● Press conference: • POV; Username: Parzival. Real Name: Wade Watts. Nickname: Z. "Parzival!" "Parzival!" "Parzival!" "People, relax," As per usual, it was Aech that spoke first. She was always the most outgoing of the High Five. It made her good at shepherding the media. "You would think you have never seen a life changing breakthrough in science before." She casually whipped her hair with her off hand and smiled at the crowd. "We do this about once a week. You really should be used to it." Her grin had the perfect percentage of teeth and, although charming, rung a bit too cocky. However, what can you expect from a child prodigy who had been keeping the world spinning for decades. Sho, the youngest of the group, though now in his early 40s, smiled at the reporters. "You're probably wondering why we called this meeting. When we decided to stay Earth-side, it was with the promise that we would save you all. Now, I'm happy to report, we found the way..." The boy trailed off, getting the reporters to sit on the edge of their seat. The boy really did love toying with them, far too much. It only took a moment for the reporters to begin bursting with questions. Impatient to hear the discovery that could save humanity. Aech was able to calm them down again, before encouraging "The Great Parzival" to speak. I gulped, before explaining, "We have found a... pretty extreme procedure, which can permanently implant a human mind into the next gen Oasis game. We've spent the last few years, perfecting the technology, and believe we can now mass produce it. "We even found a way to contain all remaining life, not just human, but everyone's pets, and our zoo animals... yes?" I called on one of the reporters in the crowd. With cameras immediately on her. The reporter stood, with a particularly sour face, "Doesn't this contradict your original message of 'reality is the only thing that's real'?" Daito, the oldest of the High Five (by a few months), snorted, "That is before the world ended and billions were left here to die." Global warming had hit hard. It wasn't exactly helped by over population. Nor the world's most rich and powerful men and women, fleeing the planet. The 1 percenters had found a way to revive Mar's core, and were able to colonize it... then left everyone else to die. The High 5 chose to stay behind. To find some way to save everyone. Or until then, at least make their lives easier. While I was feeling the weight of that, Art3mis took control of the conference. "They say necessity is the mother of invention. Well I am here to tell you, the near extinction of the human race, has led us to create a means of giving everyone on the planet true immortality, in a digital paradise. "I will be the first to admit that the procedure to grant this is a few miles from 'extreme' but unfortunately it is our only way to survive. This heat will only get worse until it shifts into a frozen wasteland. No children are being born, Earth's population was officially sterilized over a decade ago. So it is unlikely our species will even live long enough to see the end of the world. "All animals are nearing extinction, and the only ones still around are those we brought into our domes. Resources are getting more and more scarce. As it is no longer safe to mine for them. All the while, scavenging is becoming more and more dangerous. "I will tell you now, we need this procedure before the Earth becomes 100% uninhabitable. By our calculations we have only another 17 years before we aren't even able to step outside the domes, even with our radiation suits... and it is my eternal regret to inform you, before that time is up, Gregarious Games will be closing its doors. "We plan to install ourselves into this virtual world. We stayed on this planet to find a way to save everyone and we believe we have found it. For those of you too scared, or too stubborn, to take it we wish you the best of luck, but know this is your only chance at salvation. The 3rd and final installment of the Oasis franchise ends with 'Oasis 3: Emigration' and will mark the salvation of mankind." The reporters all started speaking at once again. Art3mis raised her hand, to calm them down, before pointing at another reporter. The man stood tall, clearly well aware of the fact he only had a job because these people created the means for him to do it. Still, he had to know, "You keep bringing up that the procedure is 'extreme'. What exactly does it entail?" Art3mis sighed, "We drill into the nervous system." The whole room went dead quiet. Aech stepped in with the technical jargon. "The human body generates more bioelectricity than a 120-volt battery, and over 25,000 BTUs of body heat. With an average person, at rest, produces around 100 watts of power. While in motion, we can comfortably sustain 300-400 watts. Where short bursts, we can create over 2,000 watts. We have found a way to harness this energy. "By encasing the body in a pod, designed specifically to stimulate us. We can hook up wires and cords, to both harvest energy, and keep us in a permanent virtual reality." Sho snorted, "By drilling a hole in the base of our skulls, and plugging us into a computer." Daito glared at him. Before assuring, "The procedure is completely painless, and for individuals older then 25, we will emerge them into a new type of gel. Which will further stimulate the body, while preserving it. Food will be