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  "description": "Practising my digital arts again so I can get back into business and do my work.\n\nDo I did a What is your Stand thingie and this is what I got. Pretty cool amirite? You can try it out for yourself here: [url=https://en.shindanmaker.com/672391]What is your Stand?[/url]\n\n[b]「STAND MASTER」 Appel\n「STAND NAME」 Manic Ho\n「ABILITY」 Steals Stands[/b]\n\n[b]Power:[/b] E \n[b]Speed:[/b] D\n[b]Range:[/b] D (2 meters)\n[b]Durability:[/b] D\n[b]Precision:[/b] C\n[b]Potential:[/b] A\n\n[b]Info:[/b] Manic Ho has the ability to steal Stands. Appel must make physical contact with a Stand user, or their Stand, though Manic Ho can do the same. If Appel makes contact, the Stand user will be be oblivious to the act until it is complete; but if Manic Ho does it, the Stand user will be aware of her presence and can react (but it does give Appel a 2 meter reach). The theft takes about 6 seconds to complete (practised down from 12 seconds), and is interrupted if contact is lost at any time. A Stand touched by Manic Ho is immobilised, and the Stand user must withdraw their Stand to interrupt the theft.\n\nIn addition to Stand theft, Appel can see through Manic Ho's visor and detect Stand users even without their Stands manifested (including people yet to discover their Stand). Such individuals glow in a radiant aura and are easily spotted in a crowd or dark areas, glowing like a lamppost and giving Appel great vision of their vicinity. When looking at Stand users this way, Appel gets a detailed analysis of the target's Stand: their name (if they have one), their stats, its form (if it has one), and its ability. When looking through the visor, to normal people Appel will look the same, but to Stand users he will appear to be wearing the Manic Ho's visor himself. Unless they find this suspicious, however, it will not give him away.\n\nOnce Manic Ho steals a Stand, it is within her absolute and unbreakable control (and Appel's), and the user loses the Stand completely but not the memory of owning it. Appel will be familiar with the Stand as intimately as it's original Stand user, and is able to grow it further thanks to Manic Ho's immense growth potential. When using another user's Stand, Manic Ho needs to be manifest as well, as it is through her that Appel controls them. This adds additional stress on Appel's psyche and spirit the more Stands he controls at the time, though any Stand he's not actively using will cause him no stress. The stolen Stand's 'source' will be Manic Ho, effectively giving them another 2 meters to their range from Appel, in addition to the stolen Stand's original range.\n\nAppel may return the stolen Stand to its original Stand user at any time regardless of his distance to the owner, and whether the original owner is alive will not affect the Stand until Appel returns it (whereupon it disappears if they are dead). Appel may also dispose of a stolen Stand, effectively erasing it from existence irreversibly and immediately. A stolen Stand cannot be forced back from Appel unless it is from another Stand user with the ability to steal Stands. Killing Appel would theoretically cause the stolen Stands to also disappear with him, and being unconscious does not undo his control\n\n[b]Possible Development:[/b] As his mastery of Manic Ho grows, Appel eventually learns that he can 'merge' Stands with Manic Ho. This reduces stress to himself as he only has to control Manic Ho, and this alters Manic Ho's stats to reflect upon her new form (which is visibly altered to match the merging), and gives her the ability of the Stand she merged with -- but it does prevent her from stealing Stands, and her touch no longer immobilises them. This merge can be undone at will, but Manic Ho can only merge with one other Stand at any given time; though undoing the merge, or merging with a different Stand can be done at an instant. The added benefit of this merging is that Manic Ho's growth potential stays the same and can further build upon the original Stand's ability.",
  "description_bbcode_parsed": "<span style='word-wrap: break-word;'>Practising my digital arts again so I can get back into business and do my work.<br /><br />Do I did a What is your Stand thingie and this is what I got. Pretty cool amirite? You can try it out for yourself here: <a href=\"https://en.shindanmaker.com/672391\" rel=\"nofollow\">What is your Stand?</a><br /><br /><strong>「STAND MASTER」 Appel<br />「STAND NAME」 Manic Ho<br />「ABILITY」 Steals Stands</strong><br /><br /><strong>Power:</strong> E <br /><strong>Speed:</strong> D<br /><strong>Range:</strong> D (2 meters)<br /><strong>Durability:</strong> D<br /><strong>Precision:</strong> C<br /><strong>Potential:</strong> A<br /><br /><strong>Info:</strong> Manic Ho has the ability to steal Stands. Appel must make physical contact with a Stand user, or their Stand, though Manic Ho can do the same. If Appel makes contact, the Stand user will be be oblivious to the act until it is complete; but if Manic Ho does it, the Stand user will be aware of her presence and can react (but it does give Appel a 2 meter reach). The theft takes about 6 seconds to complete (practised down from 12 seconds), and is interrupted if contact is lost at any time. A Stand touched by Manic Ho is immobilised, and the Stand user must withdraw their Stand to interrupt the theft.<br /><br />In addition to Stand theft, Appel can see through Manic Ho&#039;s visor and detect Stand users even without their Stands manifested (including people yet to discover their Stand). Such individuals glow in a radiant aura and are easily spotted in a crowd or dark areas, glowing like a lamppost and giving Appel great vision of their vicinity. When looking at Stand users this way, Appel gets a detailed analysis of the target&#039;s Stand: their name (if they have one), their stats, its form (if it has one), and its ability. When looking through the visor, to normal people Appel will look the same, but to Stand users he will appear to be wearing the Manic Ho&#039;s visor himself. Unless they find this suspicious, however, it will not give him away.<br /><br />Once Manic Ho steals a Stand, it is within her absolute and unbreakable control (and Appel&#039;s), and the user loses the Stand completely but not the memory of owning it. Appel will be familiar with the Stand as intimately as it&#039;s original Stand user, and is able to grow it further thanks to Manic Ho&#039;s immense growth potential. When using another user&#039;s Stand, Manic Ho needs to be manifest as well, as it is through her that Appel controls them. This adds additional stress on Appel&#039;s psyche and spirit the more Stands he controls at the time, though any Stand he&#039;s not actively using will cause him no stress. The stolen Stand&#039;s &#039;source&#039; will be Manic Ho, effectively giving them another 2 meters to their range from Appel, in addition to the stolen Stand&#039;s original range.<br /><br />Appel may return the stolen Stand to its original Stand user at any time regardless of his distance to the owner, and whether the original owner is alive will not affect the Stand until Appel returns it (whereupon it disappears if they are dead). Appel may also dispose of a stolen Stand, effectively erasing it from existence irreversibly and immediately. A stolen Stand cannot be forced back from Appel unless it is from another Stand user with the ability to steal Stands. Killing Appel would theoretically cause the stolen Stands to also disappear with him, and being unconscious does not undo his control<br /><br /><strong>Possible Development:</strong> As his mastery of Manic Ho grows, Appel eventually learns that he can &#039;merge&#039; Stands with Manic Ho. This reduces stress to himself as he only has to control Manic Ho, and this alters Manic Ho&#039;s stats to reflect upon her new form (which is visibly altered to match the merging), and gives her the ability of the Stand she merged with -- but it does prevent her from stealing Stands, and her touch no longer immobilises them. This merge can be undone at will, but Manic Ho can only merge with one other Stand at any given time; though undoing the merge, or merging with a different Stand can be done at an instant. The added benefit of this merging is that Manic Ho&#039;s growth potential stays the same and can further build upon the original Stand&#039;s ability.</span>",
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