This is the concept art I spoke of in my journal post...

Apparently, my scanner butchered it, and almost removed the two important qoutes on the page to help educate people... It even removed the copyright information, which is not on the page now.

Art © James Kentala

Tauren Race © Blizzard Entertainment

There we go... this is important to place.

As you can see, this is the kind of editing I want when it comes to making fat characters in World Of Warcraft. It doesn't look bad at all, does it? No rolls, just nothing but curves and roundness. Something that is easier to do than add more polygons and vertexes.

Body Type Customization is something that can be done when creating a new character in WoW... there is a range like this, that seems more easier than a proportion graph...

Athletic, Thin, Normal, Thick, Plump

Normal is how your character looks like in the first place...

I don't know if anyone will support my push for this change in World of Warcraft.

Blizzard is just asking me for waste my money on Phantasy Star Universe or Star Wars Galaxies as they keep staying quiet about this... which both games have body type customization, but are worse than WoW.