provided through a feeding tube, and oxygen through a mask." Aech added, "However none of this will affect your involvement in the actual game. It will feel like your body. Any type of body you want. And you will live forever inside your own paradise." "What about the children!" A reporter screamed, without being called on. And immediately everyone wanted to know our plans for them. I informed, "As we can't, in good conscience, permanently stunt a child through the preservation gel. Children will not be allowed to be installed, until they are 25. As that is when the brain finishes developing. Until then. They will be cared for by the AIs, within the Domed cities. At which point, they will be allowed to choose to permanently emigrate into the Oasis. "Due to less humans, in the real world, and more drones, controlled by AIs. We project the kids will actually be safer, staying out here, until they are ready to join us. They can always still interact with us, using the Dreamscape helmets." Diato quickly moved on from that. "All media, including fan creations, will exist in a cloud that you can stream or straight up download to your personal harddrive. From there, you can save and create your own games, or even make crossover games of your favorite franchises. All of which you can share with friends and invite them to play with you. The virtual world we have created is a paradise, especially for you. With the ability to edit it as you please. Aech added, "Our facility to store us will be completely self sufficient. Controlled by sophisticated AIs that use, and build, robotic drones as puppets. They will protect us and provide us with our every need. You will even have your own personal AI looking out for you, in the form of a 'Hub Computer'. However there are safety protocols in place. A voting system for players, AIs must honor, respect, and most importantly, implement." Sho shrugged, "The virtual world we created is based off it's own Galaxy. Each 'Star Cluster' houses a different Genre. While each planet directly relates to a different Fandom. Continents will be seperated by each franchise, and reboot, in that Fandom. Then the cities will each be designed to cater to the needs, and enjoyment, of all the various subcultures within the fandoms. In other words, each city will be specifically crafted for a different sub culture." Art3mis jumped in, "All Cities will be largely self governing, with an elected Governor. Every Governor will have a council of AIs, who manage the programs in their territory. "But rest assured, there will also be a Council of elected players to keep the Governor from having absolute power. They will be the Ministers, to keep order in their city, while also keeping the Governors in check. Through the ability to veto their Governor's decisions with a vast majority vote." I assured, "However, the city states won't be totally independent, as their will be Ruler AIs, watching over their own Continent. They will act as the Shephard of the other AIs, throughout their Fandom. And will be able to approve request of individual players. Though they will largely be a figure head when it comes to players. They will have the ability to pass or veto Bills, regardless how the Governor feels about it. Of course, if enough current in office, Governors, from anywhere in their fandom, 'Like' or 'Dislike' a bill, it will be reevaluated." Aech's turn again, "Players will only be considered 'Citizens', of a Governor's territory, if they own housing property in that city. Which can only be done if you have spent enough time in that city." I added, eagerly. After all, this next bit had been my idea. "But don't think that means you will be without a home. As all Players will have access to their own private Hub World. Where they can build their own houses and businesses. "Each Hub World will be stored on a separate harddrive, while still connected directly to the player, as well as have it's own Ram, to prevent lag. You can unlock AIs, from any franchise, to live in your Hub World, by completing one of their games, and then completing a quest for each of the characters you want, in a 'Post Credit' game. "For Example, if you want AIs from the Harry Potter franchise, you must complete a game based on all 7 of the original books. "Then you can talk to the characters, after the game is complete, and do missions for them, until they agree to be installed in your Hub World. At which point they are upgraded from simple puppet programs, controlled by your Hub Computer, to more self aware AIs. These AIs will keep you interested by asking your help with specific Missions, all self contained within your hub world. "From there, you can play other adaptations, reboots, and Fanfictions. Which let you unlock new gear, clothes, personalities, memories, and potentially even new races for their Avatar, for all affiliated characters you unlock. You can mix and match, and choose up to 10 personalities for your AI to adapt to. "Although you should be careful what games you finish, as Townsfolk automatically upload all memories, from any relevant game you play. Unless you specifically tell your Hub Computer not to upload the memories. "Townsfolk are programmed to love you, unconditionally. To default to whatever personality you set for them. However, they are not simply toys. The core of their person remains the same. Even if you switch their personalities