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INTRODUCTION[/b]\n\nHi! So, I've been using SFM for about a few months now, and while I don't consider myself that particularly great at what I do I still try my best to make good renders. Whether you make SFW or NSFW art, it's a good idea to try and learn a few techniques within SFM that can really make your renders that much better, and can help you improve as a 3D artist even beyond SFM.\nFor this tutorial, I will be using the Tails model made by Kabalmystic. I'm using him because Kabalmystic's models seem to be pretty popular to use on this website, so I felt that this may be a bit easier to follow if you also use his models. This isn't at ALL limited to Kabal's models however, feel free to follow along and use these tips on ANY models you work with.\n\n[b]1. POSING[/b]\n\nOut of the majority of SFM pictures that I've seen, especially those that are Kabalmystic models, I very often see characters that aren't posed in a natural way. They may appear to be rather stiff or motionless, like a doll. This is why I highly advise that, if you're starting out or wish to simply improve your craft, start by working on your poses! Even if you aren't using a refernece, there are still ways you can make your character look a lot better.\n\nI would advise, however, that you do practice with references. Whether it be a posing practice sheet, or just a render that you're wanting to replicate, it's important to not only use one but to pay attention to the little details. Does your reference have the character's head tilting slightly, or looking in another direction? What are the character's hands and feet doing? Is the character sitting, standing, or anything else? Try to pay attention to as many details as you can, and I guarantee you'll notice MASSIVE improvements.\n\nAdditionally, while this isn't necessary, I personally like to pose my characters on a blank map(as seen in the pic) before importing them into the map I want to use, as it saves heavily on GPU power. If you're on weaker hardware, I would recommend trying this, along with disabling Ambient Occlusion and shortening the timeline(yes, this works, believe it or not lol) to improve your speeds + chances at not crashing SFM.\n","description_bbcode_parsed":"<span style='word-wrap: break-word;'><strong>0. INTRODUCTION</strong><br /><br />Hi! So, I&#039;ve been using SFM for about a few months now, and while I don&#039;t consider myself that particularly great at what I do I still try my best to make good renders. Whether you make SFW or NSFW art, it&#039;s a good idea to try and learn a few techniques within SFM that can really make your renders that much better, and can help you improve as a 3D artist even beyond SFM.<br />For this tutorial, I will be using the Tails model made by Kabalmystic. I&#039;m using him because Kabalmystic&#039;s models seem to be pretty popular to use on this website, so I felt that this may be a bit easier to follow if you also use his models. This isn&#039;t at ALL limited to Kabal&#039;s models however, feel free to follow along and use these tips on ANY models you work with.<br /><br /><strong>1. POSING</strong><br /><br />Out of the majority of SFM pictures that I&#039;ve seen, especially those that are Kabalmystic models, I very often see characters that aren&#039;t posed in a natural way. They may appear to be rather stiff or motionless, like a doll. This is why I highly advise that, if you&#039;re starting out or wish to simply improve your craft, start by working on your poses! Even if you aren&#039;t using a refernece, there are still ways you can make your character look a lot better.<br /><br />I would advise, however, that you do practice with references. Whether it be a posing practice sheet, or just a render that you&#039;re wanting to replicate, it&#039;s important to not only use one but to pay attention to the little details. Does your reference have the character&#039;s head tilting slightly, or looking in another direction? What are the character&#039;s hands and feet doing? Is the character sitting, standing, or anything else? Try to pay attention to as many details as you can, and I guarantee you&#039;ll notice MASSIVE improvements.<br /><br />Additionally, while this isn&#039;t necessary, I personally like to pose my characters on a blank map(as seen in the pic) before importing them into the map I want to use, as it saves heavily on GPU power. If you&#039;re on weaker hardware, I would recommend trying this, along with disabling Ambient Occlusion and shortening the timeline(yes, this works, believe it or not lol) to improve your speeds + chances at not crashing SFM.<br /></span>","writing":"","writing_bbcode_parsed":"<span style='word-wrap: break-word;'></span>","pools_count":0,"title":"ComicallyLargeSpoon's SFM Guide - Intro/Step 1 (PLEASE READ THE DESCRIPTION)","deleted":"f","public":"t","mimetype":"image/png","pagecount":"1","rating_id":"1","rating_name":"Mature","ratings":[{"content_tag_id":"2","name":"Nudity","description":"Nonsexual nudity exposing breasts or genitals (must not show arousal)","rating_id":"1"}],"submission_type_id":"1","type_name":"Picture/Pinup","guest_block":"t","friends_only":"f","comments_count":"0","views":"0","sales_description":null,"forsale":"f","digitalsales":"f","printsales":"f","digital_price":""}