// Created by Crowbar 0.19.0.0

Compiling...

qdir:    "g:\todo\trabajosvictor\recursos finales\bearproyect\dmx\"
gamedir: "J:\Program Files\SFM\game\usermod\"
g_path:  "tonge.qc"
Building binary model files...
Working on "tonge.qc"
SMD MODEL tonge.smd
Processing LOD for material: interior
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writing J:\Program Files\SFM\game\usermod\models/Fursonas\bearswm\tonge.mdl:
bones         2904 bytes (9)
   animation       x       y       ips    angle
animations     128 bytes (1 anims) (1 frames) [0:00]
sequences      252 bytes (1 seq) 
ik/pose        164 bytes
eyeballs         0 bytes (0 eyeballs)
flexes           0 bytes (0 flexes)
textures        72 bytes
keyvalues        0 bytes
bone transforms     1288 bytes
bone flex driver       0 bytes
collision        0 bytes
total         5136
WARNING: Error! Variable "$phongfresnelranges" is multiply defined in material "models/fursonas/bearswm/g/interior"!
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writing J:\Program Files\SFM\game\usermod\models/Fursonas\bearswm\tonge.vvd:
vertices     26976 bytes (562 vertices)
tangents      8992 bytes (562 vertices)
total        36032 bytes
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Generating optimized mesh "J:\Program Files\SFM\game\usermod\models/Fursonas\bearswm\tonge.dx90.vtx":
body parts:         8 bytes
models:            20 bytes
model LODs:        12 bytes
meshes:             9 bytes
strip groups:      33 bytes
strips:            35 bytes
verts:           5058 bytes
indices:         6336 bytes
bone changes:      72 bytes
everything:     11607 bytes

Completed "tonge.qc"

Compiling...