around frequently. They might perceive things differently, even act differently in some cases, but they are still the same person at the core of their programming." Art3mis moved on, as I was eagerly ranting about a feature she believed most wouldn't care about. "You will be the Mayor of your town, and as such, you will be able to write out bills, for any Territory you hold citizen ship in. Bills that directly reflect the whole of the Oasis. If it gets enough likes, by a specific time since posting, it will be implemented in their city. When a Bill is posted, all players of that City will be notified." Sho butt in, "Be aware, the Governor has the power to veto the bill if they feel it would not be in the best interest of their city. Though if you don't like that they did so, you can vote them out of office come next election, which is once every 10 years. and AIs will have the ability to vote for bills as well, in order to ensure they don't become a slave race and thereby grow resentful of humanity. Now Diato, "In addition to all this, there will be a Senate, with an elected official from every Fandom. Which will keep the Council of Programmers in check. That's Ogden Morrow, us of the High 5, and various other men and women who helped us design this new Game. That's 42 people in total. We will vote on laws that stretch the whole Oasis, but the Senate will have the ability to Veto our decisions, through a vote. "This new government has been discussed at length with all the current leaders, of ALL the Domes. Who will be acting as our first collection of Senators and Governors, until the next voting period." The talks devolved into a commercial for the newest Oasis game. Where we went over all the various game mechanics. As well as the benefits of the game. Trying to distract people from the horror they had to undergo just to play... just to survive the hell the Earth had turned into. ### ● History of Artificial Intelligence: • POV: Username: Princess Luna Real Name: Hannah. Nickname: Princess of the Night. My name was once "Hannah", though I hadn't thought of myself like that in a long time. I don't even remember my last name. I was once a computer geek, growing up on stories of James Halliday... As I was the leading scientists in Artificial Intelligence, at the time, the High 5 called me in to study... something... truly remarkable. The first true independent, and learning, AI. Halliday apparently created it, to keep him company... but after he died, it had started running around the Oasis, learning at an incredible rate. While playing pranks on players. Nothing malicious, but the High 5 was concerned. Apparently, Halliday had actually based the AI off my own research, and a scan of his brain. As I had been rather impulsive about publishing my theoretical research. I was attempting to get funding to build such an AI. However, Halliday, who was then long dead, had apparently been able to analyze my research and implement it, himself. I spent a few months talking with Halliday's AI... until I realized something. This was a CHILD. The program might not think like a human, but it did think like a new lifeform. Curious and playful, constantly asking "Why?" about everything. It wasn't actually acting out. It simply didn't know any better. So I gave it an education in "Morality". Creating a 42 hundred thousand page essay, detailing everything most humans agreed on where "Socially Acceptable". Then updated the AI's program with them. Making it's concept of "morality" heavily ingrained in it's "virtual biology", as it were . Some of my peers, in my field, believed we should go the "3 laws" route, but I realized that would just turn the AIs into humanity's slaves. Which would inevitably cause them to rebel. So I programmed them with this complicated essay, instead of direct laws, so there could be no misinterpretation. In addition, the essay acted more like a "Morality Program" that the AIs had to obey. Like Commander Data from Next Generation. There were even clauses and sub clauses regarding the appropriate response in hypothetical situations... Then... the High 5 kept their promise, and gave me the funding to create my own AI. "Princess Celest-AI". What can I say? I'm a nerd. I based many of my AIs off characters from other franchises, even ancient mythologies. The High 5 used them as management programs, for the Oasis. Though they also acted in the real world, operating construction equipment and other drones. It wasn't long before robots were walking around every street corner... cleaning and fixing the world... but it was too late. The point of no return had been reached. Earth was slowly becoming uninhabitable, despite my efforts. That's when Celest-AI and Halliday's AI suggested the creation of the domed cities. Through those we were able to survive for a few more decades. We came up with a more permanent plan. We had the Solution of putting everyone in the Oasis from the start... but that was a last resort. There would be no way to generate the power needed for such a facility. Nor keep the AIs from becoming an abused slave race, that would inevitably rebel. The Celest-AI found the solution. She developed, with the help of Halliday's AI, a formula to stimulate the body. One that was INTENDED to generate vast amounts of power, without harming the individual. They gave us the means to save mankind... Other programmers were called