t\tName \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 12\n\t\t\tSpawnCount 2\n\t\t\tMaxActive 6\n\t\t\tWaitBetweenSpawns 5\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Giant_Scout_Fast\n\t\t\t}\n\t\t}\n\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 200\n\t\t\tTotalCount 1\n\t\t\t\n\t\t\tWaitForAllSpawned \"stage1\"\n\t\t\t\n\t\t\tTank\n\t\t\t{\n\t\t\t\tHealth 20000\n\t\t\t\tSpeed 75\n\t\t\t\tName \"tankboss_left\"\n\t\t\t\tStartingPathTrackNode \"boss_path_1\"\n\t\t\t\t\n\t\t\t\tOnBombDroppedOutput\n\t\t\t\t{\n\t\t\t\t\tTarget boss_deploy_relay\n\t\t\t\t\tAction Trigger\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 200\n\t\t\tTotalCount 1\n\t\t\t\n\t\t\tWaitForAllSpawned \"stage1\"\n\t\t\t\n\t\t\tTank\n\t\t\t{\n\t\t\t\tHealth 20000\n\t\t\t\tSpeed 75\n\t\t\t\tName \"tankboss_right\"\n\t\t\t\tStartingPathTrackNode \"boss_path2_1\"\n\t\t\t\t\n\t\t\t\tOnBombDroppedOutput\n\t\t\t\t{\n\t\t\t\t\tTarget boss_deploy_relay\n\t\t\t\t\tAction Trigger\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 100\n\t\t\t\n\t\t\tName \"stage2\"\n\t\t\tWaitForAllSpawned \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tTotalCount 20\n\t\t\tSpawnCount 4\n\t\t\tMaxActive 14\n\t\t\tWaitBetweenSpawns 10\n\t\t\tWaitBeforeStarting 15\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tClass Soldier\n\t\t\t\tSkill Expert\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn // Pyro\n\t\t{\n\t\t\tTotalCurrency 100\n\t\t\t\n\t\t\tName \"stage2\"\n\t\t\tWaitForAllSpawned \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tTotalCount 20\n\t\t\tSpawnCount 4\n\t\t\tMaxActive 4\n\t\t\tWaitBetweenSpawns 15\n\t\t\tWaitBeforeStarting 20\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tClass Pyro\n\t\t\t\tSkill Expert\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 100\n\t\t\t\n\t\t\tName \"stage2\"\n\t\t\tWaitForAllSpawned \"stage1\"\n\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 12\n\t\t\tSpawnCount 2\n\t\t\tMaxActive 6\n\t\t\tWaitBetweenSpawns 5\n\t\t\tWaitBeforeStarting 10\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Giant_Scout_Fast\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\t//TotalCurrency 100\n\t\t\t\n\t\t\tName \"stage3\"\n\t\t\tWaitForAllSpawned \"stage2\"\n\t\t\t\n\t\t\tSupport 1 // fix the timing issue so these don't just end mid way\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tTotalCount 36\n\t\t\tSpawnCount 6\n\t\t\tMaxActive 6\n\t\t\tWaitBetweenSpawns 7\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tClass Scout\n\t\t\t\tSkill Expert\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 100\n\t\t\t\n\t\t\tName \"stage3\"\n\t\t\tWaitForAllSpawned \"stage2\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 48\n\t\t\tSpawnCount 8\n\t\t\tMaxActive 16\n\t\t\tWaitBetweenSpawns 12\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tSquad\n\t\t\t{\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Giant_Heavyweapons\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Medic_QuickUber\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Medic\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Medic_BigHeal\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n// WAVE 04 900\n\tWave\n\t{\n\t\tCheckpoint Yes\n\n\t\tStartWaveOutput\n\t\t{\n\t\t\tTarget bombpath_arrows_clear_relay\n\t\t\tAction Trigger\n\t\t}\n\t\t\n\t\tDoneOutput\n\t\t{\n\t\t\tTarget bombpath_wavefinished\n\t\t\tAction Trigger\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 200\n\t\t\t\n\t\t\tName \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot_left\n\t\t\tTotalCount 8\n\t\t\tSpawnCount 8\n\t\t\tMaxActive 8\n\t\t\tWaitBetweenSpawns 0\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Heavyweapons_Deflector\n\t\t\t\tSkill Expert\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 50\n\t\t\t\n\t\t\tName \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot_right\n\t\t\tTotalCount 8\n\t\t\tSpawnCount 8\n\t\t\tMaxActive 8\n\t\t\tWaitBetweenSpawns 0\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Demoman\n\t\t\t\tSkill Expert\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 50\n\t\t\t\n\t\t\tName \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 4\n\t\t\tSpawnCount 2\n\t\t\tMaxActive 2\n\t\t\tWaitBetweenSpawns 20\n\t\t\tWaitBeforeStarting 5\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Giant_Pyro\n\t\t\t\tAttributes AlwaysFireWeapon\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 50\n\t\t\t\n\t\t\tName \"stage2\"\n\t\t\tWaitForAllSpawned \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot_left\n\t\t\tTotalCount 24\n\t\t\tSpawnCount 8\n\t\t\tMaxActive 8\n\t\t\tWaitBetweenSpawns 10\n\t\t\tWaitBeforeStarting 15\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Demoman\n\t\t\t\tSkill Expert\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 200\n\t\t\t\n\t\t\tName \"stage2\"\n\t\t\tWaitForAllSpawned \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot_right\n\t\t\tTotalCount 30\n\t\t\tSpawnCount 10\n\t\t\tMaxActive 12\n\t\t\tWaitBetweenSpawns 10\n\t\t\tWaitBeforeStarting 15\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Heavyweapons_Deflector\n\t\t\t\tSkill Expert\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 25\n\t\t\t\n\t\t\tName \"stage3\"\n\t\t\tWaitForAllSpawned \"stage2\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tTotalCount 24\n\t\t\tSpawnCount 8\n\t\t\tMaxActive 22\n\t\t\tWaitBetweenSpawns 20\n\t\t\tWaitBeforeStarting 30\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Demoman_Knight\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 100\n\t\t\t\n\t\t\tName \"stage3\"\n\t\t\tWaitForAllSpawned \"stage2\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tTotalCount 6\n\t\t\tSpawnCount 1\n\t\t\tMaxActive 3\n\t\t\tWaitBetweenSpawns 10\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Giant_Demo_RapidFire\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 100\n\t\t\t\n\t\t\tName \"stage3\"\n\t\t\tWaitForAllSpawned \"stage2\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tTotalCount 2\n\t\t\tSpawnCount 2\n\t\t\tMaxActive 2\n\t\t\t//WaitBetweenSpawns 0\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Giant_Pyro\n\t\t\t\tAttributes AlwaysFireWeapon\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\t// Final Push\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 100\n\t\t\t\n\t\t\tName \"stage4\"\n\t\t\tWaitForAllSpawned \"stage3\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tTotalCount 18\n\t\t\tSpawnCount 4\n\t\t\tMaxActive 8\n\t\t\tWaitBetweenSpawns 5\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tSquad\n\t\t\t{\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Giant_Demo_RapidFire\n\t\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Medic\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Medic\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Medic\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 25\n\t\t\t\n\t\t\tName \"stage4\"\n\t\t\tWaitForAllSpawned \"stage3\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tTotalCount 12\n\t\t\tSpawnCount 3\n\t\t\tMaxActive 6\n\t\t\tWaitBetweenSpawns 15\n\t\t\tWaitBeforeStarting 10\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Pyro\n\t\t\t\tSkill Expert\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 25\n\t\t\t\n\t\t\tName \"stage4\"\n\t\t\tWaitForAllSpawned \"stage3\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tTotalCount 30\n\t\t\tSpawnCount 10\n\t\t\tMaxActive 18\n\t\t\tWaitBetweenSpawns 10\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tClass Soldier\n\t\t\t\tSkill Expert\n\t\t\t\tWeaponRestrictions PrimaryOnly\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t}\n\n// WAVE 05 900\n\tWave\n\t{\n\t\tCheckpoint Yes\n\t\t\n\t\tStartWaveOutput\n\t\t{\n\t\t\tTarget bombpath_arrows_clear_relay\n\t\t\tAction Trigger\n\t\t}\n\t\t\n\t\tDoneOutput\n\t\t{\n\t\t\tTarget bombpath_wavefinished\n\t\t\tAction Trigger\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 200\n\t\t\t\n\t\t\tName \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot_left\n\t\t\tTotalCount 8\n\t\t\tSpawnCount 2\n\t\t\tMaxActive 4\n\t\t\tWaitBetweenSpawns 30\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tSquad\n\t\t\t{\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Giant_Soldier_Spammer\n\t\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Giant_Medic\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 200\n\t\t\t\n\t\t\tName \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot_right\n\t\t\tTotalCount 8\n\t\t\tSpawnCount 2\n\t\t\tMaxActive 4\n\t\t\tWaitBetweenSpawns 30\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tSquad\n\t\t\t{\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Giant_Soldier_Spammer\n\t\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Giant_Medic\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 100\n\t\t\t\n\t\t\tName \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot_mission_sniper\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 30\n\t\t\tSpawnCount 5\n\t\t\tMaxActive 10\n\t\t\tWaitBetweenSpawns 20\n\t\t\tWaitBeforeStarting 3\n\t\t\t\n\t\t\tSquad\n\t\t\t{\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Pyro\n\t\t\t\t\tAttributes AlwaysFireWeapon\n\t\t\t\t}\n\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Pyro\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Pyro\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Pyro\n\t\t\t\t}\n\n\t\t\t\tTFBot\n\t\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Pyro\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 50\n\t\t\tTotalCount 1\n\t\t\t\n\t\t\tWaitForAllSpawned \"stage1\"\n\t\t\t\n\t\t\tTank\n\t\t\t{\n\t\t\t\tHealth 30000\n\t\t\t\tSpeed 