// Created by Crowbar 0.19.0.0

$modelname "Fursonas\bearswm\Polar.mdl"

$model "Lioness" "bodypo.DMX"{

	eyeball "eye_right" "ValveBiped.Bip01_Head1" -1.48417 -0.843319 69.604 "eyeball_r" 1 4 "iris_unused" 2.3
	eyeball "eye_left" "ValveBiped.Bip01_Head1" 1.48417 -0.843319 69.604 "eyeball_l" 1 -4 "iris_unused" 2.3

		mouth 0 "mouth" "ValveBiped.Bip01_Head1" 0 1 0
	
	flexcontroller eyes range -45 45 eyes_updown
	flexcontroller eyes range -45 45 eyes_rightleft





}





$cdmaterials "models\fursonas\Bearswm\po"


$mostlyopaque

$attachment "eyes" "ValveBiped.Bip01_Head1" 2.63 -4.13 0.04 rotate 0 -80.1 -90
$attachment "mouth" "ValveBiped.Bip01_Head1" -0.2 -5.8 0 rotate 0 -80 -90
$attachment "chest" "ValveBiped.Bip01_Spine2" 4 4 0 rotate 0 95 90
$attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0 0 0 rotate -90 -90 0
$attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0 0 0 rotate -90 -90 0

$surfaceprop "flesh"

$contents "solid"

$eyeposition 0 0 70


$hboxset "default"
$hbox 1 "ValveBiped.Bip01_Head1" -2.25 -5 -3.15 7.25 5 3.35
$hbox 4 "ValveBiped.Bip01_L_UpperArm" -0.81 -2.25 -3.05 11.19 2.75 1.2
$hbox 4 "ValveBiped.Bip01_L_Forearm" -1.25 -1.88 -2 11.75 1.62 1
$hbox 4 "ValveBiped.Bip01_L_Hand" 0 -1.07 -1.5 6 0.68 3
$hbox 5 "ValveBiped.Bip01_R_UpperArm" -1.5 -2.25 -1.25 11.5 2.75 2.75
$hbox 5 "ValveBiped.Bip01_R_Forearm" -0.82 -1.9 -1.15 11.18 1.6 1.85
$hbox 5 "ValveBiped.Bip01_R_Hand" -0.5 -1.13 -3.25 5.5 0.63 1.75
$hbox 6 "ValveBiped.Bip01_L_Thigh" 0.5 -3.5 -3.25 17.5 4.5 3.25
$hbox 6 "ValveBiped.Bip01_L_Calf" 0.74 -2.35 -2.15 17.74 3.65 2.35
$hbox 6 "ValveBiped.Bip01_L_Foot" -2 -1.8 -1.45 6 3.2 2.05
$hbox 7 "ValveBiped.Bip01_R_Thigh" 0.5 -3.5 -3 17.5 4.5 3
$hbox 7 "ValveBiped.Bip01_R_Calf" 0.74 -2.35 -2.35 17.74 3.65 2.15
$hbox 7 "ValveBiped.Bip01_R_Foot" -2 -1.75 -2.15 6 3.25 1.35
$hbox 3 "ValveBiped.Bip01_Pelvis" -5.25 -3.88 -6.25 5.75 4.12 3.75
$hbox 3 "ValveBiped.Bip01_Spine1" -4.5 -2 -4.98 3.5 6 4.97
$hbox 2 "ValveBiped.Bip01_Spine2" -0.5 -2.5 -6 10.5 7.5 6
$skipboneinbbox


$sequence "ragdoll" "bodypo" {
	fps 30
	"ACT_DIERAGDOLL" 1
}







$ikchain "rhand" "ValveBiped.Bip01_R_Hand" knee 0.707 0.707 0
$ikchain "lhand" "ValveBiped.Bip01_L_Hand" knee 0.707 0.707 0
$ikchain "rfoot" "ValveBiped.Bip01_R_Foot" knee 0.707 -0.707 0
$ikchain "lfoot" "ValveBiped.Bip01_L_Foot" knee 0.707 -0.707 0