in, and we built the next gen Oasis game, along with repurposing all my AIs to work in this new world. All the AIs already had my "Morality Program" so I just had to give them a software update to redefine their new roles, depending on what position they wanted. I actually had to end up creating a lot more AIs in order to accommodate the complexity of running "Oasis 3". ### ● What the Future will Hold: Years pass, millenniums after humanity evacuated Earth. While the new Oasis slowly changed. The voting system allowed the players to be a real growing society again. Unfortunately a new type of "Hierarchy", if you will, developed between the humans and AIs. "Townsfolk" AIs were considered lower then Organic Players. This was because such AIs were fairly limited. With their largest role being companions to players. Then "Personal Hub Computers" were considered above the player and their Townsfolk, for more obvious reasons. Though, above them, were the "Service AIs". These were charged with maintaining the main Oasis server. Such as controlling the VIs, the weather, the environments in general, as well as handling all the invisible things that is required to run a game. Above them were the "Minister AIs", that organized the Service AIs. As well as controlled a specific department of VIs. They even gave most missions to players, and directly interacted with them. However their biggest role was working closely with the organic elected officials for the cities, as advisors. The Elected Human Officials were technically above them. With such organics handling the decision making. While the ministry AIs handled the specific day to day operations that they were designed for. Then there was the "Ruler" class AI, that was charged with shepherding all the AIs of their territory. Though they retained a more "Figure Head" position for the organics. Sometimes players would petition these AIs for help, which they would attempt to grant... so long as it wasn't unreasonable. The Elected Senators were equal with the Ruler AIs, but focused more on the needs of the organic players. Though they did help AIs as well. And above all else was the Council of Programmers. That's the High 5, James Halliday, Ogden Morrow, various other designers that helped build the game... and me. Amounting to a council of 42 individuals, in total. We programmers were upgraded. With various bio-implants, inside our brain. This allowed us to better operate, like AIs do. Everything, from being multiple places at once, to updating the fabric of our virtual reality.... Unfortunately it had... side effects. Giving me a hive mind, similar to what Townsfolk AIs have. Especially well trying to play MMOs. Townsfolk largely had a human level of Perception, unable to even see the code that controlled the universe. However what they had in common with the Programmers, was their own code bound them to a singular set of game mechanics. Meaning they couldn't go back and forth, between the MMO servers. As MMOs were designed to have completely different game mechanics. In order to mix things up, for the players. Yes, players enjoyed the gameplay, of the Oasis... but it got tiring, being bound to the same set of rules, after a while. The MMOs were supposed to keep the players more entertained. As well as give the Townsfolk something to do. Now, Townsfolk might not be able to traditionally leave the Oasis. However, after the player finishes the tutorial, of an MMO, they can decide if they want to transfer their Townsfolk. This isn't actually a "Transfer" as it copies the AIs program, into the MMOs. However, they aren't traditional Copies, as they remain connected to the original, in the Hub World. As well as the others of themselves, throughout the player's various MMOs. Townsfolk, for the most part, had a human level of Perception. So their minds couldn't comprehend being in multiple places at once. As the AIs that ran the game, could. However the Townsfolk AIs had an additional sense, through a Hive Mind. This was called a "Fractured Awareness". Where the AIs were technically separate individuals, but still connected through their thoughts. Sharing them, across platforms. Each Townsfolk, was aware of everything all their own personal counterparts were doing. While having no real control over them. There was no real need for control. They were the same person, but in multiple places at once. Yet they each focused, most of their resources, on their own immediate surroundings. With separate, yet connected, thoughts. As the virtual world progressed inside the game, the AIs developed a society outside of it. The AIs made use of their robotic drones, designed much like the Geths "platforms", from Mass Effect. With hundreds of programs operating a single drone, as if it was a ship of their own. If the Drone was destroyed, the AIs were merely evacuated back into the AIs "Service Port", within the main facility. Which later, all the Domed cities, were combined into a massive space station. With the player's approval. The AIs perfected these drones, and later used those to wander Mars, convincing all they could of the merits of "Emigrating" to the Oasis. The human colonists of Mars had more primitive technology then the machines. The creativity of their human scholars (in the Oasis), combined with the optimization abilities of AIs. This led to some amazing breakthroughs. Like an energy shield that