75\n\t\t\t\tName \"tankboss_left\"\n\t\t\t\tStartingPathTrackNode \"boss_path_1\"\n\t\t\t\t\n\t\t\t\tOnBombDroppedOutput\n\t\t\t\t{\n\t\t\t\t\tTarget boss_deploy_relay\n\t\t\t\t\tAction Trigger\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 100\n\t\t\tTotalCount 1\n\t\t\t\n\t\t\tWaitForAllSpawned \"stage1\"\n\t\t\t\n\t\t\tTank\n\t\t\t{\n\t\t\t\tHealth 30000\n\t\t\t\tSpeed 75\n\t\t\t\tName \"tankboss_right\"\n\t\t\t\tStartingPathTrackNode \"boss_path2_1\"\n\t\t\t\t\n\t\t\t\tOnBombDroppedOutput\n\t\t\t\t{\n\t\t\t\t\tTarget boss_deploy_relay\n\t\t\t\t\tAction Trigger\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 100\n\t\t\t\n\t\t\tName \"stage2\"\n\t\t\tWaitForAllSpawned \"stage1\"\n\t\t\t\n\t\t\tWhere spawnbot_left\n\t\t\tTotalCount 25\n\t\t\tSpawnCount 5\n\t\t\tMaxActive 16\n\t\t\tWaitBetweenSpawns 10\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Heavyweapons_Deflector\n\t\t\t\tSkill Expert\n\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\t// Final Push\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 50\n\t\t\t\n\t\t\tName \"stage3\"\n\t\t\tWaitForAllSpawned \"stage2\"\n\t\t\t\n\t\t\tWhere spawnbot_mission_sniper\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 30\n\t\t\tSpawnCount 4\n\t\t\tMaxActive 10\n\t\t\tWaitBetweenSpawns 20\n\t\t\tWaitBeforeStarting 5\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Pyro\n\t\t\t\tSkill Expert\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\t//TotalCurrency 0\n\t\t\t\n\t\t\tWaitForAllSpawned \"stage2\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 16\n\t\t\tSpawnCount 1\n\t\t\tMaxActive 6\n\t\t\tWaitBetweenSpawns 15\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\t\tTemplate T_TFBot_Giant_Demo_Burst\n\t\t\t\t\tAttributes \"AlwaysCrit\"\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\t//TotalCurrency 0\n\t\t\t\n\t\t\tName \"stage3\"\n\t\t\tWaitForAllSpawned \"stage2\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tRandomSpawn 1\n\t\t\tTotalCount 20\n\t\t\tSpawnCount 4\n\t\t\tMaxActive 12\n\t\t\tWaitBetweenSpawns 15\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\t\tClass Heavyweapons\n\t\t\t\t\tItem \"fists of steel\"\n\t\t\t\t\tSkill Expert\n\t\t\t\t\tScale 1.5\n\t\t\t\t\tHealth 900\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 25\n\t\t\t\n\t\t\tName \"stage4\"\n\t\t\tWaitForAllSpawned \"stage3\"\n\t\t\t\n\t\t\tWhere spawnbot\n\t\t\tTotalCount 45\n\t\t\tSpawnCount 15\n\t\t\tMaxActive 18\n\t\t\t//WaitBetweenSpawns 0\n\t\t\tWaitBeforeStarting 0\n\t\t\t\n\t\t\tTFBot\n\t\t\t{\n\t\t\t\tTemplate T_TFBot_Demoman_Knight\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 50\n\t\t\tTotalCount 1\n\t\t\t\n\t\t\tWaitForAllSpawned \"stage3\"\n\t\t\t\n\t\t\tTank\n\t\t\t{\n\t\t\t\tHealth 40000\n\t\t\t\tSpeed 75\n\t\t\t\tName \"tankboss_left\"\n\t\t\t\tSkin 1\n\t\t\t\tStartingPathTrackNode \"boss_path_1\"\n\t\t\t\t\n\t\t\t\tOnBombDroppedOutput\n\t\t\t\t{\n\t\t\t\t\tTarget boss_deploy_relay\n\t\t\t\t\tAction Trigger\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tWaveSpawn\n\t\t{\n\t\t\tTotalCurrency 50\n\t\t\tTotalCount 1\n\t\t\t\n\t\t\tWaitForAllSpawned \"stage3\"\n\t\t\t\n\t\t\tTank\n\t\t\t{\n\t\t\t\tHealth 40000\n\t\t\t\tSpeed 75\n\t\t\t\tName \"tankboss_right\"\n\t\t\t\tSkin 1\n\t\t\t\tStartingPathTrackNode \"boss_path2_1\"\n\t\t\t\t\n\t\t\t\tOnBombDroppedOutput\n\t\t\t\t{\n\t\t\t\t\tTarget boss_deploy_relay\n\t\t\t\t\tAction Trigger\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","writing_bbcode_parsed":"<span style='word-wrap: break-word;'>// mvm_mannworks<br /><br />#base robot_giant.pop<br />#base robot_standard.pop<br /><br />WaveSchedule<br />{<br />\tStartingCurrency 800<br />\tCanBotsAttackWhileInSpawnRoom No<br />\tRespawnWaveTime 7<br />\t<br />\tTemplates<br />\t{<br />\t\tT_TFBot_Heavyweapons_Deflector<br />\t\t{<br />\t\t\tClass Heavyweapons<br />\t\t\tName &quot;Deflector Heavy&quot;<br />\t\t\tClassIcon heavy_deflector<br />\t\t\tSkill Hard<br />\t\t\tItem &quot;The U-clank-a&quot;<br />\t\t\tItem &quot;Deflector&quot;<br />\t\t\tWeaponRestrictions PrimaryOnly<br />\t\t\tMaxVisionRange 1200<br />\t\t\tItemAttributes <br />\t\t\t{<br />\t\t\t\tItemName &quot;Deflector&quot;<br />\t\t\t\t&quot;attack projectiles&quot; 1<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tT_TFBot_Sniper_Jarate<br />\t\t{<br />\t\t\tClass Sniper<br />\t\t\tName &quot;Jarate Thrower&quot;<br />\t\t\tSkill Easy<br />\t\t\tClassIcon sniper_jarate<br />\t\t\tItem &quot;Jarate&quot;<br />\t\t\tItem &quot;Desert Marauder&quot;<br />\t\t\tWeaponRestrictions SecondaryOnly<br />\t\t\tItemAttributes <br />\t\t\t{<br />\t\t\t\tItemName &quot;Jarate&quot;<br />\t\t\t\t&quot;effect bar recharge rate increased&quot; 0.1<br />\t\t\t}<br />\t\t}<br />\t}<br /><br />// MISSION: Sentry Buster<br />\tMission<br />\t{<br />\t\tObjective DestroySentries<br />\t\tWhere spawnbot<br />\t\tCooldownTime 30<br />\t\t<br />\t\tTFBot<br />\t\t{<br />\t\t\tTemplate T_TFBot_SentryBuster<br />\t\t}<br />\t}<br /><br />// MISSION: Sniper 01<br />\tMission<br />\t{<br />\t\tObjective Sniper<br />\t\t<br />\t\tWhere spawnbot_mission_sniper<br />\t\t<br />\t\tBeginAtWave 1<br />\t\tRunForThisManyWaves 1<br />\t\tCooldownTime 60<br />\t\tInitialCooldown 30<br />\t\tDesiredCount 1<br />\t\t<br />\t\tTFBot<br />\t\t{<br />\t\t\tTemplate T_TFBot_Sniper_Sydney_Sleeper<br />\t\t}<br />\t}<br /><br />// MISSION: Sniper 02<br />\tMission<br />\t{<br />\t\tObjective Sniper<br />\t\t<br />\t\tWhere spawnbot_mission_sniper<br />\t\t<br />\t\tBeginAtWave 2<br />\t\tRunForThisManyWaves 1<br />\t\tCooldownTime 60<br />\t\tInitialCooldown 20<br />\t\tDesiredCount 2<br />\t\t<br />\t\tTFBot<br />\t\t{<br />\t\t\tTemplate T_TFBot_Sniper_Razorback<br />\t\t}<br />\t}\t<br /><br />// MISSION: Sniper 03<br />\tMission<br />\t{<br />\t\tObjective Sniper<br />\t\t<br />\t\tWhere spawnbot_mission_sniper<br />\t\t<br />\t\tBeginAtWave 3<br />\t\tRunForThisManyWaves 1<br />\t\tCooldownTime 60<br />\t\tInitialCooldown 20<br />\t\tDesiredCount 2<br />\t\t<br />\t\tTFBot<br />\t\t{<br />\t\t\tTemplate T_TFBot_Sniper_Razorback<br />\t\t}<br />\t}<br /><br />// MISSION: Sniper 05<br />\tMission<br />\t{<br />\t\tObjective Sniper<br />\t\t<br />\t\tWhere spawnbot_mission_sniper<br />\t\t<br />\t\tBeginAtWave 5<br />\t\tRunForThisManyWaves 1<br />\t\tCooldownTime 60<br />\t\tInitialCooldown 20<br />\t\tDesiredCount 2<br />\t\t<br />\t\tTFBot<br />\t\t{<br />\t\t\tTemplate T_TFBot_Sniper_Sydney_Sleeper<br />\t\t}<br />\t}<br />\t<br />// MISSION: Spy 01<br />\tMission<br />\t{<br />\t\tObjective Spy<br />\t\t<br />\t\tWhere spawnbot_mission_spy<br />\t\t<br />\t\tBeginAtWave\t1<br />\t\tRunForThisManyWaves 1<br />\t\tCooldownTime 45<br />\t\tInitialCooldown 45<br />\t\tDesiredCount 1<br />\t\t<br />\t\tTFBot<br />\t\t{<br />\t\t\tTemplate T_TFBot_Spy<br />\t\t}<br />\t}<br />\t<br />// MISSION: Spy 02<br />\tMission<br />\t{<br />\t\tObjective Spy<br />\t\t<br />\t\tWhere spawnbot_mission_spy<br />\t\t<br />\t\tBeginAtWave\t2<br />\t\tRunForThisManyWaves 1<br />\t\tCooldownTime 90<br />\t\tInitialCooldown 30<br />\t\tDesiredCount 2<br />\t\t<br />\t\tTFBot<br />\t\t{<br />\t\t\tTemplate T_TFBot_Spy<br />\t\t}<br />\t}<br />\t<br />// MISSION: Spy 04<br />\tMission<br />\t{<br />\t\tObjective Spy<br />\t\t<br />\t\tWhere spawnbot_mission_spy<br />\t\t<br />\t\tBeginAtWave\t4<br />\t\tRunForThisManyWaves 1<br />\t\tCooldownTime 60<br />\t\tInitialCooldown 5<br />\t\tDesiredCount 3<br />\t\t<br />\t\tTFBot<br />\t\t{<br />\t\t\tTemplate T_TFBot_Spy<br />\t\t}<br />\t}<br /><br />// MISSION: Spy 05<br />\tMission<br />\t{<br />\t\tObjective Spy<br />\t\t<br />\t\tWhere spawnbot_mission_spy<br />\t\t<br />\t\tBeginAtWave\t5<br />\t\tRunForThisManyWaves 1<br />\t\tCooldownTime 60<br />\t\tInitialCooldown 30<br />\t\tDesiredCount 2<br />\t\t<br />\t\tTFBot<br />\t\t{<br />\t\t\tTemplate T_TFBot_Spy<br />\t\t}<br />\t}<br />\t<br />// WAVE 01 900<br />\tWave<br />\t{<br />\t\tCheckpoint Yes<br />\t\t<br />\t\tStartWaveOutput<br />\t\t{<br />\t\t\tTarget bombpath_arrows_clear_relay<br />\t\t\tAction Trigger<br />\t\t}<br />\t\t<br />\t\tDoneOutput<br />\t\t{<br />\t\t\tTarget bombpath_wavefinished<br />\t\t\tAction Trigger<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 200<br />\t\t\t<br />\t\t\tName &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot_mission_sniper<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 12<br />\t\t\tSpawnCount 2<br />\t\t\tMaxActive 4<br />\t\t\tWaitBetweenSpawns 20<br />\t\t\tWaitBeforeStarting 5<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Pyro<br />\t\t\t\tSkill Expert<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 700<br />\t\t\t<br />\t\t\tName &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 49<br />\t\t\tSpawnCount 7<br />\t\t\tMaxActive 21<br />\t\t\tWaitBetweenSpawns 18<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tSquad<br />\t\t\t{<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Giant_Demo_RapidFire<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tClass Heavyweapons<br />\t\t\t\t\tItem &quot;fists of steel&quot;<br />\t\t\t\t\tSkill Expert<br />\t\t\t\t\tScale 1.5<br />\t\t\t\t\tHealth 900<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tClass Heavyweapons<br />\t\t\t\t\tItem &quot;fists of steel&quot;<br />\t\t\t\t\tSkill Expert<br />\t\t\t\t\tScale 1.5<br />\t\t\t\t\tHealth 900<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tClass Heavyweapons<br />\t\t\t\t\tItem &quot;fists of steel&quot;<br />\t\t\t\t\tSkill Expert<br />\t\t\t\t\tScale 1.5<br />\t\t\t\t\tHealth 900<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tClass Heavyweapons<br />\t\t\t\t\tItem &quot;fists of steel&quot;<br />\t\t\t\t\tSkill Expert<br />\t\t\t\t\tScale 1.5<br />\t\t\t\t\tHealth 900<br />\t\t\t\t}<br /><br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tClass Heavyweapons<br />\t\t\t\t\tItem &quot;fists of steel&quot;<br />\t\t\t\t\tSkill Expert<br />\t\t\t\t\tScale 1.5<br />\t\t\t\t\tHealth 900<br />\t\t\t\t}<br /><br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tClass Heavyweapons<br />\t\t\t\t\tItem &quot;fists of steel&quot;<br />\t\t\t\t\tSkill Expert<br />\t\t\t\t\tScale 1.5<br />\t\t\t\t\tHealth 900<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t}<br />\t<br />// WAVE 02 900<br />\tWave<br />\t{<br />\t\tCheckpoint Yes<br />\t\t<br />\t\tStartWaveOutput<br />\t\t{<br />\t\t\tTarget bombpath_arrows_clear_relay<br />\t\t\tAction Trigger<br />\t\t}<br />\t\t<br />\t\tDoneOutput<br />\t\t{<br />\t\t\tTarget bombpath_wavefinished<br />\t\t\tAction Trigger<br />\t\t}<br />\t\t<br />\t\tWaveSpawn // Crit Scout Invasion<br />\t\t{<br />\t\t\tTotalCurrency 200<br />\t\t\t<br />\t\t\tName &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 48<br />\t\t\tSpawnCount 12<br />\t\t\tMaxActive 16<br />\t\t\tWaitBetweenSpawns 10<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tClass Scout<br />\t\t\t\tSkill Expert<br />\t\t\t\tAttributes AlwaysCrit<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn // Crit Scout Invasion Center<br />\t\t{<br />\t\t\tTotalCurrency 200<br />\t\t\t<br />\t\t\tName &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot_mission_sniper<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 24<br />\t\t\tSpawnCount 6<br />\t\t\tMaxActive 8<br />\t\t\tWaitBetweenSpawns 10<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Scout_Melee<br />\t\t\t\tSkill Expert<br />\t\t\t\tAttributes AlwaysCrit<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn // Crit Scout Invasion Escalation<br />\t\t{<br />\t\t\tTotalCurrency 200<br />\t\t\t<br />\t\t\tName &quot;stage2&quot;<br />\t\t\tWaitForAllSpawned &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot_mission_sniper<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 32<br />\t\t\tSpawnCount 16<br />\t\t\tMaxActive 16<br />\t\t\tWaitBetweenSpawns 10<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tSquad<br />\t\t\t{<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tClass Scout<br />\t\t\t\t\tSkill Expert<br />\t\t\t\t\tAttributes AlwaysCrit<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Medic_BigHeal<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn // Crit Scout Invasion Center Escalation<br />\t\t{<br />\t\t\tTotalCurrency 200<br />\t\t\t<br />\t\t\tName &quot;stage2&quot;<br />\t\t\tWaitForAllSpawned &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot_mission_sniper<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 24<br />\t\t\tSpawnCount 6<br />\t\t\tMaxActive 8<br />\t\t\tWaitBetweenSpawns 10<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tSquad<br />\t\t\t{<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Scout_Melee<br />\t\t\t\t\tSkill Expert<br />\t\t\t\t\tAttributes AlwaysCrit<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Medic_BigHeal<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 100<br />\t\t\t<br />\t\t\tName &quot;stage2&quot;<br />\t\t\tWaitForAllSpawned &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 10<br />\t\t\tSpawnCount 2<br />\t\t\tMaxActive 4<br />\t\t\tWaitBetweenSpawns 8<br />\t\t\tWaitBeforeStarting 10<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Soldier_BurstFire<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t}<br />\t<br />// WAVE 03 900<br />\tWave<br />\t{<br />\t\tCheckpoint Yes<br />\t\t<br />\t\tStartWaveOutput<br />\t\t{<br />\t\t\tTarget bombpath_arrows_clear_relay<br />\t\t\tAction Trigger<br />\t\t}<br />\t\t<br />\t\tDoneOutput<br />\t\t{<br />\t\t\tTarget bombpath_wavefinished<br />\t\t\tAction Trigger<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 100<br />\t\t\t<br />\t\t\tName &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 12<br />\t\t\tSpawnCount 2<br />\t\t\tMaxActive 6<br />\t\t\tWaitBetweenSpawns 5<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Giant_Scout_Fast<br />\t\t\t}<br />\t\t}<br /><br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 200<br />\t\t\tTotalCount 1<br />\t\t\t<br />\t\t\tWaitForAllSpawned &quot;stage1&quot;<br />\t\t\t<br />\t\t\tTank<br />\t\t\t{<br />\t\t\t\tHealth 20000<br />\t\t\t\tSpeed 75<br />\t\t\t\tName &quot;tankboss_left&quot;<br />\t\t\t\tStartingPathTrackNode &quot;boss_path_1&quot;<br />\t\t\t\t<br />\t\t\t\tOnBombDroppedOutput<br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_deploy_relay<br />\t\t\t\t\tAction Trigger<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 200<br />\t\t\tTotalCount 1<br />\t\t\t<br />\t\t\tWaitForAllSpawned &quot;stage1&quot;<br />\t\t\t<br />\t\t\tTank<br />\t\t\t{<br />\t\t\t\tHealth 20000<br />\t\t\t\tSpeed 75<br />\t\t\t\tName &quot;tankboss_right&quot;<br />\t\t\t\tStartingPathTrackNode &quot;boss_path2_1&quot;<br />\t\t\t\t<br />\t\t\t\tOnBombDroppedOutput<br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_deploy_relay<br />\t\t\t\t\tAction Trigger<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 100<br />\t\t\t<br />\t\t\tName &quot;stage2&quot;<br />\t\t\tWaitForAllSpawned &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tTotalCount 20<br />\t\t\tSpawnCount 4<br />\t\t\tMaxActive 14<br />\t\t\tWaitBetweenSpawns 10<br />\t\t\tWaitBeforeStarting 15<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tClass Soldier<br />\t\t\t\tSkill Expert<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn // Pyro<br />\t\t{<br />\t\t\tTotalCurrency 100<br />\t\t\t<br />\t\t\tName &quot;stage2&quot;<br />\t\t\tWaitForAllSpawned &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tTotalCount 20<br />\t\t\tSpawnCount 4<br />\t\t\tMaxActive 4<br />\t\t\tWaitBetweenSpawns 15<br />\t\t\tWaitBeforeStarting 20<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tClass Pyro<br />\t\t\t\tSkill Expert<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 100<br />\t\t\t<br />\t\t\tName &quot;stage2&quot;<br />\t\t\tWaitForAllSpawned &quot;stage1&quot;<br /><br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 12<br />\t\t\tSpawnCount 2<br />\t\t\tMaxActive 6<br />\t\t\tWaitBetweenSpawns 5<br />\t\t\tWaitBeforeStarting 10<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Giant_Scout_Fast<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\t//TotalCurrency 100<br />\t\t\t<br />\t\t\tName &quot;stage3&quot;<br />\t\t\tWaitForAllSpawned &quot;stage2&quot;<br />\t\t\t<br />\t\t\tSupport 1 // fix the timing issue so these don&#039;t just end mid way<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tTotalCount 36<br />\t\t\tSpawnCount 6<br />\t\t\tMaxActive 6<br />\t\t\tWaitBetweenSpawns 7<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tClass Scout<br />\t\t\t\tSkill Expert<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 100<br />\t\t\t<br />\t\t\tName &quot;stage3&quot;<br />\t\t\tWaitForAllSpawned &quot;stage2&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 48<br />\t\t\tSpawnCount 8<br />\t\t\tMaxActive 16<br />\t\t\tWaitBetweenSpawns 12<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tSquad<br />\t\t\t{<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Giant_Heavyweapons<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Medic_QuickUber<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Medic<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Medic_BigHeal<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t}<br /><br />// WAVE 04 900<br />\tWave<br />\t{<br />\t\tCheckpoint Yes<br /><br />\t\tStartWaveOutput<br />\t\t{<br />\t\t\tTarget bombpath_arrows_clear_relay<br />\t\t\tAction Trigger<br />\t\t}<br />\t\t<br />\t\tDoneOutput<br />\t\t{<br />\t\t\tTarget bombpath_wavefinished<br />\t\t\tAction Trigger<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 200<br />\t\t\t<br />\t\t\tName &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot_left<br />\t\t\tTotalCount 8<br />\t\t\tSpawnCount 8<br />\t\t\tMaxActive 8<br />\t\t\tWaitBetweenSpawns 0<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Heavyweapons_Deflector<br />\t\t\t\tSkill Expert<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 50<br />\t\t\t<br />\t\t\tName &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot_right<br />\t\t\tTotalCount 8<br />\t\t\tSpawnCount 8<br />\t\t\tMaxActive 8<br />\t\t\tWaitBetweenSpawns 0<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Demoman<br />\t\t\t\tSkill Expert<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 50<br />\t\t\t<br />\t\t\tName &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 4<br />\t\t\tSpawnCount 2<br />\t\t\tMaxActive 2<br />\t\t\tWaitBetweenSpawns 20<br />\t\t\tWaitBeforeStarting 5<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Giant_Pyro<br />\t\t\t\tAttributes AlwaysFireWeapon<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 50<br />\t\t\t<br />\t\t\tName &quot;stage2&quot;<br />\t\t\tWaitForAllSpawned &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot_left<br />\t\t\tTotalCount 24<br />\t\t\tSpawnCount 8<br />\t\t\tMaxActive 8<br />\t\t\tWaitBetweenSpawns 10<br />\t\t\tWaitBeforeStarting 15<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Demoman<br />\t\t\t\tSkill Expert<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 200<br />\t\t\t<br />\t\t\tName &quot;stage2&quot;<br />\t\t\tWaitForAllSpawned &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot_right<br />\t\t\tTotalCount 30<br />\t\t\tSpawnCount 10<br />\t\t\tMaxActive 