poundditch poundditch is a competitive combat hunting sport where two teams compete in hunting down various prey. the teams: each team is comprised of 6 players: 2guardians, 3hunters and one seeker. seekers: ride a small female spirit wolf, quicker than the other mounts but is the weakest and doesn’t fair well in combat. the seeker carries the key to the golden bitch in the opponent’s camp and is only equipped with a shield. it’s their job to get to the golden bitch and become a golden rider. Guardians: rides medium sized female spirit wolf. the slowest type of spirit wolf, she is not as big as the hunters wolves but is stronger with her bulky build. the guardians are equipped with a baton and shield. it’s their job to protect the golden bitch kept at camp. Hunters: rides a large male spirit wolf. quick and strong, these wolves are made for cavalry style combat. hunters are equipped with a lance and shield and it’s their job to hunt down and capture prey. golden rider: rides the golden bitch, the largest and strongest spirit wolf of all the mounts. the keeper becomes the golden rider when they unlock the golden bitch. the golden rider is equipped with a power lance and shield. it’s their job to eliminate the opposing team as an ultimate weapon. the golden bitch: each team has a golden bitch in their camp but they are chained in place and only the keeper in the opposite team has the key to unlock her. field: the field is divided into several areas: MID: has a center and two sides, each of which has a burrow. BACK: is the two areas on the home field's sides, each have their own burrow. HOME: each team has their own home field. there are no burrows at the home field. at each home field there is a golden bitch. whenever a player loses a mount or equipment they can get a replacement at the home field, it’s also where players re-spawn. the prey: there are two types of prey, foxes and hares: fox: foxes are quick and cunning, they are known to put up a fight when cornered. hare: hares are the quickest of the prey and quite agile. they rarely fight back and would rather submit when cornered. rules: each turn, there emerges 3 prey creatures, one hare and two foxes. the hare emerges randomly from one of the burrows on midfield and the foxes each emerge from one of the 2 home fields of both teams. in total there are 7 burrows only 3 of which release prey in a single turn. one of the remaining 4 burrows becomes an escape hole for the prey to leave the field without being eaten. the turn ends when there are no more prey on the field, then the next turn commences where 3 new prey are released from the burrows and the escape hole resets its location. in a normal match, prey spawning continues each turn till a seeker unlocks a golden bitch. then prey spawning stops as well as re-spawning for the team that lost their golden bitch, the game then ends when a side is eliminated from the field. points are then tallied to determine a winner. score: to score, a hunter must capture a prey creature and feed it to their camps golden bitch. the amount of points scored for each prey item varies but is normally as follows: hare:5 fox:3 player:1 golden rider:10+1. 10 points for unlocking the golden bitch.