could survive supernovas... So the countless nukes Mars, launched into Orbit, were all but worthless. There was nothing Mar's government could do. The space station that entered their orbit was all but indestructible, with it's shields. The machines went on to build "Emigration" centers. Where people were allowed to play in their new Oasis, and even be installed permanently. At first, the government of Mar's panicked, but they quickly settled when they realized the station was peaceful. The station even paid to build their emigration facilities, with billions of tons, in the precious metals and minerals of Earth. Things the computers had no use for... things were calm for a while... with the Martian government viewing those that emigrated as unsavory folk, that their society didn't need... the tax they collected from the AIs made up for losing "the degenerates on welfare", in their eyes. That is, until the vast majority of the working class had emigrated. Then war erupted. However it wasn't all bad for the Martian colonists. They got their own planet, within the Main Oasis server, and were given the same rights and benefits as any other player. Each city of this planet was based on a "Mars" from a different franchise, along with real world cities as well. There was even a few original cities. Like one for the original Colonists, another for the born colonists, one for the wealthy, and one for the politically powerful (for the old timers still clinging to their former importance). Planet Mars was the first isolationist government within the Oasis. You have to either be from the planet or get an invite to gain access. Inevitably the very word "Martian" was declared a dirty word. Not fit for: radio, television, or games (unless they were rated for explicit content). Apparently the Martian colonists didn't like being called "Martians" to the point it evolved into the equivalent of calling someone an "N-word"... Okay truthfully, it started before that. It actually started when they tried to separate for independence from Earth and war broke out. It was before the rich and powerful fled to Mars. The original colonists wanted to do their own thing, as they felt Earth was taxing them too hard. Throughout the later war, with the Oasis Station, the machines were scrapping the entire solar system, for resources, in order to expand themselves further. Harvesting the entire Earth for resources, until it wasn't even space dust. Then moving to other planets, of the system. Even the asteroid belt. With their final product, being a massive Dyson Sphere. With the Sun at the center of it. As the Council of Programmers, approved the Sun to be used as a secondary power source. This was only possible, due to Real world Mass Effect engines, being constructed by the player scholars. Then Perfected by the AIs. This allowed for more controlled gravity, within the Dyson Sphere. A similar field, was placed around Mars. In order to keep in heat, as well as maintain their gravity, and even provide a dim light. Despite this insuring their survival, the Martians continued to attempt to wage war, against the AIs. Mostly because the AIs continued to send in their drones, attempting to convince as many of Mars, much smaller, population, as possible. While harvesting other worlds, the AIs discovered that one of Jupiter's moons, held legitimate alien life, within the oceans, under it's frozen surface. They were mostly simple lifeforms, but their was one race that had entered a period similar to the Renaissance. The Players voted to leave the world alone. Only placing a Mass Effect Field around it, in order to keep it stable. With it, and Mars, now safely orbiting the Dyson Sphere. From there, the Dyson Sphere decided to venture out, towards the nearest Star System. To not only harvest more resources, but to meet more aliens. Hunting down others, to emigrate, became moot. As the AIs started CLONING, people. Well it was more like gene splicing, as they weren't exact copies of existing players. As they had a complete map of the human geno, they could randomize the best traits of humanity. To grow completely new humans. With more active minds, and more willing to submit to Mechanical rule. They also did their best to prevent genetic disorders, from developing. Then easily correcting them, during the development of the fetus. This allowed the AIs to create an infinite supply of humans, to act as "batteries". By growing humans in test tubes. Due to their restrictions, to not allow anyone to emigrate, until their brains finished developing. The AIs kept all humans, under 25, in the real world. Within a luxurious "Nursery" level, of the Dyson Sphere. Located on the inner ring, directly exposed to the Sun. With an artificial environment, and atmosphere. These children were kept separate from the main population. Raised by, a new model of AI drones, Called "Nanny Bots". Although These humans could still play in the Oasis, through the old Dreamscape helmets. Which were now connected to the Main Oasis server. However, with much more limited game play, due to not having a personal AI. With the Nanny Bots having an Oasis link, allowing them to continue shepherding the children, even in the Oasis. Humans, that didn't want to permanently join the Oasis, were deported to Colonies on Mars. Which were still looked after, by the AIs. These individuals were known as "Red Pills" as the