12<br />\t\t\tWaitBetweenSpawns 10<br />\t\t\tWaitBeforeStarting 15<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Heavyweapons_Deflector<br />\t\t\t\tSkill Expert<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 25<br />\t\t\t<br />\t\t\tName &quot;stage3&quot;<br />\t\t\tWaitForAllSpawned &quot;stage2&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tTotalCount 24<br />\t\t\tSpawnCount 8<br />\t\t\tMaxActive 22<br />\t\t\tWaitBetweenSpawns 20<br />\t\t\tWaitBeforeStarting 30<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Demoman_Knight<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 100<br />\t\t\t<br />\t\t\tName &quot;stage3&quot;<br />\t\t\tWaitForAllSpawned &quot;stage2&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tTotalCount 6<br />\t\t\tSpawnCount 1<br />\t\t\tMaxActive 3<br />\t\t\tWaitBetweenSpawns 10<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Giant_Demo_RapidFire<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 100<br />\t\t\t<br />\t\t\tName &quot;stage3&quot;<br />\t\t\tWaitForAllSpawned &quot;stage2&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tTotalCount 2<br />\t\t\tSpawnCount 2<br />\t\t\tMaxActive 2<br />\t\t\t//WaitBetweenSpawns 0<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Giant_Pyro<br />\t\t\t\tAttributes AlwaysFireWeapon<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\t// Final Push<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 100<br />\t\t\t<br />\t\t\tName &quot;stage4&quot;<br />\t\t\tWaitForAllSpawned &quot;stage3&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tTotalCount 18<br />\t\t\tSpawnCount 4<br />\t\t\tMaxActive 8<br />\t\t\tWaitBetweenSpawns 5<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tSquad<br />\t\t\t{<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Giant_Demo_RapidFire<br />\t\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Medic<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Medic<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Medic<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 25<br />\t\t\t<br />\t\t\tName &quot;stage4&quot;<br />\t\t\tWaitForAllSpawned &quot;stage3&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tTotalCount 12<br />\t\t\tSpawnCount 3<br />\t\t\tMaxActive 6<br />\t\t\tWaitBetweenSpawns 15<br />\t\t\tWaitBeforeStarting 10<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Pyro<br />\t\t\t\tSkill Expert<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 25<br />\t\t\t<br />\t\t\tName &quot;stage4&quot;<br />\t\t\tWaitForAllSpawned &quot;stage3&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tTotalCount 30<br />\t\t\tSpawnCount 10<br />\t\t\tMaxActive 18<br />\t\t\tWaitBetweenSpawns 10<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tClass Soldier<br />\t\t\t\tSkill Expert<br />\t\t\t\tWeaponRestrictions PrimaryOnly<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t}<br /><br />// WAVE 05 900<br />\tWave<br />\t{<br />\t\tCheckpoint Yes<br />\t\t<br />\t\tStartWaveOutput<br />\t\t{<br />\t\t\tTarget bombpath_arrows_clear_relay<br />\t\t\tAction Trigger<br />\t\t}<br />\t\t<br />\t\tDoneOutput<br />\t\t{<br />\t\t\tTarget bombpath_wavefinished<br />\t\t\tAction Trigger<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 200<br />\t\t\t<br />\t\t\tName &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot_left<br />\t\t\tTotalCount 8<br />\t\t\tSpawnCount 2<br />\t\t\tMaxActive 4<br />\t\t\tWaitBetweenSpawns 30<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tSquad<br />\t\t\t{<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Giant_Soldier_Spammer<br />\t\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Giant_Medic<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 200<br />\t\t\t<br />\t\t\tName &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot_right<br />\t\t\tTotalCount 8<br />\t\t\tSpawnCount 2<br />\t\t\tMaxActive 4<br />\t\t\tWaitBetweenSpawns 30<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tSquad<br />\t\t\t{<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Giant_Soldier_Spammer<br />\t\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Giant_Medic<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 100<br />\t\t\t<br />\t\t\tName &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot_mission_sniper<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 30<br />\t\t\tSpawnCount 5<br />\t\t\tMaxActive 10<br />\t\t\tWaitBetweenSpawns 20<br />\t\t\tWaitBeforeStarting 3<br />\t\t\t<br />\t\t\tSquad<br />\t\t\t{<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Pyro<br />\t\t\t\t\tAttributes AlwaysFireWeapon<br />\t\t\t\t}<br /><br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Pyro<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Pyro<br />\t\t\t\t}<br />\t\t\t\t<br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Pyro<br />\t\t\t\t}<br /><br />\t\t\t\tTFBot<br />\t\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Pyro<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 50<br />\t\t\tTotalCount 1<br />\t\t\t<br />\t\t\tWaitForAllSpawned &quot;stage1&quot;<br />\t\t\t<br />\t\t\tTank<br />\t\t\t{<br />\t\t\t\tHealth 30000<br />\t\t\t\tSpeed 75<br />\t\t\t\tName &quot;tankboss_left&quot;<br />\t\t\t\tStartingPathTrackNode &quot;boss_path_1&quot;<br />\t\t\t\t<br />\t\t\t\tOnBombDroppedOutput<br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_deploy_relay<br />\t\t\t\t\tAction Trigger<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 100<br />\t\t\tTotalCount 1<br />\t\t\t<br />\t\t\tWaitForAllSpawned &quot;stage1&quot;<br />\t\t\t<br />\t\t\tTank<br />\t\t\t{<br />\t\t\t\tHealth 30000<br />\t\t\t\tSpeed 75<br />\t\t\t\tName &quot;tankboss_right&quot;<br />\t\t\t\tStartingPathTrackNode &quot;boss_path2_1&quot;<br />\t\t\t\t<br />\t\t\t\tOnBombDroppedOutput<br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_deploy_relay<br />\t\t\t\t\tAction Trigger<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 100<br />\t\t\t<br />\t\t\tName &quot;stage2&quot;<br />\t\t\tWaitForAllSpawned &quot;stage1&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot_left<br />\t\t\tTotalCount 25<br />\t\t\tSpawnCount 5<br />\t\t\tMaxActive 16<br />\t\t\tWaitBetweenSpawns 10<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Heavyweapons_Deflector<br />\t\t\t\tSkill Expert<br />\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\t// Final Push<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 50<br />\t\t\t<br />\t\t\tName &quot;stage3&quot;<br />\t\t\tWaitForAllSpawned &quot;stage2&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot_mission_sniper<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 30<br />\t\t\tSpawnCount 4<br />\t\t\tMaxActive 10<br />\t\t\tWaitBetweenSpawns 20<br />\t\t\tWaitBeforeStarting 5<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Pyro<br />\t\t\t\tSkill Expert<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\t//TotalCurrency 0<br />\t\t\t<br />\t\t\tWaitForAllSpawned &quot;stage2&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 16<br />\t\t\tSpawnCount 1<br />\t\t\tMaxActive 6<br />\t\t\tWaitBetweenSpawns 15<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\t\tTemplate T_TFBot_Giant_Demo_Burst<br />\t\t\t\t\tAttributes &quot;AlwaysCrit&quot;<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\t//TotalCurrency 0<br />\t\t\t<br />\t\t\tName &quot;stage3&quot;<br />\t\t\tWaitForAllSpawned &quot;stage2&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tRandomSpawn 1<br />\t\t\tTotalCount 20<br />\t\t\tSpawnCount 4<br />\t\t\tMaxActive 12<br />\t\t\tWaitBetweenSpawns 15<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\t\tClass Heavyweapons<br />\t\t\t\t\tItem &quot;fists of steel&quot;<br />\t\t\t\t\tSkill Expert<br />\t\t\t\t\tScale 1.5<br />\t\t\t\t\tHealth 900<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 25<br />\t\t\t<br />\t\t\tName &quot;stage4&quot;<br />\t\t\tWaitForAllSpawned &quot;stage3&quot;<br />\t\t\t<br />\t\t\tWhere spawnbot<br />\t\t\tTotalCount 45<br />\t\t\tSpawnCount 15<br />\t\t\tMaxActive 18<br />\t\t\t//WaitBetweenSpawns 0<br />\t\t\tWaitBeforeStarting 0<br />\t\t\t<br />\t\t\tTFBot<br />\t\t\t{<br />\t\t\t\tTemplate T_TFBot_Demoman_Knight<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 50<br />\t\t\tTotalCount 1<br />\t\t\t<br />\t\t\tWaitForAllSpawned &quot;stage3&quot;<br />\t\t\t<br />\t\t\tTank<br />\t\t\t{<br />\t\t\t\tHealth 40000<br />\t\t\t\tSpeed 75<br />\t\t\t\tName &quot;tankboss_left&quot;<br />\t\t\t\tSkin 1<br />\t\t\t\tStartingPathTrackNode &quot;boss_path_1&quot;<br />\t\t\t\t<br />\t\t\t\tOnBombDroppedOutput<br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_deploy_relay<br />\t\t\t\t\tAction Trigger<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t\t<br />\t\tWaveSpawn<br />\t\t{<br />\t\t\tTotalCurrency 50<br />\t\t\tTotalCount 1<br />\t\t\t<br />\t\t\tWaitForAllSpawned &quot;stage3&quot;<br />\t\t\t<br />\t\t\tTank<br />\t\t\t{<br />\t\t\t\tHealth 40000<br />\t\t\t\tSpeed 75<br />\t\t\t\tName &quot;tankboss_right&quot;<br />\t\t\t\tSkin 1<br />\t\t\t\tStartingPathTrackNode &quot;boss_path2_1&quot;<br />\t\t\t\t<br />\t\t\t\tOnBombDroppedOutput<br />\t\t\t\t{<br />\t\t\t\t\tTarget boss_deploy_relay<br />\t\t\t\t\tAction Trigger<br />\t\t\t\t}<br />\t\t\t}<br />\t\t}<br />\t}<br />}</span>","pools_count":0,"title":"mvm - mannworks mannslaughter - super expert","deleted":"f","public":"t","mimetype":"text/plain","pagecount":"1","rating_id":"0","rating_name":"General","ratings":[],"submission_type_id":"12","type_name":"Writing - Document","guest_block":"f","friends_only":"f","comments_count":"0","views":"10"}