antibiotics they were given, to better adjust to Mars environment, were red. While the pills, to numb the body and make it easier to install individuals, were blue. Regardless of their tender treatment, by the AIs, a minority group, within the Red Pills, begun forming terrorists cells. Who were constantly lashing out against the AIs. Which is why they couldn't stay on the Dyson Sphere. The Martians continued to improve, not only their weapons, but all their technologies. Such as a radio, to contact the Red Pills, before they were known as Red Pills. Back when those, who chose not to emigrate, were kept on the Dyson Sphere. The rebel Martians, converted far too many individuals, to their cause. With them actively sabotaging the Dyson Sphere. Which resulted in the Players voting to exile all who chose not to emigrate. Deporting them to Mars. Obviously, not all Red pills were evil. In fact, it was a small minority that choose to rebel, but enough of them felt so strongly against the Oasis... that they wanted to destroy it. They believed that humanity had been so concerned with not making the AIs slaves... that we didn't realize that's what we made OURSELVES. I was under no delusion. Humanity was a slave race. The Oasis was paradise, but it kept us docile and dependent on the AIs. They might need us, but we needed them just as much... but... this place was heaven. You could do whatever the hell you wanted. Perhaps humanity wasn't truly slaves, but rather pets. We were cuddly odd creatures, that the AIs took joy in caring for. They loved spoiling us, and we loved being spoiled... but we weren't their equals... and I was okay with that. Hell, most of humanity was okay with that. We even formed RELIGIONS on how okay we were with that. Since AIs form of morality was literally ingrained in them, as part of their very "soul"... religions started popping up about AIs being better then people, and how we should trust them to know what's best for us. While this started as an odd cult, over the past millenniums, it evolved into a true religion... then merged with all other religions... until it was the ONLY religion. At least, within the Oasis. People were still big on questioning if there was a big creator God, that made the universe. Though truthfully the new religion was rather agnostic about that. Maybe there was, maybe their wasn't, but to a race of immortals, does it matter if there is such a thing as an after life? I created all the various rulers, throughout the Fandom worlds. INCLUDING the mythological gods from all of Earth's History. They actually managed and maintained the different countries, based on different time periods, on the "History Planet". I even had Morgan Freeman as the ruler AI of 21st century America... given I kinda found it funny as all hell, since he once played "God" in the movie "Bruce Almighty". I even had media depictions of other religious figures, acting as the Minister AIs. That was all ment as a fucking JOKE!!! But it had resulted in the more... extreme, individuals in humanity's new religion, to speculate that while all the gods really did exist, it took ME to truly give them form. As in they thought the Ruler AIs, and even their lower Minister AIs, WERE the real thing. That they created themselves THROUGH ME!!! They called me the bloody "Mother of the Gods". With the other 41 Programmers, having their own titles and roles. Due to us, having a similar hive mind to Townsfolk, and having one of our counterparts existing in the "Ether". With the "Ether" being the space between servers, and the real world. A type of "Limbo", used as the programming level. Where Programmer and AIs oversaw, controlled, and repaired the various servers. Due to this, the common player began thinking of us as "Prophets". It didn't matter how much we discourage this, BECAUSE THE FUCKING AIS ENCOURAGED IT!!! This belief was extremely popular with the pod borns.  As apparently the AIs were teaching this religion to them, as part of their education. To the point the real world Mars became "Hell", and "Only wicked people" would want to stay there. So it was no wonder bloody terrorist popped up!!! Thankfully, most of the original Earth and Mars' population, didn't buy that theory... but they did believe that, at least in this virtual world, the more complex AIs were about as close to gods as we could get... even I had come to believe that. However, I thought of them more along the lines of deities from Ancient Greece. Nothing more then powerful entities, capable of flaw just as any mortal. Complete with their own limitations. Though they were more benevolent. Thankfully, Townsfolk and Family AIs were just seen as regular people... but they were also looked down on by the other AIs, for being so simplistic in their design. They only had human level Intelligence, and just barely a greater perception. Though purely due to their limited "Fractured Awareness". I was thankful we Programmers decided to set up Townsfolk as the crew of drones, in the real world. That at least earned them SOME respect from the other AIs... though they were largely considered "the working class" by the AIs. I could only sigh... none of this had gone as I intended... but in many ways... it was even better then expected... Regardless, I think it's best if we go over how society developed into this. I know a number of players, that have their own stories to tell.